[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.xY29h6a81K/springsettings.967603.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 311ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcee401e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4240 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/967603/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 250ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4523d410] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4523d410] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 2394ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 6368ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 7505ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 70ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1738ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 127ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 7ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 42ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 172ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 2794ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] chrisdoor1990 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/967603/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26309e3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26309e3 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-26309e3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26309f3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26309f3 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-26309f3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (7575ms, checksum c36380ad)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11538,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/967603/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51ad1bf0,0x62376660}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: f6497a5f950a2baaddf6057db27b7080 [f=-000001] Connection attempt from RedEagle_P1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from spaceT [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[Game::Load][lua{Rules,Gaia}={00000000c9a4a320,00000000df09f5c0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[Game::Load][lua{Rules,Gaia}={000000009a84e8e0,00000000e65ac610}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Recon! [f=-000001] > Game will be force started in 60 seconds [f=-000001] upgrade your pentium 2 man [f=-000001] > Game will be force started in 40 seconds [f=-000001] > Game will be force started in 20 seconds [f=-000001] [0] Event [4632,399.983398,410]: 0 finished unit Engineer Commander [f=-000001] [0] Event [819,399.987305,4303]: 1 finished unit Recon Commander [f=0000000] [0] spaceT, team: 1, elo:2410 [f=0000000] [0] RedEagle_P1, team: 0, elo:2332 [f=0000000] [0] ?, team: 2, elo:0 [f=0000006] [6] Event [784,399.978638,4416]: 1 finished unit Rover Assembly [f=0000018] Playback continued [f=0000022] [22] Event [4568,399.978638,504]: 0 finished unit Jumpbot Factory [f=0000023] you there? [f=0000255] [255] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0000353] [353] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0000430] [430] Event [784.029663,400.623749,4433.99219]: 1 finished unit Mason [f=0000495] [495] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0000557] [557] Event [784.029663,400.623749,4433.99219]: 1 finished unit Dart [f=0000560] [560] Event [4544,399.978638,504]: 0 finished unit Constable [f=0000597] [597] Event [4712,399.978638,264]: 0 finished unit Wind/Tidal Generator [f=0000676] [676] Event [792,399.978638,4328]: 1 finished unit Wind/Tidal Generator [f=0000687] [687] Event [4648,399.978638,312]: 0 finished unit Wind/Tidal Generator [f=0000777] [777] Event [4696,399.978638,392]: 0 finished unit Wind/Tidal Generator [f=0000857] [857] Event [712,399.978638,4328]: 1 finished unit Wind/Tidal Generator [f=0000867] [867] Event [4776,399.978638,408]: 0 finished unit Wind/Tidal Generator [f=0001046] [1046] Event [600,399.967957,4328]: 1 finished unit Wind/Tidal Generator [f=0001120] [1120] Event [4688,399.978638,432]: 0 finished unit Lotus [f=0001257] [1257] Event [784.029663,400.623749,4433.99219]: 1 finished unit Mason [f=0001337] [1337] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0001358] [1358] Event [4544,399.978638,504]: 0 finished unit Constable [f=0001561] [1561] Event [4544,399.978638,504]: 0 finished unit Puppy [f=0001754] [1754] Event [4544,399.978638,504]: 0 finished unit Puppy [f=0001957] [1957] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0001978] [1978] Event [4544,399.978638,504]: 0 finished unit Puppy [f=0001982] [1982] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0001983] [1983] Event [4387.29248,255.437286,1687.96509]: 0 lost unit Puppy [f=0001983] [1983] Event [4373.03467,249.000549,1684.47107]: 1 lost unit Dart [f=0002079] [2079] Event [1024,391.743469,4304]: 1 finished unit Picket [f=0002082] [2082] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0002185] [2185] Event [4544,399.978638,504]: 0 finished unit Puppy [f=0002237] [2237] Event [392,399.978638,4872]: 1 finished unit Wind/Tidal Generator [f=0002383] [2383] Event [4544,399.978638,504]: 0 finished unit Puppy [f=0002392] [2392] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0002476] [2476] Event [296,399.978638,4808]: 1 finished unit Wind/Tidal Generator [f=0002555] [2555] Event [888,398.88916,4424]: 1 finished unit Wind/Tidal Generator [f=0002561] you a mute today? [f=0002619] [2619] Event [4544,399.978638,504]: 0 finished unit Puppy [f=0002677] [2677] Event [3632,249.000549,944]: 0 finished unit Lotus [f=0002716] [2716] Event [264,399.978638,4760]: 1 finished unit Wind/Tidal Generator [f=0002810] [2810] Event [888,396.763611,4520]: 1 finished unit Wind/Tidal Generator [f=0002856] [2856] Event [4544,399.978638,504]: 0 finished unit Puppy [f=0002956] [2956] Event [360,399.978638,4680]: 1 finished unit Wind/Tidal Generator [f=0002977] [2977] Event [4624,249.000549,1920]: 0 finished unit Lotus [f=0003063] [3063] Event [4544,399.978638,504]: 0 finished unit Puppy [f=0003112] [3112] Event [944,236.941528,3360]: 1 finished unit Lotus [f=0003196] [3196] Event [424,399.978638,4616]: 1 finished unit Wind/Tidal Generator [f=0003403] [3403] Event [784.029663,400.623749,4433.99219]: 1 finished unit Fencer [f=0003480] [3480] Event [456,399.978638,4520]: 1 finished unit Wind/Tidal Generator [f=0003604] [3604] Event [1744,174.082947,1216]: 0 finished unit Lotus [f=0003611] [3611] Event [1362.88452,189.856888,3219.85986]: 0 lost unit Puppy [f=0003738] [3738] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0003765] [3765] Event [472,399.978638,4440]: 1 finished unit Wind/Tidal Generator [f=0003787] [3787] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0003889] Playback paused [f=0003890] [3890] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0003891] Playback continued [f=0004020] [4020] Event [584,399.978638,4440]: 1 finished unit Wind/Tidal Generator [f=0004126] [4126] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0004216] [4216] Event [784.029663,400.623749,4433.99219]: 1 finished unit Fencer [f=0004255] [4255] Event [1458.19226,270.461761,4570.86084]: 0 lost unit Puppy [f=0004308] [4308] Event [1280,253.411865,4240]: 1 finished unit Lotus [f=0004319] [4319] Event [1768,181.303406,1288]: 0 finished unit Solar Collector [f=0004323] [4323] Event [1777.96643,171.631363,3506.01123]: 0 lost unit Puppy [f=0004376] [4376] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0004574] [4574] Event [1672,182.424927,1224]: 0 finished unit Solar Collector [f=0004631] [4631] Event [784.029663,400.623749,4433.99219]: 1 finished unit Scorcher [f=0004676] Playback paused [f=0004685] Playback continued [f=0004687] [4687] Event [512,153.094482,2192]: 1 finished unit Lotus [f=0004755] [4755] Event [4584,249.000549,1848]: 0 finished unit Solar Collector [f=0004842] Playback paused [f=0004845] Playback continued [f=0004854] [4854] Event [1848,165.570068,1208]: 0 finished unit Solar Collector [f=0004870] [4870] Event [2797.09424,177.681046,4166.44531]: 0 lost unit Puppy [f=0004902] [4902] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0004931] [4931] Event [4544,399.978638,504]: 0 finished unit Pyro [f=0004990] [4990] Event [3624,249.000549,888]: 0 finished unit Solar Collector [f=0005065] [5065] Event [784.029663,400.623749,4433.99219]: 1 finished unit Fencer [f=0005146] [5146] Event [648,399.978638,4600]: 1 finished unit Caretaker [f=0005147] [5147] Event [1864,155.775452,1080]: 0 finished unit Solar Collector [f=0005319] [5319] Event [784.029663,400.623749,4433.99219]: 1 finished unit Scorcher [f=0005361] [5361] Event [552,399.978638,4792]: 1 finished unit Wind/Tidal Generator [f=0005382] [5382] Event [2779.38477,155.676697,3670.78076]: 0 lost unit Puppy [f=0005389] [5389] Event [1440,237.059021,1136]: 0 finished unit Radar Tower [f=0005392] [5392] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0005411] [5411] Event [784.029663,400.623749,4433.99219]: 1 finished unit Dart [f=0005436] [5436] Event [4616,249.972534,1976]: 0 finished unit Solar Collector [f=0005486] [5486] Event [632,399.978638,4792]: 1 finished unit Wind/Tidal Generator [f=0005509] [5509] Event [4544,399.978638,504]: 0 finished unit Constable [f=0005536] Playback paused [f=0005537] Playback continued [f=0005579] [5579] Event [3640,249.000549,1000]: 0 finished unit Solar Collector [f=0005654] [5654] Event [4544,399.978638,504]: 0 finished unit Puppy [f=0005664] [5664] Event [741.322388,361.649902,1903.57031]: 0 lost unit Puppy [f=0005672] [5672] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0005673] [5673] Event [784.029663,400.623749,4433.99219]: 1 finished unit Fencer [f=0005705] [5705] Event [712,399.978638,4792]: 1 finished unit Wind/Tidal Generator [f=0005801] [5801] Event [4544,399.978638,504]: 0 finished unit Puppy [f=0005813] [5813] Event [4392.86865,153.26059,3221.2356]: 0 lost unit Puppy [f=0005896] [5896] Event [784.029663,400.623749,4433.99219]: 1 finished unit Scorcher [f=0005920] [5920] Event [792,399.978638,4792]: 1 finished unit Wind/Tidal Generator [f=0005951] [5951] Event [4544,399.978638,504]: 0 finished unit Puppy [f=0005959] [5959] Event [4536,249.47052,1928]: 0 finished unit Solar Collector [f=0005987] [5987] Event [784.029663,400.623749,4433.99219]: 1 finished unit Dart [f=0006017] [6017] Event [3560,249.000549,968]: 0 finished unit Solar Collector [f=0006060] [6060] Event [872,399.978638,4792]: 1 finished unit Wind/Tidal Generator [f=0006102] [6102] Event [4544,399.978638,504]: 0 finished unit Puppy [f=0006243] [6243] Event [784.029663,400.623749,4433.99219]: 1 finished unit Fencer [f=0006270] [6270] Event [872,399.978638,4872]: 1 finished unit Wind/Tidal Generator [f=0006295] Playback paused [f=0006304] Playback continued [f=0006354] [6354] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0006426] [6426] Event [784,152.934265,2304]: 1 finished unit Picket [f=0006494] [6494] Event [784.029663,400.623749,4433.99219]: 1 finished unit Scorcher [f=0006514] [6514] Event [792,399.978638,4872]: 1 finished unit Wind/Tidal Generator [f=0006573] [6573] Event [784.029663,400.623749,4433.99219]: 1 finished unit Dart [f=0006634] [6634] Event [712,399.978638,4872]: 1 finished unit Wind/Tidal Generator [f=0006693] [6693] Event [4217.7085,237.147354,1814.64941]: 1 lost unit Dart [f=0006717] [6717] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0006778] [6778] Event [4544,399.978638,504]: 0 finished unit Pyro [f=0006826] [6826] Event [784.029663,400.623749,4433.99219]: 1 finished unit Fencer [f=0006844] [6844] Event [632,399.978638,4872]: 1 finished unit Wind/Tidal Generator [f=0007052] [7052] Event [784.029663,400.623749,4433.99219]: 1 finished unit Scorcher [f=0007084] [7084] Event [552,399.978638,4872]: 1 finished unit Wind/Tidal Generator [f=0007142] [7142] Event [784.029663,400.623749,4433.99219]: 1 finished unit Dart [f=0007211] [7211] Event [4544,399.978638,504]: 0 finished unit Constable [f=0007241] [7241] Event [4624,249.000549,1920]: 0 lost unit Lotus [f=0007257] [7257] Event [4257.69092,249.000549,1435.68823]: 0 lost unit Pyro [f=0007280] [7280] Event [3800.4104,229.835205,1491.55359]: 0 lost unit Puppy [f=0007320] [7320] Event [3790.75269,222.02301,1567.18713]: 0 lost unit Puppy [f=0007362] [7362] Event [4544,399.978638,504]: 0 finished unit Puppy [f=0007368] [7368] Event [784.029663,400.623749,4433.99219]: 1 finished unit Fencer [f=0007368] [7368] Event [3777.65454,218.696259,1667.02393]: 0 lost unit Puppy [f=0007370] [7370] Event [3820.50391,225.041199,1667.75708]: 0 lost unit Puppy [f=0007388] [7388] Event [952,390.653992,4648]: 1 finished unit Wind/Tidal Generator [f=0007512] [7512] Event [4544,399.978638,504]: 0 finished unit Puppy [f=0007591] [7591] Event [784.029663,400.623749,4433.99219]: 1 finished unit Scorcher [f=0007603] [7603] Event [968,393.719482,4728]: 1 finished unit Wind/Tidal Generator [f=0007662] [7662] Event [4544,399.978638,504]: 0 finished unit Puppy [f=0007672] [7672] Event [4714.48096,399.978638,657.777588]: 1 lost unit Scorcher [f=0007682] [7682] Event [784.029663,400.623749,4433.99219]: 1 finished unit Dart [f=0007733] [7733] Event [968,398.910522,4808]: 1 finished unit Wind/Tidal Generator [f=0007777] [7777] Event [1408,230.500793,1904]: 1 finished unit Lotus [f=0007813] [7813] Event [4544,399.978638,504]: 0 finished unit Puppy [f=0007813] [7813] Event [4674.54736,261.063202,2074.41064]: 0 lost unit Constable [f=0007862] [7862] Event [4568,399.978638,632]: 0 finished unit Caretaker [f=0007879] [7879] Event [4712,249.053955,1960]: 0 lost unit Stinger [f=0007930] [7930] Event [784.029663,400.623749,4433.99219]: 1 finished unit Fencer [f=0007953] [7953] Event [712,399.978638,4696]: 1 finished unit Wind/Tidal Generator [f=0007996] [7996] Event [4668.83984,250.022995,1482.20605]: 0 lost unit Puppy [f=0008038] [8038] Event [4666.46289,252.358887,1453.17114]: 0 lost unit Puppy [f=0008092] [8092] Event [4920,249.000549,1800]: 0 lost unit Metal Extractor [f=0008117] [8117] Event [4696,249.000549,1896]: 0 lost unit Metal Extractor [f=0008160] [8160] Event [784.029663,400.623749,4433.99219]: 1 finished unit Scorcher [f=0008180] [8180] Event [4544,399.978638,504]: 0 finished unit Pyro [f=0008193] [8193] Event [632,399.978638,4712]: 1 finished unit Wind/Tidal Generator [f=0008245] [8245] Event [784.029663,400.623749,4433.99219]: 1 finished unit Dart [f=0008323] [8323] Event [552,399.978638,4712]: 1 finished unit Wind/Tidal Generator [f=0008381] [8381] Event [4544,399.978638,504]: 0 finished unit Constable [f=0008506] [8506] Event [784.029663,400.623749,4433.99219]: 1 finished unit Fencer [f=0008538] [8538] Event [472,399.978638,4728]: 1 finished unit Wind/Tidal Generator [f=0008553] [8553] Event [4544,399.978638,504]: 0 finished unit Constable [f=0008563] [8563] Event [4536,249.47052,1928]: 0 lost unit Solar Collector [f=0008731] [8731] Event [784.029663,400.623749,4433.99219]: 1 finished unit Scorcher [f=0008800] [8800] Event [4544,399.978638,504]: 0 finished unit Placeholder [f=0008812] [8812] Event [1312,233.406067,1744]: 1 finished unit Lotus [f=0008842] [8842] Event [4436.27734,250.641876,1903.448]: 1 lost unit Scorcher [f=0008878] [8878] Event [784.029663,400.623749,4433.99219]: 1 finished unit Dart [f=0009048] [9048] Event [792,399.978638,4680]: 1 finished unit Caretaker [f=0009056] [9056] Event [1400,242.453003,1256]: 0 finished unit Stinger [f=0009091] [9091] Event [1312,233.406067,1744]: 1 lost unit Lotus [f=0009140] [9140] Event [784.029663,400.623749,4433.99219]: 1 finished unit Fencer [f=0009265] [9265] Event [872,399.658203,4696]: 1 finished unit Storage [f=0009284] [9284] Event [1944,163.594055,984]: 0 lost unit Metal Extractor [f=0009305] [9305] Event [4544,399.978638,504]: 0 finished unit Moderator [f=0009365] [9365] Event [784.029663,400.623749,4433.99219]: 1 finished unit Scorcher [f=0009443] [9443] Event [320,160.752869,544]: 0 finished unit Lotus [f=0009508] [9508] Event [784.029663,400.623749,4433.99219]: 1 finished unit Dart [f=0009533] [9533] Event [792,399.978638,4328]: 1 lost unit Wind/Tidal Generator [f=0009564] [9564] Event [4544,399.978638,504]: 0 finished unit Constable [f=0009571] [9571] Event [712,400.080566,4328]: 1 lost unit Wind/Tidal Generator [f=0009611] [9611] Event [1848,165.570068,1208]: 0 lost unit Solar Collector [f=0009614] [9614] Event [600,400.13031,4328]: 1 lost unit Wind/Tidal Generator [f=0009626] [9626] Event [3704.58228,246.82132,3408.27612]: 0 lost unit Puppy [f=0009637] [9637] Event [1032,384.170532,4712]: 1 finished unit Hacksaw [f=0009648] [9648] Event [584,400.121765,4440]: 1 lost unit Wind/Tidal Generator [f=0009669] [9669] Event [undefined]: RedEagle_P1 resigned [f=0009669] game_message: RedEagle_P1 has been destroyed! [f=0009669] game_message: spaceT wins! [f=0009669] Submitting stats [f=0009669] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009669] Part| Total Time|Time of the last 0.5s [f=0009669] Draw 35713.32ms 7.61% [f=0009669] Lua::Callins::Synced 37712.28ms 31.71% [f=0009669] Lua::Callins::Unsynced 64883.08ms 12.00% [f=0009669] Lua::CollectGarbage::Synced 9662.18ms 3.80% [f=0009669] Lua::CollectGarbage::Unsynced 19858.14ms 22.73% [f=0009669] Misc::Profiler::AddTime 86.84ms 0.00% [f=0009669] Sim 75940.80ms 60.29% [f=0009669] [9669] Received game_message: RedEagle_P1 has been destroyed! [f=0009669] [9669] Received game_message: spaceT wins! [f=0009670] [9670] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009670] [9670] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009670] [9670] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009670] [9670] Game End Stats Values: 2,2165,2285,2285,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,5.86666679,5.86666679,6.26666689,0,0,0,0,0,0,0,0,890,1010,1010,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009670] [9670] Game End Stats Values: 3,2535,2395,2395,2535,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.19450092,8.39816761,8.39816761,9.19450092,1275,1275,1275,1275,9.60000038,8,8,9.60000038,0,40,40,0,0,0,0,0,1260,1080,1080,1260,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009670] [9670] Game End Stats Values: 4,2625,2640,2640,2625,4.16660023,0,0,4.16660023,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,12.7941465,11.0160484,11.0160484,12.7941465,1275,1275,1275,1275,10.2777739,8,8,10.2777739,0,40,40,0,0,0,0,0,1260,1325,1325,1260,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009670] [9670] Game End Stats Values: 5,2855,2640,2640,2855,9.05326462,0,0,9.05326462,0,0,0,0,0,0,0,0,0,0,0,0,5,8.909091,8.909091,5,90,0,0,90,12.9990301,11.7492533,11.7492533,12.9990301,1275,1275,1275,1275,10.325778,9.86666679,9.86666679,10.325778,90,40,40,90,0,0,0,0,1400,1325,1325,1400,0,0,0,0,0,0,0,0,8.909091,5,5,8.909091 [f=0009670] [9670] Game End Stats Values: 6,2990,2915,2915,2990,15.7400627,0,0,15.7400627,0,0,0,0,0,0,0,0,0,0,0,0,40,33.0965919,33.0965919,40,90,100,100,90,13.3191748,11.9893637,11.9893637,13.3191748,1275,1275,1275,1275,10.9791193,12,12,10.9791193,135,0,0,135,40,0,0,40,1490,1540,1540,1490,45,40,40,45,0,0,0,0,41.5340919,40,40,41.5340919 [f=0009670] [9670] Game End Stats Values: 7,3170,3075,3075,3170,22.1035957,8.03912354,8.03912354,22.1035957,0,0,0,0,0,0,0,0,0,0,0,0,40,33.0965919,33.0965919,40,180,100,100,180,14.0661774,14.672534,14.672534,14.0661774,1275,1275,1275,1275,12.4242363,15.7359419,15.7359419,12.4242363,225,0,0,225,40,0,0,40,1490,1700,1700,1490,45,40,40,45,0,0,0,0,41.5340919,40,40,41.5340919 [f=0009670] [9670] Game End Stats Values: 8,3350,3270,3270,3350,28.2301846,24.4257011,24.4257011,28.2301846,0,0,0,0,0,0,0,0,0,0,0,0,40,33.0965919,33.0965919,40,270,190,190,270,13.7113838,18.8434162,18.8434162,13.7113838,1275,1275,1275,1275,12.4084406,17.0924377,17.0924377,12.4084406,315,0,0,315,40,0,0,40,1490,1805,1805,1490,45,40,40,45,0,0,0,0,41.5340919,40,40,41.5340919 [f=0009670] [9670] Game End Stats Values: 9,3350,3480,3480,3350,29.7278233,38.2703972,38.2703972,29.7278233,0,0,0,0,0,0,0,0,0,0,0,0,40,61.2215919,61.2215919,40,270,190,190,270,12.2035131,18.3526382,18.3526382,12.2035131,1275,1275,1275,1275,12.099843,16.9229813,16.9229813,12.099843,315,140,140,315,40,0,0,40,1490,1875,1875,1490,45,40,40,45,0,0,0,0,69.6590881,40,40,69.6590881 [f=0009670] [9670] Game End Stats Values: 10,3575,3640,3640,3575,31.0432663,64.325058,64.325058,31.0432663,0,0,0,0,0,0,0,0,0,0,0,0,40,78.0965881,78.0965881,40,360,190,190,360,12.669117,21.4447842,21.4447842,12.669117,1275,1275,1275,1275,13.5543623,18.9369793,18.9369793,13.5543623,270,140,140,270,40,45,45,40,1670,2035,2035,1670,90,40,40,90,0,0,0,0,86.5340881,40,40,86.5340881 [f=0009670] [9670] Game End Stats Values: 11,3735,3870,3870,3735,34.6028938,105.054817,105.054817,34.6028938,0,0,0,0,0,0,0,0,0,0,0,0,40,168.096588,168.096588,40,360,280,280,360,17.5325851,36.6929398,36.6929398,17.5325851,1275,1275,1275,1275,18.1039753,20.7153187,20.7153187,18.1039753,180,280,280,180,40,135,135,40,1920,2035,2035,1920,180,40,40,180,0,0,0,0,176.534088,40,40,176.534088 [f=0009670] [9670] Game End Stats Values: 12,4120,4180,4180,4120,42.5774422,149.048767,149.048767,42.5774422,0,0,0,0,0,0,0,0,0,0,0,0,40,213.096588,213.096588,40,360,370,370,360,21.4165134,37.3023643,37.3023643,21.4165134,1275,1275,1275,1275,20.5316372,20.93293,20.93293,20.5316372,355,410,410,355,40,180,180,40,2130,2125,2125,2130,225,40,40,225,0,0,0,0,221.534088,40,40,221.534088 [f=0009670] [9670] Game End Stats Values: 13,4270,4755,4755,4270,55.5816612,167.892578,167.892578,55.5816612,0,0,0,0,0,0,0,0,0,0,0,0,40,258.096588,258.096588,40,360,370,370,360,23.7542973,24.9617081,24.9617081,23.7542973,1330,1275,1275,1330,20.8669472,21.2562542,21.2562542,20.8669472,310,680,680,310,40,225,225,40,2270,2430,2430,2270,270,40,40,270,0,0,0,0,266.534088,40,40,266.534088 [f=0009670] [9670] Game End Stats Values: 14,4550,5095,5095,4550,88.855957,176.54071,176.54071,88.855957,0,0,0,0,0,0,0,0,0,0,0,0,200.885376,331.221558,331.221558,200.885376,360,370,370,360,27.2374611,24.9040108,24.9040108,27.2374611,1330,1275,1275,1330,22.2182865,22.9765415,22.9765415,22.2182865,310,860,860,310,40,270,270,40,2550,2590,2590,2550,360,40,40,360,0,0,0,0,348.096558,200.885376,200.885376,348.096558 [f=0009670] [9670] Game End Stats Values: 15,4780,5510,5510,4780,143.968613,181.757278,181.757278,143.968613,0,0,0,0,0,0,0,0,0,0,0,0,200.885376,351.590149,351.590149,200.885376,360,370,370,360,30.7282467,26.5151806,26.5151806,30.7282467,1330,1275,1275,1330,23.6741753,24.3477707,24.3477707,23.6741753,400,1170,1170,400,40,270,270,40,2690,2695,2695,2690,360,40,40,360,0,0,0,0,368.465149,200.885376,200.885376,368.465149 [f=0009670] [9670] Game End Stats Values: 16,4870,5900,5900,4870,204.584946,198.841873,198.841873,204.584946,0,0,0,0,0,0,0,0,0,0,0,0,240.885162,431.789642,431.789642,240.885162,360,470,470,360,32.2509766,28.680357,28.680357,32.2509766,1330,1275,1275,1330,24.0410881,26.7389736,26.7389736,24.0410881,400,1300,1300,400,80,270,270,80,2780,2855,2855,2780,360,80,80,360,0,0,0,0,448.664642,240.885162,240.885162,448.664642 [f=0009670] [9670] Game End Stats Values: 17,5090,6280,6280,5090,271.227356,249.417313,249.417313,271.227356,0,0,0,0,0,0,0,0,0,0,0,0,331.018066,566.791016,566.791016,331.018066,360,470,470,360,34.5571213,47.5927887,47.5927887,34.5571213,1330,1275,1275,1330,26.442831,29.3716965,29.3716965,26.442831,620,1610,1610,620,80,270,270,80,2780,2925,2925,2780,360,80,80,360,0,0,0,0,583.666016,331.018066,331.018066,583.666016 [f=0009670] [9670] Game End Stats Values: 18,4830,6480,6480,4830,333.093811,319.144104,319.144104,333.093811,0,0,0,0,0,0,0,0,79.0793457,0,0,79.0793457,468.312378,1053.29663,1053.29663,468.312378,270,470,470,270,33.3448868,60.4736404,60.4736404,33.3448868,1330,1275,1275,1330,26.1244278,30.6484489,30.6484489,26.1244278,310,1740,1740,310,80,760,760,80,2920,2995,2995,2920,850,220,220,850,0,0,0,0,1090.12708,608.361511,608.361511,1090.12708 [f=0009670] [9670] Game End Stats Values: 19,4780,6690,6690,4780,391.442963,399.402618,399.402618,391.442963,0,0,0,0,0,0,0,0,162.324615,0,0,162.324615,491.781555,1579.61243,1579.61243,491.781555,270,560,560,270,36.0609093,67.0413132,67.0413132,36.0609093,1330,1275,1275,1330,25.8899422,31.350565,31.350565,25.8899422,310,1790,1790,310,210,1275.02271,1275.02271,210,2870,3065,3065,2870,1365.02271,350,350,1365.02271,0,0,0,0,1616.44287,636.3302,636.3302,1616.44287 [f=0009670] [9670] Game End Stats Values: 20,5050,7105,7105,5050,403.079285,486.98645,486.98645,403.079285,0,0,0,0,0,0,0,0,162.324615,5.39700317,5.39700317,162.324615,491.781555,1650.5553,1650.5553,491.781555,270,560,560,270,33.043602,73.3220062,73.3220062,33.043602,1330,1275,1275,1330,21.6424217,31.8389244,31.8389244,21.6424217,530,2100,2100,530,210,1365.02271,1365.02271,210,2920,3170,3170,2920,1455.02271,350,350,1455.02271,37.0000038,0,0,37.0000038,1688.95947,636.3302,636.3302,1688.95947 [f=0009670] [9670] Game End Stats Values: 21,5325,7235,7235,5325,411.733337,566.147461,566.147461,411.733337,0,0,0,0,0,0,0,0,162.324615,50.8305054,50.8305054,162.324615,593.984131,1676.85071,1676.85071,593.984131,270,650,650,270,31.5757637,69.4950333,69.4950333,31.5757637,1330,1275,1275,1330,18.5769348,31.2773972,31.2773972,18.5769348,735,2140,2140,735,340,1435.02271,1435.02271,340,2990,3170,3170,2990,1570.02271,480,480,1570.02271,37.0000038,0,0,37.0000038,1728.62415,738.532715,738.532715,1728.62415 [f=0009670] [9670] Game End Stats Values: 22,5985,7695,7695,5985,448.832306,626.227844,626.227844,448.832306,0,0,0,0,0,0,0,0,162.324615,76.1981201,76.1981201,162.324615,683.983826,1994.95667,1994.95667,683.983826,780,560,560,780,31.5979805,55.9585037,55.9585037,31.5979805,1330,1275,1275,1330,19.9399319,30.0053539,30.0053539,19.9399319,975,2410,2410,975,430,1525.02271,1525.02271,430,2900,3450,3450,2900,1660.02271,570,570,1660.02271,37.0000038,0,0,37.0000038,2046.7301,828.53241,828.53241,2046.7301 [f=0009670] [9670] Game End Stats Values: 23,6010,7815,7815,6010,466.740906,647.824158,647.824158,466.740906,0,0,0,0,0,0,0,0,162.324615,76.1981201,76.1981201,162.324615,852.563538,2168.48022,2168.48022,852.563538,780,780,780,780,26.9135017,54.6638412,54.6638412,26.9135017,1330,1275,1275,1330,18.238575,28.699543,28.699543,18.238575,930,2450,2450,930,570,1640.02271,1640.02271,570,2970,3310,3310,2970,1775.02271,710,710,1775.02271,37.0000038,0,0,37.0000038,2221.49072,1022.84277,1022.84277,2221.49072 [f=0009677] [9677] Event [1768,181.303406,1288]: 0 lost unit Solar Collector [f=0009678] Playback paused [f=0009691] Playback continued [f=0009699] [9699] Event [353.861664,399.748962,4336.39746]: 0 lost unit Pyro [f=0009699] [9699] Event [472,400.131531,4440]: 1 lost unit Wind/Tidal Generator [f=0009709] [9709] Event [3654.8291,248.736481,3405.875]: 0 lost unit Pyro [f=0009718] [9718] Event [1864,156.140747,1080]: 0 lost unit Solar Collector [f=0009745] [9745] Event [784.029663,400.623749,4433.99219]: 1 finished unit Fencer [f=0009786] Player spaceT left the game: normal quit [f=0009786] [9786] Event [undefined]: spaceT quit [f=0009875] [9875] Event [1968,210.153198,1680]: 1 finished unit Lotus [f=0009877] Autoquit sending quit command. [f=0009877] [QuitAction] user exited to system [f=0009877] [SpringApp::Kill][1] fromRun=1 [f=0009877] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009877] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009877] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009877] [ThreadPool::SetThreadCount][2] workers=0 [f=0009877] [SpringApp::Kill][2] [f=0009877] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009877] [Game::KillLua][3] dtor=0 luaUI=0x518d65a0 [f=0009877] Start widgetHandler:Shutdown [f=0009877] Shutdown - SaveOrderList Complete [f=0009877] Writing last game win data [f=0009877] Shutdown - SaveConfigData Complete [f=0009877] Shutdown Widget - Chili Highlight [f=0009877] Shutdown Widget - Save/Load API [f=0009877] Shutdown Widget - Draw After Chili [f=0009877] Shutdown Widget - EPIC Menu [f=0009877] Shutdown Widget - Chili Minimap [f=0009877] Shutdown Widget - Chili Widget Selector [f=0009877] Shutdown Widget - Local Team Colors [f=0009877] Shutdown Widget - Display Keys 2 [f=0009877] Shutdown Widget - Save Game Menu [f=0009877] Shutdown Widget - HealthBars [f=0009877] Shutdown Widget - Noises [f=0009877] Shutdown Widget - Unit Icons [f=0009877] Shutdown Widget - Win Counter [f=0009877] Shutdown Widget - BuildETA [f=0009877] Shutdown Widget - SpringRTS Replay Stats [f=0009877] Shutdown Widget - Modular Comm Info [f=0009877] Shutdown Widget - CameraShake [f=0009877] Shutdown Widget - Chili Economy Panel Default [f=0009877] Shutdown Widget - Chili EndGame Window [f=0009877] Shutdown Widget - Chili Nuke Warning [f=0009877] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009877] Shutdown Widget - Chili Spectator Panels [f=0009877] Shutdown Widget - Context Menu [f=0009877] Shutdown Widget - Darkening [f=0009877] Shutdown Widget - MetalFeatures (new) [f=0009877] Shutdown Widget - Defense Range Zero-K [f=0009877] Shutdown Widget - Grab Input [f=0009877] Input grabbing is disabled! [f=0009877] Shutdown Widget - Highlight Geos [f=0009877] Shutdown Widget - Local Widgets Config [f=0009877] Shutdown Widget - Mex Placement Handler [f=0009877] Shutdown Widget - MinimapEvents [f=0009877] Shutdown Widget - Missile Silo Range [f=0009877] Shutdown Widget - Point Tracker [f=0009877] Shutdown Widget - Showeco and Grid Drawer [f=0009877] Shutdown Widget - Stereo3D [f=0009877] Shutdown Widget - Music Player v2 [f=0009877] Shutdown Widget - Attack AoE [f=0009877] Shutdown Widget - Map Edge Extension [f=0009877] Shutdown Widget - Selection Send [f=0009877] Shutdown Widget - LupsManager [f=0009877] Shutdown Widget - Newton Firezone [f=0009877] Shutdown Widget - Chili Pro Console [f=0009877] Shutdown Widget - Lasso Terraform GUI [f=0009877] Shutdown Widget - Chili Framework [f=0009877] Shutdown Widget - Lups [f=0009877] Shutdown Widget - Custom Markers [f=0009877] Shutdown Widget - Chili Core Selector [f=0009877] Shutdown Widget - Select Keys [f=0009877] Shutdown Widget - Pause Screen [f=0009877] Shutdown Widget - Layout Handler [f=0009877] Shutdown Widget - Persistent Build Height [f=0009877] Shutdown Widget - Text To Speech Control [f=0009877] End widgetHandler:Shutdown [f=0009877] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3188257,280670243} {int,ext,rec}Allocs={24643919,0,0} {chunk,block}Bytes={280670243,0} [f=0009877] [Game::KillLua][1] dtor=0 luaGaia=0x62376660 [f=0009877] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3120494,275137080} {int,ext,rec}Allocs={24643921,0,0} {chunk,block}Bytes={275137080,0} [f=0009877] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3120494,275137080} {int,ext,rec}Allocs={24643921,0,0} {chunk,block}Bytes={275137080,0} [f=0009877] [Game::KillLua][2] dtor=0 luaRules=0x51ad1bf0 [f=0009877] Start gadgetHandler:Shutdown [f=0009877] Shutdown - StartSetup [f=0009877] Shutdown - UnitMorph [f=0009877] Shutdown - Carrier Drones [f=0009877] Shutdown - LupsNanoSpray [f=0009877] Shutdown - Missile Silo Controller [f=0009877] Shutdown - Modular Comm Info [f=0009877] Shutdown - Terrain Texture Handler [f=0009877] Shutdown - UnitCloakShield [f=0009877] Shutdown - Starlight Handler [f=0009877] End gadgetHandler:Shutdown [f=0009877] Start gadgetHandler:Shutdown [f=0009877] Shutdown - Save/Load [f=0009877] Shutdown - Teleport Throw [f=0009877] Shutdown - UnitMorph [f=0009877] Shutdown - Modular Comm Info [f=0009877] Shutdown - Retreat Command [f=0009877] Shutdown - Shockwaves [f=0009877] Shutdown - UnitCloakShield [f=0009877] Shutdown - Lups Cloak FX [f=0009877] Shutdown - Lups [f=0009877] Shutdown - Lups Shield [f=0009877] End gadgetHandler:Shutdown [f=0009877] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24643952,0,0} {chunk,block}Bytes={0,0} [f=0009877] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24643952,0,0} {chunk,block}Bytes={0,0} [f=0009877] [Game::KillLua][4] dtor=0 [f=0009877] [Game::~CGame][1] [f=0009877] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009877] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009877] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009877] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009877] [Game::KillLua][4] dtor=1 [f=0009877] [Game::KillMisc][1] [f=0009877] [Game::KillMisc][2] [f=0009877] [Game::KillMisc][3] [f=0009877] [Game::KillRendering][1] [f=0009877] [3DOParser::Kill] allocated 137 pieces [f=0009877] [S3OParser::Kill] allocated 2744 pieces [f=0009877] [AssParser::Kill] allocated 241 pieces [f=0009877] [Game::KillInterface][1] [f=0009877] [Game::KillInterface][2] [f=0009877] [Game::KillSimulation][1] [f=0009877] [Game::KillSimulation][2] [f=0009877] [CCollisionHandler] dis-/continuous tests: 0/87886 [f=0009877] [Game::KillSimulation][3] [f=0009877] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009877] [~CPathCache(20x20)] cacheHits=55 hitPercentage=36% numHashColls=0 maxCacheSize=12 [f=0009877] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009877] [~CPathCache(40x40)] cacheHits=142 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009877] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009877] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009877] [LosHandler::Kill] raycast instance cache-{hits,misses}={5127,7786}; shared=2%; cached=38% [f=0009877] [Game::KillSimulation][4] [f=0009877] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0009877] [Game::~CGame][2] [f=0009877] [Game::~CGame][3] [f=0009877] [SpringApp::Kill][3] [f=0009877] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 107151 bytes sent 110046 bytes recv'd [f=0009877] [SpringApp::Kill][4] font=0x45173aa0 [f=0009877] [SpringApp::Kill][5] [f=0009877] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x451efc70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=14516ms file="bitmaps/loadpictures/chickenroosts.png" indx=493 inflSize=1999kb readTime=193ms file="luaui/widgets/chili_old/core.lua" indx=4186 inflSize=1kb readTime=185ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=169ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=160ms file="objects3d/amphassault.s3o" indx=4821 inflSize=151kb readTime=112ms file="objects3d/corcomalt4.s3o" indx=5016 inflSize=114kb readTime=110ms file="luaui/widgets/gui_chili_share.lua" indx=4607 inflSize=46kb readTime=104ms file="bitmaps/cc/bigexplo.tga" indx=407 inflSize=256kb readTime=86ms file="bitmaps/pd/burncircle.tga" indx=536 inflSize=256kb readTime=80ms file="luaui/configs/lang/campaign_units.en.json" indx=2849 inflSize=4kb readTime=68ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 49627728 bytes cached in 2895 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x4530edb0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4531a610) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x451f0cb0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fcee401e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]