[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.q0UqPd4jpg/springsettings.966663.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 115ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f048001e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4359 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/966663/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 835ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x458a4eb0] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x458a4eb0] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 646ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3662ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 4212ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1276ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 124ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 92ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 45ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 738ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Godde was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/966663/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522928 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522928 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-80522928.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522938 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522938 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-80522938.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (4724ms, checksum 6ad25b8a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11539,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/966663/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51e914a0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: cf74785f5cd58661c952380c4596f592 [f=-000001] Connection attempt from unname [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from chrisdoor1990 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="unname" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="unname" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="unname" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="unname" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="unname" string="[Game::Load][lua{Rules,Gaia}={00000001054f0320,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[Game::Load][lua{Rules,Gaia}={00000000ed0a3410,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [850,267.543213,295]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4428,269.313477,4679]: 1 finished unit Engineer Commander [f=0000000] [0] unname, team: 0, elo:1598 [f=0000000] [0] chrisdoor1990, team: 1, elo:1496 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [888,267.446533,440]: 0 finished unit Shieldbot Factory [f=0000160] [160] Event [4344,267.640381,4592]: 1 finished unit Cloakbot Factory [f=0000245] [245] Event [952,267.446533,168]: 0 finished unit Metal Extractor [f=0000431] [431] Event [808,269.831085,184]: 0 finished unit Solar Collector [f=0000463] [463] Event [888,267.4552,452]: 0 finished unit Convict [f=0000481] [481] Event [4648,313.173676,4568]: 1 finished unit Metal Extractor [f=0000586] [586] Event [4504,269.316467,4712]: 1 finished unit Wind/Tidal Generator [f=0000642] [642] Event [616,269.381714,184]: 0 finished unit Solar Collector [f=0000692] [692] Event [888,267.4552,452]: 0 finished unit Bandit [f=0000790] [790] Event [4504,269.309235,4776]: 1 finished unit Wind/Tidal Generator [f=0000932] [932] Event [888,267.4552,452]: 0 finished unit Bandit [f=0000947] [947] Event [4344.01465,269.033813,4582.3999]: 1 finished unit Conjurer [f=0000974] [974] Event [4296,268.990326,4904]: 1 finished unit Wind/Tidal Generator [f=0001176] [1176] Event [888,267.4552,452]: 0 finished unit Bandit [f=0001325] [1325] Event [4344.01465,269.033813,4582.3999]: 1 finished unit Conjurer [f=0001489] [1489] Event [216,310.317993,200]: 0 finished unit Metal Extractor [f=0001506] [1506] Event [4200,267.678467,4984]: 1 finished unit Metal Extractor [f=0001543] [1543] Event [888,267.4552,452]: 0 finished unit Bandit [f=0001703] [1703] Event [4296,268.62793,4856]: 1 finished unit Wind/Tidal Generator [f=0001703] [1703] Event [4344.01465,269.033813,4582.3999]: 1 finished unit Conjurer [f=0001865] [1865] Event [888,267.4552,452]: 0 finished unit Bandit [f=0002073] [2073] Event [216,310.289001,296]: 0 finished unit Solar Collector [f=0002187] [2187] Event [4360,269.258484,4872]: 1 finished unit Solar Collector [f=0002305] [2305] Event [888,267.4552,452]: 0 finished unit Convict [f=0002490] [2490] Event [4344.01465,269.033813,4582.3999]: 1 finished unit Conjurer [f=0002527] [2527] Event [4536,444.404602,3976]: 1 finished unit Metal Extractor [f=0002589] [2589] Event [888,267.4552,452]: 0 finished unit Bandit [f=0002844] [2844] Event [4936,310.289001,4952]: 1 finished unit Metal Extractor [f=0002911] [2911] Event [888,267.4552,452]: 0 finished unit Bandit [f=0002923] [2923] Event [504,310.629639,584]: 0 finished unit Metal Extractor [f=0003145] [3145] Event [3064,267.446533,4872]: 1 finished unit Metal Extractor [f=0003363] [3363] Event [808,97.9393005,1752]: 0 finished unit Metal Extractor [f=0003422] [3422] Event [888,267.4552,452]: 0 finished unit Bandit [f=0003433] [3433] Event [3435.82031,97.9393005,3703.59424]: 0 lost unit Bandit [f=0003518] [3518] Event [3490.50537,97.9393005,3622.09326]: 0 lost unit Bandit [f=0003576] [3576] Event [3487.31079,97.9393005,3448.06006]: 0 lost unit Bandit [f=0003658] [3658] Event [3596.23193,97.9393005,3231.73584]: 0 lost unit Bandit [f=0003681] [3681] Event [376,326.198181,632]: 0 finished unit Solar Collector [f=0003724] [3724] Event [888,267.4552,452]: 0 finished unit Bandit [f=0003768] [3768] Event [4344.01465,269.033813,4582.3999]: 1 finished unit Knight [f=0003922] [3922] Event [4344,97.9393005,3400]: 1 finished unit Metal Extractor [f=0003955] [3955] Event [1928,97.9393005,1272]: 0 finished unit Metal Extractor [f=0004008] [4008] Event [888,267.4552,452]: 0 finished unit Bandit [f=0004146] [4146] Event [3904.12207,37.5909157,2902.21631]: 0 lost unit Bandit [f=0004194] [4194] Event [728,94.8734283,1864]: 0 finished unit Solar Collector [f=0004267] [4267] Event [264,311.303711,488]: 0 finished unit Solar Collector [f=0004317] [4317] Event [616,96.062088,1896]: 0 finished unit Wind/Tidal Generator [f=0004442] [4442] Event [3464,97.9393005,3208]: 1 finished unit Metal Extractor [f=0004522] [4522] Event [1816,97.9393005,1320]: 0 finished unit Solar Collector [f=0004787] [4787] Event [392,298.358917,248]: 0 finished unit Solar Collector [f=0004901] [4901] Event [888,267.4552,452]: 0 finished unit Thug [f=0004987] [4987] Event [4344.01465,269.033813,4582.3999]: 1 finished unit Knight [f=0005055] [5055] Event [504,275.759888,216]: 0 finished unit Wind/Tidal Generator [f=0005086] [5086] Event [2976,267.395782,4752]: 1 finished unit Lotus [f=0005282] [5282] Event [4568,97.8450775,3192]: 1 finished unit Metal Extractor [f=0005316] [5316] Event [3686.87256,97.9769974,3760.35693]: 0 lost unit Bandit [f=0005390] [5390] Event [3803.96606,137.57132,3913.14673]: 0 lost unit Bandit [f=0005429] [5429] Event [888,267.4552,452]: 0 finished unit Thug [f=0005456] [5456] Event [3799.98267,153.983582,3973.92334]: 0 lost unit Bandit [f=0005570] [5570] Event [2280,97.9393005,1320]: 0 finished unit Solar Collector [f=0005590] [5590] Event [3698.27881,98.3060837,3769.79639]: 0 lost unit Bandit [f=0005656] [5656] Event [3474.05615,97.9393005,3767.79443]: 0 lost unit Bandit [f=0005709] [5709] Event [3568,97.6928711,3312]: 1 finished unit Lotus [f=0005800] [5800] Event [584,94.6342468,1960]: 0 finished unit Metal Extractor [f=0005954] [5954] Event [888,267.4552,452]: 0 finished unit Thug [f=0006184] [6184] Event [2376,97.9393005,1320]: 0 finished unit Metal Extractor [f=0006479] [6479] Event [888,267.4552,452]: 0 finished unit Thug [f=0006510] [6510] Event [616,444.404602,1176]: 0 finished unit Metal Extractor [f=0006638] [6638] Event [2960,267.446533,4960]: 1 finished unit Lotus [f=0006695] [6695] Event [2088,97.9393005,1336]: 0 finished unit Solar Collector [f=0006735] [6735] Event [1688,97.9393005,1944]: 0 finished unit Metal Extractor [f=0006843] [6843] Event [4344.01465,269.033813,4582.3999]: 1 finished unit Knight [f=0006854] [6854] Event [4152,97.9393005,3608]: 1 finished unit Wind/Tidal Generator [f=0006873] [6873] Event [888,267.4552,452]: 0 finished unit Convict [f=0006925] [6925] Event [1576,97.9393005,1992]: 0 finished unit Solar Collector [f=0006946] [6946] Event [504,444.404602,1192]: 0 finished unit Solar Collector [f=0006978] [6978] Event [3984,55.3649902,2976]: 1 finished unit Lotus [f=0007219] [7219] Event [1976,97.9393005,1400]: 0 finished unit Solar Collector [f=0007282] [7282] Event [3928,97.9393005,3392]: 1 finished unit Cloakbot Factory [f=0007348] [7348] Event [1913.65637,97.9393005,1850.41333]: 0 finished unit Engineer Commander [f=0007348] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007348] [7348] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007420] [7420] Event [888,267.4552,452]: 0 finished unit Thug [f=0007441] [7441] Event [344,444.390106,1208]: 0 finished unit Solar Collector [f=0007540] [7540] Event [4152,97.9393005,3544]: 1 finished unit Wind/Tidal Generator [f=0007625] [7625] Event [4104,98.2654572,3704]: 1 finished unit Wind/Tidal Generator [f=0007810] [7810] Event [3712,97.8885651,3136]: 1 finished unit Lotus [f=0007986] [7986] Event [296,429.082489,1048]: 0 finished unit Solar Collector [f=0008036] [8036] Event [744,269.309235,408]: 0 finished unit Caretaker [f=0008105] [8105] Event [888,267.4552,452]: 0 finished unit Outlaw [f=0008111] [8111] Event [4344.01465,269.033813,4582.3999]: 1 finished unit Knight [f=0008451] [8451] Event [744,269.258484,488]: 0 finished unit Caretaker [f=0008471] [8471] Event [888,267.4552,452]: 0 finished unit Rogue [f=0008561] [8561] Event [248,394.850525,856]: 0 finished unit Solar Collector [f=0008660] [8660] Event [888,267.4552,452]: 0 finished unit Rogue [f=0008831] [8831] Event [888,267.4552,452]: 0 finished unit Rogue [f=0009020] [9020] Event [888,267.4552,452]: 0 finished unit Rogue [f=0009032] [9032] Event [3560,202.251434,1704]: 0 finished unit Metal Extractor [f=0009086] [9086] Event [232,356.987366,696]: 0 finished unit Solar Collector [f=0009132] [9132] Event [3928.01465,97.9393005,3382.3999]: 1 finished unit Knight [f=0009245] [9245] Event [888,267.4552,452]: 0 finished unit Rogue [f=0009536] [9536] Event [888,267.4552,452]: 0 finished unit Thug [f=0009638] [9638] Event [2088,267.446533,280]: 0 finished unit Metal Extractor [f=0009787] [9787] Event [3448,200.910568,1688]: 0 finished unit Solar Collector [f=0009797] [9797] Event [888,267.4552,452]: 0 finished unit Thug [f=0010005] [10005] Event [888,267.4552,452]: 0 finished unit Thug [f=0010134] [10134] Event [2168,267.446533,280]: 0 finished unit Solar Collector [f=0010210] [10210] Event [792,268.859863,344]: 0 finished unit Caretaker [f=0010294] [10294] Event [4344.01465,269.033813,4582.3999]: 1 finished unit Knight [f=0010562] [10562] Event [3752,202.251434,1144]: 0 finished unit Metal Extractor [f=0010884] [10884] Event [3528,2.94075012,2280]: 0 finished unit Stinger [f=0011045] [11045] Event [4392,94.3370819,3248]: 1 finished unit Fusion Reactor [f=0011124] [11124] Event [3704,202.251434,1224]: 0 finished unit Solar Collector [f=0011188] [11188] Event [3448,2.94075012,2264]: 0 finished unit Metal Extractor [f=0011200] [11200] Event [3048,97.9393005,488]: 0 finished unit Metal Extractor [f=0011246] [11246] Event [888,267.4552,452]: 0 finished unit Thug [f=0011283] [11283] Event [3928.01465,97.9393005,3382.3999]: 1 finished unit Knight [f=0011385] [11385] Event [1080,267.446533,424]: 0 finished unit Gunship Plant [f=0011512] [11512] Event [4032,73.1369019,3072]: 1 finished unit Picket [f=0011546] [11546] Event [888,267.4552,452]: 0 finished unit Thug [f=0011550] Playback paused [f=0011555] Playback continued [f=0011713] [11713] Event [888,267.4552,452]: 0 finished unit Thug [f=0011727] [11727] Event [3984,55.3649902,2976]: 1 lost unit Lotus [f=0011804] [11804] Event [3128,97.9393005,568]: 0 finished unit Solar Collector [f=0011872] [11872] Event [888,267.4552,452]: 0 finished unit Thug [f=0011906] [11906] Event [3384,2.94075012,2184]: 0 finished unit Solar Collector [f=0011998] [11998] Event [3861.03174,7.90089083,2821.46826]: 1 lost unit Knight [f=0011999] [11999] Event [3641.97363,2.94075012,2559.78564]: 0 lost unit Rogue [f=0012020] [12020] Event [3780.94385,2.94075012,2808.15381]: 1 lost unit Knight [f=0012034] [12034] Event [888,267.4552,452]: 0 finished unit Thug [f=0012101] [12101] Event [4424,202.251434,696]: 0 finished unit Metal Extractor [f=0012140] [12140] Event [3821.9165,3.53236175,2807.73804]: 1 lost unit Knight [f=0012294] [12294] Event [888,267.4552,452]: 0 finished unit Outlaw [f=0012335] [12335] Event [3928.01465,97.9393005,3382.3999]: 1 finished unit Knight [f=0012432] [12432] Event [888,267.4552,452]: 0 finished unit Rogue [f=0012559] [12559] Event [888,267.4552,452]: 0 finished unit Rogue [f=0012563] [12563] Event [4128,66.954422,3040]: 1 finished unit Picket [f=0012579] [12579] Event [4032,73.1369019,3072]: 1 lost unit Picket [f=0012624] [12624] Event [3728,97.9393005,3216]: 1 finished unit Picket [f=0012627] [12627] Event [3712,97.8885651,3136]: 1 lost unit Lotus [f=0012654] [12654] Event [3686.97607,2.94075012,2801.53076]: 0 lost unit Outlaw [f=0012699] [12699] Event [888,267.4552,452]: 0 finished unit Rogue [f=0012744] [12744] Event [4360,202.251434,776]: 0 finished unit Solar Collector [f=0012824] [12824] Event [888,267.4552,452]: 0 finished unit Rogue [f=0012874] [12874] Event [3919.40259,2.94075012,2697.67554]: 1 lost unit Knight [f=0012943] [12943] Event [888,267.4552,452]: 0 finished unit Rogue [f=0012960] [12960] Event [3896.23145,5.72912979,2786.64331]: 1 lost unit Knight [f=0012984] [12984] Event [4080,72.5715637,3072]: 1 finished unit Picket [f=0013096] [13096] Event [3816,2.94075012,2472]: 0 finished unit Stinger [f=0013108] [13108] Event [888,267.4552,452]: 0 finished unit Thug [f=0013114] [13114] Event [3936.15845,8.68450356,2792.2251]: 1 lost unit Knight [f=0013247] [13247] Event [888,267.4552,452]: 0 finished unit Thug [f=0013249] [13249] Event [3978.30151,37.1448021,2883.41333]: 1 lost unit Knight [f=0013407] [13407] Event [3928.01465,97.9393005,3382.3999]: 1 finished unit Knight [f=0013411] [13411] Event [888,267.4552,452]: 0 finished unit Thug [f=0013527] [13527] Event [4080,72.5715637,3072]: 1 lost unit Picket [f=0013556] [13556] Event [4128,66.954422,3040]: 1 lost unit Picket [f=0013576] [13576] Event [888,267.4552,452]: 0 finished unit Thug [f=0013638] [13638] Event [3728,97.9393005,3216]: 1 lost unit Picket [f=0013741] [13741] Event [888,267.4552,452]: 0 finished unit Thug [f=0013963] [13963] Event [888,267.4552,452]: 0 finished unit Outlaw [f=0013990] [13990] Event [4096.04932,58.0732956,2988.03735]: 1 lost unit Engineer Commander [f=0014061] [14061] Event [888,267.4552,452]: 0 finished unit Rogue [f=0014180] [14180] Event [888,267.4552,452]: 0 finished unit Rogue [f=0014294] [14294] Event [4344.01465,269.033813,4582.3999]: 1 finished unit Knight [f=0014300] [14300] Event [888,267.4552,452]: 0 finished unit Rogue [f=0014420] [14420] Event [888,267.4552,452]: 0 finished unit Rogue [f=0014438] [14438] Event [3584.94116,96.0396805,3096.27563]: 1 lost unit Knight [f=0014454] [14454] Event [3928.01465,97.9393005,3382.3999]: 1 lost unit Knight [f=0014468] [14468] Event [3770.28833,92.4971542,3153.5708]: 1 lost unit Conjurer [f=0014492] [14492] Event [3928.01465,97.5367737,3382.3999]: 1 lost unit Knight [f=0014540] [14540] Event [888,267.4552,452]: 0 finished unit Rogue [f=0014544] [14544] Event [3568,97.6928711,3312]: 1 lost unit Lotus [f=0014544] Player chrisdoor1990 left the game: normal quit [f=0014544] [14544] Event [undefined]: chrisdoor1990 quit [f=0014582] [14582] Event [3928.01465,97.4570999,3382.3999]: 1 lost unit Knight [f=0014594] [14594] Event [3928.01465,97.3964233,3382.3999]: 1 lost unit Knight [f=0014595] [14595] Event [3464,97.9393005,3208]: 1 lost unit Metal Extractor [f=0014599] [14599] Event [3928,97.380188,3392]: 1 lost unit Cloakbot Factory [f=0014649] unname has forced a win due to dropped opposition. [f=0014649] game_message: chrisdoor1990 has been destroyed! [f=0014649] [14649] Event [undefined]: chrisdoor1990 resigned [f=0014649] game_message: unname wins! [f=0014649] Submitting stats [f=0014649] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014649] Part| Total Time|Time of the last 0.5s [f=0014649] Draw 21645.13ms 5.16% [f=0014649] Lua::Callins::Synced 31741.38ms 36.87% [f=0014649] Lua::Callins::Unsynced 35600.98ms 11.48% [f=0014649] Lua::CollectGarbage::Synced 5199.94ms 3.50% [f=0014649] Lua::CollectGarbage::Unsynced 8113.66ms 10.02% [f=0014649] Misc::Profiler::AddTime 86.85ms 0.00% [f=0014649] Sim 57510.43ms 71.40% [f=0014649] [14649] Received game_message: chrisdoor1990 has been destroyed! [f=0014649] [14649] Received game_message: unname wins! [f=0014650] [14650] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014650] [14650] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014650] [14650] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014650] [14650] Game End Stats Values: 2,2075,2235,2075,2235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.2803998,5.5999999,6.2803998,0,0,0,0,0,0,0,0,800,960,800,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014650] [14650] Game End Stats Values: 3,2235,2500,2235,2500,0,2.0529561,0,2.0529561,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.01716328,11.723074,9.01716328,11.723074,1275,1275,1275,1275,7.63295889,8.58831787,7.63295889,8.58831787,0,75,0,75,0,0,0,0,960,1150,960,1150,0,0,0,0,0,9.7230835,0,9.7230835,0,0,0,0 [f=0014650] [14650] Game End Stats Values: 4,2510,2650,2510,2650,0,4.03445959,0,4.03445959,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.1118498,19.7436028,12.1118498,19.7436028,1275,1275,1275,1275,8.04119968,10.4299784,8.04119968,10.4299784,0,225,0,225,0,0,0,0,1235,1150,1235,1150,0,0,0,0,0,40.1271095,0,40.1271095,0,0,0,0 [f=0014650] [14650] Game End Stats Values: 5,2755,2815,2755,2815,0,11.4058275,0,11.4058275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.7817297,12,12.7817297,12,1275,1275,1275,1275,9.17015934,9.75734329,9.17015934,9.75734329,0,300,0,300,0,0,0,0,1480,1240,1480,1240,0,0,0,0,0,40.1271095,0,40.1271095,0,0,0,0 [f=0014650] [14650] Game End Stats Values: 6,2825,2960,2825,2960,0,20.2350445,0,20.2350445,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.4011164,12.5333338,14.4011164,12.5333338,1275,1275,1275,1275,10.157999,10.6710148,10.157999,10.6710148,0,375,0,375,0,0,0,0,1550,1310,1550,1310,0,0,0,0,0,40.1271095,0,40.1271095,0,0,0,0 [f=0014650] [14650] Game End Stats Values: 7,3035,3155,3035,3155,0,29.4493313,0,29.4493313,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.3415947,17.426672,16.3415947,17.426672,1275,1275,1275,1275,10.7023182,12.0300608,10.7023182,12.0300608,0,450,0,450,0,0,0,0,1760,1430,1760,1430,0,0,0,0,0,60.1902504,0,60.1902504,0,0,0,0 [f=0014650] [14650] Game End Stats Values: 8,3215,3320,3215,3320,0,41.3162384,0,41.3162384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.920516,17.5733299,15.920516,17.5733299,1275,1275,1275,1275,13.4239206,11.6903648,13.4239206,11.6903648,0,525,0,525,0,0,0,0,1940,1520,1940,1520,0,0,0,0,0,60.1944466,0,60.1944466,0,0,0,0 [f=0014650] [14650] Game End Stats Values: 9,3215,3260,3215,3260,0,49.9876442,0,49.9876442,0,0,0,0,0,0,0,0,0,0,0,0,228.755234,377.36615,228.755234,377.36615,0,0,0,0,14.1309462,14,14.1309462,14,1275,1275,1275,1275,16.1455193,13.5181723,16.1455193,13.5181723,0,375,0,375,225,0,225,0,1940,1610,1940,1610,0,225,0,225,0,60.1944466,0,60.1944466,380.100677,232.954742,380.100677,232.954742 [f=0014650] [14650] Game End Stats Values: 10,3655,3495,3655,3495,0,58.936306,0,58.936306,0,0,0,0,0,0,0,0,0,0,0,0,295.800385,377.36615,295.800385,377.36615,0,0,0,0,14.0396547,15.4666662,14.0396547,15.4666662,1275,1275,1275,1275,16.6898403,15.033535,16.6898403,15.033535,350,450,350,450,300,0,300,0,2030,1770,2030,1770,0,300,0,300,0,60.1944466,0,60.1944466,380.100677,299.999847,380.100677,299.999847 [f=0014650] [14650] Game End Stats Values: 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[3702.73926,98.0087662,3268.45752]: 1 lost unit Conjurer [f=0014701] [14701] Event [888,267.4552,452]: 0 finished unit Thug [f=0014787] Player unname left the game: normal quit [f=0014787] [14787] Event [undefined]: unname quit [f=0014793] No clients connected, shutting down server [f=0014793] Server shutdown [f=0014865] [14865] Event [888,267.4552,452]: 0 finished unit Thug [f=0014990] Autoquit sending quit command. [f=0014990] [QuitAction] user exited to system [f=0014990] [SpringApp::Kill][1] fromRun=1 [f=0014990] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014990] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014990] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014990] [ThreadPool::SetThreadCount][2] workers=0 [f=0014990] [SpringApp::Kill][2] [f=0014990] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014990] [Game::KillLua][3] dtor=0 luaUI=0x51be95f0 [f=0014990] Start widgetHandler:Shutdown [f=0014990] Shutdown - SaveOrderList Complete [f=0014990] Writing last game win data [f=0014990] Shutdown - SaveConfigData Complete [f=0014990] Shutdown Widget - Chili Highlight [f=0014990] Shutdown Widget - Save/Load API [f=0014990] Shutdown Widget - Draw After Chili [f=0014990] Shutdown Widget - EPIC Menu [f=0014990] Shutdown Widget - Chili Minimap [f=0014990] Shutdown Widget - Chili Widget Selector [f=0014990] Shutdown Widget - Local Team Colors [f=0014990] Shutdown Widget - Display Keys 2 [f=0014990] Shutdown Widget - Save Game Menu [f=0014990] Shutdown Widget - HealthBars [f=0014990] Shutdown Widget - Noises [f=0014990] Shutdown Widget - Unit Icons [f=0014990] Shutdown Widget - Win Counter [f=0014990] Shutdown Widget - BuildETA [f=0014990] Shutdown Widget - SpringRTS Replay Stats [f=0014990] Shutdown Widget - Modular Comm Info [f=0014990] Shutdown Widget - CameraShake [f=0014990] Shutdown Widget - Chili Economy Panel Default [f=0014990] Shutdown Widget - Chili EndGame Window [f=0014990] Shutdown Widget - Chili Nuke Warning [f=0014990] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014990] Shutdown Widget - Chili Spectator Panels [f=0014990] Shutdown Widget - Context Menu [f=0014990] Shutdown Widget - Darkening [f=0014990] Shutdown Widget - MetalFeatures (new) [f=0014990] Shutdown Widget - Defense Range Zero-K [f=0014990] Shutdown Widget - Grab Input [f=0014990] Input grabbing is disabled! [f=0014990] Shutdown Widget - Highlight Geos [f=0014990] Shutdown Widget - Local Widgets Config [f=0014990] Shutdown Widget - Mex Placement Handler [f=0014990] Shutdown Widget - MinimapEvents [f=0014990] Shutdown Widget - Missile Silo Range [f=0014990] Shutdown Widget - Point Tracker [f=0014990] Shutdown Widget - Showeco and Grid Drawer [f=0014990] Shutdown Widget - Stereo3D [f=0014990] Shutdown Widget - Music Player v2 [f=0014990] Shutdown Widget - Attack AoE [f=0014990] Shutdown Widget - UnitShapes [f=0014990] Shutdown Widget - Map Edge Extension [f=0014990] Shutdown Widget - Selection Send [f=0014990] Shutdown Widget - LupsManager [f=0014990] Shutdown Widget - Newton Firezone [f=0014990] Shutdown Widget - Chili Pro Console [f=0014990] Shutdown Widget - Lasso Terraform GUI [f=0014990] Shutdown Widget - Chili Framework [f=0014990] Shutdown Widget - Lups [f=0014990] Shutdown Widget - Custom Markers [f=0014990] Shutdown Widget - Chili Core Selector [f=0014990] Shutdown Widget - Select Keys [f=0014990] Shutdown Widget - Pause Screen [f=0014990] Shutdown Widget - Layout Handler [f=0014990] Shutdown Widget - Persistent Build Height [f=0014990] Shutdown Widget - Text To Speech Control [f=0014990] End widgetHandler:Shutdown [f=0014990] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3039509,386264389} {int,ext,rec}Allocs={22309543,0,0} {chunk,block}Bytes={386264389,0} [f=0014990] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014990] [Game::KillLua][2] dtor=0 luaRules=0x51e914a0 [f=0014990] Start gadgetHandler:Shutdown [f=0014990] Shutdown - StartSetup [f=0014990] Shutdown - UnitMorph [f=0014990] Shutdown - Carrier Drones [f=0014990] Shutdown - LupsNanoSpray [f=0014990] Shutdown - Missile Silo Controller [f=0014990] Shutdown - Modular Comm Info [f=0014990] Shutdown - Terrain Texture Handler [f=0014990] Shutdown - UnitCloakShield [f=0014990] Shutdown - Starlight Handler [f=0014990] End gadgetHandler:Shutdown [f=0014990] Start gadgetHandler:Shutdown [f=0014990] Shutdown - Save/Load [f=0014990] Shutdown - Teleport Throw [f=0014990] Shutdown - UnitMorph [f=0014990] Shutdown - Modular Comm Info [f=0014990] Shutdown - Retreat Command [f=0014990] Shutdown - Shockwaves [f=0014990] Shutdown - we require more minerals v1.1 [f=0014990] Shutdown - UnitCloakShield [f=0014990] Shutdown - Lups Cloak FX [f=0014990] Shutdown - Lups [f=0014990] Shutdown - Lups Shield [f=0014990] End gadgetHandler:Shutdown [f=0014990] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22309575,0,0} {chunk,block}Bytes={0,0} [f=0014990] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22309575,0,0} {chunk,block}Bytes={0,0} [f=0014990] [Game::KillLua][4] dtor=0 [f=0014990] [Game::~CGame][1] [f=0014990] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014990] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014990] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014990] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014990] [Game::KillLua][4] dtor=1 [f=0014990] [Game::KillMisc][1] [f=0014990] [Game::KillMisc][2] [f=0014990] [Game::KillMisc][3] [f=0014990] [Game::KillRendering][1] [f=0014990] [3DOParser::Kill] allocated 137 pieces [f=0014990] [S3OParser::Kill] allocated 2744 pieces [f=0014990] [AssParser::Kill] allocated 222 pieces [f=0014990] [Game::KillInterface][1] [f=0014990] [Game::KillInterface][2] [f=0014990] [Game::KillSimulation][1] [f=0014990] [Game::KillSimulation][2] [f=0014990] [CCollisionHandler] dis-/continuous tests: 0/1012044 [f=0014990] [Game::KillSimulation][3] [f=0014990] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014990] [~CPathCache(20x20)] cacheHits=40 hitPercentage=35% numHashColls=0 maxCacheSize=6 [f=0014990] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014990] [~CPathCache(40x40)] cacheHits=273 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014990] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014990] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014990] [LosHandler::Kill] raycast instance cache-{hits,misses}={5715,8549}; shared=4%; cached=36% [f=0014990] [Game::KillSimulation][4] [f=0014990] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0014990] [Game::~CGame][2] [f=0014990] [Game::~CGame][3] [f=0014990] [SpringApp::Kill][3] [f=0014990] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 159661 bytes sent 142296 bytes recv'd [f=0014990] [SpringApp::Kill][4] font=0x457dfaa0 [f=0014990] [SpringApp::Kill][5] [f=0014990] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x445847c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=9730ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=285ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=165ms file="objects3d/corcomalt5.s3o" indx=5017 inflSize=114kb readTime=114ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=110ms file="objects3d/benzcom2.s3o" indx=4904 inflSize=223kb readTime=105ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=97ms file="objects3d/benzcom5.s3o" indx=4910 inflSize=326kb readTime=91ms file="objects3d/bantha.s3o" indx=4882 inflSize=433kb readTime=65ms file="objects3d/benzcom4.s3o" indx=4908 inflSize=297kb readTime=59ms file="objects3d/corcomalt3.s3o" indx=5015 inflSize=114kb readTime=54ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 47221353 bytes cached in 2886 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x459355f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4592bc80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x458a3330) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f048001e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]