[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.v7VXTX1oSZ/springsettings.967874.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f50a001e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3795 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/967874/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 228ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x466acf90] using map "Firebreak v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Firebreak v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x466acf90] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 126ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 643ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 711ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 66ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 679ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 153ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 38ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 93ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 108ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 76ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TAG_ROCK was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/967874/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 872 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ad4cb8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=90cf340c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bc40f8fd [f=-000001] [Path] [PathEstimator::ReadFile] hash=bc40f8fd file="cache/104dev-maintenance/paths/Firebreak v1.1.pe-bc40f8fd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ad4cb8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=90cf340c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bc40f90d [f=-000001] [Path] [PathEstimator::ReadFile] hash=bc40f90d file="cache/104dev-maintenance/paths/Firebreak v1.1.pe2-bc40f90d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (310ms, checksum 80ff0fa0)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11542,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/967874/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x572b93c0,0x6b1b1f00}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 42387b5fe625417b24a3a81b52e76435 [f=-000001] Connection attempt from U96 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: U96 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="U96" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="U96" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DarloMonkey [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DarloMonkey changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DarloMonkey" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DarloMonkey" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="U96" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="U96" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="U96" string="[Game::Load][lua{Rules,Gaia}={000000006f1931c0,000000012a5a3710}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DarloMonkey" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DarloMonkey" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DarloMonkey" string="[Game::Load][lua{Rules,Gaia}={0000000055249420,0000000055248700}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [1342,90.550293,3225]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5666,91.5639648,1910]: 1 finished unit Strike Commander [f=0000000] [0] U96, team: 1, elo:1379 [f=0000000] [0] DarloMonkey, team: 0, elo:1192 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [5624,93.2441406,2008]: 1 finished unit Amphbot Factory [f=0000029] [29] Event [1448,90.6894531,3224]: 0 finished unit Gunship Plant [f=0000474] [474] Event [1256,95.3886719,3144]: 0 finished unit Metal Extractor [f=0000520] [520] Event [5588,91.2765732,2008]: 1 finished unit Conch [f=0000739] [739] Event [1320,91.5742188,3384]: 0 finished unit Metal Extractor [f=0000840] [840] Event [5672,92.5585938,1672]: 1 finished unit Metal Extractor [f=0000993] [993] Event [5588,91.2765732,2008]: 1 finished unit Conch [f=0001020] [1020] Event [1496,96.3203125,3448]: 0 finished unit Metal Extractor [f=0001256] [1256] Event [5848,85.6621094,1736]: 1 finished unit Metal Extractor [f=0001698] [1698] Event [1512,94.4335938,3352]: 0 finished unit Solar Collector [f=0001885] [1885] Event [1592,93.5664063,3352]: 0 finished unit Solar Collector [f=0002108] [2108] Event [5588,91.2765732,2008]: 1 finished unit Conch [f=0002140] [2140] Event [1672,93.6835938,3352]: 0 finished unit Solar Collector [f=0002438] [2438] Event [5912,87.0625,1976]: 1 finished unit Metal Extractor [f=0002608] [2608] Event [1448,113.810547,3224]: 0 finished unit Wasp [f=0002680] [2680] Event [1576,95.5,3096]: 0 finished unit Solar Collector [f=0002905] [2905] Event [1656,94.5214844,3096]: 0 finished unit Solar Collector [f=0003085] [3085] Event [1656,96.1386719,3176]: 0 finished unit Solar Collector [f=0003215] [3215] Event [5736,91.7207031,1688]: 1 finished unit Solar Collector [f=0003265] [3265] Event [1576,96.4023438,3176]: 0 finished unit Solar Collector [f=0003448] [3448] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0003518] [3518] Event [1432,92.1777344,2504]: 0 finished unit Metal Extractor [f=0003585] [3585] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0003720] [3720] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0003751] [3751] Event [5656,91.9257813,1736]: 1 finished unit Solar Collector [f=0003770] [3770] Event [1480,92.1132813,3048]: 0 finished unit Solar Collector [f=0003855] [3855] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0003913] [3913] Event [5588,91.2765732,2008]: 1 finished unit Conch [f=0003970] [3970] Event [1400,93.2851563,3048]: 0 finished unit Solar Collector [f=0003990] [3990] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0004125] [4125] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0004150] [4150] Event [1400,92.1542969,3128]: 0 finished unit Solar Collector [f=0004274] [4274] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0004330] [4330] Event [1480,93.3613281,3128]: 0 finished unit Solar Collector [f=0004365] [4365] Event [5608,92.4296875,1656]: 1 finished unit Solar Collector [f=0004409] [4409] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0004536] [4536] Event [1976,36.2207031,1608]: 0 finished unit Metal Extractor [f=0004544] [4544] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0004679] [4679] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0004814] [4814] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0004863] [4863] Event [5688,94.7617188,1608]: 1 finished unit Solar Collector [f=0004949] [4949] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0005053] [5053] Event [5588,91.2765732,2008]: 1 finished unit Conch [f=0005084] [5084] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0005219] [5219] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0005354] [5354] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0005434] [5434] Event [5912,82.9082031,1752]: 1 finished unit Solar Collector [f=0005489] [5489] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0005511] [5511] Event [2552,37.2226563,2168]: 0 finished unit Metal Extractor [f=0005617] [5617] Event [5588,91.2765732,2008]: 1 finished unit Duck [f=0005624] [5624] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0005671] [5671] Event [5832,86.171875,1800]: 1 finished unit Solar Collector [f=0005759] [5759] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0005894] [5894] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0005949] [5949] Event [5588,91.2765732,2008]: 1 finished unit Duck [f=0006029] [6029] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0006081] [6081] Event [5878.56641,127.872368,1979.42029]: 0 lost unit Blastwing [f=0006164] [6164] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0006214] [6214] Event [2776,97.1289063,1000]: 0 finished unit Metal Extractor [f=0006299] [6299] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0006305] [6305] Event [5864,84.1796875,1672]: 1 finished unit Solar Collector [f=0006434] [6434] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0006477] [6477] Event [5588,91.2765732,2008]: 1 finished unit Duck [f=0006569] [6569] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0006694] [6694] Event [3128,95.8105469,920]: 0 finished unit Metal Extractor [f=0006704] [6704] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0006839] [6839] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0006855] [6855] Event [5588,91.2765732,2008]: 1 finished unit Duck [f=0006974] [6974] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0007109] [7109] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0007205] [7205] Event [1320,94.4628906,3080]: 0 finished unit Solar Collector [f=0007244] [7244] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0007379] [7379] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0007390] [7390] Event [1320,94.6855469,3000]: 0 finished unit Solar Collector [f=0007514] [7514] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0007532] [7532] Event [5928,84.4984436,1912]: 1 finished unit Solar Collector [f=0007540] [7540] Event [5588,91.2765732,2008]: 1 finished unit Duck [f=0007649] [7649] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0007716] [7716] Event [2552,37.2226563,2168]: 0 lost unit Metal Extractor [f=0007765] [7765] Event [1320,94.3925781,2920]: 0 finished unit Solar Collector [f=0007784] [7784] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0007919] [7919] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0008054] [8054] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0008085] [8085] Event [1976,36.2207031,1608]: 0 lost unit Metal Extractor [f=0008110] [8110] Event [5588,91.2765732,2008]: 1 finished unit Duck [f=0008163] [8163] Event [2184,135.291016,264]: 0 finished unit Metal Extractor [f=0008189] [8189] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0008324] [8324] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0008459] [8459] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0008518] [8518] Event [2776,97.1289063,1000]: 0 lost unit Metal Extractor [f=0008594] [8594] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0008697] [8697] Event [3128,95.8105469,920]: 0 lost unit Metal Extractor [f=0008729] [8729] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0008853] [8853] Event [1208,20.3007813,200]: 0 finished unit Metal Extractor [f=0008864] [8864] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0008999] [8999] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0009112] [9112] Event [2288.9126,50.1390038,1391.078]: 1 lost unit Duck [f=0009112] [9112] Event [2266.03125,48.0785141,1398.40796]: 1 lost unit Duck [f=0009134] [9134] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0009248] [9248] Event [1336,92.1953125,3176]: 0 finished unit Stinger [f=0009269] [9269] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0009404] [9404] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0009482] [9482] Event [1689.31042,142.501831,2137.67603]: 0 lost unit Blastwing [f=0009487] [9487] Event [1682.33374,53.3739166,2113.52588]: 1 lost unit Duck [f=0009487] [9487] Event [1592.08398,50.454792,2156.07764]: 1 lost unit Duck [f=0009487] [9487] Event [1620.80933,59.0194359,2171.94312]: 1 lost unit Duck [f=0009539] [9539] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0009640] [9640] Event [5736,90.7070313,1832]: 1 finished unit Thresher [f=0009674] [9674] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0009809] [9809] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0009944] [9944] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0010079] [10079] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0010214] [10214] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0010307] [10307] Event [1224,92.8808594,3192]: 0 finished unit Caretaker [f=0010333] [10333] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0010407] [10407] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0010482] [10482] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0010557] [10557] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0010632] [10632] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0010707] [10707] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0010782] [10782] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0010825] [10825] Event [2288.97388,-7.7746449,3635.14282]: 1 lost unit Duck [f=0010857] [10857] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0010933] [10933] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0011008] [11008] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0011013] [11013] Event [2408,133.451172,40]: 0 finished unit Metal Extractor [f=0011083] [11083] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0011157] [11157] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0011232] [11232] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0011284] [11284] Event [5688,91.65625,1832]: 1 finished unit Thresher [f=0011307] [11307] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0011382] [11382] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0011457] [11457] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0011532] [11532] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0011607] [11607] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0011647] [11647] Event [1176,96.2207031,3016]: 0 finished unit Wind/Tidal Generator [f=0011696] [11696] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0011742] [11742] Event [1176,91.8671875,2936]: 0 finished unit Wind/Tidal Generator [f=0011771] [11771] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0011846] [11846] Event [1448,113.810547,3224]: 0 finished unit Blastwing [f=0011862] [11862] Event [1176,91.7382813,2856]: 0 finished unit Wind/Tidal Generator [f=0011883] [11883] Event [3128,95.2303314,920]: 0 finished unit Metal Extractor [f=0011967] [11967] Event [1096,91.1171875,2856]: 0 finished unit Wind/Tidal Generator [f=0012021] [12021] Event [1096,89.6582031,2936]: 0 finished unit Wind/Tidal Generator [f=0012115] [12115] Event [1096,97.4394531,3016]: 0 finished unit Wind/Tidal Generator [f=0012134] [12134] Event [undefined]: U96 resigned [f=0012134] game_message: U96 has been destroyed! [f=0012134] game_message: DarloMonkey wins! [f=0012134] Submitting stats [f=0012134] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012134] Part| Total Time|Time of the last 0.5s [f=0012134] Draw 27821.86ms 10.98% [f=0012134] Lua::Callins::Synced 10682.64ms 5.79% [f=0012134] Lua::Callins::Unsynced 27230.22ms 10.88% [f=0012134] Lua::CollectGarbage::Synced 1185.86ms 0.10% [f=0012134] Lua::CollectGarbage::Unsynced 1312.61ms 4.89% [f=0012134] Misc::Profiler::AddTime 74.42ms 0.40% [f=0012134] Sim 63152.86ms 78.64% [f=0012134] [12134] Received game_message: U96 has been destroyed! [f=0012134] [12134] Received game_message: DarloMonkey wins! [f=0012135] [12135] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012135] [12135] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012135] [12135] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012135] [12135] Game End Stats Values: 2,2075,2075,2075,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,800,800,800,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012135] [12135] Game End Stats Values: 3,2255,2315,2315,2255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.26666641,6.13333321,6.13333321,8.26666641,0,0,0,0,0,0,0,0,980,1040,1040,980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012135] [12135] Game End Stats Values: 4,2345,2555,2555,2345,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,11.333333,8.26666641,8.26666641,11.333333,0,0,0,0,0,0,0,0,1070,1280,1280,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012135] [12135] Game End Stats Values: 5,2415,2555,2555,2415,0.70710677,0,0,0.70710677,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.26666641,8,8,8.26666641,1275,1275,1275,1275,12.0471401,10,10,12.0471401,0,0,0,0,0,0,0,0,1140,1280,1280,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012135] [12135] Game End Stats Values: 6,2555,2705,2705,2555,3.33972287,0,0,3.33972287,0,0,0,0,0,0,0,0,1.19995117,0,0,1.19995117,0,0,0,0,0,0,0,0,11.7333336,8,8,11.7333336,1275,1275,1275,1275,12.1755075,10,10,12.1755075,0,0,0,0,0,0,0,0,1280,1430,1430,1280,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012135] [12135] Game End Stats Values: 7,2865,2795,2795,2865,12.3744087,0,0,12.3744087,0,0,0,0,0,0,0,0,1.19995117,0,0,1.19995117,0,0,0,0,0,0,0,0,14,8,8,14,1275,1275,1275,1275,12.6023121,10.9333334,10.9333334,12.6023121,0,0,0,0,0,0,0,0,1590,1520,1520,1590,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012135] [12135] Game End Stats Values: 8,3005,2795,2795,3005,27.4195023,0,0,27.4195023,0,0,0,0,0,0,0,0,1.19995117,0,0,1.19995117,0,0,0,0,0,0,0,0,16.9333324,8,8,16.9333324,1275,1275,1275,1275,13.003006,12,12,13.003006,0,0,0,0,0,0,0,0,1730,1520,1520,1730,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012135] [12135] Game End Stats Values: 9,3255,2865,2865,3255,42.031498,0.58244789,0.58244789,42.031498,0,0,0,0,0,0,0,0,1.19995117,0,0,1.19995117,0,0,0,0,0,0,0,0,21.333334,9.46666622,9.46666622,21.333334,1275,1275,1275,1275,13.1074657,12.0388298,12.0388298,13.1074657,90,0,0,90,0,0,0,0,1890,1590,1590,1890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012135] [12135] Game End Stats Values: 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17,4705,3515,3515,4705,313.909882,50.1809731,50.1809731,313.909882,0,0,0,0,0,0,0,0,383.581207,0,0,383.581207,114.574257,13.5,13.5,114.574257,0,0,0,0,30,22,22,30,1275,1275,1275,1275,24.864439,11.2196465,11.2196465,24.864439,900,320,320,900,0,0,0,0,2530,1920,1920,2530,360,390,390,360,0,0,0,0,225.395508,630.839417,630.839417,225.395508 [f=0012135] [12135] Game End Stats Values: 18,5025,3665,3665,5025,355.45929,76.5914154,76.5914154,355.45929,0,0,0,0,0,0,0,0,509.133789,0,0,509.133789,114.574257,13.5,13.5,114.574257,0,0,0,0,32.6666679,22.2666664,22.2666664,32.6666679,1275,1275,1275,1275,24.7699585,11.7606955,11.7606955,24.7699585,1080,400,400,1080,0,0,0,0,2670,1990,1990,2670,360,390,390,360,0,0,0,0,225.395508,630.839417,630.839417,225.395508 [f=0012135] [12135] Game End Stats Values: 19,5050,3665,3665,5050,398.246735,107.44223,107.44223,398.246735,0,0,0,0,0,0,0,0,584.923828,0,0,584.923828,114.574257,193.5,193.5,114.574257,0,0,0,0,35.3333321,24,24,35.3333321,1275,1275,1275,1275,23.3858299,12.0567198,12.0567198,23.3858299,1215,400,400,1215,0,180,180,0,2560,1990,1990,2560,540,390,390,540,0,0,0,0,405.395569,678.029785,678.029785,405.395569 [f=0012135] [12135] Game End Stats Values: 20,5185,3745,3745,5185,440.469788,139.993744,139.993744,440.469788,0,0,0,0,0,0,0,0,618.3172,0,0,618.3172,128.981628,283.5,283.5,128.981628,0,0,0,0,36,24,24,36,1275,1275,1275,1275,22.4148674,12.1701002,12.1701002,22.4148674,1350,480,480,1350,0,270,270,0,2560,1990,1990,2560,630,390,390,630,0,0,0,0,495.395599,727.395935,727.395935,495.395599 [f=0012135] [12135] Game End Stats Values: 21,5365,3745,3745,5365,469.75647,173.681824,173.681824,469.75647,0,0,0,0,0,0,0,0,618.3172,0,0,618.3172,128.981628,373.500031,373.500031,128.981628,0,0,0,0,36,24,24,36,1275,1275,1275,1275,19.1524448,12.2458715,12.2458715,19.1524448,1530,480,480,1530,0,360,360,0,2560,1990,1990,2560,720,390,390,720,0,0,0,0,585.39563,727.395935,727.395935,585.39563 [f=0012135] [12135] Game End Stats Values: 22,5290,3585,3585,5290,513.956543,208.099777,208.099777,513.956543,0,0,0,0,0,0,0,0,618.3172,0,0,618.3172,274.009277,373.500031,373.500031,274.009277,420,0,0,420,36,24,24,36,1275,1275,1275,1275,20.9466724,12.294529,12.294529,20.9466724,1035,320,320,1035,160,360,360,160,2560,1990,1990,2560,1350,550,550,1350,0,0,0,0,1132.38257,887.396301,887.396301,1132.38257 [f=0012135] [12135] Game End Stats Values: 23,5065,3795,3795,5065,568.03949,243.040894,243.040894,568.03949,0,0,0,0,0,0,0,0,708.511108,0,0,708.511108,403.031769,418.500031,418.500031,403.031769,420,450,450,420,36,24,24,36,1275,1275,1275,1275,21.6055527,12.3294077,12.3294077,21.6055527,810,80,80,810,400,405,405,400,2560,1990,1990,2560,1710,790,790,1710,0,0,0,0,1483.14807,1016.79474,1016.79474,1483.14807 [f=0012135] [12135] Game End Stats Values: 24,5425,3795,3795,5425,608.219849,278.32196,278.32196,608.219849,0,0,0,0,0,0,0,0,708.511108,0,0,708.511108,403.031769,418.500031,418.500031,403.031769,420,450,450,420,36,24,24,36,1275,1275,1275,1275,20.6786938,12.3520708,12.3520708,20.6786938,990,80,80,990,400,405,405,400,2740,1990,1990,2740,1710,790,790,1710,0,0,0,0,1483.14807,1016.79474,1016.79474,1483.14807 [f=0012135] [12135] Game End Stats Values: 25,5695,3795,3795,5695,651.153992,313.866028,313.866028,651.153992,0,0,0,0,0,0,0,0,728.14502,0,0,728.14502,403.031769,418.500031,418.500031,403.031769,420,450,450,420,36,24,24,36,1275,1275,1275,1275,20.8622761,12.3696041,12.3696041,20.8622761,1260,80,80,1260,400,405,405,400,2740,1990,1990,2740,1710,790,790,1710,0,0,0,0,1483.14807,1016.79474,1016.79474,1483.14807 [f=0012135] [12135] Game End Stats Values: 26,5605,3715,3715,5605,689.464111,349.590424,349.590424,689.464111,0,0,0,0,0,0,0,0,728.14502,0,0,728.14502,481.591217,418.500031,418.500031,481.591217,420,450,450,420,36,24,24,36,1275,1275,1275,1275,21.3540077,12.3816309,12.3816309,21.3540077,1080,0,0,1080,480,405,405,480,2830,1990,1990,2830,2160,870,870,2160,0,0,0,0,1878.14978,1096.89026,1096.89026,1878.14978 [f=0012135] [12135] Game End Stats Values: 27,5685,4165,4165,5685,726.944092,384.772919,384.772919,726.944092,0,0,0,0,0,0,0,0,781.913574,0,0,781.913574,541.537903,418.500031,418.500031,541.537903,420,900,900,420,36,23.7333336,23.7333336,36,1275,1275,1275,1275,24.8986683,12.3455019,12.3455019,24.8986683,1125,0,0,1125,480,405,405,480,2865,1990,1990,2865,2385,870,870,2385,36.25,0,0,36.25,2049.66821,1196.96411,1196.96411,2049.66821 [f=0012135] [12135] Game End Stats Values: 28,6040,4015,4015,6040,758.787048,415.545258,415.545258,758.787048,0,0,0,0,0,0,0,0,804.047058,0,0,804.047058,541.537903,418.500031,418.500031,541.537903,420,900,900,420,37.493824,23.6000004,23.6000004,37.493824,1275,1275,1275,1275,27.7450867,14.4514866,14.4514866,27.7450867,1215,0,0,1215,480,405,405,480,3130,1840,1840,3130,2389.33325,1020,1020,2389.33325,103.166725,36.0000076,36.0000076,103.166725,2049.66821,1258.7439,1258.7439,2049.66821 [f=0012171] [12171] Event [1096,101.376953,3096]: 0 finished unit Wind/Tidal Generator [f=0012234] Spectator U96 left the game: normal quit [f=0012234] [12234] Event [undefined]: U96 quit [f=0012267] [12267] Event [1176,97.5390625,3096]: 0 finished unit Wind/Tidal Generator [f=0012419] No clients connected, shutting down server [f=0012419] Server shutdown [f=0012419] End of demo reached [f=0012483] [12483] Event [2776,96.5486908,1000]: 0 finished unit Metal Extractor [f=0013274] [13274] Event [1448,113.810547,3224]: 0 finished unit Nimbus [f=0013336] [13336] Event [1976,35.6404877,1608]: 0 finished unit Metal Extractor [f=0013494] Autoquit sending quit command. [f=0013494] [QuitAction] user exited to system [f=0013494] [SpringApp::Kill][1] fromRun=1 [f=0013494] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013494] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013494] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013494] [ThreadPool::SetThreadCount][2] workers=0 [f=0013494] [SpringApp::Kill][2] [f=0013494] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013494] [Game::KillLua][3] dtor=0 luaUI=0x69df27c0 [f=0013494] Start widgetHandler:Shutdown [f=0013494] Shutdown - SaveOrderList Complete [f=0013494] Writing last game win data [f=0013494] Shutdown - SaveConfigData Complete [f=0013494] Shutdown Widget - Save/Load API [f=0013494] Shutdown Widget - Chili Highlight [f=0013494] Shutdown Widget - Draw After Chili [f=0013494] Shutdown Widget - EPIC Menu [f=0013494] Shutdown Widget - Chili Widget Selector [f=0013494] Shutdown Widget - Chili Minimap [f=0013494] Shutdown Widget - Local Team Colors [f=0013494] Shutdown Widget - Display Keys 2 [f=0013494] Shutdown Widget - Save Game Menu [f=0013494] Shutdown Widget - Unit Icons [f=0013494] Shutdown Widget - Noises [f=0013494] Shutdown Widget - HealthBars [f=0013494] Shutdown Widget - Win Counter [f=0013494] Shutdown Widget - SpringRTS Replay Stats [f=0013494] Shutdown Widget - BuildETA [f=0013494] Shutdown Widget - Modular Comm Info [f=0013494] Shutdown Widget - Music Player v2 [f=0013494] Shutdown Widget - Stereo3D [f=0013494] Shutdown Widget - Showeco and Grid Drawer [f=0013494] Shutdown Widget - Point Tracker [f=0013494] Shutdown Widget - Missile Silo Range [f=0013494] Shutdown Widget - MinimapEvents [f=0013494] Shutdown Widget - Mex Placement Handler [f=0013494] Shutdown Widget - Local Widgets Config [f=0013494] Shutdown Widget - Highlight Geos [f=0013494] Shutdown Widget - Grab Input [f=0013494] Input grabbing is disabled! [f=0013494] Shutdown Widget - Defense Range Zero-K [f=0013494] Shutdown Widget - MetalFeatures (new) [f=0013494] Shutdown Widget - Darkening [f=0013494] Shutdown Widget - Context Menu [f=0013494] Shutdown Widget - Chili Spectator Panels [f=0013494] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013494] Shutdown Widget - Chili Nuke Warning [f=0013494] Shutdown Widget - Chili EndGame Window [f=0013494] Shutdown Widget - Chili Economy Panel Default [f=0013494] Shutdown Widget - CameraShake [f=0013494] Shutdown Widget - Attack AoE [f=0013494] Shutdown Widget - Map Edge Extension [f=0013494] Shutdown Widget - Selection Send [f=0013494] Shutdown Widget - LupsManager [f=0013494] Shutdown Widget - Newton Firezone [f=0013494] Shutdown Widget - Chili Pro Console [f=0013494] Shutdown Widget - Lasso Terraform GUI [f=0013494] Shutdown Widget - Lups [f=0013494] Shutdown Widget - Chili Framework [f=0013494] Shutdown Widget - Chili Core Selector [f=0013494] Shutdown Widget - Custom Markers [f=0013494] Shutdown Widget - Select Keys [f=0013494] Shutdown Widget - Pause Screen [f=0013494] Shutdown Widget - Text To Speech Control [f=0013494] Shutdown Widget - Persistent Build Height [f=0013494] Shutdown Widget - Layout Handler [f=0013494] End widgetHandler:Shutdown [f=0013494] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={510786,62493493} {int,ext,rec}Allocs={30178916,0,0} {chunk,block}Bytes={62493493,0} [f=0013494] [Game::KillLua][1] dtor=0 luaGaia=0x6b1b1f00 [f=0013494] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={319910,50573884} {int,ext,rec}Allocs={30178917,0,0} {chunk,block}Bytes={50573884,0} [f=0013494] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={319910,50573884} {int,ext,rec}Allocs={30178917,0,0} {chunk,block}Bytes={50573884,0} [f=0013494] [Game::KillLua][2] dtor=0 luaRules=0x572b93c0 [f=0013494] Start gadgetHandler:Shutdown [f=0013494] Shutdown - StartSetup [f=0013494] Shutdown - UnitMorph [f=0013494] Shutdown - Carrier Drones [f=0013494] Shutdown - LupsNanoSpray [f=0013494] Shutdown - Missile Silo Controller [f=0013494] Shutdown - Modular Comm Info [f=0013494] Shutdown - Terrain Texture Handler [f=0013494] Shutdown - UnitCloakShield [f=0013494] Shutdown - Starlight Handler [f=0013494] End gadgetHandler:Shutdown [f=0013494] Start gadgetHandler:Shutdown [f=0013494] Shutdown - Save/Load [f=0013494] Shutdown - Teleport Throw [f=0013494] Shutdown - UnitMorph [f=0013494] Shutdown - Modular Comm Info [f=0013494] Shutdown - Retreat Command [f=0013494] Shutdown - Shockwaves [f=0013494] Shutdown - UnitCloakShield [f=0013494] Shutdown - Lups Cloak FX [f=0013494] Shutdown - Lups [f=0013494] Shutdown - Lups Shield [f=0013494] End gadgetHandler:Shutdown [f=0013494] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30179111,0,0} {chunk,block}Bytes={0,0} [f=0013494] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30179111,0,0} {chunk,block}Bytes={0,0} [f=0013494] [Game::KillLua][4] dtor=0 [f=0013494] [Game::~CGame][1] [f=0013494] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013494] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013494] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013494] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013494] [Game::KillLua][4] dtor=1 [f=0013494] [Game::KillMisc][1] [f=0013494] [Game::KillMisc][2] [f=0013494] [Game::KillMisc][3] [f=0013494] [Game::KillRendering][1] [f=0013494] [3DOParser::Kill] allocated 137 pieces [f=0013494] [S3OParser::Kill] allocated 2736 pieces [f=0013494] [AssParser::Kill] allocated 245 pieces [f=0013494] [Game::KillInterface][1] [f=0013494] [Game::KillInterface][2] [f=0013494] [Game::KillSimulation][1] [f=0013494] [Game::KillSimulation][2] [f=0013494] [CCollisionHandler] dis-/continuous tests: 0/1697236 [f=0013494] [Game::KillSimulation][3] [f=0013494] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013494] [~CPathCache(28x20)] cacheHits=3 hitPercentage=18% numHashColls=0 maxCacheSize=2 [f=0013494] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013494] [~CPathCache(56x40)] cacheHits=6 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013494] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013494] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013494] [LosHandler::Kill] raycast instance cache-{hits,misses}={3549,5052}; shared=19%; cached=22% [f=0013494] [Game::KillSimulation][4] [f=0013494] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0013494] [Game::~CGame][2] [f=0013494] [Game::~CGame][3] [f=0013494] [SpringApp::Kill][3] [f=0013494] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 142717 bytes sent 84277 bytes recv'd [f=0013494] [SpringApp::Kill][4] font=0x465e7aa0 [f=0013494] [SpringApp::Kill][5] [f=0013494] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x466aaa20) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=3811ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=48ms file="effects/gundam_fx.lua" indx=697 inflSize=5kb readTime=45ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=35ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=35ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=33ms file="effects/gundam_factorysparks.lua" indx=696 inflSize=2kb readTime=30ms file="bitmaps/loadpictures/fire.png" indx=500 inflSize=3301kb readTime=26ms file="luaui/widgets/unit_show_selected_range.lua" indx=4745 inflSize=3kb readTime=25ms file="luaui/images/lobbyranks/1_0.png" indx=3571 inflSize=78kb readTime=24ms file="objects3d/bumblebee.dae" indx=4918 inflSize=678kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 49147447 bytes cached in 2884 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=134 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/firebreak_v1.1.sd7 (0x4677d380) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4679a1d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x466ab400) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f50a001e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]