[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.7tRUTK02Vm/springsettings.966196.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fae5401e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4517 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/966196/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 513ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c1f220] using map "Shimmershore v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c1f220] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 843ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1744ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2201ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 49ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 776ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 125ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 11ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 156ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 89ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] katastrophe was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/966196/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e0c7579 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e0c7579 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe-e0c7579.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e0c7589 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e0c7589 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe2-e0c7589.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (4180ms, checksum e35fbcab)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11539,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/966196/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b9e5c6a5d32b1a1ed01e454a6022c72e91857cbb802304fc0d852fbf6898bb9d54c22995000e5696474a50c866960e6c3592913008ff0b1e42c2e07f52e49ebd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2979f606451b2c3674c524d96c248069914f3375feabe55e367445526d8a30c8727cd267c6d91a65df00c74335413576dc8abdb56cbbaa367b4d97eb37c61230]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52aab760,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: f67a775f8456966b8be159bf52e9c7a9 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from TAG_ROCK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b9e5c6a5d32b1a1ed01e454a6022c72e91857cbb802304fc0d852fbf6898bb9d54c22995000e5696474a50c866960e6c3592913008ff0b1e42c2e07f52e49ebd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b9e5c6a5d32b1a1ed01e454a6022c72e91857cbb802304fc0d852fbf6898bb9d54c22995000e5696474a50c866960e6c3592913008ff0b1e42c2e07f52e49ebd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2979f606451b2c3674c524d96c248069914f3375feabe55e367445526d8a30c8727cd267c6d91a65df00c74335413576dc8abdb56cbbaa367b4d97eb37c61230]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000b8eae7d0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2979f606451b2c3674c524d96c248069914f3375feabe55e367445526d8a30c8727cd267c6d91a65df00c74335413576dc8abdb56cbbaa367b4d97eb37c61230]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[Game::Load][lua{Rules,Gaia}={0000000112ef44c0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: MF Doom! [f=-000001] Hey mate [f=-000001] [0] Event [915,-17.059265,5598]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5338,-17.058777,704]: 1 finished unit Engineer Commander [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=0000000] [0] Dregs, team: 0, elo:2927 [f=0000000] [0] TAG_ROCK, team: 1, elo:2247 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1072,-1,5520]: 0 finished unit Hovercraft Platform [f=0000016] [16] Event [5136,0,832]: 1 finished unit Shipyard [f=0000237] hey !!! [f=0000240] [240] Event [1128,-1,5688]: 0 finished unit Metal Extractor [f=0000256] [256] Event [5528,-1,776]: 1 finished unit Metal Extractor [f=0000474] [474] Event [1040,0,5520]: 0 finished unit Quill [f=0000480] [480] Event [824,-1,5624]: 0 finished unit Metal Extractor [f=0000496] [496] Event [5320,-1,520]: 1 finished unit Metal Extractor [f=0000582] [582] Event [760,0,5592]: 0 finished unit Wind/Tidal Generator [f=0000598] [598] Event [5400,0,584]: 1 finished unit Wind/Tidal Generator [f=0000672] [672] Event [744,0,5528]: 0 finished unit Wind/Tidal Generator [f=0000684] [684] Event [5144,0,832]: 1 finished unit Mariner [f=0000688] [688] Event [5400,0,680]: 1 finished unit Wind/Tidal Generator [f=0000722] [722] Event [1040,0,5520]: 0 finished unit Dagger [f=0000792] [Game::ClientReadNet] added new player Manu12 with number 2 to team 0 [f=0000792] > SPRINGIE:User Manu12|empmissile|6_7|player_elo|False|MC|Federation|DE [f=0000807] Connection attempt from Manu12 [f=0000807] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000807] -> Connection established (given id 2) [f=0000814] Good luck and all that [f=0000815] [815] Event [5400,0,728]: 1 finished unit Wind/Tidal Generator [f=0000816] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=0000816] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000932] hehe [f=0000993] [993] Event [5352,0,584]: 1 finished unit Wind/Tidal Generator [f=0001038] im getting crushed ! [f=0001058] [1058] Event [616,-1,5368]: 0 finished unit Metal Extractor [f=0001083] yay !! [f=0001135] [1135] Event [5304,0,584]: 1 finished unit Wind/Tidal Generator [f=0001154] [1154] Event [600,0,5448]: 0 finished unit Wind/Tidal Generator [f=0001223] [1223] Event [1040,0,5520]: 0 finished unit Dagger [f=0001230] [1230] Event [5144,0,832]: 1 finished unit Hunter [f=0001257] [1257] Event [648,0,5512]: 0 finished unit Wind/Tidal Generator [f=0001304] [1304] Event [5448,0,728]: 1 finished unit Wind/Tidal Generator [f=0001310] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b9e5c6a5d32b1a1ed01e454a6022c72e91857cbb802304fc0d852fbf6898bb9d54c22995000e5696474a50c866960e6c3592913008ff0b1e42c2e07f52e49ebd]" [f=0001327] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2979f606451b2c3674c524d96c248069914f3375feabe55e367445526d8a30c8727cd267c6d91a65df00c74335413576dc8abdb56cbbaa367b4d97eb37c61230]" [f=0001327] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[Game::Load][lua{Rules,Gaia}={00000000634e45c0,0000000000000000}]" [f=0001348] [1348] Event [680,0,5576]: 0 finished unit Wind/Tidal Generator [f=0001351] Yeah but you're being match with top players so [f=0001438] [1438] Event [728,0,5640]: 0 finished unit Wind/Tidal Generator [f=0001478] It means you're growing fast [f=0001613] [1613] Event [1040,0,5520]: 0 finished unit Dagger [f=0001693] [1693] Event [5144,0,832]: 1 finished unit Hunter [f=0001778] [1778] Event [1040,0,5520]: 0 finished unit Dagger [f=0001830] [1830] Event [5032,-1,472]: 1 finished unit Metal Extractor [f=0001925] [1925] Event [1040,0,5520]: 0 finished unit Dagger [f=0001932] [1932] Event [5224,0,536]: 1 finished unit Wind/Tidal Generator [f=0002025] [2025] Event [5128,0,536]: 1 finished unit Wind/Tidal Generator [f=0002064] [2064] Event [5144,0,832]: 1 finished unit Hunter [f=0002065] [2065] Event [1040,0,5520]: 0 finished unit Dagger [f=0002200] [2200] Event [1040,0,5520]: 0 finished unit Dagger [f=0002245] [2245] Event [5248,0,624]: 1 finished unit Radar Tower [f=0002336] [2336] Event [5144,0,832]: 1 finished unit Hunter [f=0002352] [2352] Event [1040,0,5520]: 0 finished unit Dagger [f=0002495] [2495] Event [1040,0,5520]: 0 finished unit Dagger [f=0002498] [2498] Event [5144,0,832]: 1 finished unit Hunter [f=0002614] [2614] Event [5176,0,536]: 1 finished unit Wind/Tidal Generator [f=0002637] [2637] Event [1040,0,5520]: 0 finished unit Dagger [f=0002711] [2711] Event [5144,0,832]: 1 finished unit Hunter [f=0002795] [2795] Event [1040,0,5520]: 0 finished unit Dagger [f=0002876] [2876] Event [2804.98145,0,5102.64795]: 1 lost unit Hunter [f=0002885] [2885] Event [5144,0,832]: 1 finished unit Hunter [f=0002936] [2936] Event [1040,0,5520]: 0 finished unit Dagger [f=0003070] [3070] Event [1040,0,5520]: 0 finished unit Dagger [f=0003215] [3215] Event [1040,0,5520]: 0 finished unit Dagger [f=0003356] [3356] Event [1040,0,5520]: 0 finished unit Dagger [f=0003376] [3376] Event [5144,-4,832]: 1 finished unit Mistral [f=0003489] [3489] Event [3258.12061,0,2609.91211]: 0 lost unit Dagger [f=0003493] [3493] Event [728,0,5416]: 0 finished unit Wind/Tidal Generator [f=0003497] [3497] Event [3338.43335,0,2670.35864]: 1 lost unit Hunter [f=0003533] [3533] Event [3752.8147,0,2457.63965]: 0 lost unit Dagger [f=0003553] [3553] Event [3739.38623,0,2513.66113]: 1 lost unit Hunter [f=0003582] [3582] Event [712,0,5480]: 0 finished unit Wind/Tidal Generator [f=0003706] [3706] Event [1040,0,5520]: 0 finished unit Quill [f=0003832] [3832] Event [5144,-4,832]: 1 finished unit Mistral [f=0003888] [3888] Event [1040,0,5520]: 0 finished unit Dagger [f=0004065] [4065] Event [4895.55762,-4,600.643921]: 1 lost unit Mistral [f=0004071] [4071] Event [1040,0,5520]: 0 finished unit Dagger [f=0004270] [4270] Event [1040,0,5520]: 0 finished unit Dagger [f=0004328] [4328] Event [616,-1,5368]: 0 lost unit Metal Extractor [f=0004354] [4354] Event [5144,-4,832]: 1 lost unit Mistral [f=0004380] [4380] Event [783.492615,0,5369.56201]: 1 lost unit Hunter [f=0004390] [4390] Event [5144,-4,832]: 1 lost unit Mistral [f=0004395] [4395] Event [600,0,5448]: 0 lost unit Wind/Tidal Generator [f=0004440] [4440] Event [648,0,5512]: 0 lost unit Wind/Tidal Generator [f=0004459] [4459] Event [604.644897,0,5650.53223]: 1 lost unit Hunter [f=0004471] [4471] Event [2600,-1,120]: 1 finished unit Metal Extractor [f=0004497] [4497] Event [1040,0,5520]: 0 finished unit Dagger [f=0004518] [4518] Event [760,0,5592]: 0 lost unit Wind/Tidal Generator [f=0004556] [4556] Event [888.331787,0,5671.97363]: 1 lost unit Hunter [f=0004559] [4559] Event [5144,-4,832]: 1 lost unit Mistral [f=0004572] [4572] Event [5144,-4,832]: 1 lost unit Mistral [f=0004577] [4577] Event [5321.01904,0,1215.26257]: 0 lost unit Dagger [f=0004644] [4644] Event [5144,-4,832]: 1 lost unit Mistral [f=0004669] [4669] Event [5062.71045,0,874.920654]: 0 lost unit Dagger [f=0004758] [4758] Event [5400,0,680]: 1 lost unit Wind/Tidal Generator [f=0004814] [4814] Event [5400,0,728]: 1 lost unit Wind/Tidal Generator [f=0004845] [4845] Event [5248,0,624]: 1 lost unit Radar Tower [f=0004894] [4894] Event [5269.11572,0,576.588562]: 0 lost unit Dagger [f=0004911] [4911] Event [5320,-1,520]: 1 lost unit Metal Extractor [f=0004928] [4928] Event [5400,0,584]: 1 lost unit Wind/Tidal Generator [f=0004942] [4942] Event [5528,-1,776]: 1 lost unit Metal Extractor [f=0004947] [4947] Event [1040,0,5520]: 0 finished unit Dagger [f=0005012] [5012] Event [5448,0,728]: 1 lost unit Wind/Tidal Generator [f=0005056] [5056] Event [2120,-1,88]: 1 finished unit Metal Extractor [f=0005394] [5394] Event [1040,0,5520]: 0 finished unit Dagger [f=0005400] [5400] Event [3544,-1,6024]: 0 finished unit Metal Extractor [f=0005466] [5466] Event [5296,-5,688]: 1 finished unit Lotus [f=0005523] [5523] Event [3130.88159,0,5386.51465]: 0 lost unit Dagger [f=0005526] [5526] Event [5144,-4,832]: 1 finished unit Mistral [f=0005595] [5595] Event [3265.56323,0,5414.5332]: 0 lost unit Dagger [f=0005645] [5645] Event [616,-1,5368]: 0 finished unit Metal Extractor [f=0005699] [5699] Event [760,6.72271729,3944]: 0 finished unit Metal Extractor [f=0005881] [5881] Event [1040,0,5520]: 0 finished unit Dagger [f=0006142] [6142] Event [1040,0,5520]: 0 finished unit Dagger [f=0006198] [6198] Event [3408,-5,6000]: 0 finished unit Lotus [f=0006263] [6263] Event [5144,-4,832]: 1 finished unit Mistral [f=0006266] [6266] Event [3446.08325,0,5889.8291]: 1 lost unit Hunter [f=0006380] [6380] Event [2600,-1,120]: 1 lost unit Metal Extractor [f=0006394] [6394] Event [1040,0,5520]: 0 finished unit Dagger [f=0006447] [6447] Event [712,0,5320]: 0 finished unit Wind/Tidal Generator [f=0006584] [6584] Event [2120,-1,88]: 1 lost unit Metal Extractor [f=0006612] [6612] Event [632,0,5272]: 0 finished unit Wind/Tidal Generator [f=0006646] [6646] Event [1040,0,5520]: 0 finished unit Dagger [f=0006650] [6650] Event [136,-1,3096]: 0 finished unit Metal Extractor [f=0006679] [6679] Event [5144,-4,832]: 1 finished unit Mistral [f=0006735] [6735] Event [1405.36414,0,420.206696]: 0 lost unit Dagger [f=0006791] [6791] Event [840,0,5336]: 0 finished unit Wind/Tidal Generator [f=0006821] [6821] Event [1140.17517,0,639.392273]: 1 lost unit Mariner [f=0006882] [6882] Event [824,0,5416]: 0 finished unit Wind/Tidal Generator [f=0006900] [6900] Event [1040,0,5520]: 0 finished unit Dagger [f=0007054] [7054] Event [880,-5,5472]: 0 finished unit Lotus [f=0007166] [7166] Event [792,0,5288]: 0 finished unit Wind/Tidal Generator [f=0007257] [7257] Event [888,0,5336]: 0 finished unit Wind/Tidal Generator [f=0007290] [7290] Event [5144,-4,832]: 1 finished unit Mistral [f=0007320] [7320] Event [4024,-1,6056]: 0 finished unit Metal Extractor [f=0007347] [7347] Event [904,0,5400]: 0 finished unit Wind/Tidal Generator [f=0007415] [7415] Event [1040,0,5520]: 0 finished unit Dagger [f=0007463] [7463] Event [5144,0,832]: 1 finished unit Hunter [f=0007572] [7572] Event [1040,0,5520]: 0 finished unit Dagger [f=0007662] [7662] Event [3830.87256,-4,2198.07666]: 1 lost unit Mistral [f=0007731] [7731] Event [5320,-1,520]: 1 finished unit Metal Extractor [f=0007736] [7736] Event [3743.7561,0,2372.67798]: 0 lost unit Dagger [f=0007736] [7736] Event [1040,0,5520]: 0 finished unit Dagger [f=0007763] [7763] Event [5144,0,832]: 1 finished unit Hunter [f=0007830] [7830] Event [4130.646,-4,2290.5437]: 1 lost unit Mistral [f=0007832] [7832] Event [504,-1,2664]: 0 finished unit Metal Extractor [f=0007897] [7897] Event [1040,0,5520]: 0 finished unit Dagger [f=0007902] [7902] Event [4382.81934,-4,2046.02881]: 1 lost unit Mistral [f=0007927] [7927] Event [5144,0,832]: 1 finished unit Hunter [f=0007968] [7968] Event [4710.81396,-4,1930.3114]: 1 lost unit Mistral [f=0008063] [8063] Event [1040,0,5520]: 0 finished unit Dagger [f=0008063] [8063] Event [4559.90283,0,1589.00659]: 1 lost unit Hunter [f=0008092] [8092] Event [5144,0,832]: 1 finished unit Hunter [f=0008100] [8100] Event [3928,-1,5832]: 0 finished unit Urchin [f=0008123] Wrong type of boat [f=0008142] [8142] Event [4579.94043,-4,1438.80957]: 1 lost unit Mistral [f=0008219] [8219] Event [1040,0,5520]: 0 finished unit Dagger [f=0008257] [8257] Event [5144,0,832]: 1 finished unit Hunter [f=0008383] dunno what to do lol [f=0008414] [8414] Event [808,0,5496]: 0 finished unit Wind/Tidal Generator [f=0008445] [8445] Event [5144,0,832]: 1 finished unit Hunter [f=0008500] [8500] Event [1040,0,5520]: 0 finished unit Dagger [f=0008517] [8517] Event [824,0,5544]: 0 finished unit Wind/Tidal Generator [f=0008607] [8607] Event [888,0,5576]: 0 finished unit Wind/Tidal Generator [f=0008697] [8697] Event [904,0,5512]: 0 finished unit Wind/Tidal Generator [f=0008704] [8704] Event [5144,0,832]: 1 finished unit Hunter [f=0008712] Scout with the smallest one first [f=0008775] [8775] Event [1040,0,5520]: 0 finished unit Dagger [f=0008880] [8880] Event [3752,-1,5768]: 0 finished unit Urchin [f=0008921] [8921] Event [1040,0,5520]: 0 finished unit Dagger [f=0008961] [8961] Event [600,-1,2840]: 0 finished unit Urchin [f=0009056] [9056] Event [1040,0,5520]: 0 finished unit Dagger [f=0009191] [9191] Event [1040,0,5520]: 0 finished unit Dagger [f=0009217] [9217] Event [5144,0,832]: 1 finished unit Hunter [f=0009243] [9243] Event [5528,-1,776]: 1 finished unit Metal Extractor [f=0009324] [9324] Event [1040,0,5520]: 0 finished unit Dagger [f=0009384] Corsair best against raiders [f=0009458] [9458] Event [1040,0,5520]: 0 finished unit Dagger [f=0009462] It's your riot unit [f=0009468] [9468] Event [5144,0,832]: 1 finished unit Hunter [f=0009592] [9592] Event [1040,0,5520]: 0 finished unit Dagger [f=0009725] [9725] Event [3545.44116,-0.2849189,906.801392]: 0 lost unit Dagger [f=0009743] [9743] Event [776,0,5352]: 0 finished unit Wind/Tidal Generator [f=0009780] [9780] Event [3556.34937,1.66943514,880.619202]: 0 lost unit Dagger [f=0009797] [9797] Event [424,-1,2408]: 0 finished unit Urchin [f=0009812] [9812] Event [1040,0,5520]: 0 finished unit Dagger [f=0009837] [9837] Event [840,0,5272]: 0 finished unit Wind/Tidal Generator [f=0009948] [9948] Event [1040,0,5520]: 0 finished unit Dagger [f=0010021] [10021] Event [5144,0,832]: 1 finished unit Corsair [f=0010083] [10083] Event [1040,0,5520]: 0 finished unit Dagger [f=0010212] [10212] Event [1040,0,5520]: 0 finished unit Dagger [f=0010375] [10375] Event [1040,0,5520]: 0 finished unit Dagger [f=0010482] [10482] Event [5144,0,832]: 1 finished unit Mariner [f=0010627] [10627] Event [1040,0,5520]: 0 finished unit Dagger [f=0010753] [10753] Event [968,0,5400]: 0 finished unit Caretaker [f=0010887] [10887] Event [1040,0,5520]: 0 finished unit Dagger [f=0010929] [10929] Event [5144,0,832]: 1 finished unit Corsair [f=0011005] [11005] Event [968,0,5320]: 0 finished unit Caretaker [f=0011046] [11046] Event [2789.67847,0,3617.04126]: 0 lost unit Dagger [f=0011051] [11051] Event [1040,0,5520]: 0 finished unit Dagger [f=0011051] [11051] Event [2915.07959,0,3677.76563]: 1 lost unit Hunter [f=0011099] [11099] Event [3000,-1,4616]: 0 finished unit Metal Extractor [f=0011127] [11127] Event [3022.42358,1.14716554,3742.23047]: 0 lost unit Dagger [f=0011143] [11143] Event [1040,0,5520]: 0 finished unit Dagger [f=0011169] [11169] Event [804.327393,-17.063141,5446.52344]: 0 finished unit Engineer Commander [f=0011169] game_message: Morph complete: MF Doom lvl 1 -> MF Doom lvl 2 [f=0011169] [11169] Received game_message: Morph complete: MF Doom lvl 1 -> MF Doom lvl 2 [f=0011235] [11235] Event [1040,0,5520]: 0 finished unit Dagger [f=0011285] [11285] Event [3080,-1,4456]: 0 lost unit Urchin [f=0011304] [11304] Event [3082.49341,0.38709503,4345.07715]: 0 lost unit Dagger [f=0011321] [11321] Event [1040,0,5520]: 0 finished unit Dagger [f=0011342] [11342] Event [3063.68604,0,4294.45264]: 0 lost unit Dagger [f=0011348] [11348] Event [5144,0,832]: 1 finished unit Corsair [f=0011404] [11404] Event [1040,0,5520]: 0 finished unit Dagger [f=0011411] [11411] Event [3000,-1,4616]: 0 lost unit Metal Extractor [f=0011489] [11489] Event [1040,0,5520]: 0 finished unit Dagger [f=0011537] [11537] Event [2249.52539,0.23251636,4682.71289]: 0 lost unit Quill [f=0011612] [11612] Event [3750.42676,0,1492.25391]: 0 lost unit Dagger [f=0011674] [11674] Event [3739.38184,0,1627.38757]: 0 lost unit Dagger [f=0011808] [11808] Event [3079.23999,0,4714.52539]: 1 lost unit Hunter [f=0011825] [11825] Event [5144,0,832]: 1 finished unit Corsair [f=0011847] [11847] Event [3009.76538,0,4762.90039]: 1 lost unit Hunter [f=0011850] [11850] Event [3109.78467,0,4779.26025]: 0 lost unit Dagger [f=0011861] [11861] Event [1040,0,5520]: 0 finished unit Mace [f=0011884] [11884] Event [3212.85205,0,4779.62451]: 0 lost unit Dagger [f=0011889] [11889] Event [3145.5769,0,4905.72119]: 1 lost unit Hunter [f=0011890] [11890] Event [3112.46191,0,4878.86572]: 0 lost unit Dagger [f=0011932] [11932] Event [3244.20752,0,5106.11865]: 1 lost unit Hunter [f=0011933] [11933] Event [3260.35596,1.71276104,4928.48975]: 0 lost unit Dagger [f=0011943] [11943] Event [5032,-1,472]: 1 lost unit Metal Extractor [f=0011944] [11944] Event [5099.62402,0,368.86438]: 1 lost unit Mariner [f=0012039] [12039] Event [3497.59595,0,5529.41602]: 1 lost unit Hunter [f=0012085] [12085] Event [3632.37109,0,5685.72168]: 1 lost unit Hunter [f=0012105] [12105] Event [3688.9397,0,5726.28027]: 1 lost unit Hunter [f=0012215] [12215] Event [1040,0,5520]: 0 finished unit Mace [f=0012307] [12307] Event [1040,0,5520]: 0 finished unit Dagger [f=0012321] [12321] Event [undefined]: TAG_ROCK resigned [f=0012321] game_message: TAG_ROCK has been destroyed! [f=0012321] game_message: Dregs wins! [f=0012321] Submitting stats [f=0012321] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012321] Part| Total Time|Time of the last 0.5s [f=0012321] Draw 15422.75ms 28.91% [f=0012321] Lua::Callins::Synced 20207.76ms 14.16% [f=0012321] Lua::Callins::Unsynced 30318.26ms 36.69% [f=0012321] Lua::CollectGarbage::Synced 4651.44ms 1.60% [f=0012321] Lua::CollectGarbage::Unsynced 2497.25ms 3.19% [f=0012321] Misc::Profiler::AddTime 119.05ms 0.00% [f=0012321] Sim 40749.93ms 47.26% [f=0012321] [12321] Received game_message: TAG_ROCK has been destroyed! [f=0012321] [12321] Received game_message: Dregs wins! [f=0012322] [12322] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012322] [12322] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012322] [12322] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012322] [12322] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.3499999,6.5,6.3499999,6.5,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012322] [12322] Game End Stats Values: 3,2560,2535,2560,2535,0.19797763,0.66292733,0.19797763,0.66292733,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.28000069,10.8444567,9.28000069,10.8444567,1275,1275,1275,1275,10.063199,10.2442141,10.063199,10.2442141,0,80,0,80,0,0,0,0,1285,1180,1285,1180,0,0,0,0,0,0.00039333,0,0.00039333,0,0,0,0 [f=0012322] [12322] Game End Stats Values: 4,2765,2810,2765,2810,2.36624527,2.00597715,2.36624527,2.00597715,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.0966682,15.4599857,17.0966682,15.4599857,1275,1275,1275,1275,10.6446009,11.789588,10.6446009,11.789588,100,160,100,160,0,0,0,0,1390,1375,1390,1375,0,0,0,0,0.00094,0.00129333,0.00094,0.00129333,0,0,0,0 [f=0012322] [12322] Game End Stats Values: 5,2865,3005,2865,3005,15.2626219,9.78152275,15.2626219,9.78152275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20.9833355,18.6555309,20.9833355,18.6555309,1275,1275,1275,1275,11.3598261,13.2684145,11.3598261,13.2684145,200,320,200,320,0,0,0,0,1390,1410,1390,1410,0,0,0,0,2.25200653,0.00200001,2.25200653,0.00200001,0,0,0,0 [f=0012322] [12322] Game End Stats Values: 6,3180,3245,3180,3245,20.5386982,14.5491581,20.5386982,14.5491581,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.4000015,15.1999979,16.4000015,15.1999979,1330,1275,1330,1275,17.9517288,17.3900719,17.9517288,17.3900719,300,560,300,560,0,0,0,0,1550,1410,1550,1410,0,0,0,0,85.0020065,69.6687775,85.0020065,69.6687775,0,0,0,0 [f=0012322] [12322] Game End Stats Values: 7,3415,3485,3415,3485,26.4462147,18.5757828,26.4462147,18.5757828,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.6799984,15.1999979,17.6799984,15.1999979,1330,1275,1330,1275,19.6605167,15.696209,19.6605167,15.696209,500,800,500,800,0,0,0,0,1585,1410,1585,1410,0,0,0,0,179.252014,105.001572,179.252014,105.001572,0,0,0,0 [f=0012322] [12322] Game End Stats Values: 8,3515,3725,3515,3725,34.179512,22.9141102,34.179512,22.9141102,0,0,0,0,0,0,0,0,0,0,0,0,53.3598633,100,53.3598633,100,0,0,0,0,18.7999992,15.1999979,18.7999992,15.1999979,1330,1275,1330,1275,22.9499912,17.4948044,22.9499912,17.4948044,600,1040,600,1040,0,100,0,100,1585,1410,1585,1410,175.266693,0,175.266693,0,246.252014,175.002655,246.252014,175.002655,100,145.814499,100,145.814499 [f=0012322] [12322] Game End Stats Values: 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[TAG_ROCK (replay)] gg [f=0012369] [12369] Event [5176,0,536]: 1 lost unit Wind/Tidal Generator [f=0012395] [12395] Event [1040,0,5520]: 0 finished unit Dagger [f=0012426] Player Dregs left the game: normal quit [f=0012426] [12426] Event [undefined]: Dregs quit [f=0012471] Spectator TAG_ROCK left the game: normal quit [f=0012471] [12471] Event [undefined]: TAG_ROCK quit [f=0012493] [12493] Event [1040,0,5520]: 0 finished unit Dagger [f=0012515] Spectator Manu12 left the game: normal quit [f=0012515] [12515] Event [undefined]: Manu12 quit [f=0012521] No clients connected, shutting down server [f=0012521] Server shutdown [f=0012521] End of demo reached [f=0012585] Playback paused [f=0012587] Playback continued [f=0012590] [12590] Event [1040,0,5520]: 0 finished unit Dagger [f=0012685] [12685] Event [1040,0,5520]: 0 finished unit Dagger [f=0012783] [12783] Event [1040,0,5520]: 0 finished unit Dagger [f=0012878] [12878] Event [1040,0,5520]: 0 finished unit Dagger [f=0013798] Autoquit sending quit command. [f=0013798] [QuitAction] user exited to system [f=0013798] [SpringApp::Kill][1] fromRun=1 [f=0013798] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013798] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013798] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013798] [ThreadPool::SetThreadCount][2] workers=0 [f=0013798] [SpringApp::Kill][2] [f=0013798] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013798] [Game::KillLua][3] dtor=0 luaUI=0x52daf010 [f=0013798] Start widgetHandler:Shutdown [f=0013798] Shutdown - SaveOrderList Complete [f=0013798] Writing last game win data [f=0013798] Shutdown - SaveConfigData Complete [f=0013798] Shutdown Widget - Chili Highlight [f=0013798] Shutdown Widget - Save/Load API [f=0013798] Shutdown Widget - Draw After Chili [f=0013798] Shutdown Widget - EPIC Menu [f=0013798] Shutdown Widget - Chili Minimap [f=0013798] Shutdown Widget - Chili Widget Selector [f=0013798] Shutdown Widget - Local Team Colors [f=0013798] Shutdown Widget - Display Keys 2 [f=0013798] Shutdown Widget - Save Game Menu [f=0013798] Shutdown Widget - HealthBars [f=0013798] Shutdown Widget - Noises [f=0013798] Shutdown Widget - Unit Icons [f=0013798] Shutdown Widget - Win Counter [f=0013798] Shutdown Widget - BuildETA [f=0013798] Shutdown Widget - SpringRTS Replay Stats [f=0013798] Shutdown Widget - Modular Comm Info [f=0013798] Shutdown Widget - CameraShake [f=0013798] Shutdown Widget - Chili Economy Panel Default [f=0013798] Shutdown Widget - Chili EndGame Window [f=0013798] Shutdown Widget - Chili Nuke Warning [f=0013798] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013798] Shutdown Widget - Chili Spectator Panels [f=0013798] Shutdown Widget - Context Menu [f=0013798] Shutdown Widget - Darkening [f=0013798] Shutdown Widget - MetalFeatures (new) [f=0013798] Shutdown Widget - Defense Range Zero-K [f=0013798] Shutdown Widget - Grab Input [f=0013798] Input grabbing is disabled! [f=0013798] Shutdown Widget - Highlight Geos [f=0013798] Shutdown Widget - Local Widgets Config [f=0013798] Shutdown Widget - Mex Placement Handler [f=0013798] Shutdown Widget - MinimapEvents [f=0013798] Shutdown Widget - Missile Silo Range [f=0013798] Shutdown Widget - Point Tracker [f=0013798] Shutdown Widget - Showeco and Grid Drawer [f=0013798] Shutdown Widget - Stereo3D [f=0013798] Shutdown Widget - Music Player v2 [f=0013798] Shutdown Widget - Attack AoE [f=0013798] Shutdown Widget - Map Edge Extension [f=0013798] Shutdown Widget - Selection Send [f=0013798] Shutdown Widget - LupsManager [f=0013798] Shutdown Widget - Newton Firezone [f=0013798] Shutdown Widget - Chili Pro Console [f=0013798] Shutdown Widget - Lasso Terraform GUI [f=0013798] Shutdown Widget - Chili Framework [f=0013798] Shutdown Widget - Lups [f=0013798] Shutdown Widget - Custom Markers [f=0013798] Shutdown Widget - Chili Core Selector [f=0013798] Shutdown Widget - Select Keys [f=0013798] Shutdown Widget - Pause Screen [f=0013798] Shutdown Widget - Layout Handler [f=0013798] Shutdown Widget - Persistent Build Height [f=0013798] Shutdown Widget - Text To Speech Control [f=0013798] End widgetHandler:Shutdown [f=0013798] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2330492,228930919} {int,ext,rec}Allocs={22109446,0,0} {chunk,block}Bytes={228930919,0} [f=0013798] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013798] [Game::KillLua][2] dtor=0 luaRules=0x52aab760 [f=0013798] Start gadgetHandler:Shutdown [f=0013798] Shutdown - StartSetup [f=0013798] Shutdown - UnitMorph [f=0013798] Shutdown - Carrier Drones [f=0013798] Shutdown - LupsNanoSpray [f=0013798] Shutdown - Missile Silo Controller [f=0013798] Shutdown - Modular Comm Info [f=0013798] Shutdown - Terrain Texture Handler [f=0013798] Shutdown - UnitCloakShield [f=0013798] Shutdown - Starlight Handler [f=0013798] End gadgetHandler:Shutdown [f=0013798] Start gadgetHandler:Shutdown [f=0013798] Shutdown - Save/Load [f=0013798] Shutdown - Teleport Throw [f=0013798] Shutdown - UnitMorph [f=0013798] Shutdown - Modular Comm Info [f=0013798] Shutdown - Retreat Command [f=0013798] Shutdown - Shockwaves [f=0013798] Shutdown - UnitCloakShield [f=0013798] Shutdown - Lups Cloak FX [f=0013798] Shutdown - Lups [f=0013798] Shutdown - Lups Shield [f=0013798] End gadgetHandler:Shutdown [f=0013798] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22109477,0,0} {chunk,block}Bytes={0,0} [f=0013798] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22109477,0,0} {chunk,block}Bytes={0,0} [f=0013798] [Game::KillLua][4] dtor=0 [f=0013798] [Game::~CGame][1] [f=0013798] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013798] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013798] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013798] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013798] [Game::KillLua][4] dtor=1 [f=0013798] [Game::KillMisc][1] [f=0013798] [Game::KillMisc][2] [f=0013798] [Game::KillMisc][3] [f=0013798] [Game::KillRendering][1] [f=0013798] [3DOParser::Kill] allocated 137 pieces [f=0013798] [S3OParser::Kill] allocated 2802 pieces [f=0013798] [AssParser::Kill] allocated 233 pieces [f=0013798] [Game::KillInterface][1] [f=0013798] [Game::KillInterface][2] [f=0013798] [Game::KillSimulation][1] [f=0013798] [Game::KillSimulation][2] [f=0013798] [CCollisionHandler] dis-/continuous tests: 0/126016 [f=0013798] [Game::KillSimulation][3] [f=0013798] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013798] [~CPathCache(24x24)] cacheHits=165 hitPercentage=39% numHashColls=0 maxCacheSize=27 [f=0013798] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013798] [~CPathCache(48x48)] cacheHits=667 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013798] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013798] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013798] [LosHandler::Kill] raycast instance cache-{hits,misses}={19683,20057}; shared=13%; cached=36% [f=0013798] [Game::KillSimulation][4] [f=0013798] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0013798] [Game::~CGame][2] [f=0013798] [Game::~CGame][3] [f=0013798] [SpringApp::Kill][3] [f=0013798] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 146323 bytes sent 204904 bytes recv'd [f=0013798] [SpringApp::Kill][4] font=0x44babaa0 [f=0013798] [SpringApp::Kill][5] [f=0013798] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x44c1ed50) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=11023ms file="objects3d/amphassault.s3o" indx=4821 inflSize=151kb readTime=2387ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=260ms file="scripts/tankheavyraid.lua" indx=5845 inflSize=5kb readTime=163ms file="bitmaps/loadpictures/markers.png" indx=507 inflSize=2489kb readTime=157ms file="objects3d/strikecom_3.dae" indx=5461 inflSize=1000kb readTime=85ms file="objects3d/benzcom5.s3o" indx=4910 inflSize=326kb readTime=74ms file="objects3d/amphraider3.s3o" indx=4830 inflSize=62kb readTime=61ms file="objects3d/bantha.s3o" indx=4882 inflSize=433kb readTime=60ms file="objects3d/amphraider2.s3o" indx=4828 inflSize=115kb readTime=60ms file="objects3d/corvrad_big.s3o" indx=5054 inflSize=115kb readTime=59ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 48162035 bytes cached in 2889 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=73 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Shimmershore_v1.1.sd7 (0x44d0df90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44d026d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c757d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fae5401e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]