[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.f46jwPws8J/springsettings.970165.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f228c01e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3919 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/970165/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 236ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4568c3d0] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4568c3d0] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 732ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 829ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 711ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 74ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 4 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Knour was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/970165/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f4ecf015 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f4ecf015 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-f4ecf015.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f4ecf025 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f4ecf025 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-f4ecf025.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (190ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11538,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/970165/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51eac430,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 04b8815f0bffb645b706fbad4596f592 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000c3df0710,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000cb92a870,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] > Game will be force started in 60 seconds [f=-000001] Allies: I choose: Recon! [f=-000001] gl [f=-000001] hf [f=-000001] Allies: I choose: Street Dunk! [f=-000001] > Game will be force started in 40 seconds [f=-000001] Hey sorry [f=-000001] I were changing underwear so no worrites [f=-000001] Allies: I choose: Street Dunk! [f=-000001] *worries [f=-000001] > Game will be force started in 20 seconds [f=-000001] [0] Event [4259,261.999695,4264]: 0 finished unit Recon Commander [f=-000001] [0] Event [883,261.999817,830]: 1 finished unit Recon Commander [f=0000000] [0] Godde, team: 0, elo:3321 [f=0000000] [0] Dregs, team: 1, elo:2994 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [776,261.995605,920]: 1 finished unit Shieldbot Factory [f=0000011] [11] Event [4280,261.995605,4360]: 0 finished unit Jumpbot Factory [f=0000352] [352] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0000353] [353] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0000431] [431] Event [776,261.976074,932]: 1 finished unit Convict [f=0000529] [529] Event [4280.03662,261.995605,4336]: 0 finished unit Constable [f=0000596] [596] Event [4088,253.584961,4040]: 0 finished unit Wind/Tidal Generator [f=0000597] [597] Event [1160,253.645996,1096]: 1 finished unit Wind/Tidal Generator [f=0000677] [677] Event [4280.03662,261.995605,4336]: 0 finished unit Puppy [f=0000680] actually, now I dont have underwear :P [f=0000731] [731] Event [4008,253.597168,4088]: 0 finished unit Wind/Tidal Generator [f=0000732] [732] Event [1096,253.597168,1096]: 1 finished unit Wind/Tidal Generator [f=0000846] Sex match [f=0000866] [866] Event [4088,253.725342,3976]: 0 finished unit Wind/Tidal Generator [f=0000866] [866] Event [1080,252.974609,1160]: 1 finished unit Wind/Tidal Generator [f=0001001] [1001] Event [3944,250.728516,4072]: 0 finished unit Wind/Tidal Generator [f=0001221] [1221] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0001250] [1250] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0001482] [1482] Event [776,261.976074,932]: 1 finished unit Bandit [f=0001507] [1507] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0001582] [1582] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0001720] [1720] Event [776,261.976074,932]: 1 finished unit Bandit [f=0001903] [1903] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0001989] [1989] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0001999] [1999] Event [776,261.976074,932]: 1 finished unit Bandit [f=0002059] [2059] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0002067] [2067] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0002111] [2111] Event [4280.03662,261.995605,4336]: 0 finished unit Constable [f=0002183] [2183] Event [1541.61719,155.106827,699.497559]: 0 lost unit Puppy [f=0002312] [2312] Event [4280.03662,261.995605,4336]: 0 finished unit Puppy [f=0002321] [2321] Event [1752,57.692627,1464]: 1 finished unit Solar Collector [f=0002436] [2436] Event [776,261.976074,932]: 1 finished unit Rogue [f=0002497] [2497] Event [3440,105.763916,3440]: 0 finished unit Lotus [f=0002552] [2552] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0002743] [2743] Event [1904,147.109131,1888]: 1 finished unit Radar Tower [f=0002776] [2776] Event [4440,261.995605,4888]: 0 finished unit Wind/Tidal Generator [f=0002816] [2816] Event [3248,140.743164,3248]: 0 finished unit Radar Tower [f=0002883] [2883] Event [776,261.976074,932]: 1 finished unit Rogue [f=0002904] [2904] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0003001] [3001] Event [4552,261.995605,4888]: 0 finished unit Wind/Tidal Generator [f=0003201] [3201] Event [760,261.995605,184]: 1 finished unit Wind/Tidal Generator [f=0003203] [3203] Event [776,261.976074,932]: 1 finished unit Bandit [f=0003230] [3230] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0003262] [3262] Event [4280.03662,261.995605,4336]: 0 finished unit Pyro [f=0003301] [3301] Event [4664,261.995605,4888]: 0 finished unit Wind/Tidal Generator [f=0003524] [3524] Event [680,261.995605,184]: 1 finished unit Wind/Tidal Generator [f=0003582] [3582] Event [776,261.976074,932]: 1 finished unit Bandit [f=0003585] [3585] Event [4776,261.995605,4888]: 0 finished unit Wind/Tidal Generator [f=0003855] [3855] Event [4872,261.995605,4792]: 0 finished unit Wind/Tidal Generator [f=0003882] [3882] Event [2460.46167,55.5185661,2505.58276]: 1 finished unit Recon Commander [f=0003889] [3889] Event [2720,54.0305176,4384]: 0 finished unit Lotus [f=0003992] [3992] Event [600,261.995605,184]: 1 finished unit Wind/Tidal Generator [f=0004055] [4055] Event [776,261.976074,932]: 1 finished unit Bandit [f=0004067] [4067] Event [2568,55.5319824,2568]: 1 finished unit Metal Extractor [f=0004110] [4110] Event [4872,261.995605,4680]: 0 finished unit Wind/Tidal Generator [f=0004147] [4147] Event [3320,55.2084961,1800]: 0 finished unit Metal Extractor [f=0004165] [4165] Event [4280.03662,261.995605,4336]: 0 finished unit Constable [f=0004333] [4333] Event [520,261.995605,184]: 1 finished unit Wind/Tidal Generator [f=0004395] [4395] Event [4872,261.995605,4568]: 0 finished unit Wind/Tidal Generator [f=0004446] [4446] Event [2624,55.5380859,2464]: 1 finished unit Lotus [f=0004602] [4602] Event [440,261.995605,200]: 1 finished unit Wind/Tidal Generator [f=0004665] [4665] Event [4872,261.995605,4456]: 0 finished unit Wind/Tidal Generator [f=0004677] [4677] Event [4280.03662,261.995605,4336]: 0 finished unit Pyro [f=0004722] [4722] Event [776,261.976074,932]: 1 finished unit Snitch [f=0004867] [4867] Event [360,261.995605,200]: 1 finished unit Wind/Tidal Generator [f=0004925] [4925] Event [2960,55.2084961,1968]: 1 finished unit Lotus [f=0004966] [4966] Event [3320,52.6887741,1800]: 0 lost unit Metal Extractor [f=0004968] [4968] Event [4280.03662,261.995605,4336]: 0 finished unit Constable [f=0005088] [5088] Event [1552,253.523926,4368]: 0 finished unit Lotus [f=0005101] [5101] Event [776,261.976074,932]: 1 finished unit Rogue [f=0005130] [5130] Event [280,261.995605,200]: 1 finished unit Wind/Tidal Generator [f=0005137] [5137] Event [3632,253.645996,1056]: 0 finished unit Lotus [f=0005281] [5281] Event [2035.50854,60.1032715,776.860474]: 1 lost unit Snitch [f=0005281] [5281] Event [2095.77954,54.1124573,805.670288]: 0 lost unit Pyro [f=0005385] [5385] Event [200,261.995605,200]: 1 finished unit Wind/Tidal Generator [f=0005428] [5428] Event [4280.03662,261.995605,4336]: 0 finished unit Pyro [f=0005475] [5475] Event [776,261.976074,932]: 1 finished unit Rogue [f=0005614] [5614] Event [1536,253.21875,3968]: 0 lost unit Radar Tower [f=0005625] [5625] Event [184,261.995605,280]: 1 finished unit Wind/Tidal Generator [f=0005710] [5710] Event [1269.24878,253.483246,4013.54932]: 1 lost unit Bandit [f=0005850] [5850] Event [776,261.976074,932]: 1 finished unit Convict [f=0005895] [5895] Event [184,261.995605,360]: 1 finished unit Wind/Tidal Generator [f=0005902] [5902] Event [3808,254.152588,1008]: 0 finished unit Lotus [f=0005917] [5917] Event [4280.03662,261.995605,4336]: 0 finished unit Moderator [f=0005922] [5922] Event [3520,248.628906,1152]: 1 lost unit Lotus [f=0006005] [6005] Event [3632,253.645996,1056]: 0 lost unit Lotus [f=0006149] [6149] Event [184,261.995605,440]: 1 finished unit Wind/Tidal Generator [f=0006243] [6243] Event [1552,253.578857,3984]: 0 finished unit Radar Tower [f=0006323] [6323] Event [3712,254.420074,896]: 1 finished unit Lotus [f=0006389] [6389] Event [776,261.976074,932]: 1 finished unit Thug [f=0006419] [6419] Event [184,261.995605,520]: 1 finished unit Wind/Tidal Generator [f=0006426] [6426] Event [4280.03662,261.995605,4336]: 0 finished unit Moderator [f=0006545] [6545] Event [3808,254.152588,1008]: 0 lost unit Lotus [f=0006601] [6601] Event [3630.18286,254.313141,834.103271]: 1 lost unit Recon Commander [f=0006618] [6618] Event [3712,244.701904,896]: 1 lost unit Lotus [f=0006627] [6627] Event [3600,254.620117,976]: 1 lost unit Lotus [f=0006641] [6641] Event [776,261.976074,932]: 1 finished unit Bandit [f=0006674] [6674] Event [200,261.995605,600]: 1 finished unit Wind/Tidal Generator [f=0006683] [6683] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0006735] [6735] Event [4280.03662,261.995605,4336]: 0 finished unit Constable [f=0006816] [6816] Event [3744,253.827423,1088]: 0 lost unit Lotus [f=0006876] [6876] Event [776,261.976074,932]: 1 finished unit Bandit [f=0007112] [7112] Event [776,261.976074,932]: 1 finished unit Bandit [f=0007197] [7197] Event [4280.03662,261.995605,4336]: 0 finished unit Pyro [f=0007212] [7212] Event [4176,254.115967,864]: 0 finished unit Lotus [f=0007241] [7241] Event [2967.43921,131.048157,671.423462]: 0 lost unit Pyro [f=0007353] [7353] Event [776,261.976074,932]: 1 finished unit Bandit [f=0007382] [7382] Event [1344,254.164795,4128]: 0 finished unit Lotus [f=0007454] [7454] Event [328,261.995605,600]: 1 finished unit Storage [f=0007501] [7501] Event [4280.03662,261.995605,4336]: 0 finished unit Constable [f=0007536] [7536] Event [2184,57.2089996,648]: 1 finished unit Metal Extractor [f=0007605] [7605] Event [776,261.976074,932]: 1 finished unit Bandit [f=0007672] [7672] Event [4192,254.128174,736]: 0 finished unit Lotus [f=0007727] [7727] Event [3832,256.670593,776]: 0 lost unit Metal Extractor [f=0007845] [7845] Event [776,261.976074,932]: 1 finished unit Bandit [f=0007904] [7904] Event [4280.03662,261.995605,4336]: 0 finished unit Pyro [f=0008025] [8025] Event [776,261.976074,932]: 1 finished unit Bandit [f=0008026] [8026] Event [1288,254.177002,4360]: 0 finished unit Metal Extractor [f=0008052] [8052] Event [2624,55.5380859,2464]: 1 lost unit Lotus [f=0008119] [8119] Event [4360,254.177002,1288]: 0 finished unit Metal Extractor [f=0008200] [8200] Event [776,261.976074,932]: 1 finished unit Bandit [f=0008246] Godde paused the game [f=0008246] sry [f=0008246] 1 sec [f=0008246] my UI is messed up [f=0008246] [Game::ClientReadNet] added new player Manu12 with number 2 to team 0 [f=0008246] > SPRINGIE:User Manu12|empmissile|6_7|player_elo|False|MC|Federation|DE [f=0008246] Connection attempt from Manu12 [f=0008246] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0008246] -> Connection established (given id 2) [f=0008246] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0008246] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008246] there [f=0008246] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=0008246] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=0008246] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[Game::Load][lua{Rules,Gaia}={00000000f02b84e0,0000000000000000}]" [f=0008246] ready? [f=0008246] ya [f=0008246] Godde unpaused the game [f=0008260] [8260] Event [4280.03662,261.995605,4336]: 0 finished unit Pyro [f=0008347] [8347] Event [2568,55.5319824,2568]: 1 lost unit Metal Extractor [f=0008368] [8368] Event [776,261.976074,932]: 1 finished unit Bandit [f=0008477] [8477] Event [3903.84741,254.539948,914.707947]: 1 lost unit Bandit [f=0008489] [8489] Event [4840,261.995605,4408]: 0 finished unit Wind/Tidal Generator [f=0008536] [8536] Event [4288,254.10376,1328]: 0 finished unit Lotus [f=0008557] [8557] Event [4176,254.115967,864]: 0 lost unit Lotus [f=0008578] [8578] Event [4106.59717,254.063141,1027.93042]: 1 lost unit Bandit [f=0008621] [8621] Event [4280.03662,261.995605,4336]: 0 finished unit Pyro [f=0008625] [8625] Event [776,261.976074,932]: 1 finished unit Rogue [f=0008690] [8690] Event [2960,55.2084961,1968]: 1 lost unit Lotus [f=0008699] [8699] Event [4192,254.137482,736]: 0 lost unit Lotus [f=0008729] [8729] Event [4728,261.995605,4408]: 0 finished unit Wind/Tidal Generator [f=0008739] [8739] Event [4122.53174,253.987259,1537.2356]: 1 lost unit Bandit [f=0008778] [8778] Event [4136.28027,254.175903,1516.11584]: 1 lost unit Bandit [f=0008802] [8802] Event [4288,254.10376,1328]: 0 lost unit Lotus [f=0008890] [8890] Event [776,261.976074,932]: 1 finished unit Rogue [f=0008977] [8977] Event [4280.03662,261.995605,4336]: 0 finished unit Constable [f=0009014] [9014] Event [4616,261.995605,4408]: 0 finished unit Wind/Tidal Generator [f=0009038] [9038] Event [4582.25391,204.66069,1808.72693]: 0 finished unit Recon Commander [f=0009038] [9038] Event [4582.25391,204.66069,1808.72693]: 0 lost unit Recon Commander [f=0009038] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0009038] [9038] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0009053] [9053] Event [4360,254.519867,1288]: 0 lost unit Metal Extractor [f=0009110] [9110] Event [4336,254.231934,1504]: 0 lost unit Lotus [f=0009151] [9151] Event [776,261.976074,932]: 1 finished unit Rogue [f=0009284] [9284] Event [4504,261.995605,4408]: 0 finished unit Wind/Tidal Generator [f=0009340] [9340] Event [4280.03662,261.995605,4336]: 0 finished unit Pyro [f=0009508] [9508] Event [776,261.976074,932]: 1 finished unit Snitch [f=0009569] [9569] Event [4392,261.995605,4408]: 0 finished unit Wind/Tidal Generator [f=0009592] [9592] Event [2208,54.9408188,960]: 1 finished unit Lotus [f=0009620] [9620] Event [4280.03662,261.995605,4336]: 0 finished unit Constable [f=0009794] [9794] Event [4392,261.995605,4520]: 0 finished unit Wind/Tidal Generator [f=0009813] [9813] Event [4101.16406,254.116714,983.439331]: 1 lost unit Bandit [f=0009873] [9873] Event [4099.05371,254.393967,835.868347]: 1 lost unit Bandit [f=0009878] [9878] Event [776,261.976074,932]: 1 finished unit Convict [f=0009886] [9886] Event [760,254.20752,3832]: 0 finished unit Metal Extractor [f=0009900] [9900] Event [4182.77246,254.154907,1026.15417]: 0 lost unit Pyro [f=0009921] [9921] Event [4280.03662,261.995605,4336]: 0 finished unit Pyro [f=0009948] [9948] Event [4117.93994,254.084808,825.011902]: 1 lost unit Thug [f=0009964] [9964] Event [640,261.995605,912]: 1 finished unit Lotus [f=0010014] [10014] Event [4112.08154,252.854019,1009.0307]: 1 lost unit Bandit [f=0010019] [10019] Event [4504,261.995605,4520]: 0 finished unit Wind/Tidal Generator [f=0010112] [10112] Event [4280.03662,261.995605,4336]: 0 finished unit Constable [f=0010250] [10250] Event [4214.28711,253.492538,1564.11755]: 1 lost unit Bandit [f=0010266] [10266] Event [4288.9668,250.425217,1593.61292]: 1 lost unit Bandit [f=0010272] [10272] Event [776,261.976074,932]: 1 finished unit Rogue [f=0010274] [10274] Event [4616,261.995605,4520]: 0 finished unit Wind/Tidal Generator [f=0010298] [10298] Event [4264.02295,236.84613,1658.40039]: 1 lost unit Bandit [f=0010402] [10402] Event [4280.03662,261.995605,4336]: 0 finished unit Pyro [f=0010509] [10509] Event [4173.20557,150.112549,2063.9978]: 0 lost unit Pyro [f=0010512] [10512] Event [776,261.976074,932]: 1 finished unit Bandit [f=0010559] [10559] Event [4728,261.995605,4520]: 0 finished unit Wind/Tidal Generator [f=0010605] [10605] Event [4280.03662,261.995605,4336]: 0 finished unit Constable [f=0010707] [10707] Event [4077.13452,238.872437,1648.70166]: 1 lost unit Snitch [f=0010707] [10707] Event [4129.29102,253.342361,1610.82983]: 0 lost unit Pyro [f=0010707] [10707] Event [4237.67773,228.704849,1697.51111]: 1 lost unit Bandit [f=0010746] [10746] Event [4360.23047,229.394196,1694.3634]: 1 lost unit Bandit [f=0010747] [10747] Event [776,261.976074,932]: 1 finished unit Bandit [f=0010844] [10844] Event [4840,261.995605,4520]: 0 finished unit Wind/Tidal Generator [f=0010897] [10897] Event [4280.03662,261.995605,4336]: 0 finished unit Pyro [f=0010992] [10992] Event [776,261.976074,932]: 1 finished unit Bandit [f=0011099] [11099] Event [4840,261.995605,4632]: 0 finished unit Wind/Tidal Generator [f=0011100] [11100] Event [4280.03662,261.995605,4336]: 0 finished unit Constable [f=0011121] [11121] Event [632,261.995605,792]: 1 finished unit Caretaker [f=0011176] [11176] Event [776,261.976074,932]: 1 finished unit Bandit [f=0011221] [11221] Event [264,453.810791,4872]: 0 finished unit Metal Extractor [f=0011230] [11230] Event [4652.33594,275.543701,990.487305]: 1 lost unit Rogue [f=0011242] [11242] Event [728,261.995605,712]: 1 finished unit Wind/Tidal Generator [f=0011290] [11290] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0011324] [11324] Event [4728,261.995605,4632]: 0 finished unit Wind/Tidal Generator [f=0011392] [11392] Event [4280.03662,261.995605,4336]: 0 finished unit Pyro [f=0011457] [11457] Event [776,261.976074,932]: 1 finished unit Snitch [f=0011482] [11482] Event [728,261.995605,632]: 1 finished unit Wind/Tidal Generator [f=0011561] [11561] Event [3877.9519,104.844322,1963.40955]: 1 lost unit Rogue [f=0011581] [11581] Event [4280.03662,261.995605,4336]: 0 finished unit Constable [f=0011589] [11589] Event [776,261.976074,932]: 1 finished unit Bandit [f=0011592] [11592] Event [5113.00049,55.1691666,1744.35034]: 1 lost unit Rogue [f=0011592] [11592] Event [4052.94873,93.3023682,2326.68481]: 0 lost unit Constable [f=0011594] [11594] Event [4616,261.995605,4632]: 0 finished unit Wind/Tidal Generator [f=0011642] [11642] Event [728,261.995605,552]: 1 finished unit Wind/Tidal Generator [f=0011694] [11694] Event [5110.2915,55.0685272,1950.32996]: 1 lost unit Rogue [f=0011722] [11722] Event [3927.5437,184.282394,1824.23157]: 1 lost unit Rogue [f=0011738] [11738] Event [776,261.976074,932]: 1 finished unit Bandit [f=0011768] [11768] Event [3892.29297,162.143753,1774.28674]: 1 lost unit Rogue [f=0011792] [11792] Event [712,261.995605,472]: 1 finished unit Wind/Tidal Generator [f=0011795] [11795] Event [3837.4751,130.672485,1673.37634]: 1 lost unit Bandit [f=0011872] [11872] Event [4280.03662,261.995605,4336]: 0 finished unit Pyro [f=0011879] [11879] Event [4504,261.995605,4632]: 0 finished unit Wind/Tidal Generator [f=0011886] [11886] Event [776,261.976074,932]: 1 finished unit Bandit [f=0011904] [11904] Event [736,55.0986328,2288]: 1 finished unit Lotus [f=0011946] [11946] Event [712,261.995605,392]: 1 finished unit Wind/Tidal Generator [f=0012034] [12034] Event [776,261.976074,932]: 1 finished unit Bandit [f=0012047] [12047] Event [3360.03735,92.1707458,1300.93188]: 1 lost unit Bandit [f=0012060] [12060] Event [4280.03662,261.995605,4336]: 0 finished unit Constable [f=0012062] [12062] Event [3496.0752,166.284302,1253.75671]: 1 lost unit Bandit [f=0012069] [12069] Event [4345.35156,254.294525,1431.18274]: 1 lost unit Rogue [f=0012088] [12088] Event [200,261.995605,680]: 1 finished unit Wind/Tidal Generator [f=0012149] [12149] Event [4392,261.995605,4632]: 0 finished unit Wind/Tidal Generator [f=0012156] [12156] Event [3312.86572,181.359314,1196.79578]: 1 lost unit Bandit [f=0012178] [12178] Event [3363.04736,176.668442,1212.99072]: 1 lost unit Snitch [f=0012178] [12178] Event [3362.12695,62.7366562,1335.052]: 0 lost unit Pyro [f=0012184] [12184] Event [776,261.976074,932]: 1 finished unit Bandit [f=0012196] [12196] Event [712,261.995605,312]: 1 finished unit Wind/Tidal Generator [f=0012296] [12296] Event [undefined]: Dregs resigned [f=0012296] game_message: Dregs has been destroyed! [f=0012296] game_message: Godde wins! [f=0012296] Submitting stats [f=0012296] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012296] Part| Total Time|Time of the last 0.5s [f=0012296] Draw 14654.80ms 15.19% [f=0012296] Lua::Callins::Synced 6941.02ms 14.70% [f=0012296] Lua::Callins::Unsynced 19455.15ms 20.66% [f=0012296] Lua::CollectGarbage::Synced 267.99ms 0.00% [f=0012296] Lua::CollectGarbage::Unsynced 789.59ms 0.30% [f=0012296] Misc::Profiler::AddTime 61.93ms 0.00% [f=0012296] Sim 21384.38ms 74.78% [f=0012296] [12296] Received game_message: Dregs has been destroyed! [f=0012296] [12296] Received game_message: Godde wins! [f=0012297] [12297] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012297] [12297] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012297] [12297] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012297] [12297] Game End Stats Values: 2,2285,2165,2285,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.87200022,5.87200022,5.87200022,5.87200022,0,0,0,0,0,0,0,0,1010,890,1010,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012297] [12297] Game End Stats Values: 3,2390,2455,2390,2455,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.85058212,9.85058594,9.85058212,9.85058594,1275,1275,1275,1275,8.03999996,8.03999996,8.03999996,8.03999996,0,45,0,45,0,0,0,0,1115,1135,1115,1135,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012297] [12297] Game End Stats Values: 4,2480,2580,2480,2580,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.3069582,14.3606443,13.3069582,14.3606443,1275,1275,1275,1275,8.31200027,8.44800091,8.31200027,8.44800091,0,45,0,45,0,0,0,0,1205,1260,1205,1260,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012297] [12297] Game End Stats Values: 5,2720,2670,2720,2670,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.527832,12.6967278,11.527832,12.6967278,1275,1275,1275,1275,11.1679983,10.895999,11.1679983,10.895999,150,45,150,45,0,0,0,0,1295,1350,1295,1350,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012297] [12297] Game End Stats Values: 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[f=0012522] > SPRINGIE:User TheWarning|roost|3_4||False|AtoSen||IN [f=0012524] Connection attempt from TheWarning [f=0012524] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0012524] -> Connection established (given id 3) [f=0012537] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0012537] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0012540] [12540] Event [4280.03662,261.995605,4336]: 0 finished unit Constable [f=0012557] No clients connected, shutting down server [f=0012557] Server shutdown [f=0012644] [12644] Event [4504,261.995605,4744]: 0 finished unit Wind/Tidal Generator [f=0012855] [12855] Event [4280.03662,261.995605,4336]: 0 finished unit Moderator [f=0012914] [12914] Event [4616,261.995605,4744]: 0 finished unit Wind/Tidal Generator [f=0013146] [13146] Event [4280.03662,261.995605,4336]: 0 finished unit Pyro [f=0013199] [13199] Event [4728,261.995605,4744]: 0 finished unit Wind/Tidal Generator [f=0013431] [13431] Event [4280.03662,261.995605,4336]: 0 finished unit Pyro [f=0013484] [13484] Event [4840,261.995605,4744]: 0 finished unit Wind/Tidal Generator [f=0013619] [13619] Event [4280.03662,261.995605,4336]: 0 finished unit Constable [f=0013724] [13724] Event [4728,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0013934] [13934] Event [4280.03662,261.995605,4336]: 0 finished unit Moderator [f=0013994] [13994] Event [4616,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0014226] [14226] Event [4280.03662,261.995605,4336]: 0 finished unit Pyro [f=0014279] [14279] Event [4504,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0014511] [14511] Event [4280.03662,261.995605,4336]: 0 finished unit Pyro [f=0014684] [14684] Event [4280.03662,261.995605,4336]: 0 finished unit Constable [f=0014952] [14952] Event [4280.03662,261.995605,4336]: 0 finished unit Moderator [f=0015207] [15207] Event [4280.03662,261.995605,4336]: 0 finished unit Pyro [f=0015454] [15454] Event [4280.03662,261.995605,4336]: 0 finished unit Pyro [f=0015624] [15624] Event [4280.03662,261.995605,4336]: 0 finished unit Constable [f=0015893] [15893] Event [4280.03662,261.995605,4336]: 0 finished unit Moderator [f=0016127] Autoquit sending quit command. [f=0016127] [QuitAction] user exited to system [f=0016127] [SpringApp::Kill][1] fromRun=1 [f=0016127] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016127] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016127] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016127] [ThreadPool::SetThreadCount][2] workers=0 [f=0016127] [SpringApp::Kill][2] [f=0016127] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016127] [Game::KillLua][3] dtor=0 luaUI=0x51dd21e0 [f=0016127] Start widgetHandler:Shutdown [f=0016127] Shutdown - SaveOrderList Complete [f=0016127] Writing last game win data [f=0016127] Shutdown - SaveConfigData Complete [f=0016127] Shutdown Widget - Save/Load API [f=0016127] Shutdown Widget - Chili Highlight [f=0016127] Shutdown Widget - Draw After Chili [f=0016127] Shutdown Widget - EPIC Menu [f=0016127] Shutdown Widget - Chili Widget Selector [f=0016127] Shutdown Widget - Chili Minimap [f=0016127] Shutdown Widget - Local Team Colors [f=0016127] Shutdown Widget - Display Keys 2 [f=0016127] Shutdown Widget - Save Game Menu [f=0016127] Shutdown Widget - Unit Icons [f=0016127] Shutdown Widget - Noises [f=0016127] Shutdown Widget - HealthBars [f=0016127] Shutdown Widget - Win Counter [f=0016127] Shutdown Widget - SpringRTS Replay Stats [f=0016127] Shutdown Widget - BuildETA [f=0016127] Shutdown Widget - Modular Comm Info [f=0016127] Shutdown Widget - Music Player v2 [f=0016127] Shutdown Widget - Stereo3D [f=0016127] Shutdown Widget - Showeco and Grid Drawer [f=0016127] Shutdown Widget - Point Tracker [f=0016127] Shutdown Widget - Missile Silo Range [f=0016127] Shutdown Widget - MinimapEvents [f=0016127] Shutdown Widget - Mex Placement Handler [f=0016127] Shutdown Widget - Local Widgets Config [f=0016127] Shutdown Widget - Highlight Geos [f=0016127] Shutdown Widget - Grab Input [f=0016127] Input grabbing is disabled! [f=0016127] Shutdown Widget - Defense Range Zero-K [f=0016127] Shutdown Widget - MetalFeatures (new) [f=0016127] Shutdown Widget - Darkening [f=0016127] Shutdown Widget - Context Menu [f=0016127] Shutdown Widget - Chili Spectator Panels [f=0016127] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016127] Shutdown Widget - Chili Nuke Warning [f=0016127] Shutdown Widget - Chili EndGame Window [f=0016127] Shutdown Widget - Chili Economy Panel Default [f=0016127] Shutdown Widget - CameraShake [f=0016127] Shutdown Widget - Attack AoE [f=0016127] Shutdown Widget - Map Edge Extension [f=0016127] Shutdown Widget - Selection Send [f=0016127] Shutdown Widget - LupsManager [f=0016127] Shutdown Widget - Newton Firezone [f=0016127] Shutdown Widget - Chili Pro Console [f=0016127] Shutdown Widget - Lasso Terraform GUI [f=0016127] Shutdown Widget - Lups [f=0016127] Shutdown Widget - Chili Framework [f=0016127] Shutdown Widget - Chili Core Selector [f=0016127] Shutdown Widget - Custom Markers [f=0016127] Shutdown Widget - Select Keys [f=0016127] Shutdown Widget - Pause Screen [f=0016127] Shutdown Widget - Text To Speech Control [f=0016127] Shutdown Widget - Persistent Build Height [f=0016127] Shutdown Widget - Layout Handler [f=0016127] End widgetHandler:Shutdown [f=0016127] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={580143,71599105} {int,ext,rec}Allocs={25224990,0,0} {chunk,block}Bytes={71599105,0} [f=0016127] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016127] [Game::KillLua][2] dtor=0 luaRules=0x51eac430 [f=0016127] Start gadgetHandler:Shutdown [f=0016127] Shutdown - StartSetup [f=0016127] Shutdown - UnitMorph [f=0016127] Shutdown - Carrier Drones [f=0016127] Shutdown - LupsNanoSpray [f=0016127] Shutdown - Missile Silo Controller [f=0016127] Shutdown - Modular Comm Info [f=0016127] Shutdown - Terrain Texture Handler [f=0016127] Shutdown - UnitCloakShield [f=0016127] Shutdown - Starlight Handler [f=0016127] End gadgetHandler:Shutdown [f=0016127] Start gadgetHandler:Shutdown [f=0016127] Shutdown - Save/Load [f=0016127] Shutdown - Teleport Throw [f=0016127] Shutdown - UnitMorph [f=0016127] Shutdown - Modular Comm Info [f=0016127] Shutdown - Retreat Command [f=0016127] Shutdown - Shockwaves [f=0016127] Shutdown - UnitCloakShield [f=0016127] Shutdown - Lups Cloak FX [f=0016127] Shutdown - Lups [f=0016127] Shutdown - Lups Shield [f=0016127] End gadgetHandler:Shutdown [f=0016127] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25225022,0,0} {chunk,block}Bytes={0,0} [f=0016127] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25225022,0,0} {chunk,block}Bytes={0,0} [f=0016127] [Game::KillLua][4] dtor=0 [f=0016127] [Game::~CGame][1] [f=0016127] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016127] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016127] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016127] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016127] [Game::KillLua][4] dtor=1 [f=0016127] [Game::KillMisc][1] [f=0016127] [Game::KillMisc][2] [f=0016127] [Game::KillMisc][3] [f=0016127] [Game::KillRendering][1] [f=0016127] [3DOParser::Kill] allocated 137 pieces [f=0016127] [S3OParser::Kill] allocated 2687 pieces [f=0016127] [AssParser::Kill] allocated 220 pieces [f=0016127] [Game::KillInterface][1] [f=0016127] [Game::KillInterface][2] [f=0016127] [Game::KillSimulation][1] [f=0016127] [Game::KillSimulation][2] [f=0016127] [CCollisionHandler] dis-/continuous tests: 0/524887 [f=0016127] [Game::KillSimulation][3] [f=0016127] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016127] [~CPathCache(20x20)] cacheHits=19 hitPercentage=12% numHashColls=0 maxCacheSize=7 [f=0016127] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016127] [~CPathCache(40x40)] cacheHits=213 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016127] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016127] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016127] [LosHandler::Kill] raycast instance cache-{hits,misses}={6979,14324}; shared=3%; cached=30% [f=0016127] [Game::KillSimulation][4] [f=0016127] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0016127] [Game::~CGame][2] [f=0016127] [Game::~CGame][3] [f=0016127] [SpringApp::Kill][3] [f=0016127] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 170400 bytes sent 174314 bytes recv'd [f=0016127] [SpringApp::Kill][4] font=0x455c1aa0 [f=0016127] [SpringApp::Kill][5] [f=0016127] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x457141b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=3760ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=41ms file="luaui/widgets/api_preselection.lua" indx=3794 inflSize=6kb readTime=36ms file="luaui/widgets/cofctools/tracescreenray.lua" indx=4523 inflSize=13kb readTime=32ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=28ms file="luaui/widgets/api_shared_functions.lua" indx=3798 inflSize=7kb readTime=26ms file="lups/particleclasses/spheredistortion.lua" indx=4793 inflSize=6kb readTime=25ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=25ms file="objects3d/strikecom_4.dae" indx=5463 inflSize=1000kb readTime=23ms file="icons/amphaa.png" indx=925 inflSize=1kb readTime=21ms file="luarules/gadgets/include/convexhull.lua" indx=1664 inflSize=3kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 46839645 bytes cached in 2887 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x4571ef50) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45713b60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4563fa60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f228c01e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]