[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.PDWzmC4yT4/springsettings.969137.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd99801e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3868 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/969137/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 251ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4613f800] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4613f800] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 751ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 828ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 687ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 135ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 109ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 4 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Loocheenchancz was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/969137/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540d8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-740540d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540e8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-740540e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (218ms, checksum 9d8a343e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11538,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/969137/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x527a8c20,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: fadf7e5f38dd8a678cfbfd1348b97af0 [f=-000001] Connection attempt from Thomas1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Thomas1 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000df0bc960,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[Game::Load][lua{Rules,Gaia}={00000000674252c0,0000000000000000}]" [f=-000001] Allies: I choose: Architetto Rambaldo! [f=-000001] Allies: I choose: Street Dunk! [f=-000001] Hfhf [f=-000001] Hey hey GL HF [f=-000001] [Game::ClientReadNet] added new player Loocheenchancz with number 2 to team 0 [f=-000001] > SPRINGIE:User Loocheenchancz|shipassault|6_5||False|Mean|Federation|CZ [f=-000001] Connection attempt from Loocheenchancz [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [0] Event [538,172.193115,493]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4606,171.817749,4654]: 1 finished unit Recon Commander [f=0000000] [0] Dregs, team: 1, elo:2998 [f=0000000] [0] Thomas1, team: 0, elo:2754 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [4600,181.181534,4792]: 1 finished unit Amphbot Factory [f=0000006] [6] Event [704,175.815689,464]: 0 finished unit Tank Foundry [f=0000240] [240] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000353] [353] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000495] [495] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0000495] [495] Event [4564,181.369202,4792]: 1 finished unit Conch [f=0000510] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=0000545] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=0000545] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::Load][lua{Rules,Gaia}={00000000f3705bb0,0000000000000000}]" [f=0000583] [583] Event [4536,173.988647,4632]: 1 finished unit Solar Collector [f=0000597] [597] Event [504,175.748291,424]: 0 finished unit Wind/Tidal Generator [f=0000687] [687] Event [440,175.819244,424]: 0 finished unit Wind/Tidal Generator [f=0000777] [777] Event [376,176.003723,424]: 0 finished unit Wind/Tidal Generator [f=0000887] [887] Event [704,176.372955,492]: 0 finished unit Welder [f=0000930] [930] Event [376,175.819244,360]: 0 finished unit Wind/Tidal Generator [f=0001127] [1127] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0001390] [1390] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0001395] [1395] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0001564] [1564] Event [4344,177.770447,4280]: 1 finished unit Solar Collector [f=0001605] [1605] Event [4564,181.369202,4792]: 1 finished unit Archer [f=0001609] [1609] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0001635] [1635] Event [496,175.819244,992]: 0 finished unit Lotus [f=0002108] [2108] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0002211] [2211] Event [4564,181.369202,4792]: 1 finished unit Duck [f=0002230] [2230] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0002258] [2258] Event [704,176.372955,492]: 0 finished unit Kodachi [f=0002340] [2340] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0002568] [2568] Event [3232,176.060486,4608]: 1 finished unit Lotus [f=0002616] [2616] Event [4840,170.533203,3848]: 1 finished unit Solar Collector [f=0002713] [2713] Event [568,179.650726,1640]: 0 finished unit Solar Collector [f=0002769] [Game::ClientReadNet] added new player BLaNKMiND with number 3 to team 0 [f=0002770] > SPRINGIE:User BLaNKMiND|shieldassault|7_6|donator_0|False|AtoSen||GB [f=0002777] > SPRINGIE:User BLaNKMiND|shieldassault|7_6|donator_0|False|AtoSen||GB [f=0002792] Connection attempt from BLaNKMiND [f=0002792] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002792] -> Connection established (given id 3) [f=0002808] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0002808] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002829] Spectator Loocheenchancz left the game: normal quit [f=0002829] [2829] Event [undefined]: Loocheenchancz quit [f=0002893] [2893] Event [3176,179.395294,4552]: 1 finished unit Solar Collector [f=0003067] [3067] Event [2272,175.812134,1024]: 0 finished unit Lotus [f=0003131] [3131] Event [704,176.372955,492]: 0 finished unit Welder [f=0003161] [3161] Event [4440,174.002838,3624]: 1 finished unit Solar Collector [f=0003219] [3219] Event [4564,181.369202,4792]: 1 finished unit Conch [f=0003460] [3460] Event [1112,182.921692,1928]: 0 finished unit Metal Extractor [f=0003537] [3537] Event [2816,170.391296,4048]: 1 finished unit Radar Tower [f=0003585] [3585] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0003724] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=0003727] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=0003727] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[Game::Load][lua{Rules,Gaia}={000000006eea8ce0,0000000000000000}]" [f=0003729] [3729] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0003737] [3737] Event [696,175.819244,680]: 0 finished unit Solar Collector [f=0003768] Spectator BLaNKMiND left the game: normal quit [f=0003768] [3768] Event [undefined]: BLaNKMiND quit [f=0003774] Connection attempt from BLaNKMiND [f=0003774] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003774] -> Connection established (given id 3) [f=0003784] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0003784] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003977] [3977] Event [2824,173.995728,3896]: 1 finished unit Metal Extractor [f=0003978] [3978] Event [4568,172.420593,3528]: 1 lost unit Solar Collector [f=0004006] [4006] Event [4792,173.995728,4744]: 1 finished unit Solar Collector [f=0004127] [4127] Event [4577.28516,179.298874,3047.64917]: 0 lost unit Kodachi [f=0004138] [4138] Event [4564,181.369202,4792]: 1 finished unit Archer [f=0004232] [4232] Event [2544,177.366028,1472]: 0 lost unit Radar Tower [f=0004247] [4247] Event [1352,175.805054,360]: 0 finished unit Solar Collector [f=0004422] [4422] Event [4840,171.994873,4632]: 1 finished unit Solar Collector [f=0004471] [4471] Event [2592,183.361572,3840]: 1 finished unit Lotus [f=0004484] [4484] Event [1152,175.833435,2032]: 0 finished unit Lotus [f=0004585] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=0004606] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=0004606] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[Game::Load][lua{Rules,Gaia}={0000000068ff7960,0000000000000000}]" [f=0004743] [4743] Event [4564,181.369202,4792]: 1 finished unit Archer [f=0004790] [4790] Event [4872,173.811279,4456]: 1 finished unit Solar Collector [f=0004812] [4812] Event [2304,171.93811,1152]: 0 finished unit Radar Tower [f=0004866] [4866] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0004949] [4949] Event [704,176.372955,492]: 0 finished unit Welder [f=0005070] [5070] Event [776,175.819244,2456]: 0 finished unit Metal Extractor [f=0005141] [5141] Event [2350.55835,170.499374,1404.83508]: 1 lost unit Duck [f=0005188] [5188] Event [2304,171.93811,1152]: 0 lost unit Radar Tower [f=0005264] [5264] Event [4232,177.947845,2632]: 1 finished unit Metal Extractor [f=0005326] [5326] Event [1816,179.452057,4280]: 1 finished unit Metal Extractor [f=0005342] [5342] Event [4564,181.369202,4792]: 1 finished unit Archer [f=0005595] [5595] Event [832,177.635651,2624]: 0 finished unit Lotus [f=0005616] [5616] Event [1096,174.130554,264]: 0 finished unit Solar Collector [f=0005622] [5622] Event [704,176.372955,492]: 0 finished unit Welder [f=0005648] [5648] Event [4696,166.630798,4600]: 1 finished unit Caretaker [f=0005791] [5791] Event [1656,173.995728,4152]: 1 finished unit Metal Extractor [f=0005888] [5888] Event [4056,175.819244,2472]: 1 finished unit Metal Extractor [f=0006161] [6161] Event [776,177.571777,2712]: 0 finished unit Metal Extractor [f=0006162] [6162] Event [4564,181.369202,4792]: 1 finished unit Buoy [f=0006184] [6184] Event [952,175.748291,280]: 0 finished unit Solar Collector [f=0006215] [6215] Event [1064,175.691528,568]: 0 finished unit Wind/Tidal Generator [f=0006244] [6244] Event [4608,172.044525,4512]: 1 finished unit Lotus [f=0006282] [6282] Event [809.619385,175.759445,2497.04443]: 0 finished unit Engineer Commander [f=0006282] game_message: Morph complete: Architetto Rambaldo lvl 1 -> Architetto Rambaldo lvl 2 [f=0006282] [6282] Received game_message: Morph complete: Architetto Rambaldo lvl 1 -> Architetto Rambaldo lvl 2 [f=0006291] [6291] Event [2352,177.642761,1008]: 0 finished unit Picket [f=0006315] [6315] Event [3992,175.819244,2536]: 1 finished unit Solar Collector [f=0006399] [6399] Event [1144,175.819244,600]: 0 finished unit Wind/Tidal Generator [f=0006496] [6496] Event [1200,172.172241,3808]: 1 finished unit Lotus [f=0006524] [6524] Event [808,173.995728,296]: 0 finished unit Solar Collector [f=0006535] [6535] Event [704,176.372955,492]: 0 finished unit Welder [f=0006568] [6568] Event [1144,175.826355,536]: 0 finished unit Wind/Tidal Generator [f=0006622] [6622] Event [2264,172.35672,1176]: 0 lost unit Metal Extractor [f=0006631] [6631] Event [2335.19604,175.490784,1611.26953]: 1 lost unit Archer [f=0006673] [6673] Event [4564,181.369202,4792]: 1 finished unit Archer [f=0006697] [6697] Event [2352,177.642761,1008]: 0 lost unit Picket [f=0006733] [6733] Event [1080,177.515015,472]: 0 finished unit Wind/Tidal Generator [f=0006849] [6849] Event [4088,179.579773,2648]: 1 finished unit Solar Collector [f=0006861] [6861] Event [2272,175.812134,1024]: 0 lost unit Lotus [f=0006898] [6898] Event [1144,175.819244,472]: 0 finished unit Wind/Tidal Generator [f=0006902] [6902] Event [664,175.819244,312]: 0 finished unit Solar Collector [f=0007029] [7029] Event [888,175.826355,2360]: 0 finished unit Solar Collector [f=0007140] [7140] Event [704,176.372955,492]: 0 finished unit Welder [f=0007142] [7142] Event [4712,176.067566,4824]: 1 finished unit Caretaker [f=0007158] [7158] Event [968,175.897278,2216]: 0 finished unit Solar Collector [f=0007218] [7218] Event [888,175.819244,744]: 0 finished unit Caretaker [f=0007262] [7262] Event [520,175.819244,328]: 0 finished unit Solar Collector [f=0007330] [7330] Event [4564,181.369202,4792]: 1 finished unit Archer [f=0007381] [7381] Event [1080,176.067566,2040]: 0 finished unit Solar Collector [f=0007450] [7450] Event [1304,177.458252,3848]: 1 finished unit Stardust [f=0007450] [7450] Event [856,175.819244,616]: 0 finished unit Caretaker [f=0007484] [7484] Event [3920,175.570923,2576]: 1 finished unit Lotus [f=0007515] [7515] Event [4480,183.10614,4896]: 1 finished unit Lotus [f=0007656] [7656] Event [704,176.372955,492]: 0 finished unit Welder [f=0007666] [7666] Event [1072,175.819244,736]: 0 finished unit Lotus [f=0007931] [7931] Event [4564,181.369202,4792]: 1 finished unit Buoy [f=0008051] [8051] Event [4664,168.716797,4680]: 1 finished unit Solar Collector [f=0008160] [8160] Event [808,179.52301,4456]: 1 finished unit Metal Extractor [f=0008285] [8285] Event [992,179.217896,2016]: 0 finished unit Radar Tower [f=0008323] [8323] Event [4564,181.369202,4792]: 1 finished unit Archer [f=0008412] [8412] Event [4424,174.002838,4488]: 1 finished unit Solar Collector [f=0008619] [8619] Event [4564,181.369202,4792]: 1 finished unit Archer [f=0008630] [8630] Event [704,176.372955,492]: 0 finished unit Minotaur [f=0008721] [8721] Event [832,177.635651,2624]: 0 lost unit Lotus [f=0008794] [8794] Event [776,177.571777,2712]: 0 lost unit Metal Extractor [f=0008887] [8887] Event [776,175.819244,2456]: 0 lost unit Metal Extractor [f=0009074] [9074] Event [4024,182.864929,4760]: 1 finished unit Solar Collector [f=0009107] [9107] Event [4564,181.369202,4792]: 1 finished unit Buoy [f=0009141] [9141] Event [864,175.819244,2112]: 0 finished unit Lotus [f=0009160] [9160] Event [2264,171.67984,1176]: 0 finished unit Metal Extractor [f=0009166] [9166] Event [864,175.819244,2112]: 0 lost unit Lotus [f=0009227] [9227] Event [888,175.826355,2360]: 0 lost unit Solar Collector [f=0009332] [9332] Event [968,175.90979,2216]: 0 lost unit Solar Collector [f=0009379] [9379] Event [992,179.217896,2016]: 0 lost unit Radar Tower [f=0009434] [9434] Event [4564,181.369202,4792]: 1 finished unit Archer [f=0009551] [9551] Event [4168,172.420593,4856]: 1 finished unit Solar Collector [f=0009678] [9678] Event [4564,181.369202,4792]: 1 finished unit Archer [f=0009765] [9765] Event [4344,177.465363,4920]: 1 finished unit Solar Collector [f=0009792] [9792] Event [4120,177.522125,2552]: 1 finished unit Stinger [f=0009977] [9977] Event [3048,275.797974,2072]: 0 finished unit Stardust [f=0010034] [10034] Event [4564,181.369202,4792]: 1 finished unit Buoy [f=0010077] [10077] Event [4520,181.360718,4968]: 1 finished unit Solar Collector [f=0010203] [10203] Event [704,176.372955,492]: 0 finished unit Minotaur [f=0010247] [10247] Event [2600,184.936768,2104]: 0 finished unit Metal Extractor [f=0010259] [10259] Event [4564,181.369202,4792]: 1 finished unit Archer [f=0010335] [10335] Event [4712,184.688416,4936]: 1 finished unit Solar Collector [f=0010536] [10536] Event [3624,172.363831,632]: 0 finished unit Metal Extractor [f=0010567] [10567] Event [3672,170.348755,3224]: 1 finished unit Metal Extractor [f=0010595] [10595] Event [776,175.142365,2456]: 0 finished unit Metal Extractor [f=0010599] [10599] Event [4564,181.369202,4792]: 1 finished unit Buoy [f=0010630] [10630] Event [4808,173.811279,4856]: 1 finished unit Solar Collector [f=0010847] [10847] Event [3592,183.113251,1736]: 0 finished unit Metal Extractor [f=0010898] [10898] Event [4564,181.369202,4792]: 1 finished unit Archer [f=0010935] [10935] Event [4632,186.88797,4888]: 1 finished unit Caretaker [f=0010955] [10955] Event [3816,173.995728,504]: 0 finished unit Metal Extractor [f=0011024] [11024] Event [776,176.894897,2712]: 0 finished unit Metal Extractor [f=0011040] [11040] Event [3656,172.030334,2184]: 0 lost unit Stinger [f=0011046] [11046] Event [3656,172.030334,2184]: 0 lost unit Stinger [f=0011076] [11076] Event [2600,184.936768,2104]: 0 lost unit Metal Extractor [f=0011109] [11109] Event [2512,175.684204,1552]: 0 finished unit Radar Tower [f=0011208] [11208] Event [4564,181.369202,4792]: 1 finished unit Buoy [f=0011263] [11263] Event [1520,175.691528,3264]: 1 finished unit Radar Tower [f=0011288] [11288] Event [2247.93237,175.340698,2016.95349]: 1 lost unit Archer [f=0011391] [11391] Event [2113.48755,172.352112,2009.04639]: 1 lost unit Buoy [f=0011429] [11429] Event [3656,172.030334,2184]: 0 lost unit Stinger [f=0011475] [11475] Event [4564,181.369202,4792]: 1 finished unit Archer [f=0011479] [11479] Event [704,176.372955,492]: 0 finished unit Minotaur [f=0011514] [11514] Event [2128.72388,173.995728,1954.31677]: 1 lost unit Archer [f=0011562] [11562] Event [4936,179.466248,4344]: 1 finished unit Solar Collector [f=0011673] [11673] Event [1608,174.002838,3256]: 1 finished unit Metal Extractor [f=0011718] [11718] Event [4408,173.995728,920]: 0 finished unit Metal Extractor [f=0011758] [11758] Event [3656,172.030334,2184]: 0 lost unit Stinger [f=0011807] [11807] Event [4564,181.369202,4792]: 1 finished unit Buoy [f=0011990] [11990] Event [4564,181.369202,4792]: 1 finished unit Archer [f=0012014] [12014] Event [904,275.820923,2488]: 0 finished unit Stardust [f=0012016] [12016] Event [4952,174.002838,4168]: 1 finished unit Solar Collector [f=0012047] [12047] Event [1868.10864,182.954422,2520.51855]: 1 lost unit Archer [f=0012242] [12242] Event [4564,181.369202,4792]: 1 finished unit Buoy [f=0012363] [12363] Event [3496,272.299957,1896]: 0 finished unit Stardust [f=0012485] [12485] Event [2046.84985,174.450256,1622.29333]: 1 lost unit Archer [f=0012495] [12495] Event [4968,168.397522,3992]: 1 finished unit Solar Collector [f=0012561] [12561] Event [4564,181.369202,4792]: 1 finished unit Buoy [f=0012645] [12645] Event [2616,190.215698,3128]: 1 finished unit Metal Extractor [f=0012734] [12734] Event [4564,181.369202,4792]: 1 finished unit Archer [f=0012766] [12766] Event [1614.51855,175.819244,2539.55103]: 1 lost unit Buoy [f=0012844] [12844] Event [704,176.372955,492]: 0 finished unit Minotaur [f=0012986] [12986] Event [4564,181.369202,4792]: 1 finished unit Buoy [f=0013058] [13058] Event [1394.40051,177.636246,2206.26709]: 1 lost unit Archer [f=0013069] [13069] Event [1712,177.458252,2416]: 1 finished unit Lotus [f=0013115] [13115] Event [1467.03589,170.213669,2295.67407]: 1 lost unit Archer [f=0013221] [13221] Event [4564,181.369202,4792]: 1 finished unit Buoy [f=0013394] [13394] Event [4564,181.369202,4792]: 1 finished unit Archer [f=0013492] [13492] Event [1928,186.568665,2600]: 1 finished unit Metal Extractor [f=0013583] [13583] Event [4564,181.369202,4792]: 1 finished unit Archer [f=0013636] [13636] Event [3784,179.466248,4824]: 1 finished unit Solar Collector [f=0013782] [13782] Event [2600,184.259888,2104]: 0 finished unit Metal Extractor [f=0013848] [13848] Event [4564,181.369202,4792]: 1 finished unit Buoy [f=0013949] [13949] Event [704,176.372955,492]: 0 finished unit Minotaur [f=0013962] [13962] Event [2976,179.459167,2288]: 0 finished unit Lotus [f=0014020] [14020] Event [3488,174.180237,2016]: 0 finished unit Radar Tower [f=0014108] [14108] Event [3608,179.281769,4824]: 1 finished unit Solar Collector [f=0014149] [14149] Event [3144,173.995728,2600]: 1 lost unit Metal Extractor [f=0014167] [14167] Event [4564,181.369202,4792]: 1 finished unit Buoy [f=0014225] [14225] Event [1712,177.458252,2416]: 1 lost unit Lotus [f=0014264] [14264] Event [704,176.372955,492]: 0 finished unit Welder [f=0014270] [14270] Event [2031.7865,175.877029,2089.0708]: 0 lost unit Minotaur [f=0014288] [14288] Event [1992,177.642761,2456]: 1 finished unit Stardust [f=0014368] [14368] Event [4564,181.369202,4792]: 1 finished unit Archer [f=0014475] [14475] Event [2600,177.645355,1976]: 0 finished unit Stinger [f=0014514] [14514] Event [2600,184.259888,2104]: 0 lost unit Metal Extractor [f=0014517] [14517] Event [4564,181.369202,4792]: 1 finished unit Archer [f=0014526] [14526] Event [840,173.995728,1576]: 0 finished unit Solar Collector [f=0014533] [14533] Event [2450.77808,179.62059,1998.35474]: 0 lost unit Welder [f=0014548] [14548] Event [3432,168.525238,4824]: 1 finished unit Solar Collector [f=0014579] [14579] Event [2600,177.646912,1976]: 0 lost unit Stinger [f=0014606] [14606] Event [2453.1333,181.495743,2039.10046]: 1 lost unit Archer [f=0014636] [14636] Event [2572.38745,178.155609,2020.63489]: 0 lost unit Welder [f=0014699] [14699] Event [2627.49805,180.667603,2050.88452]: 0 lost unit Welder [f=0014745] [14745] Event [824,173.875122,1768]: 0 finished unit Solar Collector [f=0014749] [14749] Event [4564,181.369202,4792]: 1 finished unit Buoy [f=0014803] [14803] Event [2731.18408,172.172241,1807.61426]: 0 lost unit Welder [f=0014805] [14805] Event [984,175.698608,1832]: 0 finished unit Solar Collector [f=0014846] [14846] Event [2512,175.684204,1552]: 0 lost unit Radar Tower [f=0014938] [14938] Event [3256,170.164246,4824]: 1 finished unit Solar Collector [f=0014988] [14988] Event [4564,181.369202,4792]: 1 finished unit Buoy [f=0015041] [15041] Event [648,177.472473,1816]: 0 finished unit Solar Collector [f=0015227] [15227] Event [904,175.913147,1976]: 0 finished unit Solar Collector [f=0015277] [15277] Event [4564,181.369202,4792]: 1 finished unit Buoy [f=0015310] [15310] Event [2976,179.459167,2288]: 0 lost unit Lotus [f=0015328] [15328] Event [840,177.62854,440]: 0 finished unit Caretaker [f=0015334] [15334] Event [2560.52295,170.462814,1758.66846]: 0 lost unit Welder [f=0015387] [15387] Event [2344,175.627686,2200]: 1 finished unit Caretaker [f=0015391] [15391] Event [3192,170.348755,4728]: 1 finished unit Solar Collector [f=0015453] [15453] Event [704,176.372955,492]: 0 finished unit Minotaur [f=0015467] [15467] Event [2501.57544,173.941986,1732.41467]: 1 lost unit Archer [f=0015512] [15512] Event [2496.25708,173.910995,1710.12244]: 0 lost unit Welder [f=0015560] [15560] Event [4564,181.369202,4792]: 1 finished unit Buoy [f=0015560] [15560] Event [2353.92822,179.408218,1956.65979]: 1 lost unit Archer [f=0015844] gg [f=0015882] [15882] Event [3016,172.35672,4616]: 1 finished unit Solar Collector [f=0015911] [15911] Event [undefined]: Thomas1 resigned [f=0015911] game_message: Thomas1 has been destroyed! [f=0015911] game_message: Dregs wins! [f=0015911] Submitting stats [f=0015911] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015911] Part| Total Time|Time of the last 0.5s [f=0015911] Draw 15697.83ms 37.70% [f=0015911] Lua::Callins::Synced 8483.41ms 18.00% [f=0015911] Lua::Callins::Unsynced 21761.44ms 48.50% [f=0015911] Lua::CollectGarbage::Synced 395.64ms 0.10% [f=0015911] Lua::CollectGarbage::Unsynced 872.76ms 0.90% [f=0015911] Misc::Profiler::AddTime 76.78ms 0.10% [f=0015911] Sim 28211.15ms 39.60% [f=0015911] [15911] Received game_message: Thomas1 has been destroyed! [f=0015911] [15911] Received game_message: Dregs wins! [f=0015912] [15912] Game End Stats Header: 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29,9805,10795,10795,9805,408.713593,214.63652,214.63652,408.713593,0,0,0,0,0,0,0,0,70.9063416,0,0,70.9063416,1678.96375,2387.52197,2387.52197,1678.96375,930,1180,1180,930,31.5789452,48.2666664,48.2666664,31.5789452,1560,1385,1385,1560,34.757,36.8436966,36.8436966,34.757,2550,3860,3860,2550,1303.19995,1219.5,1219.5,1303.19995,4765,4370,4370,4765,1230.83325,1303.19995,1303.19995,1230.83325,252.950455,72.0000534,72.0000534,252.950455,2400.41797,1716.97681,1716.97681,2400.41797 [f=0015912] [15912] Game End Stats Values: 30,10655,11065,11065,10655,415.037292,260.901154,260.901154,415.037292,0,0,0,0,0,0,0,0,70.9063416,0,0,70.9063416,2194.55664,2629.25098,2629.25098,2194.55664,930,1180,1180,930,30.0516624,50,50,30.0516624,1560,1385,1385,1560,33.6795731,38.7532806,38.7532806,33.6795731,3400,4040,4040,3400,1583.19995,1219.5,1219.5,1583.19995,4765,4460,4460,4765,1230.83325,1583.19995,1583.19995,1230.83325,252.950455,72.0000534,72.0000534,252.950455,2660.90942,2239.18701,2239.18701,2660.90942 [f=0015912] [15912] Game End Stats Values: 31,10655,11345,11345,10655,420.925934,302.831604,302.831604,420.925934,0,0,0,0,0,0,0,0,70.9063416,0,0,70.9063416,2344.78052,2866.18433,2866.18433,2344.78052,930,1270,1270,930,30.4444027,50,50,30.4444027,1560,1385,1385,1560,35.0529099,41.2652664,41.2652664,35.0529099,3400,4140,4140,3400,1943.19995,1219.5,1219.5,1943.19995,4765,4550,4550,4765,1230.83325,1943.19995,1943.19995,1230.83325,280.950439,108.250053,108.250053,280.950439,2897.84277,2392.34033,2392.34033,2897.84277 [f=0015912] [15912] Game End Stats Values: 32,11595,11875,11875,11595,424.657715,344.791656,344.791656,424.657715,0,0,0,0,0,0,0,0,70.9063416,0,0,70.9063416,2567.88501,3029.81885,3029.81885,2567.88501,930,1270,1270,930,37.4659462,51.2000008,51.2000008,37.4659462,1560,1385,1385,1560,36.4425392,40.7382584,40.7382584,36.4425392,4250,4600,4600,4250,1943.19995,1219.5,1219.5,1943.19995,4855,4620,4620,4855,1230.83325,1943.19995,1943.19995,1230.83325,289.200439,108.250053,108.250053,289.200439,3061.47729,2615.44482,2615.44482,3061.47729 [f=0015912] [15912] Game End Stats Values: 33,11090,12535,12535,11090,426.078186,391.904175,391.904175,426.078186,0,0,0,0,0,0,0,0,70.9063416,0,0,70.9063416,3053.2229,3851.52026,3851.52026,3053.2229,1020,1400,1400,1020,40.1648788,53.0666656,53.0666656,40.1648788,1615,1385,1385,1615,35.7476273,41.2153931,41.2153931,35.7476273,3400,5060,5060,3400,2091.06665,2069.5,2069.5,2091.06665,5055,4690,4690,5055,2080.83325,2091.06665,2091.06665,2080.83325,289.200439,108.250053,108.250053,289.200439,3883.17871,3134.40503,3134.40503,3883.17871 [f=0015912] [15912] Game End Stats Values: 34,10355,12705,12705,10355,428.872742,454.625488,454.625488,428.872742,0,0,0,0,0,0,0,0,70.9063416,0,0,70.9063416,3449.38745,5126.63281,5126.63281,3449.38745,1020,1400,1400,1020,41.6806602,55.2000008,55.2000008,41.6806602,1560,1385,1385,1560,34.9197731,42.2559814,42.2559814,34.9197731,3400,5160,5160,3400,2271.06665,3434.5,3434.5,2271.06665,4375,4760,4760,4375,3445.83325,2451.06665,2451.06665,3445.83325,289.200439,108.250053,108.250053,289.200439,5201.85791,3804.5918,3804.5918,5201.85791 [f=0015912] [15912] Game End Stats Values: 35,10495,13335,13335,10495,433.745575,496.246124,496.246124,433.745575,0,0,0,0,0,0,0,0,70.9063416,0,0,70.9063416,3723.96997,5396.45068,5396.45068,3723.96997,1020,1400,1400,1020,47.3182144,57.4666672,57.4666672,47.3182144,1560,1385,1385,1560,34.3900948,43.2492676,43.2492676,34.3900948,3400,5720,5720,3400,2271.06665,3434.5,3434.5,2271.06665,4515,4830,4830,4515,3445.83325,2451.06665,2451.06665,3445.83325,289.200439,144.500061,144.500061,289.200439,5476.83496,4079.17432,4079.17432,5476.83496 [f=0015912] [15912] Game End Stats Values: 36,11035,13325,13325,11035,445.592773,550.899841,550.899841,445.592773,0,0,0,0,0,0,0,0,70.9063416,0,0,70.9063416,3863.99121,5886.62109,5886.62109,3863.99121,930,1400,1400,930,47.960598,59.3333321,59.3333321,47.960598,1560,1385,1385,1560,34.8550606,43.2959137,43.2959137,34.8550606,4250,5460,5460,4250,2451.06665,3924.5,3924.5,2451.06665,4295,5080,5080,4295,3935.83325,2991.06665,2991.06665,3935.83325,289.200439,177.832886,177.832886,289.200439,5972.16455,4241.20264,4241.20264,5972.16455 [f=0015912] [15912] Game End Stats Values: 37,11035,13395,13395,11035,445.592773,568.880676,568.880676,445.592773,0,0,0,0,0,0,0,0,70.9063416,0,0,70.9063416,3952.78369,5974.82715,5974.82715,3952.78369,930,1400,1400,930,44.9647369,60,60,44.9647369,1560,1385,1385,1560,34.0652428,49.682476,49.682476,34.0652428,4250,5460,5460,4250,2451.06665,3924.5,3924.5,2451.06665,4295,5150,5150,4295,3935.83325,2991.06665,2991.06665,3935.83325,289.200439,223.498856,223.498856,289.200439,6060.37061,4329.99463,4329.99463,6060.37061 [f=0015925] [15925] Event [2069.625,175.819244,1301.63403]: 0 lost unit Minotaur [f=0015928] [15928] Event [1152,175.833435,2032]: 0 lost unit Lotus [f=0015936] [15936] Event [696.327942,176.751953,1774.14294]: 0 lost unit Engineer Commander [f=0015955] [15955] Event [631.066956,173.978134,648.516113]: 0 lost unit Minotaur [f=0016006] Player Dregs left the game: normal quit [f=0016006] [16006] Event [undefined]: Dregs quit [f=0016090] Spectator Thomas1 left the game: normal quit [f=0016090] [16090] Event [undefined]: Thomas1 quit [f=0016172] No clients connected, shutting down server [f=0016172] Server shutdown [f=0016376] [16376] Event [2296,168.78067,2104]: 1 finished unit Caretaker [f=0017020] [17020] Event [2248,166.694641,2248]: 1 finished unit Stinger [f=0017221] [17221] Event [4564,181.369202,4792]: 1 finished unit Grizzly [f=0017478] [17478] Event [4564,181.369202,4792]: 1 finished unit Buoy [f=0017718] [17718] Event [4564,181.369202,4792]: 1 finished unit Buoy [f=0017958] [17958] Event [4564,181.369202,4792]: 1 finished unit Buoy [f=0018197] [18197] Event [4564,181.369202,4792]: 1 finished unit Buoy [f=0018437] [18437] Event [4564,181.369202,4792]: 1 finished unit Buoy [f=0018677] [18677] Event [4564,181.369202,4792]: 1 finished unit Buoy [f=0018917] [18917] Event [4564,181.369202,4792]: 1 finished unit Buoy [f=0019422] Autoquit sending quit command. [f=0019422] [QuitAction] user exited to system [f=0019422] [SpringApp::Kill][1] fromRun=1 [f=0019422] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019422] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019422] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019422] [ThreadPool::SetThreadCount][2] workers=0 [f=0019422] [SpringApp::Kill][2] [f=0019422] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019422] [Game::KillLua][3] dtor=0 luaUI=0x53119fb0 [f=0019422] Start widgetHandler:Shutdown [f=0019422] Shutdown - SaveOrderList Complete [f=0019422] Writing last game win data [f=0019422] Shutdown - SaveConfigData Complete [f=0019422] Shutdown Widget - Chili Highlight [f=0019422] Shutdown Widget - Save/Load API [f=0019422] Shutdown Widget - Draw After Chili [f=0019422] Shutdown Widget - EPIC Menu [f=0019422] Shutdown Widget - Chili Minimap [f=0019422] Shutdown Widget - Chili Widget Selector [f=0019422] Shutdown Widget - Local Team Colors [f=0019422] Shutdown Widget - Display Keys 2 [f=0019422] Shutdown Widget - Save Game Menu [f=0019422] Shutdown Widget - HealthBars [f=0019422] Shutdown Widget - Noises [f=0019422] Shutdown Widget - Unit Icons [f=0019422] Shutdown Widget - Win Counter [f=0019422] Shutdown Widget - BuildETA [f=0019422] Shutdown Widget - SpringRTS Replay Stats [f=0019422] Shutdown Widget - Modular Comm Info [f=0019422] Shutdown Widget - CameraShake [f=0019422] Shutdown Widget - Chili Economy Panel Default [f=0019422] Shutdown Widget - Chili EndGame Window [f=0019422] Shutdown Widget - Chili Nuke Warning [f=0019422] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019422] Shutdown Widget - Chili Spectator Panels [f=0019422] Shutdown Widget - Context Menu [f=0019422] Shutdown Widget - Darkening [f=0019422] Shutdown Widget - MetalFeatures (new) [f=0019422] Shutdown Widget - Defense Range Zero-K [f=0019422] Shutdown Widget - Grab Input [f=0019422] Input grabbing is disabled! [f=0019422] Shutdown Widget - Highlight Geos [f=0019422] Shutdown Widget - Local Widgets Config [f=0019422] Shutdown Widget - Mex Placement Handler [f=0019422] Shutdown Widget - MinimapEvents [f=0019422] Shutdown Widget - Missile Silo Range [f=0019422] Shutdown Widget - Point Tracker [f=0019422] Shutdown Widget - Showeco and Grid Drawer [f=0019422] Shutdown Widget - Stereo3D [f=0019422] Shutdown Widget - Music Player v2 [f=0019422] Shutdown Widget - Attack AoE [f=0019422] Shutdown Widget - UnitShapes [f=0019422] Shutdown Widget - Map Edge Extension [f=0019422] Shutdown Widget - Selection Send [f=0019422] Shutdown Widget - LupsManager [f=0019422] Shutdown Widget - Newton Firezone [f=0019422] Shutdown Widget - Chili Pro Console [f=0019422] Shutdown Widget - Lasso Terraform GUI [f=0019422] Shutdown Widget - Chili Framework [f=0019422] Shutdown Widget - Lups [f=0019422] Shutdown Widget - Custom Markers [f=0019422] Shutdown Widget - Chili Core Selector [f=0019422] Shutdown Widget - Select Keys [f=0019422] Shutdown Widget - Pause Screen [f=0019422] Shutdown Widget - Layout Handler [f=0019422] Shutdown Widget - Persistent Build Height [f=0019422] Shutdown Widget - Text To Speech Control [f=0019422] End widgetHandler:Shutdown [f=0019422] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={423231,59951405} {int,ext,rec}Allocs={27433904,0,0} {chunk,block}Bytes={59951405,0} [f=0019422] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019422] [Game::KillLua][2] dtor=0 luaRules=0x527a8c20 [f=0019422] Start gadgetHandler:Shutdown [f=0019422] Shutdown - StartSetup [f=0019422] Shutdown - UnitMorph [f=0019422] Shutdown - Carrier Drones [f=0019422] Shutdown - LupsNanoSpray [f=0019422] Shutdown - Missile Silo Controller [f=0019422] Shutdown - Modular Comm Info [f=0019422] Shutdown - Terrain Texture Handler [f=0019422] Shutdown - UnitCloakShield [f=0019422] Shutdown - Starlight Handler [f=0019422] End gadgetHandler:Shutdown [f=0019422] Start gadgetHandler:Shutdown [f=0019422] Shutdown - Save/Load [f=0019422] Shutdown - Teleport Throw [f=0019422] Shutdown - UnitMorph [f=0019422] Shutdown - Modular Comm Info [f=0019422] Shutdown - Retreat Command [f=0019422] Shutdown - Shockwaves [f=0019422] Shutdown - UnitCloakShield [f=0019422] Shutdown - Lups Cloak FX [f=0019422] Shutdown - Lups [f=0019422] Shutdown - Lups Shield [f=0019422] End gadgetHandler:Shutdown [f=0019422] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27433935,0,0} {chunk,block}Bytes={0,0} [f=0019422] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27433935,0,0} {chunk,block}Bytes={0,0} [f=0019422] [Game::KillLua][4] dtor=0 [f=0019422] [Game::~CGame][1] [f=0019422] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019422] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019422] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019422] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019422] [Game::KillLua][4] dtor=1 [f=0019422] [Game::KillMisc][1] [f=0019422] [Game::KillMisc][2] [f=0019422] [Game::KillMisc][3] [f=0019422] [Game::KillRendering][1] [f=0019422] [3DOParser::Kill] allocated 137 pieces [f=0019422] [S3OParser::Kill] allocated 2735 pieces [f=0019422] [AssParser::Kill] allocated 242 pieces [f=0019422] [Game::KillInterface][1] [f=0019422] [Game::KillInterface][2] [f=0019422] [Game::KillSimulation][1] [f=0019422] [Game::KillSimulation][2] [f=0019422] [CCollisionHandler] dis-/continuous tests: 0/287096 [f=0019422] [Game::KillSimulation][3] [f=0019422] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019422] [~CPathCache(20x20)] cacheHits=320 hitPercentage=39% numHashColls=0 maxCacheSize=33 [f=0019422] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019422] [~CPathCache(40x40)] cacheHits=467 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019422] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019422] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019422] [LosHandler::Kill] raycast instance cache-{hits,misses}={7994,12018}; shared=0%; cached=40% [f=0019422] [Game::KillSimulation][4] [f=0019422] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0019422] [Game::~CGame][2] [f=0019422] [Game::~CGame][3] [f=0019422] [SpringApp::Kill][3] [f=0019422] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 204654 bytes sent 253692 bytes recv'd [f=0019422] [SpringApp::Kill][4] font=0x46073aa0 [f=0019422] [SpringApp::Kill][5] [f=0019422] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x460e2210) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=4420ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=108ms file="scripts/cloakraid.lua" indx=5635 inflSize=6kb readTime=85ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=70ms file="scripts/gunshipheavyskirm.lua" indx=5688 inflSize=4kb readTime=48ms file="scripts/droneheavyslow.lua" indx=5649 inflSize=0kb readTime=47ms file="scripts/jumpassault.lua" indx=5713 inflSize=8kb readTime=43ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=428 inflSize=15kb readTime=41ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=29ms file="unittextures/factorytank_2.png" indx=7147 inflSize=4103kb readTime=28ms file="unittextures/gauss3_tex1.png" indx=7165 inflSize=1103kb readTime=26ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 60057320 bytes cached in 2897 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x461d9190) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x463656e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x460ee3c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd99801e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]