[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.kTQfGVdtWS/springsettings.966704.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 83ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2df001e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4367 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/966704/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1139ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45731a10] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45731a10] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 636ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 4017ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 5473ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1214ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 117ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 5ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 67ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 4 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/966704/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=14179a72 [f=-000001] [Path] [PathEstimator::ReadFile] hash=14179a72 file="cache/104dev-maintenance/paths/AlienDesert.pe-14179a72.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=14179a82 [f=-000001] [Path] [PathEstimator::ReadFile] hash=14179a82 file="cache/104dev-maintenance/paths/AlienDesert.pe2-14179a82.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2995ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11538,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/966704/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51af7f40,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: e985785fc628bde9b337689948b97af0 [f=-000001] Connection attempt from mike3 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from GrandeManitou [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandeManitou" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandeManitou" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[Game::Load][lua{Rules,Gaia}={000000006e13b070,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandeManitou" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandeManitou" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandeManitou" string="[Game::Load][lua{Rules,Gaia}={000000005bb78070,0000000000000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [1249,58.3003044,3535]: 0 finished unit Recon Commander [f=-000001] [0] Event [5232,57.7237549,590]: 1 finished unit Guardian Commander [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=0000000] [0] GrandeManitou, team: 1, elo:1743 [f=0000000] [0] mike3, team: 0, elo:1641 [f=0000000] [0] ?, team: 2, elo:0 [f=0000006] [6] Event [1296,58.5887909,3448]: 0 finished unit Cloakbot Factory [f=0000105] Playback continued [f=0000368] [368] Event [1496,56.8206787,3528]: 0 finished unit Solar Collector [f=0000390] [390] Event [5288,53.0326843,328]: 1 finished unit Metal Extractor [f=0000406] [406] Event [5168,55.9690475,464]: 1 finished unit Tank Foundry [f=0000473] [473] Event [1305.59998,57.6637268,3448]: 0 finished unit Conjurer [f=0000643] [643] Event [1496,59.5672607,3448]: 0 finished unit Solar Collector [f=0000689] [689] Event [5235.54102,134.430695,537.413025]: 1 finished unit Firefly [f=0000780] [780] Event [5128,56.0501099,600]: 1 finished unit Metal Extractor [f=0000939] [939] Event [1496,57.9917908,3368]: 0 finished unit Solar Collector [f=0001093] [1093] Event [5192,56.2179565,584]: 1 finished unit Solar Collector [f=0001106] [1106] Event [5140,57.6989403,464]: 1 finished unit Welder [f=0001393] [1393] Event [1016,57.9307556,3544]: 0 finished unit Metal Extractor [f=0001431] [1431] Event [5304,57.0915222,520]: 1 finished unit Solar Collector [f=0001657] [1657] Event [5140,57.6989403,464]: 1 finished unit Kodachi [f=0001775] [1775] Event [5352,57.8392029,424]: 1 finished unit Solar Collector [f=0002011] [2011] Event [872,58.6097717,3832]: 0 finished unit Metal Extractor [f=0002087] [2087] Event [1305.59998,57.6637268,3448]: 0 finished unit Glaive [f=0002319] [2319] Event [5896,55.0125122,1016]: 1 finished unit Metal Extractor [f=0002405] [2405] Event [5368,53.452301,312]: 1 finished unit Solar Collector [f=0002461] [2461] Event [1305.59998,57.6637268,3448]: 0 finished unit Conjurer [f=0002599] [2599] Event [5140,57.6989403,464]: 1 finished unit Kodachi [f=0002671] [2671] Event [1168,59.2849731,3552]: 0 finished unit Lotus [f=0002799] [Game::ClientReadNet] added new player TheProtoss with number 2 to team 0 [f=0002800] > SPRINGIE:User TheProtoss|tankcon|2_4||False|||US [f=0002813] Connection attempt from TheProtoss [f=0002813] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002813] -> Connection established (given id 2) [f=0002835] [2835] Event [5288,53.8757324,264]: 1 finished unit Solar Collector [f=0003023] [Game::ClientReadNet][LOGMSG] sender="TheProtoss" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=0003023] [Game::ClientReadNet][LOGMSG] sender="TheProtoss" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003068] [3068] Event [6008,58.9797974,1144]: 1 finished unit Metal Extractor [f=0003244] [3244] Event [5208,53.5667419,264]: 1 finished unit Solar Collector [f=0003338] [3338] Event [1305.59998,57.6637268,3448]: 0 finished unit Glaive [f=0003402] [3402] Event [5140,57.6989403,464]: 1 finished unit Kodachi [f=0003480] [3480] Event [3432,55.48172,2376]: 0 finished unit Stardust [f=0003545] [Game::ClientReadNet][LOGMSG] sender="TheProtoss" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=0003548] [3548] Event [1305.59998,57.6637268,3448]: 0 finished unit Glaive [f=0003551] [Game::ClientReadNet][LOGMSG] sender="TheProtoss" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=0003551] [Game::ClientReadNet][LOGMSG] sender="TheProtoss" string="[Game::Load][lua{Rules,Gaia}={000000006740c870,0000000000000000}]" [f=0003690] [3690] Event [248,58.7585449,3144]: 0 finished unit Metal Extractor [f=0003777] [3777] Event [4716.89746,59.6329041,1069.44043]: 0 lost unit Glaive [f=0003952] [3952] Event [5140,57.6989403,464]: 1 finished unit Kodachi [f=0003977] [3977] Event [1305.59998,57.6637268,3448]: 0 finished unit Conjurer [f=0004180] [4180] Event [2312,58.8729858,2744]: 0 finished unit Metal Extractor [f=0004227] [4227] Event [3336,56.6986084,2472]: 0 finished unit Metal Extractor [f=0004280] [4280] Event [5848,58.7890625,1192]: 1 finished unit Stardust [f=0004466] [4466] Event [152,56.9694519,3000]: 0 finished unit Metal Extractor [f=0004604] [4604] Event [5140,57.6989403,464]: 1 finished unit Kodachi [f=0004926] [4926] Event [2312,58.8729858,2744]: 0 lost unit Metal Extractor [f=0005008] [5008] Event [5032,55.5198669,744]: 1 finished unit Stardust [f=0005046] [5046] Event [2856,56.9465637,3032]: 0 finished unit Metal Extractor [f=0005066] [5066] Event [2769.6123,57.4078712,3000.54858]: 0 lost unit Conjurer [f=0005090] [5090] Event [2856,56.9465637,3032]: 0 lost unit Metal Extractor [f=0005217] [5217] Event [1305.59998,57.6637268,3448]: 0 finished unit Ronin [f=0005283] [5283] Event [5140,57.6989403,464]: 1 finished unit Welder [f=0005361] [5361] Event [3812.13745,53.8958511,2889.51782]: 1 lost unit Kodachi [f=0005501] [5501] Event [1305.59998,57.6637268,3448]: 0 finished unit Ronin [f=0005786] [5786] Event [1305.59998,57.6637268,3448]: 0 finished unit Ronin [f=0005846] [5846] Event [5140,57.6989403,464]: 1 finished unit Kodachi [f=0006226] [6226] Event [1305.59998,57.6637268,3448]: 0 finished unit Ronin [f=0006402] [6402] Event [5140,57.6989403,464]: 1 finished unit Kodachi [f=0006520] [6520] Event [1305.59998,57.6637268,3448]: 0 finished unit Ronin [f=0006559] [6559] Event [4008,55.8860779,2696]: 0 finished unit Stardust [f=0006715] [6715] Event [1560,58.5983276,3352]: 0 finished unit Stardust [f=0006805] [6805] Event [1305.59998,57.6637268,3448]: 0 finished unit Ronin [f=0006929] [6929] Event [5136,55.1269531,752]: 1 finished unit Faraday [f=0006954] [6954] Event [5140,57.6989403,464]: 1 finished unit Kodachi [f=0006962] [6962] Event [1175.5946,56.3361931,3919.63281]: 1 lost unit Kodachi [f=0007063] [7063] Event [872,58.6097717,3832]: 0 lost unit Metal Extractor [f=0007091] [7091] Event [1305.59998,57.6637268,3448]: 0 finished unit Ronin [f=0007168] [7168] Event [1135.34583,56.2870178,3705.68213]: 0 lost unit Ronin [f=0007174] [7174] Event [1102.18018,59.765625,3615.16455]: 0 lost unit Ronin [f=0007179] [7179] Event [886.988098,59.4821663,3726.50537]: 1 lost unit Kodachi [f=0007307] [7307] Event [2536,53.6964417,232]: 1 finished unit Metal Extractor [f=0007334] [7334] Event [248,58.7585449,3144]: 0 lost unit Metal Extractor [f=0007343] [7343] Event [6088,58.0490112,2216]: 1 finished unit Metal Extractor [f=0007375] [7375] Event [1305.59998,57.6637268,3448]: 0 finished unit Ronin [f=0007412] [7412] Event [152,56.9694519,3000]: 0 lost unit Metal Extractor [f=0007510] [7510] Event [5140,57.6989403,464]: 1 finished unit Kodachi [f=0007649] [7649] Event [5048,54.5547485,312]: 1 finished unit Caretaker [f=0007660] [7660] Event [1305.59998,57.6637268,3448]: 0 finished unit Ronin [f=0007946] [7946] Event [1305.59998,57.6637268,3448]: 0 finished unit Ronin [f=0008032] [8032] Event [5140,57.6989403,464]: 1 finished unit Kodachi [f=0008056] [8056] Event [2152,53.7536621,440]: 1 finished unit Metal Extractor [f=0008232] [8232] Event [1305.59998,57.6637268,3448]: 0 finished unit Ronin [f=0008260] [8260] Event [5000,55.2261353,392]: 1 finished unit Caretaker [f=0008430] [8430] Event [152,56.9423676,3000]: 0 finished unit Metal Extractor [f=0008455] [8455] Event [5140,57.6989403,464]: 1 finished unit Welder [f=0008517] [8517] Event [1305.59998,57.6637268,3448]: 0 finished unit Ronin [f=0008764] [8764] Event [5140,57.6989403,464]: 1 finished unit Kodachi [f=0008800] [8800] Event [1305.59998,57.6637268,3448]: 0 finished unit Ronin [f=0008812] [8812] Event [3896,57.7972412,2744]: 0 finished unit Metal Extractor [f=0009050] [9050] Event [1560,54.5967102,952]: 1 finished unit Metal Extractor [f=0009086] [9086] Event [1305.59998,57.6637268,3448]: 0 finished unit Ronin [f=0009116] [9116] Event [5140,57.6989403,464]: 1 finished unit Kodachi [f=0009157] [9157] Event [1256,58.972168,3576]: 0 finished unit Caretaker [f=0009284] [9284] Event [248,58.7314606,3144]: 0 finished unit Metal Extractor [f=0009372] [9372] Event [1305.59998,57.6637268,3448]: 0 finished unit Ronin [f=0009392] [9392] Event [5140,57.6989403,464]: 1 finished unit Kodachi [f=0009604] [9604] Event [1305.59998,57.6637268,3448]: 0 finished unit Ronin [f=0009671] [9671] Event [5140,57.6989403,464]: 1 finished unit Kodachi [f=0009829] [9829] Event [1305.59998,57.6637268,3448]: 0 finished unit Ronin [f=0009963] [9963] Event [872,58.5826874,3832]: 0 finished unit Metal Extractor [f=0010076] [10076] Event [4608,210.152435,1808]: 0 finished unit Radar Tower [f=0010145] [10145] Event [5832,53.1509399,2264]: 1 finished unit Stardust [f=0010607] [10607] Event [4095.01587,53.8606758,2024.51721]: 1 lost unit Kodachi [f=0010625] [10625] Event [5140,57.6989403,464]: 1 finished unit Ogre [f=0010670] [10670] Event [4125.15137,54.8796883,2207.63818]: 0 lost unit Recon Commander [f=0010693] [10693] Event [4050.13159,54.5978355,2262.89063]: 0 lost unit Glaive [f=0010825] [Game::ClientReadNet] added new player Hoppili with number 3 to team 0 [f=0010825] > SPRINGIE:User Hoppili|tankheavyraid|5_4||False|SH|Dynasty|DE [f=0010840] Connection attempt from Hoppili [f=0010840] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0010840] -> Connection established (given id 3) [f=0010848] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=0010848] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0011237] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=0011250] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=0011250] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[Game::Load][lua{Rules,Gaia}={00000000e25c4e30,0000000000000000}]" [f=0011285] [11285] Event [376,57.5149536,856]: 1 finished unit Metal Extractor [f=0011564] [11564] Event [304,58.4125137,3040]: 0 finished unit Lotus [f=0011858] [11858] Event [5112,57.1487427,216]: 1 finished unit Solar Collector [f=0011943] [11943] Event [5140,57.6989403,464]: 1 finished unit Ogre [f=0012042] [12042] Event [1320,58.1329346,3656]: 0 finished unit Storage [f=0012172] [12172] Event [5832,53.1509399,2264]: 1 lost unit Stardust [f=0012219] [12219] Event [5032,55.0163269,168]: 1 finished unit Solar Collector [f=0012278] [12278] Event [5840,54.4288635,2160]: 1 lost unit Faraday [f=0012352] [12352] Event [5950.36328,56.3963776,2146.89185]: 1 lost unit Welder [f=0012428] [12428] Event [72,56.893158,952]: 1 finished unit Metal Extractor [f=0012473] [12473] Event [5776,54.7645187,2176]: 1 lost unit Picket [f=0012474] [12474] Event [6088,58.0490112,2216]: 1 lost unit Metal Extractor [f=0012724] [12724] Event [4936,56.0806274,136]: 1 finished unit Solar Collector [f=0013116] [13116] Event [5140,57.6989403,464]: 1 finished unit Ogre [f=0013239] [13239] Event [1640,52.9296875,1096]: 1 finished unit Stardust [f=0013775] [13775] Event [1305.59998,57.6637268,3448]: 0 finished unit Phantom [f=0013784] [13784] Event [1496,57.8544617,3608]: 0 finished unit Solar Collector [f=0014047] [14047] Event [1536,53.6354065,1120]: 1 finished unit Picket [f=0014082] [14082] Event [5140,57.6989403,464]: 1 finished unit Kodachi [f=0014105] [14105] Event [4494.60303,57.1211205,652.827515]: 0 lost unit Ronin [f=0014170] [14170] Event [4228.73389,56.8869286,2650.88696]: 1 lost unit Kodachi [f=0014181] [14181] Event [4478.92676,58.6794968,573.2052]: 0 lost unit Ronin [f=0014214] [14214] Event [4175.29199,56.5098152,2671.63037]: 1 lost unit Kodachi [f=0014239] [14239] Event [4008,55.7813263,2696]: 0 lost unit Stardust [f=0014324] [14324] Event [3896,57.7833557,2744]: 0 lost unit Metal Extractor [f=0014336] [14336] Event [4557.54932,57.0494194,415.101013]: 0 lost unit Ronin [f=0014349] [14349] Event [4528.79834,57.6472816,275.141815]: 0 lost unit Ronin [f=0014373] [14373] Event [4541.24805,57.6716614,414.89624]: 0 lost unit Ronin [f=0014375] [14375] Event [4578.15186,58.9095039,148.626114]: 0 lost unit Ronin [f=0014394] [14394] Event [4542.10791,58.12957,280.20282]: 0 lost unit Ronin [f=0014421] [14421] Event [4522.44189,54.1945877,325.656921]: 0 lost unit Ronin [f=0014447] [14447] Event [4521.73145,59.083107,148.246796]: 0 lost unit Ronin [f=0014478] [14478] Event [3696.78882,54.5076942,2608.97119]: 1 lost unit Kodachi [f=0014532] [14532] Event [72,56.6108704,1928]: 0 finished unit Metal Extractor [f=0014546] [14546] Event [3840.44946,52.9814682,2383.23926]: 1 lost unit Kodachi [f=0014593] [14593] Event [4149.26025,60.7217255,339.95636]: 0 lost unit Ronin [f=0014605] [14605] Event [4145.55811,57.8705521,285.843781]: 0 lost unit Ronin [f=0014653] [14653] Event [4262.57764,56.0909157,228.332016]: 0 lost unit Ronin [f=0014825] [14825] Event [4800,59.4947815,72]: 1 finished unit Fusion Reactor [f=0014873] [14873] Event [1424,52.9563904,1104]: 1 finished unit Picket [f=0014977] [14977] Event [1305.59998,57.6637268,3448]: 0 finished unit Ronin [f=0015011] [15011] Event [5140,57.6989403,464]: 1 finished unit Welder [f=0015023] Spectator TheProtoss left the game: normal quit [f=0015023] [15023] Event [undefined]: TheProtoss quit [f=0015080] [15080] Event [3605.60278,52.9444427,2153.1123]: 1 lost unit Ogre [f=0015148] [15148] Event [3441.21191,54.7686729,2185.02905]: 1 lost unit Kodachi [f=0015151] [15151] Event [3432,55.3791428,2376]: 0 lost unit Stardust [f=0015283] [15283] Event [5140,57.6989403,464]: 1 finished unit Kodachi [f=0015293] [15293] Event [3336,56.6945267,2472]: 0 lost unit Metal Extractor [f=0015396] [15396] Event [undefined]: mike3 resigned [f=0015396] game_message: mike3 has been destroyed! [f=0015396] game_message: GrandeManitou wins! [f=0015396] Submitting stats [f=0015396] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015396] Part| Total Time|Time of the last 0.5s [f=0015396] Draw 14333.57ms 9.13% [f=0015396] Lua::Callins::Synced 16914.61ms 18.85% [f=0015396] Lua::Callins::Unsynced 28215.05ms 29.76% [f=0015396] Lua::CollectGarbage::Synced 3027.88ms 1.98% [f=0015396] Lua::CollectGarbage::Unsynced 4459.79ms 3.77% [f=0015396] Misc::Profiler::AddTime 58.73ms 0.00% [f=0015396] Sim 36085.20ms 70.73% [f=0015396] [15396] Received game_message: mike3 has been destroyed! [f=0015396] [15396] Received game_message: GrandeManitou wins! [f=0015397] [15397] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015397] [15397] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015397] [15397] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015397] [15397] Game End Stats Values: 2,2145,2165,2165,2145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.5999999,7.4666667,7.4666667,7.5999999,1275,1275,1275,1275,5.5999999,5.75666666,5.75666666,5.5999999,0,0,0,0,0,0,0,0,870,890,890,870,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015397] [15397] Game End Stats Values: 3,2335,2275,2275,2335,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.9333334,8,8,10.9333334,1275,1275,1275,1275,6,8.81999874,8.81999874,6,0,0,0,0,0,0,0,0,1060,980,980,1060,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015397] [15397] Game End Stats Values: 4,2405,2545,2545,2405,0,0.48941648,0.48941648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.6000004,8.9333334,8.9333334,13.6000004,1275,1275,1275,1275,6,10.732626,10.732626,6,0,0,0,0,0,0,0,0,1130,1250,1250,1130,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015397] [15397] Game End Stats Values: 5,2495,2865,2865,2495,0,1.49457502,1.49457502,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,11.4666662,11.4666662,14,1275,1275,1275,1275,7.87999916,10.7670088,10.7670088,7.87999916,0,180,180,0,0,0,0,0,1220,1390,1390,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015397] [15397] Game End Stats Values: 6,2650,2865,2865,2650,0,3.45474768,3.45474768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,13.8666668,13.8666668,14,1275,1275,1275,1275,9.28999805,10.830677,10.830677,9.28999805,65,180,180,65,0,0,0,0,1310,1390,1390,1310,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015397] [15397] Game End Stats Values: 7,2860,3205,3205,2860,0,10.0657473,10.0657473,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,14,15.0666666,15.0666666,14,1275,1275,1275,1275,10.6999979,12.8640652,12.8640652,10.6999979,65,360,360,65,0,0,0,0,1430,1550,1550,1430,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015397] [15397] Game End Stats Values: 8,2860,3365,3365,2860,0,19.6913147,19.6913147,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,14,17.2000008,17.2000008,14,1275,1275,1275,1275,10.6999979,13.8483715,13.8483715,10.6999979,65,360,360,65,0,0,0,0,1430,1710,1710,1430,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015397] [15397] Game End Stats Values: 9,3210,3615,3615,3210,0,32.1676178,32.1676178,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,310,0,0,310,14,19.333334,19.333334,14,1275,1275,1275,1275,10.6999979,16.2317543,16.2317543,10.6999979,195,540,540,195,0,0,0,0,1430,1780,1780,1430,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015397] [15397] Game End Stats Values: 10,3355,3795,3795,3355,0,44.4196854,44.4196854,0,0,0,0,0,0,0,0,0,0,0,0,0,24.6626892,65.0000153,65.0000153,24.6626892,310,0,0,310,14,20,20,14,1275,1275,1275,1275,12.4233351,16.2168026,16.2168026,12.4233351,130,720,720,130,0,65,65,0,1640,1780,1780,1640,65,0,0,65,0,0,0,0,65.0000153,27.4029884,27.4029884,65.0000153 [f=0015397] [15397] Game End Stats Values: 11,3625,4015,4015,3625,0,57.4584427,57.4584427,0,0,0,0,0,0,0,0,0,0,0,0,0,24.6626892,65.0000153,65.0000153,24.6626892,310,220,220,310,14,20,20,14,1275,1275,1275,1275,15.7133341,16.269249,16.269249,15.7133341,130,720,720,130,0,65,65,0,1910,1780,1780,1910,65,0,0,65,0,0,0,0,65.0000153,27.4029884,27.4029884,65.0000153 [f=0015397] [15397] Game End Stats 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36,3525,8865,8865,3525,0,219.716324,219.716324,0,0,0,0,0,0,0,0,0,1698.62573,253.915009,253.915009,1698.62573,4415.09668,4045.69678,4045.69678,4415.09668,400,1110,1110,400,10,61,61,10,55,1275,1275,55,24.337471,30.3307076,30.3307076,24.337471,1020,2260,2260,1020,2858.49805,3790,3790,2858.49805,2050,4200,4200,2050,4010,2858.49805,2858.49805,4010,260.665344,0,0,260.665344,4427.5332,5041.01709,5041.01709,4427.5332 [f=0015445] [15445] Event [564.19397,52.9538116,1138.18201]: 0 lost unit Conjurer [f=0015502] [15502] Event [5140,57.6989403,464]: 1 finished unit Kodachi [f=0015527] Spectator Hoppili left the game: normal quit [f=0015527] [15527] Event [undefined]: Hoppili quit [f=0015563] Player GrandeManitou left the game: normal quit [f=0015563] [15563] Event [undefined]: GrandeManitou quit [f=0015658] No clients connected, shutting down server [f=0015658] Server shutdown [f=0015857] [15857] Event [5140,57.6989403,464]: 1 finished unit Kodachi [f=0015887] [15887] Event [1472,53.0479431,1120]: 1 finished unit Faraday [f=0016066] [16066] Event [5140,57.6989403,464]: 1 finished unit Kodachi [f=0016268] [16268] Event [4360,57.976532,408]: 1 finished unit Caretaker [f=0016636] [16636] Event [5140,57.6989403,464]: 1 finished unit Ogre [f=0017198] [17198] Event [5140,57.6989403,464]: 1 finished unit Ogre [f=0017451] Autoquit sending quit command. [f=0017451] [QuitAction] user exited to system [f=0017451] [SpringApp::Kill][1] fromRun=1 [f=0017451] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017451] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017451] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017451] [ThreadPool::SetThreadCount][2] workers=0 [f=0017451] [SpringApp::Kill][2] [f=0017451] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017451] [Game::KillLua][3] dtor=0 luaUI=0x607bd740 [f=0017451] Start widgetHandler:Shutdown [f=0017451] Shutdown - SaveOrderList Complete [f=0017451] Writing last game win data [f=0017451] Shutdown - SaveConfigData Complete [f=0017451] Shutdown Widget - Save/Load API [f=0017451] Shutdown Widget - Chili Highlight [f=0017451] Shutdown Widget - Draw After Chili [f=0017451] Shutdown Widget - EPIC Menu [f=0017451] Shutdown Widget - Chili Widget Selector [f=0017451] Shutdown Widget - Chili Minimap [f=0017451] Shutdown Widget - Local Team Colors [f=0017451] Shutdown Widget - Display Keys 2 [f=0017451] Shutdown Widget - Save Game Menu [f=0017451] Shutdown Widget - Unit Icons [f=0017451] Shutdown Widget - Noises [f=0017451] Shutdown Widget - HealthBars [f=0017451] Shutdown Widget - Win Counter [f=0017451] Shutdown Widget - SpringRTS Replay Stats [f=0017451] Shutdown Widget - BuildETA [f=0017451] Shutdown Widget - Modular Comm Info [f=0017451] Shutdown Widget - Music Player v2 [f=0017451] Shutdown Widget - Stereo3D [f=0017451] Shutdown Widget - Showeco and Grid Drawer [f=0017451] Shutdown Widget - Point Tracker [f=0017451] Shutdown Widget - Missile Silo Range [f=0017451] Shutdown Widget - MinimapEvents [f=0017451] Shutdown Widget - Mex Placement Handler [f=0017451] Shutdown Widget - Local Widgets Config [f=0017451] Shutdown Widget - Highlight Geos [f=0017451] Shutdown Widget - Grab Input [f=0017451] Input grabbing is disabled! [f=0017451] Shutdown Widget - Defense Range Zero-K [f=0017451] Shutdown Widget - MetalFeatures (new) [f=0017451] Shutdown Widget - Darkening [f=0017451] Shutdown Widget - Context Menu [f=0017451] Shutdown Widget - Chili Spectator Panels [f=0017451] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017451] Shutdown Widget - Chili Nuke Warning [f=0017451] Shutdown Widget - Chili EndGame Window [f=0017451] Shutdown Widget - Chili Economy Panel Default [f=0017451] Shutdown Widget - CameraShake [f=0017451] Shutdown Widget - Attack AoE [f=0017451] Shutdown Widget - UnitShapes [f=0017451] Shutdown Widget - Map Edge Extension [f=0017451] Shutdown Widget - Selection Send [f=0017451] Shutdown Widget - LupsManager [f=0017451] Shutdown Widget - Newton Firezone [f=0017451] Shutdown Widget - Chili Pro Console [f=0017451] Shutdown Widget - Lasso Terraform GUI [f=0017451] Shutdown Widget - Lups [f=0017451] Shutdown Widget - Chili Framework [f=0017451] Shutdown Widget - Chili Core Selector [f=0017451] Shutdown Widget - Custom Markers [f=0017451] Shutdown Widget - Select Keys [f=0017451] Shutdown Widget - Pause Screen [f=0017451] Shutdown Widget - Text To Speech Control [f=0017451] Shutdown Widget - Persistent Build Height [f=0017451] Shutdown Widget - Layout Handler [f=0017451] End widgetHandler:Shutdown [f=0017451] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2431714,247024488} {int,ext,rec}Allocs={22227568,0,0} {chunk,block}Bytes={247024488,0} [f=0017451] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017451] [Game::KillLua][2] dtor=0 luaRules=0x51af7f40 [f=0017451] Start gadgetHandler:Shutdown [f=0017451] Shutdown - StartSetup [f=0017451] Shutdown - UnitMorph [f=0017451] Shutdown - Carrier Drones [f=0017451] Shutdown - LupsNanoSpray [f=0017451] Shutdown - Missile Silo Controller [f=0017451] Shutdown - Modular Comm Info [f=0017451] Shutdown - Terrain Texture Handler [f=0017451] Shutdown - UnitCloakShield [f=0017451] Shutdown - Starlight Handler [f=0017451] End gadgetHandler:Shutdown [f=0017451] Start gadgetHandler:Shutdown [f=0017451] Shutdown - Save/Load [f=0017451] Shutdown - Teleport Throw [f=0017451] Shutdown - UnitMorph [f=0017451] Shutdown - Modular Comm Info [f=0017451] Shutdown - Retreat Command [f=0017451] Shutdown - Shockwaves [f=0017451] Shutdown - UnitCloakShield [f=0017451] Shutdown - Lups Cloak FX [f=0017451] Shutdown - Lups [f=0017451] Shutdown - Lups Shield [f=0017451] End gadgetHandler:Shutdown [f=0017451] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22227605,0,0} {chunk,block}Bytes={0,0} [f=0017451] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22227605,0,0} {chunk,block}Bytes={0,0} [f=0017451] [Game::KillLua][4] dtor=0 [f=0017451] [Game::~CGame][1] [f=0017451] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017451] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017451] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017451] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017451] [Game::KillLua][4] dtor=1 [f=0017451] [Game::KillMisc][1] [f=0017451] [Game::KillMisc][2] [f=0017451] [Game::KillMisc][3] [f=0017451] [Game::KillRendering][1] [f=0017451] [3DOParser::Kill] allocated 155 pieces [f=0017451] [S3OParser::Kill] allocated 2729 pieces [f=0017451] [AssParser::Kill] allocated 222 pieces [f=0017451] [Game::KillInterface][1] [f=0017451] [Game::KillInterface][2] [f=0017451] [Game::KillSimulation][1] [f=0017451] [Game::KillSimulation][2] [f=0017451] [CCollisionHandler] dis-/continuous tests: 0/26753 [f=0017451] [Game::KillSimulation][3] [f=0017451] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017451] [~CPathCache(24x16)] cacheHits=77 hitPercentage=44% numHashColls=0 maxCacheSize=15 [f=0017451] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017451] [~CPathCache(48x32)] cacheHits=124 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017451] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017451] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017451] [LosHandler::Kill] raycast instance cache-{hits,misses}={6902,11470}; shared=5%; cached=33% [f=0017451] [Game::KillSimulation][4] [f=0017451] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0017451] [Game::~CGame][2] [f=0017451] [Game::~CGame][3] [f=0017451] [SpringApp::Kill][3] [f=0017451] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 184313 bytes sent 151175 bytes recv'd [f=0017451] [SpringApp::Kill][4] font=0x4566baa0 [f=0017451] [SpringApp::Kill][5] [f=0017451] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x456e65a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=9319ms file="objects3d/commrecon.s3o" indx=4974 inflSize=114kb readTime=461ms file="bitmaps/loadpictures/commandqueueing.png" indx=495 inflSize=3444kb readTime=362ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=256ms file="objects3d/commsupport2.s3o" indx=4985 inflSize=91kb readTime=101ms file="objects3d/amphassault.s3o" indx=4821 inflSize=151kb readTime=98ms file="objects3d/conbot.s3o" indx=4994 inflSize=70kb readTime=92ms file="objects3d/spherewarrior.s3o" indx=5428 inflSize=74kb readTime=75ms file="objects3d/corcomalt5.s3o" indx=5017 inflSize=114kb readTime=63ms file="objects3d/benzcom5.s3o" indx=4910 inflSize=326kb readTime=63ms file="luaui/widgets/gui_chili_selections_and_cursortip.lua" indx=4606 inflSize=72kb readTime=62ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 57591158 bytes cached in 2897 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x457bfc50) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x457b6680) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45729c60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f2df001e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]