[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.wL3b7KEw93/springsettings.967657.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 128ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe6f801e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4245 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/967657/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 845ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45cffa80] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45cffa80] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 132ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 5249ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 5852ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2020ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 119ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 7ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 81ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 738ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] An93lCak3 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/967657/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522928 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522928 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-80522928.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522938 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522938 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-80522938.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3442ms, checksum 6ad25b8a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11538,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/967657/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52409410,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 826b7a5f1219b5a81006599348b97af0 [f=-000001] Connection attempt from spaceT [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from somekid [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="somekid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="somekid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[Game::Load][lua{Rules,Gaia}={00000000485b4aa0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="somekid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="somekid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="somekid" string="[Game::Load][lua{Rules,Gaia}={0000000065061330,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [4414,269.312195,4540]: 0 finished unit Recon Commander [f=-000001] [0] Event [878,267.450745,246]: 1 finished unit Recon Commander [f=0000000] [0] spaceT, team: 1, elo:2436 [f=0000000] [0] somekid, team: 0, elo:2355 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [976,267.446533,320]: 1 finished unit Rover Assembly [f=0000005] [5] Event [4280,267.446533,4528]: 0 finished unit Cloakbot Factory [f=0000353] [353] Event [952,267.446533,168]: 1 finished unit Metal Extractor [f=0000423] [423] Event [976.029663,268.091644,337.99234]: 1 finished unit Mason [f=0000487] [487] Event [4648,313.173676,4568]: 0 finished unit Metal Extractor [f=0000503] [503] Event [4280.01465,269.838318,4518.3999]: 0 finished unit Conjurer [f=0000707] [707] Event [4280.01465,269.838318,4518.3999]: 0 finished unit Glaive [f=0000839] [839] Event [976.029663,268.091644,337.99234]: 1 finished unit Mason [f=0000908] [908] Event [4280.01465,269.838318,4518.3999]: 0 finished unit Glaive [f=0000923] [923] Event [504,310.629639,584]: 1 finished unit Metal Extractor [f=0001102] [1102] Event [4536,444.404602,3976]: 0 finished unit Metal Extractor [f=0001120] [1120] Event [4280.01465,269.838318,4518.3999]: 0 finished unit Glaive [f=0001193] [1193] Event [680,269.309235,456]: 1 finished unit Solar Collector [f=0001326] [1326] Event [4280.01465,269.838318,4518.3999]: 0 finished unit Glaive [f=0001384] [1384] Event [216,310.317993,200]: 1 finished unit Metal Extractor [f=0001502] [1502] Event [4712,317.515198,4568]: 0 finished unit Wind/Tidal Generator [f=0001537] [1537] Event [4280.01465,269.838318,4518.3999]: 0 finished unit Glaive [f=0001603] [1603] Event [976.029663,268.091644,337.99234]: 1 finished unit Mason [f=0001802] [1802] Event [4760,327.915955,4488]: 0 finished unit Wind/Tidal Generator [f=0001864] Playback paused [f=0001866] Playback continued [f=0002053] [2053] Event [976.029663,268.091644,337.99234]: 1 finished unit Mason [f=0002057] [2057] Event [4792,347.45636,4408]: 0 finished unit Wind/Tidal Generator [f=0002130] [2130] Event [4384,444.404602,3856]: 0 finished unit Picket [f=0002257] [2257] Event [1088,267.446533,448]: 1 finished unit Lotus [f=0002287] [2287] Event [824,269.874573,184]: 1 finished unit Solar Collector [f=0002384] [2384] Event [1333.89404,264.287811,665.447876]: 0 lost unit Glaive [f=0002567] [2567] Event [4280.01465,269.838318,4518.3999]: 0 finished unit Glaive [f=0002575] [2575] Event [976.029663,268.091644,337.99234]: 1 finished unit Dart [f=0002602] [2602] Event [616,444.404602,1176]: 1 finished unit Metal Extractor [f=0002707] [2707] Event [4344,97.9393005,3400]: 0 finished unit Metal Extractor [f=0002775] [2775] Event [4280.01465,269.838318,4518.3999]: 0 finished unit Glaive [f=0002830] [2830] Event [928,267.446533,592]: 1 finished unit Picket [f=0002942] [2942] Event [4200,267.678467,4984]: 0 finished unit Metal Extractor [f=0002979] [2979] Event [4280.01465,269.838318,4518.3999]: 0 finished unit Glaive [f=0003075] [3075] Event [768,442.02002,1280]: 1 finished unit Picket [f=0003106] [3106] Event [1873.33093,267.446533,305.81897]: 1 lost unit Mason [f=0003190] [3190] Event [4280.01465,269.838318,4518.3999]: 0 finished unit Glaive [f=0003191] [3191] Event [762.882019,95.1304321,1860.12427]: 0 lost unit Glaive [f=0003262] [3262] Event [4568,97.8450775,3192]: 0 finished unit Metal Extractor [f=0003266] [3266] Event [536,444.404602,1176]: 1 finished unit Wind/Tidal Generator [f=0003319] [3319] Event [744,267.576965,296]: 1 finished unit Solar Collector [f=0003400] [3400] Event [4280.01465,269.838318,4518.3999]: 0 finished unit Glaive [f=0003476] [3476] Event [440,444.404602,1176]: 1 finished unit Wind/Tidal Generator [f=0003537] [3537] Event [976.029663,268.091644,337.99234]: 1 finished unit Fencer [f=0003650] [3650] Event [4248,97.9393005,3304]: 0 finished unit Solar Collector [f=0003814] [3814] Event [344,309.96283,184]: 1 finished unit Solar Collector [f=0003915] [3915] Event [640,429.676819,1392]: 1 finished unit Picket [f=0003920] [3920] Event [4280.01465,269.838318,4518.3999]: 0 finished unit Conjurer [f=0003979] [3979] Event [4936,310.289001,4952]: 0 finished unit Metal Extractor [f=0004130] [4130] Event [600,307.447815,616]: 1 finished unit Solar Collector [f=0004145] [4145] Event [808,97.9393005,1752]: 1 finished unit Metal Extractor [f=0004152] [4152] Event [4472,87.3573303,3128]: 0 finished unit Solar Collector [f=0004296] [4296] Event [4464,95.2430725,3248]: 0 finished unit Lotus [f=0004366] [4366] Event [472,311.818298,648]: 1 finished unit Wind/Tidal Generator [f=0004459] [4459] Event [976.029663,268.091644,337.99234]: 1 finished unit Scorcher [f=0004651] [4651] Event [360,332.228455,680]: 1 finished unit Wind/Tidal Generator [f=0004687] [4687] Event [584,94.6342468,1960]: 1 finished unit Metal Extractor [f=0004878] [4878] Event [944,75.6809235,2032]: 1 finished unit Lotus [f=0004936] [4936] Event [328,366.540161,776]: 1 finished unit Wind/Tidal Generator [f=0004970] [4970] Event [935.039246,33.1304131,2251.16504]: 0 lost unit Glaive [f=0005024] [5024] Event [919.648254,51.2925682,2153.23364]: 0 lost unit Glaive [f=0005040] [5040] Event [944,75.6809235,2032]: 1 lost unit Lotus [f=0005043] [5043] Event [1716.19336,265.008881,460.798248]: 0 lost unit Glaive [f=0005070] [5070] Event [915.3396,34.1429939,2245.02026]: 0 lost unit Glaive [f=0005249] [5249] Event [976.029663,268.091644,337.99234]: 1 finished unit Ripper [f=0005281] [5281] Event [344,399.532715,888]: 1 finished unit Wind/Tidal Generator [f=0005323] [5323] Event [1008,82.0417023,2000]: 1 finished unit Lotus [f=0005325] [5325] Event [4952,310.289001,4888]: 0 finished unit Wind/Tidal Generator [f=0005476] Playback paused [f=0005483] Playback continued [f=0005624] [5624] Event [4280.01465,269.838318,4518.3999]: 0 finished unit Conjurer [f=0005624] [5624] Event [4920,310.289001,4808]: 0 finished unit Wind/Tidal Generator [f=0005656] [5656] Event [360,423.298645,1000]: 1 finished unit Wind/Tidal Generator [f=0005832] [5832] Event [4280.01465,269.838318,4518.3999]: 0 finished unit Glaive [f=0005907] [5907] Event [488,276.810852,232]: 1 finished unit Solar Collector [f=0005911] [5911] Event [976.029663,268.091644,337.99234]: 1 finished unit Mason [f=0005955] [5955] Event [376,441.193787,1112]: 1 finished unit Wind/Tidal Generator [f=0006030] [6030] Event [4920,310.477448,4728]: 0 finished unit Wind/Tidal Generator [f=0006037] [6037] Event [3464,97.9393005,3208]: 0 finished unit Metal Extractor [f=0006040] [6040] Event [4280.01465,269.838318,4518.3999]: 0 finished unit Glaive [f=0006240] [6240] Event [376,444.404602,1192]: 1 finished unit Wind/Tidal Generator [f=0006251] [6251] Event [4280.01465,269.838318,4518.3999]: 0 finished unit Glaive [f=0006270] [6270] Event [4904,318.131256,4648]: 0 finished unit Wind/Tidal Generator [f=0006277] [6277] Event [1688,97.9393005,1944]: 1 finished unit Metal Extractor [f=0006355] [6355] Event [976.029663,268.091644,337.99234]: 1 finished unit Fencer [f=0006406] [6406] Event [616,269.309235,216]: 1 finished unit Solar Collector [f=0006428] [6428] Event [3320,97.9393005,3224]: 0 finished unit Solar Collector [f=0006462] [6462] Event [4280.01465,269.838318,4518.3999]: 0 finished unit Glaive [f=0006510] [6510] Event [136,413.883606,1000]: 1 finished unit Wind/Tidal Generator [f=0006540] [6540] Event [4888,325.386414,4568]: 0 finished unit Wind/Tidal Generator [f=0006542] [6542] Event [1920,97.9393005,1920]: 1 finished unit Lotus [f=0006670] [6670] Event [4280.01465,269.838318,4518.3999]: 0 finished unit Glaive [f=0006698] [6698] Event [3560,97.9393005,3224]: 0 finished unit Solar Collector [f=0006750] [6750] Event [232,416.739258,1000]: 1 finished unit Wind/Tidal Generator [f=0006804] [6804] Event [976.029663,268.091644,337.99234]: 1 finished unit Fencer [f=0006810] [6810] Event [4872,344.107819,4488]: 0 finished unit Wind/Tidal Generator [f=0006956] [6956] Event [4280.01465,269.838318,4518.3999]: 0 finished unit Ronin [f=0007005] [7005] Event [232,436.315918,1096]: 1 finished unit Wind/Tidal Generator [f=0007042] [7042] Event [3456,97.9393005,3344]: 0 finished unit Lotus [f=0007055] [7055] Event [1592,202.251434,3448]: 0 finished unit Metal Extractor [f=0007095] [7095] Event [4856,359.82132,4408]: 0 finished unit Wind/Tidal Generator [f=0007159] [7159] Event [792.51239,60.2115746,2998.02466]: 0 lost unit Glaive [f=0007241] [7241] Event [976.029663,268.091644,337.99234]: 1 finished unit Fencer [f=0007242] [7242] Event [4280.01465,269.838318,4518.3999]: 0 finished unit Ronin [f=0007245] [7245] Event [136,434.257507,1096]: 1 finished unit Wind/Tidal Generator [f=0007351] [7351] Event [2400,97.9393005,1616]: 1 finished unit Lotus [f=0007395] [7395] Event [3849.30078,64.7794418,3009.07422]: 0 lost unit Glaive [f=0007410] [7410] Event [2776,97.9393005,3832]: 0 finished unit Metal Extractor [f=0007464] [7464] Event [3836.03296,59.566227,2985.60059]: 1 lost unit Fencer [f=0007528] [7528] Event [4280.01465,269.838318,4518.3999]: 0 finished unit Ronin [f=0007648] [7648] Event [976.029663,268.091644,337.99234]: 1 finished unit Scorcher [f=0007736] [7736] Event [4280.01465,269.838318,4518.3999]: 0 finished unit Glaive [f=0007755] [7755] Event [776,269.120789,440]: 1 finished unit Caretaker [f=0007819] [7819] Event [1400,202.251434,4008]: 0 finished unit Metal Extractor [f=0007947] [7947] Event [4280.01465,269.838318,4518.3999]: 0 finished unit Glaive [f=0007950] [7950] Event [136,444.121948,1192]: 1 finished unit Wind/Tidal Generator [f=0007972] [7972] Event [1704,2.94075012,2888]: 1 finished unit Metal Extractor [f=0008067] [8067] Event [976.029663,268.091644,337.99234]: 1 finished unit Ripper [f=0008086] [8086] Event [1928,97.9393005,1272]: 1 finished unit Metal Extractor [f=0008106] [8106] Event [3224,97.9393005,3880]: 0 finished unit Metal Extractor [f=0008157] [8157] Event [4280.01465,269.838318,4518.3999]: 0 finished unit Glaive [f=0008184] [8184] Event [1592,202.251434,3448]: 0 lost unit Metal Extractor [f=0008190] [8190] Event [232,444.165405,1192]: 1 finished unit Wind/Tidal Generator [f=0008352] [8352] Event [728,269.309235,552]: 1 finished unit Caretaker [f=0008368] [8368] Event [4280.01465,269.838318,4518.3999]: 0 finished unit Glaive [f=0008370] [8370] Event [3328,97.9103088,3072]: 0 finished unit Picket [f=0008416] [8416] Event [976.029663,268.091644,337.99234]: 1 finished unit Fencer [f=0008430] [8430] Event [232,444.404602,1288]: 1 finished unit Wind/Tidal Generator [f=0008467] [8467] Event [1664,200.38147,3536]: 1 finished unit Lotus [f=0008520] [8520] Event [1798.93909,174.142746,3532.79224]: 0 lost unit Glaive [f=0008537] [8537] Event [584,269.309235,360]: 1 finished unit Storage [f=0008576] [8576] Event [4280.01465,269.838318,4518.3999]: 0 finished unit Glaive [f=0008605] [8605] Event [1702.38403,195.135452,3504.05322]: 0 lost unit Glaive [f=0008628] [8628] Event [1664,200.38147,3536]: 1 lost unit Lotus [f=0008660] [8660] Event [1654.88513,201.56311,3643.42725]: 0 lost unit Glaive [f=0008723] [8723] Event [976.029663,268.091644,337.99234]: 1 finished unit Fencer [f=0008783] [8783] Event [136,444.404602,1288]: 1 finished unit Wind/Tidal Generator [f=0008793] [8793] Event [728,202.251434,4456]: 0 finished unit Metal Extractor [f=0008896] [8896] Event [2376,97.9393005,1320]: 1 finished unit Metal Extractor [f=0008909] [8909] Event [1803.3573,173.451996,3545.22705]: 0 lost unit Glaive [f=0008957] [8957] Event [1658.2157,201.070663,3660.33862]: 0 lost unit Glaive [f=0009010] [9010] Event [1646.28601,201.578873,3660.50635]: 0 lost unit Glaive [f=0009073] [9073] Event [1400,202.251434,4008]: 0 lost unit Metal Extractor [f=0009093] [9093] Event [840,267.497253,344]: 1 finished unit Caretaker [f=0009125] [9125] Event [1664,195.721054,3168]: 1 finished unit Lotus [f=0009135] [9135] Event [2395.62354,97.9393005,3506.53906]: 0 finished unit Recon Commander [f=0009135] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0009135] [9135] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0009135] Playback paused [f=0009153] Playback continued [f=0009182] [9182] Event [1942.36572,158.809174,3771.79395]: 0 lost unit Ronin [f=0009195] [9195] Event [976.029663,268.091644,337.99234]: 1 finished unit Fencer [f=0009253] [9253] Event [4280.01465,269.838318,4518.3999]: 0 finished unit Reaver [f=0009261] [9261] Event [4845.24121,2.94075012,2817.10132]: 1 lost unit Ripper [f=0009346] [9346] Event [1973.84912,155.803757,3634.5083]: 0 lost unit Ronin [f=0009436] [9436] Event [976.029663,268.091644,337.99234]: 1 finished unit Scorcher [f=0009476] [9476] Event [4280.01465,269.838318,4518.3999]: 0 finished unit Glaive [f=0009584] [9584] Event [312,442.694092,1272]: 1 finished unit Wind/Tidal Generator [f=0009599] [9599] Event [2136,127.742767,3624]: 0 lost unit Stinger [f=0009667] [9667] Event [1400,198.190002,4008]: 1 finished unit Metal Extractor [f=0009695] [9695] Event [1426.02161,202.389328,3891.19971]: 1 finished unit Recon Commander [f=0009783] [9783] Event [976.029663,268.091644,337.99234]: 1 finished unit Ripper [f=0009843] [9843] Event [392,437.076965,1288]: 1 finished unit Wind/Tidal Generator [f=0009853] [9853] Event [4280.01465,269.838318,4518.3999]: 0 finished unit Conjurer [f=0009873] [9873] Event [168,97.9393005,3544]: 0 finished unit Metal Extractor [f=0009876] [9876] Event [2070.52075,140.328552,3682.90747]: 0 lost unit Glaive [f=0009925] [9925] Event [976.029663,268.091644,337.99234]: 1 finished unit Fencer [f=0009953] [9953] Event [1937.42615,159.33017,3808.46484]: 1 lost unit Fencer [f=0009955] [9955] Event [1937.83313,160.534439,3641.56689]: 1 lost unit Fencer [f=0009960] [9960] Event [2090.4021,135.407913,3765.57886]: 0 lost unit Glaive [f=0010062] [10062] Event [4280.01465,269.838318,4518.3999]: 0 finished unit Glaive [f=0010084] [10084] Event [976.029663,268.091644,337.99234]: 1 finished unit Fencer [f=0010144] [10144] Event [472,444.20166,1272]: 1 finished unit Wind/Tidal Generator [f=0010225] [10225] Event [976.029663,268.091644,337.99234]: 1 finished unit Fencer [f=0010280] [10280] Event [2518.39185,97.9393005,3703.55078]: 0 lost unit Recon Commander [f=0010280] [10280] Event [2540.10962,97.9393005,3677.38989]: 1 lost unit Scorcher [f=0010298] [10298] Event [undefined]: somekid resigned [f=0010298] game_message: somekid has been destroyed! [f=0010298] game_message: spaceT wins! [f=0010298] Submitting stats [f=0010298] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010298] Part| Total Time|Time of the last 0.5s [f=0010298] Draw 39082.29ms 7.42% [f=0010298] Lua::Callins::Synced 41488.61ms 39.02% [f=0010298] Lua::Callins::Unsynced 67453.16ms 23.88% [f=0010298] Lua::CollectGarbage::Synced 14584.65ms 9.04% [f=0010298] Lua::CollectGarbage::Unsynced 28241.55ms 8.23% [f=0010298] Misc::Profiler::AddTime 90.98ms 0.00% [f=0010298] Sim 91134.04ms 59.55% [f=0010298] [10298] Received game_message: somekid has been destroyed! [f=0010298] [10298] Received game_message: spaceT wins! [f=0010299] [10299] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010299] [10299] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010299] [10299] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010299] [10299] Game End Stats Values: 2,2075,2285,2285,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.87215996,5.87215996,5.5999999,0,0,0,0,0,0,0,0,800,1010,1010,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010299] [10299] Game End Stats Values: 3,2350,2405,2405,2350,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.63295889,8.04119968,8.04119968,7.63295889,65,0,0,65,0,0,0,0,1010,1130,1130,1010,0,0,0,0,0.46153846,0,0,0.46153846,0,0,0,0 [f=0010299] [10299] Game End Stats Values: 4,2635,2565,2565,2635,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.3046179,10.9174461,10.9174461,12.3046179,1275,1275,1275,1275,10.9069233,10.2773876,10.2773876,10.9069233,260,0,0,260,0,0,0,0,1100,1290,1290,1100,0,0,0,0,31.0770912,10.8738203,10.8738203,31.0770912,0,0,0,0 [f=0010299] [10299] Game End Stats Values: 5,2735,2775,2775,2735,4.78685951,0,0,4.78685951,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.6515694,20.854702,20.854702,13.6515694,1275,1275,1275,1275,12.4883547,14.9054661,14.9054661,12.4883547,325,0,0,325,0,0,0,0,1135,1500,1500,1135,0,0,0,0,60.0408783,58.7460289,58.7460289,60.0408783,0,0,0,0 [f=0010299] [10299] Game End Stats Values: 6,2905,2895,2895,2905,10.5029917,0,0,10.5029917,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,0,0,100,12.0488024,16.66786,16.66786,12.0488024,1275,1275,1275,1275,10.4634733,14.3514519,14.3514519,10.4634733,325,0,0,325,0,0,0,0,1205,1620,1620,1205,0,0,0,0,60.0408783,89.7848358,89.7848358,60.0408783,0,0,0,0 [f=0010299] [10299] Game End Stats Values: 7,2905,3185,3185,2905,18.1084385,1.17473388,1.17473388,18.1084385,0,0,0,0,0,0,0,0,0,0,0,0,0,64.9999313,64.9999313,0,100,90,90,100,14.1701546,17.1948547,17.1948547,14.1701546,1275,1275,1275,1275,10.5894289,13.4795208,13.4795208,10.5894289,325,40,40,325,0,65,65,0,1205,1780,1780,1205,65,0,0,65,60.0408783,106.354477,106.354477,60.0408783,64.9999313,0,0,64.9999313 [f=0010299] [10299] Game End Stats Values: 8,3215,3265,3265,3215,18.824995,5.41281128,5.41281128,18.824995,0,0,0,0,0,0,0,0,0,0,0,0,119.999817,98.5550308,98.5550308,119.999817,100,290,290,100,13.8177576,16.7974415,16.7974415,13.8177576,1275,1275,1275,1275,12.6048098,16.283308,16.283308,12.6048098,455,40,40,455,120,65,65,120,1385,1660,1660,1385,65,120,120,65,60.0408783,130.921097,130.921097,60.0408783,104.320244,119.999817,119.999817,104.320244 [f=0010299] [10299] Game End Stats Values: 9,3370,3545,3545,3370,18.824995,9.72183418,9.72183418,18.824995,0,0,0,0,0,0,0,0,0,0,0,0,119.999817,134.163727,134.163727,119.999817,100,290,290,100,12.3200598,16.1961498,16.1961498,12.3200598,1275,1275,1275,1275,15.6012001,14.45226,14.45226,15.6012001,520,180,180,520,120,130,130,120,1475,1800,1800,1475,130,120,120,130,60.0408783,130.923615,130.923615,60.0408783,139.92894,119.999817,119.999817,139.92894 [f=0010299] [10299] Game End Stats Values: 10,3650,3715,3715,3650,20.3005028,20.857214,20.857214,20.3005028,0,0,0,0,0,0,0,0,0,0,0,0,119.999817,134.163727,134.163727,119.999817,100,390,390,100,14.1819296,19.2130146,19.2130146,14.1819296,1275,1275,1275,1275,16.5160465,15.4199867,15.4199867,16.5160465,520,180,180,520,120,130,130,120,1755,1870,1870,1755,130,120,120,130,60.0408783,140.103592,140.103592,60.0408783,139.92894,119.999817,119.999817,139.92894 [f=0010299] [10299] Game End Stats Values: 11,3810,4040,4040,3810,42.5026207,50.999218,50.999218,42.5026207,0,0,0,0,0,0,0,0,0,0,0,0,119.999817,134.163727,134.163727,119.999817,190,390,390,190,18.4121456,25.7180901,25.7180901,18.4121456,1275,1275,1275,1275,19.8029404,18.3557167,18.3557167,19.8029404,520,310,310,520,120,130,130,120,1825,2065,2065,1825,130,120,120,130,60.0408783,150.926819,150.926819,60.0408783,139.92894,119.999817,119.999817,139.92894 [f=0010299] [10299] Game End Stats Values: 12,3810,4290,4290,3810,83.1234436,79.0205231,79.0205231,83.1234436,0,0,0,0,0,0,0,0,83.5560303,0,0,83.5560303,193.674088,187.156036,187.156036,193.674088,190,480,480,190,19.1994267,29.9521847,29.9521847,19.1994267,1275,1275,1275,1275,21.0308514,20.2711773,20.2711773,21.0308514,520,310,310,520,120,130,130,120,1825,2225,2225,1825,130,120,120,130,60.0408783,170.928543,170.928543,60.0408783,192.921249,193.674088,193.674088,192.921249 [f=0010299] [10299] Game End Stats Values: 13,3585,4565,4565,3585,119.981911,118.614151,118.614151,119.981911,0,0,0,0,0,0,0,0,324.587402,0,0,324.587402,288.808868,405.340576,405.340576,288.808868,190,480,480,190,17.5770912,28.2735519,28.2735519,17.5770912,1275,1275,1275,1275,20.7800274,20.9757195,20.9757195,20.7800274,260,550,550,260,210,390,390,210,1860,2260,2260,1860,390,210,210,390,60.0408783,170.929474,170.929474,60.0408783,411.105774,294.542908,294.542908,411.105774 [f=0010299] [10299] Game End Stats Values: 14,3805,4600,4600,3805,152.803207,177.227264,177.227264,152.803207,0,0,0,0,0,0,0,0,419.65329,0,0,419.65329,288.808868,405.340576,405.340576,288.808868,190,480,480,190,19.603569,29.3127117,29.3127117,19.603569,1275,1275,1275,1275,20.5108871,22.1547432,22.1547432,20.5108871,325,550,550,325,210,390,390,210,2015,2295,2295,2015,390,210,210,390,60.0408783,170.929474,170.929474,60.0408783,411.105774,294.542908,294.542908,411.105774 [f=0010299] [10299] Game End Stats Values: 15,4095,4950,4950,4095,163.482086,202.704727,202.704727,163.482086,0,0,0,0,0,0,0,0,431.304718,0,0,431.304718,288.808868,405.340576,405.340576,288.808868,190,480,480,190,18.7835159,29.8167343,29.8167343,18.7835159,1275,1275,1275,1275,19.9872837,19.9456959,19.9456959,19.9872837,455,550,550,455,210,390,390,210,2175,2645,2645,2175,390,210,210,390,60.0408783,170.929474,170.929474,60.0408783,411.105774,294.542908,294.542908,411.105774 [f=0010299] [10299] Game End Stats Values: 16,4400,5285,5285,4400,169.43985,257.116425,257.116425,169.43985,0,0,0,0,0,0,0,0,435.462677,0,0,435.462677,288.808868,405.340576,405.340576,288.808868,190,570,570,190,21.1492348,32.7834549,32.7834549,21.1492348,1275,1275,1275,1275,20.761179,23.7797642,23.7797642,20.761179,585,690,690,585,210,390,390,210,2350,2750,2750,2350,390,210,210,390,60.0408783,170.929474,170.929474,60.0408783,411.105774,294.542908,294.542908,411.105774 [f=0010299] [10299] Game End Stats Values: 17,4675,5495,5495,4675,186.628601,322.204224,322.204224,186.628601,0,0,0,0,0,0,0,0,435.462677,0,0,435.462677,470.559387,522.319519,522.319519,470.559387,280,570,570,280,30.3949909,40.9066315,40.9066315,30.3949909,1275,1275,1275,1275,21.9182224,24.6275826,24.6275826,21.9182224,610,830,830,610,210,455,455,210,2510,2820,2820,2510,455,210,210,455,60.0418091,170.929474,170.929474,60.0418091,528.084595,476.293427,476.293427,528.084595 [f=0010299] [10299] Game End Stats Values: 18,4880,5750,5750,4880,249.26088,400.585297,400.585297,249.26088,0,0,0,0,0,0,0,0,503.766022,0,0,503.766022,574.16687,609.934021,609.934021,574.16687,280,660,660,280,34.3796501,49.2137947,49.2137947,34.3796501,1275,1275,1275,1275,27.5332394,26.5360413,26.5360413,27.5332394,725,960,960,725,350,520,520,350,2600,2855,2855,2600,520,350,350,520,60.0418091,187.750885,187.750885,60.0418091,617.822754,586.542847,586.542847,617.822754 [f=0010299] [10299] Game End Stats Values: 19,5100,6385,6385,5100,306.935333,440.02478,440.02478,306.935333,0,0,0,0,0,0,0,0,696.357849,0,0,696.357849,574.16687,645.935486,645.935486,574.16687,280,660,660,280,33.5147514,42.9975853,42.9975853,33.5147514,1275,1275,1275,1275,30.7133255,23.6219196,23.6219196,30.7133255,855,1200,1200,855,350,520,520,350,2690,3250,3250,2690,520,350,350,520,80.0628357,190.930542,190.930542,80.0628357,653.824219,586.542847,586.542847,653.824219 [f=0010299] [10299] Game End Stats Values: 20,5265,6965,6965,5265,347.852173,451.315948,451.315948,347.852173,0,0,0,0,0,0,0,0,856.69519,0,0,856.69519,669.397705,776.242737,776.242737,669.397705,380,750,750,380,28.0216751,38.7849159,38.7849159,28.0216751,1275,1275,1275,1275,30.3935509,24.9118614,24.9118614,30.3935509,920,1340,1340,920,350,675,675,350,2690,3600,3600,2690,675,350,350,675,95.140564,190.930542,190.930542,95.140564,784.13147,705.19043,705.19043,784.13147 [f=0010299] [10299] Game End Stats Values: 21,5095,7140,7140,5095,377.496521,486.208496,486.208496,377.496521,0,0,0,0,0,0,0,0,969.852539,0,0,969.852539,984.207947,1155.85205,1155.85205,984.207947,380,660,660,380,28.9506187,41.3950806,41.3950806,28.9506187,1275,1275,1275,1275,30.2212048,26.8935223,26.8935223,30.2212048,660,1480,1480,660,440,935,935,440,2780,3725,3725,2780,1000,440,440,1000,111.295273,190.930542,190.930542,111.295273,1181.5835,1043.88538,1043.88538,1181.5835 [f=0010299] [10299] Game End Stats Values: 22,5210,7440,7440,5210,431.196228,530.643677,530.643677,431.196228,0,0,0,0,0,0,0,0,1192.71045,0,0,1192.71045,1199.15381,1407.0979,1407.0979,1199.15381,380,750,750,380,30.8139553,49.2399406,49.2399406,30.8139553,1505,1275,1275,1505,32.0990677,34.1903839,34.1903839,32.0990677,635,1510,1510,635,680,1270,1270,680,2690,3905,3905,2690,1335,680,680,1335,133.604156,267.342407,267.342407,133.604156,1432.82935,1317.83545,1317.83545,1432.82935 [f=0010299] [10299] Game End Stats Values: 23,5420,8070,8070,5420,462.750702,561.10791,561.10791,462.750702,0,0,0,0,0,0,0,0,1293.20142,0,0,1293.20142,1212.37939,1692.03906,1692.03906,1212.37939,380,750,750,380,28.0649776,51.3331375,51.3331375,28.0649776,1505,1505,1505,1505,29.1211433,32.6334114,32.6334114,29.1211433,635,1750,1750,635,680,1431.53369,1431.53369,680,2900,4065,4065,2900,1496.53369,680,680,1496.53369,140.06604,316.575806,316.575806,140.06604,1717.77051,1336.16113,1336.16113,1717.77051 [f=0010299] [10299] Game End Stats Values: 24,3915,8115,8115,3915,467.83786,601.322144,601.322144,467.83786,0,0,0,0,0,0,0,0,1524.50879,0,0,1524.50879,2144.43262,3269.70532,3269.70532,2144.43262,380,750,750,380,24.9860363,43.9445801,43.9445801,24.9860363,0,1505,1505,0,42.5628853,31.5540619,31.5540619,42.5628853,635,1760,1760,635,1090,3001.53369,3001.53369,1090,2900,4100,4100,2900,3066.53369,1090,1090,3066.53369,140.06604,321.241333,321.241333,140.06604,3319.1311,2299.16187,2299.16187,3319.1311 [f=0010299] Playback paused [f=0010301] Playback continued [f=0010307] [10307] Event [2377.85474,94.8857727,3660.42822]: 0 lost unit Conjurer [f=0010339] [10339] Event [4248,97.9393005,3304]: 0 lost unit Solar Collector [f=0010342] [10342] Event [4942.89307,97.9393005,1666.93848]: 0 lost unit Glaive [f=0010347] [10347] Event [4344,97.9393005,3400]: 0 lost unit Metal Extractor [f=0010349] [10349] Event [976.029663,268.091644,337.99234]: 1 finished unit Scorcher [f=0010411] Spectator somekid left the game: normal quit [f=0010411] [10411] Event [undefined]: somekid quit [f=0010434] Player spaceT left the game: normal quit [f=0010434] [10434] Event [undefined]: spaceT quit [f=0010440] No clients connected, shutting down server [f=0010440] Server shutdown [f=0010509] Autoquit sending quit command. [f=0010509] [QuitAction] user exited to system [f=0010509] Playback paused [f=0010509] [SpringApp::Kill][1] fromRun=1 [f=0010509] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010509] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010509] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010509] [ThreadPool::SetThreadCount][2] workers=0 [f=0010509] [SpringApp::Kill][2] [f=0010509] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010509] [Game::KillLua][3] dtor=0 luaUI=0x5229a370 [f=0010509] Start widgetHandler:Shutdown [f=0010509] Shutdown - SaveOrderList Complete [f=0010509] Writing last game win data [f=0010509] Shutdown - SaveConfigData Complete [f=0010509] Shutdown Widget - Chili Highlight [f=0010509] Shutdown Widget - Save/Load API [f=0010509] Shutdown Widget - Draw After Chili [f=0010509] Shutdown Widget - EPIC Menu [f=0010509] Shutdown Widget - Chili Minimap [f=0010509] Shutdown Widget - Chili Widget Selector [f=0010509] Shutdown Widget - Local Team Colors [f=0010509] Shutdown Widget - Display Keys 2 [f=0010509] Shutdown Widget - Save Game Menu [f=0010509] Shutdown Widget - HealthBars [f=0010509] Shutdown Widget - Noises [f=0010509] Shutdown Widget - Unit Icons [f=0010509] Shutdown Widget - Win Counter [f=0010509] Shutdown Widget - BuildETA [f=0010509] Shutdown Widget - SpringRTS Replay Stats [f=0010509] Shutdown Widget - Modular Comm Info [f=0010509] Shutdown Widget - CameraShake [f=0010509] Shutdown Widget - Chili Economy Panel Default [f=0010509] Shutdown Widget - Chili EndGame Window [f=0010509] Shutdown Widget - Chili Nuke Warning [f=0010509] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010509] Shutdown Widget - Chili Spectator Panels [f=0010509] Shutdown Widget - Context Menu [f=0010509] Shutdown Widget - Darkening [f=0010509] Shutdown Widget - MetalFeatures (new) [f=0010509] Shutdown Widget - Defense Range Zero-K [f=0010509] Shutdown Widget - Grab Input [f=0010509] Input grabbing is disabled! [f=0010509] Shutdown Widget - Highlight Geos [f=0010509] Shutdown Widget - Local Widgets Config [f=0010509] Shutdown Widget - Mex Placement Handler [f=0010509] Shutdown Widget - MinimapEvents [f=0010509] Shutdown Widget - Missile Silo Range [f=0010509] Shutdown Widget - Point Tracker [f=0010509] Shutdown Widget - Showeco and Grid Drawer [f=0010509] Shutdown Widget - Stereo3D [f=0010509] Shutdown Widget - Music Player v2 [f=0010509] Shutdown Widget - Attack AoE [f=0010509] Shutdown Widget - Map Edge Extension [f=0010509] Shutdown Widget - Selection Send [f=0010509] Shutdown Widget - LupsManager [f=0010509] Shutdown Widget - Newton Firezone [f=0010509] Shutdown Widget - Chili Pro Console [f=0010509] Shutdown Widget - Lasso Terraform GUI [f=0010509] Shutdown Widget - Chili Framework [f=0010509] Shutdown Widget - Lups [f=0010509] Shutdown Widget - Custom Markers [f=0010509] Shutdown Widget - Chili Core Selector [f=0010509] Shutdown Widget - Select Keys [f=0010509] Shutdown Widget - Pause Screen [f=0010509] Shutdown Widget - Layout Handler [f=0010509] Shutdown Widget - Persistent Build Height [f=0010509] Shutdown Widget - Text To Speech Control [f=0010509] End widgetHandler:Shutdown [f=0010509] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2169646,356481625} {int,ext,rec}Allocs={23030368,0,0} {chunk,block}Bytes={356481625,0} [f=0010509] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0010509] [Game::KillLua][2] dtor=0 luaRules=0x52409410 [f=0010509] Start gadgetHandler:Shutdown [f=0010509] Shutdown - StartSetup [f=0010509] Shutdown - UnitMorph [f=0010509] Shutdown - Carrier Drones [f=0010509] Shutdown - LupsNanoSpray [f=0010509] Shutdown - Missile Silo Controller [f=0010509] Shutdown - Modular Comm Info [f=0010509] Shutdown - Terrain Texture Handler [f=0010509] Shutdown - UnitCloakShield [f=0010509] Shutdown - Starlight Handler [f=0010509] End gadgetHandler:Shutdown [f=0010509] Start gadgetHandler:Shutdown [f=0010509] Shutdown - Save/Load [f=0010509] Shutdown - Teleport Throw [f=0010509] Shutdown - UnitMorph [f=0010509] Shutdown - Modular Comm Info [f=0010509] Shutdown - Retreat Command [f=0010509] Shutdown - Shockwaves [f=0010509] Shutdown - we require more minerals v1.1 [f=0010509] Shutdown - UnitCloakShield [f=0010509] Shutdown - Lups Cloak FX [f=0010509] Shutdown - Lups [f=0010509] Shutdown - Lups Shield [f=0010509] End gadgetHandler:Shutdown [f=0010509] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23030400,0,0} {chunk,block}Bytes={0,0} [f=0010509] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23030400,0,0} {chunk,block}Bytes={0,0} [f=0010509] [Game::KillLua][4] dtor=0 [f=0010509] [Game::~CGame][1] [f=0010509] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010509] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010509] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010509] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010509] [Game::KillLua][4] dtor=1 [f=0010509] [Game::KillMisc][1] [f=0010509] [Game::KillMisc][2] [f=0010509] [Game::KillMisc][3] [f=0010509] [Game::KillRendering][1] [f=0010509] [3DOParser::Kill] allocated 137 pieces [f=0010509] [S3OParser::Kill] allocated 2692 pieces [f=0010509] [AssParser::Kill] allocated 247 pieces [f=0010509] [Game::KillInterface][1] [f=0010509] [Game::KillInterface][2] [f=0010509] [Game::KillSimulation][1] [f=0010509] [Game::KillSimulation][2] [f=0010509] [CCollisionHandler] dis-/continuous tests: 0/1372541 [f=0010509] [Game::KillSimulation][3] [f=0010509] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010509] [~CPathCache(20x20)] cacheHits=31 hitPercentage=29% numHashColls=0 maxCacheSize=12 [f=0010509] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010509] [~CPathCache(40x40)] cacheHits=379 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010509] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010509] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010509] [LosHandler::Kill] raycast instance cache-{hits,misses}={3475,7741}; shared=1%; cached=30% [f=0010509] [Game::KillSimulation][4] [f=0010509] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0010509] [Game::~CGame][2] [f=0010509] [Game::~CGame][3] [f=0010509] [SpringApp::Kill][3] [f=0010509] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 113776 bytes sent 104024 bytes recv'd [f=0010509] [SpringApp::Kill][4] font=0x45c33aa0 [f=0010509] [SpringApp::Kill][5] [f=0010509] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x45ca8e60) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=10107ms file="bitmaps/loadpictures/commandqueueing.png" indx=495 inflSize=3444kb readTime=524ms file="objects3d/amphassault.s3o" indx=4821 inflSize=151kb readTime=289ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=250ms file="objects3d/amphbomb.s3o" indx=4823 inflSize=40kb readTime=202ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=130ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=121ms file="objects3d/benzcom4.s3o" indx=4908 inflSize=297kb readTime=102ms file="objects3d/bantha.s3o" indx=4882 inflSize=433kb readTime=100ms file="objects3d/benzcom5.s3o" indx=4910 inflSize=326kb readTime=69ms file="objects3d/benzcom2.s3o" indx=4904 inflSize=223kb readTime=65ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 50947787 bytes cached in 2890 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x45dd0310) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45dc8170) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45cadeb0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe6f801e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]