[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.GahPXMgKUv/springsettings.967904.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 269ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd05401e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4149 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/967904/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1521ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45bc0370] using map "Shimmershore v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45bc0370] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 813ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 7494ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 9419ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 286ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 7175ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 1498ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 591ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 59ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 333ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 694ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] DarloMonkey was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/967904/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e0c7579 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e0c7579 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe-e0c7579.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e0c7589 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e0c7589 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe2-e0c7589.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (8391ms, checksum e35fbcab)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11539,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/967904/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b9e5c6a5d32b1a1ed01e454a6022c72e91857cbb802304fc0d852fbf6898bb9d54c22995000e5696474a50c866960e6c3592913008ff0b1e42c2e07f52e49ebd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2979f606451b2c3674c524d96c248069914f3375feabe55e367445526d8a30c8727cd267c6d91a65df00c74335413576dc8abdb56cbbaa367b4d97eb37c61230]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x539ead20,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 054f7b5f8b3cb15b708520ba2c9ceb70 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Yogzototh [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yogzototh" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yogzototh" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b9e5c6a5d32b1a1ed01e454a6022c72e91857cbb802304fc0d852fbf6898bb9d54c22995000e5696474a50c866960e6c3592913008ff0b1e42c2e07f52e49ebd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2979f606451b2c3674c524d96c248069914f3375feabe55e367445526d8a30c8727cd267c6d91a65df00c74335413576dc8abdb56cbbaa367b4d97eb37c61230]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000bee71e60,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yogzototh" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b9e5c6a5d32b1a1ed01e454a6022c72e91857cbb802304fc0d852fbf6898bb9d54c22995000e5696474a50c866960e6c3592913008ff0b1e42c2e07f52e49ebd]" [f=-000001] Allies: I choose: MF Doom! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yogzototh" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2979f606451b2c3674c524d96c248069914f3375feabe55e367445526d8a30c8727cd267c6d91a65df00c74335413576dc8abdb56cbbaa367b4d97eb37c61230]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yogzototh" string="[Game::Load][lua{Rules,Gaia}={0000000065d11ae0,0000000000000000}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: Eco Whore! [f=-000001] Allies: I choose: MF Doom! [f=-000001] [0] Event [682,-17.061584,5433]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5323,-17.058899,677]: 1 finished unit Engineer Commander [f=0000000] [0] Dregs, team: 1, elo:2953 [f=0000000] [0] Yogzototh, team: 0, elo:2614 [f=0000000] [0] ?, team: 2, elo:0 [f=0000005] [5] Event [5200,-1,848]: 1 finished unit Hovercraft Platform [f=0000007] [7] Event [752,0,5248]: 0 finished unit Shipyard [f=0000009] Playback continued [f=0000240] [240] Event [616,-1,5368]: 0 finished unit Metal Extractor [f=0000241] [241] Event [5528,-1,776]: 1 finished unit Metal Extractor [f=0000481] [481] Event [5320,-1,520]: 1 finished unit Metal Extractor [f=0000487] [487] Event [5232,0,848]: 1 finished unit Quill [f=0000495] [495] Event [824,-1,5624]: 0 finished unit Metal Extractor [f=0000583] [583] Event [5384,0,552]: 1 finished unit Wind/Tidal Generator [f=0000597] [597] Event [584,0,5528]: 0 finished unit Wind/Tidal Generator [f=0000673] [673] Event [5256,0,520]: 1 finished unit Wind/Tidal Generator [f=0000687] [687] Event [664,0,5528]: 0 finished unit Wind/Tidal Generator [f=0000729] [729] Event [744.000061,0,5247.98779]: 0 finished unit Mariner [f=0000777] [777] Event [744,0,5528]: 0 finished unit Wind/Tidal Generator [f=0000912] [912] Event [5232,0,848]: 1 finished unit Quill [f=0000938] [938] Event [824,0,5528]: 0 finished unit Wind/Tidal Generator [f=0001062] [1062] Event [744.000061,-2,5247.98779]: 0 finished unit Cutter [f=0001098] [1098] Event [5032,-1,472]: 1 finished unit Metal Extractor [f=0001197] [1197] Event [5096,0,488]: 1 finished unit Wind/Tidal Generator [f=0001216] Playback paused [f=0001245] Playback continued [f=0001350] [1350] Event [5232,0,848]: 1 finished unit Dagger [f=0001491] [1491] Event [5160,0,488]: 1 finished unit Wind/Tidal Generator [f=0001505] [1505] Event [1128,-1,5688]: 0 finished unit Metal Extractor [f=0001539] [1539] Event [744.000061,0,5247.98779]: 0 finished unit Hunter [f=0001575] [1575] Event [5232,0,848]: 1 finished unit Dagger [f=0001604] [Game::ClientReadNet] added new player Manu12 with number 2 to team 0 [f=0001605] > SPRINGIE:User Manu12|empmissile|6_7|player_elo|False|MC|Federation|DE [f=0001620] Connection attempt from Manu12 [f=0001620] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001620] -> Connection established (given id 2) [f=0001626] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=0001626] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001703] [1703] Event [1032,0,5672]: 0 finished unit Wind/Tidal Generator [f=0001712] [1712] Event [5232,0,848]: 1 finished unit Dagger [f=0001850] [1850] Event [5232,0,848]: 1 finished unit Dagger [f=0001898] [1898] Event [1032,0,5592]: 0 finished unit Wind/Tidal Generator [f=0001936] [1936] Event [744.000061,0,5247.98779]: 0 finished unit Hunter [f=0001989] [1989] Event [5232,0,848]: 1 finished unit Dagger [f=0002076] [2076] Event [1032,0,5512]: 0 finished unit Wind/Tidal Generator [f=0002125] [2125] Event [5232,0,848]: 1 finished unit Dagger [f=0002128] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b9e5c6a5d32b1a1ed01e454a6022c72e91857cbb802304fc0d852fbf6898bb9d54c22995000e5696474a50c866960e6c3592913008ff0b1e42c2e07f52e49ebd]" [f=0002131] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2979f606451b2c3674c524d96c248069914f3375feabe55e367445526d8a30c8727cd267c6d91a65df00c74335413576dc8abdb56cbbaa367b4d97eb37c61230]" [f=0002131] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[Game::Load][lua{Rules,Gaia}={000000010d2da330,0000000000000000}]" [f=0002380] [2380] Event [5208,0,472]: 1 finished unit Wind/Tidal Generator [f=0002386] [2386] Event [3888,78.2498932,80]: 1 finished unit Radar Tower [f=0002524] [2524] Event [5288,0,600]: 1 finished unit Wind/Tidal Generator [f=0002541] [2541] Event [760,6.72271729,3944]: 0 finished unit Metal Extractor [f=0002582] [2582] Event [5232,0,848]: 1 finished unit Dagger [f=0002733] [2733] Event [5272,0,664]: 1 finished unit Wind/Tidal Generator [f=0002774] [2774] Event [1128,-1,5384]: 0 finished unit Urchin [f=0002862] [2862] Event [5320,0,696]: 1 finished unit Wind/Tidal Generator [f=0002875] [2875] Event [5232,0,848]: 1 finished unit Dagger [f=0002937] [2937] Event [744.000061,0,5247.98779]: 0 finished unit Mariner [f=0003015] [3015] Event [5232,0,848]: 1 finished unit Dagger [f=0003031] Playback paused [f=0003033] Playback continued [f=0003161] [3161] Event [5232,0,848]: 1 finished unit Dagger [f=0003265] [3265] Event [744.000061,0,5247.98779]: 0 finished unit Hunter [f=0003306] [3306] Event [5232,0,848]: 1 finished unit Dagger [f=0003358] [3358] Event [1128,0,5608]: 0 finished unit Wind/Tidal Generator [f=0003467] [3467] Event [5232,0,848]: 1 finished unit Dagger [f=0003508] [3508] Event [1128,0,5528]: 0 finished unit Wind/Tidal Generator [f=0003645] [3645] Event [136,-1,3096]: 0 finished unit Metal Extractor [f=0003673] [3673] Event [1208,0,5512]: 0 finished unit Wind/Tidal Generator [f=0003692] [3692] Event [5232,0,848]: 1 finished unit Dagger [f=0003791] [3791] Event [744.000061,0,5247.98779]: 0 finished unit Hunter [f=0003823] [3823] Event [1208,0,5592]: 0 finished unit Wind/Tidal Generator [f=0003881] [3881] Event [2600,-1,120]: 1 finished unit Metal Extractor [f=0003916] [3916] Event [3000,-1,4616]: 0 finished unit Metal Extractor [f=0003988] [3988] Event [5384,0,648]: 1 finished unit Wind/Tidal Generator [f=0004003] [4003] Event [5232,0,848]: 1 finished unit Dagger [f=0004016] [4016] Event [1208,0,5672]: 0 finished unit Wind/Tidal Generator [f=0004096] [4096] Event [5368,0,728]: 1 finished unit Wind/Tidal Generator [f=0004128] [4128] Event [533.202393,-2,3126.08374]: 0 lost unit Cutter [f=0004145] [4145] Event [744.000061,0,5247.98779]: 0 finished unit Hunter [f=0004167] Playback paused [f=0004170] Playback continued [f=0004258] [4258] Event [494.774597,0,3403.7478]: 1 lost unit Dagger [f=0004275] [4275] Event [507.445709,0,3417.66382]: 0 lost unit Hunter [f=0004308] [4308] Event [5384,0,808]: 1 finished unit Wind/Tidal Generator [f=0004356] Playback paused [f=0004357] Playback continued [f=0004361] [4361] Event [731.012085,0,3646.35156]: 0 lost unit Hunter [f=0004379] [4379] Event [2120,-1,88]: 1 finished unit Metal Extractor [f=0004410] Playback paused [f=0004411] Playback continued [f=0004459] [4459] Event [5232,0,848]: 1 finished unit Dagger [f=0004584] Playback paused [f=0004590] Playback continued [f=0004771] [4771] Event [3544,-1,6024]: 0 finished unit Metal Extractor [f=0004774] [4774] Event [5232,0,848]: 1 finished unit Dagger [f=0004786] [4786] Event [744.000061,0,5247.98779]: 0 finished unit Hunter [f=0004796] [4796] Event [2232,-1,344]: 1 finished unit Urchin [f=0004809] [4809] Event [400,-5,3632]: 0 finished unit Lotus [f=0004838] [4838] Event [516.998047,0,3502.78662]: 1 lost unit Dagger [f=0004870] [4870] Event [466.52887,0,3468.19531]: 1 lost unit Dagger [f=0004872] [4872] Event [400,-5,3632]: 0 lost unit Lotus [f=0004893] [4893] Event [385.676361,-90.446556,3493.80176]: 0 lost unit Engineer Commander [f=0004912] [4912] Event [429.608673,0,3584.38428]: 1 lost unit Dagger [f=0004913] [4913] Event [472.935059,0,3524.7085]: 1 lost unit Dagger [f=0004919] [4919] Event [525.729126,0,3561.86694]: 1 lost unit Dagger [f=0004950] Playback paused [f=0004951] Playback continued [f=0005049] [5049] Event [5232,0,848]: 1 finished unit Dagger [f=0005091] [5091] Event [2320,-5,336]: 1 finished unit Lotus [f=0005113] [5113] Event [744.000061,0,5247.98779]: 0 finished unit Hunter [f=0005167] [5167] Event [760,6.72271729,3944]: 0 lost unit Metal Extractor [f=0005167] Playback paused [f=0005168] Playback continued [f=0005169] Playback paused [f=0005170] Playback continued [f=0005207] [5207] Event [5232,0,848]: 1 finished unit Dagger [f=0005292] [5292] Event [136,-1,3096]: 0 lost unit Metal Extractor [f=0005314] [5314] Event [4024,-1,6056]: 0 finished unit Metal Extractor [f=0005372] [5372] Event [5232,0,848]: 1 finished unit Dagger [f=0005473] [5473] Event [1142.94055,-0.0282525,4134.74121]: 1 lost unit Dagger [f=0005478] [5478] Event [2216,0,56]: 1 finished unit Wind/Tidal Generator [f=0005479] [5479] Event [1164.38538,1.35347748,4167.32568]: 1 lost unit Dagger [f=0005487] [5487] Event [1290.67407,0,4365.67969]: 0 lost unit Hunter [f=0005496] [5496] Event [744.000061,0,5247.98779]: 0 finished unit Hunter [f=0005521] [5521] Event [1234.26233,0,4353.57031]: 1 lost unit Dagger [f=0005552] [5552] Event [5232,0,848]: 1 finished unit Dagger [f=0005691] [5691] Event [5232,0,848]: 1 finished unit Dagger [f=0005715] [5715] Event [2296,0,56]: 1 finished unit Wind/Tidal Generator [f=0005734] [5734] Event [952,-17.063141,5224]: 0 finished unit Storage [f=0005797] [5797] Event [677.181335,0,4020.90918]: 1 lost unit Dagger [f=0005831] [5831] Event [5232,0,848]: 1 finished unit Dagger [f=0005874] [5874] Event [744.000061,0,5247.98779]: 0 finished unit Hunter [f=0005879] Playback paused [f=0005880] Playback continued [f=0005955] [5955] Event [2376,0,56]: 1 finished unit Wind/Tidal Generator [f=0005966] [5966] Event [5232,0,848]: 1 finished unit Dagger [f=0006002] Playback paused [f=0006007] Playback continued [f=0006169] [6169] Event [5232,0,848]: 1 finished unit Quill [f=0006192] [6192] Event [744.000061,0,5247.98779]: 0 finished unit Hunter [f=0006196] [6196] Event [5091.12939,0,2198.04712]: 0 lost unit Hunter [f=0006225] [6225] Event [2456,0,72]: 1 finished unit Wind/Tidal Generator [f=0006292] Playback paused [f=0006293] Playback continued [f=0006305] [6305] Event [5232,0,848]: 1 finished unit Dagger [f=0006373] Playback paused [f=0006376] Playback continued [f=0006440] [6440] Event [5232,0,848]: 1 finished unit Dagger [f=0006480] [6480] Event [2536,0,72]: 1 finished unit Wind/Tidal Generator [f=0006580] [6580] Event [5232,0,848]: 1 finished unit Dagger [f=0006710] [6710] Event [3000,-1,4616]: 0 lost unit Metal Extractor [f=0006715] [6715] Event [5232,0,848]: 1 finished unit Dagger [f=0006749] [6749] Event [2616,0,72]: 1 finished unit Wind/Tidal Generator [f=0006808] [6808] Event [744.000061,0,5247.98779]: 0 finished unit Mariner [f=0006920] [6920] Event [5232,0,848]: 1 finished unit Quill [f=0006961] [6961] Event [4272,-0.1654816,5040]: 0 finished unit Lotus [f=0006996] [6996] Event [2782.0354,0,5122.51807]: 1 lost unit Dagger [f=0007025] [7025] Event [2667.74561,0,4583.44629]: 1 lost unit Dagger [f=0007053] [7053] Event [2404.94531,0,4937.32959]: 1 lost unit Dagger [f=0007057] [7057] Event [2589.19507,0,4590.71533]: 1 lost unit Dagger [f=0007077] [7077] Event [5232,0,848]: 1 finished unit Dagger [f=0007090] [7090] Event [2470.74072,0,4663.44141]: 1 lost unit Dagger [f=0007114] [7114] Event [760,4.69199181,3944]: 0 finished unit Metal Extractor [f=0007130] [7130] Event [2345.91772,0,4503.32764]: 1 lost unit Dagger [f=0007252] [7252] Event [5232,0,848]: 1 finished unit Dagger [f=0007252] Playback paused [f=0007253] Playback continued [f=0007262] [7262] Event [4408,20.255127,4920]: 0 lost unit Metal Extractor [f=0007291] [7291] Event [4463.84619,7.22478294,5009.52295]: 1 lost unit Dagger [f=0007387] [7387] Event [4272,-5,5040]: 0 lost unit Lotus [f=0007424] [7424] Event [2504,-1,280]: 1 finished unit Urchin [f=0007425] [7425] Event [5232,0,848]: 1 finished unit Dagger [f=0007436] [7436] Event [744.000061,0,5247.98779]: 0 finished unit Mariner [f=0007510] [7510] Event [5384,10.0790405,2200]: 1 finished unit Metal Extractor [f=0007574] [7574] Event [5232,0,848]: 1 finished unit Dagger [f=0007700] [7700] Event [5232,0,848]: 1 finished unit Dagger [f=0007815] [7815] Event [2400,0,336]: 1 finished unit Radar Tower [f=0007835] [7835] Event [5232,0,848]: 1 finished unit Dagger [f=0007939] [7939] Event [136,-1,3096]: 0 finished unit Metal Extractor [f=0007970] [7970] Event [5232,0,848]: 1 finished unit Dagger [f=0008105] [8105] Event [5232,0,848]: 1 finished unit Dagger [f=0008186] [8186] Event [3488,0,5120]: 0 finished unit Radar Tower [f=0008255] [8255] Event [5232,0,848]: 1 finished unit Dagger [f=0008402] [8402] Event [624,-5,3072]: 0 finished unit Lotus [f=0008495] [8495] Event [1032,0,5144]: 0 finished unit Caretaker [f=0008535] [8535] Event [744.000061,0,5247.98779]: 0 finished unit Hunter [f=0008560] [8560] Event [5464,0,792]: 1 finished unit Wind/Tidal Generator [f=0008603] [8603] Event [6008,-1,3048]: 1 finished unit Metal Extractor [f=0008677] [8677] Event [5320,0,888]: 1 finished unit Wind/Tidal Generator [f=0008741] Playback paused [f=0008742] Playback continued [f=0008792] [8792] Event [5416,0,904]: 1 finished unit Wind/Tidal Generator [f=0008803] [8803] Event [448,-5,2896]: 0 finished unit Lotus [f=0008824] Playback paused [f=0008825] [8825] Event [2136,-1,392]: 1 finished unit Urchin [f=0008828] Playback continued [f=0008939] Playback paused [f=0008940] Playback continued [f=0008961] [8961] Event [5432,0,968]: 1 finished unit Wind/Tidal Generator [f=0008977] [8977] Event [1320,0,5672]: 0 finished unit Wind/Tidal Generator [f=0008982] [8982] Event [3144,-1,1528]: 1 finished unit Metal Extractor [f=0009027] Playback paused [f=0009029] Playback continued [f=0009064] [9064] Event [5352,0,1000]: 1 finished unit Wind/Tidal Generator [f=0009162] [9162] Event [5256,0,984]: 1 finished unit Wind/Tidal Generator [f=0009180] Playback paused [f=0009181] Playback continued [f=0009207] [9207] Event [1465.45508,0,3485.39648]: 0 lost unit Hunter [f=0009314] [9314] Event [1400,0,5672]: 0 finished unit Wind/Tidal Generator [f=0009345] [9345] Event [504,-1,2664]: 0 finished unit Metal Extractor [f=0009384] Playback paused [f=0009386] Playback continued [f=0009474] Playback paused [f=0009477] Playback continued [f=0009562] [9562] Event [5232,0,848]: 1 finished unit Mace [f=0009592] Playback paused [f=0009593] Playback continued [f=0009613] [9613] Event [1480,0,5672]: 0 finished unit Wind/Tidal Generator [f=0009614] [9614] Event [5160,0,696]: 1 finished unit Caretaker [f=0009640] [9640] Event [1032,0,5256]: 0 finished unit Caretaker [f=0009656] [9656] Event [5624,-1,3352]: 1 finished unit Urchin [f=0009744] [9744] Event [704,-5,2688]: 0 lost unit Lotus [f=0009823] [9823] Event [504,-1,2664]: 0 lost unit Metal Extractor [f=0009843] [9843] Event [3000,-1,4616]: 0 finished unit Metal Extractor [f=0009846] [9846] Event [744.000061,0,5247.98779]: 0 finished unit Hunter [f=0009870] [9870] Event [1560,0,5672]: 0 finished unit Wind/Tidal Generator [f=0009923] [9923] Event [337.214905,0,2562.73901]: 1 lost unit Dagger [f=0009968] [9968] Event [448,-5,2896]: 0 lost unit Lotus [f=0009982] [9982] Event [368,-5,2960]: 0 lost unit Lotus [f=0010021] [10021] Event [501.123138,0,2852.96313]: 1 lost unit Dagger [f=0010049] [10049] Event [652.495178,0,2940.58545]: 1 lost unit Dagger [f=0010053] [10053] Event [624,-5,3072]: 0 lost unit Lotus [f=0010094] [10094] Event [744.000061,0,5247.98779]: 0 finished unit Hunter [f=0010179] [10179] Event [1640,0,5672]: 0 finished unit Wind/Tidal Generator [f=0010179] Playback paused [f=0010181] Playback continued [f=0010183] [10183] Event [5128,0,568]: 1 finished unit Caretaker [f=0010222] [10222] Event [5232,0,848]: 1 finished unit Mace [f=0010223] Playback paused [f=0010225] Playback continued [f=0010237] [10237] Event [566.637085,0,3247.76123]: 0 lost unit Mariner [f=0010249] [10249] Event [547.210938,0,3203.86719]: 0 lost unit Mariner [f=0010326] [10326] Event [744.000061,0,5247.98779]: 0 finished unit Hunter [f=0010335] [10335] Event [136,-1,3096]: 0 lost unit Metal Extractor [f=0010384] Playback paused [f=0010397] Playback continued [f=0010444] [10444] Event [5736,-1,3240]: 1 finished unit Urchin [f=0010446] [10446] Event [1720,0,5672]: 0 finished unit Wind/Tidal Generator [f=0010515] [10515] Event [2864,-5,4624]: 0 finished unit Lotus [f=0010535] [10535] Event [744.000061,0,5247.98779]: 0 finished unit Hunter [f=0010721] [10721] Event [744.000061,0,5247.98779]: 0 finished unit Hunter [f=0010771] [10771] Event [1240,0,5384]: 0 finished unit Wind/Tidal Generator [f=0010778] [10778] Event [5232,0,848]: 1 finished unit Mace [f=0010898] Playback paused [f=0010909] Playback continued [f=0010910] [10910] Event [5232,0,848]: 1 finished unit Dagger [f=0010935] [10935] Event [744.000061,0,5247.98779]: 0 finished unit Hunter [f=0010966] [10966] Event [1320,0,5384]: 0 finished unit Wind/Tidal Generator [f=0010971] [10971] Event [408,-1,744]: 1 finished unit Metal Extractor [f=0011019] [11019] Event [5232,0,848]: 1 finished unit Dagger [f=0011095] [11095] Event [2698.24658,0,1690.3584]: 0 lost unit Hunter [f=0011113] [11113] Event [3024,-5,4480]: 0 finished unit Lotus [f=0011123] [11123] Event [5232,0,848]: 1 finished unit Dagger [f=0011210] [11210] Event [1400,0,5384]: 0 finished unit Wind/Tidal Generator [f=0011229] [11229] Event [5232,0,848]: 1 finished unit Dagger [f=0011284] [11284] Event [744.000061,0,5247.98779]: 0 finished unit Mariner [f=0011334] [11334] Event [1480,0,5384]: 0 finished unit Wind/Tidal Generator [f=0011412] [11412] Event [1736,17.6873016,1224]: 1 finished unit Metal Extractor [f=0011424] [11424] Event [368,0,880]: 1 finished unit Radar Tower [f=0011474] Playback paused [f=0011475] Playback continued [f=0011476] Playback paused [f=0011477] [11477] Event [5896,-1,3304]: 1 finished unit Urchin [f=0011478] Playback continued [f=0011479] Playback paused [f=0011480] Playback continued [f=0011491] Playback paused [f=0011496] Playback continued [f=0011533] [11533] Event [2600,-1,120]: 1 lost unit Metal Extractor [f=0011541] [11541] Event [1560,0,5384]: 0 finished unit Wind/Tidal Generator [f=0011541] [11541] Event [2599.07397,0,351.238983]: 0 lost unit Hunter [f=0011543] Playback paused [f=0011545] Playback continued [f=0011558] Playback paused [f=0011559] Playback continued [f=0011572] [11572] Event [744.000061,0,5247.98779]: 0 finished unit Mariner [f=0011576] Playback paused [f=0011577] Playback continued [f=0011583] Playback paused [f=0011584] Playback continued [f=0011628] [11628] Event [5450.62598,0,3152.84521]: 0 lost unit Hunter [f=0011683] Playback paused [f=0011684] Playback continued [f=0011707] [11707] Event [5516.60059,0,3236.77612]: 0 lost unit Hunter [f=0011709] [11709] Event [744.000061,0,5247.98779]: 0 finished unit Hunter [f=0011710] [11710] Event [3222.05786,0,701.932129]: 0 lost unit Hunter [f=0011721] [11721] Event [1640,0,5384]: 0 finished unit Wind/Tidal Generator [f=0011739] [11739] Event [3304.24829,0,731.250488]: 0 lost unit Hunter [f=0011749] Playback paused [f=0011751] Playback continued [f=0011768] [11768] Event [3388.28613,0,724.816772]: 0 lost unit Hunter [f=0011794] [11794] Event [3570.79272,0,700.508667]: 0 lost unit Hunter [f=0011813] Playback paused [f=0011818] Playback continued [f=0011820] Playback paused [f=0011821] Playback continued [f=0011822] [11822] Event [5438.7998,0,3140.57739]: 0 lost unit Hunter [f=0011824] [11824] Event [3656.85278,0,731.262939]: 0 lost unit Hunter [f=0011831] Playback paused [f=0011832] Playback continued [f=0011841] [11841] Event [5792,0,3408]: 1 finished unit Radar Tower [f=0011847] game_message: Yogzototh has been destroyed! [f=0011847] [11847] Event [undefined]: Yogzototh resigned [f=0011847] game_message: Dregs wins! [f=0011847] Submitting stats [f=0011847] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011847] Part| Total Time|Time of the last 0.5s [f=0011847] Draw 69582.59ms 10.53% [f=0011847] Lua::Callins::Synced 98350.14ms 9.63% [f=0011847] Lua::Callins::Unsynced 151571.86ms 6.06% [f=0011847] Lua::CollectGarbage::Synced 80805.30ms 7.94% [f=0011847] Lua::CollectGarbage::Unsynced 100260.09ms 7.05% [f=0011847] Misc::Profiler::AddTime 92.78ms 0.00% [f=0011847] Sim 240182.58ms 48.56% [f=0011847] [11847] Received game_message: Yogzototh has been destroyed! [f=0011847] [11847] Received game_message: Dregs wins! [f=0011847] Playback paused [f=0011848] [11848] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011848] [11848] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011848] [11848] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011848] [11848] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.5,6.3499999,6.3499999,6.5,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011848] [11848] Game End Stats Values: 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27,4750,8105,8105,4750,161.398438,432.48584,432.48584,161.398438,0,0,0,0,0,0,0,0,336.046356,0,0,336.046356,1754.51526,3857.63428,3857.63428,1754.51526,300,810,810,300,28.4000053,35.6000099,35.6000099,28.4000053,55,1440,1440,55,17.9064732,34.8973503,34.8973503,17.9064732,900,2560,2560,900,1610,3381.74976,3381.74976,1610,3495,3295,3295,3495,3502.08301,1930,1930,3502.08301,108.75,919.205872,919.205872,108.75,3932.68579,2352.49463,2352.49463,3932.68579 [f=0011848] [11848] Game End Stats Values: 28,100,8160,8160,100,162.788574,457.205017,457.205017,162.788574,0,0,0,0,0,0,0,0,336.046356,0,0,336.046356,1754.51526,4367.67285,4367.67285,1754.51526,0,810,810,0,30.3200073,35.6000061,35.6000061,30.3200073,0,1495,1495,0,18.0280285,36.1938667,36.1938667,18.0280285,100,2560,2560,100,1610,3981.74976,3981.74976,1610,0,3295,3295,0,8372.75,1930,1930,8372.75,108.75,943.708862,943.708862,108.75,4445.18994,2376.03589,2376.03589,4445.18994 [f=0011851] Autoquit sending quit command. [f=0011851] [QuitAction] user exited to system [f=0011851] [SpringApp::Kill][1] fromRun=1 [f=0011851] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011851] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011851] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011851] [ThreadPool::SetThreadCount][2] workers=0 [f=0011851] [SpringApp::Kill][2] [f=0011851] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011851] [Game::KillLua][3] dtor=0 luaUI=0x53cec970 [f=0011851] Start widgetHandler:Shutdown [f=0011851] Shutdown - SaveOrderList Complete [f=0011851] Writing last game win data [f=0011851] Shutdown - SaveConfigData Complete [f=0011851] Shutdown Widget - Save/Load API [f=0011851] Shutdown Widget - Chili Highlight [f=0011851] Shutdown Widget - Draw After Chili [f=0011851] Shutdown Widget - EPIC Menu [f=0011851] Shutdown Widget - Chili Widget Selector [f=0011851] Shutdown Widget - Chili Minimap [f=0011851] Shutdown Widget - Local Team Colors [f=0011851] Shutdown Widget - Display Keys 2 [f=0011851] Shutdown Widget - Save Game Menu [f=0011851] Shutdown Widget - Unit Icons [f=0011851] Shutdown Widget - Noises [f=0011851] Shutdown Widget - HealthBars [f=0011851] Shutdown Widget - Win Counter [f=0011851] Shutdown Widget - SpringRTS Replay Stats [f=0011851] Shutdown Widget - BuildETA [f=0011851] Shutdown Widget - Modular Comm Info [f=0011851] Shutdown Widget - Music Player v2 [f=0011851] Shutdown Widget - Stereo3D [f=0011851] Shutdown Widget - Showeco and Grid Drawer [f=0011851] Shutdown Widget - Point Tracker [f=0011851] Shutdown Widget - Missile Silo Range [f=0011851] Shutdown Widget - MinimapEvents [f=0011851] Shutdown Widget - Mex Placement Handler [f=0011851] Shutdown Widget - Local Widgets Config [f=0011851] Shutdown Widget - Highlight Geos [f=0011851] Shutdown Widget - Grab Input [f=0011851] Input grabbing is disabled! [f=0011851] Shutdown Widget - Defense Range Zero-K [f=0011851] Shutdown Widget - MetalFeatures (new) [f=0011851] Shutdown Widget - Darkening [f=0011851] Shutdown Widget - Context Menu [f=0011851] Shutdown Widget - Chili Spectator Panels [f=0011851] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011851] Shutdown Widget - Chili Nuke Warning [f=0011851] Shutdown Widget - Chili EndGame Window [f=0011851] Shutdown Widget - Chili Economy Panel Default [f=0011851] Shutdown Widget - CameraShake [f=0011851] Shutdown Widget - Attack AoE [f=0011851] Shutdown Widget - UnitShapes [f=0011851] Shutdown Widget - Map Edge Extension [f=0011851] Shutdown Widget - Selection Send [f=0011851] Shutdown Widget - LupsManager [f=0011851] Shutdown Widget - Newton Firezone [f=0011851] Shutdown Widget - Chili Pro Console [f=0011851] Shutdown Widget - Lasso Terraform GUI [f=0011851] Shutdown Widget - Lups [f=0011851] Shutdown Widget - Chili Framework [f=0011851] Shutdown Widget - Chili Core Selector [f=0011851] Shutdown Widget - Custom Markers [f=0011851] Shutdown Widget - Select Keys [f=0011851] Shutdown Widget - Pause Screen [f=0011851] Shutdown Widget - Text To Speech Control [f=0011851] Shutdown Widget - Persistent Build Height [f=0011851] Shutdown Widget - Layout Handler [f=0011851] End widgetHandler:Shutdown [f=0011851] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3349764,275707731} {int,ext,rec}Allocs={28043296,0,0} {chunk,block}Bytes={275707731,0} [f=0011851] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011851] [Game::KillLua][2] dtor=0 luaRules=0x539ead20 [f=0011851] Start gadgetHandler:Shutdown [f=0011851] Shutdown - StartSetup [f=0011851] Shutdown - UnitMorph [f=0011851] Shutdown - Carrier Drones [f=0011851] Shutdown - LupsNanoSpray [f=0011851] Shutdown - Missile Silo Controller [f=0011851] Shutdown - Modular Comm Info [f=0011851] Shutdown - Terrain Texture Handler [f=0011851] Shutdown - UnitCloakShield [f=0011851] Shutdown - Starlight Handler [f=0011851] End gadgetHandler:Shutdown [f=0011851] Start gadgetHandler:Shutdown [f=0011851] Shutdown - Save/Load [f=0011851] Shutdown - Teleport Throw [f=0011851] Shutdown - UnitMorph [f=0011851] Shutdown - Modular Comm Info [f=0011851] Shutdown - Retreat Command [f=0011851] Shutdown - Shockwaves [f=0011851] Shutdown - UnitCloakShield [f=0011851] Shutdown - Lups Cloak FX [f=0011851] Shutdown - Lups [f=0011851] Shutdown - Lups Shield [f=0011851] End gadgetHandler:Shutdown [f=0011851] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28043327,0,0} {chunk,block}Bytes={0,0} [f=0011851] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28043327,0,0} {chunk,block}Bytes={0,0} [f=0011851] [Game::KillLua][4] dtor=0 [f=0011851] [Game::~CGame][1] [f=0011851] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011851] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011851] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011851] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011851] [Game::KillLua][4] dtor=1 [f=0011851] [Game::KillMisc][1] [f=0011851] [Game::KillMisc][2] [f=0011851] [Game::KillMisc][3] [f=0011851] [Game::KillRendering][1] [f=0011851] [3DOParser::Kill] allocated 137 pieces [f=0011851] [S3OParser::Kill] allocated 2824 pieces [f=0011851] [AssParser::Kill] allocated 233 pieces [f=0011851] [Game::KillInterface][1] [f=0011851] [Game::KillInterface][2] [f=0011851] [Game::KillSimulation][1] [f=0011851] [Game::KillSimulation][2] [f=0011851] [CCollisionHandler] dis-/continuous tests: 0/104885 [f=0011851] [Game::KillSimulation][3] [f=0011851] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011851] [~CPathCache(24x24)] cacheHits=48 hitPercentage=25% numHashColls=0 maxCacheSize=10 [f=0011851] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011851] [~CPathCache(48x48)] cacheHits=141 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011851] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011851] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011851] [LosHandler::Kill] raycast instance cache-{hits,misses}={10576,16740}; shared=8%; cached=31% [f=0011851] [Game::KillSimulation][4] [f=0011851] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0011851] [Game::~CGame][2] [f=0011851] [Game::~CGame][3] [f=0011851] [SpringApp::Kill][3] [f=0011851] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 128015 bytes sent 161882 bytes recv'd [f=0011851] [SpringApp::Kill][4] font=0x45aeaaa0 [f=0011851] [SpringApp::Kill][5] [f=0011851] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x45b5f970) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=25002ms file="objects3d/benzcom1.s3o" indx=4902 inflSize=211kb readTime=7094ms file="objects3d/amphassault.s3o" indx=4821 inflSize=151kb readTime=348ms file="bitmaps/loadpictures/skydust.png" indx=512 inflSize=3031kb readTime=346ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=237ms file="lups/headers/hsl.lua" indx=4760 inflSize=1kb readTime=206ms file="objects3d/strikecom_4.dae" indx=5463 inflSize=1000kb readTime=185ms file="objects3d/strikecom_2.dae" indx=5459 inflSize=1000kb readTime=144ms file="objects3d/strikecom_3.dae" indx=5461 inflSize=1000kb readTime=140ms file="luarules/gadgets/unit_morph.lua" indx=1749 inflSize=41kb readTime=126ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=95ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 48981859 bytes cached in 2890 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=73 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Shimmershore_v1.1.sd7 (0x45c4d410) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45c41a30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45b60540) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd05401e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]