[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.rQBojWj2KB/springsettings.968073.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f10a801e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3800 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/968073/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 214ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45b01c80] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45b01c80] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 627ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 699ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 44ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 674ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 120ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 57ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 7ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 111ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/968073/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841729 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841729 file="cache/104dev-maintenance/paths/Ravaged_v2.pe-c3841729.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841739 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841739 file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-c3841739.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (242ms, checksum ec2c733e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11538,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/968073/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52326db0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0cb77b5f0d5c66a2afa18f684596f592 [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from LordSwan3x [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LordSwan3x changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={00000000e8a982e0,0000000000000000}]" [f=-000001] Allies: I choose: invincibilly! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={0000000098800b50,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4381,341.381348,1034]: 0 finished unit Strike Commander [f=-000001] [0] Event [904,342.07373,4420]: 1 finished unit Engineer Commander [f=0000000] [0] LordSwan3x, team: 1, elo:1916 [f=0000000] [0] brianfreeman, team: 0, elo:1895 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000018] [18] Event [760,342.9198,4264]: 1 finished unit Shieldbot Factory [f=0000045] [45] Event [4384,340.741455,864]: 0 finished unit Rover Assembly [f=0000331] [331] Event [600,342.05542,4392]: 1 finished unit Metal Extractor [f=0000554] [554] Event [4104,341.916138,664]: 0 finished unit Metal Extractor [f=0000571] [571] Event [1000,341.27655,4504]: 1 finished unit Metal Extractor [f=0000674] [674] Event [4168,342.03009,664]: 0 finished unit Wind/Tidal Generator [f=0000688] [688] Event [760.018433,342.779877,4252]: 1 finished unit Convict [f=0000759] [759] Event [4366.00781,341.435333,864.029663]: 0 finished unit Mason [f=0000794] [794] Event [4264,341.428528,664]: 0 finished unit Wind/Tidal Generator [f=0000806] [806] Event [1064,341.377869,4408]: 1 finished unit Solar Collector [f=0000936] [936] Event [760.018433,342.779877,4252]: 1 finished unit Bandit [f=0000974] [974] Event [4360,341.637512,664]: 0 finished unit Wind/Tidal Generator [f=0001169] [1169] Event [4456,341.099243,664]: 0 finished unit Wind/Tidal Generator [f=0001176] [1176] Event [760.018433,342.779877,4252]: 1 finished unit Bandit [f=0001215] [1215] Event [1216,340.883942,4160]: 1 finished unit Lotus [f=0001349] [1349] Event [4552,340.820618,664]: 0 finished unit Wind/Tidal Generator [f=0001568] [1568] Event [760.018433,342.779877,4252]: 1 finished unit Bandit [f=0001722] [1722] Event [4366.00781,341.435333,864.029663]: 0 finished unit Ripper [f=0001846] [1846] Event [968,342.562012,3960]: 1 finished unit Metal Extractor [f=0002043] [2043] Event [760.018433,342.779877,4252]: 1 finished unit Bandit [f=0002102] [2102] Event [4504,340.845947,728]: 0 finished unit Metal Extractor [f=0002221] [2221] Event [4000,341.852783,1216]: 0 finished unit Lotus [f=0002332] [2332] Event [4504,341.327209,792]: 0 finished unit Wind/Tidal Generator [f=0002614] [2614] Event [632,340.997925,3992]: 1 finished unit Metal Extractor [f=0002642] [2642] Event [4504,341.612183,888]: 0 finished unit Wind/Tidal Generator [f=0002648] [2648] Event [760.018433,342.779877,4252]: 1 finished unit Bandit [f=0002671] [2671] Event [1784,226.387878,4536]: 1 finished unit Metal Extractor [f=0002944] [2944] Event [4504,342.220093,984]: 0 finished unit Wind/Tidal Generator [f=0003068] [3068] Event [1064,342.131409,3960]: 1 finished unit Solar Collector [f=0003186] [3186] Event [760.018433,342.779877,4252]: 1 finished unit Bandit [f=0003261] [3261] Event [4504,342.245422,1080]: 0 finished unit Wind/Tidal Generator [f=0003310] [3310] Event [4366.00781,341.435333,864.029663]: 0 finished unit Ripper [f=0003454] [3454] Event [968,343.226929,4056]: 1 finished unit Solar Collector [f=0003511] [3511] Event [4208,342.03009,1248]: 0 finished unit Picket [f=0003554] [3554] Event [4504,342.676025,1176]: 0 finished unit Wind/Tidal Generator [f=0003670] [3670] Event [760.018433,342.779877,4252]: 1 finished unit Bandit [f=0003788] [3788] Event [888,342.929321,3992]: 1 finished unit Solar Collector [f=0004003] [4003] Event [2104,228.629517,4680]: 1 finished unit Metal Extractor [f=0004026] [4026] Event [4366.00781,341.435333,864.029663]: 0 finished unit Scorcher [f=0004060] [4060] Event [4408,341.599487,1192]: 0 finished unit Metal Extractor [f=0004072] [4072] Event [968,342.296082,3896]: 1 finished unit Solar Collector [f=0004207] [4207] Event [760.018433,342.779877,4252]: 1 finished unit Rogue [f=0004269] [4269] Event [4344,341.561523,1192]: 0 finished unit Wind/Tidal Generator [f=0004503] [4503] Event [4248,341.390533,1192]: 0 finished unit Wind/Tidal Generator [f=0004585] [4585] Event [760.018433,342.779877,4252]: 1 finished unit Convict [f=0004644] [4644] Event [4366.00781,341.435333,864.029663]: 0 finished unit Scorcher [f=0004725] [4725] Event [2456,235.284882,4568]: 1 finished unit Metal Extractor [f=0004732] [4732] Event [4152,342.283386,1192]: 0 finished unit Wind/Tidal Generator [f=0004796] [4796] Event [3352,234.107056,472]: 0 finished unit Metal Extractor [f=0004827] [4827] Event [760.018433,342.779877,4252]: 1 finished unit Bandit [f=0004950] [4950] Event [4056,342.37207,1192]: 0 finished unit Wind/Tidal Generator [f=0005066] [5066] Event [760.018433,342.779877,4252]: 1 finished unit Bandit [f=0005199] [5199] Event [4366.00781,341.435333,864.029663]: 0 finished unit Scorcher [f=0005305] [5305] Event [760.018433,342.779877,4252]: 1 finished unit Bandit [f=0005346] [5346] Event [4072,341.536194,1112]: 0 finished unit Metal Extractor [f=0005370] [5370] Event [2112,226.324524,4464]: 1 finished unit Lotus [f=0005408] [5408] Event [3272,234.847961,488]: 0 finished unit Solar Collector [f=0005490] [5490] Event [1960,226.539856,3080]: 1 finished unit Metal Extractor [f=0005544] [5544] Event [760.018433,342.779877,4252]: 1 finished unit Bandit [f=0005653] [5653] Event [4366.00781,341.435333,864.029663]: 0 finished unit Scorcher [f=0005783] [5783] Event [760.018433,342.779877,4252]: 1 finished unit Bandit [f=0005880] [5880] Event [1800,234.594666,2872]: 1 finished unit Metal Extractor [f=0005928] [5928] Event [3128,228.705505,472]: 0 finished unit Solar Collector [f=0006022] [6022] Event [760.018433,342.779877,4252]: 1 finished unit Bandit [f=0006026] [6026] Event [4366.00781,341.435333,864.029663]: 0 finished unit Mason [f=0006049] [6049] Event [2774.64185,234.065414,1111.52734]: 0 lost unit Scorcher [f=0006120] [6120] Event [1856,234.987244,2976]: 1 finished unit Lotus [f=0006131] [6131] Event [2911.39966,233.376343,1003.54431]: 1 lost unit Bandit [f=0006137] [6137] Event [2976.56519,234.386673,1181.88269]: 0 lost unit Scorcher [f=0006261] [6261] Event [760.018433,342.779877,4252]: 1 finished unit Bandit [f=0006325] [6325] Event [1896,234.556641,2856]: 1 finished unit Solar Collector [f=0006435] [6435] Event [3688,234.94928,584]: 0 finished unit Energy Pylon [f=0006480] [6480] Event [2869.5083,233.430695,1579.92371]: 1 lost unit Bandit [f=0006495] [6495] Event [760.018433,342.779877,4252]: 1 finished unit Bandit [f=0006525] [6525] Event [3064,227.223755,424]: 0 finished unit Metal Extractor [f=0006529] [6529] Event [3121.02808,226.878632,1680.13879]: 0 lost unit Scorcher [f=0006550] [6550] Event [1768,234.392029,2952]: 1 finished unit Solar Collector [f=0006709] [6709] Event [3152.39185,234.605515,1452.40649]: 0 lost unit Scorcher [f=0006730] [6730] Event [1912,234.847961,2952]: 1 finished unit Solar Collector [f=0006762] [6762] Event [4366.00781,341.435333,864.029663]: 0 finished unit Ripper [f=0006863] [6863] Event [504,342.448059,2424]: 1 finished unit Metal Extractor [f=0006870] [6870] Event [760.018433,342.779877,4252]: 1 finished unit Rogue [f=0006991] [6991] Event [3000,226.805786,456]: 0 finished unit Solar Collector [f=0007030] [7030] Event [1832,234.544006,3048]: 1 finished unit Solar Collector [f=0007440] [7440] Event [1928,234.860596,2600]: 1 finished unit Metal Extractor [f=0007500] [7500] Event [3384,135.65094,4376]: 1 finished unit Metal Extractor [f=0007505] [7505] Event [4366.00781,341.435333,864.029663]: 0 finished unit Ripper [f=0007521] [7521] Event [360,340.883942,2184]: 1 finished unit Metal Extractor [f=0007535] [7535] Event [2856,226.57782,392]: 0 finished unit Solar Collector [f=0007634] [7634] Event [760.018433,342.779877,4252]: 1 finished unit Outlaw [f=0007887] [7887] Event [4366.00781,341.435333,864.029663]: 0 finished unit Mason [f=0008111] [8111] Event [2008,234.961914,2520]: 1 finished unit Stardust [f=0008145] [8145] Event [2776,234.214722,344]: 0 finished unit Metal Extractor [f=0008201] [8201] Event [568,341.111908,1960]: 1 finished unit Metal Extractor [f=0008225] [8225] Event [3656,136.144867,4232]: 1 finished unit Metal Extractor [f=0008343] [8343] Event [2429.52246,235.198746,675.920471]: 1 lost unit Bandit [f=0008425] [8425] Event [760.018433,342.779877,4252]: 1 finished unit Outlaw [f=0008496] [8496] Event [2516.44409,231.050034,700.983154]: 1 lost unit Bandit [f=0008622] [8622] Event [4366.00781,341.435333,864.029663]: 0 finished unit Ripper [f=0008811] [8811] Event [592,341.365204,2256]: 1 finished unit Lotus [f=0008925] [8925] Event [3736,136.334839,3928]: 1 finished unit Metal Extractor [f=0009191] [9191] Event [760.018433,342.779877,4252]: 1 finished unit Outlaw [f=0009240] [9240] Event [4376,341.510864,1016]: 0 finished unit Shieldbot Factory [f=0009247] [9247] Event [4366.00781,341.435333,864.029663]: 0 finished unit Fencer [f=0009261] [9261] Event [440,341.289215,2200]: 1 finished unit Solar Collector [f=0009390] [9390] Event [3208,234.480652,2536]: 1 finished unit Metal Extractor [f=0009432] [9432] Event [760.018433,342.779877,4252]: 1 finished unit Bandit [f=0009663] [9663] Event [3336,234.898621,1064]: 0 lost unit Stardust [f=0009671] [9671] Event [760.018433,342.779877,4252]: 1 finished unit Bandit [f=0009747] [9747] Event [4366.00781,341.435333,864.029663]: 0 finished unit Fencer [f=0009750] [9750] Event [3352,234.404663,2264]: 1 finished unit Metal Extractor [f=0009756] [9756] Event [360,341.865479,2264]: 1 finished unit Solar Collector [f=0009790] [9790] Event [2648,225.672302,568]: 0 finished unit Stardust [f=0009910] [9910] Event [760.018433,342.779877,4252]: 1 finished unit Bandit [f=0010149] [10149] Event [760.018433,342.779877,4252]: 1 finished unit Bandit [f=0010167] [10167] Event [3005.16943,227.275497,2252.21191]: 1 lost unit Bandit [f=0010170] [10170] Event [2996.50879,228.792526,2288.34595]: 1 lost unit Bandit [f=0010180] [10180] Event [3050.53711,228.694107,2286.64771]: 1 lost unit Bandit [f=0010181] [10181] Event [3039.16089,228.169922,2261.16382]: 1 lost unit Bandit [f=0010184] [10184] Event [3056.71216,233.966827,2356.94922]: 1 lost unit Bandit [f=0010281] [10281] Event [376,340.447021,2072]: 1 finished unit Solar Collector [f=0010304] [10304] Event [3808.55884,235.233429,1835.69275]: 1 lost unit Bandit [f=0010367] [10367] Event [3352,233.802094,2264]: 1 lost unit Metal Extractor [f=0010377] [10377] Event [3416,234.294342,2280]: 1 lost unit Solar Collector [f=0010411] [10411] Event [3067.72217,233.09491,2553.9165]: 1 lost unit Outlaw [f=0010421] [10421] Event [3084.66919,233.631119,2575.45459]: 1 lost unit Bandit [f=0010428] [10428] Event [3039.30908,234.305984,2576.29492]: 1 lost unit Bandit [f=0010479] [10479] Event [3105.17017,234.619888,2456.42822]: 1 lost unit Bandit [f=0010489] [10489] Event [4366.00781,341.435333,864.029663]: 0 finished unit Ripper [f=0010523] [10523] Event [760.018433,342.779877,4252]: 1 finished unit Rogue [f=0010648] [10648] Event [3208,233.877777,2536]: 1 lost unit Metal Extractor [f=0010660] [10660] Event [3184.94922,226.135895,2275.33838]: 0 lost unit Ripper [f=0010748] [10748] Event [3088,232.175659,2864]: 1 finished unit Picket [f=0010817] [10817] Event [3107.0957,233.727402,2462.25439]: 0 lost unit Ripper [f=0010842] [10842] Event [3050.49902,229.557129,2574.38477]: 1 lost unit Outlaw [f=0010903] [10903] Event [760.018433,342.779877,4252]: 1 finished unit Rogue [f=0010956] [10956] Event [4366.00781,341.435333,864.029663]: 0 finished unit Mason [f=0011004] [11004] Event [3120,228.319244,2912]: 1 finished unit Picket [f=0011174] [11174] Event [3084.65088,233.278671,2708.15283]: 1 lost unit Bandit [f=0011174] [11174] Event [3063.86157,233.011597,2707.8125]: 1 lost unit Bandit [f=0011242] [11242] Event [2983.47656,234.408524,2419.82568]: 0 lost unit Ripper [f=0011259] [11259] Event [3056,226.976776,2928]: 1 finished unit Picket [f=0011278] [11278] Event [760.018433,342.779877,4252]: 1 finished unit Rogue [f=0011283] [11283] Event [3173.80591,233.582855,2508.22925]: 1 lost unit Bandit [f=0011287] [11287] Event [3451.41968,234.656128,2794.49341]: 0 lost unit Ripper [f=0011292] [11292] Event [4364,341.510864,1016]: 0 finished unit Aspis [f=0011445] [11445] Event [2937.91772,234.268326,2376.0791]: 0 lost unit Ripper [f=0011604] [11604] Event [3160,234.619995,1048]: 0 finished unit Stardust [f=0011653] [11653] Event [760.018433,342.779877,4252]: 1 finished unit Rogue [f=0011975] [11975] Event [3224,234.455322,2680]: 1 finished unit Stardust [f=0012028] [12028] Event [760.018433,342.779877,4252]: 1 finished unit Rogue [f=0012076] [12076] Event [3336,135.739594,4008]: 1 finished unit Geothermal Generator [f=0012255] [12255] Event [3208,232.063477,2536]: 1 finished unit Metal Extractor [f=0012567] [12567] Event [760.018433,342.779877,4252]: 1 finished unit Thug [f=0012581] [12581] Event [1861.66968,135.329849,805.840393]: 0 lost unit Mason [f=0012674] [12674] Event [3440,135.923233,3856]: 1 finished unit Lotus [f=0012702] [12702] Event [1720,135.448303,808]: 0 lost unit Metal Extractor [f=0012780] [12780] Event [3352,231.812805,2264]: 1 finished unit Metal Extractor [f=0012986] [12986] Event [4366.00781,341.435333,864.029663]: 0 finished unit Dominatrix [f=0013106] [13106] Event [760.018433,342.779877,4252]: 1 finished unit Thug [f=0013155] [13155] Event [1925.39294,135.803345,973.296936]: 1 lost unit Bandit [f=0013259] [13259] Event [3360,135.365982,3824]: 1 finished unit Lotus [f=0013345] [13345] Event [3240,234.987701,2408]: 1 finished unit Stardust [f=0013580] [13580] Event [2696,226.679138,648]: 0 finished unit Stinger [f=0013599] [13599] Event [3328,234.632629,2416]: 1 finished unit Picket [f=0013692] [13692] Event [3048,234.544006,1048]: 0 lost unit Stinger [f=0013729] [13729] Event [3848,340.731964,1368]: 0 finished unit Stardust [f=0013829] [13829] Event [3520,136.208191,3840]: 1 finished unit Lotus [f=0013854] [13854] Event [3312,234.500366,2496]: 1 finished unit Picket [f=0013860] [13860] Event [4364,341.510864,1016]: 0 finished unit Aspis [f=0013865] [13865] Event [680,340.244385,2168]: 1 finished unit Stardust [f=0013997] [13997] Event [3280,234.260468,2560]: 1 finished unit Radar Tower [f=0014084] [14084] Event [3027.12402,229.51265,926.398132]: 0 lost unit Mason [f=0014445] [14445] Event [3192,226.020569,2040]: 1 finished unit Metal Extractor [f=0014494] [14494] Event [704,340.155701,2064]: 1 finished unit Picket [f=0014591] [14591] Event [4366.00781,341.435333,864.029663]: 0 finished unit Dominatrix [f=0014982] [14982] Event [760.018433,342.779877,4252]: 1 finished unit Felon [f=0015139] [15139] Event [720,340.383667,2016]: 1 finished unit Picket [f=0015148] [15148] Event [3160,234.619995,1048]: 0 lost unit Stardust [f=0015170] [15170] Event [3064.65308,232.301117,1018.69415]: 0 lost unit Mason [f=0015232] [15232] Event [760.018433,342.779877,4252]: 1 finished unit Bandit [f=0015296] [15296] Event [2744.17041,234.291763,1200.0896]: 1 lost unit Rogue [f=0015465] [15465] Event [760.018433,342.779877,4252]: 1 finished unit Bandit [f=0015479] [15479] Event [4664,341.840149,3288]: 1 finished unit Metal Extractor [f=0015510] [15510] Event [3224,234.303345,2152]: 1 finished unit Stinger [f=0015680] [15680] Event [4364,341.510864,1016]: 0 finished unit Aspis [f=0015705] [15705] Event [760.018433,342.779877,4252]: 1 finished unit Bandit [f=0015905] [15905] Event [4366.00781,341.435333,864.029663]: 0 finished unit Dominatrix [f=0015945] [15945] Event [760.018433,342.779877,4252]: 1 finished unit Bandit [f=0016109] [16109] Event [4776,340.807953,3032]: 1 finished unit Metal Extractor [f=0016185] [16185] Event [760.018433,342.779877,4252]: 1 finished unit Bandit [f=0016425] [16425] Event [760.018433,342.779877,4252]: 1 finished unit Bandit [f=0016665] [16665] Event [760.018433,342.779877,4252]: 1 finished unit Bandit [f=0016799] [16799] Event [4600,341.903442,2744]: 1 finished unit Metal Extractor [f=0016837] [16837] Event [3264,229.853271,2288]: 1 finished unit Aegis [f=0017040] [17040] Event [760.018433,342.779877,4252]: 1 finished unit Convict [f=0017868] [17868] Event [4366.00781,341.435333,864.029663]: 0 finished unit Dominatrix [f=0018119] [18119] Event [760.018433,342.779877,4252]: 1 finished unit Racketeer [f=0018150] [18150] Event [4536,340.66864,2968]: 1 finished unit Stardust [f=0018329] [18329] Event [872,342.941956,4280]: 1 finished unit Caretaker [f=0018378] [18378] Event [4364,341.510864,1016]: 0 finished unit Aspis [f=0018764] [18764] Event [760.018433,342.779877,4252]: 1 finished unit Racketeer [f=0019020] [19020] Event [840,342.574707,4376]: 1 finished unit Caretaker [f=0019172] [19172] Event [592,342.384705,1248]: 1 finished unit Lotus [f=0019298] [19298] Event [760.018433,342.779877,4252]: 1 finished unit Racketeer [f=0019502] [19502] Event [2936,232.051758,1000]: 0 finished unit Stinger [f=0019575] [19575] Event [4520,340.636963,3144]: 1 finished unit Stardust [f=0019787] [19787] Event [576,342.245422,1328]: 1 finished unit Lotus [f=0019859] [19859] Event [4366.00781,341.435333,864.029663]: 0 finished unit Dominatrix [f=0020129] [20129] Event [4512,340.117737,3072]: 1 finished unit Lotus [f=0020226] [20226] Event [784,342.612671,4432]: 1 finished unit Strider Hub [f=0020266] [20266] Event [760.018433,342.779877,4252]: 1 finished unit Racketeer [f=0020402] [20402] Event [528,341.713501,1344]: 1 finished unit Lotus [f=0020801] [20801] Event [760.018433,342.779877,4252]: 1 finished unit Aspis [f=0021128] [21128] Event [4048,341.086578,520]: 0 finished unit Fusion Reactor [f=0021280] [21280] Event [4364,341.510864,1016]: 0 finished unit Aspis [f=0021453] [21453] Event [984,343.353577,4152]: 1 finished unit Energy Pylon [f=0021885] [21885] Event [4366.00781,341.435333,864.029663]: 0 finished unit Dominatrix [f=0022386] [22386] Event [328,340.257019,1368]: 1 finished unit Wind/Tidal Generator [f=0022697] [22697] Event [328,340.408997,1320]: 1 finished unit Wind/Tidal Generator [f=0022917] [22917] Event [3192,226.020569,2040]: 0 lost unit Metal Extractor [f=0022933] [22933] Event [760.018433,342.779877,4252]: 1 finished unit Felon [f=0022934] [22934] Event [328,340.795288,1256]: 1 finished unit Wind/Tidal Generator [f=0023183] [23183] Event [328,340.98526,1208]: 1 finished unit Wind/Tidal Generator [f=0023213] [23213] Event [3224,234.303345,2152]: 0 lost unit Stinger [f=0023341] [23341] Event [1832,234.043732,4200]: 1 finished unit Energy Pylon [f=0023484] [23484] Event [3352,231.812805,2264]: 0 lost unit Metal Extractor [f=0023505] [23505] Event [3264,229.870865,2288]: 1 lost unit Aegis [f=0023531] [23531] Event [752,342.903992,4544]: 1 finished unit Merlin [f=0023569] [23569] Event [3312,234.500366,2496]: 1 lost unit Picket [f=0023593] [23593] Event [3240,234.987701,2408]: 0 lost unit Stardust [f=0023605] [23605] Event [3328,232.547363,2416]: 0 lost unit Picket [f=0023633] [23633] Event [3280,234.629272,2560]: 1 lost unit Radar Tower [f=0023777] [23777] Event [3208,231.805603,2536]: 0 lost unit Metal Extractor [f=0023778] [23778] Event [3048,230.076538,1032]: 0 finished unit Stinger [f=0023844] [23844] Event [3088,232.175659,2864]: 1 lost unit Picket [f=0023887] [23887] Event [3120,228.319244,2912]: 1 lost unit Picket [f=0023923] [23923] Event [3056,226.976776,2928]: 1 lost unit Picket [f=0023999] [23999] Event [4366.00781,341.435333,864.029663]: 0 finished unit Dominatrix [f=0024279] [24279] Event [4364,341.510864,1016]: 0 finished unit Aspis [f=0024889] [24889] Event [2914.78662,229.437073,1620.2749]: 1 lost unit Bandit [f=0024959] [24959] Event [3124.54419,226.661301,1535.53687]: 1 lost unit Bandit [f=0024962] [24962] Event [3158.91724,226.013916,1532.74146]: 1 lost unit Bandit [f=0024985] [24985] Event [2696,234.594666,4296]: 1 finished unit Energy Pylon [f=0025468] [25468] Event [3224,234.702866,2680]: 0 lost unit Stardust [f=0025574] [25574] Event [3192,224.799866,2040]: 0 finished unit Metal Extractor [f=0025858] [25858] Event [4366.00781,341.435333,864.029663]: 0 finished unit Dominatrix [f=0025860] [25860] Event [4160,341.289215,520]: 0 finished unit Fusion Reactor [f=0025875] [25875] Event [2651.27759,226.456375,3202.23145]: 0 lost unit Thug [f=0026595] [26595] Event [4512,340.117737,3072]: 0 lost unit Lotus [f=0026621] [26621] Event [3432,135.790253,3992]: 1 finished unit Energy Pylon [f=0026634] [26634] Event [3352,231.409668,2264]: 0 finished unit Metal Extractor [f=0026701] [26701] Event [4554.64746,339.473389,3036.81592]: 1 lost unit Convict [f=0026758] [26758] Event [4364,341.510864,1016]: 0 finished unit Aspis [f=0026780] [26780] Event [4664,341.840149,3288]: 1 lost unit Metal Extractor [f=0026813] [26813] Event [4776,340.807953,3032]: 1 lost unit Metal Extractor [f=0027051] [27051] Event [848,342.258057,4528]: 1 finished unit Dante [f=0027061] [27061] Event [3208,230.837585,2536]: 0 lost unit Metal Extractor [f=0027067] [27067] Event [760.018433,342.779877,4252]: 1 finished unit Aspis [f=0027168] [27168] Event [3282.70532,231.086197,2423.46704]: 0 lost unit Mason [f=0027256] [27256] Event [3352,230.290863,2264]: 0 lost unit Metal Extractor [f=0027357] [27357] Event [3192,223.671631,2040]: 0 lost unit Metal Extractor [f=0027367] [27367] Event [4366.00781,341.435333,864.029663]: 0 finished unit Dominatrix [f=0027547] [27547] Event [760.018433,342.779877,4252]: 1 finished unit Aspis [f=0027577] [27577] Event [3174.95288,230.384201,1572.86011]: 1 lost unit Bandit [f=0027634] [27634] Event [3077.48804,234.375198,1474.22583]: 0 lost unit Bandit [f=0028027] [28027] Event [760.018433,342.779877,4252]: 1 finished unit Aspis [f=0028148] [28148] Event [3048,230.076538,1032]: 0 lost unit Stinger [f=0028210] [28210] Event [3496,198.107361,3288]: 1 finished unit Energy Pylon [f=0028247] [28247] Event [3656,136.144867,4232]: 0 lost unit Metal Extractor [f=0028265] [28265] Event [2936,232.183441,1000]: 0 lost unit Stinger [f=0028569] [28569] Event [760.018433,342.779877,4252]: 1 finished unit Aspis [f=0028592] [28592] Event [2696,226.679138,648]: 0 lost unit Stinger [f=0028600] [28600] Event [2853.02686,226.558731,747.58728]: 1 lost unit Bandit [f=0028654] [28654] Event [4366.00781,341.435333,864.029663]: 0 finished unit Dominatrix [f=0028672] [28672] Event [2935.45581,226.907364,785.376953]: 1 lost unit Aspis [f=0028673] [28673] Event [4364,341.510864,1016]: 0 finished unit Aspis [f=0028687] [28687] Event [2648,225.655975,568]: 0 lost unit Stardust [f=0028707] [28707] Event [3352,234.107056,472]: 0 lost unit Metal Extractor [f=0028796] [28796] Event [3000,226.805786,456]: 0 lost unit Solar Collector [f=0028850] [28850] Event [3128,228.705505,472]: 0 lost unit Solar Collector [f=0028858] [28858] Event [3064,227.223755,424]: 0 lost unit Metal Extractor [f=0028946] [28946] Event [3272,234.861252,488]: 0 lost unit Solar Collector [f=0028970] [28970] Event [2776,233.457123,344]: 0 lost unit Metal Extractor [f=0029141] [29141] Event [2856,226.541199,392]: 0 lost unit Solar Collector [f=0029197] [29197] Event [4288,341.498169,504]: 0 finished unit Fusion Reactor [f=0029252] [29252] Event [760.018433,342.779877,4252]: 1 finished unit Aspis [f=0029424] [29424] Event [3676.34204,341.019226,919.722778]: 1 lost unit Rogue [f=0029428] [29428] Event [3693.68726,340.910767,953.212219]: 1 lost unit Rogue [f=0029428] [29428] Event [3657.5603,337.372833,938.529175]: 1 lost unit Rogue [f=0029432] [29432] Event [3606.35034,329.920319,1016.85992]: 0 lost unit Rogue [f=0029553] [29553] Event [3771.55127,341.339874,1016.59723]: 1 lost unit Rogue [f=0029780] [29780] Event [872,342.941956,4280]: 1 lost unit Caretaker [f=0029937] [29937] Event [4366.00781,341.435333,864.029663]: 0 finished unit Dominatrix [f=0029955] [29955] Event [3357.05225,234.664398,1015.67261]: 0 lost unit Ripper [f=0029992] [29992] Event [840,342.574707,4376]: 1 lost unit Caretaker [f=0030108] [30108] Event [760.018433,342.787842,4252]: 0 finished unit Felon [f=0030112] [30112] Event [3838.89697,339.787842,793.766541]: 0 lost unit Dominatrix [f=0030279] [30279] Event [668.466309,342.198944,3791.11743]: 1 lost unit Engineer Commander [f=0030384] [30384] Event [3064,230.924942,2680]: 1 finished unit Energy Pylon [f=0030386] [30386] Event [968,342.562012,3960]: 1 lost unit Metal Extractor [f=0030420] [30420] Event [632,340.997925,3992]: 1 lost unit Metal Extractor [f=0030492] [30492] Event [4364,341.510864,1016]: 0 finished unit Aspis [f=0030948] [30948] Event [3350.18579,234.940796,862.25592]: 0 lost unit Felon [f=0030975] [30975] Event [3306.89502,235.076996,809.122864]: 0 lost unit Dominatrix [f=0031150] [31150] Event [1960,226.539856,3080]: 1 lost unit Metal Extractor [f=0031220] [31220] Event [4366.00781,341.435333,864.029663]: 0 finished unit Dominatrix [f=0031298] [31298] Event [1832,234.544006,3048]: 1 lost unit Solar Collector [f=0031360] [31360] Event [1856,234.995026,2976]: 1 lost unit Lotus [f=0031425] [31425] Event [3708.03882,235.367493,415.211884]: 0 lost unit Felon [f=0031478] [31478] Event [2104,227.21106,3016]: 1 lost unit Energy Pylon [f=0031668] [31668] Event [1912,234.847961,2952]: 1 lost unit Solar Collector [f=0031891] [31891] Event [3407.73755,235.894287,820.660645]: 0 lost unit Aspis [f=0031899] [31899] Event [3367.00562,232.334244,844.404663]: 0 lost unit Dominatrix [f=0031924] [31924] Event [3410.22925,243.449509,920.929077]: 0 lost unit Aspis [f=0032038] [32038] Event [2294.66504,226.930176,3150.68433]: 1 lost unit Convict [f=0032176] [32176] Event [3073.92603,231.272293,1058.91736]: 1 lost unit Racketeer [f=0032207] [32207] Event [4648,341.523499,792]: 0 finished unit Caretaker [f=0032294] [32294] Event [592,341.365204,2256]: 0 lost unit Lotus [f=0032307] [32307] Event [4364,341.510864,1016]: 0 finished unit Aspis [f=0032321] [32321] Event [704,340.155701,2064]: 0 lost unit Picket [f=0032361] [32361] Event [4366.00781,341.435333,864.029663]: 0 finished unit Dominatrix [f=0032380] [32380] Event [720,340.383667,2016]: 1 lost unit Picket [f=0032454] [32454] Event [568,341.111908,1960]: 1 lost unit Metal Extractor [f=0032457] [32457] Event [undefined]: LordSwan3x resigned [f=0032457] game_message: LordSwan3x has been destroyed! [f=0032457] game_message: brianfreeman wins! [f=0032457] Submitting stats [f=0032457] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0032457] Part| Total Time|Time of the last 0.5s [f=0032457] Draw 27643.87ms 25.42% [f=0032457] Lua::Callins::Synced 21575.28ms 32.60% [f=0032457] Lua::Callins::Unsynced 36423.89ms 31.90% [f=0032457] Lua::CollectGarbage::Synced 788.45ms 0.20% [f=0032457] Lua::CollectGarbage::Unsynced 1681.69ms 1.10% [f=0032457] Misc::Profiler::AddTime 136.25ms 0.00% [f=0032457] Sim 60477.69ms 58.62% [f=0032457] [32457] Received game_message: LordSwan3x has been destroyed! [f=0032457] [32457] Received game_message: brianfreeman wins! [f=0032458] [32458] Game End Stats Header: 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71,25520,11380,11380,25520,3316.3584,2439.33643,2439.33643,3316.3584,0,0,0,0,0,0,0,0,370.946228,8835.58008,8835.58008,370.946228,10102.8564,9062.48535,9062.48535,10102.8564,940,1270,1270,940,141.338028,41.8319893,41.8319893,141.338028,1275,0,0,1275,36.243412,17.9622421,17.9622421,36.243412,14675,7670,7670,14675,6979.96631,8960.66602,8960.66602,6979.96631,8630,2440,2440,8630,9520.66602,7284.96631,7284.96631,9520.66602,181.589859,0.006,0.006,181.589859,11455.6182,10853.0381,10853.0381,11455.6182 [f=0032458] [32458] Game End Stats Values: 72,24075,11135,11135,24075,3470.31836,2485.65063,2485.65063,3470.31836,0,0,0,0,0,0,0,0,533.532104,9019.4668,9019.4668,533.532104,10458.0566,10944.0342,10944.0342,10458.0566,940,1270,1270,940,142.576981,38.9865303,38.9865303,142.576981,1275,0,0,1275,36.4599991,16.1035957,16.1035957,36.4599991,13230,7495,7495,13230,7049.96631,10580.666,10580.666,7049.96631,8630,2370,2370,8630,11140.666,7354.96631,7354.96631,11140.666,181.589859,0.006,0.006,181.589859,13359.1006,11209.0996,11209.0996,13359.1006 [f=0032458] [32458] Game End Stats Values: 73,25845,9805,9805,25845,3637.70605,2530.00879,2530.00879,3637.70605,0,0,0,0,0,0,0,0,613.318115,9239.39746,9239.39746,613.318115,10934.8096,11281.0859,11281.0859,10934.8096,1160,760,760,1160,147.842575,40.093338,40.093338,147.842575,1275,0,0,1275,37.3551254,15.9731655,15.9731655,37.3551254,14600,6795,6795,14600,7619.96631,10770.666,10770.666,7619.96631,8810,2250,2250,8810,11330.666,7924.96631,7924.96631,11330.666,181.589859,0.006,0.006,181.589859,13696.9854,11697.1748,11697.1748,13696.9854 [f=0032458] [32458] Game End Stats Values: 74,25935,9625,9625,25935,3657.35425,2535.65723,2535.65723,3657.35425,0,0,0,0,0,0,0,0,613.318115,9271.07715,9271.07715,613.318115,11111.9395,11438.1377,11438.1377,11111.9395,1160,760,760,1160,147.975311,40.1313248,40.1313248,147.975311,1275,0,0,1275,36.0200691,15.8401585,15.8401585,36.0200691,14600,6795,6795,14600,7709.96631,10770.666,10770.666,7709.96631,8900,2070,2070,8900,11330.666,8014.96631,8014.96631,11330.666,181.589859,0.006,0.006,181.589859,13854.0371,11874.3047,11874.3047,13854.0371 [f=0032460] [32460] Event [3058.30054,227.11731,719.664246]: 1 lost unit Racketeer [f=0032482] [32482] Event [2971.8772,226.689178,336.878021]: 1 lost unit Merlin [f=0032493] [32493] Event [1768,234.392029,2952]: 1 lost unit Solar Collector [f=0032495] [32495] Event [1962.43384,234.48114,2738.65918]: 1 lost unit Aspis [f=0032496] [32496] Event [1896,234.558014,2856]: 1 lost unit Solar Collector [f=0032504] [32504] Event [2360,227.337708,3240]: 1 lost unit Energy Pylon [f=0032506] [32506] Event [440,341.308167,2200]: 1 lost unit Solar Collector [f=0032571] [32571] Event [4648,342.004761,856]: 0 finished unit Caretaker [f=0032664] Spectator LordSwan3x left the game: normal quit [f=0032664] [32664] Event [undefined]: LordSwan3x quit [f=0032748] No clients connected, shutting down server [f=0032748] Server shutdown [f=0032932] [32932] Event [4366.00781,341.435333,864.029663]: 0 finished unit Dominatrix [f=0033007] [33007] Event [4632,342.68866,920]: 0 finished unit Caretaker [f=0033312] [33312] Event [4366.00781,341.435333,864.029663]: 0 finished unit Dominatrix [f=0033395] [33395] Event [4632,343.277588,984]: 0 finished unit Caretaker [f=0033807] [33807] Event [4366.00781,341.435333,864.029663]: 0 finished unit Dominatrix [f=0033920] [33920] Event [4616,342.929321,1048]: 0 finished unit Caretaker [f=0034388] [34388] Event [4366.00781,341.435333,864.029663]: 0 finished unit Dominatrix [f=0034443] [34443] Event [4364,341.510864,1016]: 0 finished unit Aspis [f=0034493] [34493] Event [4616,342.967285,1112]: 0 finished unit Caretaker [f=0034625] Autoquit sending quit command. [f=0034625] [QuitAction] user exited to system [f=0034625] [SpringApp::Kill][1] fromRun=1 [f=0034625] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0034625] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0034625] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0034625] [ThreadPool::SetThreadCount][2] workers=0 [f=0034625] [SpringApp::Kill][2] [f=0034625] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0034625] [Game::KillLua][3] dtor=0 luaUI=0x5260b650 [f=0034625] Start widgetHandler:Shutdown [f=0034625] Shutdown - SaveOrderList Complete [f=0034625] Writing last game win data [f=0034625] Shutdown - SaveConfigData Complete [f=0034625] Shutdown Widget - Chili Highlight [f=0034625] Shutdown Widget - Save/Load API [f=0034625] Shutdown Widget - Draw After Chili [f=0034625] Shutdown Widget - EPIC Menu [f=0034625] Shutdown Widget - Chili Minimap [f=0034625] Shutdown Widget - Chili Widget Selector [f=0034625] Shutdown Widget - Local Team Colors [f=0034625] Shutdown Widget - Display Keys 2 [f=0034625] Shutdown Widget - Save Game Menu [f=0034625] Shutdown Widget - HealthBars [f=0034625] Shutdown Widget - Noises [f=0034625] Shutdown Widget - Unit Icons [f=0034625] Shutdown Widget - Win Counter [f=0034625] Shutdown Widget - BuildETA [f=0034625] Shutdown Widget - SpringRTS Replay Stats [f=0034625] Shutdown Widget - Modular Comm Info [f=0034625] Shutdown Widget - CameraShake [f=0034625] Shutdown Widget - Chili Economy Panel Default [f=0034625] Shutdown Widget - Chili EndGame Window [f=0034625] Shutdown Widget - Chili Nuke Warning [f=0034625] Shutdown Widget - Chili Selections & CursorTip v2 [f=0034625] Shutdown Widget - Chili Spectator Panels [f=0034625] Shutdown Widget - Context Menu [f=0034625] Shutdown Widget - Darkening [f=0034625] Shutdown Widget - MetalFeatures (new) [f=0034625] Shutdown Widget - Defense Range Zero-K [f=0034625] Shutdown Widget - Grab Input [f=0034625] Input grabbing is disabled! [f=0034625] Shutdown Widget - Highlight Geos [f=0034625] Shutdown Widget - Local Widgets Config [f=0034625] Shutdown Widget - Mex Placement Handler [f=0034625] Shutdown Widget - MinimapEvents [f=0034625] Shutdown Widget - Missile Silo Range [f=0034625] Shutdown Widget - Point Tracker [f=0034625] Shutdown Widget - Showeco and Grid Drawer [f=0034625] Shutdown Widget - Stereo3D [f=0034625] Shutdown Widget - Music Player v2 [f=0034625] Shutdown Widget - Attack AoE [f=0034625] Shutdown Widget - UnitShapes [f=0034625] Shutdown Widget - Map Edge Extension [f=0034625] Shutdown Widget - Selection Send [f=0034625] Shutdown Widget - LupsManager [f=0034625] Shutdown Widget - Newton Firezone [f=0034625] Shutdown Widget - Chili Pro Console [f=0034625] Shutdown Widget - Lasso Terraform GUI [f=0034625] Shutdown Widget - Chili Framework [f=0034625] Shutdown Widget - Lups [f=0034625] Shutdown Widget - Custom Markers [f=0034625] Shutdown Widget - Chili Core Selector [f=0034625] Shutdown Widget - Select Keys [f=0034625] Shutdown Widget - Pause Screen [f=0034625] Shutdown Widget - Layout Handler [f=0034625] Shutdown Widget - Persistent Build Height [f=0034625] Shutdown Widget - Text To Speech Control [f=0034625] End widgetHandler:Shutdown [f=0034625] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={804816,86462999} {int,ext,rec}Allocs={34353742,0,0} {chunk,block}Bytes={86462999,0} [f=0034625] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0034625] [Game::KillLua][2] dtor=0 luaRules=0x52326db0 [f=0034625] Start gadgetHandler:Shutdown [f=0034625] Shutdown - StartSetup [f=0034625] Shutdown - UnitMorph [f=0034625] Shutdown - Carrier Drones [f=0034625] Shutdown - LupsNanoSpray [f=0034625] Shutdown - Missile Silo Controller [f=0034625] Shutdown - Modular Comm Info [f=0034625] Shutdown - Terrain Texture Handler [f=0034625] Shutdown - UnitCloakShield [f=0034625] Shutdown - Starlight Handler [f=0034625] End gadgetHandler:Shutdown [f=0034625] Start gadgetHandler:Shutdown [f=0034625] Shutdown - Save/Load [f=0034625] Shutdown - Teleport Throw [f=0034625] Shutdown - UnitMorph [f=0034625] Shutdown - Modular Comm Info [f=0034625] Shutdown - Retreat Command [f=0034625] Shutdown - Shockwaves [f=0034625] Shutdown - UnitCloakShield [f=0034625] Shutdown - Lups Cloak FX [f=0034625] Shutdown - Lups [f=0034625] Shutdown - Lups Shield [f=0034625] End gadgetHandler:Shutdown [f=0034625] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={34353774,0,0} {chunk,block}Bytes={0,0} [f=0034625] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={34353774,0,0} {chunk,block}Bytes={0,0} [f=0034625] [Game::KillLua][4] dtor=0 [f=0034625] [Game::~CGame][1] [f=0034625] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0034625] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0034625] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0034625] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0034625] [Game::KillLua][4] dtor=1 [f=0034625] [Game::KillMisc][1] [f=0034625] [Game::KillMisc][2] [f=0034625] [Game::KillMisc][3] [f=0034625] [Game::KillRendering][1] [f=0034625] [3DOParser::Kill] allocated 137 pieces [f=0034625] [S3OParser::Kill] allocated 2818 pieces [f=0034625] [AssParser::Kill] allocated 246 pieces [f=0034625] [Game::KillInterface][1] [f=0034625] [Game::KillInterface][2] [f=0034625] [Game::KillSimulation][1] [f=0034625] [Game::KillSimulation][2] [f=0034625] [CCollisionHandler] dis-/continuous tests: 0/2466164 [f=0034625] [Game::KillSimulation][3] [f=0034625] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0034625] [~CPathCache(20x20)] cacheHits=132 hitPercentage=21% numHashColls=0 maxCacheSize=10 [f=0034625] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0034625] [~CPathCache(40x40)] cacheHits=631 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0034625] [~CRectangleOverlapHandler] 0% overlap reduction [f=0034625] [~CRectangleOverlapHandler] 0% overlap reduction [f=0034625] [LosHandler::Kill] raycast instance cache-{hits,misses}={16557,20743}; shared=9%; cached=36% [f=0034625] [Game::KillSimulation][4] [f=0034625] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0034625] [Game::~CGame][2] [f=0034625] [Game::~CGame][3] [f=0034625] [SpringApp::Kill][3] [f=0034625] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 367767 bytes sent 243255 bytes recv'd [f=0034625] [SpringApp::Kill][4] font=0x45a89aa0 [f=0034625] [SpringApp::Kill][5] [f=0034625] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x45b0a100) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=3806ms file="objects3d/strikecom_3.dae" indx=5461 inflSize=1000kb readTime=67ms file="bitmaps/loadpictures/commandqueueing.png" indx=495 inflSize=3444kb readTime=45ms file="luaui/widgets/map_sun_vertical.lua" indx=4682 inflSize=0kb readTime=38ms file="objects3d/strikecom_4.dae" indx=5463 inflSize=1000kb readTime=33ms file="unittextures/factoryveh1.png" indx=7152 inflSize=1077kb readTime=31ms file="objects3d/starlight_satellite.dae.lua" indx=5445 inflSize=0kb readTime=31ms file="scripts/pw_warpgate_alt.lua" indx=5758 inflSize=0kb readTime=31ms file="objects3d/thud.s3o" indx=5482 inflSize=130kb readTime=28ms file="luarules/gadgets/unit_gunship_oscillate.lua" indx=1734 inflSize=2kb readTime=28ms file="objects3d/starlight_satellite.dae" indx=5444 inflSize=149kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 51975354 bytes cached in 2913 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x45be2d30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45c046a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45b5a6f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f10a801e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]