[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.UHeJ8JihHB/springsettings.969136.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5a2001e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3870 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/969136/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 213ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x466cf930] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x466cf930] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 591ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 666ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 745ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 89ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/969136/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=14179a72 [f=-000001] [Path] [PathEstimator::ReadFile] hash=14179a72 file="cache/104dev-maintenance/paths/AlienDesert.pe-14179a72.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=14179a82 [f=-000001] [Path] [PathEstimator::ReadFile] hash=14179a82 file="cache/104dev-maintenance/paths/AlienDesert.pe2-14179a82.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (215ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11538,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/969136/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52aca720,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 9de07e5fcb68d50fba09c55152e76435 [f=-000001] Connection attempt from Loocheenchancz [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Loocheenchancz changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from 4hundred [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: 4hundred changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::Load][lua{Rules,Gaia}={00000000e3228000,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[Game::Load][lua{Rules,Gaia}={000000009a1e1970,0000000000000000}]" [f=-000001] <4hundred> Allies: I choose: Standard! [f=-000001] Allies: I choose: inin! [f=-000001] <4hundred> o/ [f=-000001] <4hundred> glhf [f=-000001] you too [f=-000001] [0] Event [1055,57.1172714,3731]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5313,57.1978569,527]: 1 finished unit Engineer Commander [f=0000000] [0] 4hundred, team: 1, elo:2549 [f=0000000] [0] Loocheenchancz, team: 0, elo:2334 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1120,59.3755722,3632]: 0 finished unit Tank Foundry [f=0000011] [11] Event [5136,57.6360703,496]: 1 finished unit Rover Assembly [f=0000240] [240] Event [1016,57.9307556,3544]: 0 finished unit Metal Extractor [f=0000252] [252] Event [5128,56.0501099,600]: 1 finished unit Metal Extractor [f=0000331] [331] Event [5118.00781,57.7301064,496.029633]: 1 finished unit Mason [f=0000430] [430] Event [952,57.8544617,3656]: 0 finished unit Solar Collector [f=0000571] [571] Event [5288,53.0326843,328]: 1 finished unit Metal Extractor [f=0000593] [Game::ClientReadNet] added new player xMick with number 2 to team 0 [f=0000593] > SPRINGIE:User xMick|chicken_dragon|3_4||False|||AU [f=0000624] Connection attempt from xMick [f=0000624] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000624] -> Connection established (given id 2) [f=0000660] [660] Event [872,58.6097717,3832]: 0 finished unit Metal Extractor [f=0000665] [Game::ClientReadNet][LOGMSG] sender="xMick" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=0000665] [Game::ClientReadNet][LOGMSG] sender="xMick" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000696] [696] Event [1148,60.0907516,3632]: 0 finished unit Welder [f=0000761] [761] Event [5224,54.0473938,344]: 1 finished unit Solar Collector [f=0000941] [941] Event [5240,56.9961548,472]: 1 finished unit Solar Collector [f=0000949] [949] Event [872,58.9797974,3736]: 0 finished unit Solar Collector [f=0001120] [1120] Event [5192,55.5046082,600]: 1 finished unit Solar Collector [f=0001318] [1318] Event [5118.00781,58.375206,496.029633]: 1 finished unit Scorcher [f=0001412] [1412] Event [936,56.9084167,3848]: 0 finished unit Solar Collector [f=0001604] [1604] Event [1148,60.0907516,3632]: 0 finished unit Kodachi [f=0001619] [1619] Event [5416,56.6871643,360]: 1 finished unit Solar Collector [f=0001698] [Game::ClientReadNet][LOGMSG] sender="xMick" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=0001711] [Game::ClientReadNet][LOGMSG] sender="xMick" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=0001711] [Game::ClientReadNet][LOGMSG] sender="xMick" string="[Game::Load][lua{Rules,Gaia}={000000007f95d6c0,0000000000000000}]" [f=0001736] [1736] Event [5896,55.0125122,1016]: 1 finished unit Metal Extractor [f=0001936] [1936] Event [248,58.7585449,3144]: 0 finished unit Metal Extractor [f=0001988] [1988] Event [5136,55.6915283,656]: 1 finished unit Lotus [f=0002176] [2176] Event [5118.00781,58.375206,496.029633]: 1 finished unit Scorcher [f=0002400] [2400] Event [1148,60.0907516,3632]: 0 finished unit Welder [f=0002471] [2471] Event [152,56.9694519,3000]: 0 finished unit Metal Extractor [f=0002537] [2537] Event [6008,58.9797974,1144]: 1 finished unit Metal Extractor [f=0002598] [2598] Event [5118.00781,58.375206,496.029633]: 1 finished unit Fencer [f=0002904] [2904] Event [5118.00781,57.7301064,496.029633]: 1 finished unit Fencer [f=0002964] [2964] Event [2312,58.8729858,2744]: 0 finished unit Metal Extractor [f=0002972] [2972] Event [184,59.3650818,3112]: 0 finished unit Solar Collector [f=0002980] [2980] Event [4057.32983,57.4370728,251.881149]: 1 lost unit Scorcher [f=0003153] [3153] Event [4283.30469,55.6066437,294.426422]: 0 lost unit Kodachi [f=0003185] [3185] Event [1148,60.0907516,3632]: 0 finished unit Kodachi [f=0003211] [3211] Event [5118.00781,57.7301064,496.029633]: 1 finished unit Fencer [f=0003298] [3298] Event [72,58.4724426,3080]: 0 finished unit Solar Collector [f=0003480] [3480] Event [152,56.9694519,3000]: 0 lost unit Metal Extractor [f=0003517] [3517] Event [5118.00781,57.7301064,496.029633]: 1 finished unit Fencer [f=0003548] [3548] Event [240,58.8005066,2960]: 0 lost unit Lotus [f=0003820] [3820] Event [5118.00781,57.7301064,496.029633]: 1 finished unit Fencer [f=0003882] [3882] Event [5872,58.140564,1120]: 1 finished unit Lotus [f=0003936] [3936] Event [3624,52.9296875,3928]: 0 finished unit Metal Extractor [f=0004103] [4103] Event [1148,60.0907516,3632]: 0 finished unit Blitz [f=0004190] [4190] Event [5118.00781,58.375206,496.029633]: 1 finished unit Mason [f=0004203] [4203] Event [2304,58.0375671,2624]: 0 finished unit Lotus [f=0004393] [4393] Event [152,56.9423676,3000]: 0 finished unit Metal Extractor [f=0004471] [4471] Event [5936,58.8005066,1216]: 1 finished unit Lotus [f=0004473] [4473] Event [2328,58.3503723,2856]: 0 finished unit Solar Collector [f=0004871] [4871] Event [240,56.7634583,2752]: 0 finished unit Lotus [f=0004921] [4921] Event [3672,54.0512085,3848]: 0 finished unit Solar Collector [f=0004931] [4931] Event [5118.00781,58.375206,496.029633]: 1 finished unit Ripper [f=0004937] [4937] Event [6024,54.2419434,1016]: 1 finished unit Solar Collector [f=0005173] [5173] Event [1148,60.0907516,3632]: 0 finished unit Blitz [f=0005202] [5202] Event [2006.80762,55.9377594,1736.85974]: 1 lost unit Fencer [f=0005284] [5284] Event [2138.80371,56.45858,1721.43286]: 1 lost unit Fencer [f=0005301] [5301] Event [2154.62378,56.5542564,1820.36487]: 0 lost unit Kodachi [f=0005301] [5301] Event [2138.59619,57.0111046,1858.07043]: 0 lost unit Blitz [f=0005302] [5302] Event [2977.67676,53.9293404,3901.53003]: 1 lost unit Scorcher [f=0005492] [5492] Event [5976,56.9389343,840]: 1 finished unit Solar Collector [f=0005624] [5624] Event [2304,58.0375671,2624]: 0 lost unit Lotus [f=0005654] [5654] Event [5118.00781,58.375206,496.029633]: 1 finished unit Ripper [f=0005881] [5881] Event [2312,58.8729858,2744]: 0 lost unit Metal Extractor [f=0006018] [6018] Event [5880,57.5416565,680]: 1 finished unit Solar Collector [f=0006039] [6039] Event [6088,58.0490112,2216]: 1 finished unit Metal Extractor [f=0006075] [6075] Event [1148,60.0907516,3632]: 0 finished unit Blitz [f=0006084] [6084] Event [2250.76196,55.8847084,2186.16602]: 1 lost unit Fencer [f=0006092] [6092] Event [2581.65967,57.2944527,2240.36499]: 1 lost unit Fencer [f=0006191] [6191] Event [2371.97925,57.4585724,2198.9165]: 1 lost unit Fencer [f=0006248] [6248] Event [3388.45605,57.7638588,922.668701]: 1 finished unit Engineer Commander [f=0006261] [6261] Event [3992,53.3607483,3720]: 0 finished unit Metal Extractor [f=0006395] [6395] Event [3288,56.6833496,1112]: 1 finished unit Metal Extractor [f=0006422] [6422] Event [72,56.6108704,1928]: 0 finished unit Metal Extractor [f=0006535] [6535] Event [5118.00781,58.375206,496.029633]: 1 finished unit Mason [f=0006558] [6558] Event [5752,57.8086853,536]: 1 finished unit Solar Collector [f=0006679] [6679] Event [3200,55.0735474,1152]: 1 finished unit Lotus [f=0006712] [6712] Event [3097.99463,57.272625,1431.88501]: 0 lost unit Blitz [f=0006913] [6913] Event [3800,53.074646,3832]: 0 finished unit Solar Collector [f=0006973] [6973] Event [5118.00781,58.375206,496.029633]: 1 finished unit Fencer [f=0007002] [7002] Event [1148,60.0907516,3632]: 0 finished unit Blitz [f=0007022] [7022] Event [2312,58.8459015,2744]: 0 finished unit Metal Extractor [f=0007055] [7055] Event [6104,57.232666,3272]: 1 finished unit Metal Extractor [f=0007082] [7082] Event [5592,55.7983398,440]: 1 finished unit Solar Collector [f=0007199] [7199] Event [3896,52.9296875,3800]: 0 finished unit Solar Collector [f=0007255] [7255] Event [2232,57.5166702,2760]: 0 finished unit Solar Collector [f=0007291] [7291] Event [5118.00781,58.375206,496.029633]: 1 finished unit Fencer [f=0007441] [7441] Event [176,56.023407,1872]: 0 finished unit Lotus [f=0007586] [7586] Event [2824,53.7994385,1688]: 1 finished unit Metal Extractor [f=0007606] [7606] Event [5118.00781,58.375206,496.029633]: 1 finished unit Fencer [f=0007670] [7670] Event [5896,55.9204102,3304]: 1 finished unit Metal Extractor [f=0007725] [7725] Event [2264,58.1481934,2088]: 0 finished unit Metal Extractor [f=0007778] [7778] Event [2800,53.2958984,1744]: 1 finished unit Lotus [f=0007818] [7818] Event [3888,53.9329529,3648]: 0 finished unit Lotus [f=0007923] [7923] Event [5118.00781,58.375206,496.029633]: 1 finished unit Fencer [f=0007995] [7995] Event [2368,58.8920593,2048]: 0 finished unit Lotus [f=0008046] [8046] Event [1148,60.0907516,3632]: 0 finished unit Blitz [f=0008193] [8193] Event [3920,53.6811829,3632]: 0 finished unit Lotus [f=0008404] [8404] Event [204.1427,55.6467972,874.116455]: 1 lost unit Ripper [f=0008488] [8488] Event [2416,59.1667175,2000]: 0 finished unit Lotus [f=0008523] [8523] Event [2744,52.9296875,1720]: 1 finished unit Stinger [f=0008561] [8561] Event [2416,59.1667175,2000]: 0 lost unit Lotus [f=0008608] [8608] Event [5118.00781,58.375206,496.029633]: 1 finished unit Fencer [f=0008695] [8695] Event [2368,58.8892746,2048]: 0 lost unit Lotus [f=0008828] [8828] Event [2264,58.1481934,2088]: 0 lost unit Metal Extractor [f=0008844] [8844] Event [4467.68652,52.930687,3299.61475]: 0 lost unit Welder [f=0008959] [8959] Event [4600,52.986908,3208]: 0 lost unit Metal Extractor [f=0009264] [9264] Event [5118.00781,58.375206,496.029633]: 1 finished unit Ripper [f=0009275] [9275] Event [undefined]: Loocheenchancz resigned [f=0009275] game_message: Loocheenchancz has been destroyed! [f=0009275] game_message: 4hundred wins! [f=0009275] Submitting stats [f=0009275] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009275] Part| Total Time|Time of the last 0.5s [f=0009275] Draw 9280.24ms 18.66% [f=0009275] Lua::Callins::Synced 3028.10ms 15.37% [f=0009275] Lua::Callins::Unsynced 12946.28ms 26.85% [f=0009275] Lua::CollectGarbage::Synced 197.73ms 0.00% [f=0009275] Lua::CollectGarbage::Unsynced 508.27ms 1.40% [f=0009275] Misc::Profiler::AddTime 37.08ms 0.10% [f=0009275] Sim 9631.60ms 56.09% [f=0009275] [9275] Received game_message: Loocheenchancz has been destroyed! [f=0009275] [9275] Received game_message: 4hundred wins! [f=0009276] [9276] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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17,4515,4905,4905,4515,195.759964,109.251755,109.251755,195.759964,0,0,0,0,0,0,0,0,135.330017,0,0,135.330017,956.60907,1443.66479,1443.66479,956.60907,90,360,360,90,23.0666676,24.2666664,24.2666664,23.0666676,1275,1505,1505,1275,24.1879845,29.2841511,29.2841511,24.1879845,600,620,620,600,960,1255,1255,960,2550,2420,2420,2550,1255,1003.93335,1003.93335,1255,72.2501373,244.601501,244.601501,72.2501373,1475.86194,1008.60358,1008.60358,1475.86194 [f=0009276] [9276] Game End Stats Values: 18,4675,5275,5275,4675,227.759384,128.025986,128.025986,227.759384,0,0,0,0,0,0,0,0,191.713898,0,0,191.713898,956.60907,1443.66479,1443.66479,956.60907,180,360,360,180,27.4666672,26,26,27.4666672,1275,1505,1505,1275,26.9332924,23.858284,23.858284,26.9332924,600,900,900,600,960,1255,1255,960,2620,2510,2510,2620,1255,1003.93335,1003.93335,1255,72.2501373,244.601501,244.601501,72.2501373,1475.86194,1008.60358,1008.60358,1475.86194 [f=0009276] [9276] Game End Stats Values: 19,5245,5595,5595,5245,242.292908,133.051559,133.051559,242.292908,0,0,0,0,0,0,0,0,205.457794,0,0,205.457794,956.60907,1443.66479,1443.66479,956.60907,360,450,450,360,28,26,26,28,1275,1505,1505,1275,27.4922314,27.1717014,27.1717014,27.4922314,900,1040,1040,900,960,1255,1255,960,2710,2600,2600,2710,1255,1003.93335,1003.93335,1255,72.2501373,244.601501,244.601501,72.2501373,1475.86194,1008.60358,1008.60358,1475.86194 [f=0009276] [9276] Game End Stats Values: 20,5425,5775,5775,5425,299.855133,133.051559,133.051559,299.855133,0,0,0,0,0,0,0,0,399.77298,0,0,399.77298,1174.19324,1735.91882,1735.91882,1174.19324,540,870,870,540,28,26,26,28,1275,1505,1505,1275,30.987484,27.1499958,27.1499958,30.987484,900,800,800,900,1200,1255,1255,1200,2710,2600,2600,2710,1255,1243.93335,1243.93335,1255,72.2501373,244.601501,244.601501,72.2501373,1769.40137,1226.18774,1226.18774,1769.40137 [f=0009276] [9276] Game End Stats Values: 21,4955,5915,5915,4955,374.308014,144.642624,144.642624,374.308014,0,0,0,0,0,0,0,0,656.334961,0,0,656.334961,1178.85938,2168.22876,2168.22876,1178.85938,360,870,870,360,28,26,26,28,1275,1505,1505,1275,31.4868584,29.9894047,29.9894047,31.4868584,900,940,940,900,1200,1790.74988,1790.74988,1200,2420,2600,2600,2420,1790.74988,1274.93335,1274.93335,1790.74988,72.2501373,244.601501,244.601501,72.2501373,2205.49512,1230.85388,1230.85388,2205.49512 [f=0009276] [9276] Game End Stats Values: 22,4955,6155,6155,4955,434.831573,149.550507,149.550507,434.831573,0,0,0,0,0,0,0,0,852.463745,0,0,852.463745,1178.85938,2200.33887,2200.33887,1178.85938,360,870,870,360,28,26,26,28,1275,1505,1505,1275,30.8523521,27.640789,27.640789,30.8523521,900,1180,1180,900,1200,1790.74988,1790.74988,1200,2420,2600,2600,2420,1790.74988,1274.93335,1274.93335,1790.74988,72.2501373,244.601501,244.601501,72.2501373,2237.60522,1230.85388,1230.85388,2237.60522 [f=0009283] [9283] Event [5096,55.5885315,376]: 1 finished unit Caretaker [f=0009320] [9320] Event [3920,53.6651611,3632]: 0 lost unit Lotus [f=0009323] [9323] Event [5752,57.0610046,3256]: 1 finished unit Stardust [f=0009409] Spectator xMick left the game: normal quit [f=0009409] [9409] Event [undefined]: xMick quit [f=0009442] Player 4hundred left the game: normal quit [f=0009442] [9442] Event [undefined]: 4hundred quit [f=0009473] [9473] Event [2248,55.7220459,1400]: 1 finished unit Metal Extractor [f=0009507] Spectator Loocheenchancz left the game: normal quit [f=0009507] [9507] Event [undefined]: Loocheenchancz quit [f=0009513] No clients connected, shutting down server [f=0009513] Server shutdown [f=0009706] [9706] Event [5118.00781,58.375206,496.029633]: 1 finished unit Ripper [f=0009997] [9997] Event [2440,0,1768]: 1 finished unit Caretaker [f=0010119] [10119] Event [6008,53.9176941,3288]: 1 finished unit Solar Collector [f=0010235] [10235] Event [5118.00781,58.375206,496.029633]: 1 finished unit Ripper [f=0010434] [10434] Event [5118.00781,58.375206,496.029633]: 1 finished unit Fencer [f=0010640] [10640] Event [6104,54.9095154,3160]: 1 finished unit Solar Collector [f=0010642] [10642] Event [5118.00781,58.375206,496.029633]: 1 finished unit Fencer [f=0010837] [10837] Event [5118.00781,58.375206,496.029633]: 1 finished unit Fencer [f=0011032] [11032] Event [5118.00781,58.375206,496.029633]: 1 finished unit Fencer [f=0011135] [11135] Event [6104,53.2081604,2968]: 1 finished unit Solar Collector [f=0011235] [11235] Event [5118.00781,58.375206,496.029633]: 1 finished unit Fencer [f=0011438] [11438] Event [5118.00781,58.375206,496.029633]: 1 finished unit Fencer [f=0011640] [11640] Event [5118.00781,58.375206,496.029633]: 1 finished unit Fencer [f=0011843] [11843] Event [5118.00781,58.375206,496.029633]: 1 finished unit Fencer [f=0012033] [12033] Event [6104,52.9296875,2776]: 1 finished unit Solar Collector [f=0012038] [12038] Event [5118.00781,58.375206,496.029633]: 1 finished unit Fencer [f=0012247] [12247] Event [5118.00781,58.375206,496.029633]: 1 finished unit Fencer [f=0012443] [12443] Event [5118.00781,58.375206,496.029633]: 1 finished unit Fencer [f=0012514] [12514] Event [6104,54.1427612,2584]: 1 finished unit Solar Collector [f=0012652] [12652] Event [5118.00781,58.375206,496.029633]: 1 finished unit Fencer [f=0012860] [12860] Event [5118.00781,58.375206,496.029633]: 1 finished unit Fencer [f=0013041] [13041] Event [6104,54.108429,2392]: 1 finished unit Solar Collector [f=0013064] [13064] Event [5118.00781,58.375206,496.029633]: 1 finished unit Fencer [f=0013267] [13267] Event [5118.00781,58.375206,496.029633]: 1 finished unit Fencer [f=0013475] [13475] Event [5118.00781,58.375206,496.029633]: 1 finished unit Fencer [f=0013607] [13607] Event [6104,59.5405579,2104]: 1 finished unit Solar Collector [f=0013679] [13679] Event [5118.00781,58.375206,496.029633]: 1 finished unit Fencer [f=0013882] [13882] Event [5118.00781,58.375206,496.029633]: 1 finished unit Fencer [f=0013939] Autoquit sending quit command. [f=0013939] [QuitAction] user exited to system [f=0013939] [SpringApp::Kill][1] fromRun=1 [f=0013939] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013939] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013939] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013939] [ThreadPool::SetThreadCount][2] workers=0 [f=0013939] [SpringApp::Kill][2] [f=0013939] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013939] [Game::KillLua][3] dtor=0 luaUI=0x528cdcd0 [f=0013939] Start widgetHandler:Shutdown [f=0013939] Shutdown - SaveOrderList Complete [f=0013939] Writing last game win data [f=0013939] Shutdown - SaveConfigData Complete [f=0013939] Shutdown Widget - Save/Load API [f=0013939] Shutdown Widget - Chili Highlight [f=0013939] Shutdown Widget - Draw After Chili [f=0013939] Shutdown Widget - EPIC Menu [f=0013939] Shutdown Widget - Chili Widget Selector [f=0013939] Shutdown Widget - Chili Minimap [f=0013939] Shutdown Widget - Local Team Colors [f=0013939] Shutdown Widget - Display Keys 2 [f=0013939] Shutdown Widget - Save Game Menu [f=0013939] Shutdown Widget - Unit Icons [f=0013939] Shutdown Widget - Noises [f=0013939] Shutdown Widget - HealthBars [f=0013939] Shutdown Widget - Win Counter [f=0013939] Shutdown Widget - SpringRTS Replay Stats [f=0013939] Shutdown Widget - BuildETA [f=0013939] Shutdown Widget - Modular Comm Info [f=0013939] Shutdown Widget - Music Player v2 [f=0013939] Shutdown Widget - Stereo3D [f=0013939] Shutdown Widget - Showeco and Grid Drawer [f=0013939] Shutdown Widget - Point Tracker [f=0013939] Shutdown Widget - Missile Silo Range [f=0013939] Shutdown Widget - MinimapEvents [f=0013939] Shutdown Widget - Mex Placement Handler [f=0013939] Shutdown Widget - Local Widgets Config [f=0013939] Shutdown Widget - Highlight Geos [f=0013939] Shutdown Widget - Grab Input [f=0013939] Input grabbing is disabled! [f=0013939] Shutdown Widget - Defense Range Zero-K [f=0013939] Shutdown Widget - MetalFeatures (new) [f=0013939] Shutdown Widget - Darkening [f=0013939] Shutdown Widget - Context Menu [f=0013939] Shutdown Widget - Chili Spectator Panels [f=0013939] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013939] Shutdown Widget - Chili Nuke Warning [f=0013939] Shutdown Widget - Chili EndGame Window [f=0013939] Shutdown Widget - Chili Economy Panel Default [f=0013939] Shutdown Widget - CameraShake [f=0013939] Shutdown Widget - Attack AoE [f=0013939] Shutdown Widget - UnitShapes [f=0013939] Shutdown Widget - Map Edge Extension [f=0013939] Shutdown Widget - Selection Send [f=0013939] Shutdown Widget - LupsManager [f=0013939] Shutdown Widget - Newton Firezone [f=0013939] Shutdown Widget - Chili Pro Console [f=0013939] Shutdown Widget - Lasso Terraform GUI [f=0013939] Shutdown Widget - Lups [f=0013939] Shutdown Widget - Chili Framework [f=0013939] Shutdown Widget - Chili Core Selector [f=0013939] Shutdown Widget - Custom Markers [f=0013939] Shutdown Widget - Select Keys [f=0013939] Shutdown Widget - Pause Screen [f=0013939] Shutdown Widget - Text To Speech Control [f=0013939] Shutdown Widget - Persistent Build Height [f=0013939] Shutdown Widget - Layout Handler [f=0013939] End widgetHandler:Shutdown [f=0013939] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={576147,79776231} {int,ext,rec}Allocs={22722135,0,0} {chunk,block}Bytes={79776231,0} [f=0013939] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013939] [Game::KillLua][2] dtor=0 luaRules=0x52aca720 [f=0013939] Start gadgetHandler:Shutdown [f=0013939] Shutdown - StartSetup [f=0013939] Shutdown - UnitMorph [f=0013939] Shutdown - Carrier Drones [f=0013939] Shutdown - LupsNanoSpray [f=0013939] Shutdown - Missile Silo Controller [f=0013939] Shutdown - Modular Comm Info [f=0013939] Shutdown - Terrain Texture Handler [f=0013939] Shutdown - UnitCloakShield [f=0013939] Shutdown - Starlight Handler [f=0013939] End gadgetHandler:Shutdown [f=0013939] Start gadgetHandler:Shutdown [f=0013939] Shutdown - Save/Load [f=0013939] Shutdown - Teleport Throw [f=0013939] Shutdown - UnitMorph [f=0013939] Shutdown - Modular Comm Info [f=0013939] Shutdown - Retreat Command [f=0013939] Shutdown - Shockwaves [f=0013939] Shutdown - UnitCloakShield [f=0013939] Shutdown - Lups Cloak FX [f=0013939] Shutdown - Lups [f=0013939] Shutdown - Lups Shield [f=0013939] End gadgetHandler:Shutdown [f=0013939] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22722167,0,0} {chunk,block}Bytes={0,0} [f=0013939] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22722167,0,0} {chunk,block}Bytes={0,0} [f=0013939] [Game::KillLua][4] dtor=0 [f=0013939] [Game::~CGame][1] [f=0013939] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013939] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013939] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013939] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013939] [Game::KillLua][4] dtor=1 [f=0013939] [Game::KillMisc][1] [f=0013939] [Game::KillMisc][2] [f=0013939] [Game::KillMisc][3] [f=0013939] [Game::KillRendering][1] [f=0013939] [3DOParser::Kill] allocated 137 pieces [f=0013939] [S3OParser::Kill] allocated 2674 pieces [f=0013939] [AssParser::Kill] allocated 243 pieces [f=0013939] [Game::KillInterface][1] [f=0013939] [Game::KillInterface][2] [f=0013939] [Game::KillSimulation][1] [f=0013939] [Game::KillSimulation][2] [f=0013939] [CCollisionHandler] dis-/continuous tests: 0/93388 [f=0013939] [Game::KillSimulation][3] [f=0013939] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013939] [~CPathCache(24x16)] cacheHits=8 hitPercentage=19% numHashColls=0 maxCacheSize=5 [f=0013939] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013939] [~CPathCache(48x32)] cacheHits=19 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013939] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013939] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013939] [LosHandler::Kill] raycast instance cache-{hits,misses}={745,4648}; shared=0%; cached=14% [f=0013939] [Game::KillSimulation][4] [f=0013939] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0013939] [Game::~CGame][2] [f=0013939] [Game::~CGame][3] [f=0013939] [SpringApp::Kill][3] [f=0013939] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 146467 bytes sent 107673 bytes recv'd [f=0013939] [SpringApp::Kill][4] font=0x46601aa0 [f=0013939] [SpringApp::Kill][5] [f=0013939] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x466706b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=3985ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=81ms file="objects3d/behethud.s3o" indx=4898 inflSize=73kb readTime=65ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=46ms file="luaui/widgets/unit_stockpile.lua" indx=4751 inflSize=1kb readTime=45ms file="objects3d/crasher.s3o" indx=5062 inflSize=161kb readTime=31ms file="luaui/widgets/dbg_widgetprofiler.lua" indx=4545 inflSize=11kb readTime=25ms file="unittextures/factorytank_2.png" indx=7147 inflSize=4103kb readTime=24ms file="objects3d/recluse.s3o" indx=5365 inflSize=134kb readTime=23ms file="unittextures/factoryveh1.png" indx=7152 inflSize=1077kb readTime=22ms file="luaui/widgets/gui_chili_spectator_panels.lua" indx=4609 inflSize=31kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 57816336 bytes cached in 2888 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x467a0670) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x467b0a40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x466d1af0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5a2001e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]