[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.EiI1yF633Q/springsettings.966742.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 325ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f325801e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4380 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/966742/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1946ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44bfa7f0] using map "Mercurial v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mercurial v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44bfa7f0] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 339ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3923ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 4321ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 48ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 723ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 136ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 51ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 39ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 595ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 1431ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TAG_ROCK was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/966742/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 38 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 38, 189 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae09 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae09 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe-26edae09.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae19 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae19 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe2-26edae19.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (5251ms, checksum f6815e66)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11539,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/966742/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52aba460,0x65cde550}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 1591785fd23e532021c4044648b97af0 [f=-000001] Connection attempt from Yogzototh [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from n2o [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yogzototh" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yogzototh" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="n2o" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="n2o" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yogzototh" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yogzototh" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yogzototh" string="[Game::Load][lua{Rules,Gaia}={000000009d04e7b0,000000009f157080}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="n2o" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="n2o" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="n2o" string="[Game::Load][lua{Rules,Gaia}={000000013dba2880,00000001106c8ca0}]" [f=-000001] Allies: I choose: fuck 2020! [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [3936,259.879883,939]: 0 finished unit Recon Commander [f=-000001] [0] Event [1906,259.878601,5350]: 1 finished unit Guardian Commander [f=0000000] [0] Yogzototh, team: 1, elo:2537 [f=0000000] [0] n2o, team: 0, elo:2074 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [1816,259.877167,5336]: 1 finished unit Amphbot Factory [f=0000255] [255] Event [3488,56.5861511,1200]: 0 finished unit Rover Assembly [f=0000285] [285] Event [1896,259.877167,5432]: 1 finished unit Metal Extractor [f=0000405] [405] Event [1960,259.877167,5384]: 1 finished unit Wind/Tidal Generator [f=0000497] [497] Event [1780,259.877167,5336]: 1 finished unit Conch [f=0000525] [525] Event [1960,259.877167,5304]: 1 finished unit Wind/Tidal Generator [f=0000607] [607] Event [3640,56.5861511,1144]: 0 finished unit Metal Extractor [f=0000645] [645] Event [1960,259.877167,5224]: 1 finished unit Wind/Tidal Generator [f=0000674] [674] Event [3488.02954,57.2312508,1217.99231]: 0 finished unit Mason [f=0000689] [689] Event [1915.63831,336.877167,5313.18066]: 1 finished unit Firefly [f=0000767] [767] Event [1780,259.877167,5336]: 1 finished unit Duck [f=0000873] [873] Event [1960,259.877167,5144]: 1 finished unit Wind/Tidal Generator [f=0000952] [952] Event [3544,56.5861511,1016]: 0 finished unit Metal Extractor [f=0001070] [1070] Event [1800,259.877167,5000]: 1 finished unit Metal Extractor [f=0001083] [1083] Event [3488.02954,57.2312508,1217.99231]: 0 finished unit Scorcher [f=0001283] [1283] Event [3464,56.5861511,952]: 0 finished unit Solar Collector [f=0001491] [1491] Event [3488.02954,57.2312508,1217.99231]: 0 finished unit Scorcher [f=0001711] [1711] Event [1664,259.877167,4576]: 1 finished unit Radar Tower [f=0001847] [1847] Event [3352,56.5861511,888]: 0 finished unit Metal Extractor [f=0001927] [1927] Event [1064,259.877167,5256]: 1 finished unit Metal Extractor [f=0002022] [2022] Event [3488.02954,57.2312508,1217.99231]: 0 finished unit Mason [f=0002054] [2054] Event [1780,259.877167,5336]: 1 finished unit Archer [f=0002243] [2243] Event [984,259.877167,5336]: 1 finished unit Wind/Tidal Generator [f=0002310] [2310] Event [1855.59058,128.034637,3771.23853]: 0 lost unit Scorcher [f=0002453] [2453] Event [984,259.877167,5256]: 1 finished unit Wind/Tidal Generator [f=0002560] [2560] Event [3272,56.5861511,856]: 0 finished unit Solar Collector [f=0002696] [2696] Event [1608,153.467026,3864]: 1 finished unit Metal Extractor [f=0002712] [2712] Event [984,259.877167,5176]: 1 finished unit Wind/Tidal Generator [f=0002764] [2764] Event [3608,56.5861511,1080]: 0 finished unit Wind/Tidal Generator [f=0002901] [2901] Event [984,259.877167,5096]: 1 finished unit Wind/Tidal Generator [f=0002916] [2916] Event [3488.02954,57.2312508,1217.99231]: 0 finished unit Scorcher [f=0002992] [2992] Event [1780,259.877167,5336]: 1 finished unit Conch [f=0003097] [3097] Event [984,259.877167,5016]: 1 finished unit Wind/Tidal Generator [f=0003120] [3120] Event [4344,259.877167,1144]: 0 finished unit Metal Extractor [f=0003238] [3238] Event [3376,56.5861511,1120]: 0 finished unit Lotus [f=0003484] [3484] Event [3488.02954,57.2312508,1217.99231]: 0 finished unit Fencer [f=0003583] [3583] Event [1064,259.877167,5528]: 1 finished unit Wind/Tidal Generator [f=0003710] [3710] Event [2728,56.5861511,3928]: 1 finished unit Metal Extractor [f=0003757] [3757] Event [1780,259.877167,5336]: 1 finished unit Archer [f=0003765] [3765] Event [1144,259.877167,5528]: 1 finished unit Wind/Tidal Generator [f=0003897] [3897] Event [4248,259.877167,712]: 0 finished unit Metal Extractor [f=0003937] [3937] Event [3488.02954,57.2312508,1217.99231]: 0 finished unit Scorcher [f=0003966] [3966] Event [1224,259.877167,5528]: 1 finished unit Wind/Tidal Generator [f=0003976] [3976] Event [3016.85474,159.364807,4657.9624]: 1 lost unit Firefly [f=0004069] [4069] Event [2766.44702,56.5861511,1642.04932]: 0 lost unit Mason [f=0004163] [4163] Event [1304,259.877167,5528]: 1 finished unit Wind/Tidal Generator [f=0004212] [4212] Event [648,153.467026,4456]: 1 finished unit Metal Extractor [f=0004280] [4280] Event [2983.77563,56.5861511,1722.27991]: 0 lost unit Scorcher [f=0004289] [4289] Event [3162.61719,133.586151,4130.01123]: 1 finished unit Firefly [f=0004324] [4324] Event [3122.32983,56.5861511,1771.67908]: 1 lost unit Archer [f=0004356] [4356] Event [1384,259.877167,5528]: 1 finished unit Wind/Tidal Generator [f=0004485] [4485] Event [1780,259.877167,5336]: 1 finished unit Archer [f=0004513] [4513] Event [3488.02954,57.2312508,1217.99231]: 0 finished unit Scorcher [f=0004513] [4513] Event [4312,259.877167,728]: 0 finished unit Solar Collector [f=0004532] [4532] Event [3432,56.5861511,2232]: 0 finished unit Metal Extractor [f=0004551] [4551] Event [1464,259.877167,5528]: 1 finished unit Wind/Tidal Generator [f=0004883] [4883] Event [3688,56.5861511,3992]: 1 finished unit Metal Extractor [f=0004950] [4950] Event [3488.02954,57.2312508,1217.99231]: 0 finished unit Fencer [f=0004961] [4961] Event [4232,259.877167,776]: 0 finished unit Solar Collector [f=0004968] [4968] Event [3776,56.5861511,2272]: 0 lost unit Lotus [f=0005012] [5012] Event [3797.80396,56.6012993,2209.84668]: 1 lost unit Duck [f=0005067] [5067] Event [1780,259.877167,5336]: 1 finished unit Conch [f=0005238] [5238] Event [680,153.467026,3288]: 1 finished unit Metal Extractor [f=0005340] [5340] Event [3488.02954,57.2312508,1217.99231]: 0 finished unit Scorcher [f=0005434] [5434] Event [4184,259.877167,696]: 0 finished unit Solar Collector [f=0005508] [5508] Event [1800,259.877167,5448]: 1 finished unit Caretaker [f=0005516] [5516] Event [3368,56.5861511,3496]: 1 finished unit Metal Extractor [f=0005623] [5623] Event [2648.34033,56.5861511,5145.19385]: 0 lost unit Scorcher [f=0005641] [5641] Event [3872,58.1372833,2192]: 0 finished unit Lotus [f=0005756] [5756] Event [1780,259.877167,5336]: 1 finished unit Archer [f=0005789] [5789] Event [992,147.1698,3120]: 1 finished unit Lotus [f=0005811] [5811] Event [3488.02954,57.2312508,1217.99231]: 0 finished unit Scorcher [f=0005889] [5889] Event [1464,259.877167,5448]: 1 finished unit Wind/Tidal Generator [f=0005956] [5956] Event [4264,259.877167,648]: 0 finished unit Solar Collector [f=0006033] [6033] Event [3368,56.5861511,3496]: 1 lost unit Metal Extractor [f=0006040] [6040] Event [1384,259.877167,5448]: 1 finished unit Wind/Tidal Generator [f=0006054] [6054] Event [3626.73145,156.468369,3150.13013]: 1 lost unit Firefly [f=0006097] [6097] Event [3496,56.5861511,2248]: 0 finished unit Solar Collector [f=0006215] [6215] Event [1304,259.877167,5448]: 1 finished unit Wind/Tidal Generator [f=0006269] [6269] Event [3488.02954,57.2312508,1217.99231]: 0 finished unit Fencer [f=0006282] [6282] Event [1216,147.744522,3120]: 1 finished unit Lotus [f=0006283] [6283] Event [3688,56.5861511,3992]: 1 lost unit Metal Extractor [f=0006359] [6359] Event [3177.89478,133.586151,3852.75684]: 1 finished unit Firefly [f=0006410] [6410] Event [1224,259.877167,5432]: 1 finished unit Wind/Tidal Generator [f=0006453] [6453] Event [1780,259.877167,5336]: 1 finished unit Buoy [f=0006477] [6477] Event [3416,56.5861511,2296]: 0 finished unit Solar Collector [f=0006605] [6605] Event [1144,259.877167,5432]: 1 finished unit Wind/Tidal Generator [f=0006651] [6651] Event [3703.74438,71.7248535,3235.19458]: 1 lost unit Firefly [f=0006686] [6686] Event [3488.02954,57.2312508,1217.99231]: 0 finished unit Scorcher [f=0006817] [6817] Event [1064,259.877167,5432]: 1 finished unit Wind/Tidal Generator [f=0006876] [6876] Event [5080,259.877167,888]: 0 finished unit Metal Extractor [f=0006908] [6908] Event [3368,56.5861511,2216]: 0 finished unit Solar Collector [f=0006959] [6959] Event [3581.24976,133.619858,3935.80518]: 1 finished unit Firefly [f=0006997] [6997] Event [1064,259.877167,5352]: 1 finished unit Wind/Tidal Generator [f=0007030] [7030] Event [2504,56.5861511,5000]: 1 finished unit Metal Extractor [f=0007047] [7047] Event [3688,55.4257202,3992]: 1 finished unit Metal Extractor [f=0007128] [7128] Event [3488.02954,57.2312508,1217.99231]: 0 finished unit Scorcher [f=0007154] [7154] Event [1144,259.877167,5352]: 1 finished unit Wind/Tidal Generator [f=0007174] [7174] Event [2728,56.5861511,3928]: 1 lost unit Metal Extractor [f=0007222] [7222] Event [3001.64551,155.819168,3473.45044]: 1 lost unit Firefly [f=0007311] [7311] Event [1224,259.877167,5352]: 1 finished unit Wind/Tidal Generator [f=0007334] [7334] Event [3448,56.5861511,2168]: 0 finished unit Solar Collector [f=0007445] [7445] Event [1962.16614,108.622559,3853.16357]: 0 lost unit Scorcher [f=0007519] [7519] Event [1304,259.877167,5352]: 1 finished unit Wind/Tidal Generator [f=0007525] [7525] Event [1827.85132,133.37648,3930.25439]: 0 lost unit Scorcher [f=0007527] [7527] Event [2600,56.5861511,5128]: 1 finished unit Metal Extractor [f=0007529] [7529] Event [3143.29272,133.586151,3736.20703]: 1 finished unit Firefly [f=0007560] [7560] Event [1787.1698,140.392075,3904.11987]: 0 lost unit Scorcher [f=0007571] [7571] Event [3488.02954,57.2312508,1217.99231]: 0 finished unit Fencer [f=0007603] [7603] Event [1780,259.877167,5336]: 1 finished unit Buoy [f=0007736] [7736] Event [1384,259.877167,5352]: 1 finished unit Wind/Tidal Generator [f=0007821] [7821] Event [808,56.5861511,1944]: 1 finished unit Metal Extractor [f=0007847] [7847] Event [2615.99609,56.5861511,3106.34766]: 0 lost unit Fencer [f=0007910] [7910] Event [1464,259.877167,5352]: 1 finished unit Wind/Tidal Generator [f=0007964] [7964] Event [3488.02954,57.2312508,1217.99231]: 0 finished unit Scorcher [f=0007978] [7978] Event [3118.74829,162.191452,2439.93579]: 1 lost unit Firefly [f=0008053] [8053] Event [2792,56.5861511,5256]: 1 finished unit Metal Extractor [f=0008279] [8279] Event [3240.83716,133.590805,3515.58228]: 1 finished unit Firefly [f=0008344] [8344] Event [2600,56.5861511,5208]: 1 finished unit Solar Collector [f=0008354] [8354] Event [3488.02954,57.2312508,1217.99231]: 0 finished unit Scorcher [f=0008377] [8377] Event [4936,249.464172,1336]: 0 lost unit Stardust [f=0008414] [8414] Event [3368,55.4257202,3496]: 1 finished unit Metal Extractor [f=0008442] [8442] Event [1780,259.877167,5336]: 1 finished unit Buoy [f=0008492] [8492] Event [2344.66406,56.5862846,3791.16724]: 0 lost unit Scorcher [f=0008541] [8541] Event [4921.41455,259.87323,1181.07971]: 0 lost unit Mason [f=0008554] [8554] Event [1496,56.5861511,1688]: 1 finished unit Metal Extractor [f=0008638] [8638] Event [5080,259.877167,888]: 0 lost unit Metal Extractor [f=0008642] [8642] Event [2824,56.5861511,5144]: 1 finished unit Solar Collector [f=0008657] [8657] Event [2328.14502,56.6411171,3999.73218]: 0 lost unit Scorcher [f=0008745] [8745] Event [1780,259.877167,5336]: 1 finished unit Archer [f=0008774] [8774] Event [3488.02954,57.2312508,1217.99231]: 0 finished unit Fencer [f=0008887] [8887] Event [3368,55.4257202,3496]: 1 lost unit Metal Extractor [f=0008901] [8901] Event [4344,259.877167,1144]: 0 lost unit Metal Extractor [f=0008988] [8988] Event [1448,56.5861511,1544]: 1 finished unit Metal Extractor [f=0009032] [9032] Event [3394.97803,159.451813,3138.90088]: 1 lost unit Firefly [f=0009035] [9035] Event [4248,259.877167,712]: 0 lost unit Metal Extractor [f=0009041] [9041] Event [3345.27148,56.5861511,2076.62695]: 0 finished unit Recon Commander [f=0009041] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0009041] [9041] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0009047] [9047] Event [1780,259.877167,5336]: 1 finished unit Archer [f=0009136] [9136] Event [2680,56.5861511,5080]: 1 finished unit Solar Collector [f=0009140] [9140] Event [4232,259.671173,776]: 0 lost unit Solar Collector [f=0009164] [9164] Event [3488.02954,57.2312508,1217.99231]: 0 finished unit Scorcher [f=0009342] [9342] Event [4312,259.877167,728]: 0 lost unit Solar Collector [f=0009346] [9346] Event [1780,259.877167,5336]: 1 finished unit Archer [f=0009359] [9359] Event [3253.93115,133.618332,3543.78125]: 1 finished unit Firefly [f=0009419] [9419] Event [4184,259.905853,696]: 0 lost unit Solar Collector [f=0009487] [9487] Event [3472.00439,56.5861511,2950.75854]: 0 lost unit Fencer [f=0009525] [9525] Event [3488.02954,57.2312508,1217.99231]: 0 finished unit Mason [f=0009541] [9541] Event [2584,56.5861511,4968]: 1 finished unit Solar Collector [f=0009625] [9625] Event [3518.43579,162.762268,2945.91528]: 1 lost unit Firefly [f=0009646] [9646] Event [1780,259.877167,5336]: 1 finished unit Archer [f=0009661] [9661] Event [4264,259.877167,648]: 0 lost unit Solar Collector [f=0009707] [9707] Event [1440,56.5861511,1872]: 1 finished unit Lotus [f=0009774] [9774] Event [3347.14233,56.9220657,3401.53516]: 0 lost unit Scorcher [f=0009840] [9840] Event [3257.17188,56.658577,3451.17285]: 0 lost unit Scorcher [f=0009886] [9886] Event [2520,56.5861511,4888]: 1 finished unit Solar Collector [f=0009929] [9929] Event [3102.30688,133.586151,3619.4624]: 1 finished unit Firefly [f=0009929] [9929] Event [3488.02954,57.2312508,1217.99231]: 0 finished unit Scorcher [f=0009946] [9946] Event [1780,259.877167,5336]: 1 finished unit Archer [f=0010054] [10054] Event [3345.62817,56.3736076,3407.3916]: 0 lost unit Fencer [f=0010082] [10082] Event [1504,56.5861511,1792]: 1 finished unit Lotus [f=0010083] [10083] Event [2776,56.5861511,2648]: 0 finished unit Metal Extractor [f=0010228] [10228] Event [3422.11279,56.5861511,3203.59717]: 0 lost unit Fencer [f=0010349] [10349] Event [3488.02954,57.2312508,1217.99231]: 0 finished unit Fencer [f=0010380] [10380] Event [1780,259.877167,5336]: 1 finished unit Buoy [f=0010411] [10411] Event [2504,56.5861511,5080]: 1 finished unit Storage [f=0010502] [10502] Event [1568,56.5861511,1664]: 1 finished unit Lotus [f=0010521] [10521] Event [2972.96313,141.227295,2948.60522]: 1 lost unit Firefly [f=0010682] [10682] Event [3224,56.5861511,2888]: 0 finished unit Metal Extractor [f=0010739] [10739] Event [3488.02954,57.2312508,1217.99231]: 0 finished unit Scorcher [f=0010829] [10829] Event [2945.68872,133.586151,3430.5376]: 1 finished unit Firefly [f=0010830] [10830] Event [1780,259.877167,5336]: 1 finished unit Buoy [f=0010835] [10835] Event [2776,56.5861511,2648]: 0 lost unit Metal Extractor [f=0010922] [10922] Event [1568,56.5861511,1568]: 1 finished unit Lotus [f=0010972] [10972] Event [2812.89209,56.5861511,2442.57813]: 0 lost unit Fencer [f=0011017] [11017] Event [2707.49414,56.6791992,2736.0293]: 0 lost unit Scorcher [f=0011039] [11039] Event [2712.00317,56.478035,2720.34009]: 1 lost unit Archer [f=0011077] [11077] Event [2705.72974,56.5861511,2815.52124]: 1 lost unit Archer [f=0011129] [11129] Event [3488.02954,57.2312508,1217.99231]: 0 finished unit Scorcher [f=0011131] [11131] Event [1780,259.877167,5336]: 1 finished unit Archer [f=0011168] [11168] Event [3224,56.5861511,2888]: 0 lost unit Metal Extractor [f=0011192] [11192] Event [2974.4231,54.3712044,3074.42285]: 1 lost unit Firefly [f=0011207] [11207] Event [2458.82104,56.5861511,2912.86475]: 0 lost unit Scorcher [f=0011386] [11386] Event [1780,259.877167,5336]: 1 finished unit Conch [f=0011515] [11515] Event [2456,56.5861511,2168]: 0 finished unit Metal Extractor [f=0011519] [11519] Event [3133.2793,133.586151,3369.59155]: 1 finished unit Firefly [f=0011549] [11549] Event [3488.02954,57.2312508,1217.99231]: 0 finished unit Fencer [f=0011577] [11577] Event [2712.96069,56.5861511,3055.54468]: 0 lost unit Scorcher [f=0011688] [11688] Event [3001.51367,156.880112,2782.18872]: 1 lost unit Firefly [f=0011822] [11822] Event [1780,259.877167,5336]: 1 finished unit Buoy [f=0011838] [11838] Event [3224,56.5861511,3416]: 1 finished unit Caretaker [f=0011839] [11839] Event [3136,56.537323,2896]: 0 lost unit Picket [f=0011901] [11901] Event [2634.39844,56.5861511,2633.28027]: 0 lost unit Fencer [f=0011939] [11939] Event [3488.02954,57.2312508,1217.99231]: 0 finished unit Scorcher [f=0011975] [11975] Event [2333.44092,56.5861511,2517.80933]: 0 lost unit Scorcher [f=0011999] [11999] Event [3142.94165,115.827377,3312.81909]: 1 finished unit Firefly [f=0012080] [12080] Event [4648,56.5861511,4472]: 1 finished unit Metal Extractor [f=0012135] [12135] Event [3310.90283,158.598831,2974.42993]: 1 lost unit Firefly [f=0012236] gg [f=0012268] [12268] Event [2920,56.5861511,3256]: 1 finished unit Metal Extractor [f=0012271] [12271] Event [1780,259.877167,5336]: 1 finished unit Buoy [f=0012324] [12324] Event [3128.1709,56.5912704,2808.00439]: 0 lost unit Recon Commander [f=0012329] [12329] Event [3488.02954,57.2312508,1217.99231]: 0 finished unit Scorcher [f=0012385] [12385] Event [undefined]: n2o resigned [f=0012385] game_message: n2o has been destroyed! [f=0012385] game_message: Yogzototh wins! [f=0012385] Submitting stats [f=0012385] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012385] Part| Total Time|Time of the last 0.5s [f=0012385] Draw 16607.31ms 30.16% [f=0012385] Lua::Callins::Synced 21739.85ms 19.14% [f=0012385] Lua::Callins::Unsynced 29430.48ms 43.89% [f=0012385] Lua::CollectGarbage::Synced 3556.09ms 1.70% [f=0012385] Lua::CollectGarbage::Unsynced 5826.90ms 3.71% [f=0012385] Misc::Profiler::AddTime 47.57ms 0.00% [f=0012385] Sim 43501.62ms 40.88% [f=0012385] [12385] Received game_message: n2o has been destroyed! [f=0012385] [12385] Received game_message: Yogzototh wins! [f=0012386] [12386] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012386] [12386] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012386] [12386] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012386] [12386] Game End Stats Values: 2,2075,2200,2200,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.05333233,6.05333233,5.5999999,0,0,0,0,0,0,0,0,800,925,925,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012386] [12386] Game End Stats Values: 3,2285,2555,2555,2285,0,0.71674275,0.71674275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.510438,11.510438,8,1275,1275,1275,1275,6.90666533,7.74778223,7.74778223,6.90666533,0,80,80,0,0,0,0,0,1010,1180,1180,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012386] [12386] Game End Stats Values: 4,2575,2645,2645,2575,0,7.34301329,7.34301329,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.13333321,13.9604692,13.9604692,8.13333321,1275,1275,1275,1275,9.06000042,9.048419,9.048419,9.06000042,130,80,80,130,0,0,0,0,1170,1270,1270,1170,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012386] [12386] Game End Stats Values: 5,2705,2700,2700,2705,0.41647071,13.3020687,13.3020687,0.41647071,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,12.843811,12.843811,10,1275,1330,1330,1275,9.42776489,9.79727077,9.79727077,9.42776489,260,80,80,260,0,0,0,0,1170,1270,1270,1170,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012386] [12386] Game End Stats Values: 6,2915,3005,3005,2915,1.30581844,18.1773968,18.1773968,1.30581844,0,0,0,0,0,0,0,0,0,0,0,0,0,27.6249962,27.6249962,0,0,0,0,0,11.333333,13.2275267,13.2275267,11.333333,1275,1330,1330,1275,10.8193569,10.7450237,10.7450237,10.8193569,260,260,260,260,0,0,0,0,1380,1395,1395,1380,0,0,0,0,0.00101333,0,0,0.00101333,27.6249962,0,0,27.6249962 [f=0012386] [12386] Game End Stats Values: 7,2855,3130,3130,2855,1.72738135,26.8067493,26.8067493,1.72738135,0,0,0,0,0,0,0,0,0,0,0,0,4.73140812,129.999908,129.999908,4.73140812,0,0,0,0,10.3999996,16.0617714,16.0617714,10.3999996,1275,1330,1330,1275,11.1281042,11.6752911,11.6752911,11.1281042,130,260,260,130,0,130,130,0,1450,1520,1520,1450,130,0,0,130,0.00101333,0,0,0.00101333,129.999908,7.03593063,7.03593063,129.999908 [f=0012386] [12386] Game End Stats Values: 8,3110,3385,3385,3110,5.64494324,40.3404732,40.3404732,5.64494324,0,0,0,0,0,0,0,0,0,0,0,0,4.73140812,129.999908,129.999908,4.73140812,0,0,0,0,13.1219788,20.3041191,20.3041191,13.1219788,1275,1330,1330,1275,11.3611708,13.5889149,13.5889149,11.3611708,260,260,260,260,0,130,130,0,1575,1775,1775,1575,130,0,0,130,0.00101333,0,0,0.00101333,129.999908,7.03593063,7.03593063,129.999908 [f=0012386] [12386] Game End Stats Values: 9,3340,3420,3420,3340,9.74760914,64.1251755,64.1251755,9.74760914,0,0,0,0,0,0,0,0,0,0,0,0,4.73140812,129.999908,129.999908,4.73140812,90,0,0,90,14.2586842,28.7825184,28.7825184,14.2586842,1275,1330,1330,1275,13.073513,14.3856468,14.3856468,13.073513,400,260,260,400,0,130,130,0,1575,1810,1810,1575,130,0,0,130,0.00101333,0,0,0.00101333,129.999908,7.03593063,7.03593063,129.999908 [f=0012386] [12386] Game End Stats Values: 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Game End Stats Values: 24,4030,7705,7705,4030,389.975037,623.996155,623.996155,389.975037,0,0,0,0,0,0,0,0,252.881348,0,0,252.881348,1651.28052,2748.74707,2748.74707,1651.28052,180,360,360,180,21.2938118,59.6129112,59.6129112,21.2938118,1355,1330,1330,1355,15.6600637,32.7877312,32.7877312,15.6600637,670,2100,2100,670,740,2671.7334,2671.7334,740,1825,3895,3895,1825,2671.7334,940,940,2671.7334,0.00101333,88.0000076,88.0000076,0.00101333,2873.52246,1703.76392,1703.76392,2873.52246 [f=0012386] [12386] Game End Stats Values: 25,4250,8155,8155,4250,416.916077,686.412781,686.412781,416.916077,0,0,0,0,0,0,0,0,260.113678,0,0,260.113678,1671.28064,2841.66895,2841.66895,1671.28064,180,450,450,180,21.3473091,60.8885117,60.8885117,21.3473091,1355,1330,1330,1355,16.4822216,32.261116,32.261116,16.4822216,800,2380,2380,800,760,2671.7334,2671.7334,760,1915,3995,3995,1915,2671.7334,960,960,2671.7334,0.00101333,88.0000076,88.0000076,0.00101333,2966.44434,1723.76404,1723.76404,2966.44434 [f=0012386] [12386] Game End Stats Values: 26,3800,8345,8345,3800,449.591644,759.757874,759.757874,449.591644,0,0,0,0,0,0,0,0,313.308044,0,0,313.308044,2042.37292,3548.12378,3548.12378,2042.37292,180,540,540,180,21.3807144,67.7262115,67.7262115,21.3807144,1355,1330,1330,1355,16.2255859,32.989666,32.989666,16.2255859,530,2480,2480,530,1120,3251.7334,3251.7334,1120,1735,3995,3995,1735,3251.7334,1340,1340,3251.7334,0.00101333,88.0000076,88.0000076,0.00101333,3672.89917,2103.76367,2103.76367,3672.89917 [f=0012386] [12386] Game End Stats Values: 27,3900,8495,8495,3900,484.809662,837.497681,837.497681,484.809662,0,0,0,0,0,0,0,0,348.592346,0,0,348.592346,2116.23682,3767.38696,3767.38696,2116.23682,180,540,540,180,21.5871143,67.3472824,67.3472824,21.5871143,1355,1330,1330,1355,15.6727381,33.2826576,33.2826576,15.6727381,540,2480,2480,540,1140,3381.7334,3381.7334,1140,1825,4145,4145,1825,3381.7334,1360,1360,3381.7334,0.00101333,88.0000076,88.0000076,0.00101333,3892.16235,2177.62744,2177.62744,3892.16235 [f=0012386] [12386] Game End Stats Values: 28,3760,9045,9045,3760,517.490784,901.278625,901.278625,517.490784,0,0,0,0,0,0,0,0,396.440552,0,0,396.440552,2276.25464,4793.03271,4793.03271,2276.25464,180,540,540,180,20.0476818,58.4412613,58.4412613,20.0476818,1355,1330,1330,1355,15.8887386,32.4653931,32.4653931,15.8887386,400,2760,2760,400,1160,3665.6001,3665.6001,1160,1825,4415,4415,1825,3665.6001,1380,1380,3665.6001,0.00101333,88.0000076,88.0000076,0.00101333,4917.80811,2356.27441,2356.27441,4917.80811 [f=0012386] [12386] Game End Stats Values: 29,2535,9415,9415,2535,528.455139,932.021057,932.021057,528.455139,0,0,0,0,0,0,0,0,880.523743,0,0,880.523743,2276.25464,5247.49414,5247.49414,2276.25464,180,540,540,180,17.8076344,57.3725319,57.3725319,17.8076344,0,1330,1330,0,13.6205492,35.5719528,35.5719528,13.6205492,530,3040,3040,530,1160,5020.6001,5020.6001,1160,1825,4505,4505,1825,5020.6001,1380,1380,5020.6001,0.00101333,106.666817,106.666817,0.00101333,5372.26953,2356.27441,2356.27441,5372.26953 [f=0012413] [12413] Event [1673.07361,56.5861511,2300.57178]: 0 lost unit Mason [f=0012432] [12432] Event [2456,56.5861511,2168]: 0 lost unit Metal Extractor [f=0012434] [12434] Event [1544,56.5861511,2344]: 0 lost unit Metal Extractor [f=0012449] [12449] Event [3231.78906,132.987991,3375.89478]: 1 finished unit Firefly [f=0012472] Playback paused [f=0012501] Playback continued [f=0012530] [12530] Event [4696,56.5861511,4600]: 1 finished unit Metal Extractor [f=0012540] Spectator n2o left the game: normal quit [f=0012540] [12540] Event [undefined]: n2o quit [f=0012571] [12571] Event [1780,259.877167,5336]: 1 finished unit Archer [f=0012618] Player Yogzototh left the game: normal quit [f=0012618] [12618] Event [undefined]: Yogzototh quit [f=0012624] No clients connected, shutting down server [f=0012624] Server shutdown [f=0012680] [12680] Event [3368,54.3859482,3496]: 1 finished unit Metal Extractor [f=0012825] [12825] Event [1780,259.877167,5336]: 1 finished unit Conch [f=0013061] [13061] Event [2728,55.4257202,3928]: 1 finished unit Metal Extractor [f=0013231] [13231] Event [840,56.5861511,536]: 1 finished unit Metal Extractor [f=0013261] [13261] Event [1780,259.877167,5336]: 1 finished unit Buoy [f=0013263] Autoquit sending quit command. [f=0013263] [QuitAction] user exited to system [f=0013263] [SpringApp::Kill][1] fromRun=1 [f=0013263] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013263] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013263] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013263] [ThreadPool::SetThreadCount][2] workers=0 [f=0013263] [SpringApp::Kill][2] [f=0013263] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013263] [Game::KillLua][3] dtor=0 luaUI=0x528c4f00 [f=0013263] Start widgetHandler:Shutdown [f=0013263] Shutdown - SaveOrderList Complete [f=0013263] Writing last game win data [f=0013263] Shutdown - SaveConfigData Complete [f=0013263] Shutdown Widget - Chili Highlight [f=0013263] Shutdown Widget - Save/Load API [f=0013263] Shutdown Widget - Draw After Chili [f=0013263] Shutdown Widget - EPIC Menu [f=0013263] Shutdown Widget - Chili Minimap [f=0013263] Shutdown Widget - Chili Widget Selector [f=0013263] Shutdown Widget - Local Team Colors [f=0013263] Shutdown Widget - Display Keys 2 [f=0013263] Shutdown Widget - Save Game Menu [f=0013263] Shutdown Widget - HealthBars [f=0013263] Shutdown Widget - Noises [f=0013263] Shutdown Widget - Unit Icons [f=0013263] Shutdown Widget - Win Counter [f=0013263] Shutdown Widget - BuildETA [f=0013263] Shutdown Widget - SpringRTS Replay Stats [f=0013263] Shutdown Widget - Modular Comm Info [f=0013263] Shutdown Widget - CameraShake [f=0013263] Shutdown Widget - Chili Economy Panel Default [f=0013263] Shutdown Widget - Chili EndGame Window [f=0013263] Shutdown Widget - Chili Nuke Warning [f=0013263] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013263] Shutdown Widget - Chili Spectator Panels [f=0013263] Shutdown Widget - Context Menu [f=0013263] Shutdown Widget - Darkening [f=0013263] Shutdown Widget - MetalFeatures (new) [f=0013263] Shutdown Widget - Defense Range Zero-K [f=0013263] Shutdown Widget - Grab Input [f=0013263] Input grabbing is disabled! [f=0013263] Shutdown Widget - Highlight Geos [f=0013263] Shutdown Widget - Local Widgets Config [f=0013263] Shutdown Widget - Mex Placement Handler [f=0013263] Shutdown Widget - MinimapEvents [f=0013263] Shutdown Widget - Missile Silo Range [f=0013263] Shutdown Widget - Point Tracker [f=0013263] Shutdown Widget - Showeco and Grid Drawer [f=0013263] Shutdown Widget - Stereo3D [f=0013263] Shutdown Widget - Music Player v2 [f=0013263] Shutdown Widget - Attack AoE [f=0013263] Shutdown Widget - UnitShapes [f=0013263] Shutdown Widget - Map Edge Extension [f=0013263] Shutdown Widget - Selection Send [f=0013263] Shutdown Widget - LupsManager [f=0013263] Shutdown Widget - Newton Firezone [f=0013263] Shutdown Widget - Chili Pro Console [f=0013263] Shutdown Widget - Lasso Terraform GUI [f=0013263] Shutdown Widget - Chili Framework [f=0013263] Shutdown Widget - Lups [f=0013263] Shutdown Widget - Custom Markers [f=0013263] Shutdown Widget - Chili Core Selector [f=0013263] Shutdown Widget - Select Keys [f=0013263] Shutdown Widget - Pause Screen [f=0013263] Shutdown Widget - Layout Handler [f=0013263] Shutdown Widget - Persistent Build Height [f=0013263] Shutdown Widget - Text To Speech Control [f=0013263] End widgetHandler:Shutdown [f=0013263] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2241618,236522284} {int,ext,rec}Allocs={22034005,0,0} {chunk,block}Bytes={236522284,0} [f=0013263] [Game::KillLua][1] dtor=0 luaGaia=0x65cde550 [f=0013263] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2051813,224720245} {int,ext,rec}Allocs={22034006,0,0} {chunk,block}Bytes={224720245,0} [f=0013263] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2051813,224720245} {int,ext,rec}Allocs={22034006,0,0} {chunk,block}Bytes={224720245,0} [f=0013263] [Game::KillLua][2] dtor=0 luaRules=0x52aba460 [f=0013263] Start gadgetHandler:Shutdown [f=0013263] Shutdown - StartSetup [f=0013263] Shutdown - UnitMorph [f=0013263] Shutdown - Carrier Drones [f=0013263] Shutdown - LupsNanoSpray [f=0013263] Shutdown - Missile Silo Controller [f=0013263] Shutdown - Modular Comm Info [f=0013263] Shutdown - Terrain Texture Handler [f=0013263] Shutdown - UnitCloakShield [f=0013263] Shutdown - Starlight Handler [f=0013263] End gadgetHandler:Shutdown [f=0013263] Start gadgetHandler:Shutdown [f=0013263] Shutdown - Save/Load [f=0013263] Shutdown - Teleport Throw [f=0013263] Shutdown - UnitMorph [f=0013263] Shutdown - Modular Comm Info [f=0013263] Shutdown - Retreat Command [f=0013263] Shutdown - Shockwaves [f=0013263] Shutdown - UnitCloakShield [f=0013263] Shutdown - Lups Cloak FX [f=0013263] Shutdown - Lups [f=0013263] Shutdown - Lups Shield [f=0013263] End gadgetHandler:Shutdown [f=0013263] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22034044,0,0} {chunk,block}Bytes={0,0} [f=0013263] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22034044,0,0} {chunk,block}Bytes={0,0} [f=0013263] [Game::KillLua][4] dtor=0 [f=0013263] [Game::~CGame][1] [f=0013263] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013263] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013263] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013263] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013263] [Game::KillLua][4] dtor=1 [f=0013263] [Game::KillMisc][1] [f=0013263] [Game::KillMisc][2] [f=0013263] [Game::KillMisc][3] [f=0013263] [Game::KillRendering][1] [f=0013263] [3DOParser::Kill] allocated 137 pieces [f=0013263] [S3OParser::Kill] allocated 2718 pieces [f=0013263] [AssParser::Kill] allocated 241 pieces [f=0013263] [Game::KillInterface][1] [f=0013263] [Game::KillInterface][2] [f=0013263] [Game::KillSimulation][1] [f=0013263] [Game::KillSimulation][2] [f=0013263] [CCollisionHandler] dis-/continuous tests: 0/152722 [f=0013263] [Game::KillSimulation][3] [f=0013263] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013263] [~CPathCache(24x24)] cacheHits=13 hitPercentage=24% numHashColls=0 maxCacheSize=7 [f=0013263] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013263] [~CPathCache(48x48)] cacheHits=41 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013263] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013263] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013263] [LosHandler::Kill] raycast instance cache-{hits,misses}={2621,8603}; shared=1%; cached=22% [f=0013263] [Game::KillSimulation][4] [f=0013263] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0013263] [Game::~CGame][2] [f=0013263] [Game::~CGame][3] [f=0013263] [SpringApp::Kill][3] [f=0013263] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 141631 bytes sent 111962 bytes recv'd [f=0013263] [SpringApp::Kill][4] font=0x44b2caa0 [f=0013263] [SpringApp::Kill][5] [f=0013263] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x44bfa510) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=9940ms file="luaui/widgets/unit_teleport_ai_2.lua" indx=4752 inflSize=28kb readTime=1223ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=632ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=198ms file="objects3d/benzcom5.s3o" indx=4910 inflSize=326kb readTime=83ms file="objects3d/corcomalt5.s3o" indx=5017 inflSize=114kb readTime=80ms file="objects3d/commrecon.s3o" indx=4974 inflSize=114kb readTime=78ms file="objects3d/bantha.s3o" indx=4882 inflSize=433kb readTime=73ms file="objects3d/m-5.s3o" indx=5216 inflSize=124kb readTime=67ms file="objects3d/cremcom2.s3o" indx=5066 inflSize=200kb readTime=59ms file="luagaia/gadgets/feature_game_counter.lua" indx=1207 inflSize=0kb readTime=53ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 51320728 bytes cached in 2891 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=201 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/mercurial_v1.1.sd7 (0x44cc95b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44cf38c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b9a220) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f325801e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]