[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.nPbd1spCtg/springsettings.966247.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f06c401e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4523 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/966247/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 248ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4623e500] using map "Firebreak v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Firebreak v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4623e500] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 505ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 5178ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 5568ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 68ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 730ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 149ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 28ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 42ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 310ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 944ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Yogzototh was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/966247/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 872 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ad4cb8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=90cf340c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bc40f8fd [f=-000001] [Path] [PathEstimator::ReadFile] hash=bc40f8fd file="cache/104dev-maintenance/paths/Firebreak v1.1.pe-bc40f8fd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ad4cb8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=90cf340c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bc40f90d [f=-000001] [Path] [PathEstimator::ReadFile] hash=bc40f90d file="cache/104dev-maintenance/paths/Firebreak v1.1.pe2-bc40f90d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (9356ms, checksum 80ff0fa0)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11538,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/966247/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x56a3e830,0x6b0ccd00}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 998e775f69e3898e3ee76ae14e5162e7 [f=-000001] Connection attempt from GreatMane [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from freevol [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="freevol" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="freevol" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[Game::Load][lua{Rules,Gaia}={00000000e6303db0,00000000e6202ac0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="freevol" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="freevol" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="freevol" string="[Game::Load][lua{Rules,Gaia}={000000006414b9b0,00000000cc6acaf0}]" [f=-000001] Allies: I choose: Engineer 1! [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [5735,90.9897461,1817]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1446,91.5444336,3261]: 1 finished unit Engineer Commander [f=0000000] [0] GreatMane, team: 0, elo:1591 [f=0000000] [0] freevol, team: 1, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [5520,91.5493164,1776]: 0 finished unit Hovercraft Platform [f=0000013] [13] Event [1488,94.0629883,3336]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [5672,92.5585938,1672]: 0 finished unit Metal Extractor [f=0000388] [388] Event [1320,91.5742188,3384]: 1 finished unit Metal Extractor [f=0000455] [455] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0000480] [480] Event [5848,85.6621094,1736]: 0 finished unit Metal Extractor [f=0000577] [577] Event [1497.59998,93.8125,3336]: 1 finished unit Glaive [f=0000616] [616] Event [1496,96.3203125,3448]: 1 finished unit Metal Extractor [f=0000650] [650] Event [5800,88.6621094,1800]: 0 finished unit Wind/Tidal Generator [f=0000747] [747] Event [5752,91.1113281,1768]: 0 finished unit Wind/Tidal Generator [f=0000787] [787] Event [1497.59998,93.8125,3336]: 1 finished unit Glaive [f=0000807] [807] Event [1256,93.1386719,3384]: 1 finished unit Solar Collector [f=0000851] [851] Event [5672,91.9140625,1752]: 0 finished unit Wind/Tidal Generator [f=0000901] [901] Event [5552,90.5464859,1776]: 0 finished unit Quill [f=0000995] [995] Event [1497.59998,93.8125,3336]: 1 finished unit Glaive [f=0001206] [1206] Event [5912,87.0625,1976]: 0 finished unit Metal Extractor [f=0001207] [1207] Event [1497.59998,93.8125,3336]: 1 finished unit Glaive [f=0001331] [1331] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0001404] [1404] Event [5864,82.5273438,1864]: 0 finished unit Wind/Tidal Generator [f=0001418] [1418] Event [1497.59998,93.8125,3336]: 1 finished unit Glaive [f=0001584] [1584] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0001629] [1629] Event [1497.59998,93.8125,3336]: 1 finished unit Glaive [f=0001646] [1646] Event [5880,82.9023438,1912]: 0 finished unit Wind/Tidal Generator [f=0001699] [1699] Event [3289.11426,-8.0058594,3021.70605]: 1 lost unit Glaive [f=0001841] [1841] Event [1497.59998,93.8125,3336]: 1 finished unit Glaive [f=0001878] [1878] Event [3750.17554,17.5705605,2903.8999]: 1 lost unit Glaive [f=0001966] [1966] Event [3938.72778,23.565115,2639.61841]: 1 lost unit Glaive [f=0001973] [1973] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0002039] [2039] Event [5736,90.2558594,2616]: 0 finished unit Metal Extractor [f=0002051] [2051] Event [1497.59998,93.8125,3336]: 1 finished unit Glaive [f=0002120] [2120] Event [4403.35498,-8.0058594,2461.52466]: 1 lost unit Glaive [f=0002137] [2137] Event [1256,95.3886719,3144]: 1 finished unit Metal Extractor [f=0002259] [2259] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0002261] [2261] Event [1497.59998,93.8125,3336]: 1 finished unit Glaive [f=0002461] [2461] Event [1176,94.8203125,3144]: 1 finished unit Solar Collector [f=0002518] [2518] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0002590] [2590] Event [1497.59998,93.8125,3336]: 1 finished unit Glaive [f=0002760] [2760] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0002774] [2774] Event [1320,93.9179688,3144]: 1 finished unit Solar Collector [f=0002941] [2941] Event [1497.59998,93.8125,3336]: 1 finished unit Glaive [f=0003025] [3025] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0003120] [3120] Event [5192,42.0390625,3528]: 0 finished unit Metal Extractor [f=0003128] [3128] Event [1504,93.3671875,3088]: 1 finished unit Lotus [f=0003270] [3270] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0003285] [3285] Event [1497.59998,93.8125,3336]: 1 finished unit Ronin [f=0003422] [3422] Event [5800,87.4316406,1864]: 0 finished unit Wind/Tidal Generator [f=0003491] [3491] Event [1497.59998,93.8125,3336]: 1 finished unit Glaive [f=0003537] [3537] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0003777] [3777] Event [1497.59998,93.8125,3336]: 1 finished unit Ronin [f=0003790] [3790] Event [2543.19434,0.24791539,2722.42358]: 1 lost unit Glaive [f=0003793] [3793] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0003795] [3795] Event [4616,38.1894531,2968]: 0 finished unit Metal Extractor [f=0003984] [3984] Event [1497.59998,93.8125,3336]: 1 finished unit Glaive [f=0004035] [4035] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0004044] [4044] Event [2160.00464,34.7466774,3066.82642]: 1 lost unit Glaive [f=0004062] [4062] Event [2240.90942,32.9022865,2936.32471]: 0 lost unit Dagger [f=0004110] [4110] Event [4496,40.4101563,3072]: 0 finished unit Lotus [f=0004122] [4122] Event [2340.14624,27.2922134,2939.95801]: 1 lost unit Glaive [f=0004139] [4139] Event [2380.1687,20.6016674,2940.85132]: 1 lost unit Glaive [f=0004203] [4203] Event [2564.35376,-7.7883167,2942.44189]: 1 lost unit Glaive [f=0004270] [4270] Event [1497.59998,93.8125,3336]: 1 finished unit Ronin [f=0004276] [4276] Event [2766.4668,21.3106403,2993.64844]: 1 lost unit Glaive [f=0004301] [4301] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0004318] [4318] Event [1839.1897,93.4537659,2859.17773]: 0 lost unit Dagger [f=0004335] [4335] Event [2898.05444,23.6028137,2947.06006]: 1 lost unit Glaive [f=0004367] [4367] Event [2919.51025,23.8549118,2890.15161]: 1 lost unit Glaive [f=0004482] [4482] Event [1497.59998,93.8125,3336]: 1 finished unit Glaive [f=0004536] [4536] Event [2590.28955,-7.3163691,2945.79248]: 1 lost unit Glaive [f=0004545] [4545] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0004548] [4548] Event [5656,97.2050781,2056]: 0 finished unit Caretaker [f=0004685] [4685] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0004767] [4767] Event [1497.59998,93.8125,3336]: 1 finished unit Ronin [f=0004833] [4833] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0004974] [4974] Event [1497.59998,93.8125,3336]: 1 finished unit Glaive [f=0004990] [4990] Event [5736,89.6523438,2552]: 0 finished unit Wind/Tidal Generator [f=0005204] [5204] Event [5552,90.5464859,1776]: 0 finished unit Bolas [f=0005260] [5260] Event [1497.59998,93.8125,3336]: 1 finished unit Ronin [f=0005263] [5263] Event [5672,92.1835938,2632]: 0 finished unit Wind/Tidal Generator [f=0005288] чувак я просто настройки меняю))) играть и выигрывать не собираюсь [f=0005357] [5357] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0005358] [5358] Event [2215.03369,28.3044968,3171.3396]: 1 lost unit Glaive [f=0005405] [5405] Event [5784,88.3925781,2536]: 0 finished unit Wind/Tidal Generator [f=0005409] [5409] Event [2236.96509,24.8201122,3173.45874]: 1 lost unit Glaive [f=0005471] [5471] Event [1497.59998,93.8125,3336]: 1 finished unit Glaive [f=0005509] [5509] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0005519] [5519] Event [2287.31055,0,3458.92285]: 0 lost unit Dagger [f=0005555] [5555] Event [5816,88.6972656,2456]: 0 finished unit Wind/Tidal Generator [f=0005601] [5601] Event [1900.3656,54.009964,3344.04639]: 1 lost unit Glaive [f=0005713] [5713] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0005756] [5756] Event [1497.59998,93.8125,3336]: 1 finished unit Ronin [f=0005808] а то они тут по наменяли ппц [f=0005820] [5820] Event [4392,98.6347656,4120]: 0 finished unit Metal Extractor [f=0005934] [5934] Event [5832,87.7949219,2376]: 0 finished unit Wind/Tidal Generator [f=0005966] [5966] Event [1497.59998,93.8125,3336]: 1 finished unit Glaive [f=0005974] [5974] Event [1990.93762,41.548214,3249.26758]: 1 lost unit Ronin [f=0006004] [6004] Event [2152.42383,30.5006866,3354.43945]: 0 lost unit Dagger [f=0006004] [6004] Event [2162.40161,27.0557518,3387.98047]: 0 lost unit Dagger [f=0006020] [6020] Event [2106.67505,33.675808,3372.9541]: 0 lost unit Dagger [f=0006021] [6021] Event [2131.70654,32.6958199,3347.52612]: 0 lost unit Dagger [f=0006025] [6025] Event [2096.53735,34.6330719,3345.25415]: 0 lost unit Dagger [f=0006096] [6096] Event [5552,90.5464859,1776]: 0 finished unit Bolas [f=0006149] [6149] Event [2135.59717,33.2304726,3284.44873]: 1 lost unit Glaive [f=0006174] [6174] Event [5864,83.7460938,2296]: 0 finished unit Wind/Tidal Generator [f=0006252] [6252] Event [1497.59998,93.8125,3336]: 1 finished unit Ronin [f=0006353] [6353] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0006425] [6425] Event [5896,84.015625,2216]: 0 finished unit Wind/Tidal Generator [f=0006430] [6430] Event [4040,77.1777344,4200]: 0 finished unit Metal Extractor [f=0006461] [6461] Event [1497.59998,93.8125,3336]: 1 finished unit Glaive [f=0006548] [6548] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0006604] [6604] Event [5912,87.9765625,2136]: 0 finished unit Wind/Tidal Generator [f=0006706] [6706] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0006747] [6747] Event [1497.59998,93.8125,3336]: 1 finished unit Ronin [f=0006768] [6768] Event [5944,90.390625,2056]: 0 finished unit Wind/Tidal Generator [f=0006955] [6955] Event [1497.59998,93.8125,3336]: 1 finished unit Glaive [f=0007029] [7029] Event [5552,90.5464859,1776]: 0 finished unit Bolas [f=0007171] [7171] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0007241] [7241] Event [1497.59998,93.8125,3336]: 1 finished unit Ronin [f=0007321] [7321] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0007351] [7351] Event [2219.43701,10.0412998,3439.6084]: 1 lost unit Glaive [f=0007391] [7391] Event [2151.72974,20.6921101,3499.52856]: 1 lost unit Glaive [f=0007451] [7451] Event [1497.59998,93.8125,3336]: 1 finished unit Glaive [f=0007471] [7471] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0007514] [7514] Event [1941.47302,45.8048859,3425.19507]: 1 lost unit Ronin [f=0007544] [7544] Event [2088.73926,31.9634151,3485.4873]: 0 lost unit Dagger [f=0007558] [7558] Event [1836.14404,69.5541992,3385.42383]: 1 lost unit Glaive [f=0007598] [7598] Event [1890.23889,60.4538727,3430.90576]: 0 lost unit Dagger [f=0007598] [7598] Event [1884.22205,66.3114166,3455.92822]: 0 lost unit Dagger [f=0007599] [7599] Event [1691.19421,89.9497147,3477.05371]: 1 lost unit Ronin [f=0007703] [7703] Event [1659.51636,96.7734146,3648.30469]: 0 lost unit Dagger [f=0007705] [7705] Event [1675.85168,94.8169403,3703.97925]: 0 lost unit Dagger [f=0007712] [7712] Event [1516.67578,114.445724,3752.63208]: 1 lost unit Ronin [f=0007736] [7736] Event [1497.59998,93.8125,3336]: 1 finished unit Ronin [f=0007772] [7772] Event [5552,90.5464859,1776]: 0 finished unit Bolas [f=0007920] [7920] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0007948] [7948] Event [1497.59998,93.8125,3336]: 1 finished unit Glaive [f=0008057] [8057] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0008206] [8206] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0008230] [8230] Event [1497.59998,93.8125,3336]: 1 finished unit Ronin [f=0008263] [8263] Event [2530.77661,-6.6024685,3228.85132]: 1 lost unit Glaive [f=0008390] [8390] Event [2078.7605,33.1606407,3476.48584]: 1 lost unit Ronin [f=0008398] [8398] Event [1980.91882,39.4325562,3437.81738]: 1 lost unit Ronin [f=0008441] [8441] Event [1497.59998,93.8125,3336]: 1 finished unit Glaive [f=0008468] [8468] Event [1900.15076,59.8569984,3567.22217]: 1 lost unit Ronin [f=0008507] [8507] Event [5552,90.5464859,1776]: 0 finished unit Bolas [f=0008540] [8540] Event [1901.79016,61.8686867,3533.37402]: 0 lost unit Dagger [f=0008554] [8554] Event [1657.52905,93.0606384,3555.15308]: 1 lost unit Ronin [f=0008577] [8577] Event [1844.12927,71.2380676,3429.03809]: 1 lost unit Glaive [f=0008656] [8656] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0008726] [8726] Event [1497.59998,93.8125,3336]: 1 finished unit Ronin [f=0008805] [8805] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0008935] [8935] Event [1497.59998,93.8125,3336]: 1 finished unit Glaive [f=0009152] [9152] Event [5552,90.5464859,1776]: 0 finished unit Scalpel [f=0009203] [9203] Event [2333.61597,6.8971324,3159.14014]: 1 lost unit Glaive [f=0009221] [9221] Event [1497.59998,93.8125,3336]: 1 finished unit Ronin [f=0009307] [9307] Event [1998.80542,47.9118843,3136.29712]: 1 lost unit Ronin [f=0009324] [9324] Event [1946.65027,64.8855896,3145.2561]: 1 lost unit Ronin [f=0009398] [9398] Event [5504,86.03125,1888]: 0 finished unit Hovercraft Plate [f=0009413] [9413] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0009431] [9431] Event [1497.59998,93.8125,3336]: 1 finished unit Glaive [f=0009626] [9626] Event [2163.39551,22.7048416,3435.34302]: 1 lost unit Glaive [f=0009716] [9716] Event [1497.59998,93.8125,3336]: 1 finished unit Ronin [f=0009723] [9723] Event [5504,86.1132813,1984]: 0 finished unit Hovercraft Plate [f=0009862] [9862] Event [5552,90.5464859,1776]: 0 finished unit Bolas [f=0009927] [9927] Event [1497.59998,93.8125,3336]: 1 finished unit Glaive [f=0010099] хуйей не маяся убивай уже [f=0010123] [10123] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0010138] [10138] Event [5504,95.7988281,2080]: 0 finished unit Hovercraft Plate [f=0010138] [10138] Event [2142.80029,32.2943954,3337.72095]: 1 lost unit Glaive [f=0010206] [10206] Event [2204.65771,29.6668453,3168.43506]: 0 lost unit Bolas [f=0010212] [10212] Event [1497.59998,93.8125,3336]: 1 finished unit Ronin [f=0010289] [10289] Event [2053.65552,36.1830902,3401.62915]: 0 lost unit Bolas [f=0010365] [10365] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0010388] [10388] Event [5484,86.03125,1888]: 0 finished unit Scalpel [f=0010422] [10422] Event [1497.59998,93.8125,3336]: 1 finished unit Glaive [f=0010450] [10450] Event [1892.93274,65.6817322,3476.65894]: 0 lost unit Bolas [f=0010481] [10481] Event [1687.2832,94.034584,3337.41016]: 1 lost unit Glaive [f=0010543] [10543] Event [1748.98193,91.8796997,3271.50244]: 0 lost unit Dagger [f=0010569] [10569] Event [1670.11609,94.0836716,3340.56055]: 0 lost unit Bolas [f=0010577] [10577] Event [1504,93.3671875,3088]: 1 lost unit Lotus [f=0010608] [10608] Event [1539.25232,95.2755661,3182.00293]: 0 lost unit Dagger [f=0010632] [10632] Event [1508.87366,92.2806778,3067.05933]: 0 lost unit Dagger [f=0010698] [10698] Event [1643.02991,96.1356125,3227.54492]: 0 lost unit Dagger [f=0010719] [10719] Event [5552,90.5464859,1776]: 0 finished unit Scalpel [f=0010764] [10764] Event [1497.59998,93.8125,3336]: 1 finished unit Ronin [f=0010811] [10811] Event [1591.25708,93.3548737,3385.72656]: 1 lost unit Ronin [f=0010836] [10836] Event [1129.76648,118.302658,3334.42871]: 0 lost unit Bolas [f=0010898] [10898] Event [5484,86.03125,1888]: 0 finished unit Scalpel [f=0010900] [10900] Event [1496,96.3203125,3448]: 1 lost unit Metal Extractor [f=0010943] [10943] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0011040] [11040] Event [1497.59998,93.877121,3336]: 1 finished unit Glaive [f=0011265] [11265] Event [5484,86.03125,1888]: 0 finished unit Scalpel [f=0011308] [11308] Event [2384.35815,-8.0058594,3307.89429]: 1 lost unit Glaive [f=0011327] [11327] Event [1497.59998,93.8125,3336]: 1 finished unit Ronin [f=0011360] [Game::ClientReadNet] added new player DerPizzaHouse with number 2 to team 0 [f=0011360] > SPRINGIE:User DerPizzaHouse|cloakassault|4_2||False|||DE [f=0011385] Connection attempt from DerPizzaHouse [f=0011385] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0011385] -> Connection established (given id 2) [f=0011394] [Game::ClientReadNet][LOGMSG] sender="DerPizzaHouse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=0011394] [Game::ClientReadNet][LOGMSG] sender="DerPizzaHouse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0011433] [11433] Event [1995.35291,46.9038811,3183.18921]: 1 lost unit Ronin [f=0011462] [11462] Event [1935.07434,69.0910645,3132.40356]: 1 lost unit Ronin [f=0011534] [11534] Event [1497.59998,93.8125,3336]: 1 finished unit Glaive [f=0011694] [11694] Event [5552,90.5464859,1776]: 0 finished unit Bolas [f=0011729] [11729] Event [5484,95.4677734,2080]: 0 finished unit Scalpel [f=0011782] [11782] Event [2271.8396,-5.7684703,3463.42529]: 1 lost unit Glaive [f=0011817] [11817] Event [1497.59998,93.8125,3336]: 1 finished unit Ronin [f=0011917] [11917] Event [1861.27783,75.1298141,3519.83203]: 1 lost unit Ronin [f=0011961] [11961] Event [1739.19226,90.8512421,3412.30762]: 1 lost unit Ronin [f=0011974] [Game::ClientReadNet][LOGMSG] sender="DerPizzaHouse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=0011976] [11976] Event [1800.93872,85.0310593,3314.52808]: 1 lost unit Ronin [f=0011995] [Game::ClientReadNet][LOGMSG] sender="DerPizzaHouse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=0011995] [Game::ClientReadNet][LOGMSG] sender="DerPizzaHouse" string="[Game::Load][lua{Rules,Gaia}={00000000be4b66f0,00000000a7e0aae0}]" [f=0012004] [12004] Event [5484,85.3193359,1984]: 0 finished unit Scalpel [f=0012027] [12027] Event [1497.59998,93.8125,3336]: 1 finished unit Glaive [f=0012051] [12051] Event [1587.41345,93.7072983,3332.85864]: 1 lost unit Glaive [f=0012070] [12070] Event [1531.05139,93.8125,3281.02124]: 1 lost unit Ronin [f=0012083] [12083] Event [1708.50061,92.8152847,3369.75122]: 0 lost unit Dagger [f=0012112] [12112] Event [1589.50146,93.5736465,3332.27637]: 0 lost unit Dagger [f=0012143] [12143] Event [1607.06262,93.8249512,3315.07202]: 0 lost unit Dagger [f=0012147] [12147] Event [1488,93.8044128,3336]: 1 lost unit Cloakbot Factory [f=0012151] [12151] Event [1529.20862,93.3451614,3310.4292]: 0 lost unit Dagger [f=0012165] [12165] Event [1567.1272,92.7611008,3344.9895]: 0 lost unit Dagger [f=0012166] [12166] Event [1595.9364,92.9545059,3364.23096]: 0 lost unit Dagger [f=0012177] [12177] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0012179] [12179] Event [1692.50854,92.7324219,3375.2959]: 0 lost unit Dagger [f=0012190] [12190] Event [1443.64758,94.7460022,3423.27979]: 0 lost unit Dagger [f=0012245] [12245] Event [1423.70227,93.4020157,3397.89282]: 0 lost unit Dagger [f=0012303] [12303] Event [1684.44666,95.5754318,3201.99121]: 0 lost unit Dagger [f=0012334] [12334] Event [1692.09351,94.6507568,3300.8252]: 0 lost unit Dagger [f=0012483] [12483] Event [5484,86.03125,1888]: 0 finished unit Scalpel [f=0012537] [12537] Event [5484,95.7988281,2080]: 0 finished unit Scalpel [f=0012659] [12659] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0012800] [12800] Event [1845.60168,68.314682,3350.00366]: 1 lost unit Ronin [f=0012942] [12942] Event [5484,86.1132813,1984]: 0 finished unit Scalpel [f=0013278] [13278] Event [5704,90.203125,2440]: 0 finished unit Wind/Tidal Generator [f=0013352] [13352] Event [1320,91.5742188,3384]: 1 lost unit Metal Extractor [f=0013450] [13450] Event [5484,95.7988281,2080]: 0 finished unit Scalpel [f=0013452] [13452] Event [1210.94336,95.1869202,2995.77588]: 0 lost unit Dagger [f=0013475] [13475] Event [1276.92908,94.5299759,2992.21777]: 0 lost unit Dagger [f=0013511] [13511] Event [1118.35938,92.7104034,2977.20947]: 0 lost unit Dagger [f=0013513] [13513] Event [1320,93.9179688,3144]: 1 lost unit Solar Collector [f=0013665] [13665] Event [1256,95.292923,3144]: 1 lost unit Metal Extractor [f=0013696] [13696] Event [1256,93.1386719,3384]: 1 lost unit Solar Collector [f=0013779] [13779] Event [1176,94.7583084,3144]: 1 lost unit Solar Collector [f=0013882] [13882] Event [5484,86.03125,1888]: 0 finished unit Scalpel [f=0013945] [13945] Event [5484,86.1132813,1984]: 0 finished unit Scalpel [f=0014099] [14099] Event [5552,90.5464859,1776]: 0 finished unit Scalpel [f=0014232] [14232] Event [4664,37.375,2920]: 0 finished unit Wind/Tidal Generator [f=0014291] [14291] Event [3048,41.7871094,4776]: 0 finished unit Metal Extractor [f=0014501] [14501] Event [5484,95.7988281,2080]: 0 finished unit Scalpel [f=0014641] [14641] Event [5552,90.5464859,1776]: 0 finished unit Dagger [f=0014732] [14732] Event [4584,40.5683594,3080]: 0 finished unit Wind/Tidal Generator [f=0014742] game_message: freevol has been destroyed! [f=0014742] [14742] Event [undefined]: freevol resigned [f=0014742] game_message: GreatMane wins! [f=0014742] Submitting stats [f=0014742] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014742] Part| Total Time|Time of the last 0.5s [f=0014742] Draw 35877.59ms 5.08% [f=0014742] Lua::Callins::Synced 26210.59ms 29.78% [f=0014742] Lua::Callins::Unsynced 47684.33ms 6.67% [f=0014742] Lua::CollectGarbage::Synced 14744.62ms 9.36% [f=0014742] Lua::CollectGarbage::Unsynced 20911.09ms 18.23% [f=0014742] Misc::Profiler::AddTime 123.46ms 0.00% [f=0014742] Sim 114898.48ms 63.15% [f=0014742] [14742] Event [79.9385376,-8.0058594,3691.50562]: 1 lost unit Engineer Commander [f=0014742] [14742] Received game_message: freevol has been destroyed! [f=0014742] [14742] Received game_message: GreatMane wins! [f=0014743] [14743] Game End Stats Header: 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32,1275,7605,1275,7605,436.077728,545.117432,436.077728,545.117432,0,0,0,0,0,0,0,0,1217.10486,0,1217.10486,0,3503.19336,5740.15381,3503.19336,5740.15381,0,90,0,90,9.19999981,33.731926,9.19999981,33.731926,1275,1275,1275,1275,7.15367413,24.8040733,7.15367413,24.8040733,0,3400,0,3400,3110,4695,3110,4695,0,2840,0,2840,4907,3670,4907,3670,0,0,0,0,6161.69873,4195.74951,6161.69873,4195.74951 [f=0014743] [14743] Game End Stats Values: 33,1275,7950,1275,7950,436.077728,587.738342,436.077728,587.738342,0,0,0,0,0,0,0,0,1307.10486,0,1307.10486,0,3503.19336,5740.15381,3503.19336,5740.15381,0,90,0,90,8,32.9551964,8,32.9551964,1275,1275,1275,1275,6,25.108057,6,25.108057,0,3620,0,3620,3110,4695,3110,4695,0,2965,0,2965,4907,3670,4907,3670,0,0,0,0,6161.69873,4195.74951,6161.69873,4195.74951 [f=0014743] [14743] Game End Stats Values: 34,1275,8285,1275,8285,436.077728,599.394653,436.077728,599.394653,0,0,0,0,0,0,0,0,1376.62256,0,1376.62256,0,3610.05957,6044.43115,3610.05957,6044.43115,0,90,0,90,7.68971443,25.8777027,7.68971443,25.8777027,1275,1275,1275,1275,5.7931428,24.9713593,5.7931428,24.9713593,0,3920,0,3920,3110,4695,3110,4695,0,3000,0,3000,4907,3670,4907,3670,0,0,0,0,6465.97607,4302.61572,6465.97607,4302.61572 [f=0014770] [14770] Event [228.688385,0,3710.03687]: 0 lost unit Bolas [f=0014802] gg [f=0014969] [14969] Event [5484,85.3193359,1984]: 0 finished unit Scalpel [f=0014985] Spectator freevol left the game: normal quit [f=0014985] [14985] Event [undefined]: freevol quit [f=0015002] Spectator DerPizzaHouse left the game: normal quit [f=0015002] [15002] Event [undefined]: DerPizzaHouse quit [f=0015008] No clients connected, shutting down server [f=0015008] Server shutdown [f=0015008] End of demo reached [f=0015389] Autoquit sending quit command. [f=0015389] [QuitAction] user exited to system [f=0015389] [SpringApp::Kill][1] fromRun=1 [f=0015389] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015389] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015389] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015389] [ThreadPool::SetThreadCount][2] workers=0 [f=0015389] [SpringApp::Kill][2] [f=0015389] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015389] [Game::KillLua][3] dtor=0 luaUI=0x6a5ffef0 [f=0015389] Start widgetHandler:Shutdown [f=0015389] Shutdown - SaveOrderList Complete [f=0015389] Writing last game win data [f=0015389] Shutdown - SaveConfigData Complete [f=0015389] Shutdown Widget - Save/Load API [f=0015389] Shutdown Widget - Chili Highlight [f=0015389] Shutdown Widget - Draw After Chili [f=0015389] Shutdown Widget - EPIC Menu [f=0015389] Shutdown Widget - Chili Widget Selector [f=0015389] Shutdown Widget - Chili Minimap [f=0015389] Shutdown Widget - Local Team Colors [f=0015389] Shutdown Widget - Display Keys 2 [f=0015389] Shutdown Widget - Save Game Menu [f=0015389] Shutdown Widget - Unit Icons [f=0015389] Shutdown Widget - Noises [f=0015389] Shutdown Widget - HealthBars [f=0015389] Shutdown Widget - Win Counter [f=0015389] Shutdown Widget - SpringRTS Replay Stats [f=0015389] Shutdown Widget - BuildETA [f=0015389] Shutdown Widget - Modular Comm Info [f=0015389] Shutdown Widget - Music Player v2 [f=0015389] Shutdown Widget - Stereo3D [f=0015389] Shutdown Widget - Showeco and Grid Drawer [f=0015389] Shutdown Widget - Point Tracker [f=0015389] Shutdown Widget - Missile Silo Range [f=0015389] Shutdown Widget - MinimapEvents [f=0015389] Shutdown Widget - Mex Placement Handler [f=0015389] Shutdown Widget - Local Widgets Config [f=0015389] Shutdown Widget - Highlight Geos [f=0015389] Shutdown Widget - Grab Input [f=0015389] Input grabbing is disabled! [f=0015389] Shutdown Widget - Defense Range Zero-K [f=0015389] Shutdown Widget - MetalFeatures (new) [f=0015389] Shutdown Widget - Darkening [f=0015389] Shutdown Widget - Context Menu [f=0015389] Shutdown Widget - Chili Spectator Panels [f=0015389] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015389] Shutdown Widget - Chili Nuke Warning [f=0015389] Shutdown Widget - Chili EndGame Window [f=0015389] Shutdown Widget - Chili Economy Panel Default [f=0015389] Shutdown Widget - CameraShake [f=0015389] Shutdown Widget - Attack AoE [f=0015389] Shutdown Widget - Map Edge Extension [f=0015389] Shutdown Widget - Selection Send [f=0015389] Shutdown Widget - LupsManager [f=0015389] Shutdown Widget - Newton Firezone [f=0015389] Shutdown Widget - Chili Pro Console [f=0015389] Shutdown Widget - Lasso Terraform GUI [f=0015389] Shutdown Widget - Lups [f=0015389] Shutdown Widget - Chili Framework [f=0015389] Shutdown Widget - Chili Core Selector [f=0015389] Shutdown Widget - Custom Markers [f=0015389] Shutdown Widget - Select Keys [f=0015389] Shutdown Widget - Pause Screen [f=0015389] Shutdown Widget - Text To Speech Control [f=0015389] Shutdown Widget - Persistent Build Height [f=0015389] Shutdown Widget - Layout Handler [f=0015389] End widgetHandler:Shutdown [f=0015389] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2653320,247838849} {int,ext,rec}Allocs={26732002,0,0} {chunk,block}Bytes={247838849,0} [f=0015389] [Game::KillLua][1] dtor=0 luaGaia=0x6b0ccd00 [f=0015389] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2444906,235034320} {int,ext,rec}Allocs={26732003,0,0} {chunk,block}Bytes={235034320,0} [f=0015389] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2444906,235034320} {int,ext,rec}Allocs={26732003,0,0} {chunk,block}Bytes={235034320,0} [f=0015389] [Game::KillLua][2] dtor=0 luaRules=0x56a3e830 [f=0015389] Start gadgetHandler:Shutdown [f=0015389] Shutdown - StartSetup [f=0015389] Shutdown - UnitMorph [f=0015389] Shutdown - Carrier Drones [f=0015389] Shutdown - LupsNanoSpray [f=0015389] Shutdown - Missile Silo Controller [f=0015389] Shutdown - Modular Comm Info [f=0015389] Shutdown - Terrain Texture Handler [f=0015389] Shutdown - UnitCloakShield [f=0015389] Shutdown - Starlight Handler [f=0015389] End gadgetHandler:Shutdown [f=0015389] Start gadgetHandler:Shutdown [f=0015389] Shutdown - Save/Load [f=0015389] Shutdown - Teleport Throw [f=0015389] Shutdown - UnitMorph [f=0015389] Shutdown - Modular Comm Info [f=0015389] Shutdown - Retreat Command [f=0015389] Shutdown - Shockwaves [f=0015389] Shutdown - UnitCloakShield [f=0015389] Shutdown - Lups Cloak FX [f=0015389] Shutdown - Lups [f=0015389] Shutdown - Lups Shield [f=0015389] End gadgetHandler:Shutdown [f=0015389] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26732034,0,0} {chunk,block}Bytes={0,0} [f=0015389] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26732034,0,0} {chunk,block}Bytes={0,0} [f=0015389] [Game::KillLua][4] dtor=0 [f=0015389] [Game::~CGame][1] [f=0015389] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015389] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015389] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015389] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015389] [Game::KillLua][4] dtor=1 [f=0015389] [Game::KillMisc][1] [f=0015389] [Game::KillMisc][2] [f=0015389] [Game::KillMisc][3] [f=0015389] [Game::KillRendering][1] [f=0015389] [3DOParser::Kill] allocated 137 pieces [f=0015389] [S3OParser::Kill] allocated 2765 pieces [f=0015389] [AssParser::Kill] allocated 222 pieces [f=0015389] [Game::KillInterface][1] [f=0015389] [Game::KillInterface][2] [f=0015389] [Game::KillSimulation][1] [f=0015389] [Game::KillSimulation][2] [f=0015389] [CCollisionHandler] dis-/continuous tests: 0/1011168 [f=0015389] [Game::KillSimulation][3] [f=0015389] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015389] [~CPathCache(28x20)] cacheHits=39 hitPercentage=22% numHashColls=0 maxCacheSize=18 [f=0015389] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015389] [~CPathCache(56x40)] cacheHits=35 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015389] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015389] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015389] [LosHandler::Kill] raycast instance cache-{hits,misses}={13074,17789}; shared=11%; cached=32% [f=0015389] [Game::KillSimulation][4] [f=0015389] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0015389] [Game::~CGame][2] [f=0015389] [Game::~CGame][3] [f=0015389] [SpringApp::Kill][3] [f=0015389] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 163808 bytes sent 219696 bytes recv'd [f=0015389] [SpringApp::Kill][4] font=0x46173aa0 [f=0015389] [SpringApp::Kill][5] [f=0015389] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x46238b30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=8761ms file="objects3d/armcrabe.3do" indx=4867 inflSize=39kb readTime=307ms file="bitmaps/loadpictures/jumpjets.png" indx=504 inflSize=1540kb readTime=194ms file="objects3d/strikecom_2.dae" indx=5459 inflSize=1000kb readTime=181ms file="luaui/widgets/gui_chili_rejoin_progress.lua" indx=4604 inflSize=4kb readTime=160ms file="objects3d/benzcom3.s3o" indx=4906 inflSize=255kb readTime=89ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=78ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=71ms file="objects3d/arm_flea.s3o" indx=4844 inflSize=32kb readTime=64ms file="objects3d/benzcom2.s3o" indx=4904 inflSize=223kb readTime=59ms file="objects3d/benzcom1.s3o" indx=4902 inflSize=211kb readTime=55ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 47301978 bytes cached in 2889 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=134 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/firebreak_v1.1.sd7 (0x462cf1a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x462e2e50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x461eb850) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f06c401e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]