[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.SORY1VF2Ha/springsettings.967411.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 359ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2b5801e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4315 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/967411/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 437ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b561c0] using map "Mercurial v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mercurial v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b561c0] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 209ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 5308ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 6546ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 53ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1537ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 138ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 34ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 86ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 49ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 388ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 2063ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] LouisKing was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/967411/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 38 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 38, 189 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae09 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae09 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe-26edae09.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae19 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae19 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe2-26edae19.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (9344ms, checksum f6815e66)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11540,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/967411/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52b21cf0,0x65b8d520}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: cdf5795f77795139c776341352e76435 [f=-000001] Connection attempt from SausageandMash [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from TheWarning [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[Game::Load][lua{Rules,Gaia}={00000000eb44d4e0,00000000eb44a6f0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={0000000070dcee80,00000000e60b41d0}]" [f=-000001] Allies: I choose: Albus Dumbledore! [f=-000001] hi again [f=-000001] [0] Event [4439,259.881226,825]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1761,259.880737,5112]: 1 finished unit Engineer Commander [f=0000000] [0] TheWarning, team: 1, elo:1903 [f=0000000] [0] SausageandMash, team: 0, elo:1721 [f=0000000] [0] ?, team: 2, elo:0 [f=0000006] [6] Event [4576,259.877167,848]: 0 finished unit Rover Assembly [f=0000009] Playback continued [f=0000012] [12] Event [1688,259.877167,5240]: 1 finished unit Jumpbot Factory [f=0000012] Playback paused [f=0000013] Playback continued [f=0000240] [240] Event [4248,259.877167,712]: 0 finished unit Metal Extractor [f=0000241] [241] Event [1800,259.877167,5000]: 1 finished unit Metal Extractor [f=0000417] [417] Event [4200,259.877167,648]: 0 finished unit Wind/Tidal Generator [f=0000430] [430] Event [4576.02979,260.522278,865.99231]: 0 finished unit Mason [f=0000507] [507] Event [4280,259.877167,648]: 0 finished unit Wind/Tidal Generator [f=0000601] [601] Event [1896,259.877167,5432]: 1 finished unit Metal Extractor [f=0000687] [687] Event [4360,259.877167,648]: 0 finished unit Wind/Tidal Generator [f=0000703] [703] Event [1832,259.877167,5144]: 1 finished unit Wind/Tidal Generator [f=0000784] [784] Event [1688.03687,259.877167,5216]: 1 finished unit Pyro [f=0000826] [826] Event [4576.02979,260.522278,865.99231]: 0 finished unit Scorcher [f=0000903] [903] Event [1848,259.877167,5256]: 1 finished unit Wind/Tidal Generator [f=0001057] [1057] Event [4440,259.877167,648]: 0 finished unit Wind/Tidal Generator [f=0001119] [1119] Event [1864,259.877167,5368]: 1 finished unit Wind/Tidal Generator [f=0001329] [1329] Event [1848,259.877167,5432]: 1 finished unit Wind/Tidal Generator [f=0001353] [1353] Event [4520,259.877167,648]: 0 finished unit Wind/Tidal Generator [f=0001448] [1448] Event [1736,259.877167,5416]: 1 finished unit Wind/Tidal Generator [f=0001558] [1558] Event [4344,259.877167,1144]: 0 finished unit Metal Extractor [f=0001574] [1574] Event [1624,259.877167,5384]: 1 finished unit Wind/Tidal Generator [f=0001616] [1616] Event [1688.03687,259.877167,5216]: 1 finished unit Constable [f=0001692] [1692] Event [4576.02979,260.522278,865.99231]: 0 finished unit Scorcher [f=0001737] [1737] Event [1512,259.877167,5368]: 1 finished unit Wind/Tidal Generator [f=0001917] [1917] Event [1400,259.877167,5352]: 1 finished unit Wind/Tidal Generator [f=0002097] [2097] Event [1288,259.877167,5336]: 1 finished unit Wind/Tidal Generator [f=0002315] [2315] Event [1176,259.877167,5304]: 1 finished unit Wind/Tidal Generator [f=0002417] [2417] Event [1952,259.877167,4576]: 1 finished unit Radar Tower [f=0002730] [2730] Event [1064,259.877167,5256]: 1 finished unit Metal Extractor [f=0002860] [2860] Event [4576.02979,260.522278,865.99231]: 0 finished unit Mason [f=0003060] [3060] Event [4360,259.877167,1480]: 0 finished unit Stardust [f=0003084] [3084] Event [5080,259.877167,888]: 0 finished unit Metal Extractor [f=0003183] [3183] Event [1688.03687,259.877167,5216]: 1 finished unit Pyro [f=0003282] [3282] Event [4200,259.877167,648]: 0 lost unit Wind/Tidal Generator [f=0003391] [3391] Event [4576.02979,260.522278,865.99231]: 0 lost unit Scorcher [f=0003440] [3440] Event [4576.02979,260.359314,865.99231]: 0 lost unit Scorcher [f=0003468] [3468] Event [4576.02979,260.359314,865.99231]: 0 lost unit Scorcher [f=0003546] [3546] Event [4520,259.877167,648]: 0 lost unit Wind/Tidal Generator [f=0003625] [3625] Event [5080,259.877167,888]: 0 lost unit Metal Extractor [f=0003652] [3652] Event [1608,153.467026,3864]: 1 finished unit Metal Extractor [f=0003692] [3692] Event [1688.03687,259.877167,5216]: 1 finished unit Constable [f=0003971] [3971] Event [4576.02979,260.522278,865.99231]: 0 finished unit Scorcher [f=0004022] that was very vengefgul [f=0004074] [4074] Event [5343.24463,155.549103,1720.36646]: 0 lost unit Mason [f=0004090] [4090] Event [5286.77783,162.068542,1708.57922]: 1 lost unit Pyro [f=0004366] [4366] Event [1688.03687,259.877167,5216]: 1 finished unit Pyro [f=0004459] [4459] Event [1728,149.178238,3824]: 1 finished unit Lotus [f=0004474] [4474] Event [4576.02979,260.522278,865.99231]: 0 finished unit Scorcher [f=0005004] [5004] Event [5080,258.716888,888]: 0 finished unit Metal Extractor [f=0005041] [5041] Event [1688.03687,259.877167,5216]: 1 finished unit Pyro [f=0005118] [5118] Event [3352,56.5861511,888]: 0 finished unit Metal Extractor [f=0005193] [5193] Event [4576.02979,260.522278,865.99231]: 0 finished unit Mason [f=0005362] [5362] Event [648,153.467026,4456]: 1 finished unit Metal Extractor [f=0005716] [5716] Event [1688.03687,259.877167,5216]: 1 finished unit Pyro [f=0005762] [5762] Event [4576.02979,260.522278,865.99231]: 0 finished unit Scorcher [f=0005808] [5808] Event [3677.23804,56.5861511,2206.11133]: 0 lost unit Scorcher [f=0005899] [5899] Event [3544,56.5861511,1016]: 0 finished unit Metal Extractor [f=0006093] [6093] Event [680,153.467026,3288]: 1 finished unit Metal Extractor [f=0006120] [6120] Event [2504,56.5861511,5000]: 1 finished unit Metal Extractor [f=0006259] [6259] Event [4055.36646,84.9267044,2665.65527]: 0 lost unit Scorcher [f=0006368] [6368] Event [4137.63135,100.437347,2456.98413]: 0 lost unit Scorcher [f=0006390] [6390] Event [1688.03687,259.877167,5216]: 1 finished unit Pyro [f=0006407] [6407] Event [4576.02979,260.522278,865.99231]: 0 finished unit Scorcher [f=0006414] [6414] Event [4524.77148,153.391449,2647.08252]: 0 finished unit Engineer Commander [f=0006414] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0006414] [6414] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0006438] [6438] Event [3832.60938,56.7381248,2534.03394]: 0 lost unit Scorcher [f=0006480] [6480] Event [2600,56.5861511,5128]: 1 finished unit Metal Extractor [f=0006575] TheWarning paused the game [f=0006575] wait a sec [f=0006575] thanks [f=0006575] TheWarning unpaused the game [f=0006647] [6647] Event [784,153.33107,3232]: 1 finished unit Lotus [f=0006854] [6854] Event [4576.02979,260.522278,865.99231]: 0 finished unit Scorcher [f=0006871] [6871] Event [4416,153.467026,2960]: 0 finished unit Radar Tower [f=0006885] [6885] Event [2792,56.5861511,5256]: 1 finished unit Metal Extractor [f=0007181] [7181] Event [3640,56.5861511,1144]: 0 finished unit Metal Extractor [f=0007258] [7258] Event [4576.02979,260.522278,865.99231]: 0 finished unit Scorcher [f=0007441] [7441] Event [1688.03687,259.877167,5216]: 1 finished unit Constable [f=0007450] [7450] Event [2744,56.5861511,5048]: 1 finished unit Stardust [f=0007543] [7543] Event [4384,144.487762,2688]: 0 finished unit Picket [f=0007563] [7563] Event [864,152.107468,3184]: 1 finished unit Radar Tower [f=0007581] [7581] Event [4143.75635,101.642097,2351.21851]: 0 lost unit Scorcher [f=0007651] [7651] Event [4576.02979,260.522278,865.99231]: 0 finished unit Scorcher [f=0007673] [7673] Event [736,153.467026,4304]: 1 finished unit Lotus [f=0007687] [7687] Event [4338.48486,137.355408,2211.23999]: 1 lost unit Pyro [f=0007692] [7692] Event [4399.6543,146.889633,2104.41064]: 0 lost unit Scorcher [f=0008010] [8010] Event [4362.66162,141.290817,2146.45972]: 0 lost unit Scorcher [f=0008039] [8039] Event [3104,56.5861511,1072]: 0 finished unit Lotus [f=0008054] [8054] Event [4576.02979,260.522278,865.99231]: 0 finished unit Scorcher [f=0008115] [8115] Event [1688.03687,259.877167,5216]: 1 finished unit Pyro [f=0008348] [8348] Event [4576.02979,260.522278,865.99231]: 0 lost unit Scorcher [f=0008372] [8372] Event [4576.02979,260.522278,865.99231]: 0 lost unit Scorcher [f=0008412] [8412] Event [4440,259.877167,648]: 0 lost unit Wind/Tidal Generator [f=0008456] [8456] Event [4280,259.877167,648]: 0 lost unit Wind/Tidal Generator [f=0008492] [8492] Event [4360,259.993439,648]: 0 lost unit Wind/Tidal Generator [f=0008531] [8531] Event [5280,151.810837,2976]: 0 finished unit Picket [f=0008582] [8582] Event [4092.64673,259.936707,604.181946]: 1 lost unit Pyro [f=0008642] [8642] Event [1544,56.5861511,2344]: 1 finished unit Metal Extractor [f=0008774] [8774] Event [4576.02979,260.522278,865.99231]: 0 finished unit Scorcher [f=0008790] [8790] Event [1688.03687,259.877167,5216]: 1 finished unit Pyro [f=0008831] [8831] Event [3536,56.5861511,1376]: 0 finished unit Lotus [f=0008972] sad [f=0009178] [9178] Event [4576.02979,260.522278,865.99231]: 0 finished unit Scorcher [f=0009219] [9219] Event [4120.37451,98.0336838,2245.60596]: 0 lost unit Scorcher [f=0009290] [9290] Event [4014.00293,78.392807,2349.87646]: 0 lost unit Scorcher [f=0009326] why [f=0009327] [9327] Event [4416,148.90152,2272]: 0 finished unit Picket [f=0009465] [9465] Event [1688.03687,259.877167,5216]: 1 finished unit Pyro [f=0009511] [9511] Event [1496,56.5861511,1688]: 1 finished unit Metal Extractor [f=0009580] [9580] Event [4576.02979,260.522278,865.99231]: 0 finished unit Scorcher [f=0009612] [9612] Event [4328.42676,134.412827,2584.9834]: 0 lost unit Scorcher [f=0009735] [9735] Event [2728,56.5861511,3928]: 1 finished unit Metal Extractor [f=0009957] [9957] Event [4576.02979,260.522278,865.99231]: 0 finished unit Mason [f=0010089] [10089] Event [1960,259.877167,5176]: 1 finished unit Caretaker [f=0010115] [10115] Event [1688.03687,259.877167,5216]: 1 finished unit Pyro [f=0010227] [10227] Event [1504,56.5861511,1536]: 1 finished unit Lotus [f=0010418] [10418] Event [4576.02979,260.522278,865.99231]: 0 finished unit Scorcher [f=0010460] [10460] Event [1688.03687,259.877167,5216]: 1 finished unit Pyro [f=0010720] [10720] Event [1960,259.877167,5272]: 1 finished unit Caretaker [f=0010759] [10759] Event [1664.07642,56.5861511,1647.823]: 0 lost unit Scorcher [f=0010792] [10792] Event [1536,56.5861511,1648]: 1 finished unit Lotus [f=0010824] [10824] Event [1504,56.5861511,1536]: 1 lost unit Lotus [f=0010892] [10892] Event [1536,56.5861511,1648]: 1 lost unit Lotus [f=0010954] [10954] Event [1420.36084,56.6390381,1668.44971]: 1 lost unit Constable [f=0010959] [10959] Event [4576.02979,260.522278,865.99231]: 0 finished unit Scorcher [f=0010988] [10988] Event [1448,56.5861511,1544]: 1 lost unit Metal Extractor [f=0011051] [11051] Event [1496,56.2488556,1688]: 1 lost unit Metal Extractor [f=0011245] [11245] Event [1688.03687,259.877167,5216]: 1 finished unit Jack [f=0011425] [11425] Event [1544,56.5861511,2344]: 1 lost unit Metal Extractor [f=0011500] [11500] Event [4576.02979,260.522278,865.99231]: 0 finished unit Scorcher [f=0011604] [11604] Event [2792,56.5861511,3944]: 1 finished unit Solar Collector [f=0011675] [11675] Event [1688.03687,259.877167,5216]: 1 finished unit Pyro [f=0011710] [11710] Event [1672,152.879944,3880]: 1 finished unit Solar Collector [f=0011902] [11902] Event [2712,56.5861511,3992]: 1 finished unit Solar Collector [f=0012007] [12007] Event [1688.03687,259.877167,5216]: 1 finished unit Pyro [f=0012202] [12202] Event [2664,56.5861511,3912]: 1 finished unit Solar Collector [f=0012350] [12350] Event [1688.03687,259.877167,5216]: 1 finished unit Pyro [f=0012370] [12370] Event [1592,153.467026,3928]: 1 finished unit Solar Collector [f=0012372] [12372] Event [5280,151.810837,2976]: 0 lost unit Picket [f=0012410] [12410] Event [1257.48877,112.457825,2951.55908]: 0 lost unit Scorcher [f=0012503] [12503] Event [5217.25879,153.467026,2893.96484]: 0 lost unit Scorcher [f=0012504] [12504] Event [5151.40723,152.199341,2984.23633]: 0 lost unit Scorcher [f=0012505] [12505] Event [864,152.107468,3184]: 1 lost unit Radar Tower [f=0012559] [12559] Event [4248,258.716888,712]: 0 finished unit Metal Extractor [f=0012610] [12610] Event [2744,56.5861511,3864]: 1 finished unit Solar Collector [f=0012620] [12620] Event [748.082825,153.400894,3234.02124]: 0 lost unit Scorcher [f=0012632] [12632] Event [4576.02979,260.522278,865.99231]: 0 finished unit Scorcher [f=0012653] [12653] Event [1688.03687,259.877167,5216]: 1 finished unit Pyro [f=0012687] [12687] Event [5002.85986,153.467026,2388.39966]: 0 lost unit Scorcher [f=0012743] [12743] Event [5201.81592,153.467026,2132.35132]: 0 lost unit Mason [f=0012851] you win this one i think [f=0012878] [12878] Event [1544,153.467026,3848]: 1 finished unit Solar Collector [f=0012899] [12899] Event [1688.03687,259.877167,5216]: 1 finished unit Pyro [f=0012911] [12911] Event [5096,259.877167,1144]: 0 finished unit Wind/Tidal Generator [f=0012916] [12916] Event [5074.86084,167.587311,1684.42529]: 1 lost unit Pyro [f=0012920] [12920] Event [1064,56.5861511,456]: 0 finished unit Metal Extractor [f=0012930] Playback paused [f=0012932] [12932] Event [5001.47363,189.619919,1592.57813]: 0 lost unit Scorcher [f=0012935] Playback continued [f=0013126] [13126] Event [5002.16748,243.076416,1365.84607]: 1 lost unit Pyro [f=0013130] [13130] Event [5096,259.877167,1144]: 0 lost unit Wind/Tidal Generator [f=0013140] [13140] Event [1688.03687,259.877167,5216]: 1 finished unit Pyro [f=0013189] [13189] Event [5159.93506,251.883667,1315.875]: 1 lost unit Pyro [f=0013218] [13218] Event [4938.2583,259.812378,1211.15894]: 0 lost unit Engineer Commander [f=0013246] [13246] Event [4965.94189,253.485489,1281.68359]: 1 lost unit Pyro [f=0013306] [13306] Event [undefined]: SausageandMash resigned [f=0013306] game_message: SausageandMash has been destroyed! [f=0013306] game_message: TheWarning wins! [f=0013306] Submitting stats [f=0013306] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013306] Part| Total Time|Time of the last 0.5s [f=0013306] Draw 29301.57ms 26.25% [f=0013306] Lua::Callins::Synced 33108.18ms 2.88% [f=0013306] Lua::Callins::Unsynced 58980.51ms 58.40% [f=0013306] Lua::CollectGarbage::Synced 11279.27ms 4.73% [f=0013306] Lua::CollectGarbage::Unsynced 10498.40ms 13.43% [f=0013306] Misc::Profiler::AddTime 75.40ms 0.00% [f=0013306] Sim 67081.20ms 42.56% [f=0013306] [13306] Received game_message: SausageandMash has been destroyed! [f=0013306] [13306] Received game_message: TheWarning wins! [f=0013307] [13307] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013307] [13307] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013307] [13307] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013307] [13307] Game End Stats Values: 2,2320,2165,2165,2320,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.27999926,6.16666603,6.16666603,6.27999926,0,0,0,0,0,0,0,0,1045,890,890,1045,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013307] [13307] Game End Stats Values: 3,2520,2510,2510,2520,0.25332877,0,0,0.25332877,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.6270208,8.3822813,8.3822813,15.6270208,1275,1275,1275,1275,7.71702242,8.60666752,8.60666752,7.71702242,130,220,220,130,0,0,0,0,1115,1015,1015,1115,0,0,0,0,0.00201333,0,0,0.00201333,0,0,0,0 [f=0013307] [13307] Game End Stats Values: 4,2555,2615,2615,2555,5.90358543,0.10741368,0.10741368,5.90358543,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.0954485,9.92151356,9.92151356,11.0954485,1275,1275,1275,1275,8.076684,9.40716171,9.40716171,8.076684,130,220,220,130,0,0,0,0,1150,1120,1120,1150,0,0,0,0,0.00201333,0,0,0.00201333,0,0,0,0 [f=0013307] [13307] Game End Stats Values: 5,2810,2860,2860,2810,11.7186823,1.97332656,1.97332656,11.7186823,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.8316307,10.8704224,10.8704224,10.8316307,1275,1275,1275,1275,8.88100624,9.52439404,9.52439404,8.88100624,260,220,220,260,0,0,0,0,1275,1365,1365,1275,0,0,0,0,0.00201333,0,0,0.00201333,0,0,0,0 [f=0013307] [13307] Game End Stats Values: 6,2810,2930,2930,2810,15.0584316,6.92648077,6.92648077,15.0584316,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.0976915,14.5667105,14.5667105,12.0976915,1275,1275,1275,1275,13.6226482,9.73021126,9.73021126,13.6226482,260,220,220,260,0,0,0,0,1275,1435,1435,1275,60,0,0,60,0.00201333,0,0,0.00201333,0,0,0,0 [f=0013307] [13307] Game End Stats Values: 7,2810,3020,3020,2810,23.4745388,18.4197807,18.4197807,23.4745388,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.8708162,21.375185,21.375185,14.8708162,1275,1330,1330,1275,9.96107388,10.1662188,10.1662188,9.96107388,260,220,220,260,0,0,0,0,1275,1470,1470,1275,60,0,0,60,0.00201333,0,0,0.00201333,0,0,0,0 [f=0013307] [13307] Game End Stats Values: 8,3240,3110,3110,3240,32.5024643,32.3001785,32.3001785,32.5024643,0,0,0,0,0,0,0,0,0,0,0,0,147.714203,89.0486526,89.0486526,147.714203,220,0,0,220,14.2739563,20.5479126,20.5479126,14.2739563,1275,1330,1330,1275,10.1151953,11.7986937,11.7986937,10.1151953,260,220,220,260,0,0,0,0,1485,1560,1560,1485,60,0,0,60,0.00201333,0,0,0.00201333,89.0486526,147.714203,147.714203,89.0486526 [f=0013307] [13307] Game End Stats Values: 9,3170,3330,3330,3170,37.2685966,36.6683044,36.6683044,37.2685966,0,0,0,0,0,0,0,0,0,0,0,0,190.142715,665.076172,665.076172,190.142715,220,0,0,220,11.2965031,15.4746094,15.4746094,11.2965031,1275,1330,1330,1275,11.4177427,11.3912067,11.3912067,11.4177427,260,440,440,260,0,216.667389,216.667389,0,1415,1560,1560,1415,276.667389,0,0,276.667389,0.00201333,0,0,0.00201333,678.797607,190.142715,190.142715,678.797607 [f=0013307] [13307] Game End Stats Values: 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[13312] Event [5080,258.716888,888]: 0 lost unit Metal Extractor [f=0013395] [13395] Event [1624,153.429947,3800]: 1 finished unit Solar Collector [f=0013429] Player TheWarning left the game: normal quit [f=0013429] [13429] Event [undefined]: TheWarning quit [f=0013455] [13455] Event [1688.03687,259.877167,5216]: 1 finished unit Pyro [f=0013592] No clients connected, shutting down server [f=0013592] Server shutdown [f=0013707] Autoquit sending quit command. [f=0013707] [QuitAction] user exited to system [f=0013707] [SpringApp::Kill][1] fromRun=1 [f=0013707] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013707] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013707] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013707] [ThreadPool::SetThreadCount][2] workers=0 [f=0013707] [SpringApp::Kill][2] [f=0013707] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013707] [Game::KillLua][3] dtor=0 luaUI=0x529341e0 [f=0013707] Start widgetHandler:Shutdown [f=0013707] Shutdown - SaveOrderList Complete [f=0013707] Writing last game win data [f=0013707] Shutdown - SaveConfigData Complete [f=0013707] Shutdown Widget - Chili Highlight [f=0013707] Shutdown Widget - Save/Load API [f=0013707] Shutdown Widget - Draw After Chili [f=0013707] Shutdown Widget - EPIC Menu [f=0013707] Shutdown Widget - Chili Minimap [f=0013707] Shutdown Widget - Chili Widget Selector [f=0013707] Shutdown Widget - Local Team Colors [f=0013707] Shutdown Widget - Display Keys 2 [f=0013707] Shutdown Widget - Save Game Menu [f=0013707] Shutdown Widget - HealthBars [f=0013707] Shutdown Widget - Noises [f=0013707] Shutdown Widget - Unit Icons [f=0013707] Shutdown Widget - Win Counter [f=0013707] Shutdown Widget - BuildETA [f=0013707] Shutdown Widget - SpringRTS Replay Stats [f=0013707] Shutdown Widget - Modular Comm Info [f=0013707] Shutdown Widget - CameraShake [f=0013707] Shutdown Widget - Chili Economy Panel Default [f=0013707] Shutdown Widget - Chili EndGame Window [f=0013707] Shutdown Widget - Chili Nuke Warning [f=0013707] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013707] Shutdown Widget - Chili Spectator Panels [f=0013707] Shutdown Widget - Context Menu [f=0013707] Shutdown Widget - Darkening [f=0013707] Shutdown Widget - MetalFeatures (new) [f=0013707] Shutdown Widget - Defense Range Zero-K [f=0013707] Shutdown Widget - Grab Input [f=0013707] Input grabbing is disabled! [f=0013707] Shutdown Widget - Highlight Geos [f=0013707] Shutdown Widget - Local Widgets Config [f=0013707] Shutdown Widget - Mex Placement Handler [f=0013707] Shutdown Widget - MinimapEvents [f=0013707] Shutdown Widget - Missile Silo Range [f=0013707] Shutdown Widget - Point Tracker [f=0013707] Shutdown Widget - Showeco and Grid Drawer [f=0013707] Shutdown Widget - Stereo3D [f=0013707] Shutdown Widget - Music Player v2 [f=0013707] Shutdown Widget - Attack AoE [f=0013707] Shutdown Widget - UnitShapes [f=0013707] Shutdown Widget - Map Edge Extension [f=0013707] Shutdown Widget - Selection Send [f=0013707] Shutdown Widget - LupsManager [f=0013707] Shutdown Widget - Newton Firezone [f=0013707] Shutdown Widget - Chili Pro Console [f=0013707] Shutdown Widget - Lasso Terraform GUI [f=0013707] Shutdown Widget - Chili Framework [f=0013707] Shutdown Widget - Lups [f=0013707] Shutdown Widget - Custom Markers [f=0013707] Shutdown Widget - Chili Core Selector [f=0013707] Shutdown Widget - Select Keys [f=0013707] Shutdown Widget - Pause Screen [f=0013707] Shutdown Widget - Layout Handler [f=0013707] Shutdown Widget - Persistent Build Height [f=0013707] Shutdown Widget - Text To Speech Control [f=0013707] End widgetHandler:Shutdown [f=0013707] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2696920,252574263} {int,ext,rec}Allocs={23400162,0,0} {chunk,block}Bytes={252574263,0} [f=0013707] [Game::KillLua][1] dtor=0 luaGaia=0x65b8d520 [f=0013707] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2503161,240569468} {int,ext,rec}Allocs={23400163,0,0} {chunk,block}Bytes={240569468,0} [f=0013707] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2503161,240569468} {int,ext,rec}Allocs={23400163,0,0} {chunk,block}Bytes={240569468,0} [f=0013707] [Game::KillLua][2] dtor=0 luaRules=0x52b21cf0 [f=0013707] Start gadgetHandler:Shutdown [f=0013707] Shutdown - StartSetup [f=0013707] Shutdown - UnitMorph [f=0013707] Shutdown - Carrier Drones [f=0013707] Shutdown - LupsNanoSpray [f=0013707] Shutdown - Missile Silo Controller [f=0013707] Shutdown - Modular Comm Info [f=0013707] Shutdown - Terrain Texture Handler [f=0013707] Shutdown - UnitCloakShield [f=0013707] Shutdown - Starlight Handler [f=0013707] End gadgetHandler:Shutdown [f=0013707] Start gadgetHandler:Shutdown [f=0013707] Shutdown - Save/Load [f=0013707] Shutdown - Teleport Throw [f=0013707] Shutdown - UnitMorph [f=0013707] Shutdown - Modular Comm Info [f=0013707] Shutdown - Retreat Command [f=0013707] Shutdown - Shockwaves [f=0013707] Shutdown - UnitCloakShield [f=0013707] Shutdown - Lups Cloak FX [f=0013707] Shutdown - Lups [f=0013707] Shutdown - Lups Shield [f=0013707] End gadgetHandler:Shutdown [f=0013707] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23400194,0,0} {chunk,block}Bytes={0,0} [f=0013707] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23400194,0,0} {chunk,block}Bytes={0,0} [f=0013707] [Game::KillLua][4] dtor=0 [f=0013707] [Game::~CGame][1] [f=0013707] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013707] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013707] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013707] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013707] [Game::KillLua][4] dtor=1 [f=0013707] [Game::KillMisc][1] [f=0013707] [Game::KillMisc][2] [f=0013707] [Game::KillMisc][3] [f=0013707] [Game::KillRendering][1] [f=0013707] [3DOParser::Kill] allocated 155 pieces [f=0013707] [S3OParser::Kill] allocated 2733 pieces [f=0013707] [AssParser::Kill] allocated 241 pieces [f=0013707] [Game::KillInterface][1] [f=0013707] [Game::KillInterface][2] [f=0013707] [Game::KillSimulation][1] [f=0013707] [Game::KillSimulation][2] [f=0013707] [CCollisionHandler] dis-/continuous tests: 0/85111 [f=0013707] [Game::KillSimulation][3] [f=0013707] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013707] [~CPathCache(24x24)] cacheHits=24 hitPercentage=26% numHashColls=0 maxCacheSize=8 [f=0013707] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013707] [~CPathCache(48x48)] cacheHits=106 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013707] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013707] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013707] [LosHandler::Kill] raycast instance cache-{hits,misses}={2822,7868}; shared=3%; cached=23% [f=0013707] [Game::KillSimulation][4] [f=0013707] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0013707] [Game::~CGame][2] [f=0013707] [Game::~CGame][3] [f=0013707] [SpringApp::Kill][3] [f=0013707] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 145729 bytes sent 139890 bytes recv'd [f=0013707] [SpringApp::Kill][4] font=0x44a8aaa0 [f=0013707] [SpringApp::Kill][5] [f=0013707] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x44af84d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=12657ms file="bitmaps/loadpictures/windgen.png" indx=515 inflSize=2589kb readTime=527ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=202ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=187ms file="luaui/widgets/gui_chili_share.lua" indx=4607 inflSize=46kb readTime=185ms file="objects3d/commrecon.s3o" indx=4974 inflSize=114kb readTime=181ms file="objects3d/strikecom_3.dae" indx=5461 inflSize=1000kb readTime=155ms file="luaui/widgets/lups_wrapper.lua" indx=4677 inflSize=0kb readTime=136ms file="objects3d/benzcom4.s3o" indx=4908 inflSize=297kb readTime=101ms file="objects3d/benzcom5.s3o" indx=4910 inflSize=326kb readTime=100ms file="scripts/rockpiece.lua" indx=5765 inflSize=3kb readTime=71ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 50269003 bytes cached in 2895 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=201 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/mercurial_v1.1.sd7 (0x44be7ab0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44c12260) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b4b8c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f2b5801e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]