[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.3a31DgRUeJ/springsettings.966792.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 267ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f44ec01e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4413 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/966792/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 461ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x466e4cd0] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x466e4cd0] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 139ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3564ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3896ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 145ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 321ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1277ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 122ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 6ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 107ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 78ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 1228ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] turrentjake was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/966792/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26309e3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26309e3 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-26309e3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26309f3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26309f3 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-26309f3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3099ms, checksum c36380ad)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11539,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/966792/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52f94440,0x63719080}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 3ca4785f4855eb1cc77d0ef8f30d042d [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={000000014cf94450,00000000e1e53e80}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000ef2811e0,00000000e89cf890}]" [f=-000001] Allies: I choose: MF Doom! [f=-000001] Allies: I choose: Godde! [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [0] Event [4611,399.982544,460]: 0 finished unit Engineer Commander [f=-000001] [0] Event [835,399.96521,4413]: 1 finished unit Recon Commander [f=0000000] [0] Dregs, team: 0, elo:2907 [f=0000000] [0] izirayd, team: 1, elo:2851 [f=0000000] [0] ?, team: 2, elo:0 [f=0000005] [5] Event [4624,399.978638,688]: 0 finished unit Rover Assembly [f=0000024] [24] Event [776,399.978638,4520]: 1 finished unit Shieldbot Factory [f=0000094] Playback continued [f=0000207] [207] Event [4624.02979,400.623749,705.99231]: 0 finished unit Dart [f=0000255] [255] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0000368] [368] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0000444] [444] Event [788,399.790649,4520]: 1 finished unit Convict [f=0000510] [510] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0000522] [522] Event [920,399.839783,4280]: 1 finished unit Wind/Tidal Generator [f=0000577] [577] Event [4624.02979,400.623749,705.99231]: 0 finished unit Mason [f=0000612] [612] Event [4824,399.978638,344]: 0 finished unit Wind/Tidal Generator [f=0000657] [657] Event [840,399.978638,4280]: 1 finished unit Wind/Tidal Generator [f=0000702] [702] Event [4760,399.978638,264]: 0 finished unit Wind/Tidal Generator [f=0000813] [813] Event [788,399.790649,4520]: 1 finished unit Convict [f=0000821] [821] Event [904,399.284363,4232]: 1 finished unit Wind/Tidal Generator [f=0000837] [837] Event [4696,399.967957,184]: 0 finished unit Wind/Tidal Generator [f=0000985] [985] Event [4624.02979,400.623749,705.99231]: 0 finished unit Mason [f=0001090] [1090] Event [1008,392.362976,4320]: 1 finished unit Radar Tower [f=0001097] [1097] Event [4624.02979,400.623749,705.99231]: 0 finished unit Dart [f=0001252] [1252] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0001360] [1360] Event [1632.25964,249.000549,4037.43091]: 0 lost unit Dart [f=0001398] [1398] Event [788,399.790649,4520]: 1 finished unit Bandit [f=0001539] [1539] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0001867] [1867] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0001899] [1899] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0002101] [2101] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0002122] [2122] Event [1146.05139,184.229202,3022.65259]: 0 lost unit Dart [f=0002156] [2156] Event [4624.02979,400.623749,705.99231]: 0 finished unit Scorcher [f=0002165] [2165] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0002238] [2238] Event [216,399.978638,4696]: 1 finished unit Wind/Tidal Generator [f=0002292] [2292] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0002438] [2438] Event [788,399.790649,4520]: 1 finished unit Bandit [f=0002522] [2522] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0002540] [2540] Event [280,399.978638,4760]: 1 finished unit Wind/Tidal Generator [f=0002701] [2701] Event [4624.02979,400.623749,705.99231]: 0 finished unit Scorcher [f=0002717] [2717] Event [788,399.790649,4520]: 1 finished unit Bandit [f=0002766] [2766] Event [4824,399.572754,792]: 0 finished unit Wind/Tidal Generator [f=0002796] [2796] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0002802] [2802] Event [3632,249.000549,912]: 0 finished unit Lotus [f=0002839] [2839] Event [344,399.978638,4824]: 1 finished unit Wind/Tidal Generator [f=0002909] [2909] Event [4856,399.978638,696]: 0 finished unit Wind/Tidal Generator [f=0002977] [2977] Event [788,399.790649,4520]: 1 finished unit Bandit [f=0003042] [3042] Event [4856,399.978638,616]: 0 finished unit Wind/Tidal Generator [f=0003091] [3091] Event [4640,249.000549,1760]: 0 finished unit Lotus [f=0003136] [3136] Event [408,399.978638,4888]: 1 finished unit Wind/Tidal Generator [f=0003207] [3207] Event [4856,399.978638,536]: 0 finished unit Wind/Tidal Generator [f=0003351] [3351] Event [4856,399.978638,472]: 0 finished unit Wind/Tidal Generator [f=0003376] [3376] Event [4624.02979,399.978638,705.99231]: 0 finished unit Scorcher [f=0003478] [3478] Event [472,399.978638,4952]: 1 finished unit Wind/Tidal Generator [f=0003502] [3502] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0003552] [3552] Event [3360,247.238159,1184]: 0 finished unit Radar Tower [f=0003586] [3586] Event [832,243.435669,3280]: 1 finished unit Lotus [f=0003594] [3594] Event [4624,297.898865,2208]: 0 finished unit Radar Tower [f=0003639] [3639] Event [788,399.790649,4520]: 1 finished unit Rogue [f=0003674] [3674] Event [4624.02979,400.623749,705.99231]: 0 finished unit Scorcher [f=0003878] [3878] Event [4624.02979,399.978638,705.99231]: 0 finished unit Scorcher [f=0003900] [3900] Event [232,399.978638,4616]: 1 finished unit Wind/Tidal Generator [f=0003922] [3922] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0004017] [4017] Event [788,399.790649,4520]: 1 finished unit Rogue [f=0004082] [4082] Event [2197.16284,249.000549,297.694122]: 1 lost unit Bandit [f=0004155] [4155] Event [232,399.978638,4552]: 1 finished unit Wind/Tidal Generator [f=0004328] [4328] Event [4195.42236,166.188446,2348.00757]: 1 lost unit Bandit [f=0004382] [4382] Event [4264.21582,157.962662,2425.24292]: 1 lost unit Bandit [f=0004393] [4393] Event [788,399.790649,4520]: 1 finished unit Rogue [f=0004410] [4410] Event [232,399.978638,4488]: 1 finished unit Wind/Tidal Generator [f=0004516] [4516] Event [4624.02979,399.978638,705.99231]: 0 finished unit Scorcher [f=0004636] [4636] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0004665] [4665] Event [232,399.978638,4424]: 1 finished unit Wind/Tidal Generator [f=0004728] [4728] Event [4624.02979,400.623749,705.99231]: 0 finished unit Scorcher [f=0004771] [4771] Event [2000,158.905029,1216]: 0 finished unit Lotus [f=0004785] [4785] Event [3472.9104,210.524094,3716.95703]: 1 finished unit Recon Commander [f=0004935] [4935] Event [232,399.978638,4360]: 1 finished unit Wind/Tidal Generator [f=0005202] [5202] Event [4776,398.205566,824]: 0 finished unit Wind/Tidal Generator [f=0005262] [5262] Event [3567.37476,214.168411,2941.28955]: 0 lost unit Scorcher [f=0005292] [5292] Event [4808,394.200134,888]: 0 finished unit Wind/Tidal Generator [f=0005365] [5365] Event [788,399.790649,4520]: 1 finished unit Outlaw [f=0005370] [5370] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0005386] [5386] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0005440] [5440] Event [4624.02979,400.623749,705.99231]: 0 finished unit Dominatrix [f=0005482] [5482] Event [296,160.037231,2104]: 1 lost unit Metal Extractor [f=0005630] [5630] Event [520,161.265564,2360]: 1 lost unit Metal Extractor [f=0005652] [5652] Event [378.603882,160.076431,2178.61621]: 1 lost unit Convict [f=0005688] [5688] Event [432,154.728699,2096]: 1 lost unit Lotus [f=0005738] [5738] Event [788,399.790649,4520]: 1 finished unit Thug [f=0005946] [5946] Event [788,399.790649,4520]: 1 finished unit Bandit [f=0006017] [6017] Event [4584,163.711548,2776]: 0 lost unit Metal Extractor [f=0006018] [6018] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0006106] [6106] Event [4624.02979,399.978638,705.99231]: 0 finished unit Dominatrix [f=0006200] [6200] Event [788,399.790649,4520]: 1 finished unit Convict [f=0006253] [6253] Event [4624,297.898865,2208]: 0 lost unit Radar Tower [f=0006327] [6327] Event [4512,291.885376,2128]: 1 lost unit Lotus [f=0006332] [6332] Event [4473.2373,280.564056,2032.03442]: 0 lost unit Mason [f=0006365] [6365] Event [788,399.790649,4520]: 1 finished unit Bandit [f=0006530] [6530] Event [788,399.790649,4520]: 1 finished unit Bandit [f=0006665] [6665] Event [3176,162.419128,4120]: 1 lost unit Metal Extractor [f=0006695] [6695] Event [788,399.790649,4520]: 1 finished unit Bandit [f=0006710] [6710] Event [3384,163.4552,3992]: 1 lost unit Metal Extractor [f=0006724] [6724] Event [4624.02979,400.623749,705.99231]: 0 finished unit Dominatrix [f=0006766] [6766] Event [4608,294.329834,2240]: 1 finished unit Lotus [f=0006860] [6860] Event [788,399.790649,4520]: 1 finished unit Bandit [f=0006921] !resign [f=0006921] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0006922] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0006922] > Poll: Resign team 2? [END:SUCCESS] [f=0006922] [6922] Event [undefined]: izirayd resigned [f=0006922] game_message: izirayd has been destroyed! [f=0006922] game_message: Dregs wins! [f=0006922] Submitting stats [f=0006922] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006922] Part| Total Time|Time of the last 0.5s [f=0006922] Draw 11294.78ms 21.18% [f=0006922] Lua::Callins::Synced 8030.42ms 23.28% [f=0006922] Lua::Callins::Unsynced 18807.68ms 31.37% [f=0006922] Lua::CollectGarbage::Synced 3742.02ms 3.60% [f=0006922] Lua::CollectGarbage::Unsynced 1472.81ms 0.90% [f=0006922] Misc::Profiler::AddTime 52.85ms 0.10% [f=0006922] Sim 18301.65ms 54.45% [f=0006922] [6922] Received game_message: izirayd has been destroyed! [f=0006922] [6922] Received game_message: Dregs wins! [f=0006922] > Team 2 resigned [f=0006923] [6923] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006923] [6923] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006923] [6923] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006923] [6923] Game End Stats Values: 2,2285,2205,2285,2205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.73333311,6.26666689,5.73333311,6.26666689,0,40,0,40,0,0,0,0,1010,890,1010,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006923] [6923] Game End Stats Values: 3,2510,2520,2510,2520,0.9581247,0.23098393,0.9581247,0.23098393,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.7616253,11.3056459,10.7616253,11.3056459,1275,1275,1275,1275,8.0638752,9.61546612,8.0638752,9.61546612,0,40,0,40,0,0,0,0,1235,1205,1235,1205,0,0,0,0,0,0.00100833,0,0.00100833,0,0,0,0 [f=0006923] [6923] Game End Stats Values: 4,2655,2680,2655,2680,7.19948149,8.23929977,7.19948149,8.23929977,0,0,0,0,0,0,0,0,0,0,0,0,21.666666,0,21.666666,0,0,0,0,0,14.4539862,14.4766502,14.4539862,14.4766502,1330,1275,1330,1275,8.68275642,10.5338888,8.68275642,10.5338888,0,80,0,80,0,0,0,0,1325,1325,1325,1325,0,0,0,0,0,0.00100833,0,0.00100833,0,21.666666,0,21.666666 [f=0006923] [6923] Game End Stats Values: 5,2730,2730,2730,2730,13.1006689,15.6967316,13.1006689,15.6967316,0,0,0,0,0,0,0,0,0,0,0,0,40,0,40,0,0,0,0,0,13.8656197,13.8663034,13.8656197,13.8663034,1330,1275,1330,1275,10.3934126,11.4304953,10.3934126,11.4304953,75,40,75,40,40,0,40,0,1325,1415,1325,1415,0,40,0,40,0,0.00100833,0,0.00100833,0,40,0,40 [f=0006923] [6923] Game End Stats Values: 6,2945,3000,2945,3000,19.4441051,21.771534,19.4441051,21.771534,0,0,0,0,0,0,0,0,0,0,0,0,80,15.909091,80,15.909091,0,0,0,0,14.259099,16.2596169,14.259099,16.2596169,1330,1275,1330,1275,11.8895626,14.2717199,11.8895626,14.2717199,75,130,75,130,80,0,80,0,1540,1595,1540,1595,0,80,0,80,0,0.00202166,0,0.00202166,15.909091,80,15.909091,80 [f=0006923] [6923] Game End Stats Values: 7,3145,3090,3145,3090,26.3026085,22.8217564,26.3026085,22.8217564,0,0,0,0,0,0,0,0,0,0,0,0,80,15.909091,80,15.909091,0,0,0,0,17.7291622,16.510685,17.7291622,16.510685,1330,1275,1330,1275,16.0572319,16.6034126,16.0572319,16.6034126,150,130,150,130,80,0,80,0,1665,1685,1665,1685,0,80,0,80,0,0.00304166,0,0.00304166,15.909091,80,15.909091,80 [f=0006923] [6923] Game End Stats Values: 8,3455,3505,3455,3505,40.1449089,30.507616,40.1449089,30.507616,0,0,0,0,0,0,0,0,0,0,0,0,80,15.909091,80,15.909091,0,180,0,180,21.141552,18.1204147,21.141552,18.1204147,1330,1275,1330,1275,18.256155,18.5123901,18.256155,18.5123901,300,260,300,260,80,0,80,0,1825,1790,1825,1790,0,80,0,80,0,0.00304166,0,0.00304166,15.909091,80,15.909091,80 [f=0006923] [6923] Game End Stats Values: 9,3670,3815,3670,3815,52.4868927,40.8235435,52.4868927,40.8235435,0,0,0,0,0,0,0,0,0,0,0,0,80,15.909091,80,15.909091,90,180,90,180,24.1540203,24.4616718,24.1540203,24.4616718,1330,1385,1330,1385,23.0894604,18.687727,23.0894604,18.687727,300,390,300,390,80,0,80,0,1950,1860,1950,1860,59.9999123,80,59.9999123,80,0,0.00304166,0,0.00304166,15.909091,80,15.909091,80 [f=0006923] [6923] Game End Stats Values: 10,4035,4075,4035,4075,74.2183762,61.3428459,74.2183762,61.3428459,0,0,0,0,0,0,0,0,0,0,0,0,198.249466,59.2928162,198.249466,59.2928162,90,180,90,180,26.0131264,25.6337299,26.0131264,25.6337299,1330,1385,1330,1385,21.8487625,19.3679523,21.8487625,19.3679523,540,650,540,650,80,0,80,0,2075,1860,2075,1860,59.9999123,80,59.9999123,80,0,0.00304166,0,0.00304166,59.2928162,205.392456,59.2928162,205.392456 [f=0006923] [6923] Game End Stats Values: 11,4000,4075,4000,4075,87.0407639,86.6791,87.0407639,86.6791,0,0,0,0,0,0,0,0,0,0,0,0,357.656738,225.000031,357.656738,225.000031,90,180,90,180,21.0409508,18.8306522,21.0409508,18.8306522,1330,1385,1330,1385,22.8548279,19.689085,22.8548279,19.689085,435,650,435,650,80,225,80,225,2145,1860,2145,1860,284.999908,80,284.999908,80,0,0.00304166,0,0.00304166,225.000031,369.214325,225.000031,369.214325 [f=0006923] [6923] Game End Stats Values: 12,4240,4425,4240,4425,96.9446793,89.2452316,96.9446793,89.2452316,0,0,0,0,0,0,0,0,0,0,0,0,357.656738,225.000031,357.656738,225.000031,90,270,90,270,23.159832,18.5641441,23.159832,18.5641441,1410,1385,1410,1385,28.5491524,21.8933086,28.5491524,21.8933086,435,910,435,910,80,225,80,225,2305,1860,2305,1860,355.333282,80,355.333282,80,0,60.0032082,0,60.0032082,225.000031,369.214325,225.000031,369.214325 [f=0006923] [6923] Game End Stats Values: 13,4580,4455,4580,4455,140.373459,89.8696136,140.373459,89.8696136,0,0,0,0,0,0,0,0,0,0,0,0,434.681824,247.569931,434.681824,247.569931,90,270,90,270,34.1951218,25.2621937,34.1951218,25.2621937,1410,1385,1410,1385,26.8952522,18.3193951,26.8952522,18.3193951,685,780,685,780,210,225,210,225,2395,2020,2395,2020,355.333282,210,355.333282,210,0,60.0032082,0,60.0032082,255.593124,446.23941,255.593124,446.23941 [f=0006923] [6923] Game End Stats Values: 14,4455,4875,4455,4875,189.960892,96.5510712,189.960892,96.5510712,0,0,0,0,0,0,0,0,126.12323,0,126.12323,0,434.681824,579.601196,434.681824,579.601196,90,270,90,270,35.9142342,29.4689693,35.9142342,29.4689693,1410,1385,1410,1385,27.0391598,20.3120975,27.0391598,20.3120975,860,1200,860,1200,210,570.666748,210,570.666748,2095,2020,2095,2020,701,210,701,210,0,60.0032082,0,60.0032082,587.624451,456.143463,587.624451,456.143463 [f=0006923] [6923] Game End Stats Values: 15,4650,5330,4650,5330,231.081665,102.050659,231.081665,102.050659,0,0,0,0,0,0,0,0,287.311646,0,287.311646,0,574.149658,585.90686,574.149658,585.90686,90,270,90,270,26.4123039,22.1524868,26.4123039,22.1524868,1410,1330,1410,1330,24.7413826,21.4333057,24.7413826,21.4333057,935,1620,935,1620,312.833435,570.666748,312.833435,570.666748,2215,2110,2215,2110,701,312.833435,701,312.833435,0,60.0032082,0,60.0032082,593.930115,595.611267,593.930115,595.611267 [f=0006923] [6923] Game End Stats Values: 16,4695,5630,4695,5630,246.205231,102.050659,246.205231,102.050659,0,0,0,0,0,0,0,0,337.536896,0,337.536896,0,597.597351,814.395386,597.597351,814.395386,90,270,90,270,23.3851414,19.8215752,23.3851414,19.8215752,1410,1330,1410,1330,22.8749046,22,22.8749046,22,1160,2040,1160,2040,432.833435,764.800049,432.833435,764.800049,2035,1990,2035,1990,895.133301,432.833435,895.133301,432.833435,0,60.0032082,0,60.0032082,822.41864,648.497864,822.41864,648.497864 [f=0006923] [6923] Game End Stats Values: 17,3505,6985,3505,6985,257.559784,108.326401,257.559784,108.326401,0,0,0,0,0,0,0,0,860.091492,0,860.091492,0,773.028259,838.471985,773.028259,838.471985,180,270,180,270,23.3619633,21.5737305,23.3619633,21.5737305,55,2685,55,2685,19.2257595,23.7126236,19.2257595,23.7126236,1235,2040,1235,2040,432.833435,764.800049,432.833435,764.800049,2035,1990,2035,1990,895.133301,432.833435,895.133301,432.833435,0,60.0032082,0,60.0032082,846.495239,823.928772,846.495239,823.928772 [f=0007230] No clients connected, shutting down server [f=0007230] Server shutdown [f=0007261] [7261] Event [4720,283.132324,2160]: 0 finished unit Lotus [f=0007650] [7650] Event [520,153.265381,232]: 0 finished unit Metal Extractor [f=0008014] [8014] Event [4624.02979,400.623749,705.99231]: 0 finished unit Dominatrix [f=0008325] [8325] Event [280,166.915894,456]: 0 finished unit Metal Extractor [f=0008426] [8426] Event [4624.02979,400.623749,705.99231]: 0 finished unit Scorcher [f=0008617] Autoquit sending quit command. [f=0008617] [QuitAction] user exited to system [f=0008617] [SpringApp::Kill][1] fromRun=1 [f=0008617] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0008617] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008617] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008617] [ThreadPool::SetThreadCount][2] workers=0 [f=0008617] [SpringApp::Kill][2] [f=0008617] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0008617] [Game::KillLua][3] dtor=0 luaUI=0x52da2ca0 [f=0008617] Start widgetHandler:Shutdown [f=0008617] Shutdown - SaveOrderList Complete [f=0008617] Writing last game win data [f=0008617] Shutdown - SaveConfigData Complete [f=0008617] Shutdown Widget - Save/Load API [f=0008617] Shutdown Widget - Chili Highlight [f=0008617] Shutdown Widget - Draw After Chili [f=0008617] Shutdown Widget - EPIC Menu [f=0008617] Shutdown Widget - Chili Widget Selector [f=0008617] Shutdown Widget - Chili Minimap [f=0008617] Shutdown Widget - Local Team Colors [f=0008617] Shutdown Widget - Display Keys 2 [f=0008617] Shutdown Widget - Save Game Menu [f=0008617] Shutdown Widget - Unit Icons [f=0008617] Shutdown Widget - Noises [f=0008617] Shutdown Widget - HealthBars [f=0008617] Shutdown Widget - Win Counter [f=0008617] Shutdown Widget - SpringRTS Replay Stats [f=0008617] Shutdown Widget - BuildETA [f=0008617] Shutdown Widget - Modular Comm Info [f=0008617] Shutdown Widget - Music Player v2 [f=0008617] Shutdown Widget - Stereo3D [f=0008617] Shutdown Widget - Showeco and Grid Drawer [f=0008617] Shutdown Widget - Point Tracker [f=0008617] Shutdown Widget - Missile Silo Range [f=0008617] Shutdown Widget - MinimapEvents [f=0008617] Shutdown Widget - Mex Placement Handler [f=0008617] Shutdown Widget - Local Widgets Config [f=0008617] Shutdown Widget - Highlight Geos [f=0008617] Shutdown Widget - Grab Input [f=0008617] Input grabbing is disabled! [f=0008617] Shutdown Widget - Defense Range Zero-K [f=0008617] Shutdown Widget - MetalFeatures (new) [f=0008617] Shutdown Widget - Darkening [f=0008617] Shutdown Widget - Context Menu [f=0008617] Shutdown Widget - Chili Spectator Panels [f=0008617] Shutdown Widget - Chili Selections & CursorTip v2 [f=0008617] Shutdown Widget - Chili Nuke Warning [f=0008617] Shutdown Widget - Chili EndGame Window [f=0008617] Shutdown Widget - Chili Economy Panel Default [f=0008617] Shutdown Widget - CameraShake [f=0008617] Shutdown Widget - Attack AoE [f=0008617] Shutdown Widget - UnitShapes [f=0008617] Shutdown Widget - Map Edge Extension [f=0008617] Shutdown Widget - Selection Send [f=0008617] Shutdown Widget - LupsManager [f=0008617] Shutdown Widget - Newton Firezone [f=0008617] Shutdown Widget - Chili Pro Console [f=0008617] Shutdown Widget - Lasso Terraform GUI [f=0008617] Shutdown Widget - Lups [f=0008617] Shutdown Widget - Chili Framework [f=0008617] Shutdown Widget - Chili Core Selector [f=0008617] Shutdown Widget - Custom Markers [f=0008617] Shutdown Widget - Select Keys [f=0008617] Shutdown Widget - Pause Screen [f=0008617] Shutdown Widget - Text To Speech Control [f=0008617] Shutdown Widget - Persistent Build Height [f=0008617] Shutdown Widget - Layout Handler [f=0008617] End widgetHandler:Shutdown [f=0008617] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1226468,128470540} {int,ext,rec}Allocs={20168924,0,0} {chunk,block}Bytes={128470540,0} [f=0008617] [Game::KillLua][1] dtor=0 luaGaia=0x63719080 [f=0008617] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1158345,122910905} {int,ext,rec}Allocs={20168926,0,0} {chunk,block}Bytes={122910905,0} [f=0008617] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1158345,122910905} {int,ext,rec}Allocs={20168926,0,0} {chunk,block}Bytes={122910905,0} [f=0008617] [Game::KillLua][2] dtor=0 luaRules=0x52f94440 [f=0008617] Start gadgetHandler:Shutdown [f=0008617] Shutdown - StartSetup [f=0008617] Shutdown - UnitMorph [f=0008617] Shutdown - Carrier Drones [f=0008617] Shutdown - LupsNanoSpray [f=0008617] Shutdown - Missile Silo Controller [f=0008617] Shutdown - Modular Comm Info [f=0008617] Shutdown - Terrain Texture Handler [f=0008617] Shutdown - UnitCloakShield [f=0008617] Shutdown - Starlight Handler [f=0008617] End gadgetHandler:Shutdown [f=0008617] Start gadgetHandler:Shutdown [f=0008617] Shutdown - Save/Load [f=0008617] Shutdown - Teleport Throw [f=0008617] Shutdown - UnitMorph [f=0008617] Shutdown - Modular Comm Info [f=0008617] Shutdown - Retreat Command [f=0008617] Shutdown - Shockwaves [f=0008617] Shutdown - UnitCloakShield [f=0008617] Shutdown - Lups Cloak FX [f=0008617] Shutdown - Lups [f=0008617] Shutdown - Lups Shield [f=0008617] End gadgetHandler:Shutdown [f=0008617] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20168957,0,0} {chunk,block}Bytes={0,0} [f=0008617] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20168957,0,0} {chunk,block}Bytes={0,0} [f=0008617] [Game::KillLua][4] dtor=0 [f=0008617] [Game::~CGame][1] [f=0008617] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0008617] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0008617] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0008617] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0008617] [Game::KillLua][4] dtor=1 [f=0008617] [Game::KillMisc][1] [f=0008617] [Game::KillMisc][2] [f=0008617] [Game::KillMisc][3] [f=0008617] [Game::KillRendering][1] [f=0008617] [3DOParser::Kill] allocated 137 pieces [f=0008617] [S3OParser::Kill] allocated 2672 pieces [f=0008617] [AssParser::Kill] allocated 241 pieces [f=0008617] [Game::KillInterface][1] [f=0008617] [Game::KillInterface][2] [f=0008617] [Game::KillSimulation][1] [f=0008617] [Game::KillSimulation][2] [f=0008617] [CCollisionHandler] dis-/continuous tests: 0/40477 [f=0008617] [Game::KillSimulation][3] [f=0008617] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008617] [~CPathCache(20x20)] cacheHits=26 hitPercentage=19% numHashColls=0 maxCacheSize=10 [f=0008617] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008617] [~CPathCache(40x40)] cacheHits=147 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0008617] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008617] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008617] [LosHandler::Kill] raycast instance cache-{hits,misses}={1742,6037}; shared=2%; cached=21% [f=0008617] [Game::KillSimulation][4] [f=0008617] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0008617] [Game::~CGame][2] [f=0008617] [Game::~CGame][3] [f=0008617] [SpringApp::Kill][3] [f=0008617] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 92463 bytes sent 87722 bytes recv'd [f=0008617] [SpringApp::Kill][4] font=0x46612aa0 [f=0008617] [SpringApp::Kill][5] [f=0008617] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x466807c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=9824ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=306ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=166ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=138ms file="bitmaps/loadpictures/chickenroosts.png" indx=493 inflSize=1999kb readTime=106ms file="objects3d/benzcom5.s3o" indx=4910 inflSize=326kb readTime=98ms file="objects3d/benzcom3.s3o" indx=4906 inflSize=255kb readTime=96ms file="luaui/widgets/chili_old/headers/skinutils.lua" indx=4196 inflSize=36kb readTime=68ms file="objects3d/benzcom2.s3o" indx=4904 inflSize=223kb readTime=67ms file="unittextures/tatex/bluenoise400.tga" indx=7485 inflSize=8kb readTime=58ms file="objects3d/strikecom_3.dae" indx=5461 inflSize=1000kb readTime=53ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 48945089 bytes cached in 2879 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x467b3470) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x467af720) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x466e2f20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f44ec01e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]