[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.wsHBgyxhch/springsettings.966223.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f796401e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4524 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/966223/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 308ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x455a7f90] using map "Iced Coffee v4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Iced Coffee v4.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x455a7f90] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 261ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3254ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3863ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 785ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 124ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 210ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 110ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 74ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] JackLander was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/966223/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef443508 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ef443508 file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe-ef443508.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef443518 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ef443518 file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe2-ef443518.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (900ms, checksum 60d8c34c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11538,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/966223/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d785dcf19de5727fd88f4977927b0609e41e37ce580d3d5eab982e5560c38c8487550a2ead31f30e5d003c24922f1631b6320c9e1fcbd829a0cb4382a947b0ba]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8952e65bac96463a9de155fc24d45cae8359f9550ee95634b9ae4964645300c0eb866e998f5ae949d1327d5729f5b15b2755701c02dd32c0b1ab7e67d4cc080b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51a32b00,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 9684775ff83a4e4be6fab350930e0191 [f=-000001] Connection attempt from TAG_ROCK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from katastrophe [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d785dcf19de5727fd88f4977927b0609e41e37ce580d3d5eab982e5560c38c8487550a2ead31f30e5d003c24922f1631b6320c9e1fcbd829a0cb4382a947b0ba]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8952e65bac96463a9de155fc24d45cae8359f9550ee95634b9ae4964645300c0eb866e998f5ae949d1327d5729f5b15b2755701c02dd32c0b1ab7e67d4cc080b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[Game::Load][lua{Rules,Gaia}={00000000fd62a960,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d785dcf19de5727fd88f4977927b0609e41e37ce580d3d5eab982e5560c38c8487550a2ead31f30e5d003c24922f1631b6320c9e1fcbd829a0cb4382a947b0ba]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8952e65bac96463a9de155fc24d45cae8359f9550ee95634b9ae4964645300c0eb866e998f5ae949d1327d5729f5b15b2755701c02dd32c0b1ab7e67d4cc080b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[Game::Load][lua{Rules,Gaia}={0000000069cbc6f0,0000000000000000}]" [f=-000001] Allies: I choose: Masons! [f=-000001] next shitfest [f=-000001] Allies: I choose: J. Ackermann! [f=-000001] Allies: I choose: DeineMutter! [f=-000001] hahaha [f=-000001] i know why i abandonned mm [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [2418,197.103394,726]: 0 finished unit Recon Commander [f=-000001] [0] Event [1564,213.070068,3342]: 1 finished unit Engineer Commander [f=0000000] [0] katastrophe, team: 0, elo:2474 [f=0000000] [0] TAG_ROCK, team: 1, elo:2286 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [1632,215.14949,3232]: 1 finished unit Tank Foundry [f=0000007] [7] Event [2440,211.326477,840]: 0 finished unit Amphbot Factory [f=0000241] [241] Event [1496,223.862915,3224]: 1 finished unit Metal Extractor [f=0000352] [352] Event [2312,190.159424,712]: 0 finished unit Metal Extractor [f=0000481] [481] Event [1496,205.341187,3496]: 1 finished unit Metal Extractor [f=0000583] [583] Event [1544,201.752808,3496]: 1 finished unit Wind/Tidal Generator [f=0000593] [593] Event [1660,213.112976,3232]: 1 finished unit Kodachi [f=0000673] [673] Event [1544,206.712158,3448]: 1 finished unit Wind/Tidal Generator [f=0000746] [746] Event [2440,214.86058,876]: 0 finished unit Archer [f=0000772] [772] Event [2600,207.328613,616]: 0 finished unit Metal Extractor [f=0000821] [821] Event [1544,211.367859,3400]: 1 finished unit Wind/Tidal Generator [f=0000999] [999] Event [1496,214.514648,3400]: 1 finished unit Wind/Tidal Generator [f=0001189] [1189] Event [1592,205.129578,3400]: 1 finished unit Wind/Tidal Generator [f=0001192] [1192] Event [2600,225.703125,888]: 0 finished unit Metal Extractor [f=0001277] [1277] Event [2440,214.86058,876]: 0 finished unit Conch [f=0001384] [1384] Event [1640,198.026367,3400]: 1 finished unit Wind/Tidal Generator [f=0001545] [1545] Event [2360,189.174927,664]: 0 finished unit Wind/Tidal Generator [f=0001756] [1756] Event [1660,213.112976,3232]: 1 finished unit Welder [f=0001834] [1834] Event [2440,192.404541,632]: 0 finished unit Wind/Tidal Generator [f=0001866] [1866] Event [1784,190.122681,3384]: 1 finished unit Metal Extractor [f=0002086] [2086] Event [2520,198.909668,600]: 0 finished unit Wind/Tidal Generator [f=0002216] [2216] Event [1496,221.111816,3288]: 1 finished unit Solar Collector [f=0002505] [2505] Event [1660,213.112976,3232]: 1 finished unit Kodachi [f=0002558] [2558] Event [2440,214.86058,876]: 0 finished unit Buoy [f=0002747] [2747] Event [2664,213.815369,648]: 0 finished unit Wind/Tidal Generator [f=0002767] [2767] Event [2450.55493,28.8375626,3598.67871]: 1 lost unit Kodachi [f=0003062] [3062] Event [2664,219.777649,728]: 0 finished unit Wind/Tidal Generator [f=0003148] [3148] Event [1660,213.112976,3232]: 1 finished unit Kodachi [f=0003252] [3252] Event [1704,29.5275269,376]: 0 finished unit Metal Extractor [f=0003318] [3318] Event [2664,223.448853,808]: 0 finished unit Wind/Tidal Generator [f=0003454] [3454] Event [2440,214.86058,876]: 0 finished unit Archer [f=0003534] [3534] Event [2664,227.359314,888]: 0 finished unit Wind/Tidal Generator [f=0003624] [3624] Event [2392,33.428772,3736]: 1 finished unit Metal Extractor [f=0003678] [3678] Event [1688,194.391968,3384]: 1 finished unit Stardust [f=0003923] [3923] Event [2440,214.86058,876]: 0 finished unit Conch [f=0003967] [3967] Event [1224,24.991394,904]: 0 finished unit Metal Extractor [f=0004052] [4052] Event [1660,213.112976,3232]: 1 finished unit Welder [f=0004118] [4118] Event [2933.80005,1.54517138,343.287689]: 1 lost unit Kodachi [f=0004221] [4221] Event [1552,213.355286,3360]: 1 finished unit Lotus [f=0004339] [4339] Event [2872,30.5120239,3192]: 1 finished unit Metal Extractor [f=0004418] [4418] Event [2440,214.86058,876]: 0 finished unit Buoy [f=0004553] [4553] Event [1600,204.678711,3024]: 1 finished unit Radar Tower [f=0004852] [4852] Event [2440,214.86058,876]: 0 finished unit Archer [f=0004985] [4985] Event [2544,212.545593,720]: 0 finished unit Lotus [f=0005322] [5322] Event [2440,214.86058,876]: 0 finished unit Conch [f=0005328] [5328] Event [1660,213.112976,3232]: 1 finished unit Ogre [f=0005366] [5366] Event [3576,33.5299683,744]: 0 finished unit Metal Extractor [f=0005512] [5512] Event [184,34.1924438,2056]: 0 finished unit Metal Extractor [f=0005512] [5512] Event [3280,26.8960266,2576]: 1 finished unit Lotus [f=0005978] [5978] Event [3768,36.713562,1128]: 0 finished unit Metal Extractor [f=0006078] [6078] Event [3552,144.706299,3696]: 1 finished unit Lotus [f=0006151] [6151] Event [1624,29.0582886,440]: 0 finished unit Solar Collector [f=0006167] [6167] Event [3416,31.1929321,2616]: 1 finished unit Metal Extractor [f=0006559] [6559] Event [2440,214.86058,876]: 0 finished unit Buoy [f=0006615] [6615] Event [1512,26.6199951,536]: 0 finished unit Solar Collector [f=0006644] [6644] Event [2424,197.823914,728]: 0 finished unit Caretaker [f=0006655] [6655] Event [1660,213.112976,3232]: 1 finished unit Ogre [f=0006717] [6717] Event [87.7139359,40.3599205,2039.25012]: 1 lost unit Kodachi [f=0006910] [6910] Event [3560,40.9552307,3976]: 1 finished unit Metal Extractor [f=0007026] [7026] Event [2440,214.86058,876]: 0 finished unit Archer [f=0007036] [7036] Event [3880,35.0481567,2056]: 0 lost unit Metal Extractor [f=0007070] [7070] Event [168,35.057373,2120]: 0 finished unit Solar Collector [f=0007112] [7112] Event [1400,26.2151489,648]: 0 finished unit Solar Collector [f=0007277] [7277] Event [2440,214.86058,876]: 0 finished unit Conch [f=0007375] [7375] Event [88,40.7435913,2120]: 0 finished unit Solar Collector [f=0007464] [7464] Event [3928,46.6966858,3784]: 1 finished unit Metal Extractor [f=0007522] [7522] Event [1288,26.8684082,744]: 0 finished unit Solar Collector [f=0007530] [7530] Event [3280,26.8960266,2576]: 1 lost unit Lotus [f=0007688] [7688] Event [3416,31.1929321,2616]: 1 lost unit Metal Extractor [f=0007692] [7692] Event [2440,214.86058,876]: 0 finished unit Buoy [f=0007728] [7728] Event [56,41.3508911,2200]: 0 finished unit Solar Collector [f=0007871] [Game::ClientReadNet] added new player LordSwan3x with number 2 to team 0 [f=0007871] > SPRINGIE:User LordSwan3x|shieldscout|3_3||False|||BR [f=0007909] [7909] Event [3793.34351,42.819519,3224.60156]: 1 finished unit Engineer Commander [f=0007909] [7909] Event [3793.34351,42.819519,3224.60156]: 1 lost unit Engineer Commander [f=0007937] Connection attempt from LordSwan3x [f=0007937] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0007937] -> Connection established (given id 2) [f=0007981] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=0007981] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008078] [8078] Event [2440,214.86058,876]: 0 finished unit Archer [f=0008106] [8106] Event [1176,26.7120056,840]: 0 finished unit Solar Collector [f=0008309] [8309] Event [1660,213.112976,3232]: 1 finished unit Emissary [f=0008350] [8350] Event [152,34.5513,2216]: 0 finished unit Solar Collector [f=0008356] [8356] Event [3904,34.8273315,1536]: 0 finished unit Lotus [f=0008376] [8376] Event [2440,214.86058,876]: 0 finished unit Conch [f=0008408] [8408] Event [3392,149.555237,3728]: 1 finished unit Lotus [f=0008675] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d785dcf19de5727fd88f4977927b0609e41e37ce580d3d5eab982e5560c38c8487550a2ead31f30e5d003c24922f1631b6320c9e1fcbd829a0cb4382a947b0ba]" [f=0008704] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8952e65bac96463a9de155fc24d45cae8359f9550ee95634b9ae4964645300c0eb866e998f5ae949d1327d5729f5b15b2755701c02dd32c0b1ab7e67d4cc080b]" [f=0008704] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={000000009362b160,0000000000000000}]" [f=0008744] [8744] Event [2440,214.86058,876]: 0 finished unit Buoy [f=0008781] [8781] Event [2392,33.428772,3736]: 1 lost unit Metal Extractor [f=0009244] [9244] Event [2440,214.86058,876]: 0 finished unit Buoy [f=0009303] [9303] Event [2432.13452,23.8963299,3605.34595]: 0 lost unit Archer [f=0009384] [9384] Event [680,26.8960266,1480]: 0 finished unit Metal Extractor [f=0009982] [9982] Event [2440,214.86058,876]: 0 finished unit Buoy [f=0010184] [10184] Event [2392,29.3673153,3736]: 1 finished unit Metal Extractor [f=0010192] [10192] Event [816,23.5100403,1664]: 0 finished unit Lotus [f=0010236] [10236] Event [536,37.909668,136]: 0 finished unit Metal Extractor [f=0010322] [10322] Event [1660,213.112976,3232]: 1 finished unit Emissary [f=0010415] [10415] Event [2225.96973,15.604497,2890.88306]: 1 lost unit Emissary [f=0010492] [10492] Event [1991.10352,10.4130278,2606.17651]: 0 lost unit Buoy [f=0010573] [10573] Event [488,90.8985291,2392]: 0 finished unit Stinger [f=0010851] [10851] Event [168,41.8845215,328]: 0 finished unit Metal Extractor [f=0010956] [10956] Event [2872,30.5120239,3192]: 1 lost unit Metal Extractor [f=0011023] [11023] Event [1264,17.6305542,1312]: 0 finished unit Lotus [f=0011055] [11055] Event [2072,136.774963,3480]: 1 finished unit Solar Collector [f=0011153] [11153] Event [2904,31.3033447,3240]: 1 lost unit Stinger [f=0011211] [11211] Event [1928,165.592651,3528]: 1 finished unit Wind/Tidal Generator [f=0011229] [11229] Event [2320,189.892639,552]: 0 finished unit Airplane Plant [f=0011257] [11257] Event [2440,214.86058,876]: 0 finished unit Buoy [f=0011436] [11436] Event [1832,185.577332,3560]: 1 finished unit Wind/Tidal Generator [f=0011710] [11710] Event [1736,189.128906,3576]: 1 finished unit Wind/Tidal Generator [f=0011844] [11844] Event [2536,25.4882813,3240]: 1 lost unit Stinger [f=0011847] [11847] Event [2651.0127,15.8082132,3023.12573]: 0 lost unit Archer [f=0011888] [11888] Event [2566.11353,25.2908859,3176.24121]: 1 lost unit Ogre [f=0011915] [11915] Event [3005.67358,29.6364498,3402.35278]: 0 lost unit Archer [f=0011950] [11950] Event [1640,188.990906,3608]: 1 finished unit Wind/Tidal Generator [f=0011983] [11983] Event [2282.00024,193.892639,572.5]: 0 finished unit Raven [f=0012050] [12050] Event [3880,31.0765171,2056]: 0 finished unit Metal Extractor [f=0012156] [12156] Event [1544,191.272766,3640]: 1 finished unit Wind/Tidal Generator [f=0012199] [12199] Event [3092.42993,30.9444275,3242.77832]: 1 lost unit Ogre [f=0012267] [12267] Event [2282.00024,193.892639,572.5]: 0 finished unit Raven [f=0012511] [12511] Event [2411.55396,18.9505901,2833.92163]: 0 lost unit Buoy [f=0012613] [12613] Event [2282.00024,193.892639,572.5]: 0 finished unit Raven [f=0012733] [12733] Event [1660,213.112976,3232]: 1 finished unit Emissary [f=0012799] [12799] Event [2232,178.216492,760]: 0 finished unit Caretaker [f=0012833] [12833] Event [2480,36.4963226,3760]: 1 finished unit Lotus [f=0012979] [12979] Event [3416,27.1314812,2616]: 0 finished unit Metal Extractor [f=0012996] [12996] Event [2282.00024,193.892639,572.5]: 0 finished unit Raven [f=0013128] [13128] Event [2136,159.667175,584]: 0 finished unit Caretaker [f=0013287] [13287] Event [2282.00024,193.892639,572.5]: 0 finished unit Raven [f=0013310] [13310] Event [1608,198.118347,3464]: 1 finished unit Solar Collector [f=0013660] [13660] Event [1688,190.288269,3464]: 1 finished unit Solar Collector [f=0013683] [13683] Event [2282.00024,193.892639,572.5]: 0 finished unit Raven [f=0013801] [13801] Event [2136,158.066162,696]: 0 finished unit Caretaker [f=0013875] [13875] Event [2848,36.1890869,3664]: 1 finished unit Lotus [f=0013880] its over [f=0013932] [13932] Event [2379.73706,31.9388657,3238.43604]: 1 finished unit Engineer Commander [f=0013932] [13932] Event [2379.73706,31.9388657,3238.43604]: 1 lost unit Engineer Commander [f=0013933] [13933] Event [2282.00024,193.892639,572.5]: 0 finished unit Raven [f=0013960] [13960] Event [1768,189.257751,3464]: 1 finished unit Solar Collector [f=0014040] [14040] Event [3416,28.2692337,2616]: 0 lost unit Metal Extractor [f=0014111] [14111] Event [2282.00024,193.892639,572.5]: 0 finished unit Raven [f=0014821] [14821] Event [152,35.1585693,1992]: 0 finished unit Solar Collector [f=0014906] [14906] Event [1660,213.112976,3232]: 1 finished unit Emissary [f=0015168] [15168] Event [2872,26.450573,3192]: 1 finished unit Metal Extractor [f=0015362] [15362] Event [120,41.5625,248]: 0 finished unit Solar Collector [f=0015391] [15391] Event [1692.6416,11.726758,2410.17041]: 1 lost unit Emissary [f=0015405] [15405] Event [1689.8938,12.4768486,2444.89795]: 1 lost unit Emissary [f=0015449] [15449] Event [undefined]: TAG_ROCK resigned [f=0015449] game_message: TAG_ROCK has been destroyed! [f=0015449] game_message: katastrophe wins! [f=0015449] Submitting stats [f=0015449] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015449] Part| Total Time|Time of the last 0.5s [f=0015449] Draw 18277.88ms 4.84% [f=0015449] Lua::Callins::Synced 15688.96ms 22.23% [f=0015449] Lua::Callins::Unsynced 32872.78ms 14.03% [f=0015449] Lua::CollectGarbage::Synced 3628.06ms 0.30% [f=0015449] Lua::CollectGarbage::Unsynced 8506.24ms 39.62% [f=0015449] Misc::Profiler::AddTime 61.99ms 0.00% [f=0015449] Sim 38131.75ms 50.10% [f=0015449] [15449] Received game_message: TAG_ROCK has been destroyed! [f=0015449] [15449] Received game_message: katastrophe wins! [f=0015450] [15450] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015450] [15450] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015450] [15450] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015450] [15450] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,7,6.26666689,7,0,0,0,0,0,0,0,0,890,890,890,890,0,17.0000038,0,17.0000038,0,0,0,0,0,0,0,0 [f=0015450] [15450] Game End Stats Values: 3,2540,2435,2540,2435,0.19989428,0,0.19989428,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.79080868,8,9.79080868,8,1275,1275,1275,1275,9.61332607,8.39999962,9.61332607,8.39999962,180,180,180,180,0,0,0,0,1085,980,1085,980,0,17.0000038,0,17.0000038,0,0,0,0,0,0,0,0 [f=0015450] [15450] Game End Stats Values: 4,2610,2675,2610,2675,2.8225224,0,2.8225224,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.4768515,8,12.4768515,8,1275,1275,1275,1275,10.1748409,10.5333338,10.1748409,10.5333338,180,180,180,180,0,0,0,0,1155,1220,1155,1220,0,17.0000038,0,17.0000038,0,0,0,0,0,0,0,0 [f=0015450] [15450] Game End Stats Values: 5,2845,2710,2845,2710,5.81108427,0.17471521,5.81108427,0.17471521,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.6091805,8.23201561,11.6091805,8.23201561,1275,1275,1275,1275,10.1992378,12.0116482,10.1992378,12.0116482,180,180,180,180,0,0,0,0,1390,1255,1390,1255,0,17.0000038,0,17.0000038,0,0,0,0,0,0,0,0 [f=0015450] [15450] Game End Stats Values: 6,3005,2780,3005,2780,7.78010416,0.82530266,7.78010416,0.82530266,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.0467825,9.30581093,12.0467825,9.30581093,1275,1275,1275,1275,11.5979347,12.0433712,11.5979347,12.0433712,180,180,180,180,0,0,0,0,1550,1325,1550,1325,0,17.0000038,0,17.0000038,0,0,0,0,0,0,0,0 [f=0015450] [15450] Game End Stats Values: 7,3185,3060,3185,3060,14.7571259,1.89702988,14.7571259,1.89702988,0,0,0,0,0,0,0,0,0,0,0,0,0,41.6444778,0,41.6444778,0,0,0,0,14.7865286,10.3051596,14.7865286,10.3051596,1275,1275,1275,1275,12.4651346,12.0714474,12.4651346,12.0714474,360,460,360,460,0,0,0,0,1550,1325,1550,1325,0,17.0000038,0,17.0000038,0,0,0,0,41.6444778,0,41.6444778,0 [f=0015450] [15450] Game End Stats Values: 8,3185,3130,3185,3130,21.8714409,2.79289103,21.8714409,2.79289103,0,0,0,0,0,0,0,0,0,0,0,0,87.1087112,158.185272,87.1087112,158.185272,0,0,0,0,15.9314184,11.773531,15.9314184,11.773531,1275,1275,1275,1275,16.500967,12.0597248,16.500967,12.0597248,360,460,360,460,0,180,0,180,1550,1395,1550,1395,180,17.0000038,180,17.0000038,72.0001297,0,72.0001297,0,179.999954,94.5357285,179.999954,94.5357285 [f=0015450] [15450] Game End Stats Values: 9,3185,3470,3185,3470,33.527401,7.7090764,33.527401,7.7090764,0,0,0,0,0,0,0,0,0,0,0,0,87.1087112,158.185272,87.1087112,158.185272,0,0,0,0,20.7972088,17.833353,20.7972088,17.833353,1275,1275,1275,1275,13.5503836,13.6610785,13.5503836,13.6610785,360,640,360,640,0,180,0,180,1550,1555,1550,1555,180,17.0000038,180,17.0000038,72.0001297,0,72.0001297,0,179.999954,94.5357285,179.999954,94.5357285 [f=0015450] [15450] Game End Stats Values: 10,3495,3710,3495,3710,49.8156128,18.3197956,49.8156128,18.3197956,0,0,0,0,0,0,0,0,0,0,0,0,108.087631,237.012054,108.087631,237.012054,220,0,220,0,20.8794212,20.7043667,20.8794212,20.7043667,1275,1275,1275,1275,14.8192148,14.8407145,14.8192148,14.8407145,360,640,360,640,0,180,0,180,1640,1795,1640,1795,180,17.0000038,180,17.0000038,72.0001297,0,72.0001297,0,258.826721,115.514648,258.826721,115.514648 [f=0015450] [15450] Game End Stats Values: 11,3695,3990,3695,3990,66.9466324,29.915741,66.9466324,29.915741,0,0,0,0,0,0,0,0,0,0,0,0,186.971359,320.300995,186.971359,320.300995,310,0,310,0,20.5423012,20.3120155,20.5423012,20.3120155,1275,1275,1275,1275,15.6754007,16.7730618,15.6754007,16.7730618,180,920,180,920,0,180,0,180,1930,1795,1930,1795,360,17.0000038,360,17.0000038,72.0001297,0,72.0001297,0,359.999939,201.621216,359.999939,201.621216 [f=0015450] [15450] Game End Stats Values: 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36,6145,11660,6145,11660,241.294739,431.2099,241.294739,431.2099,0,0,0,0,0,0,0,0,0,81.8876343,0,81.8876343,2752.25342,5642.14844,2752.25342,5642.14844,670,780,670,780,23.9013977,32.3600807,23.9013977,32.3600807,2210,1275,2210,1275,20.9618874,33.1506577,20.9618874,33.1506577,700,4440,700,4440,1269.24976,4352.74756,1269.24976,4352.74756,2565,5165,2565,5165,4532.74707,1726.0011,4532.74707,1726.0011,450.082886,108.250053,450.082886,108.250053,5804.34717,2804.60278,5804.34717,2804.60278 [f=0015459] [15459] Event [248,34.4317017,1880]: 0 finished unit Solar Collector [f=0015479] [15479] Event [2072,136.809601,3480]: 1 lost unit Solar Collector [f=0015482] [15482] Event [2448,189.404968,528]: 0 finished unit Missile Silo [f=0015563] Spectator LordSwan3x left the game: normal quit [f=0015563] [15563] Event [undefined]: LordSwan3x quit [f=0015578] Spectator TAG_ROCK left the game: normal quit [f=0015578] [15578] Event [undefined]: TAG_ROCK quit [f=0015584] Player katastrophe left the game: normal quit [f=0015584] [15584] Event [undefined]: katastrophe quit [f=0015590] No clients connected, shutting down server [f=0015590] Server shutdown [f=0015852] [15852] Event [232,41.5532837,200]: 0 finished unit Solar Collector [f=0016065] [16065] Event [2464,189.204956,512]: 0 finished unit Inferno [f=0016099] [16099] Event [344,31.0089111,1768]: 0 finished unit Solar Collector [f=0016276] [16276] Event [344,41.8937378,152]: 0 finished unit Solar Collector [f=0016508] [16508] Event [440,29.1134644,1656]: 0 finished unit Solar Collector [f=0016637] [16637] Event [456,41.0748291,104]: 0 finished unit Solar Collector [f=0016650] Autoquit sending quit command. [f=0016650] [QuitAction] user exited to system [f=0016650] [SpringApp::Kill][1] fromRun=1 [f=0016650] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016650] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016650] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016650] [ThreadPool::SetThreadCount][2] workers=0 [f=0016650] [SpringApp::Kill][2] [f=0016650] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016650] [Game::KillLua][3] dtor=0 luaUI=0x606e1030 [f=0016650] Start widgetHandler:Shutdown [f=0016650] Shutdown - SaveOrderList Complete [f=0016650] Writing last game win data [f=0016650] Shutdown - SaveConfigData Complete [f=0016650] Shutdown Widget - Chili Highlight [f=0016650] Shutdown Widget - Save/Load API [f=0016650] Shutdown Widget - Draw After Chili [f=0016650] Shutdown Widget - EPIC Menu [f=0016650] Shutdown Widget - Chili Minimap [f=0016650] Shutdown Widget - Chili Widget Selector [f=0016650] Shutdown Widget - Local Team Colors [f=0016650] Shutdown Widget - Display Keys 2 [f=0016650] Shutdown Widget - Save Game Menu [f=0016650] Shutdown Widget - HealthBars [f=0016650] Shutdown Widget - Noises [f=0016650] Shutdown Widget - Unit Icons [f=0016650] Shutdown Widget - Win Counter [f=0016650] Shutdown Widget - BuildETA [f=0016650] Shutdown Widget - SpringRTS Replay Stats [f=0016650] Shutdown Widget - Modular Comm Info [f=0016650] Shutdown Widget - CameraShake [f=0016650] Shutdown Widget - Chili Economy Panel Default [f=0016650] Shutdown Widget - Chili EndGame Window [f=0016650] Shutdown Widget - Chili Nuke Warning [f=0016650] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016650] Shutdown Widget - Chili Spectator Panels [f=0016650] Shutdown Widget - Context Menu [f=0016650] Shutdown Widget - Darkening [f=0016650] Shutdown Widget - MetalFeatures (new) [f=0016650] Shutdown Widget - Defense Range Zero-K [f=0016650] Shutdown Widget - Grab Input [f=0016650] Input grabbing is disabled! [f=0016650] Shutdown Widget - Highlight Geos [f=0016650] Shutdown Widget - Local Widgets Config [f=0016650] Shutdown Widget - Mex Placement Handler [f=0016650] Shutdown Widget - MinimapEvents [f=0016650] Shutdown Widget - Missile Silo Range [f=0016650] Shutdown Widget - Point Tracker [f=0016650] Shutdown Widget - Showeco and Grid Drawer [f=0016650] Shutdown Widget - Stereo3D [f=0016650] Shutdown Widget - Music Player v2 [f=0016650] Shutdown Widget - Attack AoE [f=0016650] Shutdown Widget - Map Edge Extension [f=0016650] Shutdown Widget - Selection Send [f=0016650] Shutdown Widget - LupsManager [f=0016650] Shutdown Widget - Newton Firezone [f=0016650] Shutdown Widget - Chili Pro Console [f=0016650] Shutdown Widget - Lasso Terraform GUI [f=0016650] Shutdown Widget - Chili Framework [f=0016650] Shutdown Widget - Lups [f=0016650] Shutdown Widget - Custom Markers [f=0016650] Shutdown Widget - Chili Core Selector [f=0016650] Shutdown Widget - Select Keys [f=0016650] Shutdown Widget - Pause Screen [f=0016650] Shutdown Widget - Layout Handler [f=0016650] Shutdown Widget - Persistent Build Height [f=0016650] Shutdown Widget - Text To Speech Control [f=0016650] End widgetHandler:Shutdown [f=0016650] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2497517,269268765} {int,ext,rec}Allocs={23595486,0,0} {chunk,block}Bytes={269268765,0} [f=0016650] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016650] [Game::KillLua][2] dtor=0 luaRules=0x51a32b00 [f=0016650] Start gadgetHandler:Shutdown [f=0016650] Shutdown - StartSetup [f=0016650] Shutdown - UnitMorph [f=0016650] Shutdown - Carrier Drones [f=0016650] Shutdown - LupsNanoSpray [f=0016650] Shutdown - Missile Silo Controller [f=0016650] Shutdown - Modular Comm Info [f=0016650] Shutdown - Terrain Texture Handler [f=0016650] Shutdown - UnitCloakShield [f=0016650] Shutdown - Starlight Handler [f=0016650] End gadgetHandler:Shutdown [f=0016650] Start gadgetHandler:Shutdown [f=0016650] Shutdown - Save/Load [f=0016650] Shutdown - Teleport Throw [f=0016650] Shutdown - UnitMorph [f=0016650] Shutdown - Modular Comm Info [f=0016650] Shutdown - Retreat Command [f=0016650] Shutdown - Shockwaves [f=0016650] Shutdown - UnitCloakShield [f=0016650] Shutdown - Lups Cloak FX [f=0016650] Shutdown - Lups [f=0016650] Shutdown - Lups Shield [f=0016650] End gadgetHandler:Shutdown [f=0016650] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23595517,0,0} {chunk,block}Bytes={0,0} [f=0016650] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23595517,0,0} {chunk,block}Bytes={0,0} [f=0016650] [Game::KillLua][4] dtor=0 [f=0016650] [Game::~CGame][1] [f=0016650] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016650] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016650] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016650] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016650] [Game::KillLua][4] dtor=1 [f=0016650] [Game::KillMisc][1] [f=0016650] [Game::KillMisc][2] [f=0016650] [Game::KillMisc][3] [f=0016650] [Game::KillRendering][1] [f=0016650] [3DOParser::Kill] allocated 137 pieces [f=0016650] [S3OParser::Kill] allocated 2773 pieces [f=0016650] [AssParser::Kill] allocated 220 pieces [f=0016650] [Game::KillInterface][1] [f=0016650] [Game::KillInterface][2] [f=0016650] [Game::KillSimulation][1] [f=0016650] [Game::KillSimulation][2] [f=0016650] [CCollisionHandler] dis-/continuous tests: 0/92903 [f=0016650] [Game::KillSimulation][3] [f=0016650] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016650] [~CPathCache(16x16)] cacheHits=42 hitPercentage=35% numHashColls=0 maxCacheSize=6 [f=0016650] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016650] [~CPathCache(32x32)] cacheHits=192 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016650] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016650] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016650] [LosHandler::Kill] raycast instance cache-{hits,misses}={5431,12261}; shared=3%; cached=28% [f=0016650] [Game::KillSimulation][4] [f=0016650] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0016650] [Game::~CGame][2] [f=0016650] [Game::~CGame][3] [f=0016650] [SpringApp::Kill][3] [f=0016650] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 176442 bytes sent 158701 bytes recv'd [f=0016650] [SpringApp::Kill][4] font=0x454ddaa0 [f=0016650] [SpringApp::Kill][5] [f=0016650] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x45561500) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=8725ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=199ms file="bitmaps/loadpictures/chickenroosts.png" indx=493 inflSize=1999kb readTime=163ms file="objects3d/strikecom_2.dae" indx=5459 inflSize=1000kb readTime=160ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=136ms file="luaui/configs/lang/campaign_units.en.json" indx=2849 inflSize=4kb readTime=69ms file="objects3d/corcomalt4.s3o" indx=5016 inflSize=114kb readTime=66ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=64ms file="objects3d/corcomalt2.s3o" indx=5014 inflSize=114kb readTime=63ms file="objects3d/commrecon3.s3o" indx=4977 inflSize=130kb readTime=57ms file="objects3d/corcan.s3o" indx=5004 inflSize=42kb readTime=52ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 56194594 bytes cached in 2900 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/iced_coffee_v4.3.sd7 (0x4563f8a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x457cba10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x455adae0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f796401e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]