[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.nnddk5gaei/springsettings.968566.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f310801e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3837 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/968566/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 254ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46311e80] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46311e80] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 633ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 705ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 752ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 45ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 112ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 69ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Benny4537 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/968566/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1f475479 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1f475479 file="cache/104dev-maintenance/paths/Wanderlust v03.pe-1f475479.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1f475489 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1f475489 file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-1f475489.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (152ms, checksum e9aec6f8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11537,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/968566/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x536015c0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 06237d5f604350d65fdaf04d5fc8eb57 [f=-000001] Connection attempt from LetoAtreides [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LetoAtreides changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from StStephenHawking [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: StStephenHawking changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LetoAtreides" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LetoAtreides" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[Game::Load][lua{Rules,Gaia}={00000000e50f82e0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LetoAtreides" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LetoAtreides" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LetoAtreides" string="[Game::Load][lua{Rules,Gaia}={0000000064fe0ae0,0000000000000000}]" [f=-000001] Allies: I choose: Rat Daddo! [f=-000001] Allies: I choose: Strike! [f=-000001] gl hf [f=-000001] [0] Event [4893,211.792297,2395]: 0 finished unit Strike Commander [f=-000001] [0] Event [340,211.797729,1695]: 1 finished unit Engineer Commander [f=0000000] [0] StStephenHawking, team: 1, elo:2151 [f=0000000] [0] LetoAtreides, team: 0, elo:1762 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [368,211.792023,1792]: 1 finished unit Rover Assembly [f=0000030] [30] Event [4760,211.792023,2312]: 0 finished unit Shieldbot Factory [f=0000249] [249] Event [385.99234,211.792023,1791.97034]: 1 finished unit Mason [f=0000314] [314] Event [4968,211.792023,2328]: 0 finished unit Metal Extractor [f=0000394] [394] Event [360,211.792023,1592]: 1 finished unit Metal Extractor [f=0000424] [424] Event [4748,211.792023,2312]: 0 finished unit Bandit [f=0000540] [540] Event [4968,211.792023,2408]: 0 finished unit Solar Collector [f=0000631] [631] Event [168,211.792023,1784]: 1 finished unit Metal Extractor [f=0000733] [733] Event [216,211.792023,1720]: 1 finished unit Wind/Tidal Generator [f=0000802] [802] Event [4748,211.792023,2312]: 0 finished unit Convict [f=0000823] [823] Event [248,211.792023,1656]: 1 finished unit Wind/Tidal Generator [f=0000824] [824] Event [4864,211.792023,2448]: 0 finished unit Lotus [f=0000912] [912] Event [264,211.792023,1576]: 1 finished unit Wind/Tidal Generator [f=0001002] [1002] Event [296,211.792023,1512]: 1 finished unit Wind/Tidal Generator [f=0001137] [1137] Event [248,224.213898,1448]: 1 finished unit Wind/Tidal Generator [f=0001272] [1272] Event [184,281.354523,1416]: 1 finished unit Wind/Tidal Generator [f=0001304] [1304] Event [4776,211.792023,2520]: 0 finished unit Metal Extractor [f=0001393] [1393] Event [4748,211.792023,2312]: 0 finished unit Bandit [f=0001457] [1457] Event [984,100,2760]: 1 finished unit Metal Extractor [f=0001505] [1505] Event [232,293.776398,1336]: 1 finished unit Wind/Tidal Generator [f=0001668] [1668] Event [232,304.956085,1256]: 1 finished unit Wind/Tidal Generator [f=0001825] [1825] Event [4856,211.792023,2552]: 0 finished unit Solar Collector [f=0001849] [1849] Event [280,304.956085,1160]: 1 finished unit Wind/Tidal Generator [f=0001854] [1854] Event [4536,211.792023,1912]: 0 finished unit Metal Extractor [f=0001921] [1921] Event [936,100,2696]: 1 finished unit Solar Collector [f=0002038] [2038] Event [4748,211.792023,2312]: 0 finished unit Bandit [f=0002067] [2067] Event [385.99234,212.437119,1791.97034]: 1 finished unit Scorcher [f=0002345] [2345] Event [4748,211.792023,2312]: 0 finished unit Bandit [f=0002378] [2378] Event [517.20697,123.41909,2635.96362]: 1 lost unit Mason [f=0002406] [2406] Event [4520,211.792023,1976]: 0 finished unit Solar Collector [f=0002527] [2527] Event [992.33136,100,2812.68579]: 0 lost unit Bandit [f=0002596] [2596] Event [4748,211.792023,2312]: 0 finished unit Bandit [f=0002610] [2610] Event [888,211.792023,808]: 1 finished unit Metal Extractor [f=0002836] [2836] Event [4748,211.792023,2312]: 0 finished unit Bandit [f=0002970] [2970] Event [880,211.792023,736]: 1 finished unit Lotus [f=0003000] [3000] Event [385.99234,212.437119,1791.97034]: 1 finished unit Mason [f=0003145] [3145] Event [4832,211.792023,2480]: 0 finished unit Radar Tower [f=0003394] [3394] Event [4748,211.792023,2312]: 0 finished unit Rogue [f=0003415] [3415] Event [385.99234,212.437119,1791.97034]: 1 finished unit Scorcher [f=0003451] [3451] Event [4496,211.792023,2064]: 0 finished unit Lotus [f=0003675] [3675] Event [232,211.792023,360]: 1 finished unit Metal Extractor [f=0003777] [3777] Event [4748,211.792023,2312]: 0 finished unit Rogue [f=0003821] [3821] Event [385.99234,212.437119,1791.97034]: 1 finished unit Scorcher [f=0004080] [4080] Event [152,211.792023,136]: 1 finished unit Metal Extractor [f=0004153] [4153] Event [4748,211.792023,2312]: 0 finished unit Rogue [f=0004195] [4195] Event [600,211.792023,2200]: 1 finished unit Metal Extractor [f=0004225] [4225] Event [1525.69092,170.082764,2739.0437]: 1 lost unit Scorcher [f=0004227] [4227] Event [385.99234,212.437119,1791.97034]: 1 finished unit Scorcher [f=0004320] [4320] Event [368,211.792023,304]: 1 finished unit Lotus [f=0004396] [4396] Event [4248,211.792023,3304]: 0 finished unit Metal Extractor [f=0004481] [4481] Event [1024,100,2688]: 1 lost unit Lotus [f=0004560] [4560] Event [352,211.792023,416]: 1 finished unit Lotus [f=0004571] [4571] Event [984,100,2760]: 1 lost unit Metal Extractor [f=0004580] [4580] Event [4440,100,1352]: 0 finished unit Metal Extractor [f=0004629] [4629] Event [385.99234,212.437119,1791.97034]: 1 finished unit Scorcher [f=0004859] [4859] Event [4144,211.792023,3296]: 0 finished unit Lotus [f=0004887] [4887] Event [936,100,2696]: 1 lost unit Solar Collector [f=0005035] [5035] Event [385.99234,212.437119,1791.97034]: 1 finished unit Scorcher [f=0005121] [5121] Event [4748,211.792023,2312]: 0 finished unit Thug [f=0005266] [5266] Event [4152,100,1352]: 0 finished unit Metal Extractor [f=0005356] [5356] Event [210.053787,211.792023,2428.18604]: 0 lost unit Bandit [f=0005360] [5360] Event [378.594574,211.792023,2404.52954]: 1 lost unit Scorcher [f=0005598] [5598] Event [397.797852,211.792023,1847.69434]: 1 lost unit Scorcher [f=0005599] [5599] Event [280.330566,211.792023,2212.64282]: 0 lost unit Bandit [f=0005632] [5632] Event [232,211.792023,1992]: 1 finished unit Caretaker [f=0005696] [5696] Event [314.884644,211.792023,2141.75537]: 0 lost unit Bandit [f=0005720] [5720] Event [246.049469,211.792023,2146.01318]: 0 lost unit Bandit [f=0006001] [6001] Event [4360,100,936]: 0 finished unit Metal Extractor [f=0006051] [6051] Event [336,211.792023,144]: 1 finished unit Lotus [f=0006358] [6358] Event [472,211.792023,2008]: 1 finished unit Caretaker [f=0006375] [6375] Event [385.99234,212.437119,1791.97034]: 1 finished unit Scorcher [f=0006445] [6445] Event [4748,211.792023,2312]: 0 finished unit Rogue [f=0006635] [6635] Event [385.99234,212.437119,1791.97034]: 1 finished unit Mason [f=0006822] [6822] Event [4748,211.792023,2312]: 0 finished unit Rogue [f=0006857] [6857] Event [4184,100,1416]: 0 finished unit Solar Collector [f=0006865] [6865] Event [385.99234,212.437119,1791.97034]: 1 finished unit Scorcher [f=0007045] [7045] Event [360,211.792023,1960]: 1 finished unit Caretaker [f=0007069] [7069] Event [385.99234,212.437119,1791.97034]: 1 finished unit Scorcher [f=0007198] [7198] Event [4748,211.792023,2312]: 0 finished unit Rogue [f=0007265] [7265] Event [3836.97168,304.956085,3064.14917]: 0 finished unit Strike Commander [f=0007265] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0007265] [7265] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0007272] [7272] Event [385.99234,212.437119,1791.97034]: 1 finished unit Scorcher [f=0007322] [7322] Event [4360,100,1400]: 0 finished unit Solar Collector [f=0007436] [7436] Event [4748,211.792023,2312]: 0 finished unit Bandit [f=0007518] [7518] Event [1560,304.956085,632]: 1 finished unit Metal Extractor [f=0007676] [7676] Event [4748,211.792023,2312]: 0 finished unit Bandit [f=0007719] [7719] Event [3424,391.90921,2864]: 0 finished unit Radar Tower [f=0007832] [7832] Event [1528,304.956085,568]: 1 finished unit Solar Collector [f=0007918] [7918] Event [4748,211.792023,2312]: 0 finished unit Bandit [f=0007920] [7920] Event [4368,100,1200]: 0 finished unit Lotus [f=0007922] [7922] Event [184,211.792023,488]: 1 finished unit Solar Collector [f=0008076] [8076] Event [696,100,2760]: 1 finished unit Metal Extractor [f=0008141] [8141] Event [1424,304.956085,480]: 1 finished unit Lotus [f=0008158] [8158] Event [4748,211.792023,2312]: 0 finished unit Bandit [f=0008335] [8335] Event [1480,304.956085,696]: 1 finished unit Solar Collector [f=0008399] [8399] Event [4748,211.792023,2312]: 0 finished unit Bandit [f=0008406] [8406] Event [152,211.792023,408]: 1 finished unit Solar Collector [f=0008411] [8411] Event [385.99234,212.437119,1791.97034]: 1 finished unit Scorcher [f=0008542] [8542] Event [3576,304.956085,3480]: 0 finished unit Metal Extractor [f=0008614] [8614] Event [385.99234,212.437119,1791.97034]: 1 finished unit Scorcher [f=0008824] [8824] Event [385.99234,212.437119,1791.97034]: 1 finished unit Scorcher [f=0008831] [8831] Event [736,100,2640]: 1 finished unit Lotus [f=0008865] [8865] Event [2776.18579,304.956085,2831.61646]: 1 lost unit Scorcher [f=0008872] [8872] Event [2744.17798,305.118652,2848.71484]: 1 lost unit Scorcher [f=0008888] [8888] Event [136,211.792023,328]: 1 finished unit Solar Collector [f=0009001] [9001] Event [385.99234,212.437119,1791.97034]: 1 finished unit Scorcher [f=0009037] [9037] Event [3312,304.956085,3376]: 0 finished unit Lotus [f=0009166] [9166] Event [385.99234,212.437119,1791.97034]: 1 finished unit Scorcher [f=0009258] [9258] Event [712,100,2840]: 1 finished unit Solar Collector [f=0009336] [9336] Event [385.99234,212.437119,1791.97034]: 1 finished unit Scorcher [f=0009414] [9414] Event [104,211.792023,248]: 1 finished unit Solar Collector [f=0009473] [9473] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0009631] [9631] Event [3117.27783,294.470886,1220.48584]: 1 lost unit Scorcher [f=0009634] [9634] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0009723] [9723] Event [2016,393.151398,448]: 1 finished unit Radar Tower [f=0009846] [9846] Event [3128,393.151398,3752]: 0 finished unit Metal Extractor [f=0009878] [9878] Event [88,211.792023,168]: 1 finished unit Solar Collector [f=0009882] [9882] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0009896] [9896] Event [4748,211.792023,2312]: 0 finished unit Rogue [f=0010098] [10098] Event [984,96.1425781,2760]: 1 finished unit Metal Extractor [f=0010102] [10102] Event [4282.87842,100,938.673706]: 1 lost unit Scorcher [f=0010130] [10130] Event [2072,393.151398,328]: 1 finished unit Metal Extractor [f=0010260] [10260] Event [4748,211.792023,2312]: 0 finished unit Rogue [f=0010280] [10280] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0010341] [10341] Event [3424,391.90921,2864]: 0 lost unit Radar Tower [f=0010376] [10376] Event [56,211.792023,88]: 1 finished unit Solar Collector [f=0010400] [10400] Event [2520,393.151398,3784]: 0 finished unit Metal Extractor [f=0010422] [10422] Event [3752.30811,304.956085,2751.86475]: 0 lost unit Rogue [f=0010490] [10490] Event [2192,393.151398,352]: 1 finished unit Lotus [f=0010492] [10492] Event [3867.62256,305.518585,2757.87036]: 0 lost unit Rogue [f=0010571] [10571] Event [4023.77612,211.792023,2322.9624]: 0 lost unit Rogue [f=0010605] [10605] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0010635] [10635] Event [4748,211.792023,2312]: 0 finished unit Rogue [f=0010710] [10710] Event [4546.82861,211.792023,2665.15942]: 0 lost unit Rogue [f=0010791] [10791] Event [776,100,3176]: 1 finished unit Metal Extractor [f=0010791] [10791] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0010802] [10802] Event [4681.0127,211.792023,2495.98877]: 1 lost unit Scorcher [f=0010821] [10821] Event [4776,211.792023,2520]: 0 lost unit Metal Extractor [f=0010850] [10850] Event [4523.28125,211.792023,2389.31201]: 1 lost unit Scorcher [f=0010861] [10861] Event [4308.91016,211.792023,2311.8833]: 0 lost unit Rogue [f=0010939] [10939] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0010953] [10953] Event [4496,211.792023,2064]: 0 lost unit Lotus [f=0011010] [11010] Event [4748,211.792023,2312]: 0 finished unit Rogue [f=0011014] [11014] Event [1928,393.151398,3848]: 0 finished unit Metal Extractor [f=0011018] [11018] Event [4520,211.912109,1976]: 0 lost unit Solar Collector [f=0011118] [11118] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0011162] [11162] Event [4536,211.792023,1912]: 0 lost unit Metal Extractor [f=0011294] [11294] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0011309] [11309] Event [4861.71338,211.792023,2250.42212]: 1 lost unit Scorcher [f=0011384] [11384] Event [4812.30908,211.813385,2395.21948]: 1 lost unit Scorcher [f=0011397] [11397] Event [4864,211.792023,2448]: 0 lost unit Lotus [f=0011465] [11465] Event [1088,100.325012,2800]: 1 finished unit Lotus [f=0011470] [11470] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0011592] [11592] Event [4760,211.80484,2312]: 0 lost unit Shieldbot Factory [f=0011617] [11617] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0011632] [11632] Event [4968,213.001587,2328]: 0 lost unit Metal Extractor [f=0011762] [11762] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0011909] [11909] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0012019] [12019] Event [4897.93408,211.492126,2335.81128]: 1 lost unit Scorcher [f=0012056] [12056] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0012234] [12234] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0012413] [12413] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0012618] [12618] Event [976,100,3120]: 1 finished unit Lotus [f=0012661] [12661] Event [2632,393.151398,312]: 1 finished unit Metal Extractor [f=0012694] [12694] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0012863] [12863] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0012963] [12963] Event [4317.68066,100,994.307129]: 1 lost unit Scorcher [f=0012975] [12975] Event [2736,393.151398,352]: 1 finished unit Lotus [f=0013000] [13000] Event [4368,100,1200]: 0 lost unit Lotus [f=0013041] [13041] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0013080] [13080] Event [3889.80859,100,1256.44153]: 0 lost unit Rogue [f=0013121] [13121] Event [3425.75513,304.956085,2709.78906]: 0 lost unit Bandit [f=0013129] [13129] Event [3243.94043,308.0672,2712.08032]: 1 lost unit Fencer [f=0013201] [13201] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0013225] [13225] Event [3239.52441,304.956085,3364.64111]: 0 lost unit Rogue [f=0013293] [13293] Event [3248.35938,304.956085,2589.97217]: 0 lost unit Bandit [f=0013304] [13304] Event [3137.22729,304.956085,2413.16675]: 1 lost unit Fencer [f=0013327] [13327] Event [2978.70264,303.789032,2916.14966]: 1 lost unit Fencer [f=0013329] [13329] Event [4152,100,1352]: 0 lost unit Metal Extractor [f=0013355] [13355] Event [3312,304.956085,3376]: 0 lost unit Lotus [f=0013452] [13452] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0013464] [13464] Event [3017.09131,304.956085,2756.44287]: 0 lost unit Bandit [f=0013471] [13471] Event [4504,100,472]: 0 lost unit Geothermal Generator [f=0013500] [13500] Event [2190.56836,352.547485,3453.96606]: 1 lost unit Fencer [f=0013511] [13511] Event [3041.21069,304.956848,2752.27515]: 0 lost unit Bandit [f=0013514] [13514] Event [3787.61963,112.711128,1217.00806]: 0 lost unit Thug [f=0013552] [13552] Event [3605.2627,165.572662,1346.97913]: 1 lost unit Fencer [f=0013565] [13565] Event [3168,393.151398,368]: 1 finished unit Lotus [f=0013581] [13581] Event [3021.94141,304.956085,2721.4104]: 0 lost unit Bandit [f=0013621] [13621] Event [248,100,3880]: 1 finished unit Metal Extractor [f=0013650] [13650] Event [3045.98901,304.988312,2728.07178]: 0 lost unit Bandit [f=0013669] [13669] Event [2280,304.956085,1048]: 1 finished unit Metal Extractor [f=0013718] [13718] Event [3950.2937,100,1063.06995]: 0 lost unit Rogue [f=0013726] [13726] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0013742] [13742] Event [2216,393.151398,3816]: 0 finished unit Gunship Plant [f=0013848] [13848] Event [3224,393.151398,248]: 1 finished unit Metal Extractor [f=0013855] [13855] Event [2818.67993,303.937225,3229.22559]: 1 lost unit Fencer [f=0013917] [13917] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0014041] [14041] Event [3128,393.151398,3752]: 0 lost unit Metal Extractor [f=0014061] [14061] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0014135] [14135] Event [2344,304.956085,1064]: 1 finished unit Solar Collector [f=0014178] [14178] Event [2216,414.151398,3816]: 0 finished unit Locust [f=0014212] [14212] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0014291] [14291] Event [4184,100,1416]: 0 lost unit Solar Collector [f=0014345] [14345] Event [385.99234,212.437119,1791.97034]: 1 finished unit Mason [f=0014387] [14387] Event [312,100,3896]: 1 finished unit Solar Collector [f=0014474] [14474] Event [2216,414.151398,3816]: 0 finished unit Locust [f=0014492] [14492] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0014494] [14494] Event [2058.18286,495.346161,3582.93701]: 0 lost unit Locust [f=0014512] [14512] Event [4360,100,936]: 0 lost unit Metal Extractor [f=0014563] [14563] Event [2520,393.151398,3784]: 0 lost unit Metal Extractor [f=0014564] [14564] Event [undefined]: LetoAtreides resigned [f=0014564] game_message: LetoAtreides has been destroyed! [f=0014564] game_message: StStephenHawking wins! [f=0014564] Submitting stats [f=0014564] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014564] Part| Total Time|Time of the last 0.5s [f=0014564] Draw 10895.47ms 24.50% [f=0014564] Lua::Callins::Synced 7448.06ms 28.40% [f=0014564] Lua::Callins::Unsynced 15800.92ms 34.20% [f=0014564] Lua::CollectGarbage::Synced 293.81ms 0.40% [f=0014564] Lua::CollectGarbage::Unsynced 594.28ms 0.30% [f=0014564] Misc::Profiler::AddTime 49.94ms 0.00% [f=0014564] Sim 23480.74ms 58.80% [f=0014564] [14564] Received game_message: LetoAtreides has been destroyed! [f=0014564] [14564] Received game_message: StStephenHawking wins! [f=0014565] [14565] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014565] [14565] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014565] [14565] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014565] [14565] Game End Stats Values: 2,2240,2285,2285,2240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,7.59557438,5.5999999,5.5999999,7.59557438,75,0,0,75,0,0,0,0,890,1010,1010,890,24.3333588,0,0,24.3333588,0,0,0,0,0,0,0,0 [f=0014565] [14565] Game End Stats Values: 3,2520,2445,2445,2520,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,9.46666622,8.28730869,8.28730869,9.46666622,1275,1275,1275,1275,7.86675119,8.73715019,8.73715019,7.86675119,75,0,0,75,0,0,0,0,1080,1170,1170,1080,24.3333588,0,0,24.3333588,0,0,0,0,0,0,0,0 [f=0014565] [14565] Game End Stats Values: 4,2610,2585,2585,2610,1.63745975,1.29365945,1.29365945,1.63745975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,10,11.3567743,11.3567743,10,1275,1275,1275,1275,7.97591448,9.81899357,9.81899357,7.97591448,75,0,0,75,0,0,0,0,1170,1310,1310,1170,24.3333588,0,0,24.3333588,0,0,0,0,0,0,0,0 [f=0014565] [14565] Game End Stats Values: 5,2685,2745,2745,2685,3.05200982,7.47878599,7.47878599,3.05200982,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,10,13.8544416,13.8544416,10,1275,1275,1275,1275,9.82780266,11.3885927,11.3885927,9.82780266,150,0,0,150,0,0,0,0,1170,1470,1470,1170,24.3333588,0,0,24.3333588,0,0,0,0,0,0,0,0 [f=0014565] [14565] Game End Stats Values: 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33,3725,9245,9245,3725,313.726105,570.974426,570.974426,313.726105,0,0,0,0,0,0,0,0,2064.27124,43.8520508,43.8520508,2064.27124,3314.06738,4572.11279,4572.11279,3314.06738,90,990,990,90,14,36.8845253,36.8845253,14,1505,1330,1330,1505,17.8998947,36.4013824,36.4013824,17.8998947,460,2790,2790,460,2844.66675,4159.49219,4159.49219,2844.66675,1670,4135,4135,1670,4428.15967,3104.66675,3104.66675,4428.15967,0,260.832916,260.832916,0,4804.33936,3488.12134,3488.12134,4804.33936 [f=0014565] [14565] Game End Stats Values: 34,3545,9385,9385,3545,313.726105,584.158691,584.158691,313.726105,0,0,0,0,0,0,0,0,2064.27124,43.8520508,43.8520508,2064.27124,3342.57324,5030.76318,5030.76318,3342.57324,90,990,990,90,13,39.0911903,39.0911903,13,1505,1330,1330,1505,16.8795013,37.3393745,37.3393745,16.8795013,460,2930,2930,460,2844.66675,4559.49219,4559.49219,2844.66675,1490,4135,4135,1490,4828.15967,3104.66675,3104.66675,4828.15967,0,260.832916,260.832916,0,5262.98975,3533.03589,3533.03589,5262.98975 [f=0014583] [14583] Event [2051.00537,493.94632,3620.06177]: 0 lost unit Locust [f=0014587] [14587] Event [2264,304.956085,1112]: 1 finished unit Solar Collector [f=0014596] [14596] Event [2901.65674,304.956085,2850.33862]: 0 lost unit Rogue [f=0014607] [14607] Event [4360,100.124817,1400]: 0 lost unit Solar Collector [f=0014645] [14645] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0014692] Spectator LetoAtreides left the game: normal quit [f=0014692] [14692] Event [undefined]: LetoAtreides quit [f=0014741] Player StStephenHawking left the game: normal quit [f=0014741] [14741] Event [undefined]: StStephenHawking quit [f=0014747] No clients connected, shutting down server [f=0014747] Server shutdown [f=0014802] [14802] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0014867] [14867] Event [232,100,3944]: 1 finished unit Solar Collector [f=0014950] [14950] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0015036] [15036] Event [2216,304.956085,1032]: 1 finished unit Solar Collector [f=0015097] [15097] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0015246] [15246] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0015362] [15362] Event [184,100,3864]: 1 finished unit Solar Collector [f=0015394] [15394] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0015530] [15530] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0015548] [15548] Event [2296,304.956085,984]: 1 finished unit Solar Collector [f=0015669] [15669] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0015844] [15844] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0015888] [15888] Event [2552,304.956085,2024]: 1 finished unit Metal Extractor [f=0015973] [15973] Event [385.99234,212.437119,1791.97034]: 1 finished unit Scorcher [f=0015982] [15982] Event [264,100,3816]: 1 finished unit Solar Collector [f=0016092] [16092] Event [385.99234,212.437119,1791.97034]: 1 finished unit Scorcher [f=0016212] [16212] Event [385.99234,212.437119,1791.97034]: 1 finished unit Scorcher [f=0016332] [16332] Event [385.99234,212.437119,1791.97034]: 1 finished unit Scorcher [f=0016452] [16452] Event [385.99234,212.437119,1791.97034]: 1 finished unit Scorcher [f=0016565] [16565] Event [385.99234,212.437119,1791.97034]: 1 finished unit Mason [f=0016700] [16700] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0016726] [16726] Event [512,100,3984]: 1 finished unit Lotus [f=0016835] [16835] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0016970] [16970] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0017090] [17090] Event [385.99234,212.437119,1791.97034]: 1 finished unit Mason [f=0017225] [17225] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0017311] [17311] Event [528,100,3856]: 1 finished unit Lotus [f=0017359] [17359] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0017494] [17494] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0017629] [17629] Event [385.99234,212.437119,1791.97034]: 1 finished unit Fencer [f=0017759] Autoquit sending quit command. [f=0017759] [QuitAction] user exited to system [f=0017759] [SpringApp::Kill][1] fromRun=1 [f=0017759] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017759] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017759] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017759] [ThreadPool::SetThreadCount][2] workers=0 [f=0017759] [SpringApp::Kill][2] [f=0017759] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017759] [Game::KillLua][3] dtor=0 luaUI=0x623d8cd0 [f=0017759] Start widgetHandler:Shutdown [f=0017759] Shutdown - SaveOrderList Complete [f=0017759] Writing last game win data [f=0017759] Shutdown - SaveConfigData Complete [f=0017759] Shutdown Widget - Save/Load API [f=0017759] Shutdown Widget - Chili Highlight [f=0017759] Shutdown Widget - Draw After Chili [f=0017759] Shutdown Widget - EPIC Menu [f=0017759] Shutdown Widget - Chili Widget Selector [f=0017759] Shutdown Widget - Chili Minimap [f=0017759] Shutdown Widget - Local Team Colors [f=0017759] Shutdown Widget - Display Keys 2 [f=0017759] Shutdown Widget - Save Game Menu [f=0017759] Shutdown Widget - Unit Icons [f=0017759] Shutdown Widget - Noises [f=0017759] Shutdown Widget - HealthBars [f=0017759] Shutdown Widget - Win Counter [f=0017759] Shutdown Widget - SpringRTS Replay Stats [f=0017759] Shutdown Widget - BuildETA [f=0017759] Shutdown Widget - Modular Comm Info [f=0017759] Shutdown Widget - Music Player v2 [f=0017759] Shutdown Widget - Stereo3D [f=0017759] Shutdown Widget - Showeco and Grid Drawer [f=0017759] Shutdown Widget - Point Tracker [f=0017759] Shutdown Widget - Missile Silo Range [f=0017759] Shutdown Widget - MinimapEvents [f=0017759] Shutdown Widget - Mex Placement Handler [f=0017759] Shutdown Widget - Local Widgets Config [f=0017759] Shutdown Widget - Highlight Geos [f=0017759] Shutdown Widget - Grab Input [f=0017759] Input grabbing is disabled! [f=0017759] Shutdown Widget - Defense Range Zero-K [f=0017759] Shutdown Widget - MetalFeatures (new) [f=0017759] Shutdown Widget - Darkening [f=0017759] Shutdown Widget - Context Menu [f=0017759] Shutdown Widget - Chili Spectator Panels [f=0017759] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017759] Shutdown Widget - Chili Nuke Warning [f=0017759] Shutdown Widget - Chili EndGame Window [f=0017759] Shutdown Widget - Chili Economy Panel Default [f=0017759] Shutdown Widget - CameraShake [f=0017759] Shutdown Widget - Attack AoE [f=0017759] Shutdown Widget - Map Edge Extension [f=0017759] Shutdown Widget - Selection Send [f=0017759] Shutdown Widget - LupsManager [f=0017759] Shutdown Widget - Newton Firezone [f=0017759] Shutdown Widget - Chili Pro Console [f=0017759] Shutdown Widget - Lasso Terraform GUI [f=0017759] Shutdown Widget - Lups [f=0017759] Shutdown Widget - Chili Framework [f=0017759] Shutdown Widget - Chili Core Selector [f=0017759] Shutdown Widget - Custom Markers [f=0017759] Shutdown Widget - Select Keys [f=0017759] Shutdown Widget - Pause Screen [f=0017759] Shutdown Widget - Text To Speech Control [f=0017759] Shutdown Widget - Persistent Build Height [f=0017759] Shutdown Widget - Layout Handler [f=0017759] End widgetHandler:Shutdown [f=0017759] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={576475,79327465} {int,ext,rec}Allocs={23480991,0,0} {chunk,block}Bytes={79327465,0} [f=0017759] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017759] [Game::KillLua][2] dtor=0 luaRules=0x536015c0 [f=0017759] Start gadgetHandler:Shutdown [f=0017759] Shutdown - StartSetup [f=0017759] Shutdown - UnitMorph [f=0017759] Shutdown - Carrier Drones [f=0017759] Shutdown - LupsNanoSpray [f=0017759] Shutdown - Missile Silo Controller [f=0017759] Shutdown - Modular Comm Info [f=0017759] Shutdown - Terrain Texture Handler [f=0017759] Shutdown - UnitCloakShield [f=0017759] Shutdown - Starlight Handler [f=0017759] End gadgetHandler:Shutdown [f=0017759] Start gadgetHandler:Shutdown [f=0017759] Shutdown - Save/Load [f=0017759] Shutdown - Teleport Throw [f=0017759] Shutdown - UnitMorph [f=0017759] Shutdown - Modular Comm Info [f=0017759] Shutdown - Retreat Command [f=0017759] Shutdown - Shockwaves [f=0017759] Shutdown - UnitCloakShield [f=0017759] Shutdown - Lups Cloak FX [f=0017759] Shutdown - Lups [f=0017759] Shutdown - Lups Shield [f=0017759] End gadgetHandler:Shutdown [f=0017759] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23481023,0,0} {chunk,block}Bytes={0,0} [f=0017759] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23481023,0,0} {chunk,block}Bytes={0,0} [f=0017759] [Game::KillLua][4] dtor=0 [f=0017759] [Game::~CGame][1] [f=0017759] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017759] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017759] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017759] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017759] [Game::KillLua][4] dtor=1 [f=0017759] [Game::KillMisc][1] [f=0017759] [Game::KillMisc][2] [f=0017759] [Game::KillMisc][3] [f=0017759] [Game::KillRendering][1] [f=0017759] [3DOParser::Kill] allocated 137 pieces [f=0017759] [S3OParser::Kill] allocated 2683 pieces [f=0017759] [AssParser::Kill] allocated 244 pieces [f=0017759] [Game::KillInterface][1] [f=0017759] [Game::KillInterface][2] [f=0017759] [Game::KillSimulation][1] [f=0017759] [Game::KillSimulation][2] [f=0017759] [CCollisionHandler] dis-/continuous tests: 0/66087 [f=0017759] [Game::KillSimulation][3] [f=0017759] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017759] [~CPathCache(20x16)] cacheHits=110 hitPercentage=42% numHashColls=0 maxCacheSize=19 [f=0017759] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017759] [~CPathCache(40x32)] cacheHits=458 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017759] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017759] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017759] [LosHandler::Kill] raycast instance cache-{hits,misses}={6551,10762}; shared=6%; cached=32% [f=0017759] [Game::KillSimulation][4] [f=0017759] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0017759] [Game::~CGame][2] [f=0017759] [Game::~CGame][3] [f=0017759] [SpringApp::Kill][3] [f=0017759] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 187193 bytes sent 134974 bytes recv'd [f=0017759] [SpringApp::Kill][4] font=0x46245aa0 [f=0017759] [SpringApp::Kill][5] [f=0017759] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x462c7220) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=4040ms file="unittextures/factoryveh1.png" indx=7152 inflSize=1077kb readTime=55ms file="anims/cursorfight.txt" indx=33 inflSize=0kb readTime=43ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=37ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=33ms file="luaui/images/lobbyranks/6_4.png" indx=3615 inflSize=147kb readTime=31ms file="objects3d/commsupport.s3o" indx=4984 inflSize=85kb readTime=26ms file="bitmaps/gpl/explosion2/exp00_1.tga" indx=427 inflSize=9kb readTime=25ms file="objects3d/amphraider3.s3o" indx=4830 inflSize=62kb readTime=25ms file="luarules/gadgets/weapon_torpedo_stay_underwater.lua" indx=1821 inflSize=2kb readTime=24ms file="luarules/gadgets/weapon_reaim_time.lua" indx=1817 inflSize=3kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 50581954 bytes cached in 2891 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x463a3700) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x463984b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x462b9810) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f310801e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]