[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.YUb64UdRwZ/springsettings.968531.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa9c801e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3834 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/968531/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 245ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4562a740] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4562a740] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 622ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 691ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 727ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] StStephenHawking was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/968531/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844ce6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844ce6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-844ce6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844cf6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844cf6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-844cf6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (251ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11537,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/968531/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51a9a110,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 2c047d5f6d895e7ecabd6f5f48b97af0 [f=-000001] Connection attempt from somekid [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: somekid changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="somekid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="somekid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DeeDiebS [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DeeDiebS changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeeDiebS" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeeDiebS" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="somekid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeeDiebS" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="somekid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="somekid" string="[Game::Load][lua{Rules,Gaia}={0000000063a8e830,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeeDiebS" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeeDiebS" string="[Game::Load][lua{Rules,Gaia}={0000000102676d80,0000000000000000}]" [f=-000001] Allies: I choose: Eco-whore! [f=-000001] Allies: I choose: Bacun Egg n Cheese ! [f=-000001] Go easy on me [f=-000001] > Game will be force started in 60 seconds [f=-000001] Allies: I choose: Strike! [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [5306,199.570801,1998]: 0 finished unit Strike Commander [f=-000001] [0] Event [881,199.566528,3403]: 1 finished unit Engineer Commander [f=0000000] [0] somekid, team: 0, elo:2219 [f=0000000] [0] DeeDiebS, team: 1, elo:2212 [f=0000000] [0] ?, team: 2, elo:0 [f=0000006] Playback continued [f=0000030] [30] Event [5168,199.562531,2080]: 0 finished unit Tank Foundry [f=0000074] [74] Event [1088,199.562531,3456]: 1 finished unit Hovercraft Platform [f=0000274] [274] Event [1056,199.562531,3456]: 1 finished unit Dagger [f=0000338] [338] Event [5416,199.562531,1992]: 0 finished unit Metal Extractor [f=0000405] [405] Event [1056,199.562531,3456]: 1 finished unit Dagger [f=0000667] [667] Event [1056,199.562531,3456]: 1 finished unit Dagger [f=0000743] [743] Event [5140,200.882538,2080]: 0 finished unit Kodachi [f=0000909] [909] Event [968,199.562531,3464]: 1 finished unit Metal Extractor [f=0001199] [1199] Event [4312,199.562531,1944]: 0 finished unit Metal Extractor [f=0001246] [1246] Event [600,199.562531,3208]: 1 finished unit Metal Extractor [f=0001352] [1352] Event [5140,200.882538,2080]: 0 finished unit Welder [f=0001500] [1500] Event [4216,199.562531,1944]: 0 finished unit Solar Collector [f=0001725] [1725] Event [416,199.562531,3056]: 1 finished unit Lotus [f=0001784] [1784] Event [4288,199.562531,2000]: 0 finished unit Lotus [f=0002170] [2170] Event [5140,200.882538,2080]: 0 finished unit Kodachi [f=0002525] [2525] Event [280,199.562531,2904]: 1 finished unit Metal Extractor [f=0002615] [2615] Event [5416,199.562531,1992]: 0 lost unit Metal Extractor [f=0002716] [2716] Event [1056,199.562531,3456]: 1 finished unit Mace [f=0002748] [2748] Event [5438.73438,199.562531,2378.29028]: 1 lost unit Dagger [f=0002792] [2792] Event [5342.29443,199.562531,2185.23071]: 1 lost unit Dagger [f=0002846] [2846] Event [5241.80518,199.562531,2342.80518]: 1 lost unit Dagger [f=0002924] [2924] Event [3352,199.562531,1432]: 0 finished unit Metal Extractor [f=0002995] [2995] Event [5140,200.882538,2080]: 0 finished unit Kodachi [f=0003226] [3226] Event [703.403381,199.562531,2824.50415]: 0 lost unit Kodachi [f=0003245] [3245] Event [40,199.562531,2744]: 1 finished unit Solar Collector [f=0003469] [3469] Event [3208,199.562531,1400]: 0 finished unit Solar Collector [f=0003633] [3633] Event [120,199.562531,2776]: 1 finished unit Solar Collector [f=0003635] [3635] Event [1056,199.562531,3456]: 1 finished unit Quill [f=0003764] [3764] Event [3296,199.562531,1360]: 0 finished unit Lotus [f=0003928] [3928] Event [200,199.562531,2808]: 1 finished unit Solar Collector [f=0004274] [4274] Event [2904,199.562531,1608]: 0 finished unit Metal Extractor [f=0004575] [4575] Event [280,199.562531,2840]: 1 finished unit Solar Collector [f=0004724] [4724] Event [2936,199.562531,1208]: 0 finished unit Metal Extractor [f=0004860] [4860] Event [5140,200.882538,2080]: 0 finished unit Blitz [f=0004873] [4873] Event [360,199.562531,2872]: 1 finished unit Solar Collector [f=0004875] [4875] Event [2448,199.562531,3248]: 1 finished unit Lotus [f=0005006] [5006] Event [2448,199.562531,3248]: 1 lost unit Lotus [f=0005034] [5034] Event [2416,199.193726,3248]: 1 lost unit Radar Tower [f=0005085] [5085] Event [2968,199.562531,1528]: 0 finished unit Solar Collector [f=0005177] [5177] Event [440,199.562531,2888]: 1 finished unit Solar Collector [f=0005249] [5249] Event [1056,199.562531,3456]: 1 finished unit Mace [f=0005325] [5325] Event [3048,199.562531,1288]: 0 finished unit Solar Collector [f=0005492] [5492] Event [504,199.562531,2984]: 1 finished unit Solar Collector [f=0005609] [5609] Event [3008,199.562531,1424]: 0 finished unit Lotus [f=0005653] [5653] Event [1904,199.562531,2896]: 1 finished unit Radar Tower [f=0005782] [5782] Event [520,199.562531,3064]: 1 finished unit Solar Collector [f=0005835] [5835] Event [2888,199.562531,1368]: 0 finished unit Solar Collector [f=0006005] [6005] Event [5416,199.054871,1992]: 0 finished unit Metal Extractor [f=0006015] [6015] Event [1056,199.562531,3456]: 1 finished unit Halberd [f=0006122] [6122] Event [2682.62866,199.562531,3437.27759]: 0 lost unit Kodachi [f=0006395] [6395] Event [5140,200.882538,2080]: 0 finished unit Blitz [f=0006513] [6513] Event [5640,199.562531,2280]: 0 finished unit Metal Extractor [f=0006576] [6576] Event [712,199.562531,3368]: 1 finished unit Caretaker [f=0007176] [7176] Event [768,199.562531,3312]: 1 finished unit Lotus [f=0007394] [7394] Event [2216,199.562531,1496]: 0 finished unit Metal Extractor [f=0007473] [7473] Event [2346.05688,200.260315,1488.01184]: 0 finished unit Strike Commander [f=0007473] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0007473] [7473] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0007505] [7505] Event [5296,199.562531,2112]: 0 finished unit Lotus [f=0007540] [7540] Event [2904,199.562531,1608]: 0 lost unit Metal Extractor [f=0007658] [7658] Event [5496,199.594727,2008]: 0 finished unit Wind/Tidal Generator [f=0007713] [7713] Event [5140,200.882538,2080]: 0 finished unit Blitz [f=0007713] [7713] Event [1056,199.562531,3456]: 1 finished unit Mace [f=0007742] [7742] Event [664,199.562531,3128]: 1 finished unit Solar Collector [f=0007744] [7744] Event [2853.39575,199.562531,1793.12695]: 1 lost unit Mace [f=0007806] [7806] Event [5560,199.562531,2088]: 0 finished unit Wind/Tidal Generator [f=0008001] [8001] Event [5624,199.562531,2168]: 0 finished unit Wind/Tidal Generator [f=0008026] [8026] Event [744,199.562531,3192]: 1 finished unit Solar Collector [f=0008196] [8196] Event [5704,199.562531,2248]: 0 finished unit Wind/Tidal Generator [f=0008260] [8260] Event [2904,199.054871,1608]: 0 finished unit Metal Extractor [f=0008565] [8565] Event [824,199.562531,3240]: 1 finished unit Solar Collector [f=0008606] [8606] Event [5248,230.371399,2576]: 0 finished unit Radar Tower [f=0008627] [8627] Event [1056,199.562531,3456]: 1 finished unit Scalpel [f=0008635] [8635] Event [5140,200.882538,2080]: 0 finished unit Blitz [f=0008889] [8889] Event [1784,199.562531,2712]: 1 finished unit Stardust [f=0009047] [9047] Event [1056,199.562531,3456]: 1 finished unit Quill [f=0009062] [9062] Event [904,199.562531,3304]: 1 finished unit Solar Collector [f=0009160] [9160] Event [5640,199.562531,2280]: 0 lost unit Metal Extractor [f=0009468] [9468] Event [1496,199.562531,2136]: 1 lost unit Stinger [f=0009635] [9635] Event [984,199.562531,3352]: 1 finished unit Solar Collector [f=0009663] [9663] Event [1056,199.562531,3456]: 1 finished unit Scalpel [f=0009738] [9738] Event [5140,200.882538,2080]: 0 finished unit Blitz [f=0009922] [9922] Event [1744,199.562531,2432]: 1 lost unit Picket [f=0009994] [9994] Event [2968.57959,199.562531,1801.64014]: 0 finished unit Strike Commander [f=0009994] game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0009994] [9994] Received game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0010182] [10182] Event [5140,200.882538,2080]: 0 finished unit Welder [f=0010232] [10232] Event [632,199.562531,3368]: 1 finished unit Caretaker [f=0010348] [10348] Event [1784,199.562531,2904]: 1 finished unit Metal Extractor [f=0010369] [10369] Event [3449.70215,199.562531,3390.68774]: 0 lost unit Blitz [f=0010422] [10422] Event [1056,199.562531,3456]: 1 finished unit Scalpel [f=0010468] [10468] Event [3197.12134,199.562531,3364.0271]: 0 lost unit Blitz [f=0010526] [10526] Event [3008,199.562531,2256]: 0 finished unit Lotus [f=0010725] [10725] Event [5640,199.054871,2280]: 0 finished unit Metal Extractor [f=0010727] [10727] Event [5140,200.882538,2080]: 0 finished unit Kodachi [f=0010923] [10923] Event [1056,199.562531,3456]: 1 finished unit Scalpel [f=0011145] [11145] Event [5680,199.565582,2400]: 0 finished unit Lotus [f=0011276] [11276] Event [4376,199.562531,1192]: 0 finished unit Metal Extractor [f=0011308] [11308] Event [3264.36353,199.562531,1258.71936]: 1 lost unit Halberd [f=0011652] [11652] Event [5140,200.882538,2080]: 0 finished unit Blitz [f=0011831] [11831] Event [1056,199.562531,3456]: 1 finished unit Scalpel [f=0011979] [11979] Event [728,199.562531,2104]: 1 finished unit Metal Extractor [f=0012033] [12033] Event [3008,199.562531,2256]: 0 lost unit Lotus [f=0012111] [12111] Event [2700.19287,199.562531,2630.39233]: 0 lost unit Kodachi [f=0012190] [12190] Event [2448,199.564362,3120]: 1 finished unit Radar Tower [f=0012248] [12248] Event [3784,199.562531,952]: 0 finished unit Metal Extractor [f=0012281] [12281] Event [2376,199.565582,3144]: 1 finished unit Metal Extractor [f=0012498] [12498] Event [2922.15503,199.579865,2495.12231]: 0 lost unit Kodachi [f=0012584] [12584] Event [2328,199.562531,2136]: 0 lost unit Stinger [f=0012700] [12700] Event [2320.39087,199.281204,2199.79492]: 1 lost unit Scalpel [f=0012773] [12773] Event [2243.81274,199.664459,2188.43945]: 0 lost unit Blitz [f=0012774] [12774] Event [2163.61328,199.562531,2233.1062]: 1 lost unit Scalpel [f=0012838] [12838] Event [2013.02332,199.562531,2020.19543]: 0 lost unit Blitz [f=0012863] [12863] Event [3736,199.562531,744]: 0 finished unit Metal Extractor [f=0012903] [12903] Event [520,199.562531,1832]: 1 finished unit Metal Extractor [f=0012938] [12938] Event [2308.60107,199.652985,2237.71143]: 1 lost unit Scalpel [f=0012961] [12961] Event [5192,196.963348,2472]: 0 finished unit Stardust [f=0013021] [13021] Event [5140,200.882538,2080]: 0 finished unit Blitz [f=0013059] [13059] Event [2172.1228,199.562531,1816.25879]: 1 lost unit Scalpel [f=0013134] [13134] Event [2161.28174,199.562531,1487.03027]: 0 lost unit Strike Commander [f=0013175] [13175] Event [2219.56934,199.128662,1781.65369]: 0 lost unit Blitz [f=0013210] [13210] Event [2103.24658,198.69519,1588.45679]: 0 lost unit Blitz [f=0013259] [13259] Event [1056,199.562531,3456]: 1 finished unit Mace [f=0013346] [13346] Event [2408,199.603119,3352]: 1 finished unit Metal Extractor [f=0013671] [13671] Event [1056,199.562531,3456]: 1 finished unit Scalpel [f=0013862] [13862] Event [5288,199.562531,1944]: 0 finished unit Storage [f=0014083] [14083] Event [5192,199.562531,632]: 0 finished unit Metal Extractor [f=0014105] [14105] Event [5140,200.882538,2080]: 0 finished unit Blitz [f=0014106] [14106] Event [1056,199.562531,3456]: 1 finished unit Scalpel [f=0014159] [14159] Event [184,199.562531,1096]: 1 finished unit Metal Extractor [f=0014352] [14352] Event [1056,199.562531,3456]: 1 finished unit Quill [f=0014560] [14560] Event [304,199.562531,3560]: 1 finished unit Fusion Reactor [f=0014735] [14735] Event [232,199.562531,3448]: 1 finished unit Wind/Tidal Generator [f=0014858] [14858] Event [5544,199.562531,904]: 0 finished unit Metal Extractor [f=0014903] [14903] Event [216,199.562531,3368]: 1 finished unit Wind/Tidal Generator [f=0014956] [14956] Event [5192,199.562531,1912]: 0 finished unit Caretaker [f=0014969] [14969] Event [1056,199.562531,3456]: 1 finished unit Mace [f=0015054] [15054] Event [200,199.562531,3288]: 1 finished unit Wind/Tidal Generator [f=0015102] [15102] Event [1056,199.562531,3456]: 1 finished unit Dagger [f=0015182] [15182] Event [5140,200.882538,2080]: 0 finished unit Blitz [f=0015195] [15195] Event [5400,199.594727,1912]: 0 finished unit Wind/Tidal Generator [f=0015221] [15221] Event [1056,199.562531,3456]: 1 finished unit Dagger [f=0015233] [15233] Event [184,199.562531,3208]: 1 finished unit Wind/Tidal Generator [f=0015323] [15323] Event [1056,199.562531,3456]: 1 finished unit Dagger [f=0015423] [15423] Event [168,199.562531,3128]: 1 finished unit Wind/Tidal Generator [f=0015453] [15453] Event [1056,199.562531,3456]: 1 finished unit Dagger [f=0015486] [15486] Event [5384,199.562531,1832]: 0 finished unit Wind/Tidal Generator [f=0015559] [15559] Event [1056,199.562531,3456]: 1 finished unit Dagger [f=0015613] [15613] Event [152,199.562531,3048]: 1 finished unit Wind/Tidal Generator [f=0015692] [15692] Event [264,199.562531,952]: 1 finished unit Stardust [f=0015706] [15706] Event [5880,199.562531,1192]: 0 finished unit Metal Extractor [f=0015784] [15784] Event [136,199.562531,2968]: 1 finished unit Wind/Tidal Generator [f=0015800] [15800] Event [5384,199.562531,1752]: 0 finished unit Wind/Tidal Generator [f=0015846] [15846] Event [1056,199.562531,3456]: 1 finished unit Scalpel [f=0015850] [15850] Event [5140,200.882538,2080]: 0 finished unit Welder [f=0015913] [15913] Event [5928,199.562531,1128]: 0 finished unit Wind/Tidal Generator [f=0016042] [16042] Event [2808,199.562531,2664]: 1 finished unit Metal Extractor [f=0016057] [16057] Event [5368,199.562531,1672]: 0 finished unit Wind/Tidal Generator [f=0016116] [16116] Event [1056,199.562531,3456]: 1 finished unit Scalpel [f=0016146] [16146] Event [5848,199.562531,1064]: 0 finished unit Wind/Tidal Generator [f=0016296] [16296] Event [5352,199.562531,1592]: 0 finished unit Wind/Tidal Generator [f=0016315] [16315] Event [5140,200.882538,2080]: 0 finished unit Welder [f=0016350] [16350] Event [5768,199.562531,1000]: 0 finished unit Wind/Tidal Generator [f=0016519] [16519] Event [5352,199.562531,1512]: 0 finished unit Wind/Tidal Generator [f=0016521] [16521] Event [216,199.562531,184]: 1 finished unit Metal Extractor [f=0016535] [16535] Event [5688,199.562531,952]: 0 finished unit Wind/Tidal Generator [f=0016545] [16545] Event [3208,199.562531,2904]: 1 finished unit Metal Extractor [f=0016559] [16559] Event [1056,199.562531,3456]: 1 finished unit Mace [f=0016655] [16655] Event [5140,200.882538,2080]: 0 finished unit Kodachi [f=0016721] [16721] Event [5336,199.562531,1432]: 0 finished unit Wind/Tidal Generator [f=0016804] [16804] Event [5608,199.562531,888]: 0 finished unit Wind/Tidal Generator [f=0016837] [16837] Event [1056,199.562531,3456]: 1 finished unit Scalpel [f=0016962] [16962] Event [5320,199.562531,1352]: 0 finished unit Wind/Tidal Generator [f=0017059] [17059] Event [5528,199.562531,824]: 0 finished unit Wind/Tidal Generator [f=0017077] [17077] Event [1056,199.562531,3456]: 1 finished unit Scalpel [f=0017166] [17166] Event [4100.07715,199.562531,2896.0813]: 1 lost unit Dagger [f=0017179] [17179] Event [5320,199.562531,1272]: 0 finished unit Wind/Tidal Generator [f=0017226] [17226] Event [4219.75439,199.562531,2938.48853]: 1 lost unit Dagger [f=0017243] [17243] Event [4266.02881,199.562531,2970.65991]: 1 lost unit Dagger [f=0017243] [17243] Event [4246.10938,199.562531,2958.43823]: 1 lost unit Dagger [f=0017265] [17265] Event [5140,200.882538,2080]: 0 finished unit Blitz [f=0017280] [17280] Event [4283.53564,199.562531,2844.19434]: 1 lost unit Dagger [f=0017299] [17299] Event [872,199.562531,216]: 1 finished unit Metal Extractor [f=0017322] [17322] Event [5448,199.562531,760]: 0 finished unit Wind/Tidal Generator [f=0017525] [17525] Event [1056,199.562531,3456]: 1 finished unit Mace [f=0017747] [17747] Event [2978.47754,199.562531,1840.12659]: 0 lost unit Blitz [f=0017797] [17797] Event [1056,199.562531,3456]: 1 finished unit Scalpel [f=0017857] [17857] Event [5140,200.882538,2080]: 0 finished unit Blitz [f=0017903] [17903] Event [2904,199.054871,1608]: 0 lost unit Metal Extractor [f=0017935] Bad command from, DeeDiebS [f=0017972] [17972] Event [3992,199.375763,2408]: 0 finished unit Stardust [f=0018058] [18058] Event [3830.63257,199.562531,2686.62451]: 1 lost unit Scalpel [f=0018065] [18065] Event [1056,199.562531,3456]: 1 finished unit Scalpel [f=0018109] [18109] Event [3064,199.562531,1992]: 1 finished unit Stinger [f=0018154] [18154] Event [3008,199.562531,1424]: 0 lost unit Lotus [f=0018281] [18281] Event [3208,199.562531,1400]: 0 lost unit Solar Collector [f=0018409] [18409] Event [2968,199.562531,1528]: 0 lost unit Solar Collector [f=0018491] [18491] Event [5140,200.882538,2080]: 0 finished unit Blitz [f=0018514] [18514] Event [1056,199.562531,3456]: 1 finished unit Mace [f=0018616] [18616] Event [3352,199.562531,1432]: 0 lost unit Metal Extractor [f=0018632] [18632] Event [2888,199.562531,1368]: 0 lost unit Solar Collector [f=0018737] [18737] Event [3872,208.387299,2496]: 0 finished unit Radar Tower [f=0018742] [18742] Event [3296,199.631958,1360]: 0 lost unit Lotus [f=0018745] [18745] Event [2936,199.562531,1208]: 0 lost unit Metal Extractor [f=0018776] [18776] Event [3048,199.577332,1288]: 0 lost unit Solar Collector [f=0018787] [18787] Event [1056,199.562531,3456]: 1 finished unit Scalpel [f=0018985] [18985] Event [5140,200.882538,2080]: 0 finished unit Blitz [f=0019008] [19008] Event [3577.85352,199.562531,1844.11853]: 0 lost unit Blitz [f=0019027] [19027] Event [1056,199.562531,3456]: 1 finished unit Scalpel [f=0019315] [19315] Event [3152,199.562531,1984]: 1 finished unit Radar Tower [f=0019374] [19374] Event [3784,199.562531,952]: 0 lost unit Metal Extractor [f=0019475] [19475] Event [1056,199.562531,3456]: 1 finished unit Mace [f=0019514] [19514] Event [3736,199.562531,744]: 0 lost unit Metal Extractor [f=0019577] [19577] Event [1056,199.562531,3456]: 1 finished unit Dagger [f=0019682] [19682] Event [1056,199.562531,3456]: 1 finished unit Dagger [f=0019769] [19769] Event [4376,199.562531,1192]: 0 lost unit Metal Extractor [f=0019787] [19787] Event [1056,199.562531,3456]: 1 finished unit Dagger [f=0019892] [19892] Event [1056,199.562531,3456]: 1 finished unit Dagger [f=0019997] [19997] Event [1056,199.562531,3456]: 1 finished unit Dagger [f=0020131] [20131] Event [4312,199.218338,1944]: 0 lost unit Metal Extractor [f=0020242] [20242] Event [1056,199.562531,3456]: 1 finished unit Scalpel [f=0020369] [20369] Event [4375.12207,199.562531,1630.97864]: 1 lost unit Scalpel [f=0020420] [20420] Event [4288,199.562531,2000]: 0 lost unit Lotus [f=0020429] [20429] Event [3872,208.387299,2496]: 0 lost unit Radar Tower [f=0020438] [20438] Event [4759.68896,199.467117,1582.9613]: 0 lost unit Blitz [f=0020447] [20447] Event [4781.0918,199.424683,1611.68396]: 0 lost unit Blitz [f=0020477] [20477] Event [656,198.939972,736]: 0 finished unit Lotus [f=0020509] [20509] Event [1056,199.562531,3456]: 1 finished unit Scalpel [f=0020529] [20529] Event [5056.16699,199.562531,1435.83252]: 0 lost unit Blitz [f=0020545] [20545] Event [3944,199.562531,2600]: 0 lost unit Metal Extractor [f=0020545] [20545] Event [undefined]: somekid resigned [f=0020545] game_message: somekid has been destroyed! [f=0020545] game_message: DeeDiebS wins! [f=0020545] Submitting stats [f=0020545] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020545] Part| Total Time|Time of the last 0.5s [f=0020545] Draw 14518.35ms 14.44% [f=0020545] Lua::Callins::Synced 6628.20ms 21.71% [f=0020545] Lua::Callins::Unsynced 20966.41ms 21.81% [f=0020545] Lua::CollectGarbage::Synced 366.36ms 0.10% [f=0020545] Lua::CollectGarbage::Unsynced 916.54ms 0.80% [f=0020545] Misc::Profiler::AddTime 72.70ms 0.10% [f=0020545] Sim 21585.99ms 68.03% [f=0020545] [20545] Received game_message: somekid has been destroyed! [f=0020545] [20545] Received game_message: DeeDiebS wins! [f=0020546] [20546] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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Game End Stats Values: 34,7950,4015,7950,4015,784.43927,128.105057,784.43927,128.105057,0,0,0,0,0,0,0,0,0,1456.23425,0,1456.23425,5982.2876,2323.42432,5982.2876,2323.42432,400,670,400,670,52.8905907,17.0719166,52.8905907,17.0719166,1385,55,1385,55,30.0776005,24.9920254,30.0776005,24.9920254,1860,600,1860,600,5206.66553,1887.33325,5206.66553,1887.33325,4305,2690,4305,2690,1958.6665,5296.66553,1958.6665,5296.66553,76.8333893,328.250305,76.8333893,328.250305,2534.58496,6153.31592,2534.58496,6153.31592 [f=0020546] [20546] Game End Stats Values: 35,8615,4620,8615,4620,859.471497,130.102097,859.471497,130.102097,0,0,0,0,0,0,0,0,0,1456.23425,0,1456.23425,5982.2876,2323.42432,5982.2876,2323.42432,400,670,400,670,72.5827408,18.8296185,72.5827408,18.8296185,1385,55,1385,55,31.5662785,26.9634476,31.5662785,26.9634476,2420,900,2420,900,5206.66553,1887.33325,5206.66553,1887.33325,4410,2995,4410,2995,1958.6665,5296.66553,1958.6665,5296.66553,76.8333893,328.250305,76.8333893,328.250305,2534.58496,6153.31592,2534.58496,6153.31592 [f=0020546] [20546] Game End Stats Values: 36,9145,4745,9145,4745,934.325256,130.756958,934.325256,130.756958,0,0,0,0,0,0,0,0,0,1572.49329,0,1572.49329,5982.2876,2323.42432,5982.2876,2323.42432,620,670,620,670,76.1330948,20.176096,76.1330948,20.176096,1385,55,1385,55,31.5543861,27.1786976,31.5543861,27.1786976,2660,900,2660,900,5206.66553,1887.33325,5206.66553,1887.33325,4480,3120,4480,3120,1958.6665,5296.66553,1958.6665,5296.66553,76.8333893,328.250305,76.8333893,328.250305,2534.58496,6153.31592,2534.58496,6153.31592 [f=0020546] [20546] Game End Stats Values: 37,9710,5085,9710,5085,1010.0174,132.81398,1010.0174,132.81398,0,0,0,0,0,0,0,0,0,1717.28174,0,1717.28174,5982.2876,2323.42432,5982.2876,2323.42432,620,670,620,670,77.7230377,21.5783195,77.7230377,21.5783195,1385,55,1385,55,33.2974815,29.5576096,33.2974815,29.5576096,3100,900,3100,900,5206.66553,1887.33325,5206.66553,1887.33325,4605,3460,4605,3460,1958.6665,5296.66553,1958.6665,5296.66553,97.8330688,328.250305,97.8330688,328.250305,2534.58496,6153.31592,2534.58496,6153.31592 [f=0020546] [20546] Game End Stats Values: 38,10290,5425,10290,5425,1085.70947,136.464172,1085.70947,136.464172,0,0,0,0,0,0,0,0,0,1794.91333,0,1794.91333,5982.2876,2323.42432,5982.2876,2323.42432,620,670,620,670,77.32827,25.524744,77.32827,25.524744,1385,55,1385,55,35.979763,29.6638203,35.979763,29.6638203,3500,900,3500,900,5206.66553,1887.33325,5206.66553,1887.33325,4785,3800,4785,3800,1958.6665,5296.66553,1958.6665,5296.66553,112.999504,328.250305,112.999504,328.250305,2534.58496,6153.31592,2534.58496,6153.31592 [f=0020546] [20546] Game End Stats Values: 39,10730,5745,10730,5745,1161.40161,138.676224,1161.40161,138.676224,0,0,0,0,0,0,0,0,0,1893.3573,0,1893.3573,6009.15576,2336.40405,6009.15576,2336.40405,620,670,620,670,75.808548,27.0437279,75.808548,27.0437279,1385,55,1385,55,38.4665947,32.9346237,38.4665947,32.9346237,3940,1080,3940,1080,5206.66553,1887.33325,5206.66553,1887.33325,4785,3940,4785,3940,1958.6665,5296.66553,1958.6665,5296.66553,112.999504,386.000305,112.999504,386.000305,2547.5647,6180.18408,2547.5647,6180.18408 [f=0020546] [20546] Game End Stats Values: 40,10820,6115,10820,6115,1237.09375,140.983521,1237.09375,140.983521,0,0,0,0,0,0,0,0,0,1972.47778,0,1972.47778,6143.49658,2720.41455,6143.49658,2720.41455,620,670,620,670,74.9991379,28.1719627,74.9991379,28.1719627,1385,55,1385,55,41.9331436,32.6076279,41.9331436,32.6076279,3940,1380,3940,1380,5206.66553,2207.33325,5206.66553,2207.33325,4875,4010,4875,4010,2358.6665,5296.66553,2358.6665,5296.66553,148.999237,424.250305,148.999237,424.250305,2934.58813,6314.5249,2934.58813,6314.5249 [f=0020546] [20546] Game End Stats Values: 41,11040,6245,11040,6245,1312.78589,142.36972,1312.78589,142.36972,0,0,0,0,0,0,0,0,0,2167.02563,0,2167.02563,7141.29883,2989.61304,7141.29883,2989.61304,620,890,620,890,71.5591354,19.1786518,71.5591354,19.1786518,1385,55,1385,55,45.5520401,31.324831,45.5520401,31.324831,4160,1380,4160,1380,5596.66553,2207.33325,5596.66553,2207.33325,4875,3920,4875,3920,2358.6665,5686.66553,2358.6665,5686.66553,220.998138,463.250305,220.998138,463.250305,3203.78662,7315.1333,3203.78662,7315.1333 [f=0020546] [20546] Game End Stats Values: 42,11460,6015,11460,6015,1388.47803,144.909943,1388.47803,144.909943,0,0,0,0,0,0,0,0,46.7919922,2449.93726,46.7919922,2449.93726,7680.08154,3195.0542,7680.08154,3195.0542,1040,800,1040,800,71.8420715,16.9203587,71.8420715,16.9203587,1385,55,1385,55,44.3787193,33.6378784,44.3787193,33.6378784,4160,1380,4160,1380,5826.66553,2427.33325,5826.66553,2427.33325,4875,3780,4875,3780,2578.6665,5916.66553,2578.6665,5916.66553,286.997131,555.500305,286.997131,555.500305,3409.22778,7856.45508,3409.22778,7856.45508 [f=0020546] [20546] Game End Stats Values: 43,12080,5960,12080,5960,1464.17017,147.808228,1464.17017,147.808228,0,0,0,0,0,0,0,0,293.860962,2521.02295,293.860962,2521.02295,7970.17041,3315.62451,7970.17041,3315.62451,1040,710,1040,710,74.9225159,23.1882858,74.9225159,23.1882858,1385,110,1385,110,41.6031456,25.7999172,41.6031456,25.7999172,4780,1680,4780,1680,6236.66553,2427.33325,6236.66553,2427.33325,4875,3460,4875,3460,2578.6665,6326.66553,2578.6665,6326.66553,288.197113,555.500305,288.197113,555.500305,3529.7981,8147.94922,3529.7981,8147.94922 [f=0020546] [20546] Game End Stats Values: 44,12355,5960,12355,5960,1539.8623,150.645477,1539.8623,150.645477,0,0,0,0,0,0,0,0,447.822784,2570.73926,447.822784,2570.73926,8299.43945,3373.85986,8299.43945,3373.85986,1040,710,1040,710,75.0077209,21.1650581,75.0077209,21.1650581,1440,110,1440,110,40.752037,22.7533073,40.752037,22.7533073,5000,1680,5000,1680,6536.66553,2427.33325,6536.66553,2427.33325,4875,3460,4875,3460,2578.6665,6626.66553,2578.6665,6626.66553,288.197113,555.500305,288.197113,555.500305,3588.03345,8477.20215,3588.03345,8477.20215 [f=0020546] [20546] Game End Stats Values: 45,12995,5690,12995,5690,1615.55444,150.836945,1615.55444,150.836945,0,0,0,0,0,0,0,0,754.967651,2728.66016,754.967651,2728.66016,8540.26953,3373.85986,8540.26953,3373.85986,1040,710,1040,710,71.7024918,11.7215414,71.7024918,11.7215414,1440,110,1440,110,45.6964722,19.3778172,45.6964722,19.3778172,5640,1680,5640,1680,6806.66553,2427.33325,6806.66553,2427.33325,4875,3190,4875,3190,2578.6665,6896.66553,2578.6665,6896.66553,367.358948,555.500305,367.358948,555.500305,3588.03345,8718.03223,3588.03345,8718.03223 [f=0020546] [20546] Game End Stats Values: 46,13375,5600,13375,5600,1691.24658,152.44574,1691.24658,152.44574,0,0,0,0,0,0,0,0,1097.78369,2868.33325,1097.78369,2868.33325,8630.26953,3469.03564,8630.26953,3469.03564,1040,710,1040,710,71.2254257,10.0918169,71.2254257,10.0918169,1440,110,1440,110,47.8520966,15.5114546,47.8520966,15.5114546,6020,1680,6020,1680,6896.66553,2427.33325,6896.66553,2427.33325,4875,3100,4875,3100,2578.6665,6986.66553,2578.6665,6986.66553,478.852142,555.500305,478.852142,555.500305,3683.20923,8816.13281,3683.20923,8816.13281 [f=0020546] [20546] Game End Stats Values: 47,13375,4645,13375,4645,1741.70801,159.412155,1741.70801,159.412155,0,0,0,0,0,0,0,0,1291.15649,2875.86133,1291.15649,2875.86133,9802.90234,3945.61694,9802.90234,3945.61694,1040,710,1040,710,79.5130844,32.8374672,79.5130844,32.8374672,1440,55,1440,55,48.8353539,14.1209612,48.8353539,14.1209612,6020,780,6020,780,7932.41553,2647.33325,7932.41553,2647.33325,4875,3100,4875,3100,2798.6665,8112.41553,2798.6665,8112.41553,558.522461,556.000305,558.522461,556.000305,4170.3877,10021.7656,4170.3877,10021.7656 [f=0020559] [20559] Event [5049.54932,199.677628,1477.245]: 0 lost unit Blitz [f=0020579] [20579] Event [4216,199.550018,1944]: 0 lost unit Solar Collector [f=0020589] [20589] Event [3992,199.375763,2408]: 0 lost unit Stardust [f=0020592] [20592] Event [5078.65967,199.57196,1508.58179]: 0 lost unit Blitz [f=0020696] Spectator somekid left the game: normal quit [f=0020696] [20696] Event [undefined]: somekid quit [f=0020744] Player DeeDiebS left the game: normal quit [f=0020744] [20744] Event [undefined]: DeeDiebS quit [f=0020750] No clients connected, shutting down server [f=0020750] Server shutdown [f=0020946] [20946] Event [1056,199.562531,3456]: 1 finished unit Mace [f=0021187] [21187] Event [1056,199.562531,3456]: 1 finished unit Scalpel [f=0021427] [21427] Event [1056,199.562531,3456]: 1 finished unit Scalpel [f=0021847] [21847] Event [1056,199.562531,3456]: 1 finished unit Mace [f=0022087] [22087] Event [1056,199.562531,3456]: 1 finished unit Scalpel [f=0022371] [22371] Event [1056,199.562531,3456]: 1 finished unit Scalpel [f=0022385] [22385] Event [600,199.562531,3448]: 1 finished unit Gunship Plant [f=0022792] [22792] Event [1056,199.562531,3456]: 1 finished unit Mace [f=0022919] [22919] Event [520,199.562531,3592]: 1 finished unit Caretaker [f=0023032] [23032] Event [1056,199.562531,3456]: 1 finished unit Scalpel [f=0023272] [23272] Event [1056,199.562531,3456]: 1 finished unit Scalpel [f=0023384] [23384] Event [584,199.562531,3592]: 1 finished unit Caretaker [f=0023692] [23692] Event [1056,199.562531,3456]: 1 finished unit Mace [f=0023849] [23849] Event [648,199.562531,3576]: 1 finished unit Caretaker [f=0023932] [23932] Event [1056,199.562531,3456]: 1 finished unit Scalpel [f=0024172] [24172] Event [1056,199.562531,3456]: 1 finished unit Scalpel [f=0024592] [24592] Event [1056,199.562531,3456]: 1 finished unit Mace [f=0024638] Autoquit sending quit command. [f=0024638] [QuitAction] user exited to system [f=0024638] [SpringApp::Kill][1] fromRun=1 [f=0024638] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0024638] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024638] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024638] [ThreadPool::SetThreadCount][2] workers=0 [f=0024638] [SpringApp::Kill][2] [f=0024638] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0024638] [Game::KillLua][3] dtor=0 luaUI=0x607621c0 [f=0024638] Start widgetHandler:Shutdown [f=0024638] Shutdown - SaveOrderList Complete [f=0024638] Writing last game win data [f=0024638] Shutdown - SaveConfigData Complete [f=0024638] Shutdown Widget - Chili Highlight [f=0024638] Shutdown Widget - Save/Load API [f=0024638] Shutdown Widget - Draw After Chili [f=0024638] Shutdown Widget - EPIC Menu [f=0024638] Shutdown Widget - Chili Minimap [f=0024638] Shutdown Widget - Chili Widget Selector [f=0024638] Shutdown Widget - Local Team Colors [f=0024638] Shutdown Widget - Display Keys 2 [f=0024638] Shutdown Widget - Save Game Menu [f=0024638] Shutdown Widget - HealthBars [f=0024638] Shutdown Widget - Noises [f=0024638] Shutdown Widget - Unit Icons [f=0024638] Shutdown Widget - Win Counter [f=0024638] Shutdown Widget - BuildETA [f=0024638] Shutdown Widget - SpringRTS Replay Stats [f=0024638] Shutdown Widget - Modular Comm Info [f=0024638] Shutdown Widget - CameraShake [f=0024638] Shutdown Widget - Chili Economy Panel Default [f=0024638] Shutdown Widget - Chili EndGame Window [f=0024638] Shutdown Widget - Chili Nuke Warning [f=0024638] Shutdown Widget - Chili Selections & CursorTip v2 [f=0024638] Shutdown Widget - Chili Spectator Panels [f=0024638] Shutdown Widget - Context Menu [f=0024638] Shutdown Widget - Darkening [f=0024638] Shutdown Widget - MetalFeatures (new) [f=0024638] Shutdown Widget - Defense Range Zero-K [f=0024638] Shutdown Widget - Grab Input [f=0024638] Input grabbing is disabled! [f=0024638] Shutdown Widget - Highlight Geos [f=0024638] Shutdown Widget - Local Widgets Config [f=0024638] Shutdown Widget - Mex Placement Handler [f=0024638] Shutdown Widget - MinimapEvents [f=0024638] Shutdown Widget - Missile Silo Range [f=0024638] Shutdown Widget - Point Tracker [f=0024638] Shutdown Widget - Showeco and Grid Drawer [f=0024638] Shutdown Widget - Stereo3D [f=0024638] Shutdown Widget - Music Player v2 [f=0024638] Shutdown Widget - Attack AoE [f=0024638] Shutdown Widget - Map Edge Extension [f=0024638] Shutdown Widget - Selection Send [f=0024638] Shutdown Widget - LupsManager [f=0024638] Shutdown Widget - Newton Firezone [f=0024638] Shutdown Widget - Chili Pro Console [f=0024638] Shutdown Widget - Lasso Terraform GUI [f=0024638] Shutdown Widget - Chili Framework [f=0024638] Shutdown Widget - Lups [f=0024638] Shutdown Widget - Custom Markers [f=0024638] Shutdown Widget - Chili Core Selector [f=0024638] Shutdown Widget - Select Keys [f=0024638] Shutdown Widget - Pause Screen [f=0024638] Shutdown Widget - Layout Handler [f=0024638] Shutdown Widget - Persistent Build Height [f=0024638] Shutdown Widget - Text To Speech Control [f=0024638] End widgetHandler:Shutdown [f=0024638] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={791866,91923506} {int,ext,rec}Allocs={26562380,0,0} {chunk,block}Bytes={91923506,0} [f=0024638] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0024638] [Game::KillLua][2] dtor=0 luaRules=0x51a9a110 [f=0024638] Start gadgetHandler:Shutdown [f=0024638] Shutdown - StartSetup [f=0024638] Shutdown - UnitMorph [f=0024638] Shutdown - Carrier Drones [f=0024638] Shutdown - LupsNanoSpray [f=0024638] Shutdown - Missile Silo Controller [f=0024638] Shutdown - Modular Comm Info [f=0024638] Shutdown - Terrain Texture Handler [f=0024638] Shutdown - UnitCloakShield [f=0024638] Shutdown - Starlight Handler [f=0024638] End gadgetHandler:Shutdown [f=0024638] Start gadgetHandler:Shutdown [f=0024638] Shutdown - Save/Load [f=0024638] Shutdown - Teleport Throw [f=0024638] Shutdown - UnitMorph [f=0024638] Shutdown - Modular Comm Info [f=0024638] Shutdown - Retreat Command [f=0024638] Shutdown - Shockwaves [f=0024638] Shutdown - UnitCloakShield [f=0024638] Shutdown - Lups Cloak FX [f=0024638] Shutdown - Lups [f=0024638] Shutdown - Lups Shield [f=0024638] End gadgetHandler:Shutdown [f=0024638] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26562412,0,0} {chunk,block}Bytes={0,0} [f=0024638] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26562412,0,0} {chunk,block}Bytes={0,0} [f=0024638] [Game::KillLua][4] dtor=0 [f=0024638] [Game::~CGame][1] [f=0024638] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0024638] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0024638] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0024638] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0024638] [Game::KillLua][4] dtor=1 [f=0024638] [Game::KillMisc][1] [f=0024638] [Game::KillMisc][2] [f=0024638] [Game::KillMisc][3] [f=0024638] [Game::KillRendering][1] [f=0024638] [3DOParser::Kill] allocated 137 pieces [f=0024638] [S3OParser::Kill] allocated 2843 pieces [f=0024638] [AssParser::Kill] allocated 222 pieces [f=0024638] [Game::KillInterface][1] [f=0024638] [Game::KillInterface][2] [f=0024638] [Game::KillSimulation][1] [f=0024638] [Game::KillSimulation][2] [f=0024638] [CCollisionHandler] dis-/continuous tests: 0/589875 [f=0024638] [Game::KillSimulation][3] [f=0024638] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024638] [~CPathCache(24x16)] cacheHits=86 hitPercentage=29% numHashColls=0 maxCacheSize=18 [f=0024638] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024638] [~CPathCache(48x32)] cacheHits=280 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0024638] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024638] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024638] [LosHandler::Kill] raycast instance cache-{hits,misses}={5357,14027}; shared=2%; cached=25% [f=0024638] [Game::KillSimulation][4] [f=0024638] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0024638] [Game::~CGame][2] [f=0024638] [Game::~CGame][3] [f=0024638] [SpringApp::Kill][3] [f=0024638] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 258727 bytes sent 231890 bytes recv'd [f=0024638] [SpringApp::Kill][4] font=0x45565aa0 [f=0024638] [SpringApp::Kill][5] [f=0024638] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x455d3730) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=3396ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=54ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=45ms file="bitmaps/loadpictures/commandqueueing.png" indx=495 inflSize=3444kb readTime=43ms file="objects3d/cremcom5.s3o" indx=5072 inflSize=200kb readTime=33ms file="unittextures/factorytank_2.png" indx=7147 inflSize=4103kb readTime=33ms file="luaui/configs/lang/pw_units.en.json" indx=2872 inflSize=4kb readTime=27ms file="objects3d/strikecom_dead_1.dae" indx=5467 inflSize=1986kb readTime=23ms file="luaui/widgets/gfx_outline_shader_v2.lua" indx=4562 inflSize=8kb readTime=23ms file="luaui/widgets/dbg_animator.lua" indx=4524 inflSize=11kb readTime=22ms file="objects3d/arm_solar.s3o" indx=4845 inflSize=20kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 60600526 bytes cached in 2902 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x456c4380) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x456c0af0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x455dfc20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa9c801e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]