[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.NSlEXXGEgq/springsettings.967263.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 216ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9a3c01e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4348 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/967263/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 2135ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467f7460] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467f7460] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 748ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 5575ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 6350ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 41ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 759ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 1212ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 9ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 45ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 72ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] KingLunchBox was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/967263/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f4ecf015 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f4ecf015 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-f4ecf015.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f4ecf025 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f4ecf025 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-f4ecf025.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (6134ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11538,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/967263/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5331cb40,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 7ea8795f29b95daffb024a3d4596f592 [f=-000001] Connection attempt from SausageandMash [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from zendox [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zendox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zendox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[Game::Load][lua{Rules,Gaia}={000000014602b6e0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zendox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zendox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zendox" string="[Game::Load][lua{Rules,Gaia}={000000006ee008a0,0000000000000000}]" [f=-000001] hi [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: Engineer! [f=-000001] hi [f=-000001] newbie here [f=-000001] dont push too hard [f=-000001] ive not played this map before looks fun [f=-000001] Allies: I choose: Engineer! [f=-000001] lol so am i lets just go for teh standard glhf approacvh :P [f=-000001] ok [f=-000001] [0] Event [4426,261.997559,4643]: 0 finished unit Engineer Commander [f=-000001] [0] Event [516,262.002808,363]: 1 finished unit Engineer Commander [f=0000000] [0] SausageandMash, team: 1, elo:1624 [f=0000000] [0] zendox, team: 0, elo:1387 [f=0000000] [0] ?, team: 2, elo:0 [f=0000007] [7] Event [528,261.995605,512]: 1 finished unit Rover Assembly [f=0000032] Playback continued [f=0000286] [286] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0000335] [335] Event [4600,261.995605,4616]: 0 finished unit Jumpbot Factory [f=0000522] [522] Event [545.99231,262.640717,511.970367]: 1 finished unit Mason [f=0000616] [616] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0000630] [630] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0000661] Playback paused [f=0000675] Playback continued [f=0000836] [836] Event [360,261.995605,184]: 1 finished unit Solar Collector [f=0000930] [930] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0000974] [974] Event [545.99231,262.640717,511.970367]: 1 finished unit Scorcher [f=0001120] [1120] Event [4328,261.995605,4440]: 0 finished unit Solar Collector [f=0001202] [1202] Event [4600.03662,261.995605,4592]: 0 finished unit Pyro [f=0001243] [1243] Event [504,261.995605,184]: 1 finished unit Solar Collector [f=0001300] [1300] Event [4424,261.995605,4440]: 0 finished unit Solar Collector [f=0001363] how long ahve you been playing? [f=0001499] [1499] Event [4328,261.995605,4776]: 0 finished unit Solar Collector [f=0001579] 2 day may b [f=0001659] [1659] Event [648,261.995605,184]: 1 finished unit Solar Collector [f=0001871] [1871] Event [4408,261.995605,4776]: 0 finished unit Solar Collector [f=0001943] [1943] Event [545.99231,262.640717,511.970367]: 1 finished unit Scorcher [f=0001961] lol wow you are new, have you played offline too? [f=0002038] [2038] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0002101] [2101] Event [776,261.995605,184]: 1 finished unit Solar Collector [f=0002113] [2113] Event [4600.03662,261.995605,4592]: 0 finished unit Pyro [f=0002383] nope [f=0002636] [2636] Event [545.99231,262.640717,511.970367]: 1 finished unit Scorcher [f=0002764] [2764] Event [944,261.995605,272]: 1 finished unit Picket [f=0002855] [2855] Event [4391.50488,261.995605,4570.20801]: 0 finished unit Engineer Commander [f=0002855] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0002855] [2855] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0003019] [3019] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0003033] its good fun, great to learn with too [f=0003136] [3136] Event [545.99231,262.640717,511.970367]: 1 finished unit Scorcher [f=0003297] [3297] Event [4600.03662,261.995605,4592]: 0 finished unit Constable [f=0003344] ya [f=0003499] [3499] Event [960,261.995605,944]: 1 finished unit Picket [f=0003511] [3511] Event [200,261.995605,776]: 1 finished unit Wind/Tidal Generator [f=0003691] [3691] Event [545.99231,262.640717,511.970367]: 1 finished unit Mason [f=0003765] [3765] Event [200,261.995605,680]: 1 finished unit Wind/Tidal Generator [f=0003893] [3893] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0004109] also im finding the community on this game so much better than other games [f=0004138] [4138] Event [184,261.995605,600]: 1 finished unit Wind/Tidal Generator [f=0004214] [4214] Event [336,261.995605,944]: 1 finished unit Picket [f=0004214] [4214] Event [545.99231,262.640717,511.970367]: 1 finished unit Scorcher [f=0004500] [4500] Event [200,261.995605,248]: 1 finished unit Wind/Tidal Generator [f=0004620] [4620] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0004644] [4644] Event [545.99231,262.640717,511.970367]: 1 finished unit Scorcher [f=0004712] [4712] Event [4815.21289,261.995605,4553.25293]: 0 finished unit Engineer Commander [f=0004712] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0004712] [4712] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0004878] [4878] Event [200,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0004956] [4956] Event [4840,261.995605,4776]: 0 finished unit Solar Collector [f=0005236] [5236] Event [4920,261.995605,4776]: 0 finished unit Solar Collector [f=0005291] [5291] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0005351] [5351] Event [545.99231,262.640717,511.970367]: 1 finished unit Scorcher [f=0005385] [5385] Event [200,261.995605,408]: 1 finished unit Wind/Tidal Generator [f=0005388] [5388] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0005499] [5499] Event [4600.03662,261.995605,4592]: 0 finished unit Pyro [f=0005630] ya but sometimes u get to play with high lvl player on 1v1 lol [f=0005672] [5672] Event [594.153809,60.9672928,2031.82629]: 1 finished unit Engineer Commander [f=0005756] [5756] Event [200,261.995605,488]: 1 finished unit Wind/Tidal Generator [f=0005820] [5820] Event [545.99231,262.640717,511.970367]: 1 finished unit Scorcher [f=0006035] [6035] Event [4888,261.995605,4424]: 0 finished unit Solar Collector [f=0006164] [6164] Event [760,261.995605,696]: 1 finished unit Wind/Tidal Generator [f=0006166] [6166] Event [4600.03662,261.995605,4592]: 0 finished unit Pyro [f=0006172] [6172] Event [4808,261.995605,4424]: 0 finished unit Solar Collector [f=0006224] [6224] Event [545.99231,262.640717,511.970367]: 1 finished unit Scorcher [f=0006224] [6224] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0006324] yeah you do, but so far i have found they always want to help and they are helpful [f=0006404] [6404] Event [680,261.995605,696]: 1 finished unit Wind/Tidal Generator [f=0006614] [6614] Event [545.99231,262.640717,511.970367]: 1 finished unit Scorcher [f=0006635] [6635] Event [2936,54.0366211,4408]: 0 finished unit Solar Collector [f=0006764] [6764] Event [600,261.995605,680]: 1 finished unit Wind/Tidal Generator [f=0006935] [6935] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0007004] [7004] Event [545.99231,262.640717,511.970367]: 1 finished unit Scorcher [f=0007070] [7070] Event [3016,54.0305176,4408]: 0 finished unit Solar Collector [f=0007079] [7079] Event [520,261.995605,680]: 1 finished unit Wind/Tidal Generator [f=0007094] [7094] Event [4600,261.995605,4696]: 0 finished unit Energy Pylon [f=0007236] [7236] Event [760,254.20752,3832]: 1 finished unit Metal Extractor [f=0007319] i got to play with kamakazi in a team match and we lost bad but he messaged me to say thanks and then gave me a 1 on 1 and help [f=0007360] lol for me most of the time i get crush [f=0007379] [7379] Event [440,261.995605,680]: 1 finished unit Wind/Tidal Generator [f=0007394] [7394] Event [545.99231,262.640717,511.970367]: 1 finished unit Scorcher [f=0007694] [7694] Event [360,261.995605,664]: 1 finished unit Wind/Tidal Generator [f=0007784] [7784] Event [545.99231,262.640717,511.970367]: 1 finished unit Scorcher [f=0007863] want some advice? after the game watch the replays and see what the other person does [f=0007954] [7954] Event [2184,54.012207,648]: 1 finished unit Metal Extractor [f=0007986] [7986] Event [1288,254.177002,4360]: 1 finished unit Metal Extractor [f=0008013] [8013] Event [4552,261.995605,4792]: 0 finished unit Storage [f=0008024] [8024] Event [280,261.995605,664]: 1 finished unit Wind/Tidal Generator [f=0008145] if you fancy i can show you a basic way i like to get started [f=0008174] [8174] Event [545.99231,262.640717,511.970367]: 1 finished unit Scorcher [f=0008235] thats a great idea [f=0008236] [8236] Event [4600,261.995605,4792]: 0 finished unit Storage [f=0008413] [Game::ClientReadNet] added new player NEPGYAAAA with number 2 to team 0 [f=0008413] > SPRINGIE:User NEPGYAAAA|cloakheavyraid|2_2||False||Empire|ES [f=0008434] Connection attempt from NEPGYAAAA [f=0008434] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0008434] -> Connection established (given id 2) [f=0008449] [Game::ClientReadNet][LOGMSG] sender="NEPGYAAAA" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0008449] [Game::ClientReadNet][LOGMSG] sender="NEPGYAAAA" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008460] [8460] Event [4648,261.995605,4792]: 0 finished unit Storage [f=0008482] ya ofcourse [f=0008564] [8564] Event [545.99231,262.640717,511.970367]: 1 finished unit Scorcher [f=0008954] [8954] Event [545.99231,262.640717,511.970367]: 1 finished unit Scorcher [f=0009110] [Game::ClientReadNet][LOGMSG] sender="NEPGYAAAA" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=0009150] [9150] Event [392,261.995605,568]: 1 finished unit Caretaker [f=0009151] [Game::ClientReadNet][LOGMSG] sender="NEPGYAAAA" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=0009151] [Game::ClientReadNet][LOGMSG] sender="NEPGYAAAA" string="[Game::Load][lua{Rules,Gaia}={00000000939d1860,0000000000000000}]" [f=0009218] [9218] Event [344,453.700928,4936]: 1 finished unit Wind/Tidal Generator [f=0009230] no worries after this we can jump in a private match [f=0009253] [9253] Event [545.99231,262.640717,511.970367]: 1 finished unit Scorcher [f=0009348] [9348] Event [3832,254.20752,776]: 1 finished unit Metal Extractor [f=0009368] [9368] Event [264,453.761963,4936]: 1 finished unit Wind/Tidal Generator [f=0009425] ok [f=0009518] [9518] Event [184,453.725342,4936]: 1 finished unit Wind/Tidal Generator [f=0009598] [9598] Event [392,261.995605,504]: 1 finished unit Caretaker [f=0009623] [9623] Event [545.99231,262.640717,511.970367]: 1 finished unit Scorcher [f=0009653] [9653] Event [168,453.786377,4712]: 1 finished unit Wind/Tidal Generator [f=0009686] [9686] Event [4358.54004,80.9335709,3219.85938]: 0 finished unit Engineer Commander [f=0009686] game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [f=0009686] [9686] Received game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [f=0009732] Playback paused [f=0009733] Playback continued [f=0009743] [9743] Event [168,453.737549,4792]: 1 finished unit Wind/Tidal Generator [f=0009831] [9831] Event [168,453.810791,4872]: 1 finished unit Wind/Tidal Generator [f=0009856] [9856] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0009871] [9871] Event [392,261.995605,424]: 1 finished unit Caretaker [f=0009918] [9918] Event [545.99231,262.640717,511.970367]: 1 finished unit Scorcher [f=0010038] [10038] Event [264,453.810791,4872]: 1 finished unit Metal Extractor [f=0010049] [10049] Event [545.99231,262.640717,511.970367]: 1 finished unit Scorcher [f=0010178] [10178] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0010217] [10217] Event [4360,254.177002,1288]: 1 finished unit Metal Extractor [f=0010329] [10329] Event [456,261.995605,408]: 1 finished unit Caretaker [f=0010388] [10388] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0010444] [10444] Event [4328,54.0244141,2952]: 0 finished unit Stinger [f=0010525] [10525] Event [520,261.995605,408]: 1 finished unit Caretaker [f=0010579] [10579] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0010689] [10689] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0010692] [10692] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0010742] [10742] Event [584,261.995605,408]: 1 finished unit Caretaker [f=0010832] [10832] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0010952] [10952] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0011091] [11091] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0011199] dont take everything i say as the best way but its how i started and i sometimes last 5 minutes with good people [f=0011208] [11208] Event [3544,57.6560059,3720]: 0 finished unit Solar Collector [f=0011245] [11245] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0011299] [11299] Event [1208,254.219727,4296]: 1 finished unit Solar Collector [f=0011392] [11392] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0011417] [11417] Event [4408,54.1220703,3016]: 0 finished unit Solar Collector [f=0011545] [11545] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0011589] [NEPGYAAAA] hey [f=0011621] [11621] Event [1208,254.091553,4424]: 1 finished unit Solar Collector [f=0011642] [11642] Event [3528,57.717041,3640]: 0 finished unit Solar Collector [f=0011689] [11689] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0011700] [11700] Event [4488,54.4760742,3032]: 0 finished unit Solar Collector [f=0011808] ok [f=0011815] [11815] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0011943] [11943] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0012084] [12084] Event [4872,453.810791,248]: 1 finished unit Metal Extractor [f=0012088] [12088] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0012107] [12107] Event [3640,57.717041,3496]: 0 finished unit Solar Collector [f=0012227] [12227] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0012310] [12310] Event [664,254.10376,3800]: 1 finished unit Solar Collector [f=0012376] [12376] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0012527] [12527] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0012557] [12557] Event [3720,57.692627,3544]: 0 finished unit Solar Collector [f=0012562] [12562] Event [4808,453.761963,168]: 1 finished unit Wind/Tidal Generator [f=0012600] [12600] Event [680,254.079346,3912]: 1 finished unit Solar Collector [f=0012672] [12672] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0012746] Spectator NEPGYAAAA left the game: normal quit [f=0012746] [12746] Event [undefined]: NEPGYAAAA quit [f=0012804] [12804] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0012863] [12863] Event [3665.29688,57.6653519,3328.11963]: 0 finished unit Engineer Commander [f=0012863] game_message: Morph complete: Engineer lvl 4 -> Engineer lvl 5 [f=0012863] [12863] Received game_message: Morph complete: Engineer lvl 4 -> Engineer lvl 5 [f=0012895] [12895] Event [776,254.128174,3912]: 1 finished unit Solar Collector [f=0012941] [12941] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0012973] [12973] Event [4888,453.77417,168]: 1 finished unit Wind/Tidal Generator [f=0013042] [13042] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0013087] [13087] Event [3624,55.1047363,3592]: 0 finished unit Solar Collector [f=0013198] where are you from im sorry i dont know the flag [f=0013204] [13204] Event [2952,54.0244141,4472]: 0 lost unit Metal Extractor [f=0013267] [13267] Event [545.99231,262.640717,511.970367]: 1 finished unit Ripper [f=0013270] wait [f=0013376] [13376] Event [3007.0835,54.0359154,4336.00928]: 0 lost unit Pyro [f=0013378] [13378] Event [4968,453.822998,168]: 1 finished unit Wind/Tidal Generator [f=0013406] [13406] Event [2936,53.7729111,4408]: 0 lost unit Solar Collector [f=0013490] [13490] Event [545.99231,262.640717,511.970367]: 1 finished unit Ripper [f=0013555] its too early [f=0013607] lol [f=0013715] [13715] Event [545.99231,262.640717,511.970367]: 1 finished unit Ripper [f=0013780] [13780] Event [4952,453.77417,232]: 1 finished unit Wind/Tidal Generator [f=0013872] [13872] Event [4094.52563,83.3820038,2376.96997]: 1 lost unit Fencer [f=0013926] [13926] Event [1064,253.584961,3720]: 1 finished unit Stardust [f=0013937] [13937] Event [545.99231,262.640717,511.970367]: 1 finished unit Ripper [f=0013974] [13974] Event [3385.45898,63.3483086,3931.29077]: 0 finished unit Engineer Commander [f=0013974] game_message: Morph complete: Engineer lvl 5 -> Engineer lvl 6 [f=0013974] [13974] Received game_message: Morph complete: Engineer lvl 5 -> Engineer lvl 6 [f=0014121] [14121] Event [545.99231,262.640717,511.970367]: 1 finished unit Ripper [f=0014152] [14152] Event [4968,453.761963,312]: 1 finished unit Wind/Tidal Generator [f=0014350] [14350] Event [545.99231,262.640717,511.970367]: 1 finished unit Ravager [f=0014560] [14560] Event [4968,453.810791,392]: 1 finished unit Wind/Tidal Generator [f=0014589] [14589] Event [545.99231,262.640717,511.970367]: 1 finished unit Ravager [f=0014760] [14760] Event [2936,49.3761292,4408]: 0 finished unit Solar Collector [f=0014825] [14825] Event [545.99231,262.640717,511.970367]: 1 finished unit Ravager [f=0015005] [15005] Event [504,253.438477,3688]: 1 finished unit Stardust [f=0015061] [15061] Event [545.99231,262.640717,511.970367]: 1 finished unit Ravager [f=0015136] [15136] Event [2952,49.5443192,4472]: 0 finished unit Metal Extractor [f=0015272] [15272] Event [545.99231,262.640717,511.970367]: 1 finished unit Ravager [f=0015391] [15391] Event [545.99231,262.640717,511.970367]: 1 finished unit Scorcher [f=0015504] [15504] Event [545.99231,262.640717,511.970367]: 1 finished unit Scorcher [f=0015640] [15640] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0015754] [15754] Event [2962.47363,51.6281548,4335.21484]: 0 finished unit Pyro [f=0015778] [15778] Event [3832,254.091553,680]: 1 finished unit Solar Collector [f=0015783] [15783] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0015934] [15934] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0015974] [15974] Event [3080.23242,58.3870506,4309.92236]: 0 finished unit Engineer Commander [f=0015974] game_message: Morph complete: Engineer lvl 6 -> Engineer lvl 7 [f=0015974] [15974] Received game_message: Morph complete: Engineer lvl 6 -> Engineer lvl 7 [f=0016086] [16086] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0016094] how about we start at 11 min [f=0016237] [16237] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0016270] ok [f=0016387] [16387] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0016516] [16516] Event [1496,253.713135,4040]: 1 finished unit Stardust [f=0016531] [16531] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0016596] [16596] Event [3944,254.189209,680]: 1 finished unit Solar Collector [f=0016643] [16643] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0016719] sounds like you got a nuke to me :P [f=0016759] [16759] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0016875] [16875] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0016988] lol no [f=0017014] [17014] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0017147] Playback paused [f=0017148] Playback continued [f=0017150] [17150] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0017169] [17169] Event [3064,56.9944229,4264]: 0 finished unit Stardust [f=0017290] [17290] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0017322] [17322] Event [3944,254.20752,776]: 1 finished unit Solar Collector [f=0017379] [17379] Event [3016,54.0276947,4584]: 0 finished unit Stardust [f=0017418] [17418] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0017551] [17551] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0017589] [17589] Event [3000,51.2598267,4328]: 0 finished unit Stardust [f=0017684] [17684] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0017711] [17711] Event [1448,253.829102,4648]: 1 finished unit Stardust [f=0017762] [17762] Event [4600.03662,261.995605,4592]: 0 finished unit Jugglenaut [f=0017799] [17799] Event [2968,52.442421,4520]: 0 finished unit Stardust [f=0017823] [17823] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0017958] [17958] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0018072] Playback paused [f=0018087] [18087] Event [1488,254.177002,4576]: 1 finished unit Picket [f=0018097] [18097] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0018120] Playback continued [f=0018198] [18198] Event [3096,60.8137741,4392]: 0 finished unit Stinger [f=0018204] [18204] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0018306] [18306] Event [4344,254.091553,1192]: 1 finished unit Solar Collector [f=0018441] [18441] Event [545.99231,262.640717,511.970367]: 1 finished unit Ripper [f=0018614] [18614] Event [1504,254.152588,4160]: 1 finished unit Picket [f=0018638] [18638] Event [3096,61.2045517,4472]: 0 finished unit Stinger [f=0018679] [18679] Event [545.99231,262.640717,511.970367]: 1 finished unit Ripper [f=0018886] [18886] Event [545.99231,262.640717,511.970367]: 1 finished unit Ripper [f=0019098] [19098] Event [545.99231,262.640717,511.970367]: 1 finished unit Ripper [f=0019124] Playback paused [f=0019127] Playback continued [f=0019131] [19131] Event [4456,254.152588,1208]: 1 finished unit Solar Collector [f=0019166] [19166] Event [448,453.871826,4704]: 1 finished unit Advanced Radar [f=0019172] Playback paused [f=0019173] Playback continued [f=0019324] [19324] Event [545.99231,262.640717,511.970367]: 1 finished unit Ripper [f=0019473] [19473] Event [1008,254.177002,3696]: 1 finished unit Picket [f=0019546] [19546] Event [545.99231,262.640717,511.970367]: 1 finished unit Ravager [f=0019737] [19737] Event [545.99231,262.640717,511.970367]: 1 finished unit Ravager [f=0019844] [19844] Event [4600.03662,261.995605,4592]: 0 finished unit Pyro [f=0019908] [19908] Event [4232,254.256348,1192]: 1 finished unit Solar Collector [f=0019958] [19958] Event [545.99231,262.640717,511.970367]: 1 finished unit Ravager [f=0020072] Playback paused [f=0020078] Playback continued [f=0020173] [20173] Event [545.99231,262.640717,511.970367]: 1 finished unit Ravager [f=0020176] [20176] Event [576,254.177002,3664]: 1 finished unit Picket [f=0020182] u can start now [f=0020295] ok [f=0020365] [20365] Event [545.99231,262.640717,511.970367]: 1 finished unit Ravager [f=0020505] [20505] Event [4600.03662,261.995605,4592]: 0 finished unit Pyro [f=0020614] Playback paused [f=0020619] Playback continued [f=0020921] [20921] Event [545.99231,262.640717,511.970367]: 1 finished unit Impaler [f=0021144] [21144] Event [4248,246.419434,4024]: 0 finished unit Stardust [f=0021185] [21185] Event [4273.64746,261.995605,4171.8623]: 0 finished unit Engineer Commander [f=0021185] game_message: Morph complete: Engineer lvl 7 -> Engineer lvl 8 [f=0021185] [21185] Received game_message: Morph complete: Engineer lvl 7 -> Engineer lvl 8 [f=0021185] Playback paused [f=0021253] Playback continued [f=0021456] im nervouse now lol [f=0021461] [21461] Event [545.99231,262.640717,511.970367]: 1 finished unit Impaler [f=0021513] [21513] Event [4600.03662,261.995605,4592]: 0 finished unit Pyro [f=0021521] [21521] Event [4440,246.486572,4024]: 0 finished unit Stardust [f=0021672] dont b lol [f=0021935] [21935] Event [4648,246.425537,4024]: 0 finished unit Stardust [f=0021983] [21983] Event [545.99231,262.640717,511.970367]: 1 finished unit Impaler [f=0022303] [22303] Event [4344,246.51709,4024]: 0 finished unit Stardust [f=0022526] [22526] Event [4552,246.474365,4024]: 0 finished unit Stardust [f=0022612] [22612] Event [4664,253.725342,1544]: 1 finished unit Stardust [f=0022731] [22731] Event [545.99231,262.640717,511.970367]: 1 finished unit Impaler [f=0023168] [23168] Event [4600.03662,261.995605,4592]: 0 finished unit Constable [f=0023467] [23467] Event [545.99231,262.640717,511.970367]: 1 finished unit Impaler [f=0023575] [23575] Event [4264,121.266846,3416]: 0 finished unit Stinger [f=0023600] [23600] Event [4270.89697,92.5497589,2333.72363]: 1 lost unit Fencer [f=0023608] [23608] Event [4600.03662,261.995605,4592]: 0 finished unit Constable [f=0023615] [23615] Event [545.99231,262.640717,511.970367]: 1 finished unit Scorcher [f=0023752] [23752] Event [545.99231,262.640717,511.970367]: 1 finished unit Scorcher [f=0023903] [23903] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0024257] [24257] Event [4568,124.733643,3432]: 0 finished unit Stinger [f=0024660] [24660] Event [4424,121.388916,3416]: 0 finished unit Stinger [f=0024763] [24763] Event [545.99231,262.640717,511.970367]: 1 finished unit Impaler [f=0024907] [24907] Event [1784,55.2084961,3336]: 1 finished unit Metal Extractor [f=0024956] [24956] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0025093] [25093] Event [4328,54.0244141,2952]: 0 lost unit Stinger [f=0025102] [25102] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0025240] [25240] Event [4344,131.337646,3464]: 0 finished unit Stardust [f=0025258] [25258] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0025429] [25429] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0025448] [25448] Event [4488,131.374268,3464]: 0 finished unit Stardust [f=0025453] [25453] Event [4744,261.995605,4648]: 0 finished unit Caretaker [f=0025552] [25552] Event [4472,54.0488281,2952]: 0 lost unit Metal Extractor [f=0025616] [25616] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0025807] [25807] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0025828] [25828] Event [4744,261.995605,4600]: 0 finished unit Caretaker [f=0025879] [25879] Event [2568,55.5319824,2568]: 1 finished unit Metal Extractor [f=0025969] [25969] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0026057] [26057] Event [3992,253.713135,1544]: 1 finished unit Stardust [f=0026115] [26115] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0026130] [26130] Event [4472.86377,59.3221245,2487.59058]: 0 lost unit Pyro [f=0026173] [26173] Event [4427.95996,75.5464325,2410.09937]: 0 lost unit Pyro [f=0026215] [26215] Event [4331.93506,84.3877258,2369.34448]: 0 lost unit Pyro [f=0026219] [26219] Event [4354.81836,83.666832,2361.57886]: 0 lost unit Pyro [f=0026223] [26223] Event [4293.32813,102.555038,2284.08032]: 1 lost unit Fencer [f=0026225] [26225] Event [2968,52.442421,4520]: 0 lost unit Stardust [f=0026226] [26226] Event [4330.61084,78.7165985,2367.83447]: 0 lost unit Pyro [f=0026244] [26244] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0026249] [26249] Event [4304.48193,83.6411285,2346.68896]: 0 lost unit Pyro [f=0026369] [26369] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0026486] [26486] Event [3384,57.729248,3672]: 0 finished unit Stardust [f=0026515] [26515] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0026670] [26670] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0026825] [26825] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0026923] [26923] Event [3320,55.2084961,1800]: 1 finished unit Metal Extractor [f=0026976] [26976] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0026992] [26992] Event [4343.30469,63.2687721,2476.97046]: 1 lost unit Fencer [f=0027080] [27080] Event [4600.03662,261.995605,4592]: 0 finished unit Firewalker [f=0027108] [27108] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0027170] [27170] Event [4792,261.995605,4648]: 0 finished unit Caretaker [f=0027247] [27247] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0027341] [27341] Event [4622.37598,55.3955002,2555.94385]: 1 lost unit Fencer [f=0027384] [27384] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0027434] [27434] Event [4537.23633,54.0234108,2662.91089]: 1 lost unit Fencer [f=0027470] [27470] Event [4792,261.995605,4600]: 0 finished unit Caretaker [f=0027524] [27524] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0027527] [27527] Event [4588.8916,54.0126648,2666.63257]: 1 lost unit Fencer [f=0027552] [27552] Event [4488,53.6759796,3032]: 0 lost unit Solar Collector [f=0027603] [27603] Event [4480.33057,54.6558113,2849.18823]: 1 lost unit Ripper [f=0027659] [27659] Event [545.99231,262.640717,511.970367]: 1 finished unit Fencer [f=0027896] [27896] Event [545.99231,262.640717,511.970367]: 1 finished unit Ripper [f=0027915] Playback paused [f=0027916] Playback continued [f=0028126] [28126] Event [545.99231,262.640717,511.970367]: 1 finished unit Ripper [f=0028351] [28351] Event [545.99231,262.640717,511.970367]: 1 finished unit Ripper [f=0028367] [28367] Event [3656,57.7414551,3416]: 0 finished unit Stardust [f=0028577] [28577] Event [545.99231,262.640717,511.970367]: 1 finished unit Ripper [f=0028805] [28805] Event [545.99231,262.640717,511.970367]: 1 finished unit Ripper [f=0028916] [28916] Event [4600.03662,261.995605,4592]: 0 finished unit Firewalker [f=0028936] [28936] Event [3672,253.365234,1032]: 1 finished unit Stardust [f=0029033] [29033] Event [545.99231,262.640717,511.970367]: 1 finished unit Ravager [f=0029212] nice big juggle you got [f=0029251] [29251] Event [545.99231,262.640717,511.970367]: 1 finished unit Ravager [f=0029486] [29486] Event [545.99231,262.640717,511.970367]: 1 finished unit Ravager [f=0029523] [29523] Event [3016,54.0305176,4408]: 0 lost unit Solar Collector [f=0029663] [29663] Event [2497.20947,57.7205887,4538.77441]: 1 lost unit Scorcher [f=0029720] [29720] Event [545.99231,262.640717,511.970367]: 1 finished unit Ravager [f=0029721] [29721] Event [2952,50.146965,4472]: 0 lost unit Metal Extractor [f=0029782] [29782] Event [3468.79102,54.016098,3026.54956]: 1 lost unit Scorcher [f=0029798] [29798] Event [2484.35938,60.1940956,4452.83154]: 1 lost unit Scorcher [f=0029821] [29821] Event [3016,54.0276947,4584]: 0 lost unit Stardust [f=0029933] [29933] Event [2496.9375,57.7511482,4588.72852]: 1 lost unit Scorcher [f=0029937] [29937] Event [3354.46509,57.70298,3553.55298]: 1 lost unit Ravager [f=0029953] [29953] Event [545.99231,262.640717,511.970367]: 1 finished unit Ravager [f=0029959] [29959] Event [3000,51.2598267,4328]: 0 lost unit Stardust [f=0029962] [29962] Event [3550.29492,55.8994751,3149.08154]: 1 lost unit Ripper [f=0029974] [29974] Event [3424.39526,54.0209084,2932.59692]: 1 lost unit Fencer [f=0029976] [29976] Event [2936,47.1848907,4408]: 0 lost unit Solar Collector [f=0029993] [29993] Event [2479.35986,61.4333878,4421.81104]: 1 lost unit Fencer [f=0030022] [30022] Event [3454.61133,55.3215179,3072.31714]: 1 lost unit Fencer [f=0030048] [30048] Event [3328.28979,64.2525253,3119.96436]: 1 lost unit Fencer [f=0030067] [30067] Event [3675.08838,54.0314026,2971.75146]: 1 lost unit Fencer [f=0030068] [30068] Event [2492.94751,58.6234016,4499.16748]: 1 lost unit Scorcher [f=0030070] [30070] Event [545.99231,262.640717,511.970367]: 1 finished unit Scorcher [f=0030149] [30149] Event [3673.09546,51.8655281,2970.22266]: 1 lost unit Fencer [f=0030156] [30156] Event [3601.65088,53.0739403,3019.78833]: 1 lost unit Ripper [f=0030161] [30161] Event [3682.36426,56.5416451,2933.37476]: 1 lost unit Scorcher [f=0030188] [30188] Event [545.99231,262.640717,511.970367]: 1 finished unit Scorcher [f=0030203] [30203] Event [2504.02588,56.4758797,4612.80957]: 1 lost unit Scorcher [f=0030252] [30252] Event [3268.02319,58.9204369,3103.99414]: 1 lost unit Fencer [f=0030254] [30254] Event [3569.79785,55.6170998,2904.71948]: 1 lost unit Fencer [f=0030255] [30255] Event [3652.06982,53.5848274,2909.81641]: 1 lost unit Ravager [f=0030255] [30255] Event [3369.77075,89.3251724,3253.73071]: 0 lost unit Pyro [f=0030268] [30268] Event [3634.84521,51.3782806,3044.51123]: 1 lost unit Ravager [f=0030347] [30347] Event [3671.63501,54.5297241,3062.68799]: 1 lost unit Ravager [f=0030356] [30356] Event [2483.21387,60.3520927,4357.02783]: 1 lost unit Scorcher [f=0030369] [30369] Event [3625.82031,161.709702,2940.90894]: 0 lost unit Jugglenaut [f=0030402] [30402] Event [545.99231,262.640717,511.970367]: 1 finished unit Ripper [f=0030432] [30432] Event [3764.74902,55.7587585,3082.15942]: 1 lost unit Ravager [f=0030440] [30440] Event [3654.5603,53.6852036,3009.72729]: 1 lost unit Ripper [f=0030451] [30451] Event [3545.88574,54.9827347,3151.0752]: 1 lost unit Ripper [f=0030490] [30490] Event [4600.03662,261.995605,4592]: 0 finished unit Firewalker [f=0030491] Playback paused [f=0030493] Playback continued [f=0030498] [30498] Event [3589.64526,57.5881691,3160.71924]: 1 lost unit Ripper [f=0030538] [30538] Event [3549.05444,55.1347046,3163.87988]: 1 lost unit Ravager [f=0030541] [30541] Event [3514.27344,66.6988907,3182.40527]: 1 lost unit Ripper [f=0030573] [30573] Event [3473.56055,74.5523529,3215.77954]: 1 lost unit Fencer [f=0030629] [30629] Event [545.99231,262.640717,511.970367]: 1 finished unit Ripper [f=0030640] [30640] Event [3467.9729,66.3003845,3161.35059]: 1 lost unit Ripper [f=0030711] [30711] Event [3430.32861,86.9553528,3280.36865]: 1 lost unit Fencer [f=0030878] [30878] Event [545.99231,262.640717,511.970367]: 1 finished unit Ripper [f=0030886] Playback paused [f=0030887] Playback continued [f=0030982] [30982] Event [2530.61548,55.2331429,4387.17041]: 1 lost unit Fencer [f=0030984] [30984] Event [2606.53247,54.0153503,4609.46436]: 1 lost unit Fencer [f=0031022] [31022] Event [2752.37524,54.492569,4453.46338]: 1 lost unit Scorcher [f=0031126] [31126] Event [545.99231,262.640717,511.970367]: 1 finished unit Ripper [f=0031127] [31127] Event [3479.36621,76.5178909,3230.35718]: 0 finished unit Fencer [f=0031127] Playback paused [f=0031128] Playback continued [f=0031373] [31373] Event [545.99231,262.640717,511.970367]: 1 finished unit Ripper [f=0031472] [31472] Event [3096,61.2045517,4472]: 0 lost unit Stinger [f=0031619] [31619] Event [545.99231,262.640717,511.970367]: 1 finished unit Ripper [f=0031667] [31667] Event [3432,57.7109375,3624]: 0 finished unit Stardust [f=0031740] Playback paused [f=0031742] Playback continued [f=0031772] [31772] Event [3096,60.8137741,4392]: 0 lost unit Stinger [f=0031867] [31867] Event [545.99231,262.640717,511.970367]: 1 finished unit Ripper [f=0031870] [31870] Event [3608,253.786377,408]: 1 finished unit Stardust [f=0031923] [31923] Event [3064,56.9944229,4264]: 0 lost unit Stardust [f=0031938] [31938] Event [2568.22021,54.7426567,4079.86548]: 0 lost unit Fencer [f=0031952] [31952] Event [4580.42773,117.430817,2213.2041]: 1 lost unit Fencer [f=0032016] Playback paused [f=0032017] Playback continued [f=0032109] [32109] Event [545.99231,262.640717,511.970367]: 1 finished unit Ripper [f=0032136] [32136] Event [4152,261.995605,4632]: 0 finished unit Stardust [f=0032148] [32148] Event [4167.58936,54.1621208,2876.41724]: 1 lost unit Scorcher [f=0032197] [32197] Event [4408,54.1220703,3016]: 0 lost unit Solar Collector [f=0032242] Playback paused [f=0032243] Playback continued [f=0032258] [32258] Event [4339.229,51.2199211,3026.57935]: 1 lost unit Ravager [f=0032289] [32289] Event [4430.73535,50.411026,3025.05151]: 1 lost unit Fencer [f=0032293] [32293] Event [4159.99707,54.3591461,3028.04224]: 1 lost unit Ripper [f=0032313] [32313] Event [4160.02197,52.0903015,3026.29736]: 1 lost unit Ripper [f=0032328] [32328] Event [4383.43555,53.073864,3057.51416]: 1 lost unit Fencer [f=0032368] [32368] Event [545.99231,262.640717,511.970367]: 1 finished unit Ravager [f=0032372] [32372] Event [4424,121.388916,3416]: 0 lost unit Stinger [f=0032384] [32384] Event [4543.39941,59.700634,3080.54761]: 1 lost unit Ravager [f=0032429] [32429] Event [4471.19434,74.6251831,3188.22534]: 1 lost unit Ravager [f=0032626] [32626] Event [545.99231,262.640717,511.970367]: 1 finished unit Ravager [f=0032836] Playback paused [f=0032837] Playback continued [f=0032886] [32886] Event [545.99231,262.640717,511.970367]: 1 finished unit Ravager [f=0033000] [33000] Event [2194.86328,122.435455,4406.35645]: 1 lost unit Fencer [f=0033047] [33047] Event [545.99231,262.640717,511.970367]: 1 finished unit Mason [f=0033068] [33068] Event [2236.51416,113.440117,4460.42285]: 1 lost unit Fencer [f=0033216] [33216] Event [2135.89673,130.678192,4391.74902]: 1 lost unit Fencer [f=0033223] [33223] Event [4136,261.629395,4472]: 0 finished unit Stardust [f=0033282] [33282] Event [2175.31494,126.994171,4518.12646]: 1 lost unit Fencer [f=0033294] [33294] Event [545.99231,262.640717,511.970367]: 1 finished unit Ravager [f=0033318] [33318] Event [2154.49316,130.498871,4426.82861]: 1 lost unit Fencer [f=0033345] [33345] Event [2185.81519,126.086502,4442.68066]: 1 lost unit Scorcher [f=0033346] [33346] Event [2201.68188,121.759102,4464.00342]: 1 lost unit Scorcher [f=0033353] [33353] Event [2214.04199,116.716354,4496.55469]: 1 lost unit Fencer [f=0033360] [33360] Event [2184.35986,123.175819,4466.15137]: 1 lost unit Scorcher [f=0033430] [33430] Event [2247.58545,106.05233,4587.47607]: 1 lost unit Scorcher [f=0033553] [33553] Event [545.99231,262.640717,511.970367]: 1 finished unit Ravager [f=0033694] [33694] Event [2958.32935,47.289402,4412.20264]: 1 lost unit Scorcher [f=0033722] [33722] Event [3704,58.6635437,3368]: 0 finished unit Stardust [f=0033823] [33823] Event [545.99231,262.640717,511.970367]: 1 finished unit Ravager [f=0033853] [33853] Event [2752.62524,54.0499573,4332.39551]: 1 lost unit Fencer [f=0033861] [33861] Event [1248,253.633789,4032]: 1 finished unit Big Bertha [f=0034035] [34035] Event [3720,57.7231445,3464]: 0 lost unit Metal Extractor [f=0034154] Playback paused [f=0034156] [34156] Event [545.99231,262.640717,511.970367]: 1 finished unit Ravager [f=0034156] Playback continued [f=0034261] [34261] Event [3464,57.7536621,3720]: 0 lost unit Metal Extractor [f=0034265] [34265] Event [3544,57.6638794,3720]: 0 lost unit Solar Collector [f=0034507] [34507] Event [3624,55.1047363,3592]: 0 lost unit Solar Collector [f=0034526] [34526] Event [3528,58.2811737,3640]: 0 lost unit Solar Collector [f=0034721] [34721] Event [480,261.995605,320]: 1 finished unit Strider Hub [f=0034957] [34957] Event [545.99231,262.640717,511.970367]: 1 finished unit Ravager [f=0034988] [34988] Event [3720,57.692627,3544]: 0 lost unit Solar Collector [f=0034988] [34988] Event [3640,57.717041,3496]: 0 lost unit Solar Collector [f=0035078] Playback paused [f=0035081] Playback continued [f=0035222] [35222] Event [3432,57.7109375,3624]: 0 lost unit Stardust [f=0035344] [35344] Event [1559.6875,253.540924,4406.11133]: 1 lost unit Scorcher [f=0035374] [35374] Event [3704,58.6635437,3368]: 0 lost unit Stardust [f=0035400] [35400] Event [1488,254.177002,4576]: 1 lost unit Picket [f=0035437] [35437] Event [1504,254.152588,4160]: 1 lost unit Picket [f=0035483] [35483] Event [4136,261.70874,4264]: 0 lost unit Stardust [f=0035908] Playback paused [f=0035909] Playback continued [f=0035936] [35936] Event [1448,253.915161,4648]: 1 lost unit Stardust [f=0036222] [36222] Event [1264,253.816895,4688]: 1 lost unit Big Bertha [f=0036228] [36228] Event [2239.9978,112.907715,4206.02393]: 1 lost unit Scorcher [f=0036254] [36254] Event [2129.58496,136.625595,4289.87354]: 0 lost unit Firewalker [f=0036321] [36321] Event [2278.28418,103.590935,4378.42139]: 1 lost unit Scorcher [f=0036453] [36453] Event [4424,261.980042,4440]: 0 lost unit Solar Collector [f=0036583] Playback paused [f=0036584] Playback continued [f=0036693] [36693] Event [2360.68872,87.0373535,4488.18652]: 1 lost unit Ripper [f=0036767] [36767] Event [2547.50464,55.7149467,4750.93457]: 0 lost unit Engineer Commander [f=0036806] Playback paused [f=0036807] Playback continued [f=0036921] [36921] Event [4136,261.629395,4472]: 0 lost unit Stardust [f=0036944] [36944] Event [4968,261.995605,4624]: 0 finished unit Fusion Reactor [f=0036986] [36986] Event [545.99231,262.640717,511.970367]: 1 finished unit Ravager [f=0037140] Playback paused [f=0037145] Playback continued [f=0037172] [37172] Event [4552,246.474365,4024]: 0 lost unit Stardust [f=0037484] [37484] Event [3656,57.7414551,3416]: 0 lost unit Stardust [f=0037505] Playback paused [f=0037522] Playback continued [f=0037554] [37554] Event [1690.00098,230.195007,4335.71729]: 1 finished unit Engineer Commander [f=0037702] [37702] Event [4328,262.10437,4776]: 0 lost unit Solar Collector [f=0037757] [37757] Event [3640,254.177002,744]: 1 finished unit Stinger [f=0037929] [37929] Event [576,261.995605,288]: 1 finished unit Dante [f=0037941] [37941] Event [4440,246.486572,4024]: 0 lost unit Stardust [f=0037982] [37982] Event [545.99231,262.640717,511.970367]: 1 finished unit Ravager [f=0038120] [38120] Event [545.99231,262.640717,511.970367]: 1 finished unit Ravager [f=0038186] [38186] Event [4600,261.995605,4696]: 0 lost unit Energy Pylon [f=0038198] [38198] Event [4600,251.491531,4792]: 0 lost unit Storage [f=0038201] [38201] Event [4552,253.215576,4792]: 0 lost unit Storage [f=0038255] [38255] Event [545.99231,262.640717,511.970367]: 1 finished unit Ravager [f=0038390] [38390] Event [545.99231,262.640717,511.970367]: 1 finished unit Ravager [f=0038525] [38525] Event [545.99231,262.640717,511.970367]: 1 finished unit Ravager [f=0038656] [38656] Event [545.99231,262.640717,511.970367]: 1 finished unit Ripper [f=0038715] [38715] Event [3384,57.729248,3672]: 0 lost unit Stardust [f=0038791] [38791] Event [545.99231,262.640717,511.970367]: 1 finished unit Ripper [f=0038926] [38926] Event [545.99231,262.640717,511.970367]: 1 finished unit Ripper [f=0039060] [39060] Event [545.99231,262.640717,511.970367]: 1 finished unit Ripper [f=0039195] [39195] Event [545.99231,262.640717,511.970367]: 1 finished unit Ripper [f=0039254] [39254] Event [4648,261.995605,4792]: 0 lost unit Storage [f=0039268] [39268] Event [4074.83594,51.6047554,2985.56787]: 1 lost unit Impaler [f=0039268] [39268] Event [4273.09521,49.2806664,2962.64819]: 1 lost unit Fencer [f=0039329] ok u win [f=0039330] [39330] Event [545.99231,262.640717,511.970367]: 1 finished unit Ripper [f=0039336] [39336] Event [4185.70996,72.9137802,3178.9436]: 1 lost unit Scorcher [f=0039338] [39338] Event [4219.36572,78.3034439,3206.49976]: 1 lost unit Scorcher [f=0039373] [39373] Event [4256.60596,65.7858582,3145.6228]: 1 lost unit Fencer [f=0039382] [39382] Event [4231.95068,66.1101227,3148.03174]: 1 lost unit Fencer [f=0039403] [39403] Event [4234.34814,54.3941879,3007.43018]: 1 lost unit Fencer [f=0039412] [39412] Event [4139.61377,58.729908,3081.3042]: 1 lost unit Fencer [f=0039424] [39424] Event [4061.87061,54.6042213,3137.42114]: 1 lost unit Fencer [f=0039430] [39430] Event [4112.07861,66.9940872,3150.74561]: 1 lost unit Fencer [f=0039452] [39452] Event [4218.78809,77.7814484,3213.47876]: 1 lost unit Fencer [f=0039465] [39465] Event [545.99231,262.640717,511.970367]: 1 finished unit Ripper [f=0039471] [39471] Event [4360,261.995605,4360]: 0 lost unit Metal Extractor [f=0039476] [39476] Event [4211.2793,74.3023605,3191.72192]: 1 lost unit Fencer [f=0039486] lets remach [f=0039495] [39495] Event [4488,131.374268,3464]: 0 lost unit Stardust [f=0039512] [39512] Event [4210.04639,67.9987183,3155.36182]: 1 lost unit Fencer [f=0039524] [39524] Event [4233.19873,62.1086693,3121.77954]: 1 lost unit Fencer [f=0039534] [39534] Event [4331.52539,62.6179848,3092.49463]: 1 lost unit Fencer [f=0039534] [39534] Event [4568,114.103836,3432]: 0 lost unit Stinger [f=0039567] [39567] Event [4269.44238,62.1534882,3102.78149]: 1 lost unit Fencer [f=0039583] [39583] Event [4183.25781,61.4036217,3123.60474]: 1 lost unit Fencer [f=0039600] [39600] Event [545.99231,262.640717,511.970367]: 1 finished unit Ripper [f=0039624] [39624] Event [4296.11963,58.685154,3070.41919]: 1 lost unit Fencer [f=0039676] [39676] Event [4342.73975,98.2461929,3290.55566]: 1 lost unit Ravager [f=0039721] [39721] Event [4264,121.614212,3416]: 0 lost unit Stinger [f=0039731] ok look for my game [f=0039732] [39732] Event [4311.36279,53.3295937,3032.10913]: 1 lost unit Fencer [f=0039736] [39736] Event [545.99231,262.640717,511.970367]: 1 finished unit Ripper [f=0039760] [39760] Event [4189.48584,56.0157814,3046.52319]: 1 lost unit Fencer [f=0039871] [39871] Event [545.99231,262.640717,511.970367]: 1 finished unit Ripper [f=0039936] [39936] Event [4112.17188,51.612278,3005.1875]: 1 lost unit Impaler [f=0039960] password is: win [f=0040006] [40006] Event [545.99231,262.640717,511.970367]: 1 finished unit Ripper [f=0040218] [40218] Event [545.99231,262.640717,511.970367]: 1 finished unit Dominatrix [f=0040447] [40447] Event [545.99231,262.640717,511.970367]: 1 finished unit Dominatrix [f=0040464] [40464] Event [4152,261.995605,4632]: 0 lost unit Stardust [f=0040618] [40618] Event [undefined]: zendox resigned [f=0040618] game_message: zendox has been destroyed! [f=0040618] game_message: SausageandMash wins! [f=0040618] Submitting stats [f=0040618] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0040618] Part| Total Time|Time of the last 0.5s [f=0040618] Draw 70946.97ms 2.87% [f=0040618] Lua::Callins::Synced 131227.77ms 5.55% [f=0040618] Lua::Callins::Unsynced 124010.24ms 4.57% [f=0040618] Lua::CollectGarbage::Synced 102589.68ms 32.92% [f=0040618] Lua::CollectGarbage::Unsynced 204877.70ms 39.84% [f=0040618] Misc::Profiler::AddTime 252.58ms 0.00% [f=0040618] Sim 302244.03ms 21.49% [f=0040618] [40618] Received game_message: zendox has been destroyed! [f=0040618] [40618] Received game_message: SausageandMash wins! [f=0040619] [40619] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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83,8350,32265,32265,8350,2025.37915,7365.28516,7365.28516,2025.37915,0,0,0,0,0,0,0,0,632.087219,341.366211,341.366211,632.087219,14244.3828,20389.2695,20389.2695,14244.3828,3260,2040,2040,3260,20.3999996,72.378273,72.378273,20.3999996,0,8005,8005,0,13.3943596,63.1891861,63.1891861,13.3943596,1800,15690,15690,1800,11981.2061,15888.334,15888.334,11981.2061,3290,6530,6530,3290,16217,13230.5391,13230.5391,16217,49.0666618,278.700195,278.700195,49.0666618,21697.6035,15789.542,15789.542,21697.6035 [f=0040619] [40619] Game End Stats Values: 84,8910,32515,32515,8910,2059.73706,7414.45068,7414.45068,2059.73706,0,0,0,0,0,0,0,0,774.848816,341.366211,341.366211,774.848816,14244.3828,20884.8535,20884.8535,14244.3828,2820,2040,2040,2820,43.3333321,61.9189453,61.9189453,43.3333321,0,8005,8005,0,13.3838644,51.0243073,51.0243073,13.3838644,1800,15940,15940,1800,11981.2061,16328.334,16328.334,11981.2061,4290,6530,6530,4290,16657,13230.5391,13230.5391,16657,63.0666084,385.102051,385.102051,63.0666084,22303.9473,15789.542,15789.542,22303.9473 [f=0040619] [40619] Game End Stats Values: 85,8480,33335,33335,8480,2134.68408,7505.73975,7505.73975,2134.68408,0,0,0,0,0,0,0,0,1016.19769,341.366211,341.366211,1016.19769,14244.3828,21018.4453,21018.4453,14244.3828,2600,2460,2460,2600,50.5999985,68.7685318,68.7685318,50.5999985,0,8405,8405,0,16.0898342,48.8014297,48.8014297,16.0898342,1800,15940,15940,1800,11981.2061,16618.334,16618.334,11981.2061,4080,6530,6530,4080,17087,13230.5391,13230.5391,17087,77.0667038,417.634888,417.634888,77.0667038,22523.6152,15789.542,15789.542,22523.6152 [f=0040619] [40619] Game End Stats Values: 86,7860,37335,37335,7860,2221.89819,7604.5083,7604.5083,2221.89819,0,0,0,0,0,0,0,0,2255.81128,341.366211,341.366211,2255.81128,14244.3828,21722.7813,21722.7813,14244.3828,2380,2460,2460,2380,48.4666672,80.599617,80.599617,48.4666672,0,8405,8405,0,15.9742746,63.264389,63.264389,15.9742746,1800,19940,19940,1800,11981.2061,17038.334,17038.334,11981.2061,3680,6530,6530,3680,17707,13230.5391,13230.5391,17707,77.0667038,657.631226,657.631226,77.0667038,23943.1289,15789.542,15789.542,23943.1289 [f=0040619] [40619] Game End Stats Values: 87,7860,38325,38325,7860,2291.36279,7684.81006,7684.81006,2291.36279,0,0,0,0,0,0,0,0,2477.67651,341.366211,341.366211,2477.67651,14244.3828,21787.3203,21787.3203,14244.3828,2380,2460,2460,2380,48.3333321,81.3749924,81.3749924,48.3333321,0,8405,8405,0,14.7909908,59.2159195,59.2159195,14.7909908,1800,20930,20930,1800,11981.2061,17038.334,17038.334,11981.2061,3680,6530,6530,3680,17707,13230.5391,13230.5391,17707,77.0667038,852.294922,852.294922,77.0667038,24007.668,15789.542,15789.542,24007.668 [f=0040619] [40619] Game End Stats Values: 88,7640,39045,39045,7640,2364.82349,7789.42041,7789.42041,2364.82349,0,0,0,0,0,0,0,0,2783.53198,341.366211,341.366211,2783.53198,14650.1211,21792.9902,21792.9902,14650.1211,2160,2460,2460,2160,49,83.8087387,83.8087387,49,0,8405,8405,0,20.3906746,58.3562584,58.3562584,20.3906746,1800,21650,21650,1800,11981.2061,17258.334,17258.334,11981.2061,3680,6530,6530,3680,17927,13230.5391,13230.5391,17927,158.066635,1013.35913,1013.35913,158.066635,24013.3379,16195.2803,16195.2803,24013.3379 [f=0040619] [40619] Game End Stats Values: 89,6810,36845,36845,6810,2455.24097,7890.47656,7890.47656,2455.24097,0,0,0,0,0,0,0,0,3557.72852,341.366211,341.366211,3557.72852,17900.8125,22672.5566,22672.5566,17900.8125,1520,2460,2460,1520,48.7333336,85.2034225,85.2034225,48.7333336,0,8405,8405,0,18.3131294,57.683754,57.683754,18.3131294,1800,19450,19450,1800,14901.2061,18088.334,18088.334,14901.2061,3490,6530,6530,3490,18757,16150.5391,16150.5391,18757,196.732712,1172.29004,1172.29004,196.732712,25048.6191,19568.877,19568.877,25048.6191 [f=0040619] [40619] Game End Stats Values: 90,6390,36435,36435,6390,2537.00122,8012.6543,8012.6543,2537.00122,0,0,0,0,0,0,0,0,3761.29053,341.366211,341.366211,3761.29053,18777.373,22984.4023,22984.4023,18777.373,1100,2460,2460,1100,48.5999985,93.2461624,93.2461624,48.5999985,0,8405,8405,0,13.5707951,58.8251495,58.8251495,13.5707951,1800,19040,19040,1800,16271.2061,18508.334,18508.334,16271.2061,3490,6530,6530,3490,19177,17520.5391,17520.5391,19177,196.732712,1324.28772,1324.28772,196.732712,25385.5,20447.5176,20447.5176,25385.5 [f=0040619] [40619] Game End Stats Values: 91,6170,37275,37275,6170,2618.33032,8133.05273,8133.05273,2618.33032,0,0,0,0,0,0,0,0,3964.42114,341.366211,341.366211,3964.42114,18824.6367,23268.5273,23268.5273,18824.6367,880,2460,2460,880,49,92.8333435,92.8333435,49,0,8405,8405,0,13.5420351,57.533226,57.533226,13.5420351,1800,19880,19880,1800,16271.2061,18728.334,18728.334,16271.2061,3490,6530,6530,3490,19397,17520.5391,17520.5391,19397,196.732712,1451.21912,1451.21912,196.732712,25669.625,20494.7813,20494.7813,25669.625 [f=0040619] [40619] Game End Stats Values: 92,6170,37275,37275,6170,2640.13306,8160.58887,8160.58887,2640.13306,0,0,0,0,0,0,0,0,4018.70435,341.366211,341.366211,4018.70435,18824.6367,23268.5273,23268.5273,18824.6367,880,2460,2460,880,49,85.7882233,85.7882233,49,0,8405,8405,0,13.5707932,61.9640503,61.9640503,13.5707932,1800,19880,19880,1800,16271.2061,18728.334,18728.334,16271.2061,3490,6530,6530,3490,19397,17520.5391,17520.5391,19397,196.732712,1502.95166,1502.95166,196.732712,25669.625,20494.7813,20494.7813,25669.625 [f=0040641] Playback paused [f=0040643] Playback continued [f=0040656] [40656] Event [4600,262.10025,4616]: 0 lost unit Jumpbot Factory [f=0040659] [40659] Event [4450.42432,266.363708,4203.64453]: 0 lost unit Firewalker [f=0040665] [40665] Event [4344,131.337646,3464]: 0 lost unit Stardust [f=0040674] [40674] Event [545.99231,262.640717,511.970367]: 1 finished unit Dominatrix [f=0040731] Spectator zendox left the game: normal quit [f=0040731] [40731] Event [undefined]: zendox quit [f=0040772] Player SausageandMash left the game: normal quit [f=0040772] [40772] Event [undefined]: SausageandMash quit [f=0040778] [40778] Event [4344,254.079346,1528]: 1 finished unit Stinger [f=0040778] No clients connected, shutting down server [f=0040778] Server shutdown [f=0040885] [40885] Event [545.99231,262.640717,511.970367]: 1 finished unit Dominatrix [f=0040887] Autoquit sending quit command. [f=0040887] [QuitAction] user exited to system [f=0040887] [SpringApp::Kill][1] fromRun=1 [f=0040887] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0040887] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0040887] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0040887] [ThreadPool::SetThreadCount][2] workers=0 [f=0040887] [SpringApp::Kill][2] [f=0040887] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0040887] [Game::KillLua][3] dtor=0 luaUI=0x5391a0d0 [f=0040887] Start widgetHandler:Shutdown [f=0040887] Shutdown - SaveOrderList Complete [f=0040887] Writing last game win data [f=0040887] Shutdown - SaveConfigData Complete [f=0040887] Shutdown Widget - Save/Load API [f=0040887] Shutdown Widget - Chili Highlight [f=0040887] Shutdown Widget - Draw After Chili [f=0040887] Shutdown Widget - EPIC Menu [f=0040887] Shutdown Widget - Chili Widget Selector [f=0040887] Shutdown Widget - Chili Minimap [f=0040887] Shutdown Widget - Local Team Colors [f=0040887] Shutdown Widget - Display Keys 2 [f=0040887] Shutdown Widget - Save Game Menu [f=0040887] Shutdown Widget - Unit Icons [f=0040887] Shutdown Widget - Noises [f=0040887] Shutdown Widget - HealthBars [f=0040887] Shutdown Widget - Win Counter [f=0040887] Shutdown Widget - SpringRTS Replay Stats [f=0040887] Shutdown Widget - BuildETA [f=0040887] Shutdown Widget - Modular Comm Info [f=0040887] Shutdown Widget - Music Player v2 [f=0040887] Shutdown Widget - Stereo3D [f=0040887] Shutdown Widget - Showeco and Grid Drawer [f=0040887] Shutdown Widget - Point Tracker [f=0040887] Shutdown Widget - Missile Silo Range [f=0040887] Shutdown Widget - MinimapEvents [f=0040887] Shutdown Widget - Mex Placement Handler [f=0040887] Shutdown Widget - Local Widgets Config [f=0040887] Shutdown Widget - Highlight Geos [f=0040887] Shutdown Widget - Grab Input [f=0040887] Input grabbing is disabled! [f=0040887] Shutdown Widget - Defense Range Zero-K [f=0040887] Shutdown Widget - MetalFeatures (new) [f=0040887] Shutdown Widget - Darkening [f=0040887] Shutdown Widget - Context Menu [f=0040887] Shutdown Widget - Chili Spectator Panels [f=0040887] Shutdown Widget - Chili Selections & CursorTip v2 [f=0040887] Shutdown Widget - Chili Nuke Warning [f=0040887] Shutdown Widget - Chili EndGame Window [f=0040887] Shutdown Widget - Chili Economy Panel Default [f=0040887] Shutdown Widget - CameraShake [f=0040887] Shutdown Widget - Attack AoE [f=0040887] Shutdown Widget - Map Edge Extension [f=0040887] Shutdown Widget - Selection Send [f=0040887] Shutdown Widget - LupsManager [f=0040887] Shutdown Widget - Newton Firezone [f=0040887] Shutdown Widget - Chili Pro Console [f=0040887] Shutdown Widget - Lasso Terraform GUI [f=0040887] Shutdown Widget - Lups [f=0040887] Shutdown Widget - Chili Framework [f=0040887] Shutdown Widget - Chili Core Selector [f=0040887] Shutdown Widget - Custom Markers [f=0040887] Shutdown Widget - Select Keys [f=0040887] Shutdown Widget - Pause Screen [f=0040887] Shutdown Widget - Text To Speech Control [f=0040887] Shutdown Widget - Persistent Build Height [f=0040887] Shutdown Widget - Layout Handler [f=0040887] End widgetHandler:Shutdown [f=0040887] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3342656,366910782} {int,ext,rec}Allocs={33310305,0,0} {chunk,block}Bytes={366910782,0} [f=0040887] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0040887] [Game::KillLua][2] dtor=0 luaRules=0x5331cb40 [f=0040887] Start gadgetHandler:Shutdown [f=0040887] Shutdown - StartSetup [f=0040887] Shutdown - UnitMorph [f=0040887] Shutdown - Carrier Drones [f=0040887] Shutdown - LupsNanoSpray [f=0040887] Shutdown - Missile Silo Controller [f=0040887] Shutdown - Modular Comm Info [f=0040887] Shutdown - Terrain Texture Handler [f=0040887] Shutdown - UnitCloakShield [f=0040887] Shutdown - Starlight Handler [f=0040887] End gadgetHandler:Shutdown [f=0040887] Start gadgetHandler:Shutdown [f=0040887] Shutdown - Save/Load [f=0040887] Shutdown - Teleport Throw [f=0040887] Shutdown - UnitMorph [f=0040887] Shutdown - Modular Comm Info [f=0040887] Shutdown - Retreat Command [f=0040887] Shutdown - Shockwaves [f=0040887] Shutdown - UnitCloakShield [f=0040887] Shutdown - Lups Cloak FX [f=0040887] Shutdown - Lups [f=0040887] Shutdown - Lups Shield [f=0040887] End gadgetHandler:Shutdown [f=0040887] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={33310336,0,0} {chunk,block}Bytes={0,0} [f=0040887] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={33310336,0,0} {chunk,block}Bytes={0,0} [f=0040887] [Game::KillLua][4] dtor=0 [f=0040887] [Game::~CGame][1] [f=0040887] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0040887] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0040887] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0040887] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0040887] [Game::KillLua][4] dtor=1 [f=0040887] [Game::KillMisc][1] [f=0040887] [Game::KillMisc][2] [f=0040887] [Game::KillMisc][3] [f=0040887] [Game::KillRendering][1] [f=0040887] [3DOParser::Kill] allocated 137 pieces [f=0040887] [S3OParser::Kill] allocated 2775 pieces [f=0040887] [AssParser::Kill] allocated 243 pieces [f=0040887] [Game::KillInterface][1] [f=0040887] [Game::KillInterface][2] [f=0040887] [Game::KillSimulation][1] [f=0040887] [Game::KillSimulation][2] [f=0040887] [CCollisionHandler] dis-/continuous tests: 0/854072 [f=0040887] [Game::KillSimulation][3] [f=0040887] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0040887] [~CPathCache(20x20)] cacheHits=167 hitPercentage=41% numHashColls=0 maxCacheSize=16 [f=0040887] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0040887] [~CPathCache(40x40)] cacheHits=1070 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0040887] [~CRectangleOverlapHandler] 0% overlap reduction [f=0040887] [~CRectangleOverlapHandler] 0% overlap reduction [f=0040887] [LosHandler::Kill] raycast instance cache-{hits,misses}={19050,28139}; shared=3%; cached=37% [f=0040887] [Game::KillSimulation][4] [f=0040887] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0040887] [Game::~CGame][2] [f=0040887] [Game::~CGame][3] [f=0040887] [SpringApp::Kill][3] [f=0040887] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 432575 bytes sent 329718 bytes recv'd [f=0040887] [SpringApp::Kill][4] font=0x46736aa0 [f=0040887] [SpringApp::Kill][5] [f=0040887] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x7f9a4400f040) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=11973ms file="bitmaps/loadpictures/commandqueueing.png" indx=495 inflSize=3444kb readTime=606ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=251ms file="scripts/hoverriot.lua" indx=5705 inflSize=1kb readTime=227ms file="unittextures/factoryveh1.png" indx=7152 inflSize=1077kb readTime=188ms file="objects3d/strikecom_2.dae" indx=5459 inflSize=1000kb readTime=120ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=103ms file="objects3d/bantha.s3o" indx=4882 inflSize=433kb readTime=99ms file="bitmaps/cc/bigexplo.tga" indx=407 inflSize=256kb readTime=95ms file="unittextures/factoryveh2.png" indx=7154 inflSize=582kb readTime=92ms file="objects3d/benzcom5.s3o" indx=4910 inflSize=326kb readTime=85ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 51799966 bytes cached in 2905 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x46888360) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4687cf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x467aafc0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9a3c01e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]