[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.kPe1BnYxFa/springsettings.965411.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f624001e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4827 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/965411/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 977ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45aa7070] using map "Hide_and_Seek_v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Hide_and_Seek_v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45aa7070] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 286ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2979ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3255ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 137ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 997ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 483ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 118ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 7ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 58ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 539ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Shapeshifters was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/965411/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 71 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15783 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15783 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe-95a15783.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15793 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15793 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe2-95a15793.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (6339ms, checksum b4191bc7)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11540,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/965411/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53a61630,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 8fdd745ff504bf956e4339255fc8eb57 [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from arkashahan [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arkashahan" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arkashahan" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={00000001064b54f0,0000000000000000}]" [f=-000001] Allies: I choose: invincibilly! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arkashahan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arkashahan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arkashahan" string="[Game::Load][lua{Rules,Gaia}={00000000cc850700,0000000000000000}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [2327,105.01001,5247]: 0 finished unit Strike Commander [f=-000001] [0] Event [4979,105,2324]: 1 finished unit Engineer Commander [f=0000000] [0] arkashahan, team: 1, elo:1741 [f=0000000] [0] brianfreeman, team: 0, elo:1734 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000030] [30] Event [2264,105,5096]: 0 finished unit Jumpbot Factory [f=0000049] [49] Event [5088,105,2448]: 1 finished unit Hovercraft Platform [f=0000286] [286] Event [4872,105,2392]: 1 finished unit Metal Extractor [f=0000434] [434] Event [2248,105,4952]: 0 finished unit Metal Extractor [f=0000578] [578] Event [2288,105,5096]: 0 finished unit Constable [f=0000616] [616] Event [4680,105,2200]: 1 finished unit Metal Extractor [f=0000660] [660] Event [2344,105,4936]: 0 finished unit Solar Collector [f=0000856] [856] Event [4984,105,2104]: 1 finished unit Metal Extractor [f=0000873] [873] Event [5087.95068,105,2480]: 1 finished unit Quill [f=0000960] [960] Event [2440,105,4888]: 0 finished unit Solar Collector [f=0000973] [973] Event [5032,105.047531,2104]: 1 finished unit Wind/Tidal Generator [f=0001062] [1062] Event [5032,105,2152]: 1 finished unit Wind/Tidal Generator [f=0001152] [1152] Event [4984,105,2152]: 1 finished unit Wind/Tidal Generator [f=0001308] [1308] Event [4936,105,2152]: 1 finished unit Wind/Tidal Generator [f=0001748] [1748] Event [2288,105,5096]: 0 finished unit Pyro [f=0001784] [1784] Event [5087.95068,105,2480]: 1 finished unit Bolas [f=0001840] [1840] Event [4808,105,2296]: 1 finished unit Solar Collector [f=0001921] [1921] Event [2536,105,4840]: 0 finished unit Metal Extractor [f=0002300] [2300] Event [4744,105,2216]: 1 finished unit Solar Collector [f=0002339] [2339] Event [2432,198.473358,5696]: 0 finished unit Lotus [f=0002554] [2554] Event [2504,105,4760]: 0 finished unit Solar Collector [f=0002761] [2761] Event [4664,105,2264]: 1 finished unit Solar Collector [f=0003201] [3201] Event [4752,105.780869,4672]: 1 finished unit Lotus [f=0003215] [3215] Event [2440,105,4664]: 0 finished unit Solar Collector [f=0003227] [3227] Event [5087.95068,105,2480]: 1 finished unit Bolas [f=0003241] [3241] Event [4616,105,2184]: 1 finished unit Solar Collector [f=0003276] [3276] Event [4936,105,2104]: 1 finished unit Wind/Tidal Generator [f=0003449] [3449] Event [2288,105,5096]: 0 finished unit Pyro [f=0003715] [3715] Event [4696,105,2136]: 1 finished unit Solar Collector [f=0003856] [3856] Event [2352,203.280792,5712]: 0 finished unit Picket [f=0003917] [3917] Event [2360,105,4648]: 0 finished unit Metal Extractor [f=0004128] [4128] Event [4936,105,2408]: 1 finished unit Solar Collector [f=0004137] [4137] Event [5087.95068,105,2480]: 1 finished unit Quill [f=0004343] [4343] Event [4608,105,4640]: 1 finished unit Lotus [f=0004386] [4386] Event [4856,105,2456]: 1 finished unit Solar Collector [f=0004721] [4721] Event [4808,105,2376]: 1 finished unit Solar Collector [f=0004868] [4868] Event [2288,105,5096]: 0 finished unit Pyro [f=0004944] [4944] Event [2328,105,5592]: 0 finished unit Metal Extractor [f=0005178] [5178] Event [4888,105,2328]: 1 finished unit Solar Collector [f=0005436] [5436] Event [5032,105.047531,2104]: 1 lost unit Wind/Tidal Generator [f=0005440] [5440] Event [2504,105,4504]: 0 finished unit Stardust [f=0005453] [5453] Event [4528,105,4512]: 1 finished unit Lotus [f=0005454] [5454] Event [5032,104.964447,2152]: 1 lost unit Wind/Tidal Generator [f=0005478] [5478] Event [4984,104.956131,2152]: 1 lost unit Wind/Tidal Generator [f=0005514] [5514] Event [4936,104.985275,2152]: 1 lost unit Wind/Tidal Generator [f=0005580] [5580] Event [4936,104.977036,2104]: 1 lost unit Wind/Tidal Generator [f=0005696] [5696] Event [4808,105,3000]: 1 finished unit Metal Extractor [f=0005785] [5785] Event [5087.95068,105,2480]: 1 finished unit Scalpel [f=0005837] [5837] Event [2232,105,5592]: 0 finished unit Solar Collector [f=0005926] [5926] Event [2360,105,4552]: 0 finished unit Solar Collector [f=0005964] [5964] Event [2288,105,5096]: 0 finished unit Pyro [f=0006131] [6131] Event [2288,105,5096]: 0 finished unit Puppy [f=0006142] [6142] Event [4615.98047,105,4517.22119]: 0 lost unit Pyro [f=0006298] [6298] Event [4576,105,4592]: 1 finished unit Picket [f=0006378] [6378] Event [2288,105,5096]: 0 finished unit Puppy [f=0006417] [6417] Event [2360,105,4408]: 0 finished unit Solar Collector [f=0006517] [6517] Event [2216,119.795761,5448]: 0 finished unit Solar Collector [f=0006551] [6551] Event [2288,105,5096]: 0 finished unit Puppy [f=0006627] [6627] Event [5087.95068,105,2480]: 1 finished unit Scalpel [f=0006688] [6688] Event [5624,105,3400]: 1 finished unit Metal Extractor [f=0006756] [6756] Event [2288,105,5096]: 0 finished unit Puppy [f=0006850] [6850] Event [2360,105,4264]: 0 finished unit Solar Collector [f=0006953] [6953] Event [2288,105,5096]: 0 finished unit Puppy [f=0007185] [7185] Event [2288,105,5096]: 0 finished unit Puppy [f=0007195] [7195] Event [5048,105.018387,2120]: 1 finished unit Solar Collector [f=0007230] [7230] Event [2200,117.935257,5304]: 0 finished unit Solar Collector [f=0007332] [7332] Event [2392,105,4168]: 0 finished unit Metal Extractor [f=0007375] [7375] Event [4968,104.872971,2168]: 1 finished unit Solar Collector [f=0007384] [7384] Event [2288,105,5096]: 0 finished unit Puppy [f=0007406] [7406] Event [5470.96875,105,2632.29956]: 0 lost unit Pyro [f=0007474] [7474] Event [5087.95068,105,2480]: 1 finished unit Quill [f=0007540] [7540] Event [2288,105,5096]: 0 finished unit Puppy [f=0007555] [7555] Event [4920,104.935608,2088]: 1 finished unit Solar Collector [f=0007690] [7690] Event [2288,105,5096]: 0 finished unit Puppy [f=0007736] [7736] Event [5000,105.173111,2040]: 1 finished unit Solar Collector [f=0007764] [7764] Event [4446.33887,105,4384.50732]: 0 lost unit Puppy [f=0007774] [7774] Event [2168,110.309906,5160]: 0 finished unit Solar Collector [f=0007822] [7822] Event [4425.38477,105.008957,4482.43213]: 0 lost unit Puppy [f=0007841] [7841] Event [2288,105,5096]: 0 finished unit Puppy [f=0007849] [7849] Event [4392.10791,105,4456.82861]: 0 lost unit Puppy [f=0007886] [7886] Event [4360.56641,108.38755,4771.33154]: 0 lost unit Puppy [f=0007897] [7897] Event [4455.10938,105,4727.24414]: 0 lost unit Puppy [f=0007960] [7960] Event [4424.41357,105.000061,4429.2002]: 0 lost unit Puppy [f=0008104] [8104] Event [6296,105,3544]: 1 finished unit Metal Extractor [f=0008276] [8276] Event [2288,105,5096]: 0 finished unit Constable [f=0008312] [8312] Event [2152,105,5016]: 0 finished unit Solar Collector [f=0008716] [8716] Event [4496,105.016479,4432]: 1 finished unit Picket [f=0008869] [8869] Event [6696,105,3992]: 1 finished unit Metal Extractor [f=0008874] [8874] Event [5087.95068,105,2480]: 1 finished unit Quill [f=0009010] [9010] Event [2288,105,5096]: 0 finished unit Moderator [f=0009218] [9218] Event [2928,214.274063,992]: 1 finished unit Lotus [f=0009281] [9281] Event [5087.95068,105,2480]: 1 finished unit Quill [f=0009426] [9426] Event [4768,105.000687,4608]: 1 finished unit Picket [f=0009450] [9450] Event [2984,214.484558,3704]: 0 finished unit Stardust [f=0009746] [9746] Event [2288,105,5096]: 0 finished unit Moderator [f=0009779] [9779] Event [3064,213.669739,3752]: 0 finished unit Metal Extractor [f=0009985] [9985] Event [5087.95068,105,2480]: 1 finished unit Quill [f=0010164] [10164] Event [2896,214.049988,1104]: 1 finished unit Lotus [f=0010495] [10495] Event [2288,105,5096]: 0 finished unit Moderator [f=0010564] [10564] Event [4808,105,1608]: 1 finished unit Metal Extractor [f=0010921] [10921] Event [6512,105,4160]: 1 finished unit Picket [f=0011112] [11112] Event [2896,214.396286,1248]: 1 finished unit Lotus [f=0011140] [11140] Event [6312,105,3240]: 1 finished unit Metal Extractor [f=0011404] [11404] Event [632,105,6936]: 0 finished unit Stardust [f=0011484] [11484] Event [2288,105,5096]: 0 finished unit Moderator [f=0011650] [11650] Event [4053.56885,233.018585,4658.38672]: 0 lost unit Puppy [f=0011748] [11748] Event [3192,214.199371,3640]: 0 finished unit Geothermal Generator [f=0011768] [11768] Event [4484.76953,147.654907,4436.22754]: 0 lost unit Puppy [f=0011768] [11768] Event [4496,105.016479,4432]: 1 lost unit Picket [f=0011803] [11803] Event [4420.52344,105.008675,4507.22021]: 0 lost unit Puppy [f=0011850] [11850] Event [4608,105,4640]: 1 lost unit Lotus [f=0011917] [11917] Event [4515.18945,104.98954,4453.68115]: 0 lost unit Puppy [f=0012011] [12011] Event [4728,105.004654,4552]: 1 lost unit Stinger [f=0012039] [12039] Event [4359.979,105,4539.875]: 0 lost unit Moderator [f=0012092] [12092] Event [4768,105.000687,4608]: 1 lost unit Picket [f=0012150] [12150] Event [4752,105.780869,4672]: 1 lost unit Lotus [f=0012164] [12164] Event [6720,105,4192]: 1 finished unit Picket [f=0012214] [12214] Event [504,105,7080]: 0 finished unit Metal Extractor [f=0012292] [12292] Event [4747.76074,104.970558,4615.68311]: 1 lost unit Quill [f=0012358] [12358] Event [1176,290.996094,5624]: 0 finished unit Stardust [f=0012415] [12415] Event [4024,214.504929,1064]: 1 finished unit Metal Extractor [f=0012434] [12434] Event [2288,105,5096]: 0 finished unit Moderator [f=0012515] [12515] Event [6600,105,2744]: 1 finished unit Metal Extractor [f=0012576] [12576] Event [5304,105,2256]: 1 finished unit Fusion Reactor [f=0012585] [12585] Event [5064,105,536]: 1 finished unit Metal Extractor [f=0012617] [12617] Event [5087.95068,105,2480]: 1 finished unit Halberd [f=0012739] [12739] Event [424,105,7080]: 0 finished unit Solar Collector [f=0012782] [12782] Event [5176,111.443863,2136]: 1 finished unit Solar Collector [f=0013026] [13026] Event [6912,105,4192]: 1 finished unit Picket [f=0013063] [13063] Event [1144,290.996094,5768]: 0 finished unit Metal Extractor [f=0013271] [13271] Event [280,105,7032]: 0 finished unit Solar Collector [f=0013273] [13273] Event [5352,105,520]: 1 finished unit Metal Extractor [f=0013274] [13274] Event [5087.95068,105,2480]: 1 finished unit Halberd [f=0013300] [13300] Event [2288,105,5096]: 0 finished unit Placeholder [f=0013316] [13316] Event [3256,214.043198,3528]: 0 finished unit Stinger [f=0013485] [Game::ClientReadNet] added new player Shapeshifters with number 2 to team 0 [f=0013485] > SPRINGIE:User Shapeshifters|staticsonar|3_4||False||Dynasty|US [f=0013497] Connection attempt from Shapeshifters [f=0013497] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0013497] -> Connection established (given id 2) [f=0013509] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=0013509] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0013623] [13623] Event [6608,105,4224]: 1 finished unit Lotus [f=0013842] [13842] Event [5087.95068,105,2480]: 1 finished unit Mace [f=0013881] [13881] Event [184,105,7016]: 0 finished unit Metal Extractor [f=0013957] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=0013990] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=0013990] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[Game::Load][lua{Rules,Gaia}={00000000fa08a070,0000000000000000}]" [f=0014206] [14206] Event [5087.95068,105,2480]: 1 finished unit Scalpel [f=0014237] [14237] Event [6784,105,4240]: 1 finished unit Lotus [f=0014265] [14265] Event [2776,106.425934,3992]: 0 finished unit Energy Pylon [f=0014332] [14332] Event [168,105,6920]: 0 finished unit Solar Collector [f=0014481] [14481] Event [6696,105,72]: 1 finished unit Metal Extractor [f=0014541] [14541] Event [2984,214.355545,1256]: 1 finished unit Stinger [f=0014647] [14647] Event [5087.95068,105,2480]: 1 finished unit Scalpel [f=0014812] [14812] Event [184,105,6776]: 0 finished unit Solar Collector [f=0014908] [14908] Event [4479.49219,135.789886,4261.34131]: 1 lost unit Scalpel [f=0015010] [15010] Event [4605.20801,104.996948,4420.41553]: 1 lost unit Bolas [f=0015019] [15019] Event [4213.73633,105.606728,4475.8042]: 0 lost unit Moderator [f=0015060] [15060] Event [4301.93652,104.964363,4501.80566]: 0 lost unit Moderator [f=0015116] [15116] Event [2288,105,5096]: 0 finished unit Jack [f=0015119] [15119] Event [3668.6145,234.128433,4576.69141]: 0 finished unit Strike Commander [f=0015119] game_message: Morph complete: invincibilly lvl 1 -> invincibilly lvl 2 [f=0015119] [15119] Received game_message: Morph complete: invincibilly lvl 1 -> invincibilly lvl 2 [f=0015174] [15174] Event [7016,105,136]: 1 finished unit Metal Extractor [f=0015309] [15309] Event [4878.88086,115.482994,4261.65625]: 1 lost unit Scalpel [f=0015425] [15425] Event [200,105,6680]: 0 finished unit Metal Extractor [f=0015508] [15508] Event [3896,247.348938,4760]: 0 finished unit Metal Extractor [f=0015551] [15551] Event [2288,105,5096]: 0 finished unit Constable [f=0015716] [15716] Event [5087.95068,105,2480]: 1 finished unit Dagger [f=0015832] [15832] Event [7000,105,472]: 1 finished unit Metal Extractor [f=0015851] [15851] Event [5087.95068,105,2480]: 1 finished unit Dagger [f=0015986] [15986] Event [5087.95068,105,2480]: 1 finished unit Dagger [f=0016094] [16094] Event [4194.57959,179.360825,4667.63574]: 0 lost unit Moderator [f=0016117] [16117] Event [1016,290.968933,5768]: 0 finished unit Geothermal Generator [f=0016121] [16121] Event [5087.95068,105,2480]: 1 finished unit Dagger [f=0016256] [16256] Event [5087.95068,105,2480]: 1 finished unit Dagger [f=0016318] [16318] Event [2288,105,5096]: 0 finished unit Placeholder [f=0016714] [16714] Event [3576,105,184]: 1 finished unit Stinger [f=0016738] [16738] Event [4291.0791,104.985085,4464.5293]: 1 lost unit Halberd [f=0016794] [16794] Event [3799.85376,247.521423,4683.0957]: 0 finished unit Strike Commander [f=0016794] game_message: Morph complete: invincibilly lvl 2 -> invincibilly lvl 3 [f=0016794] [16794] Received game_message: Morph complete: invincibilly lvl 2 -> invincibilly lvl 3 [f=0016865] [16865] Event [4600,105,4104]: 1 finished unit Stinger [f=0016911] [16911] Event [6648,105,4120]: 1 finished unit Stinger [f=0016972] [16972] Event [5087.95068,105,2480]: 1 finished unit Scalpel [f=0016983] [16983] Event [3912,247.511902,4632]: 0 finished unit Stinger [f=0017008] [17008] Event [5144,105,2616]: 1 finished unit Caretaker [f=0017051] [17051] Event [2288,105,5096]: 0 finished unit Moderator [f=0017128] [17128] Event [3016,214.504929,1016]: 1 finished unit Stinger [f=0017261] [17261] Event [5192,105,2616]: 1 finished unit Caretaker [f=0017392] [17392] Event [5087.95068,105,2480]: 1 finished unit Scalpel [f=0017505] [17505] Event [1528,233.469849,5640]: 0 finished unit Energy Pylon [f=0017636] [17636] Event [5192,105,2568]: 1 finished unit Caretaker [f=0017637] [17637] Event [2040,136.60141,5096]: 0 finished unit Caretaker [f=0017726] [17726] Event [2288,105,5096]: 0 finished unit Moderator [f=0017760] [17760] Event [5087.95068,105,2480]: 1 finished unit Scalpel [f=0018092] [18092] Event [5087.95068,105,2480]: 1 finished unit Scalpel [f=0018147] [18147] Event [2288,105,5096]: 0 finished unit Moderator [f=0018412] [18412] Event [4008,247.43042,4824]: 0 finished unit Stinger [f=0018519] [18519] Event [2024,118.315506,4984]: 0 finished unit Caretaker [f=0018788] [18788] Event [2056,105,4856]: 0 finished unit Energy Pylon [f=0018972] [18972] Event [2288,105,5096]: 0 finished unit Moderator [f=0018978] [18978] Event [4536,105,2584]: 1 finished unit Stinger [f=0019384] [19384] Event [3768,244.92485,4776]: 0 finished unit Caretaker [f=0019396] [19396] Event [2288,105,5096]: 0 finished unit Moderator [f=0019423] [19423] Event [344,105,6584]: 0 finished unit Stardust [f=0019479] [19479] Event [2288,105,5096]: 0 finished unit Puppy [f=0019538] [19538] Event [3935.21436,247.483643,4736.34131]: 0 finished unit Strike Commander [f=0019538] game_message: Morph complete: invincibilly lvl 3 -> invincibilly lvl 4 [f=0019538] [19538] Received game_message: Morph complete: invincibilly lvl 3 -> invincibilly lvl 4 [f=0019552] [19552] Event [2288,105,5096]: 0 finished unit Puppy [f=0019620] [19620] Event [5087.95068,105,2480]: 1 finished unit Lance [f=0019626] [19626] Event [2288,105,5096]: 0 finished unit Puppy [f=0019701] [19701] Event [2288,105,5096]: 0 finished unit Puppy [f=0019783] [19783] Event [2288,105,5096]: 0 finished unit Puppy [f=0019900] [19900] Event [4000,435.653687,5072]: 0 finished unit Radar Tower [f=0019920] [19920] Event [5087.95068,105,2480]: 1 finished unit Bolas [f=0019991] [19991] Event [3096,214.314804,1272]: 1 finished unit Stardust [f=0020122] [20122] Event [2288,105,5096]: 0 finished unit Pyro [f=0020133] [20133] Event [3112,213.907394,6024]: 0 finished unit Metal Extractor [f=0020229] [20229] Event [3560,105,360]: 1 finished unit Stinger [f=0020230] [20230] Event [5087.95068,105,2480]: 1 finished unit Bolas [f=0020408] [20408] Event [2288,105,5096]: 0 finished unit Pyro [f=0020535] [20535] Event [5087.95068,105,2480]: 1 finished unit Bolas [f=0020607] [20607] Event [6792,105,4152]: 1 finished unit Stinger [f=0020656] [20656] Event [3608.29883,212.924805,4837.02051]: 0 finished unit Strike Commander [f=0020656] game_message: Morph complete: invincibilly lvl 4 -> invincibilly lvl 5 [f=0020656] [20656] Received game_message: Morph complete: invincibilly lvl 4 -> invincibilly lvl 5 [f=0020832] [20832] Event [5087.95068,105,2480]: 1 finished unit Bolas [f=0020950] [20950] Event [4520,105,2824]: 1 finished unit Stinger [f=0021024] [21024] Event [4504,105,4008]: 1 finished unit Stinger [f=0021090] [21090] Event [3784,105,248]: 1 finished unit Metal Extractor [f=0021197] [21197] Event [3304,108.123474,4712]: 0 finished unit Energy Pylon [f=0021224] [21224] Event [552,105,4504]: 0 finished unit Metal Extractor [f=0021288] [21288] Event [3224,105,6952]: 0 finished unit Metal Extractor [f=0021315] [21315] Event [5080,105,2856]: 1 finished unit Energy Pylon [f=0021493] [21493] Event [5087.95068,105,2480]: 1 finished unit Quill [f=0021533] [21533] Event [2288,105,5096]: 0 finished unit Firewalker [f=0021614] [21614] Event [5087.95068,105,2480]: 1 finished unit Quill [f=0021734] [21734] Event [5087.95068,105,2480]: 1 finished unit Quill [f=0021771] [21771] Event [3080,214.457397,904]: 1 finished unit Stardust [f=0022098] [22098] Event [872,105,3928]: 0 finished unit Metal Extractor [f=0022191] [22191] Event [2288,105,5096]: 0 finished unit Jack [f=0022357] [22357] Event [2040,105,6600]: 0 finished unit Metal Extractor [f=0022360] [22360] Event [2288,105,5096]: 0 finished unit Constable [f=0022612] [22612] Event [5087.95068,105,2480]: 1 finished unit Mace [f=0022635] [22635] Event [2288,105,5096]: 0 finished unit Placeholder [f=0022670] [22670] Event [5992,105,3288]: 1 finished unit Energy Pylon [f=0022787] [22787] Event [888,105,3640]: 0 finished unit Metal Extractor [f=0022813] [22813] Event [3176,187.140579,5640]: 0 finished unit Energy Pylon [f=0022896] [22896] Event [2288,105,5096]: 0 finished unit Moderator [f=0022905] [22905] Event [936,222.802505,6392]: 0 finished unit Energy Pylon [f=0023047] [23047] Event [1752,105,6616]: 0 finished unit Metal Extractor [f=0023165] [23165] Event [2288,105,5096]: 0 finished unit Moderator [f=0023376] [23376] Event [4498.38477,104.867905,4071.58203]: 1 lost unit Dagger [f=0023435] [23435] Event [2288,105,5096]: 0 finished unit Moderator [f=0023469] [23469] Event [5352,105.005722,2616]: 1 finished unit Gunship Plant [f=0023498] [23498] Event [1768,105,6712]: 0 finished unit Solar Collector [f=0023539] [23539] Event [4480.52686,105.008102,4619.74072]: 1 lost unit Dagger [f=0023573] [23573] Event [6200,290.839905,1336]: 1 finished unit Geothermal Generator [f=0023672] [23672] Event [456,105,3064]: 0 finished unit Metal Extractor [f=0023679] [23679] Event [4214.3877,105.55722,4371.43848]: 1 lost unit Scalpel [f=0023698] [23698] Event [4337.53125,104.944763,4537.00879]: 1 lost unit Mace [f=0023704] [23704] Event [2288,105,5096]: 0 finished unit Moderator [f=0023728] [23728] Event [4183.32324,105.005249,4351.84326]: 1 lost unit Scalpel [f=0023735] [23735] Event [5087.95068,105,2480]: 1 finished unit Mace [f=0023786] [23786] Event [4185.89941,105.064743,4379.47412]: 1 lost unit Dagger [f=0023841] [23841] Event [4238.58984,106.327301,4372.36914]: 1 lost unit Dagger [f=0023924] [23924] Event [4331.13428,110.558266,4563.24951]: 1 lost unit Dagger [f=0023932] [23932] Event [1912,105,6696]: 0 finished unit Solar Collector [f=0023974] [23974] Event [2288,105,5096]: 0 finished unit Moderator [f=0024029] [24029] Event [undefined]: arkashahan resigned [f=0024029] game_message: arkashahan has been destroyed! [f=0024029] game_message: brianfreeman wins! [f=0024029] Submitting stats [f=0024029] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0024029] Part| Total Time|Time of the last 0.5s [f=0024029] Draw 18026.02ms 9.98% [f=0024029] Lua::Callins::Synced 15575.89ms 16.07% [f=0024029] Lua::Callins::Unsynced 28032.74ms 15.07% [f=0024029] Lua::CollectGarbage::Synced 2905.85ms 2.89% [f=0024029] Lua::CollectGarbage::Unsynced 4786.80ms 5.19% [f=0024029] Misc::Profiler::AddTime 83.40ms 0.00% [f=0024029] Sim 47926.16ms 72.65% [f=0024029] [24029] Received game_message: arkashahan has been destroyed! [f=0024029] [24029] Received game_message: brianfreeman wins! [f=0024030] [24030] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0024030] [24030] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0024030] [24030] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024030] [24030] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.9562664,5.9562664,5.5999999,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024030] [24030] Game End Stats Values: 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Stats Values: 54,19200,18205,18205,19200,4604.99658,1906.61035,1906.61035,4604.99658,0,0,0,0,0,0,0,0,322.479401,88.7441101,88.7441101,322.479401,3726.36768,2279.53345,2279.53345,3726.36768,2550,5390,5390,2550,91.3333359,84.3333359,84.3333359,91.3333359,3755,1275,1275,3755,50.1901398,39.9750557,39.9750557,50.1901398,5895,3950,3950,5895,2773.33276,1565,1565,2773.33276,7000,7590,7590,7000,2310,3123.33276,3123.33276,2310,116.583626,117.666977,117.666977,116.583626,2961.21899,4298.09375,4298.09375,2961.21899 [f=0024030] [24030] Game End Stats Values: 55,19510,18125,18125,19510,4672.59619,1936.21191,1936.21191,4672.59619,0,0,0,0,0,0,0,0,361.742157,88.7441101,88.7441101,361.742157,3746.71094,2279.53345,2279.53345,3746.71094,2550,5390,5390,2550,92.6666641,96,96,92.6666641,3755,1275,1275,3755,50.9316406,40.5235863,40.5235863,50.9316406,6135,3870,3870,6135,2853.33276,1565,1565,2853.33276,7070,7590,7590,7070,2310,3203.33276,3203.33276,2310,116.583626,117.666977,117.666977,116.583626,2961.21899,4334.64697,4334.64697,2961.21899 [f=0024030] Playback paused [f=0024032] Playback continued [f=0024046] [24046] Event [4504,105,4008]: 1 lost unit Stinger [f=0024049] [24049] Event [2288,105,5096]: 0 finished unit Puppy [f=0024056] [24056] Event [3192,144.898987,6568]: 0 finished unit Energy Pylon [f=0024063] [24063] Event [4600,105.014313,4104]: 1 lost unit Stinger [f=0024075] [24075] Event [4644.83984,105.006317,4365.77734]: 1 lost unit Halberd [f=0024110] [24110] Event [2288,105,5096]: 0 finished unit Puppy [f=0024183] [24183] Event [2288,105,5096]: 0 finished unit Puppy [f=0024194] Spectator Shapeshifters left the game: normal quit [f=0024194] [24194] Event [undefined]: Shapeshifters quit [f=0024200] Spectator arkashahan left the game: normal quit [f=0024200] [24200] Event [undefined]: arkashahan quit [f=0024258] [24258] Event [2288,105,5096]: 0 finished unit Puppy [f=0024289] No clients connected, shutting down server [f=0024289] Server shutdown [f=0024289] End of demo reached [f=0024319] [24319] Event [2288,105,5096]: 0 finished unit Puppy [f=0024455] Autoquit sending quit command. [f=0024455] [QuitAction] user exited to system [f=0024455] [SpringApp::Kill][1] fromRun=1 [f=0024455] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0024455] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024455] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024455] [ThreadPool::SetThreadCount][2] workers=0 [f=0024455] [SpringApp::Kill][2] [f=0024455] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0024455] [Game::KillLua][3] dtor=0 luaUI=0x650e6060 [f=0024455] Start widgetHandler:Shutdown [f=0024455] Shutdown - SaveOrderList Complete [f=0024455] Writing last game win data [f=0024455] Shutdown - SaveConfigData Complete [f=0024455] Shutdown Widget - Save/Load API [f=0024455] Shutdown Widget - Chili Highlight [f=0024455] Shutdown Widget - Draw After Chili [f=0024455] Shutdown Widget - EPIC Menu [f=0024455] Shutdown Widget - Chili Widget Selector [f=0024455] Shutdown Widget - Chili Minimap [f=0024455] Shutdown Widget - Local Team Colors [f=0024455] Shutdown Widget - Display Keys 2 [f=0024455] Shutdown Widget - Save Game Menu [f=0024455] Shutdown Widget - Unit Icons [f=0024455] Shutdown Widget - Noises [f=0024455] Shutdown Widget - HealthBars [f=0024455] Shutdown Widget - Win Counter [f=0024455] Shutdown Widget - SpringRTS Replay Stats [f=0024455] Shutdown Widget - BuildETA [f=0024455] Shutdown Widget - Modular Comm Info [f=0024455] Shutdown Widget - Music Player v2 [f=0024455] Shutdown Widget - Stereo3D [f=0024455] Shutdown Widget - Showeco and Grid Drawer [f=0024455] Shutdown Widget - Point Tracker [f=0024455] Shutdown Widget - Missile Silo Range [f=0024455] Shutdown Widget - MinimapEvents [f=0024455] Shutdown Widget - Mex Placement Handler [f=0024455] Shutdown Widget - Local Widgets Config [f=0024455] Shutdown Widget - Highlight Geos [f=0024455] Shutdown Widget - Grab Input [f=0024455] Input grabbing is disabled! [f=0024455] Shutdown Widget - Defense Range Zero-K [f=0024455] Shutdown Widget - MetalFeatures (new) [f=0024455] Shutdown Widget - Darkening [f=0024455] Shutdown Widget - Context Menu [f=0024455] Shutdown Widget - Chili Spectator Panels [f=0024455] Shutdown Widget - Chili Selections & CursorTip v2 [f=0024455] Shutdown Widget - Chili Nuke Warning [f=0024455] Shutdown Widget - Chili EndGame Window [f=0024455] Shutdown Widget - Chili Economy Panel Default [f=0024455] Shutdown Widget - CameraShake [f=0024455] Shutdown Widget - Attack AoE [f=0024455] Shutdown Widget - Map Edge Extension [f=0024455] Shutdown Widget - Selection Send [f=0024455] Shutdown Widget - LupsManager [f=0024455] Shutdown Widget - Newton Firezone [f=0024455] Shutdown Widget - Chili Pro Console [f=0024455] Shutdown Widget - Lasso Terraform GUI [f=0024455] Shutdown Widget - Lups [f=0024455] Shutdown Widget - Chili Framework [f=0024455] Shutdown Widget - Chili Core Selector [f=0024455] Shutdown Widget - Custom Markers [f=0024455] Shutdown Widget - Select Keys [f=0024455] Shutdown Widget - Pause Screen [f=0024455] Shutdown Widget - Text To Speech Control [f=0024455] Shutdown Widget - Persistent Build Height [f=0024455] Shutdown Widget - Layout Handler [f=0024455] End widgetHandler:Shutdown [f=0024455] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3057244,319460573} {int,ext,rec}Allocs={24467249,0,0} {chunk,block}Bytes={319460573,0} [f=0024455] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0024455] [Game::KillLua][2] dtor=0 luaRules=0x53a61630 [f=0024455] Start gadgetHandler:Shutdown [f=0024455] Shutdown - StartSetup [f=0024455] Shutdown - UnitMorph [f=0024455] Shutdown - Carrier Drones [f=0024455] Shutdown - LupsNanoSpray [f=0024455] Shutdown - Missile Silo Controller [f=0024455] Shutdown - Modular Comm Info [f=0024455] Shutdown - Terrain Texture Handler [f=0024455] Shutdown - UnitCloakShield [f=0024455] Shutdown - Starlight Handler [f=0024455] End gadgetHandler:Shutdown [f=0024455] Start gadgetHandler:Shutdown [f=0024455] Shutdown - Save/Load [f=0024455] Shutdown - Teleport Throw [f=0024455] Shutdown - UnitMorph [f=0024455] Shutdown - Modular Comm Info [f=0024455] Shutdown - Retreat Command [f=0024455] Shutdown - Shockwaves [f=0024455] Shutdown - UnitCloakShield [f=0024455] Shutdown - Lups Cloak FX [f=0024455] Shutdown - Lups [f=0024455] Shutdown - Lups Shield [f=0024455] End gadgetHandler:Shutdown [f=0024455] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24467280,0,0} {chunk,block}Bytes={0,0} [f=0024455] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24467280,0,0} {chunk,block}Bytes={0,0} [f=0024455] [Game::KillLua][4] dtor=0 [f=0024455] [Game::~CGame][1] [f=0024455] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0024455] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0024455] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0024455] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0024455] [Game::KillLua][4] dtor=1 [f=0024455] [Game::KillMisc][1] [f=0024455] [Game::KillMisc][2] [f=0024455] [Game::KillMisc][3] [f=0024455] [Game::KillRendering][1] [f=0024455] [3DOParser::Kill] allocated 137 pieces [f=0024455] [S3OParser::Kill] allocated 2885 pieces [f=0024455] [AssParser::Kill] allocated 223 pieces [f=0024455] [Game::KillInterface][1] [f=0024455] [Game::KillInterface][2] [f=0024455] [Game::KillSimulation][1] [f=0024455] [Game::KillSimulation][2] [f=0024455] [CCollisionHandler] dis-/continuous tests: 0/181053 [f=0024455] [Game::KillSimulation][3] [f=0024455] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024455] [~CPathCache(28x28)] cacheHits=68 hitPercentage=22% numHashColls=0 maxCacheSize=12 [f=0024455] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024455] [~CPathCache(56x56)] cacheHits=565 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0024455] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024455] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024455] [LosHandler::Kill] raycast instance cache-{hits,misses}={5055,10634}; shared=1%; cached=31% [f=0024455] [Game::KillSimulation][4] [f=0024455] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0024455] [Game::~CGame][2] [f=0024455] [Game::~CGame][3] [f=0024455] [SpringApp::Kill][3] [f=0024455] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 258345 bytes sent 181546 bytes recv'd [f=0024455] [SpringApp::Kill][4] font=0x459d5aa0 [f=0024455] [SpringApp::Kill][5] [f=0024455] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x45aa6860) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=6933ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=509 inflSize=2722kb readTime=775ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=223ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=113ms file="objects3d/benzcom5.s3o" indx=4910 inflSize=326kb readTime=69ms file="bitmaps/gpl/circles.png" indx=424 inflSize=5kb readTime=65ms file="objects3d/commrecon.s3o" indx=4974 inflSize=114kb readTime=58ms file="bitmaps/pd/lightningball.tga" indx=544 inflSize=256kb readTime=48ms file="luarules/gadgets/unit_shield_link.lua" indx=1775 inflSize=18kb readTime=47ms file="gamedata/unitdefs_post.lua" indx=916 inflSize=30kb readTime=45ms file="icons/pw_defense2.png" indx=1072 inflSize=4kb readTime=35ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 50191557 bytes cached in 2906 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=43 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Hide_and_Seek_v03.sd7 (0x45b367f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45b28f30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45aa4740) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f624001e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]