[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.pWq3E1aMGb/springsettings.966657.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 107ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f882401e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4358 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/966657/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 939ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45fd2110] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45fd2110] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 439ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2335ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2972ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 714ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 1103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 86ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 48ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 361ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] unname was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/966657/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844ce6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844ce6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-844ce6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844cf6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844cf6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-844cf6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (5433ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11538,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/966657/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52420f00,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 6e74785fd785d4a945cd5bb048b97af0 [f=-000001] Connection attempt from TAG_ROCK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from GreatMane [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[Game::Load][lua{Rules,Gaia}={0000000112eeef70,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[Game::Load][lua{Rules,Gaia}={00000000cd904420,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Engineer 1! [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: Masons! [f=-000001] [0] Event [630,199.565186,2018]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5447,199.562531,738]: 1 finished unit Engineer Commander [f=0000000] [0] TAG_ROCK, team: 1, elo:2270 [f=0000000] [0] GreatMane, team: 0, elo:1595 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [688,199.562531,1920]: 0 finished unit Hovercraft Platform [f=0000008] [8] Event [5368,199.562531,808]: 1 finished unit Amphbot Factory [f=0000240] [240] Event [728,199.562531,2104]: 0 finished unit Metal Extractor [f=0000286] [286] Event [5192,199.562531,632]: 1 finished unit Metal Extractor [f=0000480] [480] Event [520,199.562531,1832]: 0 finished unit Metal Extractor [f=0000512] [512] Event [656,199.562531,1920]: 0 finished unit Dagger [f=0000571] [571] Event [5544,199.562531,904]: 1 finished unit Metal Extractor [f=0000574] [574] Event [5332,199.562531,808]: 1 finished unit Conch [f=0000582] [582] Event [472,199.562531,1880]: 0 finished unit Wind/Tidal Generator [f=0000672] [672] Event [536,199.562531,1960]: 0 finished unit Wind/Tidal Generator [f=0000761] [761] Event [5560,199.562531,840]: 1 finished unit Solar Collector [f=0000860] [860] Event [600,199.562531,2040]: 0 finished unit Wind/Tidal Generator [f=0000922] [922] Event [656,199.562531,1920]: 0 finished unit Quill [f=0001067] [1067] Event [664,199.562531,2120]: 0 finished unit Wind/Tidal Generator [f=0001145] [1145] Event [5480,199.562531,888]: 1 finished unit Solar Collector [f=0001388] [1388] Event [704,199.562531,2192]: 0 finished unit Lotus [f=0001441] [1441] Event [5332,199.562531,808]: 1 finished unit Archer [f=0001591] [1591] Event [656,199.562531,1920]: 0 finished unit Dagger [f=0001608] [1608] Event [632,199.562531,2168]: 0 finished unit Wind/Tidal Generator [f=0001663] [1663] Event [5880,199.562531,1192]: 1 finished unit Metal Extractor [f=0001806] [1806] Event [5208,199.562531,696]: 1 finished unit Solar Collector [f=0002094] [2094] Event [5864,199.562531,1096]: 1 finished unit Solar Collector [f=0002115] [2115] Event [280,199.562531,2904]: 0 finished unit Metal Extractor [f=0002201] [2201] Event [552,199.562531,2088]: 0 finished unit Wind/Tidal Generator [f=0002215] [2215] Event [656,199.562531,1920]: 0 finished unit Dagger [f=0002319] [2319] Event [5332,199.562531,808]: 1 finished unit Archer [f=0002468] [2468] Event [5784,199.562531,1016]: 1 finished unit Solar Collector [f=0002595] [2595] Event [600,199.562531,3208]: 0 finished unit Metal Extractor [f=0002710] [2710] Event [656,199.562531,1920]: 0 finished unit Dagger [f=0002717] [2717] Event [488,199.562531,2008]: 0 finished unit Wind/Tidal Generator [f=0002925] [2925] Event [4376,199.562531,1192]: 1 finished unit Metal Extractor [f=0002960] [2960] Event [656,199.562531,1920]: 0 finished unit Dagger [f=0003062] [3062] Event [5704,199.562531,936]: 1 finished unit Solar Collector [f=0003144] [3144] Event [5332,199.562531,808]: 1 finished unit Archer [f=0003180] [3180] Event [968,199.562531,3464]: 0 finished unit Metal Extractor [f=0003274] [3274] Event [408,199.562531,1928]: 0 finished unit Wind/Tidal Generator [f=0003519] [3519] Event [656,199.562531,1920]: 0 finished unit Dagger [f=0003623] [3623] Event [5332,199.562531,808]: 1 finished unit Conch [f=0003638] [3638] Event [344,199.562531,1976]: 0 finished unit Wind/Tidal Generator [f=0003900] [3900] Event [3784,199.562531,952]: 1 finished unit Metal Extractor [f=0004059] [4059] Event [656,199.562531,1920]: 0 finished unit Quill [f=0004071] [4071] Event [5332,199.562531,808]: 1 finished unit Archer [f=0004081] [4081] Event [424,199.562531,2056]: 0 finished unit Wind/Tidal Generator [f=0004140] [4140] Event [1784,199.562531,2904]: 0 finished unit Metal Extractor [f=0004168] [4168] Event [4376,199.562531,1192]: 1 lost unit Metal Extractor [f=0004274] [4274] Event [656,199.562531,1920]: 0 finished unit Dagger [f=0004332] [4332] Event [3736,199.562531,744]: 1 finished unit Metal Extractor [f=0004411] [4411] Event [504,199.562531,2136]: 0 finished unit Wind/Tidal Generator [f=0004517] [4517] Event [5488,199.562531,2160]: 1 finished unit Lotus [f=0004574] [4574] Event [5332,199.562531,808]: 1 finished unit Archer [f=0004675] [4675] Event [656,199.562531,1920]: 0 finished unit Bolas [f=0004756] [4756] Event [584,199.562531,2216]: 0 finished unit Wind/Tidal Generator [f=0004762] [4762] Event [3760,199.562531,864]: 1 finished unit Lotus [f=0004830] [4830] Event [2376,199.562531,3144]: 0 finished unit Metal Extractor [f=0004874] [4874] Event [656,199.562531,1920]: 0 finished unit Dagger [f=0005021] [5021] Event [1222.43713,199.562531,2068.87524]: 1 lost unit Archer [f=0005056] [5056] Event [296,199.562531,2024]: 0 finished unit Wind/Tidal Generator [f=0005075] [5075] Event [5332,199.562531,808]: 1 finished unit Archer [f=0005091] [5091] Event [5416,199.562531,1992]: 1 finished unit Metal Extractor [f=0005175] [5175] Event [2408,199.562531,3352]: 0 finished unit Metal Extractor [f=0005278] [5278] Event [656,199.562531,1920]: 0 finished unit Bolas [f=0005401] [5401] Event [376,199.562531,2104]: 0 finished unit Wind/Tidal Generator [f=0005447] [5447] Event [656,199.562531,1920]: 0 finished unit Dagger [f=0005545] [5545] Event [3352,199.562531,1432]: 1 finished unit Metal Extractor [f=0005578] [5578] Event [5332,199.562531,808]: 1 finished unit Archer [f=0005598] [5598] Event [3469.76807,199.562531,2136.96216]: 0 lost unit Dagger [f=0005626] [5626] Event [3591.07056,199.562531,2121.47803]: 0 lost unit Dagger [f=0005633] [5633] Event [3589.24683,199.562531,2245.92798]: 0 lost unit Dagger [f=0005657] [5657] Event [3717.9375,199.562531,2204.97705]: 0 lost unit Dagger [f=0005665] [5665] Event [3680.11597,199.562531,1997.57104]: 0 lost unit Dagger [f=0005692] [5692] Event [3556.74268,199.562531,2194.89893]: 0 lost unit Dagger [f=0005699] [5699] Event [3539.6062,199.562531,2165.66211]: 0 lost unit Dagger [f=0005710] [5710] Event [5640,199.562531,2280]: 1 finished unit Metal Extractor [f=0005714] [5714] Event [3477.91772,199.567459,2158.14282]: 0 lost unit Dagger [f=0005715] [5715] Event [2528,200.332947,2704]: 0 finished unit Lotus [f=0005716] [5716] Event [440,199.562531,2184]: 0 finished unit Wind/Tidal Generator [f=0005860] [5860] Event [656,199.562531,1920]: 0 finished unit Bolas [f=0005944] [5944] Event [5332,199.562531,808]: 1 finished unit Archer [f=0006016] [6016] Event [520,199.562531,2264]: 0 finished unit Wind/Tidal Generator [f=0006058] [6058] Event [656,199.562531,1920]: 0 finished unit Dagger [f=0006300] [6300] Event [3096,199.562531,1448]: 1 finished unit Stardust [f=0006346] [6346] Event [488,199.562531,2312]: 0 finished unit Wind/Tidal Generator [f=0006408] [6408] Event [2896,199.562531,2560]: 0 lost unit Lotus [f=0006458] [6458] Event [2808,199.562531,2664]: 0 lost unit Metal Extractor [f=0006511] [6511] Event [5872,199.562531,3024]: 1 finished unit Lotus [f=0006575] [6575] Event [656,199.562531,1920]: 0 finished unit Bolas [f=0006661] [6661] Event [424,199.562531,2232]: 0 finished unit Wind/Tidal Generator [f=0006845] [6845] Event [656,199.562531,1920]: 0 finished unit Dagger [f=0006901] [6901] Event [5960,199.562531,3000]: 1 finished unit Metal Extractor [f=0006976] [6976] Event [344,199.562531,2152]: 0 finished unit Wind/Tidal Generator [f=0006995] [6995] Event [184,199.562531,1096]: 0 finished unit Metal Extractor [f=0007208] [7208] Event [5332,199.562531,808]: 1 finished unit Conch [f=0007288] [7288] Event [2150.11328,199.557419,2742.13135]: 0 finished unit Engineer Commander [f=0007288] game_message: Morph complete: Engineer 1 lvl 1 -> Engineer 1 lvl 2 [f=0007288] [7288] Received game_message: Morph complete: Engineer 1 lvl 1 -> Engineer 1 lvl 2 [f=0007437] [7437] Event [656,199.562531,1920]: 0 finished unit Bolas [f=0007710] [7710] Event [3016,199.562531,1416]: 1 finished unit Stinger [f=0007717] [7717] Event [5332,199.562531,808]: 1 finished unit Buoy [f=0007752] [7752] Event [2667.18555,199.562531,1837.3468]: 0 lost unit Dagger [f=0007839] [7839] Event [2408,199.562531,3352]: 0 lost unit Metal Extractor [f=0007917] [7917] Event [1832,199.562531,2152]: 0 finished unit Metal Extractor [f=0007976] [7976] Event [2376,199.562531,3144]: 0 lost unit Metal Extractor [f=0007990] [7990] Event [1880,199.562531,2152]: 0 finished unit Wind/Tidal Generator [f=0007994] [7994] Event [3288,199.562531,1432]: 1 finished unit Solar Collector [f=0008064] [8064] Event [1800,199.562531,2216]: 0 finished unit Wind/Tidal Generator [f=0008156] [8156] Event [2309.37769,199.598694,3235.5564]: 0 lost unit Dagger [f=0008166] [8166] Event [216,199.562531,184]: 0 finished unit Metal Extractor [f=0008239] [8239] Event [1880,199.562531,2152]: 0 lost unit Wind/Tidal Generator [f=0008282] [8282] Event [1832,199.34021,2152]: 0 lost unit Metal Extractor [f=0008291] [8291] Event [5152,199.562531,3824]: 1 finished unit Lotus [f=0008300] [8300] Event [1901.02527,199.562531,3274.44531]: 0 lost unit Dagger [f=0008303] [8303] Event [1800,199.609222,2216]: 0 lost unit Wind/Tidal Generator [f=0008510] [8510] Event [296,199.562531,1896]: 0 finished unit Caretaker [f=0008537] [8537] Event [1751.83801,199.562531,2437.94434]: 1 lost unit Archer [f=0008550] [8550] Event [1813.04614,199.562531,2542.74658]: 1 lost unit Archer [f=0008557] [8557] Event [968,199.562531,3464]: 0 lost unit Metal Extractor [f=0008560] [8560] Event [1788.56348,199.562546,2591.53809]: 0 lost unit Engineer Commander [f=0008570] [8570] Event [1829.07605,198.821869,2474.08301]: 1 lost unit Archer [f=0008574] [8574] Event [1718.6665,198.319061,2529.01758]: 1 lost unit Archer [f=0008590] [8590] Event [1936.13074,199.244385,2556.81348]: 1 lost unit Archer [f=0008684] [8684] Event [5332,199.562531,808]: 1 finished unit Buoy [f=0008688] gg [f=0008740] [8740] Event [undefined]: GreatMane resigned [f=0008740] game_message: GreatMane has been destroyed! [f=0008740] game_message: TAG_ROCK wins! [f=0008740] Submitting stats [f=0008740] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008740] Part| Total Time|Time of the last 0.5s [f=0008740] Draw 10424.38ms 8.08% [f=0008740] Lua::Callins::Synced 15254.72ms 30.14% [f=0008740] Lua::Callins::Unsynced 25192.39ms 15.37% [f=0008740] Lua::CollectGarbage::Synced 2089.27ms 0.20% [f=0008740] Lua::CollectGarbage::Unsynced 1191.14ms 0.80% [f=0008740] Misc::Profiler::AddTime 36.25ms 0.00% [f=0008740] Sim 24079.63ms 71.26% [f=0008740] [8740] Received game_message: GreatMane has been destroyed! [f=0008740] [8740] Received game_message: TAG_ROCK wins! [f=0008741] [8741] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008741] [8741] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008741] [8741] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008741] [8741] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.51379156,6.20945024,6.20945024,6.51379156,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008741] [8741] Game End Stats Values: 3,2440,2475,2475,2440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.37947464,8.39999962,8.39999962,8.37947464,1275,1275,1275,1275,10.2635298,9.656703,9.656703,10.2635298,80,0,0,80,0,0,0,0,1085,1200,1200,1085,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008741] [8741] Game End Stats Values: 4,2605,2545,2545,2605,1.33012068,0.53614002,0.53614002,1.33012068,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.1994009,10.666667,10.666667,9.1994009,1275,1275,1275,1275,10.6566734,10.6066198,10.6066198,10.6566734,80,0,0,80,0,0,0,0,1250,1270,1270,1250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008741] [8741] Game End Stats Values: 5,2810,2815,2815,2810,3.22694302,0.84211135,0.84211135,3.22694302,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,9.38661289,12,12,9.38661289,1275,1275,1275,1275,10.6944551,11.0483656,11.0483656,10.6944551,160,180,180,160,0,0,0,0,1285,1360,1360,1285,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008741] [8741] Game End Stats Values: 6,3015,2955,2955,3015,4.53384638,2.54854321,2.54854321,4.53384638,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,10.2411003,14.2666664,14.2666664,10.2411003,1275,1275,1275,1275,11.112215,12.9700823,12.9700823,11.112215,240,180,180,240,0,0,0,0,1410,1500,1500,1410,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008741] [8741] Game End Stats Values: 7,3105,3205,3205,3105,6.19952059,11.191555,11.191555,6.19952059,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,12.4145803,16.7999992,16.7999992,12.4145803,1275,1275,1275,1275,13.2692099,13.4325218,13.4325218,13.2692099,240,360,360,240,0,0,0,0,1500,1570,1570,1500,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008741] [8741] Game End Stats Values: 8,3300,3545,3545,3300,7.21129894,24.3509541,24.3509541,7.21129894,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,12.422224,18.1333332,18.1333332,12.422224,1275,1275,1275,1275,15.2063332,14.6477871,14.6477871,15.2063332,400,540,540,400,0,0,0,0,1535,1730,1730,1535,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008741] [8741] Game End Stats Values: 9,3505,3545,3545,3505,8.60546303,53.6662941,53.6662941,8.60546303,0,0,0,0,0,0,0,0,0,0,0,0,79.9704056,144.000031,144.000031,79.9704056,90,0,0,90,10.2749567,20,20,10.2749567,1275,1275,1275,1275,17.2125359,17.096117,17.096117,17.2125359,480,540,540,480,0,0,0,0,1660,1730,1730,1660,0,0,0,0,0,0,0,0,144.000031,79.9704056,79.9704056,144.000031 [f=0008741] [8741] Game End Stats Values: 10,3540,3785,3785,3540,9.87718964,68.5740433,68.5740433,9.87718964,0,0,0,0,0,0,0,0,0,0,0,0,79.9704056,144.000031,144.000031,79.9704056,90,0,0,90,12.363616,20,20,12.363616,1275,1275,1275,1275,17.5091,16.74506,16.74506,17.5091,480,540,540,480,0,0,0,0,1695,1970,1970,1695,0,0,0,0,0,0,0,0,144.000031,79.9704056,79.9704056,144.000031 [f=0008741] [8741] Game End Stats Values: 11,3910,3965,3965,3910,25.4960575,74.9246521,74.9246521,25.4960575,0,0,0,0,0,0,0,0,0,0,0,0,157.111969,144.000031,144.000031,157.111969,90,0,0,90,29.40839,20,20,29.40839,1275,1275,1275,1275,20.1415653,16.9361401,16.9361401,20.1415653,560,720,720,560,90,0,0,90,1985,1970,1970,1985,0,90,90,0,0,0,0,0,144.000031,157.111969,157.111969,144.000031 [f=0008741] [8741] Game End Stats Values: 12,4305,4325,4325,4305,50.9557724,87.215271,87.215271,50.9557724,0,0,0,0,0,0,0,0,0,0,0,0,271.982758,283.694122,283.694122,271.982758,90,180,180,90,33.6762314,20,20,33.6762314,1275,1275,1275,1275,21.8641624,18.2456131,18.2456131,21.8641624,830,900,900,830,90,0,0,90,2110,1970,1970,2110,0,90,90,0,0,0,0,0,283.694122,271.982758,271.982758,283.694122 [f=0008741] [8741] Game End Stats Values: 13,4430,4415,4415,4430,76.7670746,97.3406525,97.3406525,76.7670746,0,0,0,0,0,0,0,0,0,0,0,0,337.111877,321.950745,321.950745,337.111877,90,180,180,90,33.329258,20,20,33.329258,1275,1275,1275,1275,24.6297417,19.4719524,19.4719524,24.6297417,830,900,900,830,270,0,0,270,2235,2060,2060,2235,190,270,270,190,0,0,0,0,352.000153,337.111877,337.111877,352.000153 [f=0008741] [8741] Game End Stats Values: 14,4030,4775,4775,4030,109.966621,101.808136,101.808136,109.966621,0,0,0,0,0,0,0,0,0,0,0,0,621.350891,797.28125,797.28125,621.350891,180,180,180,180,35.4123039,20,20,35.4123039,1275,1275,1275,1275,26.4929829,21.8365192,21.8365192,26.4929829,270,1080,1080,270,270,640,640,270,2305,2240,2240,2305,830,270,270,830,0,0,0,0,854,656.470764,656.470764,854 [f=0008741] [8741] Game End Stats Values: 15,4335,4955,4955,4335,135.139938,114.039726,114.039726,135.139938,0,0,0,0,0,0,0,0,51.8508301,0,0,51.8508301,621.350891,797.28125,797.28125,621.350891,180,180,180,180,23.8635368,20,20,23.8635368,1275,1275,1275,1275,25.9578991,25.0951195,25.0951195,25.9578991,540,1260,1260,540,270,640,640,270,2340,2240,2240,2340,830,270,270,830,0,0,0,0,854,656.470764,656.470764,854 [f=0008741] [8741] Game End Stats Values: 16,4595,5265,5265,4595,139.924362,143.818665,143.818665,139.924362,0,0,0,0,0,0,0,0,82.8605347,0,0,82.8605347,649.77179,933.841614,933.841614,649.77179,180,490,490,180,20.4345207,20,20,20.4345207,1275,1275,1275,1275,24.5986366,26.2649422,26.2649422,24.5986366,730,1260,1260,730,270,735.199829,735.199829,270,2410,2240,2240,2410,925.199829,270,270,925.199829,0,0,0,0,990.560364,684.891663,684.891663,990.560364 [f=0008741] [8741] Game End Stats Values: 17,4800,5355,5355,4800,139.924362,146.309937,146.309937,139.924362,0,0,0,0,0,0,0,0,82.8605347,0,0,82.8605347,649.77179,933.841614,933.841614,649.77179,180,490,490,180,14.7507877,20,20,14.7507877,1275,1275,1275,1275,25.0411682,25.6641502,25.6641502,25.0411682,810,1260,1260,810,270,735.199829,735.199829,270,2535,2330,2330,2535,925.199829,270,270,925.199829,0,0,0,0,990.560364,684.891663,684.891663,990.560364 [f=0008741] [8741] Game End Stats Values: 18,5220,5505,5505,5220,139.924362,147.327087,147.327087,139.924362,0,0,0,0,0,0,0,0,158.735779,0,0,158.735779,649.77179,933.841614,933.841614,649.77179,180,490,490,180,11.0213165,20,20,11.0213165,1505,1275,1275,1505,26.5641499,26.6319656,26.6319656,26.5641499,1000,1260,1260,1000,270,735.199829,735.199829,270,2535,2480,2480,2535,925.199829,270,270,925.199829,0,0,0,0,990.560364,684.891663,684.891663,990.560364 [f=0008741] [8741] Game End Stats Values: 19,5120,6275,6275,5120,141.609558,148.348145,148.348145,141.609558,0,0,0,0,0,0,0,0,275.316437,0,0,275.316437,649.77179,1193.84119,1193.84119,649.77179,180,910,910,180,17.0885258,20.2666664,20.2666664,17.0885258,1505,1275,1275,1505,25.9148178,26.6322269,26.6322269,25.9148178,920,1540,1540,920,270,995.199829,995.199829,270,2515,2550,2550,2515,1185.19983,270,270,1185.19983,0,0,0,0,1250.55981,733.290894,733.290894,1250.55981 [f=0008741] [8741] Game End Stats Values: 20,5070,6185,6185,5070,153.022827,148.810135,148.810135,153.022827,0,0,0,0,0,0,0,0,401.196655,0,0,401.196655,925.098511,3011.19141,3011.19141,925.098511,180,1000,1000,180,23.6277084,22,22,23.6277084,1505,1275,1275,1505,25.6495037,26.5949612,26.5949612,25.6495037,760,1360,1360,760,450,1315.19983,1315.19983,450,2625,2550,2550,2625,1505.19983,450,450,1505.19983,0,0,0,0,3082.35376,1180.23694,1180.23694,3082.35376 [f=0008741] [8741] Game End Stats Values: 21,3285,5745,5745,3285,153.670349,149.085175,149.085175,153.670349,0,0,0,0,0,0,0,0,885.398193,30.1725769,30.1725769,885.398193,1132.15149,3090.43872,3090.43872,1132.15149,180,1000,1000,180,18.6344051,22,22,18.6344051,0,1275,1275,0,19.8825817,26.6034527,26.6034527,19.8825817,570,920,920,570,1170,2910.19971,2910.19971,1170,2535,2550,2550,2535,3290.19971,1170,1170,3290.19971,0,0,0,0,3620.26953,1400.745,1400.745,3620.26953 [f=0008789] [8789] Event [600,199.562531,3208]: 0 lost unit Metal Extractor [f=0008865] [8865] Event [3096,199.562531,1368]: 1 finished unit Caretaker [f=0008897] Player TAG_ROCK left the game: normal quit [f=0008897] [8897] Event [undefined]: TAG_ROCK quit [f=0009025] No clients connected, shutting down server [f=0009025] Server shutdown [f=0009042] [9042] Event [5272,199.562531,3896]: 1 finished unit Metal Extractor [f=0009224] [9224] Event [2936,199.562531,1208]: 1 finished unit Metal Extractor [f=0009368] [9368] Event [5384,199.562531,1000]: 1 finished unit Caretaker [f=0009369] [9369] Event [5304,199.562531,568]: 1 finished unit Solar Collector [f=0009524] Autoquit sending quit command. [f=0009524] [QuitAction] user exited to system [f=0009524] [SpringApp::Kill][1] fromRun=1 [f=0009524] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009524] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009524] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009524] [ThreadPool::SetThreadCount][2] workers=0 [f=0009524] [SpringApp::Kill][2] [f=0009524] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009524] [Game::KillLua][3] dtor=0 luaUI=0x51f34ba0 [f=0009524] Start widgetHandler:Shutdown [f=0009524] Shutdown - SaveOrderList Complete [f=0009524] Writing last game win data [f=0009524] Shutdown - SaveConfigData Complete [f=0009524] Shutdown Widget - Save/Load API [f=0009524] Shutdown Widget - Chili Highlight [f=0009524] Shutdown Widget - Draw After Chili [f=0009524] Shutdown Widget - EPIC Menu [f=0009524] Shutdown Widget - Chili Widget Selector [f=0009524] Shutdown Widget - Chili Minimap [f=0009524] Shutdown Widget - Local Team Colors [f=0009524] Shutdown Widget - Display Keys 2 [f=0009524] Shutdown Widget - Save Game Menu [f=0009524] Shutdown Widget - Unit Icons [f=0009524] Shutdown Widget - Noises [f=0009524] Shutdown Widget - HealthBars [f=0009524] Shutdown Widget - Win Counter [f=0009524] Shutdown Widget - SpringRTS Replay Stats [f=0009524] Shutdown Widget - BuildETA [f=0009524] Shutdown Widget - Modular Comm Info [f=0009524] Shutdown Widget - Music Player v2 [f=0009524] Shutdown Widget - Stereo3D [f=0009524] Shutdown Widget - Showeco and Grid Drawer [f=0009524] Shutdown Widget - Point Tracker [f=0009524] Shutdown Widget - Missile Silo Range [f=0009524] Shutdown Widget - MinimapEvents [f=0009524] Shutdown Widget - Mex Placement Handler [f=0009524] Shutdown Widget - Local Widgets Config [f=0009524] Shutdown Widget - Highlight Geos [f=0009524] Shutdown Widget - Grab Input [f=0009524] Input grabbing is disabled! [f=0009524] Shutdown Widget - Defense Range Zero-K [f=0009524] Shutdown Widget - MetalFeatures (new) [f=0009524] Shutdown Widget - Darkening [f=0009524] Shutdown Widget - Context Menu [f=0009524] Shutdown Widget - Chili Spectator Panels [f=0009524] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009524] Shutdown Widget - Chili Nuke Warning [f=0009524] Shutdown Widget - Chili EndGame Window [f=0009524] Shutdown Widget - Chili Economy Panel Default [f=0009524] Shutdown Widget - CameraShake [f=0009524] Shutdown Widget - Attack AoE [f=0009524] Shutdown Widget - Map Edge Extension [f=0009524] Shutdown Widget - Selection Send [f=0009524] Shutdown Widget - LupsManager [f=0009524] Shutdown Widget - Newton Firezone [f=0009524] Shutdown Widget - Chili Pro Console [f=0009524] Shutdown Widget - Lasso Terraform GUI [f=0009524] Shutdown Widget - Lups [f=0009524] Shutdown Widget - Chili Framework [f=0009524] Shutdown Widget - Chili Core Selector [f=0009524] Shutdown Widget - Custom Markers [f=0009524] Shutdown Widget - Select Keys [f=0009524] Shutdown Widget - Pause Screen [f=0009524] Shutdown Widget - Text To Speech Control [f=0009524] Shutdown Widget - Persistent Build Height [f=0009524] Shutdown Widget - Layout Handler [f=0009524] End widgetHandler:Shutdown [f=0009524] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1542074,167282253} {int,ext,rec}Allocs={20384110,0,0} {chunk,block}Bytes={167282253,0} [f=0009524] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0009524] [Game::KillLua][2] dtor=0 luaRules=0x52420f00 [f=0009524] Start gadgetHandler:Shutdown [f=0009524] Shutdown - StartSetup [f=0009524] Shutdown - UnitMorph [f=0009524] Shutdown - Carrier Drones [f=0009524] Shutdown - LupsNanoSpray [f=0009524] Shutdown - Missile Silo Controller [f=0009524] Shutdown - Modular Comm Info [f=0009524] Shutdown - Terrain Texture Handler [f=0009524] Shutdown - UnitCloakShield [f=0009524] Shutdown - Starlight Handler [f=0009524] End gadgetHandler:Shutdown [f=0009524] Start gadgetHandler:Shutdown [f=0009524] Shutdown - Save/Load [f=0009524] Shutdown - Teleport Throw [f=0009524] Shutdown - UnitMorph [f=0009524] Shutdown - Modular Comm Info [f=0009524] Shutdown - Retreat Command [f=0009524] Shutdown - Shockwaves [f=0009524] Shutdown - UnitCloakShield [f=0009524] Shutdown - Lups Cloak FX [f=0009524] Shutdown - Lups [f=0009524] Shutdown - Lups Shield [f=0009524] End gadgetHandler:Shutdown [f=0009524] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20384141,0,0} {chunk,block}Bytes={0,0} [f=0009524] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20384141,0,0} {chunk,block}Bytes={0,0} [f=0009524] [Game::KillLua][4] dtor=0 [f=0009524] [Game::~CGame][1] [f=0009524] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009524] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009524] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009524] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009524] [Game::KillLua][4] dtor=1 [f=0009524] [Game::KillMisc][1] [f=0009524] [Game::KillMisc][2] [f=0009524] [Game::KillMisc][3] [f=0009524] [Game::KillRendering][1] [f=0009524] [3DOParser::Kill] allocated 137 pieces [f=0009524] [S3OParser::Kill] allocated 2747 pieces [f=0009524] [AssParser::Kill] allocated 220 pieces [f=0009524] [Game::KillInterface][1] [f=0009524] [Game::KillInterface][2] [f=0009524] [Game::KillSimulation][1] [f=0009524] [Game::KillSimulation][2] [f=0009524] [CCollisionHandler] dis-/continuous tests: 0/72121 [f=0009524] [Game::KillSimulation][3] [f=0009524] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009524] [~CPathCache(24x16)] cacheHits=37 hitPercentage=35% numHashColls=0 maxCacheSize=9 [f=0009524] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009524] [~CPathCache(48x32)] cacheHits=67 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009524] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009524] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009524] [LosHandler::Kill] raycast instance cache-{hits,misses}={2273,6701}; shared=5%; cached=21% [f=0009524] [Game::KillSimulation][4] [f=0009524] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0009524] [Game::~CGame][2] [f=0009524] [Game::~CGame][3] [f=0009524] [SpringApp::Kill][3] [f=0009524] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 101791 bytes sent 108555 bytes recv'd [f=0009524] [SpringApp::Kill][4] font=0x45ef0aa0 [f=0009524] [SpringApp::Kill][5] [f=0009524] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x45f5e470) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=14167ms file="objects3d/armcom5.3do" indx=4865 inflSize=45kb readTime=2218ms file="objects3d/benzcom4.s3o" indx=4908 inflSize=297kb readTime=1517ms file="bitmaps/loadpictures/manualfire.png" indx=506 inflSize=3361kb readTime=1449ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=276ms file="luaui/widgets/gui_chili_highlight.lua" indx=4595 inflSize=6kb readTime=264ms file="objects3d/strikecom_2.dae" indx=5459 inflSize=1000kb readTime=201ms file="objects3d/benzcom5.s3o" indx=4910 inflSize=326kb readTime=121ms file="objects3d/benzcom1.s3o" indx=4902 inflSize=211kb readTime=120ms file="bitmaps/cc/bigexplo.tga" indx=407 inflSize=256kb readTime=83ms file="objects3d/bantha.s3o" indx=4882 inflSize=433kb readTime=74ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 48856095 bytes cached in 2880 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x4607f140) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4607ec80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45f6d310) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f882401e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]