[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.SpGVPZrplk/springsettings.969384.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f33ec01e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3890 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/969384/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x450ea290] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x450ea290] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 626ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 701ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 700ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 86ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 79ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Benny4537 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/969384/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68c1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68c1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-bdfc68c1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68d1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68d1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-bdfc68d1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (241ms, checksum f5cbdc87)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11539,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/969384/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x514c2920,0x5fda0380}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: cf887f5fe423364ee78597954596f592 [f=-000001] Connection attempt from TyrannosaurusRekt [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TyrannosaurusRekt changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from BOMBIK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: BOMBIK changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TyrannosaurusRekt" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TyrannosaurusRekt" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BOMBIK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BOMBIK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TyrannosaurusRekt" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TyrannosaurusRekt" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TyrannosaurusRekt" string="[Game::Load][lua{Rules,Gaia}={0000000066c2ab10,00000000eaf1aaa0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] glhf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BOMBIK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BOMBIK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BOMBIK" string="[Game::Load][lua{Rules,Gaia}={00000000609a6e70,000000004802ff70}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [1269,46.436058,812]: 0 finished unit Recon Commander [f=-000001] [0] Event [4918,46.3342896,3542]: 1 finished unit Engineer Commander [f=0000000] [0] TyrannosaurusRekt, team: 0, elo:2189 [f=0000000] [0] BOMBIK, team: 1, elo:1529 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [1368,46.3260803,888]: 0 finished unit Shieldbot Factory [f=0000032] [32] Event [4872,47.3690948,3720]: 1 finished unit Gunship Plant [f=0000271] [271] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000359] [359] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000445] [445] Event [1368,46.3762207,900]: 0 finished unit Convict [f=0000511] [511] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000681] [681] Event [1368,46.3762207,900]: 0 finished unit Bandit [f=0000751] [751] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0000924] [924] Event [1368,46.3762207,900]: 0 finished unit Bandit [f=0001059] [1059] Event [5032,46.340271,3560]: 1 finished unit Solar Collector [f=0001060] [1060] Event [4872,68.5029602,3720]: 1 finished unit Locust [f=0001166] [1166] Event [1368,46.3762207,900]: 0 finished unit Bandit [f=0001415] [1415] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0001446] [1446] Event [4952,46.6855774,3480]: 1 finished unit Solar Collector [f=0001531] [1531] Event [1368,46.3762207,900]: 0 finished unit Convict [f=0001774] [1774] Event [4872,46.8274841,3400]: 1 finished unit Solar Collector [f=0001831] [1831] Event [1368,46.3762207,900]: 0 finished unit Bandit [f=0002055] [2055] Event [4808,47.2011719,3480]: 1 finished unit Solar Collector [f=0002283] [2283] Event [4872,68.5029602,3720]: 1 finished unit Wasp [f=0002373] [2373] Event [4704,46.3260803,3376]: 1 finished unit Lotus [f=0002589] [2589] Event [1368,46.3762207,900]: 0 finished unit Bandit [f=0002670] [2670] Event [4688,46.3308105,3728]: 1 finished unit Lotus [f=0002915] [2915] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0003119] [3119] Event [5563.34229,82.2220612,3833.96045]: 0 lost unit Bandit [f=0003129] [3129] Event [2960,0,2064]: 0 finished unit Picket [f=0003243] [3243] Event [4872,68.5029602,3720]: 1 finished unit Locust [f=0003283] [3283] Event [1368,46.3762207,900]: 0 finished unit Bandit [f=0003462] [3462] Event [4355.94727,68.5563431,3340.1792]: 0 lost unit Bandit [f=0003483] [3483] Event [4308.68164,73.8257675,3332.25659]: 0 lost unit Bandit [f=0003485] [3485] Event [1312,46.3781128,688]: 0 finished unit Lotus [f=0003625] [3625] Event [3928,75.5021057,3224]: 1 lost unit Metal Extractor [f=0003845] [3845] Event [1368,46.3762207,900]: 0 finished unit Bandit [f=0004063] [4063] Event [1272,47.1065674,760]: 0 finished unit Solar Collector [f=0004209] [4209] Event [4872,68.5029602,3720]: 1 finished unit Locust [f=0004241] [4241] Event [1368,46.3762207,900]: 0 finished unit Bandit [f=0004470] [4470] Event [3928,71.5304718,3224]: 1 finished unit Metal Extractor [f=0004600] [4600] Event [4872,68.5029602,3720]: 1 finished unit Locust [f=0004665] [4665] Event [1368,46.3762207,900]: 0 finished unit Vandal [f=0004741] [4741] Event [3674.77954,75.1524429,3393.42822]: 0 lost unit Bandit [f=0004778] [4778] Event [1192,46.803833,808]: 0 finished unit Solar Collector [f=0004921] [4921] Event [3031.70874,72.0858765,3004.47217]: 0 lost unit Bandit [f=0004980] [4980] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0005111] [5111] Event [1368,46.3762207,900]: 0 finished unit Bandit [f=0005350] [5350] Event [1144,47.5464783,728]: 0 finished unit Solar Collector [f=0005496] [5496] Event [2760,15.929657,1640]: 0 finished unit Metal Extractor [f=0005541] [5541] Event [3878.9729,-9.5396433,1558.97815]: 0 lost unit Bandit [f=0005599] [5599] Event [1368,46.3762207,900]: 0 finished unit Vandal [f=0005686] [5686] Event [3815.06299,2.53019857,1383.87195]: 0 lost unit Bandit [f=0005759] [5759] Event [3408.2522,21.9840202,1312.00952]: 0 lost unit Bandit [f=0005825] [5825] Event [3432,74.286438,3128]: 1 finished unit Stardust [f=0005980] [5980] Event [2919.67432,20.4456615,1775.45728]: 1 lost unit Locust [f=0006067] [6067] Event [2965.91113,36.0154495,1676.69861]: 1 lost unit Locust [f=0006114] [6114] Event [2530.60791,37.5805664,1711.59363]: 1 lost unit Locust [f=0006157] [6157] Event [2664.86621,116.033142,1714.04248]: 1 lost unit Locust [f=0006219] [6219] Event [1224,47.2200928,680]: 0 finished unit Solar Collector [f=0006273] [6273] Event [3640,74.286438,3208]: 1 finished unit Solar Collector [f=0006310] [6310] Event [1368,46.3762207,900]: 0 finished unit Convict [f=0006661] [6661] Event [3720,74.3006287,3240]: 1 finished unit Solar Collector [f=0006707] [6707] Event [1368,46.3762207,900]: 0 finished unit Bandit [f=0006756] [6756] Event [4872,68.5029602,3720]: 1 finished unit Nimbus [f=0006903] [6903] Event [1512,45.9240112,760]: 0 finished unit Caretaker [f=0006904] [6904] Event [1112,46.3450012,536]: 0 finished unit Solar Collector [f=0006949] [6949] Event [3800,75.3838501,3272]: 1 finished unit Solar Collector [f=0007052] [7052] Event [1368,46.3762207,900]: 0 finished unit Vandal [f=0007230] [7230] Event [3880,75.8274231,3288]: 1 finished unit Solar Collector [f=0007539] [7539] Event [1368,46.3762207,900]: 0 finished unit Convict [f=0007550] [7550] Event [4872,68.5029602,3720]: 1 finished unit Locust [f=0007565] [7565] Event [2728,16.057373,1448]: 0 finished unit Razor [f=0007716] [7716] Event [1032,46.3450012,584]: 0 finished unit Solar Collector [f=0007716] [7716] Event [1464,46.3308105,616]: 0 finished unit Solar Collector [f=0007816] [7816] Event [1368,46.3762207,900]: 0 finished unit Bandit [f=0007914] [7914] Event [4280,74.2675171,3320]: 1 finished unit Energy Pylon [f=0008016] [8016] Event [384,17.424408,2064]: 0 finished unit Lotus [f=0008025] [8025] Event [1384,46.5815125,664]: 0 finished unit Solar Collector [f=0008068] [8068] Event [4872,68.5029602,3720]: 1 finished unit Locust [f=0008144] [8144] Event [1368,46.3762207,900]: 0 finished unit Vandal [f=0008443] [8443] Event [2696,15.9343872,1576]: 0 finished unit Solar Collector [f=0008469] [8469] Event [1368,46.3762207,900]: 0 finished unit Rogue [f=0008492] [8492] Event [984,46.3260803,504]: 0 finished unit Solar Collector [f=0008572] [8572] Event [4872,68.5029602,3720]: 1 finished unit Locust [f=0008679] [8679] Event [1368,46.3762207,900]: 0 finished unit Bandit [f=0008718] [8718] Event [1336,46.8795166,584]: 0 finished unit Solar Collector [f=0008807] [8807] Event [2696,15.8728943,1672]: 0 finished unit Solar Collector [f=0008854] [8854] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0008871] [8871] Event [1368,46.3762207,900]: 0 finished unit Vandal [f=0009009] [9009] Event [1416,46.4443359,536]: 0 finished unit Solar Collector [f=0009085] [9085] Event [1064,46.3260803,456]: 0 finished unit Solar Collector [f=0009105] [9105] Event [3784,75.5021057,3096]: 1 finished unit Stardust [f=0009135] [9135] Event [1368,46.3762207,900]: 0 finished unit Rogue [f=0009176] [9176] Event [4872,68.5029602,3720]: 1 finished unit Locust [f=0009526] [9526] Event [3288,16.8898926,1480]: 0 finished unit Metal Extractor [f=0009548] [9548] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0009564] [9564] Event [4872,68.5029602,3720]: 1 finished unit Locust [f=0009802] [9802] Event [1256,47.0971069,472]: 0 finished unit Razor [f=0010017] [10017] Event [3312,17.1547852,1408]: 0 finished unit Lotus [f=0010018] [10018] Event [3087.95483,74.286438,3897.84717]: 0 lost unit Bandit [f=0010166] [10166] Event [1512,46.0375366,856]: 0 finished unit Caretaker [f=0010190] [10190] Event [3144,74.286438,3512]: 1 finished unit Energy Pylon [f=0010193] [10193] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0010241] [10241] Event [1368,46.3762207,900]: 0 finished unit Bandit [f=0010244] [10244] Event [3208,17.1831665,1384]: 0 finished unit Solar Collector [f=0010366] [10366] Event [1368,46.3762207,900]: 0 finished unit Vandal [f=0010544] [10544] Event [1368,46.3762207,900]: 0 finished unit Rogue [f=0010599] [10599] Event [4872,68.5029602,3720]: 1 finished unit Wasp [f=0010655] [10655] Event [1368,46.3762207,900]: 0 finished unit Bandit [f=0010800] [10800] Event [2648,74.286438,3592]: 1 finished unit Metal Extractor [f=0010806] [10806] Event [1368,46.3762207,900]: 0 finished unit Vandal [f=0010906] [10906] Event [4872,68.5029602,3720]: 1 finished unit Wasp [f=0010951] [10951] Event [2549.28467,74.286438,3333.28638]: 0 lost unit Bandit [f=0011038] [11038] Event [1368,46.3762207,900]: 0 finished unit Rogue [f=0011140] [11140] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0011209] [11209] Event [1368,46.3762207,900]: 0 finished unit Bandit [f=0011273] [11273] Event [2648,74.286438,3592]: 1 lost unit Metal Extractor [f=0011330] [11330] Event [1368,46.3762207,900]: 0 finished unit Vandal [f=0011467] [11467] Event [2915.31836,74.286438,3469.97095]: 0 lost unit Bandit [f=0011526] [11526] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0011611] [11611] Event [1368,46.3762207,900]: 0 finished unit Rogue [f=0011678] [11678] Event [3144,74.4779053,3512]: 1 lost unit Energy Pylon [f=0011735] [11735] Event [1368,46.3762207,900]: 0 finished unit Bandit [f=0011847] [11847] Event [2832.74854,95.753952,3587.43213]: 1 lost unit Locust [f=0011869] [11869] Event [2685.29956,74.286438,3388.08936]: 0 lost unit Rogue [f=0011874] [11874] Event [1368,46.3762207,900]: 0 finished unit Vandal [f=0011920] [11920] Event [2956.25537,95.7919998,3290.62451]: 1 lost unit Locust [f=0011961] [11961] Event [2517.802,74.2294464,3252.62891]: 0 lost unit Rogue [f=0011983] [11983] Event [312,17.1547852,1912]: 0 finished unit Razor [f=0011989] [11989] Event [2392.01099,177.019974,3073.64307]: 1 lost unit Locust [f=0012057] [12057] Event [1368,46.3762207,900]: 0 finished unit Rogue [f=0012072] [12072] Event [2125.29224,194.453201,3374.02612]: 1 lost unit Locust [f=0012093] [12093] Event [2400,75.4264221,976]: 0 finished unit Lotus [f=0012162] [12162] Event [1368,46.3762207,900]: 0 finished unit Bandit [f=0012173] [12173] Event [2277.29883,175.446365,3325.28711]: 1 lost unit Locust [f=0012272] [12272] Event [2218.29004,26.9962444,3242.22388]: 0 lost unit Vandal [f=0012274] [12274] Event [1368,46.3762207,900]: 0 finished unit Vandal [f=0012417] [12417] Event [296,18.3609924,2120]: 0 finished unit Solar Collector [f=0012423] [12423] Event [1368,46.3762207,900]: 0 finished unit Rogue [f=0012507] [12507] Event [1368,46.3762207,900]: 0 finished unit Bandit [f=0012532] [12532] Event [2693.41968,88.0735703,3317.05884]: 1 lost unit Nimbus [f=0012615] [12615] Event [1368,46.3762207,900]: 0 finished unit Vandal [f=0012764] [12764] Event [1368,46.3762207,900]: 0 finished unit Rogue [f=0012852] [12852] Event [1368,46.3762207,900]: 0 finished unit Bandit [f=0012883] [12883] Event [472,17.0176086,2072]: 0 finished unit Solar Collector [f=0012947] [12947] Event [1368,46.3762207,900]: 0 finished unit Vandal [f=0013091] [13091] Event [1368,46.3762207,900]: 0 finished unit Rogue [f=0013177] [13177] Event [1368,46.3762207,900]: 0 finished unit Bandit [f=0013306] [13306] Event [1368,46.3762207,900]: 0 finished unit Vandal [f=0013363] [13363] Event [232,17.1547852,1912]: 0 finished unit Solar Collector [f=0013427] [13427] Event [4872,68.5029602,3720]: 1 finished unit Nimbus [f=0013455] [13455] Event [1368,46.3762207,900]: 0 finished unit Rogue [f=0013541] [13541] Event [1368,46.3762207,900]: 0 finished unit Bandit [f=0013645] [13645] Event [1368,46.3762207,900]: 0 finished unit Vandal [f=0013775] [13775] Event [3496,74.286438,504]: 0 finished unit Metal Extractor [f=0013792] [13792] Event [1368,46.3762207,900]: 0 finished unit Rogue [f=0013857] [13857] Event [3512,74.286438,3112]: 1 finished unit Stinger [f=0013874] [13874] Event [1368,46.3762207,900]: 0 finished unit Bandit [f=0013964] [13964] Event [1368,46.3762207,900]: 0 finished unit Vandal [f=0013966] [13966] Event [3829.81641,76.0597305,3839.43604]: 0 lost unit Bandit [f=0014056] [14056] Event [4445.64648,64.1228867,3869.28638]: 1 lost unit Nimbus [f=0014069] [14069] Event [1368,46.3762207,900]: 0 finished unit Rogue [f=0014136] [14136] Event [undefined]: BOMBIK resigned [f=0014136] game_message: BOMBIK has been destroyed! [f=0014136] game_message: TyrannosaurusRekt wins! [f=0014136] Submitting stats [f=0014136] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014136] Part| Total Time|Time of the last 0.5s [f=0014136] Draw 19252.62ms 17.40% [f=0014136] Lua::Callins::Synced 5811.38ms 12.43% [f=0014136] Lua::Callins::Unsynced 25133.11ms 23.36% [f=0014136] Lua::CollectGarbage::Synced 404.73ms 0.30% [f=0014136] Lua::CollectGarbage::Unsynced 1035.19ms 1.49% [f=0014136] Misc::Profiler::AddTime 73.66ms 0.10% [f=0014136] Sim 43531.76ms 68.99% [f=0014136] [14136] Received game_message: BOMBIK has been destroyed! [f=0014136] [14136] Received game_message: TyrannosaurusRekt wins! [f=0014137] [14137] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014137] [14137] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014137] [14137] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014137] [14137] Game End Stats Values: 2,2165,2285,2165,2285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,5.86666679,6.13333321,5.86666679,0,0,0,0,0,0,0,0,890,1010,890,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014137] [14137] Game End Stats Values: 3,2345,2360,2345,2360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,9.86666679,8,9.86666679,8,0,75,0,75,0,0,0,0,1070,1010,1070,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014137] [14137] Game End Stats Values: 4,2635,2510,2635,2510,0.34314305,0,0.34314305,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.0666666,8,9.0666666,8,1275,1275,1275,1275,12.0228758,8,12.0228758,8,220,225,220,225,0,0,0,0,1140,1010,1140,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014137] [14137] Game End Stats Values: 5,2775,2720,2775,2720,0.95494068,0,0.95494068,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.333333,8,11.333333,8,1275,1275,1275,1275,12.0407867,9.46666622,12.0407867,9.46666622,220,225,220,225,0,0,0,0,1280,1220,1280,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014137] [14137] Game End Stats Values: 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11,3795,3220,3795,3220,71.6049042,0.45834386,71.6049042,0.45834386,0,0,0,0,0,0,0,0,0,57.6251526,0,57.6251526,221.295746,461.959991,221.295746,461.959991,180,190,180,190,16,9.73333359,16,9.73333359,1275,1275,1275,1275,12.0984335,16.4793568,12.0984335,16.4793568,660,375,660,375,225,77.7498169,225,77.7498169,1680,1380,1680,1380,77.7498169,225,77.7498169,225,0,278.398499,0,278.398499,466.502441,225.00032,466.502441,225.00032 [f=0014137] [14137] Game End Stats Values: 12,4015,3230,4015,3230,87.4594803,0.834746,87.4594803,0.834746,0,0,0,0,0,0,0,0,0,81.5646973,0,81.5646973,371.296387,555.603882,371.296387,555.603882,180,190,180,190,16,10.5333338,16,10.5333338,1275,1275,1275,1275,15.0569725,12.025094,15.0569725,12.025094,880,315,880,315,375,77.7498169,375,77.7498169,1680,1450,1680,1450,77.7498169,375,77.7498169,375,0,278.398499,0,278.398499,567.363403,375.000916,567.363403,375.000916 [f=0014137] [14137] Game End Stats Values: 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33,5045,9675,5045,9675,668.891846,540.617493,668.891846,540.617493,0,0,0,0,0,0,0,0,616.558533,81.5646973,616.558533,81.5646973,1820.78345,5214.34668,1820.78345,5214.34668,1040,1300,1040,1300,24,44,24,44,1275,1275,1275,1275,17.8422604,31.3810635,17.8422604,31.3810635,0,3210,0,3210,1230,1247.74976,1230,1247.74976,2730,3890,2730,3890,3867.74976,1247,3867.74976,1247,0,631.002686,0,631.002686,5237.80518,1826.74487,5237.80518,1826.74487 [f=0014154] [14154] Event [1368,46.3762207,900]: 0 finished unit Bandit [f=0014159] [14159] Event [3507.49731,69.1711349,3144.88843]: 1 lost unit Engineer Commander [f=0014168] [14168] Event [4786.81689,103.795227,3683.22754]: 1 lost unit Wasp [f=0014170] [14170] Event [4750.3833,130.569824,3673.39771]: 1 lost unit Wasp [f=0014172] [14172] Event [4280,74.4204102,3320]: 1 lost unit Energy Pylon [f=0014269] [14269] Event [1368,46.3762207,900]: 0 finished unit Vandal [f=0014306] Spectator BOMBIK left the game: normal quit [f=0014306] [14306] Event [undefined]: BOMBIK quit [f=0014420] No clients connected, shutting down server [f=0014420] Server shutdown [f=0014455] [14455] Event [1368,46.3762207,900]: 0 finished unit Rogue [f=0014506] [14506] Event [3688,74.286438,840]: 0 finished unit Metal Extractor [f=0014571] [14571] Event [1368,46.3762207,900]: 0 finished unit Bandit [f=0014681] [14681] Event [1368,46.3762207,900]: 0 finished unit Vandal [f=0014767] [14767] Event [824,75.5021057,3448]: 0 finished unit Metal Extractor [f=0014823] [14823] Event [1368,46.3762207,900]: 0 finished unit Rogue [f=0014898] [14898] Event [1368,46.3762207,900]: 0 finished unit Bandit [f=0014992] [14992] Event [1368,46.3762207,900]: 0 finished unit Vandal [f=0015136] [15136] Event [1368,46.3762207,900]: 0 finished unit Rogue [f=0015238] [15238] Event [1368,46.3762207,900]: 0 finished unit Bandit [f=0015369] [15369] Event [1368,46.3762207,900]: 0 finished unit Vandal [f=0015436] [15436] Event [632,75.5021057,3608]: 0 finished unit Metal Extractor [f=0015516] [15516] Event [1368,46.3762207,900]: 0 finished unit Rogue [f=0015597] Autoquit sending quit command. [f=0015597] [QuitAction] user exited to system [f=0015597] [SpringApp::Kill][1] fromRun=1 [f=0015597] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015597] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015597] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015597] [ThreadPool::SetThreadCount][2] workers=0 [f=0015597] [SpringApp::Kill][2] [f=0015597] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015597] [Game::KillLua][3] dtor=0 luaUI=0x50de2af0 [f=0015597] Start widgetHandler:Shutdown [f=0015597] Shutdown - SaveOrderList Complete [f=0015597] Writing last game win data [f=0015597] Shutdown - SaveConfigData Complete [f=0015597] Shutdown Widget - Save/Load API [f=0015597] Shutdown Widget - Chili Highlight [f=0015597] Shutdown Widget - Draw After Chili [f=0015597] Shutdown Widget - EPIC Menu [f=0015597] Shutdown Widget - Chili Widget Selector [f=0015597] Shutdown Widget - Chili Minimap [f=0015597] Shutdown Widget - Local Team Colors [f=0015597] Shutdown Widget - Display Keys 2 [f=0015597] Shutdown Widget - Save Game Menu [f=0015597] Shutdown Widget - Unit Icons [f=0015597] Shutdown Widget - Noises [f=0015597] Shutdown Widget - HealthBars [f=0015597] Shutdown Widget - Win Counter [f=0015597] Shutdown Widget - SpringRTS Replay Stats [f=0015597] Shutdown Widget - BuildETA [f=0015597] Shutdown Widget - Modular Comm Info [f=0015597] Shutdown Widget - Music Player v2 [f=0015597] Shutdown Widget - Stereo3D [f=0015597] Shutdown Widget - Showeco and Grid Drawer [f=0015597] Shutdown Widget - Point Tracker [f=0015597] Shutdown Widget - Missile Silo Range [f=0015597] Shutdown Widget - MinimapEvents [f=0015597] Shutdown Widget - Mex Placement Handler [f=0015597] Shutdown Widget - Local Widgets Config [f=0015597] Shutdown Widget - Highlight Geos [f=0015597] Shutdown Widget - Grab Input [f=0015597] Input grabbing is disabled! [f=0015597] Shutdown Widget - Defense Range Zero-K [f=0015597] Shutdown Widget - MetalFeatures (new) [f=0015597] Shutdown Widget - Darkening [f=0015597] Shutdown Widget - Context Menu [f=0015597] Shutdown Widget - Chili Spectator Panels [f=0015597] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015597] Shutdown Widget - Chili Nuke Warning [f=0015597] Shutdown Widget - Chili EndGame Window [f=0015597] Shutdown Widget - Chili Economy Panel Default [f=0015597] Shutdown Widget - CameraShake [f=0015597] Shutdown Widget - Attack AoE [f=0015597] Shutdown Widget - UnitShapes [f=0015597] Shutdown Widget - Map Edge Extension [f=0015597] Shutdown Widget - Selection Send [f=0015597] Shutdown Widget - LupsManager [f=0015597] Shutdown Widget - Newton Firezone [f=0015597] Shutdown Widget - Chili Pro Console [f=0015597] Shutdown Widget - Lasso Terraform GUI [f=0015597] Shutdown Widget - Lups [f=0015597] Shutdown Widget - Chili Framework [f=0015597] Shutdown Widget - Chili Core Selector [f=0015597] Shutdown Widget - Custom Markers [f=0015597] Shutdown Widget - Select Keys [f=0015597] Shutdown Widget - Pause Screen [f=0015597] Shutdown Widget - Text To Speech Control [f=0015597] Shutdown Widget - Persistent Build Height [f=0015597] Shutdown Widget - Layout Handler [f=0015597] End widgetHandler:Shutdown [f=0015597] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={881806,89146951} {int,ext,rec}Allocs={27800142,0,0} {chunk,block}Bytes={89146951,0} [f=0015597] [Game::KillLua][1] dtor=0 luaGaia=0x5fda0380 [f=0015597] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={672082,76354898} {int,ext,rec}Allocs={27800143,0,0} {chunk,block}Bytes={76354898,0} [f=0015597] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={672082,76354898} {int,ext,rec}Allocs={27800143,0,0} {chunk,block}Bytes={76354898,0} [f=0015597] [Game::KillLua][2] dtor=0 luaRules=0x514c2920 [f=0015597] Start gadgetHandler:Shutdown [f=0015597] Shutdown - StartSetup [f=0015597] Shutdown - UnitMorph [f=0015597] Shutdown - Carrier Drones [f=0015597] Shutdown - LupsNanoSpray [f=0015597] Shutdown - Missile Silo Controller [f=0015597] Shutdown - Modular Comm Info [f=0015597] Shutdown - Terrain Texture Handler [f=0015597] Shutdown - UnitCloakShield [f=0015597] Shutdown - Starlight Handler [f=0015597] End gadgetHandler:Shutdown [f=0015597] Start gadgetHandler:Shutdown [f=0015597] Shutdown - Save/Load [f=0015597] Shutdown - Teleport Throw [f=0015597] Shutdown - UnitMorph [f=0015597] Shutdown - Modular Comm Info [f=0015597] Shutdown - Retreat Command [f=0015597] Shutdown - Shockwaves [f=0015597] Shutdown - UnitCloakShield [f=0015597] Shutdown - Lups Cloak FX [f=0015597] Shutdown - Lups [f=0015597] Shutdown - Lups Shield [f=0015597] End gadgetHandler:Shutdown [f=0015597] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27800175,0,0} {chunk,block}Bytes={0,0} [f=0015597] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27800175,0,0} {chunk,block}Bytes={0,0} [f=0015597] [Game::KillLua][4] dtor=0 [f=0015597] [Game::~CGame][1] [f=0015597] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015597] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015597] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015597] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015597] [Game::KillLua][4] dtor=1 [f=0015597] [Game::KillMisc][1] [f=0015597] [Game::KillMisc][2] [f=0015597] [Game::KillMisc][3] [f=0015597] [Game::KillRendering][1] [f=0015597] [3DOParser::Kill] allocated 137 pieces [f=0015597] [S3OParser::Kill] allocated 2756 pieces [f=0015597] [AssParser::Kill] allocated 254 pieces [f=0015597] [Game::KillInterface][1] [f=0015597] [Game::KillInterface][2] [f=0015597] [Game::KillSimulation][1] [f=0015597] [Game::KillSimulation][2] [f=0015597] [CCollisionHandler] dis-/continuous tests: 0/1191791 [f=0015597] [Game::KillSimulation][3] [f=0015597] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015597] [~CPathCache(24x16)] cacheHits=21 hitPercentage=24% numHashColls=0 maxCacheSize=6 [f=0015597] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015597] [~CPathCache(48x32)] cacheHits=21 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015597] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015597] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015597] [LosHandler::Kill] raycast instance cache-{hits,misses}={5461,11073}; shared=2%; cached=31% [f=0015597] [Game::KillSimulation][4] [f=0015597] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0015597] [Game::~CGame][2] [f=0015597] [Game::~CGame][3] [f=0015597] [SpringApp::Kill][3] [f=0015597] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 165132 bytes sent 155526 bytes recv'd [f=0015597] [SpringApp::Kill][4] font=0x45024aa0 [f=0015597] [SpringApp::Kill][5] [f=0015597] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x450e6d20) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=3743ms file="objects3d/bumblebee_d.dae" indx=4920 inflSize=1228kb readTime=39ms file="objects3d/debris4x4b.s3o" indx=5092 inflSize=9kb readTime=27ms file="unitpics/staticshield.png" indx=6576 inflSize=10kb readTime=27ms file="luaui/widgets/gui_chili_space_waster.lua" indx=4608 inflSize=1kb readTime=26ms file="lups/particleclasses/groundflash.lua" indx=4772 inflSize=4kb readTime=24ms file="objects3d/benzcom4.s3o" indx=4908 inflSize=297kb readTime=24ms file="objects3d/hunchback.s3o" indx=5190 inflSize=75kb readTime=23ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=22ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=21ms file="lups/particleclasses/shieldjitter.lua" indx=4783 inflSize=4kb readTime=19ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 49198268 bytes cached in 2898 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x4517a630) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45176aa0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45092a40) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f33ec01e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]