[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Svj9w1ZVF6/springsettings.970281.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6f1c01e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3937 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/970281/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 210ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x451a28f0] using map "Hide_and_Seek_v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Hide_and_Seek_v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x451a28f0] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 650ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 729ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 79ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 797ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 136ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 37ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Godde was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/970281/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 71 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15783 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15783 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe-95a15783.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15793 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15793 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe2-95a15793.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (406ms, checksum b4191bc7)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11539,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/970281/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x530f8740,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 56ef815fd13c03dfd985be924596f592 [f=-000001] Connection attempt from SentinelComanche [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SentinelComanche changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from turrentjake [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: turrentjake changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[Game::Load][lua{Rules,Gaia}={0000000068025830,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[Game::Load][lua{Rules,Gaia}={000000004863e860,0000000000000000}]" [f=-000001] Allies: I choose: crusher! [f=-000001] [0] Event [4883,105.003784,2103]: 0 finished unit Strike Commander [f=-000001] [0] Event [2363,105.002014,4844]: 1 finished unit Engineer Commander [f=0000000] [0] SentinelComanche, team: 1, elo:2666 [f=0000000] [0] turrentjake, team: 0, elo:1999 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000014] [14] Event [2440,105,5000]: 1 finished unit Spider Factory [f=0000015] [15] Event [4840,105,1992]: 0 finished unit Spider Factory [f=0000241] [241] Event [2536,105,4840]: 1 finished unit Metal Extractor [f=0000299] [299] Event [4984,105,2104]: 0 finished unit Metal Extractor [f=0000481] [481] Event [2360,105,4648]: 1 finished unit Metal Extractor [f=0000574] [574] Event [4804,105,1992]: 0 finished unit Weaver [f=0000659] [659] Event [4680,105,2200]: 0 finished unit Metal Extractor [f=0000722] [722] Event [2248,105,4952]: 1 finished unit Metal Extractor [f=0000736] [736] Event [2440,105,5036]: 1 finished unit Venom [f=0001128] [1128] Event [4804,105,1992]: 0 finished unit Weaver [f=0001147] [1147] Event [2456,105,4728]: 1 finished unit Solar Collector [f=0001393] [1393] Event [2248,105,4872]: 1 finished unit Solar Collector [f=0001418] [1418] Event [4872,105,2392]: 0 finished unit Metal Extractor [f=0001623] [1623] Event [2328,105,4728]: 1 finished unit Solar Collector [f=0001637] [1637] Event [4808,105,1608]: 0 finished unit Metal Extractor [f=0001946] [1946] Event [4904,105,2184]: 0 finished unit Solar Collector [f=0001984] [1984] Event [2472,105,4888]: 1 finished unit Solar Collector [f=0002296] [2296] Event [2440,105,5036]: 1 finished unit Redback [f=0002307] [2307] Event [4744,105,2216]: 0 finished unit Solar Collector [f=0002653] [2653] Event [4720,105,3072]: 0 finished unit Lotus [f=0002753] [2753] Event [2392,105,4168]: 1 finished unit Metal Extractor [f=0002887] [2887] Event [4804,105,1992]: 0 finished unit Venom [f=0003007] [3007] Event [4856,105,2296]: 0 finished unit Solar Collector [f=0003096] [3096] Event [2472,105,4168]: 1 finished unit Solar Collector [f=0003376] [3376] Event [4936,105,2296]: 0 finished unit Solar Collector [f=0003494] [3494] Event [2440,105,5036]: 1 finished unit Recluse [f=0003739] [3739] Event [6072,290.996094,1496]: 0 finished unit Metal Extractor [f=0003761] [3761] Event [4808,105,3000]: 0 finished unit Metal Extractor [f=0003934] [3934] Event [2408,105,4808]: 1 finished unit Caretaker [f=0003934] [3934] Event [5016,105,2296]: 0 finished unit Solar Collector [f=0004112] [4112] Event [4804,105,1992]: 0 finished unit Venom [f=0004226] [4226] Event [2440,105,5036]: 1 finished unit Weaver [f=0004286] [4286] Event [3941.56934,105,2187.82349]: 0 lost unit Venom [f=0004288] [4288] Event [5096,105,2296]: 0 finished unit Solar Collector [f=0004348] [4348] Event [2440,105,5036]: 1 finished unit Flea [f=0004461] [4461] Event [2440,105,5036]: 1 finished unit Flea [f=0004481] [4481] Event [2536,105,4744]: 1 finished unit Solar Collector [f=0004529] [4529] Event [2440,105,5036]: 1 finished unit Flea [f=0004589] [4589] Event [4804,105,1992]: 0 finished unit Venom [f=0004590] [4590] Event [2440,105,5036]: 1 finished unit Flea [f=0004632] [4632] Event [4494.08643,139.294052,1864.52698]: 0 lost unit Venom [f=0004650] [4650] Event [2440,105,5036]: 1 finished unit Flea [f=0004709] [4709] Event [2440,105,5036]: 1 finished unit Flea [f=0004760] [4760] Event [5624,105,3400]: 0 finished unit Metal Extractor [f=0004775] [4775] Event [4530.81348,105,2100.73193]: 0 lost unit Venom [f=0004875] [4875] Event [4680,105,2200]: 0 lost unit Metal Extractor [f=0004938] [4938] Event [4804,105,1992]: 0 lost unit Venom [f=0004955] [4955] Event [4804,105,1992]: 0 lost unit Venom [f=0005040] [5040] Event [7000,105,472]: 0 finished unit Metal Extractor [f=0005064] [5064] Event [4984,105,2104]: 0 lost unit Metal Extractor [f=0005362] [5362] Event [2440,105,5036]: 1 finished unit Recluse [f=0005527] [5527] Event [4804,105,1992]: 0 lost unit Venom [f=0005527] [5527] Event [4840,105,1992]: 0 lost unit Spider Factory [f=0005592] [5592] Event [7016,105,136]: 0 finished unit Metal Extractor [f=0005837] [5837] Event [4808,105,1608]: 0 lost unit Metal Extractor [f=0005939] [5939] Event [4793.85889,105,2351.1875]: 0 finished unit Strike Commander [f=0005939] game_message: Morph complete: crusher lvl 1 -> crusher lvl 2 [f=0005939] [5939] Received game_message: Morph complete: crusher lvl 1 -> crusher lvl 2 [f=0006015] [6015] Event [2440,105,5036]: 1 finished unit Recluse [f=0006095] [6095] Event [6696,105,72]: 0 finished unit Metal Extractor [f=0006197] [6197] Event [4768,105,2352]: 0 finished unit Lotus [f=0006313] [6313] Event [6072,290.996094,1496]: 0 lost unit Metal Extractor [f=0006489] [6489] Event [5624,105,3400]: 0 lost unit Metal Extractor [f=0006634] [6634] Event [4802.47363,105.038025,2182.02246]: 0 lost unit Weaver [f=0006843] [6843] Event [2440,105,5036]: 1 finished unit Recluse [f=0006857] [6857] Event [4471.14893,105,2160.41138]: 0 finished unit Strike Commander [f=0006857] [6857] Event [4471.14893,105,2160.41138]: 0 lost unit Strike Commander [f=0006857] game_message: Morph complete: crusher lvl 2 -> crusher lvl 3 [f=0006857] [6857] Received game_message: Morph complete: crusher lvl 2 -> crusher lvl 3 [f=0006916] [6916] Event [504,105,7080]: 1 finished unit Metal Extractor [f=0006979] [6979] Event [5872,123.503189,224]: 0 finished unit Lotus [f=0007012] [7012] Event [4720,105,3072]: 0 lost unit Lotus [f=0007048] [7048] Event [4808,105.005341,3000]: 0 lost unit Metal Extractor [f=0007367] [7367] Event [4680,104.918747,2200]: 0 finished unit Metal Extractor [f=0007555] [7555] Event [2440,105,5036]: 1 finished unit Recluse [f=0007829] [7829] Event [184,105,7016]: 1 finished unit Metal Extractor [f=0007922] [7922] Event [5064,105,536]: 0 finished unit Metal Extractor [f=0008228] [8228] Event [2440,105,5036]: 1 finished unit Recluse [f=0008288] [8288] Event [4652.01563,105,2552.64868]: 1 lost unit Venom [f=0008294] [8294] Event [4751.89648,105,2646.07007]: 1 lost unit Flea [f=0008310] [8310] Event [4764.73291,105,2609.8313]: 1 lost unit Flea [f=0008329] [8329] Event [4743.6626,105,2539.30054]: 1 lost unit Flea [f=0008332] [8332] Event [4768,105,2352]: 0 lost unit Lotus [f=0008382] [8382] Event [4744,105.001297,2216]: 0 lost unit Solar Collector [f=0008420] [8420] Event [4872,105,2392]: 0 lost unit Metal Extractor [f=0008472] [8472] Event [5352,105,520]: 0 finished unit Metal Extractor [f=0008483] [8483] Event [4680,104.918747,2200]: 0 lost unit Metal Extractor [f=0008585] [8585] Event [200,105,6680]: 1 finished unit Metal Extractor [f=0008681] [8681] Event [3896,247.348938,4760]: 1 finished unit Metal Extractor [f=0008772] [8772] Event [4904,105,2184]: 0 lost unit Solar Collector [f=0008835] [8835] Event [5096,105,2296]: 0 lost unit Solar Collector [f=0008889] [8889] Event [4856,105.003738,2296]: 0 lost unit Solar Collector [f=0008912] [8912] Event [2440,105,5036]: 1 finished unit Recluse [f=0008952] [8952] Event [4936,104.99939,2296]: 0 lost unit Solar Collector [f=0009069] [9069] Event [5016,105,2296]: 0 lost unit Solar Collector [f=0009106] [9106] Event [5277.07568,180.926727,1616.70996]: 0 finished unit Strike Commander [f=0009106] [9106] Event [5277.07568,180.926727,1616.70996]: 0 lost unit Strike Commander [f=0009106] game_message: Morph complete: crusher lvl 3 -> crusher lvl 4 [f=0009106] [9106] Received game_message: Morph complete: crusher lvl 3 -> crusher lvl 4 [f=0009334] [9334] Event [2440,105,5036]: 1 finished unit Flea [f=0009384] [9384] Event [2440,105,5036]: 1 finished unit Flea [f=0009443] [9443] Event [2440,105,5036]: 1 finished unit Flea [f=0009503] [9503] Event [2440,105,5036]: 1 finished unit Flea [f=0009557] [9557] Event [3912,247.328568,4824]: 1 finished unit Solar Collector [f=0009563] [9563] Event [2440,105,5036]: 1 finished unit Flea [f=0009623] [9623] Event [2440,105,5036]: 1 finished unit Flea [f=0009684] [9684] Event [2440,105,5036]: 1 finished unit Flea [f=0009743] [9743] Event [2440,105,5036]: 1 finished unit Flea [f=0009802] [9802] Event [2440,105,5036]: 1 finished unit Flea [f=0009862] [9862] Event [2440,105,5036]: 1 finished unit Flea [f=0009922] [9922] Event [2440,105,5036]: 1 finished unit Flea [f=0009982] [9982] Event [2440,105,5036]: 1 finished unit Flea [f=0010042] [10042] Event [2440,105,5036]: 1 finished unit Flea [f=0010102] [10102] Event [2440,105,5036]: 1 finished unit Flea [f=0010162] [10162] Event [2440,105,5036]: 1 finished unit Flea [f=0010223] [10223] Event [2440,105,5036]: 1 finished unit Flea [f=0010238] [10238] Event [5112,105,520]: 0 finished unit Wind/Tidal Generator [f=0010318] [10318] Event [2440,105,5036]: 1 finished unit Flea [f=0010408] [10408] Event [2440,105,5036]: 1 finished unit Flea [f=0010491] [10491] Event [2616,105,4808]: 1 finished unit Caretaker [f=0010498] [10498] Event [2440,105,5036]: 1 finished unit Flea [f=0010553] [10553] Event [2440,105,5036]: 1 finished unit Flea [f=0010573] [10573] Event [5160,105,504]: 0 finished unit Wind/Tidal Generator [f=0010573] thats game [f=0010603] [10603] Event [2440,105,5036]: 1 finished unit Flea [f=0010657] [10657] Event [2440,105,5036]: 1 finished unit Flea [f=0010702] [10702] Event [5360.50977,365.926453,1001.08008]: 1 lost unit Flea [f=0010717] [10717] Event [2440,105,5036]: 1 finished unit Flea [f=0010733] [10733] Event [5463.6626,214.163635,800.202209]: 1 lost unit Flea [f=0010768] [10768] Event [2440,105,5036]: 1 finished unit Flea [f=0010785] [10785] Event [5215.1167,212.015503,816.830261]: 1 lost unit Flea [f=0010813] [10813] Event [2440,105,5036]: 1 finished unit Flea [f=0010858] [10858] Event [2440,105,5036]: 1 finished unit Flea [f=0010903] [10903] Event [2440,105,5036]: 1 finished unit Flea [f=0010948] [10948] Event [2440,105,5036]: 1 finished unit Flea [f=0010993] [10993] Event [2440,105,5036]: 1 finished unit Flea [f=0011038] [11038] Event [2440,105,5036]: 1 finished unit Flea [f=0011083] [11083] Event [2440,105,5036]: 1 finished unit Flea [f=0011137] [11137] Event [2440,105,5036]: 1 finished unit Flea [f=0011141] [11141] Event [5582.38965,130.497345,667.909241]: 1 lost unit Flea [f=0011151] ya [f=0011183] [11183] Event [5555.18555,208.84108,763.658203]: 1 lost unit Flea [f=0011233] [11233] Event [2440,105,5036]: 1 finished unit Flea [f=0011288] [11288] Event [2696,105,4744]: 1 finished unit Caretaker [f=0011300] [11300] Event [2440,105,5036]: 1 finished unit Flea [f=0011335] [11335] Event [2440,105,5036]: 1 finished unit Flea [f=0011338] [11338] Event [5352,105,520]: 0 lost unit Metal Extractor [f=0011369] [11369] Event [5088,195.010376,736]: 0 lost unit Lotus [f=0011379] [11379] Event [2440,105,5036]: 1 finished unit Flea [f=0011411] [11411] Event [5296,208.332672,784]: 0 lost unit Lotus [f=0011424] [11424] Event [2440,105,5036]: 1 finished unit Flea [f=0011455] [11455] Event [5799.57324,183.581451,587.483521]: 1 lost unit Flea [f=0011469] [11469] Event [2440,105,5036]: 1 finished unit Flea [f=0011487] [11487] Event [5064,105,536]: 0 lost unit Metal Extractor [f=0011501] [11501] Event [5112,104.967499,520]: 0 lost unit Wind/Tidal Generator [f=0011514] [11514] Event [2440,105,5036]: 1 finished unit Flea [f=0011519] you gonna resign [f=0011527] [11527] Event [5735.85352,177.358109,615.952393]: 1 lost unit Flea [f=0011542] [11542] Event [5160,104.979095,504]: 0 lost unit Wind/Tidal Generator [f=0011559] [11559] Event [2440,105,5036]: 1 finished unit Flea [f=0011599] [11599] Event [5584,205.114136,736]: 0 lost unit Lotus [f=0011603] [11603] Event [2440,105,5036]: 1 finished unit Flea [f=0011611] [11611] Event [5400.87646,118.351044,663.642944]: 0 lost unit Weaver [f=0011639] [11639] Event [5432.40771,105,386.727173]: 1 lost unit Flea [f=0011648] [11648] Event [2440,105,5036]: 1 finished unit Flea [f=0011649] [11649] Event [5477.26953,105,374.037048]: 1 lost unit Flea [f=0011663] [11663] Event [5872,123.503189,224]: 0 lost unit Lotus [f=0011676] [11676] Event [5464.8877,105,219.212936]: 1 lost unit Flea [f=0011693] [11693] Event [2440,105,5036]: 1 finished unit Flea [f=0011697] [11697] Event [5610.73633,113.575829,259.325592]: 1 lost unit Flea [f=0011700] [11700] Event [5596.45361,113.332993,261.611206]: 1 lost unit Flea [f=0011730] [11730] Event [5632.88672,111.012726,241.568985]: 1 lost unit Flea [f=0011730] [11730] Event [5621.18945,106.868866,220.75853]: 1 lost unit Flea [f=0011738] [11738] Event [2440,105,5036]: 1 finished unit Flea [f=0011759] [11759] Event [5695.9248,112.603241,219.1306]: 1 lost unit Flea [f=0011782] [11782] Event [2440,105,5036]: 1 finished unit Flea [f=0011790] [11790] Event [5726.68018,109.284523,186.532135]: 1 lost unit Flea [f=0011795] [11795] Event [5732.75537,105.505768,159.420776]: 1 lost unit Flea [f=0011821] [11821] Event [5769.69531,109.728561,170.781281]: 1 lost unit Flea [f=0011827] [11827] Event [2440,105,5036]: 1 finished unit Flea [f=0011850] [11850] Event [5832.66162,106.308769,142.985153]: 1 lost unit Flea [f=0011872] [11872] Event [2440,105,5036]: 1 finished unit Flea [f=0011917] [11917] Event [2440,105,5036]: 1 finished unit Flea [f=0011952] [11952] Event [6119.14111,105,44.066864]: 0 finished unit Strike Commander [f=0011952] [11952] Event [6119.14111,105,44.066864]: 0 lost unit Strike Commander [f=0011952] game_message: Morph complete: crusher lvl 4 -> crusher lvl 5 [f=0011952] [11952] Received game_message: Morph complete: crusher lvl 4 -> crusher lvl 5 [f=0011962] [11962] Event [2440,105,5036]: 1 finished unit Flea [f=0011991] [11991] Event [5736,105,120]: 0 lost unit Wind/Tidal Generator [f=0012007] [12007] Event [2440,105,5036]: 1 finished unit Flea [f=0012052] [12052] Event [2440,105,5036]: 1 finished unit Flea [f=0012097] [12097] Event [2440,105,5036]: 1 finished unit Flea [f=0012142] [12142] Event [2440,105,5036]: 1 finished unit Flea [f=0012187] [12187] Event [2440,105,5036]: 1 finished unit Flea [f=0012232] [12232] Event [2440,105,5036]: 1 finished unit Flea [f=0012277] [12277] Event [2440,105,5036]: 1 finished unit Flea [f=0012322] [12322] Event [2440,105,5036]: 1 finished unit Flea [f=0012367] [12367] Event [2440,105,5036]: 1 finished unit Flea [f=0012385] [12385] Event [6560.45068,106.610832,282.64856]: 0 lost unit Strike Commander [f=0012412] [12412] Event [2440,105,5036]: 1 finished unit Flea [f=0012457] [12457] Event [2440,105,5036]: 1 finished unit Flea [f=0012502] [12502] Event [2440,105,5036]: 1 finished unit Flea [f=0012522] yep [f=0012546] [12546] Event [2440,105,5036]: 1 finished unit Flea [f=0012591] [12591] Event [2440,105,5036]: 1 finished unit Flea [f=0012615] [12615] Event [undefined]: turrentjake resigned [f=0012615] game_message: turrentjake has been destroyed! [f=0012615] game_message: SentinelComanche wins! [f=0012615] Submitting stats [f=0012615] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012615] Part| Total Time|Time of the last 0.5s [f=0012615] Draw 11948.66ms 8.99% [f=0012615] Lua::Callins::Synced 9110.51ms 32.11% [f=0012615] Lua::Callins::Unsynced 14769.96ms 10.97% [f=0012615] Lua::CollectGarbage::Synced 302.19ms 0.49% [f=0012615] Lua::CollectGarbage::Unsynced 631.51ms 1.28% [f=0012615] Misc::Profiler::AddTime 45.56ms 0.00% [f=0012615] Sim 21692.41ms 79.55% [f=0012615] [12615] Received game_message: turrentjake has been destroyed! [f=0012615] [12615] Received game_message: SentinelComanche wins! [f=0012616] [12616] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012616] [12616] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012616] [12616] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012616] [12616] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.9562664,6.04533291,6.04533291,5.9562664,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012616] [12616] Game End Stats Values: 3,2425,2545,2545,2425,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.95946503,8.76106644,8.76106644,7.95946503,0,200,200,0,0,0,0,0,1150,1070,1070,1150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012616] [12616] Game End Stats Values: 4,2595,2615,2615,2595,0,0.44769365,0.44769365,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.66666698,8.66666698,8,1275,1275,1275,1275,8.67199898,10.0378466,10.0378466,8.67199898,0,200,200,0,0,0,0,0,1320,1140,1140,1320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012616] [12616] Game End Stats Values: 5,2775,2755,2755,2775,0,2.41136241,2.41136241,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12.1333332,12.1333332,8,1275,1275,1275,1275,10.2797356,10.1389122,10.1389122,10.2797356,0,200,200,0,0,0,0,0,1500,1280,1280,1500,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012616] [12616] Game End Stats Values: 6,2845,2825,2825,2845,0.35160336,8.0613327,8.0613327,0.35160336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.19999981,14.9333334,14.9333334,9.19999981,1275,1275,1275,1275,12.3864422,10.3846645,10.3846645,12.3864422,0,200,200,0,0,0,0,0,1570,1350,1350,1570,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012616] [12616] Game End Stats Values: 7,3005,3065,3065,3005,0.52474505,16.3175278,16.3175278,0.52474505,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,11.6000004,16,16,11.6000004,1275,1275,1275,1275,12.3745422,10.5584145,10.5584145,12.3745422,0,440,440,0,0,0,0,0,1640,1350,1350,1640,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012616] [12616] Game End Stats Values: 8,3275,3225,3225,3275,1.6053412,26.2313957,26.2313957,1.6053412,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,12.3999996,16.213335,16.213335,12.3999996,1275,1275,1275,1275,12.4350405,11.9510584,11.9510584,12.4350405,200,440,440,200,0,0,0,0,1710,1510,1510,1710,0,0,0,0,0,8.99999619,8.99999619,0,0,0,0,0 [f=0012616] [12616] Game End Stats Values: 9,3345,3505,3505,3345,2.25512242,40.7342644,40.7342644,2.25512242,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,14.8000002,19.1200027,19.1200027,14.8000002,1275,1275,1275,1275,12.4063206,13.4308577,13.4308577,12.4063206,200,720,720,200,0,0,0,0,1780,1510,1510,1780,0,0,0,0,0,20.4000053,20.4000053,0,0,0,0,0 [f=0012616] [12616] Game End Stats Values: 10,3595,3685,3685,3595,3.49270797,55.721447,55.721447,3.49270797,0,0,0,0,0,0,0,0,0,0,0,0,10.6693325,32.0079956,32.0079956,10.6693325,90,0,0,90,16.2666664,18,18,16.2666664,1275,1275,1275,1275,14.8008385,12.3431435,12.3431435,14.8008385,200,720,720,200,0,0,0,0,2030,1690,1690,2030,0,0,0,0,0,20.4000053,20.4000053,0,32.0079956,10.6693325,10.6693325,32.0079956 [f=0012616] [12616] Game End Stats Values: 11,3665,3975,3975,3665,8.21090317,72.6544037,72.6544037,8.21090317,0,0,0,0,0,0,0,0,0,0,0,0,32.0079956,210.669296,210.669296,32.0079956,90,0,0,90,18.7999992,18.6666679,18.6666679,18.7999992,1275,1275,1275,1275,16.751545,13.1395311,13.1395311,16.751545,200,770,770,200,0,200,200,0,2100,1930,1930,2100,200,0,0,200,0,30.6000443,30.6000443,0,210.669296,32.0079956,32.0079956,210.669296 [f=0012616] [12616] Game End Stats Values: 12,3465,4075,4075,3465,9.44677734,91.1659851,91.1659851,9.44677734,0,0,0,0,0,0,0,0,0,0,0,0,74.6852188,838.977722,838.977722,74.6852188,90,0,0,90,19.7333336,19.8666668,19.8666668,19.7333336,1275,1275,1275,1275,17.2153263,12.5781069,12.5781069,17.2153263,0,870,870,0,0,822.66687,822.66687,0,2100,1930,1930,2100,822.66687,0,0,822.66687,0,30.6000443,30.6000443,0,840.814209,77.7569962,77.7569962,840.814209 [f=0012616] [12616] Game End Stats Values: 13,3465,4355,4355,3465,12.2076149,113.915421,113.915421,12.2076149,0,0,0,0,0,0,0,0,0,0,0,0,74.6852188,1549.97815,1549.97815,74.6852188,90,0,0,90,18.2666664,20,20,18.2666664,1275,1275,1275,1275,18.4763908,12.86063,12.86063,18.4763908,0,1150,1150,0,0,914.000183,914.000183,0,2100,1930,1930,2100,914.000183,0,0,914.000183,0,30.6000443,30.6000443,0,1553.29114,91.6579361,91.6579361,1553.29114 [f=0012616] [12616] Game End Stats Values: 14,2665,4330,4330,2665,13.3103981,136.426804,136.426804,13.3103981,0,0,0,0,0,0,0,0,0,0,0,0,74.6852188,1991.80652,1991.80652,74.6852188,90,0,0,90,16.9333324,20,20,16.9333324,1275,1275,1275,1275,19.8257885,12.844759,12.844759,19.8257885,0,1125,1125,0,0,1804.00024,1804.00024,0,1300,1930,1930,1300,1950.16675,25,25,1950.16675,0,30.6000443,30.6000443,0,1995.44263,141.916565,141.916565,1995.44263 [f=0012616] [12616] Game End Stats Values: 15,3075,4610,4610,3075,14.6787186,159.582779,159.582779,14.6787186,0,0,0,0,0,0,0,0,0,0,0,0,181.351883,2178.74243,2178.74243,181.351883,180,0,0,180,18.1333332,20,20,18.1333332,1505,1275,1275,1505,19.8902225,12.8877306,12.8877306,19.8902225,0,1405,1405,0,0,1804.00024,1804.00024,0,1390,1930,1930,1390,1950.16675,25,25,1950.16675,0,30.6000443,30.6000443,0,2182.37842,260.737335,260.737335,2182.37842 [f=0012616] [12616] Game End Stats Values: 16,2725,4585,4585,2725,17.9395161,184.122681,184.122681,17.9395161,0,0,0,0,0,0,0,0,0,0,0,0,181.351883,2577.38721,2577.38721,181.351883,180,0,0,180,19.7333336,20,20,19.7333336,1505,1275,1275,1505,20.9127312,12.9799929,12.9799929,20.9127312,0,1380,1380,0,0,2154.00024,2154.00024,0,1040,1930,1930,1040,2300.16675,50,50,2300.16675,53.75,30.6000443,30.6000443,53.75,2581.02319,313.633179,313.633179,2581.02319 [f=0012616] [12616] Game End Stats Values: 17,3035,4955,4955,3035,20.0051155,215.379227,215.379227,20.0051155,0,0,0,0,0,0,0,0,0,0,0,0,266.685608,3056.88501,3056.88501,266.685608,180,0,0,180,18.5333328,20,20,18.5333328,1905,1275,1275,1905,18.3004417,14.6837664,14.6837664,18.3004417,0,1660,1660,0,0,2334.00024,2334.00024,0,950,2020,2020,950,2480.16675,50,50,2480.16675,89.7501602,30.6000443,30.6000443,89.7501602,3060.521,405.577209,405.577209,3060.521 [f=0012616] [12616] Game End Stats Values: 18,3125,5235,5235,3125,20.5380669,218.19841,218.19841,20.5380669,0,0,0,0,0,0,0,0,0,0,0,0,266.685608,3418.50146,3418.50146,266.685608,180,0,0,180,18.9333324,20,20,18.9333324,1905,1275,1275,1905,15.531064,13.8869467,13.8869467,15.531064,0,1940,1940,0,0,2334.00024,2334.00024,0,1040,2020,2020,1040,2480.16675,50,50,2480.16675,89.7501602,30.6000443,30.6000443,89.7501602,3422.13745,405.577209,405.577209,3422.13745 [f=0012616] [12616] Game End Stats Values: 19,3215,5325,5325,3215,20.9875851,233.802109,233.802109,20.9875851,0,0,0,0,0,0,0,0,0,0,0,0,266.685608,3698.03955,3698.03955,266.685608,180,0,0,180,20,20,20,20,1905,1275,1275,1905,16.5052357,16.1989822,16.1989822,16.5052357,0,1940,1940,0,0,2334.00024,2334.00024,0,1130,2110,2110,1130,2480.16675,50,50,2480.16675,89.7501602,30.6000443,30.6000443,89.7501602,3701.67554,405.577209,405.577209,3701.67554 [f=0012616] [12616] Game End Stats Values: 20,2965,5330,5330,2965,22.7227154,248.925659,248.925659,22.7227154,0,0,0,0,0,0,0,0,0,0,0,0,351.217346,4167.35107,4167.35107,351.217346,90,0,0,90,17.4666672,20,20,17.4666672,1905,1275,1275,1905,21.1923027,17.4442387,17.4442387,21.1923027,0,1945,1945,0,275,2674.00024,2674.00024,275,970,2110,2110,970,2820.16675,325,325,2820.16675,157.75,30.6000443,30.6000443,157.75,4179.6958,496.873016,496.873016,4179.6958 [f=0012616] [12616] Game End Stats Values: 21,2685,5790,5790,2685,22.7227154,259.97464,259.97464,22.7227154,0,0,0,0,0,0,0,0,0,0,0,0,351.217346,4753.82764,4753.82764,351.217346,90,0,0,90,10.3999996,20,20,10.3999996,1905,1275,1275,1905,20.8523045,19.858202,19.858202,20.8523045,0,2225,2225,0,275,2954.00024,2954.00024,275,690,2290,2290,690,3100.16675,325,325,3100.16675,219.082397,30.6000443,30.6000443,219.082397,4770.73535,520.887939,520.887939,4770.73535 [f=0012616] [12616] Game End Stats Values: 22,3570,5865,5865,3570,22.7227154,265.387726,265.387726,22.7227154,0,0,0,0,0,0,0,0,0,0,0,0,351.217346,4902.47266,4902.47266,351.217346,90,0,0,90,8,20,20,8,2860,1275,1275,2860,16.1190014,35.8657303,35.8657303,16.1190014,0,2300,2300,0,275,3024.00024,3024.00024,275,620,2290,2290,620,3170.16675,555.667847,555.667847,3170.16675,219.082397,30.6000443,30.6000443,219.082397,4919.38037,520.887939,520.887939,4919.38037 [f=0012616] [12616] Game End Stats Values: 23,3570,6110,6110,3570,22.7227154,285.279633,285.279633,22.7227154,0,0,0,0,0,0,0,0,0,0,0,0,351.217346,4902.47266,4902.47266,351.217346,90,0,0,90,8,21.333334,21.333334,8,2860,1275,1275,2860,16.1190014,21.4531288,21.4531288,16.1190014,0,2475,2475,0,275,3024.00024,3024.00024,275,620,2360,2360,620,3170.16675,555.667847,555.667847,3170.16675,219.082397,30.6000443,30.6000443,219.082397,4919.38037,520.887939,520.887939,4919.38037 [f=0012616] [12616] Game End Stats Values: 24,3605,6285,6285,3605,22.9206181,315.181702,315.181702,22.9206181,0,0,0,0,0,0,0,0,79.242157,0,0,79.242157,351.217346,4902.47266,4902.47266,351.217346,90,0,0,90,8.09079933,22,22,8.09079933,2860,1275,1275,2860,16.1321945,22.1204662,22.1204662,16.1321945,0,2650,2650,0,275,3024.00024,3024.00024,275,655,2360,2360,655,3170.16675,555.667847,555.667847,3170.16675,219.082397,30.6000443,30.6000443,219.082397,4919.38037,520.887939,520.887939,4919.38037 [f=0012616] [12616] Game End Stats Values: 25,3640,6565,6565,3640,23.3089943,330.960693,330.960693,23.3089943,0,0,0,0,0,0,0,0,191.499451,4.58258057,4.58258057,191.499451,426.217346,5030.17529,5030.17529,426.217346,90,0,0,90,8.66427135,23.3333302,23.3333302,8.66427135,2860,1275,1275,2860,16.1448936,22.5122623,22.5122623,16.1448936,0,2750,2750,0,350,3024.00024,3024.00024,350,690,2540,2540,690,3170.16675,630.667847,630.667847,3170.16675,219.082397,50.9335175,50.9335175,219.082397,5047.08301,595.887939,595.887939,5047.08301 [f=0012616] [12616] Game End Stats Values: 26,3640,6740,6740,3640,23.7132626,347.534851,347.534851,23.7132626,0,0,0,0,0,0,0,0,275.85553,63.7458801,63.7458801,275.85553,476.217346,5425.95996,5425.95996,476.217346,90,0,0,90,10.5805387,22,22,10.5805387,2860,1275,1275,2860,16.1459503,21.2319431,21.2319431,16.1459503,0,2925,2925,0,400,3024.00024,3024.00024,400,690,2540,2540,690,3170.16675,680.667847,680.667847,3170.16675,219.082397,50.9335175,50.9335175,219.082397,5442.86768,645.887939,645.887939,5442.86768 [f=0012616] [12616] Game End Stats Values: 27,3130,7020,7020,3130,23.9146252,360.470734,360.470734,23.9146252,0,0,0,0,0,0,0,0,346.629364,63.7458801,63.7458801,346.629364,592.229797,6361.3623,6361.3623,592.229797,0,0,0,0,9.86709404,22,22,9.86709404,2860,1275,1275,2860,14.6182928,20.989397,20.989397,14.6182928,0,3025,3025,0,550,3625.75,3625.75,550,270,2720,2720,270,3771.9165,830.667847,830.667847,3771.9165,219.082397,50.9335175,50.9335175,219.082397,6401.56348,802.010498,802.010498,6401.56348 [f=0012616] [12616] Game End Stats Values: 28,3780,7070,7070,3780,23.9146252,378.657074,378.657074,23.9146252,0,0,0,0,0,0,0,0,470.500702,76.216217,76.216217,470.500702,929.295837,6833.104,6833.104,929.295837,0,0,0,0,8.03333378,22,22,8.03333378,3510,1275,1275,3510,13.4803352,21.3394241,21.3394241,13.4803352,0,3075,3075,0,750,3649.41675,3649.41675,750,270,2720,2720,270,3795.58325,1030.66785,1030.66785,3795.58325,219.582413,50.9335175,50.9335175,219.582413,6874.66992,1139.07642,1139.07642,6874.66992 [f=0012616] [12616] Game End Stats Values: 29,270,7320,7320,270,23.9146252,397.470947,397.470947,23.9146252,0,0,0,0,0,0,0,0,1136.05212,146.605927,146.605927,1136.05212,1014.62909,7152.23584,7152.23584,1014.62909,0,0,0,0,5.66666651,22,22,5.66666651,0,1275,1275,0,13.6034031,21.3812618,21.3812618,13.6034031,0,3325,3325,0,750,7159.41699,7159.41699,750,270,2720,2720,270,7305.58301,1030.66785,1030.66785,7305.58301,220.582443,50.9335175,50.9335175,220.582443,7212.26855,1224.40991,1224.40991,7212.26855 [f=0012616] [12616] Game End Stats Values: 30,270,7320,7320,270,23.9146252,399.844299,399.844299,23.9146252,0,0,0,0,0,0,0,0,1145.49915,146.605927,146.605927,1145.49915,1014.62909,7152.23584,7152.23584,1014.62909,0,0,0,0,2,22,22,2,0,1275,1275,0,9.4470005,22.5003433,22.5003433,9.4470005,0,3325,3325,0,750,7159.41699,7159.41699,750,270,2720,2720,270,7305.58301,1030.66785,1030.66785,7305.58301,220.582443,50.9335175,50.9335175,220.582443,7212.26855,1224.40991,1224.40991,7212.26855 [f=0012636] [12636] Event [2440,105,5036]: 1 finished unit Flea [f=0012681] [12681] Event [2440,105,5036]: 1 finished unit Flea [f=0012726] [12726] Event [2440,105,5036]: 1 finished unit Flea [f=0012740] Spectator turrentjake left the game: normal quit [f=0012740] [12740] Event [undefined]: turrentjake quit [f=0012746] Player SentinelComanche left the game: normal quit [f=0012746] [12746] Event [undefined]: SentinelComanche quit [f=0012752] No clients connected, shutting down server [f=0012752] Server shutdown [f=0012771] [12771] Event [2440,105,5036]: 1 finished unit Flea [f=0012816] [12816] Event [2440,105,5036]: 1 finished unit Flea [f=0012861] [12861] Event [2440,105,5036]: 1 finished unit Flea [f=0012906] [12906] Event [2440,105,5036]: 1 finished unit Flea [f=0012951] [12951] Event [2440,105,5036]: 1 finished unit Flea [f=0012996] [12996] Event [2440,105,5036]: 1 finished unit Flea [f=0013041] [13041] Event [2440,105,5036]: 1 finished unit Flea [f=0013086] [13086] Event [2440,105,5036]: 1 finished unit Flea [f=0013117] [13117] Event [2440,105,5036]: 1 finished unit Flea [f=0013147] [13147] Event [2440,105,5036]: 1 finished unit Flea [f=0013177] [13177] Event [2440,105,5036]: 1 finished unit Flea [f=0013207] [13207] Event [2440,105,5036]: 1 finished unit Flea [f=0013236] [13236] Event [2440,105,5036]: 1 finished unit Flea [f=0013280] [13280] Event [2440,105,5036]: 1 finished unit Flea [f=0013325] [13325] Event [2440,105,5036]: 1 finished unit Flea [f=0013356] [13356] Event [2440,105,5036]: 1 finished unit Flea [f=0013400] [13400] Event [2440,105,5036]: 1 finished unit Flea [f=0013431] [13431] Event [2440,105,5036]: 1 finished unit Flea [f=0013475] [13475] Event [2440,105,5036]: 1 finished unit Flea [f=0013506] [13506] Event [2440,105,5036]: 1 finished unit Flea [f=0013550] [13550] Event [2440,105,5036]: 1 finished unit Flea [f=0013581] [13581] Event [2440,105,5036]: 1 finished unit Flea [f=0013611] [13611] Event [2440,105,5036]: 1 finished unit Flea [f=0013641] [13641] Event [2440,105,5036]: 1 finished unit Flea [f=0013671] [13671] Event [2440,105,5036]: 1 finished unit Flea [f=0013701] [13701] Event [2440,105,5036]: 1 finished unit Flea [f=0013731] [13731] Event [2440,105,5036]: 1 finished unit Flea [f=0013761] [13761] Event [2440,105,5036]: 1 finished unit Flea [f=0013791] [13791] Event [2440,105,5036]: 1 finished unit Flea [f=0013821] [13821] Event [2440,105,5036]: 1 finished unit Flea [f=0013851] [13851] Event [2440,105,5036]: 1 finished unit Flea [f=0013881] [13881] Event [2440,105,5036]: 1 finished unit Flea [f=0013911] [13911] Event [2440,105,5036]: 1 finished unit Flea [f=0013941] [13941] Event [2440,105,5036]: 1 finished unit Flea [f=0013971] [13971] Event [2440,105,5036]: 1 finished unit Flea [f=0014001] [14001] Event [2440,105,5036]: 1 finished unit Flea [f=0014031] [14031] Event [2440,105,5036]: 1 finished unit Flea [f=0014061] [14061] Event [2440,105,5036]: 1 finished unit Flea [f=0014091] [14091] Event [2440,105,5036]: 1 finished unit Flea [f=0014121] [14121] Event [2440,105,5036]: 1 finished unit Flea [f=0014151] [14151] Event [2440,105,5036]: 1 finished unit Flea [f=0014181] [14181] Event [2440,105,5036]: 1 finished unit Flea [f=0014210] [14210] Event [2440,105,5036]: 1 finished unit Flea [f=0014240] [14240] Event [2440,105,5036]: 1 finished unit Flea [f=0014270] [14270] Event [2440,105,5036]: 1 finished unit Flea [f=0014300] [14300] Event [2440,105,5036]: 1 finished unit Flea [f=0014330] [14330] Event [2440,105,5036]: 1 finished unit Flea [f=0014360] [14360] Event [2440,105,5036]: 1 finished unit Flea [f=0014390] [14390] Event [2440,105,5036]: 1 finished unit Flea [f=0014420] [14420] Event [2440,105,5036]: 1 finished unit Flea [f=0014450] [14450] Event [2440,105,5036]: 1 finished unit Flea [f=0014480] [14480] Event [2440,105,5036]: 1 finished unit Flea [f=0014510] [14510] Event [2440,105,5036]: 1 finished unit Flea [f=0014540] [14540] Event [2440,105,5036]: 1 finished unit Flea [f=0014570] [14570] Event [2440,105,5036]: 1 finished unit Flea [f=0014600] [14600] Event [2440,105,5036]: 1 finished unit Flea [f=0014630] [14630] Event [2440,105,5036]: 1 finished unit Flea [f=0014660] [14660] Event [2440,105,5036]: 1 finished unit Flea [f=0014690] [14690] Event [2440,105,5036]: 1 finished unit Flea [f=0014720] [14720] Event [2440,105,5036]: 1 finished unit Flea [f=0014750] [14750] Event [2440,105,5036]: 1 finished unit Flea [f=0014780] [14780] Event [2440,105,5036]: 1 finished unit Flea [f=0014810] [14810] Event [2440,105,5036]: 1 finished unit Flea [f=0014829] Autoquit sending quit command. [f=0014829] [QuitAction] user exited to system [f=0014829] [SpringApp::Kill][1] fromRun=1 [f=0014829] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014829] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014829] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014829] [ThreadPool::SetThreadCount][2] workers=0 [f=0014829] [SpringApp::Kill][2] [f=0014829] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014829] [Game::KillLua][3] dtor=0 luaUI=0x522ae200 [f=0014829] Start widgetHandler:Shutdown [f=0014829] Shutdown - SaveOrderList Complete [f=0014829] Writing last game win data [f=0014829] Shutdown - SaveConfigData Complete [f=0014829] Shutdown Widget - Chili Highlight [f=0014829] Shutdown Widget - Save/Load API [f=0014829] Shutdown Widget - Draw After Chili [f=0014829] Shutdown Widget - EPIC Menu [f=0014829] Shutdown Widget - Chili Minimap [f=0014829] Shutdown Widget - Chili Widget Selector [f=0014829] Shutdown Widget - Local Team Colors [f=0014829] Shutdown Widget - Display Keys 2 [f=0014829] Shutdown Widget - Save Game Menu [f=0014829] Shutdown Widget - HealthBars [f=0014829] Shutdown Widget - Noises [f=0014829] Shutdown Widget - Unit Icons [f=0014829] Shutdown Widget - Win Counter [f=0014829] Shutdown Widget - BuildETA [f=0014829] Shutdown Widget - SpringRTS Replay Stats [f=0014829] Shutdown Widget - Modular Comm Info [f=0014829] Shutdown Widget - CameraShake [f=0014829] Shutdown Widget - Chili Economy Panel Default [f=0014829] Shutdown Widget - Chili EndGame Window [f=0014829] Shutdown Widget - Chili Nuke Warning [f=0014829] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014829] Shutdown Widget - Chili Spectator Panels [f=0014829] Shutdown Widget - Context Menu [f=0014829] Shutdown Widget - Darkening [f=0014829] Shutdown Widget - MetalFeatures (new) [f=0014829] Shutdown Widget - Defense Range Zero-K [f=0014829] Shutdown Widget - Grab Input [f=0014829] Input grabbing is disabled! [f=0014829] Shutdown Widget - Highlight Geos [f=0014829] Shutdown Widget - Local Widgets Config [f=0014829] Shutdown Widget - Mex Placement Handler [f=0014829] Shutdown Widget - MinimapEvents [f=0014829] Shutdown Widget - Missile Silo Range [f=0014829] Shutdown Widget - Point Tracker [f=0014829] Shutdown Widget - Showeco and Grid Drawer [f=0014829] Shutdown Widget - Stereo3D [f=0014829] Shutdown Widget - Music Player v2 [f=0014829] Shutdown Widget - Attack AoE [f=0014829] Shutdown Widget - Map Edge Extension [f=0014829] Shutdown Widget - Selection Send [f=0014829] Shutdown Widget - LupsManager [f=0014829] Shutdown Widget - Newton Firezone [f=0014829] Shutdown Widget - Chili Pro Console [f=0014829] Shutdown Widget - Lasso Terraform GUI [f=0014829] Shutdown Widget - Chili Framework [f=0014829] Shutdown Widget - Lups [f=0014829] Shutdown Widget - Custom Markers [f=0014829] Shutdown Widget - Chili Core Selector [f=0014829] Shutdown Widget - Select Keys [f=0014829] Shutdown Widget - Pause Screen [f=0014829] Shutdown Widget - Layout Handler [f=0014829] Shutdown Widget - Persistent Build Height [f=0014829] Shutdown Widget - Text To Speech Control [f=0014829] End widgetHandler:Shutdown [f=0014829] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={322630,53139863} {int,ext,rec}Allocs={22619997,0,0} {chunk,block}Bytes={53139863,0} [f=0014829] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014829] [Game::KillLua][2] dtor=0 luaRules=0x530f8740 [f=0014829] Start gadgetHandler:Shutdown [f=0014829] Shutdown - StartSetup [f=0014829] Shutdown - UnitMorph [f=0014829] Shutdown - Carrier Drones [f=0014829] Shutdown - LupsNanoSpray [f=0014829] Shutdown - Missile Silo Controller [f=0014829] Shutdown - Modular Comm Info [f=0014829] Shutdown - Terrain Texture Handler [f=0014829] Shutdown - UnitCloakShield [f=0014829] Shutdown - Starlight Handler [f=0014829] End gadgetHandler:Shutdown [f=0014829] Start gadgetHandler:Shutdown [f=0014829] Shutdown - Save/Load [f=0014829] Shutdown - Teleport Throw [f=0014829] Shutdown - UnitMorph [f=0014829] Shutdown - Modular Comm Info [f=0014829] Shutdown - Retreat Command [f=0014829] Shutdown - Shockwaves [f=0014829] Shutdown - UnitCloakShield [f=0014829] Shutdown - Lups Cloak FX [f=0014829] Shutdown - Lups [f=0014829] Shutdown - Lups Shield [f=0014829] End gadgetHandler:Shutdown [f=0014829] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22620587,0,0} {chunk,block}Bytes={0,0} [f=0014829] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22620587,0,0} {chunk,block}Bytes={0,0} [f=0014829] [Game::KillLua][4] dtor=0 [f=0014829] [Game::~CGame][1] [f=0014829] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014829] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014829] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014829] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014829] [Game::KillLua][4] dtor=1 [f=0014829] [Game::KillMisc][1] [f=0014829] [Game::KillMisc][2] [f=0014829] [Game::KillMisc][3] [f=0014829] [Game::KillRendering][1] [f=0014829] [3DOParser::Kill] allocated 137 pieces [f=0014829] [S3OParser::Kill] allocated 2665 pieces [f=0014829] [AssParser::Kill] allocated 224 pieces [f=0014829] [Game::KillInterface][1] [f=0014829] [Game::KillInterface][2] [f=0014829] [Game::KillSimulation][1] [f=0014829] [Game::KillSimulation][2] [f=0014829] [CCollisionHandler] dis-/continuous tests: 0/340058 [f=0014829] [Game::KillSimulation][3] [f=0014829] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014829] [~CPathCache(28x28)] cacheHits=187 hitPercentage=46% numHashColls=0 maxCacheSize=40 [f=0014829] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014829] [~CPathCache(56x56)] cacheHits=691 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014829] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014829] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014829] [LosHandler::Kill] raycast instance cache-{hits,misses}={19682,15043}; shared=4%; cached=53% [f=0014829] [Game::KillSimulation][4] [f=0014829] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0014829] [Game::~CGame][2] [f=0014829] [Game::~CGame][3] [f=0014829] [SpringApp::Kill][3] [f=0014829] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 156930 bytes sent 141917 bytes recv'd [f=0014829] [SpringApp::Kill][4] font=0x450d1aa0 [f=0014829] [SpringApp::Kill][5] [f=0014829] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x4513fbe0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=4426ms file="unittextures/tatex/armv3d00.tga" indx=7478 inflSize=8kb readTime=70ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=68ms file="unittextures/tatex/bluenoise300.tga" indx=7484 inflSize=8kb readTime=58ms file="unittextures/tatex/bluenoise200.tga" indx=7483 inflSize=8kb readTime=56ms file="unittextures/tatex/beacon100.tga" indx=7480 inflSize=6kb readTime=52ms file="unittextures/tatex/armv3c00.tga" indx=7477 inflSize=8kb readTime=52ms file="unittextures/tatex/colordk2.tga" indx=7502 inflSize=1kb readTime=40ms file="objects3d/strikecom_3.dae" indx=5461 inflSize=1000kb readTime=39ms file="unittextures/tatex/bluenoise100.tga" indx=7482 inflSize=8kb readTime=33ms file="objects3d/strikecom_4.dae" indx=5463 inflSize=1000kb readTime=32ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 50598355 bytes cached in 2886 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=43 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Hide_and_Seek_v03.sd7 (0x45234f20) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4522fa60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4519f250) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6f1c01e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]