[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.XyopJElgde/springsettings.965445.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 263ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffb4801e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4813 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/965445/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1238ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b8a580] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b8a580] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 361ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1269ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2209ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1161ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 116ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 9ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 70ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Kwaszati was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/965445/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841729 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841729 file="cache/104dev-maintenance/paths/Ravaged_v2.pe-c3841729.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841739 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841739 file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-c3841739.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (5759ms, checksum ec2c733e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11539,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/965445/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51716b50,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: f4f1745ffdaea118f4aa669752e76435 [f=-000001] Connection attempt from STUBZ [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: STUBZ changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from GreatMane [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: GreatMane changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="STUBZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="STUBZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="STUBZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="STUBZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="STUBZ" string="[Game::Load][lua{Rules,Gaia}={000000006522e870,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[Game::Load][lua{Rules,Gaia}={00000000f2ec34d0,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Recon 1! [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] ? [f=-000001] [0] Event [4464,341.065308,857]: 0 finished unit Recon Commander [f=-000001] [0] Event [1010,343.223389,4061]: 1 finished unit Guardian Commander [f=0000000] [0] GreatMane, team: 0, elo:1587 [f=0000000] [0] STUBZ, team: 1, elo:1319 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [1016,342.892944,4168]: 1 finished unit Jumpbot Factory [f=0000150] [150] Event [4400,340.852264,832]: 0 finished unit Rover Assembly [f=0000357] [357] Event [4400.02979,341.86087,849.99231]: 0 finished unit Dart [f=0000555] [555] Event [1040,342.237793,4168]: 1 finished unit Constable [f=0000585] [585] Event [1000,341.27655,4504]: 1 finished unit Metal Extractor [f=0000607] [607] Event [4504,340.845947,728]: 0 finished unit Metal Extractor [f=0000689] [689] Event [857.292114,419.386932,4382.58936]: 1 finished unit Firefly [f=0000707] [707] Event [1040,342.237793,4168]: 1 finished unit Puppy [f=0000839] [839] Event [4536,341.035919,664]: 0 finished unit Wind/Tidal Generator [f=0000950] [950] Event [4400.02979,341.86087,849.99231]: 0 finished unit Mason [f=0001050] [1050] Event [600,342.05542,4392]: 1 finished unit Metal Extractor [f=0001080] [1080] Event [4584,340.719299,744]: 0 finished unit Wind/Tidal Generator [f=0001085] [1085] Event [4400.02979,341.86087,849.99231]: 0 finished unit Dart [f=0001222] [1222] Event [4400.02979,341.86087,849.99231]: 0 finished unit Dart [f=0001352] [1352] Event [4400.02979,341.86087,849.99231]: 0 finished unit Dart [f=0001450] [1450] Event [1040,342.237793,4168]: 1 finished unit Pyro [f=0001676] [1676] Event [4408,341.599487,1192]: 0 finished unit Metal Extractor [f=0001738] [1738] Event [4072,341.536194,1112]: 0 finished unit Metal Extractor [f=0001924] [1924] Event [632,340.997925,3992]: 1 finished unit Metal Extractor [f=0001941] [1941] Event [4456,341.928772,1208]: 0 finished unit Wind/Tidal Generator [f=0001953] [1953] Event [4400.02979,341.86087,849.99231]: 0 finished unit Scorcher [f=0002116] [2116] Event [2121.98779,226.630325,4250.81641]: 0 lost unit Dart [f=0002129] [2129] Event [4088,341.428528,1064]: 0 finished unit Wind/Tidal Generator [f=0002205] [2205] Event [2224.24976,235.302322,4007.54956]: 0 lost unit Dart [f=0002224] [2224] Event [4392,341.149902,1256]: 0 finished unit Wind/Tidal Generator [f=0002268] [2268] Event [2100.91992,227.095261,4210.56396]: 0 lost unit Dart [f=0002312] [2312] Event [2140.75293,235.660126,3995.88379]: 0 lost unit Dart [f=0002424] [2424] Event [4136,341.523499,1144]: 0 finished unit Wind/Tidal Generator [f=0002467] [2467] Event [2112,226.324524,4464]: 1 finished unit Lotus [f=0002503] [2503] Event [4400.02979,341.86087,849.99231]: 0 finished unit Scorcher [f=0002695] [2695] Event [4088,342.511353,1192]: 0 finished unit Wind/Tidal Generator [f=0002866] [2866] Event [968,342.562012,3960]: 1 finished unit Metal Extractor [f=0002920] [2920] Event [4400.02979,341.86087,849.99231]: 0 finished unit Scorcher [f=0003187] [3187] Event [888,342.752014,3960]: 1 finished unit Wind/Tidal Generator [f=0003332] [3332] Event [1040,342.237793,4168]: 1 finished unit Pyro [f=0003482] [3482] Event [776,341.751465,3976]: 1 finished unit Wind/Tidal Generator [f=0003584] [3584] Event [3352,234.107056,472]: 0 finished unit Metal Extractor [f=0003589] [3589] Event [4400.02979,341.86087,849.99231]: 0 finished unit Scorcher [f=0003661] [3661] Event [4104,341.916138,664]: 0 finished unit Metal Extractor [f=0003701] [3701] Event [4392,341.149902,1256]: 0 lost unit Wind/Tidal Generator [f=0003748] [3748] Event [4456,341.996826,1208]: 0 lost unit Wind/Tidal Generator [f=0003786] [3786] Event [696,341.162567,3992]: 1 finished unit Wind/Tidal Generator [f=0003872] [3872] Event [4088,342.511353,1192]: 0 lost unit Wind/Tidal Generator [f=0003900] [3900] Event [4136,341.384644,1144]: 0 lost unit Wind/Tidal Generator [f=0003977] [3977] Event [4168,341.878113,632]: 0 finished unit Wind/Tidal Generator [f=0004004] [4004] Event [4033.57642,342.391052,1324.25952]: 0 lost unit Scorcher [f=0004086] [4086] Event [2104,228.629517,4680]: 1 finished unit Metal Extractor [f=0004089] [4089] Event [616,341.662842,4088]: 1 finished unit Wind/Tidal Generator [f=0004104] [4104] Event [4400.02979,341.86087,849.99231]: 0 finished unit Scorcher [f=0004176] [4176] Event [4088,341.428528,1064]: 0 lost unit Wind/Tidal Generator [f=0004190] [4190] Event [3064,227.223755,424]: 0 finished unit Metal Extractor [f=0004205] [4205] Event [4072,340.976715,1112]: 0 lost unit Metal Extractor [f=0004238] [4238] Event [616,341.27655,4184]: 1 finished unit Wind/Tidal Generator [f=0004277] [4277] Event [4120,342.05542,712]: 0 finished unit Wind/Tidal Generator [f=0004302] [4302] Event [4066.26904,485.754944,1522.65271]: 1 lost unit Pyro [f=0004400] nice [f=0004428] [4428] Event [1040,342.237793,4168]: 1 finished unit Pyro [f=0004432] [4432] Event [616,341.802124,4280]: 1 finished unit Wind/Tidal Generator [f=0004535] [4535] Event [4040,341.814819,664]: 0 finished unit Wind/Tidal Generator [f=0004566] [4566] Event [4400.02979,341.86087,849.99231]: 0 finished unit Scorcher [f=0004664] [4664] Event [696,342.384705,4440]: 1 finished unit Wind/Tidal Generator [f=0004780] [4780] Event [2456,235.284882,4568]: 1 finished unit Metal Extractor [f=0004784] [4784] Event [2776,234.214722,344]: 0 finished unit Metal Extractor [f=0004829] [4829] Event [808,342.448059,4472]: 1 finished unit Wind/Tidal Generator [f=0004984] [4984] Event [4400.02979,341.86087,849.99231]: 0 finished unit Scorcher [f=0005024] [5024] Event [904,341.662842,4504]: 1 finished unit Wind/Tidal Generator [f=0005108] [5108] Event [1040,342.237793,4168]: 1 finished unit Pyro [f=0005397] [5397] Event [4400.02979,341.86087,849.99231]: 0 finished unit Scorcher [f=0005520] [5520] Event [344,341.700806,4520]: 1 finished unit Solar Collector [f=0005641] [5641] Event [4072,339.694672,1112]: 0 finished unit Metal Extractor [f=0005784] [5784] Event [1040,342.237793,4168]: 1 finished unit Pyro [f=0005789] [5789] Event [1784,226.387878,4536]: 1 finished unit Metal Extractor [f=0005790] [5790] Event [4400.02979,341.86087,849.99231]: 0 finished unit Scorcher [f=0005805] [5805] Event [424,341.377869,4584]: 1 finished unit Solar Collector [f=0005881] [5881] Event [4024,341.139679,1112]: 0 finished unit Wind/Tidal Generator [f=0006045] [6045] Event [504,342.169434,4648]: 1 finished unit Solar Collector [f=0006136] [6136] Event [4024,341.978821,1192]: 0 finished unit Wind/Tidal Generator [f=0006205] [6205] Event [4400.02979,341.86087,849.99231]: 0 finished unit Scorcher [f=0006307] [6307] Event [1720,135.448303,808]: 0 finished unit Metal Extractor [f=0006342] [6342] Event [4400.02979,341.86087,849.99231]: 0 finished unit Dart [f=0006345] [6345] Event [584,343.112946,4696]: 1 finished unit Solar Collector [f=0006461] [6461] Event [1040,342.237793,4168]: 1 finished unit Pyro [f=0006660] [6660] Event [664,342.941956,4760]: 1 finished unit Solar Collector [f=0006738] [6738] Event [4408,341.599487,1192]: 0 lost unit Metal Extractor [f=0006748] [6748] Event [4400.02979,341.86087,849.99231]: 0 finished unit Scorcher [f=0006766] [6766] Event [4192,342.3797,1248]: 0 finished unit Lotus [f=0006779] [6779] Event [4192,342.3797,1248]: 0 lost unit Lotus [f=0006802] [6802] Event [1528,135.777588,968]: 0 finished unit Metal Extractor [f=0006885] [6885] Event [4283.84424,341.779358,1261.33728]: 0 lost unit Mason [f=0006926] [6926] Event [4256.13135,340.923462,1090.01135]: 0 lost unit Scorcher [f=0006941] [6941] Event [4024,341.978821,1192]: 0 lost unit Wind/Tidal Generator [f=0006960] [6960] Event [744,342.194763,4824]: 1 finished unit Solar Collector [f=0006968] [6968] Event [4024,341.207733,1112]: 0 lost unit Wind/Tidal Generator [f=0007019] [7019] Event [3384,135.65094,4376]: 1 finished unit Metal Extractor [f=0007039] [7039] Event [4072,339.380951,1112]: 0 lost unit Metal Extractor [f=0007102] [7102] Event [4120,342.05542,712]: 0 lost unit Wind/Tidal Generator [f=0007126] [7126] Event [4040,342.010132,664]: 0 lost unit Wind/Tidal Generator [f=0007135] [7135] Event [1040,342.237793,4168]: 1 finished unit Pyro [f=0007152] [7152] Event [4168,342.074036,632]: 0 lost unit Wind/Tidal Generator [f=0007207] [7207] Event [4104,341.10498,664]: 0 lost unit Metal Extractor [f=0007297] [7297] Event [1448,135.473633,1192]: 0 finished unit Metal Extractor [f=0007315] [7315] Event [4536,341.035919,664]: 0 lost unit Wind/Tidal Generator [f=0007349] [7349] Event [4584,340.914612,744]: 0 lost unit Wind/Tidal Generator [f=0007409] [7409] Event [4400.02979,341.86087,849.99231]: 0 lost unit Ripper [f=0007411] [7411] Event [4400.02979,341.86087,849.99231]: 0 lost unit Ripper [f=0007455] [7455] Event [360,341.688171,4424]: 1 finished unit Solar Collector [f=0007464] [7464] Event [4504,340.870667,728]: 0 lost unit Metal Extractor [f=0007542] [7542] Event [4400.02979,341.86087,849.99231]: 0 lost unit Ripper [f=0007548] [7548] Event [4400.02979,341.86087,849.99231]: 0 lost unit Ripper [f=0007599] [7599] Event [4400.02979,341.86087,849.99231]: 0 lost unit Ripper [f=0007606] [7606] Event [4400.02979,341.86087,849.99231]: 0 lost unit Ripper [f=0007607] [7607] Event [4400,341.215759,832]: 0 lost unit Rover Assembly [f=0007710] [7710] Event [376,340.934601,4344]: 1 finished unit Solar Collector [f=0007717] [7717] Event [1504,135.62561,1312]: 0 finished unit Lotus [f=0007724] [7724] Event [3656,136.144867,4232]: 1 finished unit Metal Extractor [f=0007813] [7813] Event [1040,342.237793,4168]: 1 finished unit Pyro [f=0007856] [7856] Event [1512,135.296326,1240]: 0 finished unit Wind/Tidal Generator [f=0007987] [7987] Event [3516.45264,241.028519,598.090942]: 0 lost unit Scorcher [f=0007991] [7991] Event [1560,135.340652,1160]: 0 finished unit Wind/Tidal Generator [f=0007995] [7995] Event [424,341.624817,4248]: 1 finished unit Solar Collector [f=0008004] [8004] Event [3600.54517,235.154816,507.628235]: 1 lost unit Pyro [f=0008054] [8054] Event [3638.77271,234.406464,543.081543]: 0 lost unit Scorcher [f=0008082] [8082] Event [3557.66431,260.553925,628.394897]: 0 lost unit Dart [f=0008084] [8084] Event [3616.68481,235.05957,429.368469]: 1 lost unit Pyro [f=0008106] [8106] Event [3619.17749,234.117004,525.143127]: 1 lost unit Pyro [f=0008171] [8171] Event [1608,135.638275,1080]: 0 finished unit Wind/Tidal Generator [f=0008235] [8235] Event [520,341.149902,4248]: 1 finished unit Solar Collector [f=0008381] [8381] Event [1656,135.391312,1000]: 0 finished unit Wind/Tidal Generator [f=0008399] [8399] Event [3736,136.334839,3928]: 1 finished unit Metal Extractor [f=0008487] [8487] Event [1040,342.237793,4168]: 1 finished unit Pyro [f=0008591] [8591] Event [1704,135.258331,920]: 0 finished unit Wind/Tidal Generator [f=0009161] [9161] Event [1040,342.237793,4168]: 1 finished unit Pyro [f=0009209] [9209] Event [856,343.074951,4168]: 1 finished unit Caretaker [f=0009531] [9531] Event [1040,342.237793,4168]: 1 finished unit Pyro [f=0009535] well i guess you got me, gg [f=0009594] [9594] Event [undefined]: GreatMane resigned [f=0009594] game_message: GreatMane has been destroyed! [f=0009594] game_message: STUBZ wins! [f=0009594] Submitting stats [f=0009594] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009594] Part| Total Time|Time of the last 0.5s [f=0009594] Draw 11289.40ms 10.79% [f=0009594] Lua::Callins::Synced 5947.51ms 12.59% [f=0009594] Lua::Callins::Unsynced 17579.36ms 16.48% [f=0009594] Lua::CollectGarbage::Synced 1486.65ms 0.10% [f=0009594] Lua::CollectGarbage::Unsynced 1926.22ms 3.90% [f=0009594] Misc::Profiler::AddTime 61.67ms 0.00% [f=0009594] Sim 16600.62ms 25.87% [f=0009594] [9594] Received game_message: GreatMane has been destroyed! [f=0009594] [9594] Received game_message: STUBZ wins! [f=0009595] [9595] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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16,4720,4280,4720,4280,128.28038,132.249207,128.28038,132.249207,0,0,0,0,0,0,0,0,0,0,0,0,741.746704,254.752731,741.746704,254.752731,90,0,90,0,27.2551003,16.8538017,27.2551003,16.8538017,1275,1275,1275,1275,20.8896694,20.7362728,20.8896694,20.7362728,1100,1210,1100,1210,645,220,645,220,2235,1795,2235,1795,265,843.666748,265,843.666748,0.004,36.1666489,0.004,36.1666489,263.190216,837.639709,263.190216,837.639709 [f=0009595] [9595] Game End Stats Values: 17,5100,3855,5100,3855,158.915665,138.702179,158.915665,138.702179,0,0,0,0,0,0,0,0,0,0,0,0,1351.70032,294.830231,1351.70032,294.830231,90,0,90,0,28.038765,14.1445103,28.038765,14.1445103,1275,1275,1275,1275,21.5063553,27.2060356,21.5063553,27.2060356,1320,1080,1320,1080,1250,220,1250,220,2395,1500,2395,1500,265,1551.00037,265,1551.00037,0.004,36.1666489,0.004,36.1666489,332.087982,1499.35046,332.087982,1499.35046 [f=0009595] [9595] Game End Stats Values: 18,5170,2895,5170,2895,188.690155,138.702179,188.690155,138.702179,0,0,0,0,0,0,0,0,0,0,0,0,2444.89282,294.830231,2444.89282,294.830231,90,0,90,0,28.4503593,8.63266182,28.4503593,8.63266182,1275,1275,1275,1275,22.6729698,17.8728027,22.6729698,17.8728027,1320,1080,1320,1080,2462,220,2462,220,2465,540,2465,540,265,2763,265,2763,0.004,36.1666489,0.004,36.1666489,336.846497,2606.80225,336.846497,2606.80225 [f=0009595] [9595] Game End Stats Values: 19,5180,2755,5180,2755,236.885422,141.554001,236.885422,141.554001,0,0,0,0,0,0,0,0,0,133.708313,0,133.708313,3099.22583,794.456604,3099.22583,794.456604,90,90,90,90,38.134758,9.12627029,38.134758,9.12627029,1275,1275,1275,1275,25.2474194,17.2061195,25.2474194,17.2061195,1100,780,1100,780,2762,660,2762,660,2695,610,2695,610,705,3063,705,3063,0.004,36.1666489,0.004,36.1666489,881.880798,3409.40356,881.880798,3409.40356 [f=0009595] [9595] Game End Stats Values: 20,5340,2175,5340,2175,307.901611,154.081604,307.901611,154.081604,0,0,0,0,0,0,0,0,135.839081,323.477051,135.839081,323.477051,3127.21045,834.150269,3127.21045,834.150269,90,90,90,90,47.9524956,14.7518339,47.9524956,14.7518339,1275,1275,1275,1275,27.7480106,17.8511753,27.7480106,17.8511753,1100,130,1100,130,2762,880,2762,880,2855,680,2855,680,925,3713,925,3713,0.004,36.1666489,0.004,36.1666489,923.190308,3672.5332,923.190308,3672.5332 [f=0009595] [9595] Game End Stats Values: 21,5340,2210,5340,2210,370.69342,168.299149,370.69342,168.299149,0,0,0,0,0,0,0,0,243.534485,493.936035,243.534485,493.936035,3127.21045,834.150269,3127.21045,834.150269,90,90,90,90,43.9489517,15.3752775,43.9489517,15.3752775,1275,1275,1275,1275,28.5461235,17.9638386,28.5461235,17.9638386,1100,130,1100,130,2762,880,2762,880,2855,715,2855,715,925,3713,925,3713,0.004,36.1666489,0.004,36.1666489,923.190308,3672.5332,923.190308,3672.5332 [f=0009595] [9595] Game End Stats Values: 22,5740,2210,5740,2210,415.000916,175.638107,415.000916,175.638107,0,0,0,0,0,0,0,0,288.579346,636.516846,288.579346,636.516846,3127.21045,834.150269,3127.21045,834.150269,90,90,90,90,35.6519432,9.90492249,35.6519432,9.90492249,1275,1275,1275,1275,27.3138294,17.5052662,27.3138294,17.5052662,1320,130,1320,130,2762,880,2762,880,3035,715,3035,715,925,3713,925,3713,0.004,36.1666489,0.004,36.1666489,923.190308,3672.5332,923.190308,3672.5332 [f=0009595] [9595] Game End Stats Values: 23,5960,2210,5960,2210,430.042053,178.115356,430.042053,178.115356,0,0,0,0,0,0,0,0,311.088348,684.074768,311.088348,684.074768,3127.21045,834.150269,3127.21045,834.150269,90,90,90,90,35.6519432,9.90492249,35.6519432,9.90492249,1275,1275,1275,1275,27.3682213,17.5114517,27.3682213,17.5114517,1540,130,1540,130,2762,880,2762,880,3035,715,3035,715,925,3713,925,3713,0.004,36.1666489,0.004,36.1666489,923.190308,3672.5332,923.190308,3672.5332 [f=0009870] [9870] Event [3464,135.961227,3704]: 1 finished unit Stardust [f=0009877] [9877] Event [1040,342.237793,4168]: 1 finished unit Pyro [f=0009903] No clients connected, shutting down server [f=0009903] Server shutdown [f=0010234] [10234] Event [1040,342.237793,4168]: 1 finished unit Pyro [f=0010593] [10593] Event [1040,342.237793,4168]: 1 finished unit Pyro [f=0010940] [10940] Event [1040,342.237793,4168]: 1 finished unit Pyro [f=0012270] [12270] Event [4456,342.600037,2712]: 1 finished unit Stardust [f=0012645] [12645] Event [3320,135.714264,4008]: 1 finished unit Geothermal Generator [f=0014006] Autoquit sending quit command. [f=0014006] [QuitAction] user exited to system [f=0014006] [SpringApp::Kill][1] fromRun=1 [f=0014006] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014006] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014006] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014006] [ThreadPool::SetThreadCount][2] workers=0 [f=0014006] [SpringApp::Kill][2] [f=0014006] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014006] [Game::KillLua][3] dtor=0 luaUI=0x61df2ad0 [f=0014006] Start widgetHandler:Shutdown [f=0014006] Shutdown - SaveOrderList Complete [f=0014006] Writing last game win data [f=0014006] Shutdown - SaveConfigData Complete [f=0014006] Shutdown Widget - Save/Load API [f=0014006] Shutdown Widget - Chili Highlight [f=0014006] Shutdown Widget - Draw After Chili [f=0014006] Shutdown Widget - EPIC Menu [f=0014006] Shutdown Widget - Chili Widget Selector [f=0014006] Shutdown Widget - Chili Minimap [f=0014006] Shutdown Widget - Local Team Colors [f=0014006] Shutdown Widget - Display Keys 2 [f=0014006] Shutdown Widget - Save Game Menu [f=0014006] Shutdown Widget - Unit Icons [f=0014006] Shutdown Widget - Noises [f=0014006] Shutdown Widget - HealthBars [f=0014006] Shutdown Widget - Win Counter [f=0014006] Shutdown Widget - SpringRTS Replay Stats [f=0014006] Shutdown Widget - BuildETA [f=0014006] Shutdown Widget - Modular Comm Info [f=0014006] Shutdown Widget - Music Player v2 [f=0014006] Shutdown Widget - Stereo3D [f=0014006] Shutdown Widget - Showeco and Grid Drawer [f=0014006] Shutdown Widget - Point Tracker [f=0014006] Shutdown Widget - Missile Silo Range [f=0014006] Shutdown Widget - MinimapEvents [f=0014006] Shutdown Widget - Mex Placement Handler [f=0014006] Shutdown Widget - Local Widgets Config [f=0014006] Shutdown Widget - Highlight Geos [f=0014006] Shutdown Widget - Grab Input [f=0014006] Input grabbing is disabled! [f=0014006] Shutdown Widget - Defense Range Zero-K [f=0014006] Shutdown Widget - MetalFeatures (new) [f=0014006] Shutdown Widget - Darkening [f=0014006] Shutdown Widget - Context Menu [f=0014006] Shutdown Widget - Chili Spectator Panels [f=0014006] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014006] Shutdown Widget - Chili Nuke Warning [f=0014006] Shutdown Widget - Chili EndGame Window [f=0014006] Shutdown Widget - Chili Economy Panel Default [f=0014006] Shutdown Widget - CameraShake [f=0014006] Shutdown Widget - Attack AoE [f=0014006] Shutdown Widget - UnitShapes [f=0014006] Shutdown Widget - Map Edge Extension [f=0014006] Shutdown Widget - Selection Send [f=0014006] Shutdown Widget - LupsManager [f=0014006] Shutdown Widget - Newton Firezone [f=0014006] Shutdown Widget - Chili Pro Console [f=0014006] Shutdown Widget - Lasso Terraform GUI [f=0014006] Shutdown Widget - Lups [f=0014006] Shutdown Widget - Chili Framework [f=0014006] Shutdown Widget - Chili Core Selector [f=0014006] Shutdown Widget - Custom Markers [f=0014006] Shutdown Widget - Select Keys [f=0014006] Shutdown Widget - Pause Screen [f=0014006] Shutdown Widget - Text To Speech Control [f=0014006] Shutdown Widget - Persistent Build Height [f=0014006] Shutdown Widget - Layout Handler [f=0014006] End widgetHandler:Shutdown [f=0014006] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1232444,128229298} {int,ext,rec}Allocs={20753379,0,0} {chunk,block}Bytes={128229298,0} [f=0014006] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014006] [Game::KillLua][2] dtor=0 luaRules=0x51716b50 [f=0014006] Start gadgetHandler:Shutdown [f=0014006] Shutdown - StartSetup [f=0014006] Shutdown - UnitMorph [f=0014006] Shutdown - Carrier Drones [f=0014006] Shutdown - LupsNanoSpray [f=0014006] Shutdown - Missile Silo Controller [f=0014006] Shutdown - Modular Comm Info [f=0014006] Shutdown - Terrain Texture Handler [f=0014006] Shutdown - UnitCloakShield [f=0014006] Shutdown - Starlight Handler [f=0014006] End gadgetHandler:Shutdown [f=0014006] Start gadgetHandler:Shutdown [f=0014006] Shutdown - Save/Load [f=0014006] Shutdown - Teleport Throw [f=0014006] Shutdown - UnitMorph [f=0014006] Shutdown - Modular Comm Info [f=0014006] Shutdown - Retreat Command [f=0014006] Shutdown - Shockwaves [f=0014006] Shutdown - UnitCloakShield [f=0014006] Shutdown - Lups Cloak FX [f=0014006] Shutdown - Lups [f=0014006] Shutdown - Lups Shield [f=0014006] End gadgetHandler:Shutdown [f=0014006] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20753416,0,0} {chunk,block}Bytes={0,0} [f=0014006] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20753416,0,0} {chunk,block}Bytes={0,0} [f=0014006] [Game::KillLua][4] dtor=0 [f=0014006] [Game::~CGame][1] [f=0014006] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014006] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014006] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014006] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014006] [Game::KillLua][4] dtor=1 [f=0014006] [Game::KillMisc][1] [f=0014006] [Game::KillMisc][2] [f=0014006] [Game::KillMisc][3] [f=0014006] [Game::KillRendering][1] [f=0014006] [3DOParser::Kill] allocated 137 pieces [f=0014006] [S3OParser::Kill] allocated 2711 pieces [f=0014006] [AssParser::Kill] allocated 246 pieces [f=0014006] [Game::KillInterface][1] [f=0014006] [Game::KillInterface][2] [f=0014006] [Game::KillSimulation][1] [f=0014006] [Game::KillSimulation][2] [f=0014006] [CCollisionHandler] dis-/continuous tests: 0/613656 [f=0014006] [Game::KillSimulation][3] [f=0014006] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014006] [~CPathCache(20x20)] cacheHits=74 hitPercentage=36% numHashColls=0 maxCacheSize=12 [f=0014006] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014006] [~CPathCache(40x40)] cacheHits=324 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014006] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014006] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014006] [LosHandler::Kill] raycast instance cache-{hits,misses}={3636,6667}; shared=4%; cached=32% [f=0014006] [Game::KillSimulation][4] [f=0014006] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0014006] [Game::~CGame][2] [f=0014006] [Game::~CGame][3] [f=0014006] [SpringApp::Kill][3] [f=0014006] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 146695 bytes sent 104831 bytes recv'd [f=0014006] [SpringApp::Kill][4] font=0x44ac0aa0 [f=0014006] [SpringApp::Kill][5] [f=0014006] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x44b3a6f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=6233ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=509 inflSize=2722kb readTime=168ms file="luaui/configs/lang/campaign_units.en.json" indx=2849 inflSize=4kb readTime=106ms file="objects3d/bantha.s3o" indx=4882 inflSize=433kb readTime=72ms file="objects3d/infiltrator.s3o" indx=5192 inflSize=74kb readTime=59ms file="objects3d/spideranarchid.s3o" indx=5432 inflSize=168kb readTime=53ms file="objects3d/commrecon5.s3o" indx=4981 inflSize=133kb readTime=50ms file="luaui/widgets/gfx_night.lua" indx=4558 inflSize=18kb readTime=49ms file="luaui/widgets/cmd_group_move.lua" indx=4507 inflSize=2kb readTime=47ms file="objects3d/catapult.s3o" indx=4925 inflSize=217kb readTime=46ms file="icons/facamph.png" indx=975 inflSize=1kb readTime=39ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 50583657 bytes cached in 2888 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x44c55d70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44c72fe0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b35ba0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ffb4801e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]