[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Vn8nvrVhTG/springsettings.968304.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 43ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3f5401e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3814 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/968304/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 327ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x459b8190] using map "Mercurial v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mercurial v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x459b8190] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 125ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 760ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 829ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 41ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 697ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 36ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 133ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 128ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Thomas1 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/968304/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 38 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 38, 189 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae09 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae09 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe-26edae09.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae19 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae19 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe2-26edae19.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (282ms, checksum f6815e66)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11541,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/968304/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53b42d30,0x677bf1b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 90847c5fc122b22c018350af4596f592 [f=-000001] Connection attempt from Yuithgf [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Yuithgf changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from JackLander [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: JackLander changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yuithgf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yuithgf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JackLander" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JackLander" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JackLander" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JackLander" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JackLander" string="[Game::Load][lua{Rules,Gaia}={0000000090ba2070,000000009804d130}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yuithgf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] oh [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yuithgf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yuithgf" string="[Game::Load][lua{Rules,Gaia}={00000000a18fe9b0,00000000a2417f90}]" [f=-000001] this map [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [1270,259.887695,5227]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4355,259.880493,1017]: 1 finished unit Engineer Commander [f=0000000] [0] Yuithgf, team: 1, elo:1428 [f=0000000] [0] JackLander, team: 0, elo:1402 [f=0000000] [0] ?, team: 2, elo:0 [f=0000005] Playback continued [f=0000030] [30] Event [1312,259.877167,5072]: 0 finished unit Tank Foundry [f=0000233] [233] Event [4344,259.877167,1144]: 1 finished unit Metal Extractor [f=0000241] [241] Event [4424,259.877167,1088]: 1 finished unit Cloakbot Factory [f=0000336] ay thats a map i actually remember playing on once [f=0000404] [404] Event [1064,259.877167,5256]: 0 finished unit Metal Extractor [f=0000431] [431] Event [4328,259.877167,1080]: 1 finished unit Solar Collector [f=0000646] I played on this map once [f=0000689] [689] Event [1089.92493,336.877167,5225.96729]: 0 finished unit Firefly [f=0000705] [705] Event [984,259.877167,5288]: 0 finished unit Solar Collector [f=0000804] [804] Event [4424,259.877167,1097.59998]: 1 finished unit Conjurer [f=0000817] [817] Event [1312.04297,261.197174,5044]: 0 finished unit Kodachi [f=0000854] and I have flashbacks of Badger spam [f=0000930] [930] Event [1080,259.877167,5336]: 0 finished unit Solar Collector [f=0001240] what unit is the badger again [f=0001291] [1291] Event [4480,259.524902,1600]: 1 finished unit Picket [f=0001428] [1428] Event [1312.04297,261.197174,5044]: 0 finished unit Welder [f=0001629] rover mine layer artillery [f=0001748] [1748] Event [5080,259.877167,888]: 1 finished unit Metal Extractor [f=0001769] [1769] Event [1800,259.877167,5000]: 0 finished unit Metal Extractor [f=0001945] ooooooh that one. yeah [f=0002105] [2105] Event [4824,231.419128,1416]: 1 finished unit Stardust [f=0002491] [2491] Event [1896,259.877167,5432]: 0 finished unit Metal Extractor [f=0002624] [2624] Event [1608,153.467026,3864]: 0 finished unit Metal Extractor [f=0002658] [2658] Event [4248,259.877167,712]: 1 finished unit Metal Extractor [f=0002744] [2744] Event [1312.04297,261.197174,5044]: 0 finished unit Kodachi [f=0002775] [2775] Event [5496,153.467026,1688]: 1 finished unit Metal Extractor [f=0002940] [2940] Event [1800,259.877167,4920]: 0 finished unit Solar Collector [f=0002955] [2955] Event [4641.98242,155.273514,1771.55383]: 0 lost unit Kodachi [f=0003084] [3084] Event [5392,153.467026,1888]: 1 finished unit Picket [f=0003165] [3165] Event [1880,259.877167,5000]: 0 finished unit Solar Collector [f=0003184] [3184] Event [4328,259.877167,1000]: 1 finished unit Solar Collector [f=0003431] [3431] Event [648,153.467026,4456]: 0 finished unit Metal Extractor [f=0003619] [3619] Event [4408,259.877167,968]: 1 finished unit Solar Collector [f=0003721] [3721] Event [1896,259.877167,5496]: 0 finished unit Solar Collector [f=0004003] [4003] Event [1976,259.877167,5432]: 0 finished unit Solar Collector [f=0004084] [4084] Event [4488,259.877167,968]: 1 finished unit Solar Collector [f=0004110] [4110] Event [5464,153.467026,2872]: 1 finished unit Metal Extractor [f=0004173] [4173] Event [4424,259.877167,1097.59998]: 1 finished unit Conjurer [f=0004215] [4215] Event [1312.04297,261.197174,5044]: 0 finished unit Blitz [f=0004555] [4555] Event [4424,259.877167,1097.59998]: 1 finished unit Conjurer [f=0004711] [4711] Event [4160,259.877167,880]: 1 finished unit Lotus [f=0004769] [4769] Event [1096,259.877167,5592]: 0 finished unit Wind/Tidal Generator [f=0004956] [4956] Event [5392,153.467026,1888]: 1 lost unit Picket [f=0004977] [4977] Event [1176,259.877167,5592]: 0 finished unit Wind/Tidal Generator [f=0005116] [5116] Event [1312.04297,261.197174,5044]: 0 finished unit Blitz [f=0005130] [5130] Event [5496,153.467026,1688]: 1 lost unit Metal Extractor [f=0005174] [5174] Event [1256,259.877167,5608]: 0 finished unit Wind/Tidal Generator [f=0005223] [5223] Event [680,153.467026,3288]: 0 finished unit Metal Extractor [f=0005384] [5384] Event [1336,259.877167,5608]: 0 finished unit Wind/Tidal Generator [f=0005415] [5415] Event [5352,149.684982,3000]: 1 finished unit Stinger [f=0005594] [5594] Event [1416,259.877167,5608]: 0 finished unit Wind/Tidal Generator [f=0005679] [5679] Event [4520,259.877167,1048]: 1 finished unit Solar Collector [f=0005757] [5757] Event [4424,259.877167,1097.59998]: 1 finished unit Knight [f=0005804] [5804] Event [1496,259.877167,5608]: 0 finished unit Wind/Tidal Generator [f=0006018] [6018] Event [1576,259.877167,5624]: 0 finished unit Wind/Tidal Generator [f=0006041] [6041] Event [1312.04297,261.197174,5044]: 0 finished unit Blitz [f=0006167] [6167] Event [1544,56.5861511,2344]: 0 finished unit Metal Extractor [f=0006224] [6224] Event [1656,259.877167,5624]: 0 finished unit Wind/Tidal Generator [f=0006225] [6225] Event [5392,257.757507,1408]: 1 finished unit Picket [f=0006434] [6434] Event [1736,259.877167,5624]: 0 finished unit Wind/Tidal Generator [f=0006644] [6644] Event [1816,259.877167,5624]: 0 finished unit Wind/Tidal Generator [f=0006842] [6842] Event [1496,56.5861511,1688]: 0 finished unit Metal Extractor [f=0006856] [6856] Event [5310.69287,147.269409,3019.8313]: 0 lost unit Kodachi [f=0006857] [6857] Event [1896,259.877167,5640]: 0 finished unit Wind/Tidal Generator [f=0006945] [6945] Event [1312.04297,261.197174,5044]: 0 finished unit Blitz [f=0007064] [7064] Event [1976,259.877167,5640]: 0 finished unit Wind/Tidal Generator [f=0007125] [7125] Event [4600,56.5861511,3800]: 1 finished unit Metal Extractor [f=0007161] [7161] Event [5496,152.306595,1688]: 1 finished unit Metal Extractor [f=0007242] [7242] Event [4683.29834,56.5861511,3659.18213]: 1 finished unit Engineer Commander [f=0007289] [7289] Event [2056,259.877167,5640]: 0 finished unit Wind/Tidal Generator [f=0007292] [7292] Event [1448,56.5861511,1544]: 0 finished unit Metal Extractor [f=0007570] [7570] Event [4488,56.5861511,3736]: 1 finished unit Stardust [f=0007858] [7858] Event [5480,153.639908,1784]: 1 finished unit Stardust [f=0007871] [7871] Event [1312.04297,261.197174,5044]: 0 finished unit Blitz [f=0007922] [7922] Event [808,56.5861511,1944]: 0 finished unit Metal Extractor [f=0008187] [8187] Event [4648,56.5861511,4472]: 1 finished unit Metal Extractor [f=0008457] [8457] Event [4696,56.5861511,4600]: 1 finished unit Metal Extractor [f=0008619] [8619] Event [4424,259.877167,1097.59998]: 1 finished unit Conjurer [f=0008746] [8746] Event [4552,153.467026,2280]: 1 finished unit Metal Extractor [f=0008775] [8775] Event [1312.04297,261.197174,5044]: 0 finished unit Blitz [f=0008882] [8882] Event [840,56.5861511,536]: 0 finished unit Metal Extractor [f=0009151] [9151] Event [4456,56.5861511,4408]: 1 finished unit Stardust [f=0009332] [9332] Event [1064,56.5861511,456]: 0 finished unit Metal Extractor [f=0009534] [9534] Event [2095.99854,259.877167,5373.40088]: 0 finished unit Guardian Commander [f=0009534] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0009534] [9534] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0009694] [9694] Event [4520,259.877167,1128]: 1 finished unit Solar Collector [f=0010037] [10037] Event [2040,259.877167,5256]: 0 finished unit Gunship Plant [f=0010538] [10538] Event [4568,56.5861511,4296]: 1 finished unit Stinger [f=0010817] [10817] Event [4424,149.820938,2280]: 1 finished unit Gauss [f=0010830] [10830] Event [1983.07983,259.877167,4671.46484]: 0 finished unit Guardian Commander [f=0010830] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0010830] [10830] Received game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0011094] [11094] Event [5352,56.5861511,4200]: 1 finished unit Metal Extractor [f=0011097] [11097] Event [2040,280.877167,5256]: 0 finished unit Wasp [f=0011159] [11159] Event [1983.07983,339.877167,4671.46484]: 0 finished unit Firefly [f=0011284] [11284] Event [2040,280.877167,5256]: 0 finished unit Blastwing [f=0011327] [11327] Event [5280,56.5861511,4208]: 1 finished unit Picket [f=0011494] [11494] Event [2040,280.877167,5256]: 0 finished unit Blastwing [f=0011706] [11706] Event [2040,280.877167,5256]: 0 finished unit Blastwing [f=0011799] [11799] Event [2504,56.5861511,5000]: 0 finished unit Metal Extractor [f=0011913] [11913] Event [2040,280.877167,5256]: 0 finished unit Blastwing [f=0011981] [11981] Event [3560,56.5861511,1080]: 1 finished unit Solar Collector [f=0011994] [11994] Event [1312.04297,261.197174,5044]: 0 finished unit Minotaur [f=0012123] [12123] Event [2040,280.877167,5256]: 0 finished unit Blastwing [f=0012158] [12158] Event [4238.88184,56.5861511,4237.09326]: 0 lost unit Blitz [f=0012246] [12246] Event [4267.25098,56.5861511,4362.74658]: 0 lost unit Blitz [f=0012313] [12313] Event [5256,56.5861511,4360]: 1 finished unit Storage [f=0012316] [12316] Event [4600,259.877167,904]: 1 finished unit Caretaker [f=0012333] [12333] Event [3416,56.5861511,904]: 1 finished unit Solar Collector [f=0012334] [12334] Event [2040,280.877167,5256]: 0 finished unit Blastwing [f=0012365] [12365] Event [4349.13721,56.5861511,4340.7915]: 0 lost unit Blitz [f=0012394] [12394] Event [2600,56.5861511,5128]: 0 finished unit Metal Extractor [f=0012501] [12501] Event [4428.55664,56.5861511,4296.13721]: 0 lost unit Blitz [f=0012520] [12520] Event [2040,280.877167,5256]: 0 finished unit Blastwing [f=0012558] [12558] Event [3560,56.5861511,952]: 1 finished unit Solar Collector [f=0012595] [12595] Event [4256,439.877167,1456]: 1 finished unit Advanced Radar [f=0012721] [12721] Event [2040,280.877167,5256]: 0 finished unit Blastwing [f=0012862] [12862] Event [1952,259.877167,4560]: 0 finished unit Advanced Radar [f=0012907] [12907] Event [2040,280.877167,5256]: 0 finished unit Blastwing [f=0012911] [12911] Event [3544,56.5861511,1016]: 1 finished unit Metal Extractor [f=0012965] [12965] Event [2792,56.5861511,5256]: 0 finished unit Metal Extractor [f=0013043] [13043] Event [2040,280.877167,5256]: 0 finished unit Blastwing [f=0013113] [13113] Event [4560,259.877167,688]: 1 finished unit Lotus [f=0013203] [13203] Event [4696,56.5861511,4104]: 1 finished unit Caretaker [f=0013384] [13384] Event [3352,56.5861511,888]: 1 finished unit Metal Extractor [f=0013474] [13474] Event [976,56.5861511,672]: 0 finished unit Strider Hub [f=0013705] [13705] Event [2728,56.5861511,3928]: 0 finished unit Metal Extractor [f=0013930] [13930] Event [3640,56.5861511,1144]: 1 finished unit Metal Extractor [f=0013987] [13987] Event [4928,259.877167,704]: 1 finished unit Lotus [f=0014155] [14155] Event [3294.18066,90.3659058,1315.92273]: 0 lost unit Blastwing [f=0014304] [14304] Event [2920,56.5861511,3256]: 0 finished unit Metal Extractor [f=0014820] [14820] Event [1312.04297,261.197174,5044]: 0 finished unit Minotaur [f=0014925] [14925] Event [4776,259.877167,848]: 1 finished unit Fusion Reactor [f=0015054] [15054] Event [2456,56.5861511,2168]: 0 finished unit Metal Extractor [f=0015065] [15065] Event [3448,56.5861511,1064]: 1 finished unit Caretaker [f=0015134] [Game::ClientReadNet] added new player Loocheenchancz with number 2 to team 0 [f=0015135] > SPRINGIE:User Loocheenchancz|shipassault|6_5||False|Mean|Federation|CZ [f=0015152] Connection attempt from Loocheenchancz [f=0015152] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0015152] -> Connection established (given id 2) [f=0015167] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0015167] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0015203] [15203] Event [5336,56.5861511,5304]: 1 finished unit Storage [f=0015487] [15487] Event [5304,56.5861511,5608]: 1 finished unit Metal Extractor [f=0015572] [15572] Event [2776,56.5861511,2648]: 0 finished unit Metal Extractor [f=0015727] [15727] Event [5080,56.5861511,5688]: 1 finished unit Metal Extractor [f=0015797] [15797] Event [1080,56.5861511,680]: 0 finished unit Caretaker [f=0015894] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=0015930] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=0015930] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::Load][lua{Rules,Gaia}={0000000068329990,0000000065442be0}]" [f=0015938] [15938] Event [3376,56.5861511,1008]: 1 finished unit Aegis [f=0016321] [16321] Event [856,56.5861511,456]: 0 finished unit Solar Collector [f=0016596] [16596] Event [3368,56.5861511,3496]: 0 finished unit Metal Extractor [f=0016803] [16803] Event [984,56.5861511,408]: 0 finished unit Solar Collector [f=0016837] [16837] Event [3128,56.5861511,1144]: 1 finished unit Stinger [f=0017207] [17207] Event [2040,280.877167,5256]: 0 finished unit Nimbus [f=0017257] [17257] Event [3216,56.6381454,1264]: 1 finished unit Faraday [f=0017267] [17267] Event [4616,259.877167,1080]: 1 finished unit Energy Pylon [f=0017313] [17313] Event [3688,56.5861511,3992]: 0 finished unit Metal Extractor [f=0017874] [17874] Event [5032,56.5861511,5272]: 1 finished unit Storage [f=0017935] [17935] Event [3064,56.5861511,1000]: 1 finished unit Gauss [f=0018202] [18202] Event [3144,56.5861511,776]: 1 finished unit Storage [f=0018367] [18367] Event [3192,56.5861511,776]: 1 finished unit Storage [f=0018532] [18532] Event [3192,56.5861511,824]: 1 finished unit Storage [f=0018601] [18601] Event [5016,56.5861511,5496]: 1 finished unit Stinger [f=0018671] Spectator Loocheenchancz left the game: normal quit [f=0018671] [18671] Event [undefined]: Loocheenchancz quit [f=0018808] [18808] Event [3144,56.5861511,824]: 1 finished unit Storage [f=0018863] [18863] Event [4935.72119,56.4475212,5052.44287]: 0 lost unit Blastwing [f=0018876] [18876] Event [3912,259.877167,1048]: 1 finished unit Energy Pylon [f=0019427] [19427] Event [4064,259.877167,1392]: 1 finished unit Chainsaw [f=0019473] [19473] Event [2472,56.5861511,5096]: 0 finished unit Solar Collector [f=0019928] [19928] Event [2536,56.5861511,5176]: 0 finished unit Solar Collector [f=0019954] [19954] Event [2524.25562,71.5486755,2289.32568]: 0 lost unit Nimbus [f=0020246] [20246] Event [5128,56.5861511,4824]: 1 finished unit Caretaker [f=0020413] [20413] Event [2664,56.5861511,5272]: 0 finished unit Solar Collector [f=0020555] [20555] Event [5112,56.5861511,4504]: 1 finished unit Caretaker [f=0020612] [20612] Event [2040,280.877167,5256]: 0 finished unit Nimbus [f=0020614] [20614] Event [4252.00879,189.450439,2843.48291]: 0 lost unit Blastwing [f=0020764] [20764] Event [4904,56.5861511,4472]: 1 finished unit Caretaker [f=0020811] [20811] Event [5048,153.467026,1960]: 1 finished unit Energy Pylon [f=0021164] [21164] Event [2808,56.5861511,5352]: 0 finished unit Solar Collector [f=0021478] height doesnt change range much from what i can tell [f=0021480] [21480] Event [4952,56.5861511,4712]: 1 finished unit Stinger [f=0021553] [21553] Event [1272,259.877167,5424]: 0 finished unit Fusion Reactor [f=0021601] [21601] Event [2712,56.5861511,5160]: 0 finished unit Solar Collector [f=0021831] [21831] Event [5488,51.3580322,4656]: 1 finished unit Picket [f=0021947] [21947] Event [2584,56.5861511,5048]: 0 finished unit Solar Collector [f=0021997] well... your projectiles don't just hit a wall [f=0022326] [22326] Event [5016,153.467026,2552]: 1 finished unit Energy Pylon [f=0022585] [22585] Event [1024,56.5861511,768]: 0 finished unit Dante [f=0022777] [22777] Event [696,56.5861511,608]: 0 finished unit Fusion Reactor [f=0023216] [23216] Event [2040,280.877167,5256]: 0 finished unit Nimbus [f=0023458] [23458] Event [1312.04297,261.197174,5044]: 0 finished unit Cyclops [f=0023893] [23893] Event [4720,56.5861511,4448]: 1 finished unit Aegis [f=0024157] [24157] Event [5352,64.8547363,3400]: 1 finished unit Energy Pylon [f=0024280] [24280] Event [2456,56.5861511,2168]: 0 lost unit Metal Extractor [f=0024630] [24630] Event [3688,56.5861511,4280]: 0 finished unit Gauss [f=0024811] [24811] Event [3128,56.5861511,1144]: 1 lost unit Stinger [f=0024860] [24860] Event [2920.37598,56.5861511,1533.88367]: 1 lost unit Knight [f=0024900] [24900] Event [3216,56.9061661,1264]: 1 lost unit Faraday [f=0024959] [24959] Event [1312.04297,261.197174,5044]: 0 finished unit Ogre [f=0025011] [25011] Event [4864,56.5861511,4160]: 1 finished unit Aegis [f=0025024] [25024] Event [2284.93604,70.1597519,2004.78467]: 0 lost unit Nimbus [f=0025039] [25039] Event [3064,56.5861511,1000]: 1 lost unit Gauss [f=0025143] [25143] Event [3376,56.5861511,1008]: 1 lost unit Aegis [f=0025185] [25185] Event [3448,56.5861511,1064]: 1 lost unit Caretaker [f=0025194] [25194] Event [3144,56.5861511,824]: 1 lost unit Storage [f=0025203] [25203] Event [3560,56.5861511,952]: 1 lost unit Solar Collector [f=0025204] [25204] Event [3544,56.5861511,1016]: 1 lost unit Metal Extractor [f=0025217] [25217] Event [3560,56.4640045,1080]: 1 lost unit Solar Collector [f=0025246] [25246] Event [3192,56.0396194,824]: 1 lost unit Storage [f=0025277] [25277] Event [3144,56.1412811,776]: 1 lost unit Storage [f=0025314] [25314] Event [3352,56.5861511,888]: 1 lost unit Metal Extractor [f=0025332] [25332] Event [3192,56.5861511,776]: 1 lost unit Storage [f=0025367] [25367] Event [3416,56.3550568,904]: 1 lost unit Solar Collector [f=0025510] [25510] Event [3640,56.5861511,1144]: 1 lost unit Metal Extractor [f=0025775] [25775] Event [2040,280.877167,5256]: 0 finished unit Revenant [f=0025927] [25927] Event [4984,56.5861511,4312]: 1 finished unit Energy Pylon [f=0026370] [26370] Event [3544,56.5861511,3736]: 0 finished unit Gauss [f=0026459] [26459] Event [1312.04297,261.197174,5044]: 0 finished unit Ogre [f=0026768] [26768] Event [2040,280.877167,5256]: 0 finished unit Wasp [f=0026824] [26824] Event [3461.05688,136.75882,3030.052]: 0 lost unit Wasp [f=0026891] [26891] Event [4424,259.877167,1097.59998]: 1 finished unit Phantom [f=0027026] that ship always reminded me of a star wars one [f=0027249] the missile spam one [f=0027499] [27499] Event [2040,280.877167,5256]: 0 finished unit Wasp [f=0027617] [27617] Event [4008,359.877167,1208]: 1 finished unit Cerberus [f=0027699] [27699] Event [4532.72266,56.5861511,4383.66992]: 1 finished unit Engineer Commander [f=0027699] [27699] Event [4532.72266,56.5861511,4383.66992]: 1 lost unit Engineer Commander [f=0027709] [27709] Event [1024,56.5861511,736]: 0 finished unit Dante [f=0027943] [27943] Event [5208,56.5861511,5272]: 1 finished unit Energy Pylon [f=0027959] [27959] Event [1312.04297,261.197174,5044]: 0 finished unit Ogre [f=0028036] [28036] Event [4024,259.877167,904]: 1 finished unit Solar Collector [f=0028226] [28226] Event [4024,259.877167,824]: 1 finished unit Solar Collector [f=0028375] [28375] Event [2510.48584,139.647873,2308.4353]: 0 lost unit Wasp [f=0028471] [28471] Event [3944,259.877167,824]: 1 finished unit Solar Collector [f=0028731] [28731] Event [3944,259.877167,904]: 1 finished unit Solar Collector [f=0028860] [28860] Event [1312.04297,261.197174,5044]: 0 finished unit Blitz [f=0029003] [29003] Event [888,56.5861511,728]: 0 finished unit Caretaker [f=0029299] [29299] Event [3448,56.5861511,2904]: 0 lost unit Gauss [f=0029501] [29501] Event [4752,56.5861511,3856]: 1 finished unit Aegis [f=0029775] [29775] Event [1312.04297,261.197174,5044]: 0 finished unit Blitz [f=0029924] [29924] Event [2776,56.5305557,2648]: 0 lost unit Metal Extractor [f=0030442] [30442] Event [888,56.5861511,872]: 0 finished unit Caretaker [f=0030489] is that a Trident? [f=0030856] found it, its called the HMP gunship. i think its mostly because in old battlefront 2 it spammed missiles too [f=0030973] [30973] Event [1312.04297,261.197174,5044]: 0 finished unit Blitz [f=0031185] [31185] Event [5264,56.5861511,4688]: 1 finished unit Big Bertha [f=0031517] you are either spamming Chainsaws [f=0031623] [31623] Event [4504,56.5861511,3944]: 1 finished unit Stardust [f=0031706] or built a Trident [f=0031715] [31715] Event [1048,56.5861511,840]: 0 finished unit Caretaker [f=0031945] [31945] Event [5096,259.821533,1200]: 1 finished unit Fusion Reactor [f=0032157] whats a trident again [f=0032242] [32242] Event [992,56.5861511,768]: 0 finished unit Funnelweb [f=0032392] [32392] Event [2040,280.877167,5256]: 0 finished unit Trident [f=0032434] [32434] Event [1312.04297,261.197174,5044]: 0 finished unit Blitz [f=0032610] an anti-air gunsh- that's just lame [f=0033231] [33231] Event [3416.47363,56.2885513,4130.8418]: 0 lost unit Ogre [f=0033274] [33274] Event [4257.39941,56.6840744,4202.78369]: 0 lost unit Blitz [f=0033338] [33338] Event [4368.2002,56.6137695,4303.7959]: 0 lost unit Blitz [f=0033359] [33359] Event [1312.04297,261.197174,5044]: 0 finished unit Blitz [f=0033374] [33374] Event [4455.29492,56.5858269,4294.26074]: 0 lost unit Blitz [f=0033391] [33391] Event [3640,55.4257202,1144]: 1 finished unit Metal Extractor [f=0033462] [33462] Event [4474.07568,56.5861511,4356.63379]: 0 lost unit Blitz [f=0033482] [33482] Event [4424,56.5861511,4520]: 1 finished unit Stardust [f=0033484] [33484] Event [4525.05469,56.5861511,4302.06201]: 0 lost unit Blitz [f=0033618] [33618] Event [4311.71094,56.5861511,4298.01953]: 0 lost unit Ogre [f=0033662] [33662] Event [4406.46582,56.697979,4244.67725]: 0 lost unit Ogre [f=0033676] [33676] Event [3544,55.1366043,1016]: 1 finished unit Metal Extractor [f=0033729] [33729] Event [4479.12939,56.5861511,4156.72705]: 0 lost unit Blitz [f=0033812] [33812] Event [4535.86182,56.6493416,4338.38379]: 0 lost unit Minotaur [f=0033982] [33982] Event [4456,56.5861511,4408]: 1 lost unit Stardust [f=0034071] [34071] Event [3352,55.287323,888]: 1 finished unit Metal Extractor [f=0034202] [34202] Event [3809.64453,57.0542068,4224.99463]: 0 lost unit Cyclops [f=0034260] [34260] Event [1312.04297,261.197174,5044]: 0 finished unit Blitz [f=0034664] AA guns are why i rarely use air stuff [f=0035142] [35142] Event [4512,56.9498825,4208]: 1 finished unit Faraday [f=0035450] [35450] Event [1312.04297,261.197174,5044]: 0 finished unit Blitz [f=0035480] [35480] Event [4424,53.8829384,4360]: 1 finished unit Stardust [f=0036112] [36112] Event [3416,55.220871,904]: 1 finished unit Solar Collector [f=0036381] [36381] Event [3592,55.9759521,1016]: 1 finished unit Storage [f=0036572] [36572] Event [4424,259.877167,1097.59998]: 1 finished unit Phantom [f=0036591] [36591] Event [3592,55.7603874,968]: 1 finished unit Storage [f=0036801] [36801] Event [3544,55.1614799,968]: 1 finished unit Storage [f=0037171] [37171] Event [3448,56.4649963,1016]: 1 finished unit Caretaker [f=0037727] [37727] Event [4424,259.877167,1097.59998]: 1 finished unit Phantom [f=0037731] [37731] Event [4576,56.5861511,4064]: 1 finished unit Lucifer [f=0037986] [37986] Event [3344,55.9263992,928]: 1 finished unit Aegis [f=0038115] [38115] Event [3688,56.5861511,4280]: 0 lost unit Gauss [f=0038392] [38392] Event [3688,56.5861511,3992]: 0 lost unit Metal Extractor [f=0038721] [38721] Event [3600,55.8195877,1136]: 1 finished unit Aegis [f=0039032] [39032] Event [4424,259.877167,1097.59998]: 1 finished unit Conjurer [f=0039187] [39187] Event [4624,96.5861511,4688]: 1 finished unit Chainsaw [f=0039228] [39228] Event [4424,259.877167,1097.59998]: 1 finished unit Conjurer [f=0039522] [39522] Event [3080,56.1275482,1064]: 1 finished unit Stardust [f=0040095] [40095] Event [3432,56.5867996,1384]: 1 finished unit Stardust [f=0040246] [40246] Event [5104,56.5861511,4160]: 1 finished unit Tank Foundry [f=0040504] [40504] Event [3544,56.5861511,3736]: 0 lost unit Gauss [f=0040546] [40546] Event [3344,56.3553619,1296]: 1 finished unit Faraday [f=0040729] [40729] Event [5104,57.9061508,4188]: 1 finished unit Kodachi [f=0040740] [40740] Event [2776,54.1885757,2648]: 0 finished unit Metal Extractor [f=0040895] [40895] Event [5104,57.9061508,4188]: 1 finished unit Kodachi [f=0041060] [41060] Event [5104,57.9061508,4188]: 1 finished unit Kodachi [f=0041080] [41080] Event [2456,55.4257202,2168]: 0 finished unit Metal Extractor [f=0041132] [41132] Event [3208,55.918541,1160]: 1 finished unit Stinger [f=0041225] [41225] Event [5104,57.9061508,4188]: 1 finished unit Kodachi [f=0041236] [41236] Event [1584,259.877167,5264]: 0 finished unit Trinity [f=0041390] [41390] Event [5104,57.9061508,4188]: 1 finished unit Kodachi [f=0041927] [41927] Event [3368,56.5861511,3496]: 0 lost unit Metal Extractor [f=0042004] [42004] Event [3115.96509,56.5861511,4568.88428]: 1 lost unit Kodachi [f=0042080] [42080] Event [3262.5686,56.855629,4287.35693]: 1 lost unit Kodachi [f=0042230] [42230] Event [3102.60278,56.3498917,4557.67188]: 1 lost unit Kodachi [f=0042254] [42254] Event [3406.37891,55.4987068,4221.99365]: 0 lost unit Blitz [f=0042274] [42274] Event [2976.10767,56.5861511,4615.21729]: 1 lost unit Kodachi [f=0042556] [42556] Event [3277.12817,56.5861511,4553.98633]: 1 lost unit Kodachi [f=0042607] [42607] Event [3273.98877,55.277626,1248.28882]: 1 lost unit Conjurer [f=0042899] [42899] Event [2728,56.5861511,3928]: 0 lost unit Metal Extractor [f=0042937] [42937] Event [2342.12354,56.6038132,1748.25952]: 0 lost unit Blastwing [f=0043251] [43251] Event [2456,55.1991158,2168]: 0 lost unit Metal Extractor [f=0043387] [43387] Event [2920,56.5861511,3256]: 0 lost unit Metal Extractor [f=0043482] [43482] Event [3427.69897,56.6467819,1150.14172]: 1 lost unit Conjurer [f=0043567] [43567] Event [2776,52.8848381,2648]: 0 lost unit Metal Extractor [f=0043719] [43719] Event [3512,56.711731,1176]: 1 finished unit Caretaker [f=0044376] [44376] Event [5104,56.5861511,4188]: 1 finished unit Cyclops [f=0044476] [44476] Event [2472,56.5861511,5096]: 0 lost unit Solar Collector [f=0044633] [44633] Event [3208,56.5885544,952]: 1 finished unit Caretaker [f=0044747] [44747] Event [1072,56.5861511,768]: 0 finished unit Paladin [f=0045343] [45343] Event [5272,153.467026,2344]: 1 finished unit Caretaker [f=0045948] [45948] Event [5104,56.5861511,4188]: 1 finished unit Cyclops [f=0045957] [45957] Event [5344,153.467026,2480]: 1 finished unit Lotus [f=0046019] [46019] Event [1366.43005,153.467026,4237.62012]: 0 finished unit Guardian Commander [f=0046019] game_message: Morph complete: Guardian lvl 3 -> Guardian lvl 4 [f=0046019] [46019] Received game_message: Morph complete: Guardian lvl 3 -> Guardian lvl 4 [f=0046394] [46394] Event [2504,56.5861511,5000]: 0 lost unit Metal Extractor [f=0046572] [46572] Event [5296,153.467026,2176]: 1 finished unit Lotus [f=0047008] [47008] Event [1429.00391,250.655334,4461.21289]: 0 finished unit Viper [f=0047132] [47132] Event [1952,259.877167,4560]: 0 lost unit Advanced Radar [f=0047236] [47236] Event [3335.25171,56.5840111,4481.73096]: 0 lost unit Minotaur [f=0047298] [47298] Event [3568,56.5861511,800]: 1 finished unit Missile Silo [f=0047345] [47345] Event [3263.43848,56.5547752,4532.31396]: 0 lost unit Blitz [f=0047655] [47655] Event [2792,56.5861511,5256]: 0 lost unit Metal Extractor [f=0047676] [47676] Event [3086.00537,56.4298172,4567.33252]: 0 lost unit Blitz [f=0047700] [47700] Event [3584,56.3861465,784]: 1 finished unit Inferno [f=0047762] [47762] Event [2600,56.5861511,5128]: 0 lost unit Metal Extractor [f=0047828] [47828] Event [2808,56.5861511,5352]: 0 lost unit Solar Collector [f=0047831] [47831] Event [2536,56.5861511,5176]: 0 lost unit Solar Collector [f=0047972] [47972] Event [2664,56.6104507,5272]: 0 lost unit Solar Collector [f=0048026] [48026] Event [3584,56.3861465,816]: 1 finished unit Inferno [f=0048301] [48301] Event [3028.65112,71.2069855,4564.0957]: 0 lost unit Revenant [f=0048340] [48340] Event [3552,56.3861465,816]: 1 finished unit Inferno [f=0048655] [48655] Event [3552,56.3861465,784]: 1 finished unit Inferno [f=0048862] [48862] Event [888,56.5861511,728]: 0 lost unit Caretaker [f=0048970] [48970] Event [3584,56.3861465,784]: 1 finished unit Inferno [f=0049996] [49996] Event [2920,55.4214096,3256]: 0 finished unit Metal Extractor [f=0050011] [50011] Event [4424,259.877167,1097.59998]: 1 finished unit Conjurer [f=0050022] [50022] Event [4904,56.5861511,4472]: 1 lost unit Caretaker [f=0050023] [50023] Event [4720,56.5861511,4448]: 1 lost unit Aegis [f=0050023] [50023] Event [4696,56.5861511,4600]: 1 lost unit Metal Extractor [f=0050025] [50025] Event [4648,56.5861511,4472]: 1 lost unit Metal Extractor [f=0050025] [50025] Event [4952,56.5861511,4712]: 1 lost unit Stinger [f=0050027] [50027] Event [4984,56.5861511,4312]: 1 lost unit Energy Pylon [f=0050027] [50027] Event [4624,86.0732117,4688]: 1 lost unit Chainsaw [f=0050028] [50028] Event [5112,56.5861511,4504]: 1 lost unit Caretaker [f=0050028] [50028] Event [5130.09326,44.2360878,4602.09082]: 1 lost unit Engineer Commander [f=0050031] [50031] Event [4864,56.5861511,4160]: 1 lost unit Aegis [f=0050031] [50031] Event [4568,39.1958313,4296]: 1 lost unit Stinger [f=0050032] [50032] Event [4424,56.5861511,4520]: 1 lost unit Stardust [f=0050032] [50032] Event [5128,56.5861511,4824]: 1 lost unit Caretaker [f=0050034] [50034] Event [4696,41.412693,4104]: 1 lost unit Caretaker [f=0050034] [50034] Event [5104,56.5861511,4160]: 1 lost unit Tank Foundry [f=0050034] [50034] Event [4512,56.9498825,4208]: 1 lost unit Faraday [f=0050034] [50034] Event [4424,53.8829384,4360]: 1 lost unit Stardust [f=0050034] [50034] Event [5256,39.7784958,4360]: 1 lost unit Storage [f=0050034] [50034] Event [5264,39.2182922,4688]: 1 lost unit Big Bertha [f=0050036] [50036] Event [4576,44.5326385,4064]: 1 lost unit Lucifer [f=0050038] [50038] Event [5099.92188,45.1055527,4043.87842]: 1 lost unit Conjurer [f=0050038] [50038] Event [5280,47.1551819,4208]: 1 lost unit Picket [f=0050040] [50040] Event [5352,49.8865051,4200]: 1 lost unit Metal Extractor [f=0050042] [50042] Event [4504,51.4100647,3944]: 1 lost unit Stardust [f=0050042] [50042] Event [4752,51.7475128,3856]: 1 lost unit Aegis [f=0050042] [50042] Event [5488,45.1464462,4656]: 1 lost unit Picket [f=0050045] [50045] Event [4600,56.35186,3800]: 1 lost unit Metal Extractor [f=0050045] [50045] Event [5032,54.7308731,5272]: 1 lost unit Storage [f=0050047] [50047] Event [5208,57.2558975,5272]: 1 lost unit Energy Pylon [f=0050049] [50049] Event [4488,59.0832253,3736]: 1 lost unit Stardust [f=0050050] [50050] Event [5336,59.1700287,5304]: 1 lost unit Storage [f=0050069] [50069] Event [1524.21716,230.306381,4723.11963]: 0 finished unit Guardian Commander [f=0050069] game_message: Morph complete: Guardian lvl 4 -> Guardian lvl 5 [f=0050069] [50069] Received game_message: Morph complete: Guardian lvl 4 -> Guardian lvl 5 [f=0050207] [50207] Event [4424,259.877167,1097.59998]: 1 finished unit Conjurer [f=0050227] [50227] Event [1568,255.742859,4848]: 0 finished unit Aegis [f=0050369] [50369] Event [1533.79077,308.283264,4696.78809]: 0 finished unit Firefly [f=0050468] [50468] Event [4840,259.877167,1112]: 1 finished unit Storage [f=0050708] [50708] Event [4888,259.877167,1112]: 1 finished unit Storage [f=0050918] [50918] Event [4888,259.877167,1160]: 1 finished unit Storage [f=0051128] [51128] Event [4840,259.877167,1160]: 1 finished unit Storage [f=0051362] [51362] Event [4672.21094,49.7252045,3908.58862]: 1 lost unit Cyclops [f=0051429] [51429] Event [4408.87451,38.0419044,4481.53613]: 1 lost unit Cyclops [f=0051708] [51708] Event [2040,280.877167,5256]: 0 finished unit Nimbus [f=0051751] [51751] Event [4424,259.877167,1097.59998]: 1 finished unit Conjurer [f=0051948] [51948] Event [4424,259.877167,1097.59998]: 1 finished unit Conjurer [f=0052389] [52389] Event [5352,64.8547363,3400]: 1 lost unit Energy Pylon [f=0052509] [52509] Event [2504,54.9339676,5000]: 0 finished unit Metal Extractor [f=0052704] [52704] Event [5352,149.684982,3000]: 1 lost unit Stinger [f=0052929] [52929] Event [2600,55.7648659,5128]: 0 finished unit Metal Extractor [f=0052988] [52988] Event [5464,153.467026,2872]: 1 lost unit Metal Extractor [f=0053291] [53291] Event [5016,153.467026,2552]: 1 lost unit Energy Pylon [f=0053393] [53393] Event [2792,55.6009293,5256]: 0 finished unit Metal Extractor [f=0053589] [53589] Event [5344,153.467026,2480]: 1 lost unit Lotus [f=0053608] [53608] Event [5336.67725,153.313629,2414.45068]: 1 lost unit Phantom [f=0053716] [53716] Event [5168,153.467026,2384]: 1 lost unit Aegis [f=0053784] [53784] Event [5272,153.467026,2344]: 1 lost unit Caretaker [f=0053789] [53789] Event [5247.53418,153.074661,2309.11938]: 1 lost unit Conjurer [f=0053912] [53912] Event [4552,153.467026,2280]: 1 lost unit Metal Extractor [f=0054031] [54031] Event [4424,149.825211,2280]: 1 lost unit Gauss [f=0054087] ye gg [f=0054143] [54143] Event [2728,53.7269592,3928]: 0 finished unit Metal Extractor [f=0054190] [54190] Event [5296,153.467026,2176]: 1 lost unit Lotus [f=0054231] [54231] Event [4842.30566,153.467026,1875.25903]: 1 lost unit Conjurer [f=0054251] [54251] Event [4896,153.467026,1968]: 1 lost unit Tank Foundry [f=0054318] shouldve built an antinuke [f=0054340] [54340] Event [5048,153.467026,1960]: 1 lost unit Energy Pylon [f=0054448] [54448] Event [4480,259.524902,1600]: 1 lost unit Picket [f=0054491] [54491] Event [4376,259.877167,1592]: 1 lost unit Cerberus [f=0054710] [54710] Event [4392,259.877167,1480]: 1 finished unit Solar Collector [f=0054758] [54758] Event [3368,53.7428284,3496]: 0 finished unit Metal Extractor [f=0054776] [54776] Event [4485.07861,259.408783,1562.2937]: 1 lost unit Conjurer [f=0054785] [54785] Event [4824,231.419128,1416]: 1 lost unit Stardust [f=0054814] [54814] Event [4462.81738,259.920715,1542.48096]: 1 lost unit Conjurer [f=0054928] [54928] Event [4840,259.880219,1160]: 1 lost unit Storage [f=0054944] that Big bertha was really annoying [f=0054954] [54954] Event [4888,259.331207,1160]: 1 lost unit Storage [f=0054958] [54958] Event [4840,259.460541,1112]: 1 lost unit Storage [f=0054963] [54963] Event [4888,259.131561,1112]: 1 lost unit Storage [f=0055020] [55020] Event [4256,439.877167,1456]: 1 lost unit Advanced Radar [f=0055075] [55075] Event [5096,259.821533,1200]: 1 lost unit Fusion Reactor [f=0055105] [55105] Event [4520,259.877167,1128]: 1 lost unit Solar Collector [f=0055165] [55165] Event [4616,260.002289,1080]: 1 lost unit Energy Pylon [f=0055182] [55182] Event [4392,259.877167,1480]: 1 lost unit Solar Collector [f=0055236] not cost effective [f=0055254] [55254] Event [4424,259.877167,1088]: 1 lost unit Cloakbot Factory [f=0055261] [55261] Event [4520,259.01712,1048]: 1 lost unit Solar Collector [f=0055278] [55278] Event [4600,259.905243,904]: 1 lost unit Caretaker [f=0055283] [55283] Event [3688,56.4560318,3992]: 0 finished unit Metal Extractor [f=0055287] [55287] Event [4586.21729,251.233185,1328.698]: 0 lost unit Funnelweb [f=0055295] [55295] Event [4344,258.644562,1144]: 1 lost unit Metal Extractor [f=0055316] [55316] Event [4328,258.609161,1080]: 1 lost unit Solar Collector [f=0055362] [55362] Event [4488,259.771576,968]: 1 lost unit Solar Collector [f=0055553] had it survived it wouldve been a decent paladin counter [f=0055840] I don't know where it is heading [f=0055881] lol [f=0055999] [55999] Event [976,51.7110443,672]: 0 finished unit Strider Hub [f=0056227] [56227] Event [4008,359.877167,1208]: 1 lost unit Cerberus [f=0056469] [56469] Event [4776,259.877167,848]: 1 lost unit Fusion Reactor [f=0056481] [56481] Event [4408,259.877472,968]: 1 lost unit Solar Collector [f=0056542] [56542] Event [4064,259.877167,1392]: 1 lost unit Chainsaw [f=0056785] [56785] Event [4669.87793,156.256027,1769.18164]: 1 lost unit Phantom [f=0056826] [56826] Event [4988.94629,203.539017,1534.31543]: 1 lost unit Phantom [f=0056843] [56843] Event [5150.61182,261.191162,946.567932]: 1 lost unit Conjurer [f=0056864] [56864] Event [5170.80225,261.114471,961.409485]: 1 lost unit Conjurer [f=0056920] [56920] Event [5132.61621,261.050781,930.312683]: 1 lost unit Conjurer [f=0056988] [56988] Event [5080,259.877167,888]: 1 lost unit Metal Extractor [f=0057042] [57042] Event [4928,259.877167,704]: 1 lost unit Lotus [f=0057078] [57078] Event [5208,259.877167,864]: 1 lost unit Antinuke [f=0057103] nothing is over yet, i still have a picket [f=0057153] [57153] Event [5480,153.639908,1784]: 1 lost unit Stardust [f=0057164] [57164] Event [5392,257.757507,1408]: 1 lost unit Picket [f=0057289] PICKET NOOOOOOOOOOOO [f=0057454] [57454] Event [5448,153.467026,2312]: 1 lost unit Singularity Reactor [f=0057548] [57548] Event [4328,259.877167,1000]: 1 lost unit Solar Collector [f=0057636] [57636] Event [4560,259.877167,688]: 1 lost unit Lotus [f=0057734] [57734] Event [4160,259.877167,880]: 1 lost unit Lotus [f=0057784] [57784] Event [4248,259.877167,712]: 1 lost unit Metal Extractor [f=0057838] [57838] Event [4024,259.897614,904]: 1 lost unit Solar Collector [f=0057860] [57860] Event [3912,259.877167,1048]: 1 lost unit Energy Pylon [f=0057900] [57900] Event [4024,260.31723,824]: 1 lost unit Solar Collector [f=0057965] [57965] Event [3944,260.467072,824]: 1 lost unit Solar Collector [f=0057980] [57980] Event [3944,259.098358,904]: 1 lost unit Solar Collector [f=0058115] [58115] Event [3584,56.3861465,784]: 1 finished unit Eos [f=0058619] [58619] Event [3584,56.3861465,816]: 1 finished unit Eos [f=0059282] [59282] Event [808,57.2795486,808]: 0 finished unit Caretaker [f=0060014] [60014] Event [824,56.8988419,920]: 0 finished unit Caretaker [f=0060164] [60164] Event [3552,56.3861465,816]: 1 finished unit Eos [f=0060333] [60333] Event [5016,56.5861511,5496]: 1 lost unit Stinger [f=0060615] [60615] Event [5304,56.5861511,5608]: 1 lost unit Metal Extractor [f=0060679] back at the base, below the cliff [f=0060719] [60719] Event [5080,56.5861511,5688]: 1 lost unit Metal Extractor [f=0061004] yeah that's where this one is heading [f=0061406] [61406] Event [1128,56.9586182,792]: 0 finished unit Caretaker [f=0061409] [61409] Event [3352,55.287323,888]: 1 lost unit Metal Extractor [f=0061409] [61409] Event [3416,55.220871,904]: 1 lost unit Solar Collector [f=0061409] [61409] Event [3448,56.4649963,1016]: 1 lost unit Caretaker [f=0061409] [61409] Event [3344,55.9263992,928]: 1 lost unit Aegis [f=0061410] [61410] Event [3544,55.1366043,1016]: 1 lost unit Metal Extractor [f=0061410] [61410] Event [3544,55.1614799,968]: 1 lost unit Storage [f=0061411] [61411] Event [3592,53.0762291,968]: 1 lost unit Storage [f=0061411] [61411] Event [3592,53.2275085,1016]: 1 lost unit Storage [f=0061412] [61412] Event [3208,56.5885544,952]: 1 lost unit Caretaker [f=0061412] [61412] Event [3512,56.711731,1176]: 1 lost unit Caretaker [f=0061413] [61413] Event [3568,48.6528625,800]: 1 lost unit Missile Silo [f=0061413] [61413] Event [3600,55.8195877,1136]: 1 lost unit Aegis [f=0061414] [61414] Event [3208,55.918541,1160]: 1 lost unit Stinger [f=0061415] [61415] Event [3640,55.4257202,1144]: 1 lost unit Metal Extractor [f=0061416] [61416] Event [3344,56.3553619,1296]: 1 lost unit Faraday [f=0061417] [61417] Event [3080,56.1275482,1064]: 1 lost unit Stardust [f=0061419] game_message: Yuithgf has been destroyed! [f=0061419] [61419] Event [undefined]: Yuithgf resigned [f=0061419] game_message: JackLander wins! [f=0061419] Submitting stats [f=0061419] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0061419] Part| Total Time|Time of the last 0.5s [f=0061419] Draw 48293.27ms 11.44% [f=0061419] Lua::Callins::Synced 47635.61ms 9.37% [f=0061419] Lua::Callins::Unsynced 62969.28ms 15.68% [f=0061419] Lua::CollectGarbage::Synced 1533.03ms 7.10% [f=0061419] Lua::CollectGarbage::Unsynced 3716.17ms 0.10% [f=0061419] Misc::Profiler::AddTime 243.35ms 0.00% [f=0061419] Sim 119628.34ms 24.16% [f=0061419] [61419] Event [3432,56.5867996,1384]: 1 lost unit Stardust [f=0061419] [61419] Received game_message: Yuithgf has been destroyed! [f=0061419] [61419] Received game_message: JackLander wins! [f=0061420] [61420] Game End Stats Header: 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135,39635,6940,6940,39635,11438.3281,9813.94727,9813.94727,11438.3281,0,0,0,0,0,0,0,0,5782.76904,5362.76172,5362.76172,5782.76904,51101.8945,30416.1641,30416.1641,51101.8945,525,2580,2580,525,125.974602,4,4,125.974602,12255,3000,3000,12255,48.5811195,10.5202751,10.5202751,48.5811195,19015,0,0,19015,48050.5039,16611,16611,48050.5039,7745,1360,1360,7745,23651.7949,50844.5039,50844.5039,23651.7949,2286.896,2826.41406,2826.41406,2286.896,38736.1602,52554.5938,52554.5938,38736.1602 [f=0061420] [61420] Game End Stats Values: 136,39635,6340,6340,39635,11538.4834,9816.57227,9816.57227,11538.4834,0,0,0,0,0,0,0,0,5782.76904,5362.76172,5362.76172,5782.76904,51701.875,30416.1641,30416.1641,51701.875,525,2160,2160,525,121.569443,4,4,121.569443,12255,3000,3000,12255,42.4717941,10.3350258,10.3350258,42.4717941,19015,0,0,19015,48650.5039,16611,16611,48650.5039,7745,1180,1180,7745,23651.7949,51444.5039,51444.5039,23651.7949,2286.896,2826.41406,2826.41406,2286.896,38736.1602,53154.5742,53154.5742,38736.1602 [f=0061420] [61420] Game End Stats Values: 137,39635,6340,6340,39635,11634.582,9820.18652,9820.18652,11634.582,0,0,0,0,0,0,0,0,5782.76904,5362.76172,5362.76172,5782.76904,51701.875,30416.1641,30416.1641,51701.875,525,2160,2160,525,102.847481,4,4,102.847481,12255,3000,3000,12255,41.3069115,7.34094191,7.34094191,41.3069115,19015,0,0,19015,48650.5039,16611,16611,48650.5039,7745,1180,1180,7745,23651.7949,51444.5039,51444.5039,23651.7949,2286.896,2826.41406,2826.41406,2286.896,38736.1602,53154.5742,53154.5742,38736.1602 [f=0061420] [61420] Game End Stats Values: 138,39815,220,220,39815,11687.6211,9822.42676,9822.42676,11687.6211,0,0,0,0,0,0,0,0,5782.76904,5362.76172,5362.76172,5782.76904,56241.875,30416.1641,30416.1641,56241.875,525,220,220,525,102.375504,4,4,102.375504,12255,0,0,12255,41.5303078,7.37995338,7.37995338,41.5303078,19015,0,0,19015,52970.5039,16611,16611,52970.5039,7925,0,0,7925,23651.7949,57564.5039,57564.5039,23651.7949,2286.896,2826.41406,2826.41406,2286.896,38736.1602,57694.5742,57694.5742,38736.1602 [f=0061651] Player JackLander left the game: normal quit [f=0061651] [61651] Event [undefined]: JackLander quit [f=0061706] No clients connected, shutting down server [f=0061706] Server shutdown [f=0062726] [62726] Event [1144,56.5862656,936]: 0 finished unit Caretaker [f=0063224] [63224] Event [1312.04297,261.197174,5044]: 0 finished unit Cyclops [f=0063517] [63517] Event [1008,56.5245056,864]: 0 finished unit Funnelweb [f=0065860] Autoquit sending quit command. [f=0065860] [QuitAction] user exited to system [f=0065860] [SpringApp::Kill][1] fromRun=1 [f=0065860] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0065860] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0065860] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0065860] [ThreadPool::SetThreadCount][2] workers=0 [f=0065860] [SpringApp::Kill][2] [f=0065860] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0065860] [Game::KillLua][3] dtor=0 luaUI=0x6715bc70 [f=0065860] Start widgetHandler:Shutdown [f=0065860] Shutdown - SaveOrderList Complete [f=0065860] Writing last game win data [f=0065860] Shutdown - SaveConfigData Complete [f=0065860] Shutdown Widget - Chili Highlight [f=0065860] Shutdown Widget - Save/Load API [f=0065860] Shutdown Widget - Draw After Chili [f=0065860] Shutdown Widget - EPIC Menu [f=0065860] Shutdown Widget - Chili Minimap [f=0065860] Shutdown Widget - Chili Widget Selector [f=0065860] Shutdown Widget - Local Team Colors [f=0065860] Shutdown Widget - Display Keys 2 [f=0065860] Shutdown Widget - Save Game Menu [f=0065860] Shutdown Widget - HealthBars [f=0065860] Shutdown Widget - Noises [f=0065860] Shutdown Widget - Unit Icons [f=0065860] Shutdown Widget - Win Counter [f=0065860] Shutdown Widget - BuildETA [f=0065860] Shutdown Widget - SpringRTS Replay Stats [f=0065860] Shutdown Widget - Modular Comm Info [f=0065860] Shutdown Widget - CameraShake [f=0065860] Shutdown Widget - Chili Economy Panel Default [f=0065860] Shutdown Widget - Chili EndGame Window [f=0065860] Shutdown Widget - Chili Nuke Warning [f=0065860] Shutdown Widget - Chili Selections & CursorTip v2 [f=0065860] Shutdown Widget - Chili Spectator Panels [f=0065860] Shutdown Widget - Context Menu [f=0065860] Shutdown Widget - Darkening [f=0065860] Shutdown Widget - MetalFeatures (new) [f=0065860] Shutdown Widget - Defense Range Zero-K [f=0065860] Shutdown Widget - Grab Input [f=0065860] Input grabbing is disabled! [f=0065860] Shutdown Widget - Highlight Geos [f=0065860] Shutdown Widget - Local Widgets Config [f=0065860] Shutdown Widget - Mex Placement Handler [f=0065860] Shutdown Widget - MinimapEvents [f=0065860] Shutdown Widget - Missile Silo Range [f=0065860] Shutdown Widget - Point Tracker [f=0065860] Shutdown Widget - Showeco and Grid Drawer [f=0065860] Shutdown Widget - Stereo3D [f=0065860] Shutdown Widget - Music Player v2 [f=0065860] Shutdown Widget - Attack AoE [f=0065860] Shutdown Widget - Map Edge Extension [f=0065860] Shutdown Widget - Selection Send [f=0065860] Shutdown Widget - LupsManager [f=0065860] Shutdown Widget - Newton Firezone [f=0065860] Shutdown Widget - Chili Pro Console [f=0065860] Shutdown Widget - Lasso Terraform GUI [f=0065860] Shutdown Widget - Chili Framework [f=0065860] Shutdown Widget - Lups [f=0065860] Shutdown Widget - Custom Markers [f=0065860] Shutdown Widget - Chili Core Selector [f=0065860] Shutdown Widget - Select Keys [f=0065860] Shutdown Widget - Pause Screen [f=0065860] Shutdown Widget - Layout Handler [f=0065860] Shutdown Widget - Persistent Build Height [f=0065860] Shutdown Widget - Text To Speech Control [f=0065860] End widgetHandler:Shutdown [f=0065860] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={621703,69961578} {int,ext,rec}Allocs={46380538,0,0} {chunk,block}Bytes={69961578,0} [f=0065860] [Game::KillLua][1] dtor=0 luaGaia=0x677bf1b0 [f=0065860] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={346941,53862083} {int,ext,rec}Allocs={46380539,0,0} {chunk,block}Bytes={53862083,0} [f=0065860] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={346941,53862083} {int,ext,rec}Allocs={46380539,0,0} {chunk,block}Bytes={53862083,0} [f=0065860] [Game::KillLua][2] dtor=0 luaRules=0x53b42d30 [f=0065860] Start gadgetHandler:Shutdown [f=0065860] Shutdown - StartSetup [f=0065860] Shutdown - UnitMorph [f=0065860] Shutdown - Carrier Drones [f=0065860] Shutdown - LupsNanoSpray [f=0065860] Shutdown - Missile Silo Controller [f=0065860] Shutdown - Modular Comm Info [f=0065860] Shutdown - Terrain Texture Handler [f=0065860] Shutdown - UnitCloakShield [f=0065860] Shutdown - Starlight Handler [f=0065860] End gadgetHandler:Shutdown [f=0065860] Start gadgetHandler:Shutdown [f=0065860] Shutdown - Save/Load [f=0065860] Shutdown - Teleport Throw [f=0065860] Shutdown - UnitMorph [f=0065860] Shutdown - Modular Comm Info [f=0065860] Shutdown - Retreat Command [f=0065860] Shutdown - Shockwaves [f=0065860] Shutdown - UnitCloakShield [f=0065860] Shutdown - Lups Cloak FX [f=0065860] Shutdown - Lups [f=0065860] Shutdown - Lups Shield [f=0065860] End gadgetHandler:Shutdown [f=0065860] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={46380625,0,0} {chunk,block}Bytes={0,0} [f=0065860] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={46380625,0,0} {chunk,block}Bytes={0,0} [f=0065860] [Game::KillLua][4] dtor=0 [f=0065860] [Game::~CGame][1] [f=0065860] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0065860] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0065860] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0065860] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0065860] [Game::KillLua][4] dtor=1 [f=0065860] [Game::KillMisc][1] [f=0065860] [Game::KillMisc][2] [f=0065860] [Game::KillMisc][3] [f=0065860] [Game::KillRendering][1] [f=0065860] [3DOParser::Kill] allocated 155 pieces [f=0065860] [S3OParser::Kill] allocated 3036 pieces [f=0065860] [AssParser::Kill] allocated 284 pieces [f=0065860] [Game::KillInterface][1] [f=0065860] [Game::KillInterface][2] [f=0065860] [Game::KillSimulation][1] [f=0065860] [Game::KillSimulation][2] [f=0065860] [CCollisionHandler] dis-/continuous tests: 0/882456 [f=0065860] [Game::KillSimulation][3] [f=0065860] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0065860] [~CPathCache(24x24)] cacheHits=50 hitPercentage=31% numHashColls=0 maxCacheSize=12 [f=0065860] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0065860] [~CPathCache(48x48)] cacheHits=396 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0065860] [~CRectangleOverlapHandler] 0% overlap reduction [f=0065860] [~CRectangleOverlapHandler] 0% overlap reduction [f=0065860] [LosHandler::Kill] raycast instance cache-{hits,misses}={19316,19101}; shared=3%; cached=47% [f=0065860] [Game::KillSimulation][4] [f=0065860] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0065860] [Game::~CGame][2] [f=0065860] [Game::~CGame][3] [f=0065860] [SpringApp::Kill][3] [f=0065860] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 692133 bytes sent 440331 bytes recv'd [f=0065860] [SpringApp::Kill][4] font=0x458f2aa0 [f=0065860] [SpringApp::Kill][5] [f=0065860] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x446977c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=4672ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=69ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=60ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=54ms file="unittextures/factorytank_2.png" indx=7147 inflSize=4103kb readTime=43ms file="objects3d/benzcom5.s3o" indx=4910 inflSize=326kb readTime=38ms file="objects3d/crasher.s3o" indx=5062 inflSize=161kb readTime=30ms file="bitmaps/cc/bluering.tga" indx=409 inflSize=256kb readTime=27ms file="luarules/gadgets/unit_bounty.lua" indx=1707 inflSize=4kb readTime=25ms file="gamedata/sidedata.lua" indx=908 inflSize=1kb readTime=25ms file="luarules/gadgets/unit_gunship_oscillate.lua" indx=1734 inflSize=2kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 66705740 bytes cached in 2964 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=201 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/mercurial_v1.1.sd7 (0x45a48a80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45a73450) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x459b6620) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3f5401e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]