[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.iclpxOZjaJ/springsettings.965335.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 184ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f55e801e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4844 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/965335/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1798ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45462080] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45462080] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 841ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1830ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2282ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 45ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 706ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 37ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 162ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Keyes was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/965335/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=14179a72 [f=-000001] [Path] [PathEstimator::ReadFile] hash=14179a72 file="cache/104dev-maintenance/paths/AlienDesert.pe-14179a72.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=14179a82 [f=-000001] [Path] [PathEstimator::ReadFile] hash=14179a82 file="cache/104dev-maintenance/paths/AlienDesert.pe2-14179a82.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2233ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11539,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/965335/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51bc22f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 0abd745f3bab6dbf8bbd354418df2838 [f=-000001] Connection attempt from matthiasspletzer1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: matthiasspletzer1 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from SausageandMash [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SausageandMash changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthiasspletzer1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthiasspletzer1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[Game::Load][lua{Rules,Gaia}={00000000fb9a6510,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthiasspletzer1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthiasspletzer1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthiasspletzer1" string="[Game::Load][lua{Rules,Gaia}={0000000063d60d80,0000000000000000}]" [f=-000001] HI [f=-000001] Allies: I choose: Guardian! [f=-000001] !force [f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] [0] Event [953,58.1810951,3808]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5120,55.8669434,388]: 1 finished unit Engineer Commander [f=0000000] [0] SausageandMash, team: 1, elo:1522 [f=0000000] [0] matthiasspletzer1, team: 0, elo:1439 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000000] > Poll: Do you want to force start? [END:FAILED] [f=0000008] [8] Event [5120,57.6608658,256]: 1 finished unit Rover Assembly [f=0000241] [241] Event [5288,53.0326843,328]: 1 finished unit Metal Extractor [f=0000351] [351] Event [1032,59.7427368,3896]: 0 finished unit Shieldbot Factory [f=0000476] [476] Event [5368,56.3743591,360]: 1 finished unit Solar Collector [f=0000499] [499] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Mason [f=0000671] [671] Event [5368,53.1509399,264]: 1 finished unit Solar Collector [f=0000689] [689] Event [953,135.181091,3808]: 0 finished unit Firefly [f=0000814] [814] Event [1044,57.6126099,3896]: 0 finished unit Bandit [f=0000872] [872] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Mason [f=0001028] [1028] Event [872,58.6097717,3832]: 0 finished unit Metal Extractor [f=0001045] [1045] Event [1044,57.6126099,3896]: 0 finished unit Bandit [f=0001158] [1158] Event [5128,56.0501099,600]: 1 finished unit Metal Extractor [f=0001288] [1288] Event [1044,57.6126099,3896]: 0 finished unit Bandit [f=0001508] [1508] Event [888,55.8135986,3912]: 0 finished unit Solar Collector [f=0001522] [1522] Event [1044,57.6126099,3896]: 0 finished unit Bandit [f=0001762] [1762] Event [1044,57.6126099,3896]: 0 finished unit Bandit [f=0001785] [1785] Event [6008,58.9797974,1144]: 1 finished unit Metal Extractor [f=0001848] [1848] Event [5208,57.6522827,568]: 1 finished unit Solar Collector [f=0001878] [1878] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0002004] [2004] Event [1044,57.6126099,3896]: 0 finished unit Bandit [f=0002173] [2173] Event [5896,55.0125122,1016]: 1 finished unit Metal Extractor [f=0002245] [2245] Event [1044,57.6126099,3896]: 0 finished unit Bandit [f=0002487] [2487] Event [1044,57.6126099,3896]: 0 finished unit Bandit [f=0002533] [2533] Event [6088,56.9847107,1080]: 1 finished unit Solar Collector [f=0002682] [2682] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0002724] [2724] Event [1044,57.6126099,3896]: 0 finished unit Bandit [f=0002734] [2734] Event [5304,57.8277588,488]: 1 finished unit Solar Collector [f=0002759] [2759] Event [1016,57.9307556,3544]: 0 finished unit Metal Extractor [f=0002871] [2871] Event [6040,55.1727295,984]: 1 finished unit Solar Collector [f=0002965] [2965] Event [1044,57.6126099,3896]: 0 finished unit Bandit [f=0003206] [3206] Event [1044,57.6126099,3896]: 0 finished unit Bandit [f=0003219] [3219] Event [5960,56.8893433,904]: 1 finished unit Solar Collector [f=0003280] [3280] Event [2352,52.9563904,464]: 1 finished unit Lotus [f=0003412] [3412] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0003447] [3447] Event [1044,57.6126099,3896]: 0 finished unit Bandit [f=0003630] [3630] Event [5808,55.859375,992]: 1 finished unit Lotus [f=0003687] [3687] Event [1044,57.6126099,3896]: 0 finished unit Bandit [f=0003928] [3928] Event [1044,57.6126099,3896]: 0 finished unit Bandit [f=0004050] [4050] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0004169] [4169] Event [1044,57.6126099,3896]: 0 finished unit Bandit [f=0004292] [4292] Event [2152,53.7536621,440]: 1 finished unit Metal Extractor [f=0004678] [4678] Event [4984,54.0054321,216]: 1 finished unit Caretaker [f=0004687] [4687] Event [5720,56.8206787,584]: 1 finished unit Energy Pylon [f=0004707] [4707] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0004860] [4860] Event [6083.83984,59.283329,2089.58691]: 0 lost unit Bandit [f=0005134] [5134] Event [4749.34766,61.4432526,1323.44019]: 0 lost unit Bandit [f=0005268] [5268] Event [4984,53.1089783,312]: 1 finished unit Caretaker [f=0005269] [5269] Event [2536,53.6964417,232]: 1 finished unit Metal Extractor [f=0005287] [5287] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0005436] [5436] Event [4649.82129,54.5309334,3059.354]: 0 lost unit Bandit [f=0005440] [5440] Event [4878.57373,56.8306274,3370.97485]: 0 lost unit Bandit [f=0005486] [5486] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0005726] [5726] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0005877] [5877] Event [4471.45605,58.6598701,1016.55872]: 0 lost unit Bandit [f=0005956] [5956] Event [2168,54.5127869,360]: 1 finished unit Solar Collector [f=0005967] [5967] Event [4605.65771,59.8100548,903.8797]: 0 lost unit Bandit [f=0005978] [5978] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0006068] [6068] Event [4801.93799,56.864048,764.397583]: 0 lost unit Bandit [f=0006220] [6220] Event [1044,57.6126099,3896]: 0 finished unit Thug [f=0006258] [6258] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0006671] [6671] Event [2568,52.9563904,120]: 1 finished unit Solar Collector [f=0006708] [6708] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0006760] [6760] Event [1044,57.6126099,3896]: 0 finished unit Thug [f=0007005] [7005] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0007301] [7301] Event [1044,57.6126099,3896]: 0 finished unit Thug [f=0007308] [7308] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0007624] [7624] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0007842] [7842] Event [1044,57.6126099,3896]: 0 finished unit Thug [f=0007886] [7886] Event [4224,198.933411,544]: 1 finished unit Advanced Radar [f=0007956] [7956] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0008092] [8092] Event [4441.29541,56.8267937,737.909363]: 1 finished unit Engineer Commander [f=0008193] [8193] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0008411] [8411] Event [4198.85059,58.0782738,1101.93591]: 0 lost unit Bandit [f=0008436] [8436] Event [1044,57.6126099,3896]: 0 finished unit Thug [f=0008437] [8437] Event [4294.84473,57.7566223,1156.08752]: 0 lost unit Bandit [f=0008498] [8498] Event [4130.19629,59.6891747,884.310852]: 0 lost unit Bandit [f=0008559] [8559] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Ripper [f=0008762] [8762] Event [3644.16992,52.9649544,711.525757]: 0 lost unit Bandit [f=0008972] [8972] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Ripper [f=0009155] [9155] Event [4169.55371,56.0165176,1000.14044]: 0 lost unit Thug [f=0009167] [9167] Event [4349.62451,56.1213875,1213.96753]: 0 lost unit Thug [f=0009474] [9474] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Ravager [f=0009495] [9495] Event [1044,57.6126099,3896]: 0 finished unit Thug [f=0009982] [9982] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Ravager [f=0010300] [10300] Event [312,210.728455,1112]: 1 finished unit Stardust [f=0010538] [10538] Event [4456,199.452209,1656]: 1 finished unit Stinger [f=0010565] [10565] Event [1044,57.6126099,3896]: 0 finished unit Thug [f=0011189] [11189] Event [3143.77686,52.93853,2689.79175]: 0 lost unit Bandit [f=0011224] [11224] Event [3140.46606,52.9708176,2686.22876]: 0 lost unit Bandit [f=0011366] [11366] Event [1044,57.6126099,3896]: 0 finished unit Thug [f=0011454] [11454] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Impaler [f=0011651] [11651] Event [72,56.893158,952]: 1 finished unit Metal Extractor [f=0011752] [11752] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0012013] [12013] Event [808,58.8005066,3736]: 0 finished unit Solar Collector [f=0012071] [12071] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0012104] [12104] Event [1044,57.6126099,3896]: 0 finished unit Thug [f=0012294] [12294] Event [1757.75574,56.1845207,3731.9624]: 1 lost unit Scorcher [f=0012386] [12386] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0012396] [12396] Event [696,58.895874,3704]: 0 finished unit Solar Collector [f=0012463] [12463] Event [1684.80945,52.9320068,3871.25586]: 0 lost unit Thug [f=0012584] [12584] Event [1042.73047,58.0667267,3807.60718]: 1 lost unit Scorcher [f=0012585] [12585] Event [1504.26624,55.116539,3888.56934]: 0 lost unit Thug [f=0012697] [12697] Event [855.925598,58.6925926,3763.63647]: 1 lost unit Scorcher [f=0012702] [12702] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0012742] [12742] Event [777.589966,55.2910042,3971.79004]: 1 lost unit Scorcher [f=0012766] [12766] Event [728,57.9307556,3832]: 0 finished unit Solar Collector [f=0012845] [12845] Event [1044,57.6012039,3896]: 0 finished unit Thug [f=0012845] [12845] Event [4600,219.85321,1768]: 1 finished unit Stinger [f=0012901] [12901] Event [376,57.5149536,856]: 1 finished unit Metal Extractor [f=0012913] [12913] Event [1159.03992,55.9173622,4014.23022]: 1 lost unit Ripper [f=0012961] [12961] Event [1254.19116,58.6510582,3978.34595]: 1 lost unit Ripper [f=0012964] [12964] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0013193] [13193] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0013392] [13392] Event [1044,57.6126099,3896]: 0 finished unit Thug [f=0013423] [13423] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0013563] [13563] Event [72,55.2261353,856]: 1 finished unit Solar Collector [f=0013643] [13643] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0013876] [13876] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0013932] [13932] Event [1044,57.6126099,3896]: 0 finished unit Thug [f=0014107] [14107] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0014180] [14180] Event [312,56.2866211,776]: 1 finished unit Solar Collector [f=0014337] [14337] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0014486] [14486] Event [1044,57.6126099,3896]: 0 finished unit Thug [f=0014715] [14715] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Ripper [f=0014842] [14842] Event [184,55.7373047,760]: 1 finished unit Solar Collector [f=0015027] [15027] Event [1044,57.6126099,3896]: 0 finished unit Thug [f=0015207] [15207] Event [191.031128,158.132233,3012.66528]: 0 lost unit Firefly [f=0015209] [15209] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Ripper [f=0015509] [15509] Event [1014.70227,136.034119,3651.47266]: 0 finished unit Firefly [f=0015567] [15567] Event [1044,57.6126099,3896]: 0 finished unit Thug [f=0015857] [15857] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Ravager [f=0015884] [15884] Event [262.419891,160.835724,3507.24707]: 0 lost unit Firefly [f=0015983] [15983] Event [696,58.895874,3704]: 0 lost unit Solar Collector [f=0016107] [16107] Event [1044,57.6126099,3896]: 0 finished unit Thug [f=0016199] [16199] Event [1091.16443,135.860489,3649.9917]: 0 finished unit Firefly [f=0016355] [16355] Event [365.94574,163.495758,3357.15723]: 0 lost unit Firefly [f=0016531] [16531] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Ravager [f=0016582] [16582] Event [1016,57.9307556,3544]: 0 lost unit Metal Extractor [f=0016633] [16633] Event [452.955811,57.1313438,3480.7334]: 0 lost unit Thug [f=0016679] [16679] Event [1091.16443,135.860535,3649.9917]: 0 finished unit Firefly [f=0016708] [16708] Event [5907.4751,56.140522,625.35199]: 1 finished unit Engineer Commander [f=0016804] [16804] Event [1044,57.6126099,3896]: 0 finished unit Thug [f=0016883] [16883] Event [872,58.6097717,3832]: 0 lost unit Metal Extractor [f=0016954] [16954] Event [1096,58.1062317,1608]: 1 finished unit Metal Extractor [f=0016970] [16970] Event [870.225281,58.6908836,3627.5376]: 1 lost unit Fencer [f=0016976] [16976] Event [890.246033,57.9156761,3670.7627]: 1 lost unit Fencer [f=0017091] [17091] Event [901.899292,58.5151482,3693.50439]: 1 lost unit Fencer [f=0017121] [17121] Event [913.394775,58.6066055,3756.05884]: 1 lost unit Scorcher [f=0017139] [17139] Event [878.943726,59.0179367,3750.25342]: 1 lost unit Scorcher [f=0017182] [17182] Event [1032,57.6126099,3896]: 0 lost unit Shieldbot Factory [f=0017210] [17210] Event [806.871643,58.6807365,3863.08716]: 1 lost unit Scorcher [f=0017256] [17256] Event [880.06543,58.3152275,3640.84082]: 1 lost unit Ravager [f=0017265] [17265] Event [595.77002,57.3467941,3717.39331]: 0 lost unit Thug [f=0017393] [17393] Event [837.678162,58.8909187,3663.07764]: 1 lost unit Ravager [f=0017394] [17394] Event [6056,52.9296875,464]: 1 finished unit Fusion Reactor [f=0017398] [17398] Event [734.057373,57.2202454,3579.34521]: 1 lost unit Scorcher [f=0017484] [17484] Event [742.281433,58.785305,3696.10522]: 1 lost unit Fencer [f=0017545] [17545] Event [876.435974,57.788456,3600.23779]: 1 lost unit Scorcher [f=0017575] [17575] Event [721.139038,56.1589851,3631.85645]: 1 lost unit Fencer [f=0017710] [17710] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Impaler [f=0017860] [17860] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0018010] [18010] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0018038] [18038] Event [2248,55.7220459,1400]: 1 finished unit Metal Extractor [f=0018152] [18152] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0018345] [18345] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0018546] [18546] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0018766] [18766] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0018990] [18990] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0019058] [19058] Event [1560,54.5967102,952]: 1 finished unit Metal Extractor [f=0019194] [19194] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0019389] [19389] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0019599] [19599] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0019807] [19807] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0019809] [19809] Event [5800,53.7841797,208]: 1 finished unit Fusion Reactor [f=0020100] [20100] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Ripper [f=0020456] [20456] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Ripper [f=0020582] [20582] Event [1016,57.9036713,3544]: 0 finished unit Metal Extractor [f=0020842] [20842] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Ravager [f=0021150] [21150] Event [1112,58.4915161,1672]: 1 finished unit Stardust [f=0021222] [21222] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Ravager [f=0022162] [22162] Event [2275.6543,55.1062965,2500.39844]: 1 lost unit Fencer [f=0022204] [22204] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Impaler [f=0022241] [22241] Event [2467.85742,56.5752373,2718.24731]: 1 lost unit Scorcher [f=0022284] [22284] Event [2423.82349,58.3917923,2985.16479]: 0 lost unit Thug [f=0022408] [22408] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0022460] [22460] Event [2057.95776,56.9444847,2475.78418]: 0 lost unit Thug [f=0022546] [22546] Event [2115.05029,54.6152687,2367.2627]: 0 lost unit Thug [f=0022609] [22609] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0022615] [22615] Event [2824,53.7994385,1688]: 1 finished unit Metal Extractor [f=0022770] [22770] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0022891] [22891] Event [2577.37036,55.6845055,3271.49463]: 0 lost unit Thug [f=0022929] [22929] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0023087] [23087] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0023285] [23285] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0023486] [23486] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0023684] [23684] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0023788] [23788] Event [3880,52.9296875,2072]: 1 finished unit Metal Extractor [f=0023868] [23868] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0024036] [24036] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0024214] [24214] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0024495] [24495] Event [3121.28638,56.7361221,2059.73462]: 0 lost unit Bandit [f=0024530] [24530] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Ripper [f=0024645] [24645] Event [3832,54.8789978,1416]: 1 finished unit Metal Extractor [f=0024790] [24790] Event [2851.41089,56.1579552,2057.08789]: 0 lost unit Thug [f=0024810] [24810] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Ripper [f=0024868] [24868] Event [2639.14307,53.4065666,1963.93909]: 0 lost unit Thug [f=0025100] [25100] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Ravager [f=0025406] [25406] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Ravager [f=0025492] [25492] Event [3288,56.6833496,1112]: 1 finished unit Metal Extractor [f=0025671] [Game::ClientReadNet] added new player GreatMane with number 2 to team 0 [f=0025671] > SPRINGIE:User GreatMane|staticjammer|0_1||False|||NL [f=0025684] Connection attempt from GreatMane [f=0025684] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0025684] -> Connection established (given id 2) [f=0025707] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=0025707] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0026127] [26127] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Impaler [f=0026234] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=0026256] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=0026256] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[Game::Load][lua{Rules,Gaia}={00000000f3614c50,0000000000000000}]" [f=0026261] [26261] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0026396] [26396] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0026531] [26531] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0026667] [26667] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0026685] [26685] Event [3896,57.7972412,2744]: 1 finished unit Metal Extractor [f=0026826] [26826] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0027055] [27055] Event [5480,54.4441223,248]: 1 finished unit Caretaker [f=0027060] [27060] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0027231] [27231] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0027398] [27398] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0027608] [27608] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0027815] [27815] Event [5064,53.90625,2584]: 1 finished unit Metal Extractor [f=0027820] [27820] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0028004] [28004] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Mason [f=0028147] [28147] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0028491] [28491] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Ravager [f=0028750] [28750] Event [4600,52.986908,3208]: 1 finished unit Metal Extractor [f=0028815] [28815] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Ripper [f=0029085] [29085] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Ripper [f=0029365] [29365] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Ravager [f=0029898] [29898] Event [2232,56.8054199,1272]: 1 finished unit Solar Collector [f=0030054] [30054] Event [3336,56.6986084,2472]: 1 finished unit Metal Extractor [f=0030098] [30098] Event [5664,55.2757263,400]: 1 finished unit Trinity [f=0030251] [30251] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Impaler [f=0030381] [30381] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0030408] [30408] Event [2344,53.3454895,1336]: 1 finished unit Solar Collector [f=0030505] [30505] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0030625] [30625] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0030766] [30766] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0030833] [30833] Event [872,58.5950089,3832]: 0 finished unit Metal Extractor [f=0030923] [30923] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0031087] [31087] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0031139] [31139] Event [2760,53.2119751,1592]: 1 finished unit Solar Collector [f=0031254] [31254] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0031434] [31434] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0031610] [31610] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0031782] [31782] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0031821] [31821] Event [2920,55.7220459,1656]: 1 finished unit Solar Collector [f=0031865] [31865] Event [6088,58.0490112,2216]: 1 finished unit Metal Extractor [f=0031905] [31905] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Mason [f=0032031] [32031] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0032285] [32285] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Ravager [f=0032527] [32527] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Ripper [f=0032574] [32574] Event [3240,54.3525696,1032]: 1 finished unit Solar Collector [f=0032780] [32780] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Ripper [f=0032863] [32863] Event [5086.99365,55.5807571,2760.91821]: 1 finished unit Engineer Commander [f=0033001] [33001] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Ravager [f=0033104] [33104] Event [3352,57.8544617,1016]: 1 finished unit Solar Collector [f=0033557] [33557] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Impaler [f=0033701] [33701] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0033851] [33851] Event [3816,57.5912476,1320]: 1 finished unit Solar Collector [f=0033859] [33859] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0034031] [34031] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0034192] [34192] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0034365] [34365] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0034427] [34427] Event [2264,58.1481934,2088]: 1 finished unit Metal Extractor [f=0034452] [34452] Event [3512,53.0326843,2600]: 1 finished unit Stardust [f=0034560] [34560] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0034592] [34592] Event [3912,56.9084167,1368]: 1 finished unit Solar Collector [f=0034607] [34607] Event [3624,52.9296875,3928]: 1 finished unit Metal Extractor [f=0034675] [34675] Event [3790.79443,52.9296875,3780.49438]: 1 finished unit Engineer Commander [f=0034735] [34735] Event [3992,53.3607483,3720]: 1 finished unit Metal Extractor [f=0034760] [34760] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0034892] [34892] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0035027] [35027] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0035162] [35162] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0035219] [35219] Event [2312,58.8729858,2744]: 1 finished unit Metal Extractor [f=0035265] [35265] Event [1202.90417,56.1721687,3389.85449]: 1 lost unit Scorcher [f=0035282] [35282] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Mason [f=0035417] [35417] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Fencer [f=0035635] [35635] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Ravager [f=0035851] [35851] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Ripper [f=0035934] [35934] Event [1656,53.8299561,856]: 1 finished unit Solar Collector [f=0036014] [36014] Event [2856,56.9465637,3032]: 1 finished unit Metal Extractor [f=0036031] [36031] Event [1200,58.8615417,3600]: 0 finished unit Big Bertha [f=0036062] [36062] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Ripper [f=0036165] [36165] Event [4280,52.9716492,3000]: 1 finished unit Stardust [f=0036280] [36280] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Ravager [f=0036375] [36375] Event [2465.72192,55.0847244,2517.09399]: 1 lost unit Scorcher [f=0036444] [36444] Event [1528,52.9296875,856]: 1 finished unit Solar Collector [f=0036826] [36826] Event [1200,58.8615417,3600]: 0 lost unit Big Bertha [f=0036826] [36826] Event [1193.33203,163.855408,3676.23657]: 0 lost unit Firefly [f=0036827] [36827] Event [1099.57654,57.0959778,3679.24365]: 0 lost unit Guardian Commander [f=0036830] [36830] Event [1016,57.9036713,3544]: 0 lost unit Metal Extractor [f=0036834] [36834] Event [1284.05005,56.8245964,3258.65552]: 0 lost unit Thug [f=0036837] [36837] Event [808,58.4282303,3736]: 0 lost unit Solar Collector [f=0036837] [36837] Event [872,58.2350349,3832]: 0 lost unit Metal Extractor [f=0036838] [36838] Event [888,55.4733963,3912]: 0 lost unit Solar Collector [f=0036841] [36841] Event [728,57.6990967,3832]: 0 lost unit Solar Collector [f=0036841] [36841] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Impaler [f=0036846] [36846] Event [1166.08118,56.419548,2894.53516]: 0 lost unit Thug [f=0036847] [36847] Event [1885.03467,58.1097794,3340.10815]: 0 lost unit Bandit [f=0036852] [36852] Event [751.788635,58.7867393,2894.44995]: 0 lost unit Thug [f=0036852] [36852] Event [2024.70911,59.0056992,3289.46924]: 0 lost unit Thug [f=0036853] game_message: matthiasspletzer1 has been destroyed! [f=0036853] [36853] Event [undefined]: matthiasspletzer1 resigned [f=0036853] game_message: SausageandMash wins! [f=0036853] Submitting stats [f=0036853] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0036853] Part| Total Time|Time of the last 0.5s [f=0036853] Draw 27251.54ms 2.04% [f=0036853] Lua::Callins::Synced 28399.30ms 1.77% [f=0036853] Lua::Callins::Unsynced 41733.68ms 6.73% [f=0036853] Lua::CollectGarbage::Synced 4196.26ms 0.53% [f=0036853] Lua::CollectGarbage::Unsynced 6276.34ms 2.04% [f=0036853] Misc::Profiler::AddTime 150.70ms 0.00% [f=0036853] Sim 68144.17ms 21.97% [f=0036853] [36853] Event [2072.79858,58.5093994,3374.06665]: 0 lost unit Thug [f=0036853] [36853] Received game_message: matthiasspletzer1 has been destroyed! [f=0036853] [36853] Received game_message: SausageandMash wins! [f=0036854] [36854] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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80,2635,39495,39495,2635,340.260559,7070.23975,7070.23975,340.260559,0,0,0,0,0,0,0,0,568.53064,74.0615234,74.0615234,568.53064,4684.7251,5970.87744,5970.87744,4684.7251,0,1680,1680,0,14.000001,118,118,14.000001,1275,12205,12205,1275,11.875,78.9362564,78.9362564,11.875,950,17910,17910,950,3250,4260,4260,3250,390,7700,7700,390,4260,3273.33325,3273.33325,4260,36.6666718,589.99707,589.99707,36.6666718,6205.71777,4941.54102,4941.54102,6205.71777 [f=0036854] [36854] Game End Stats Values: 81,2635,40055,40055,2635,357.885376,7277.97705,7277.97705,357.885376,0,0,0,0,0,0,0,0,596.651062,218.807983,218.807983,596.651062,4684.7251,5970.87744,5970.87744,4684.7251,0,1680,1680,0,14.000001,118.133331,118.133331,14.000001,1275,12205,12205,1275,11.875,76.2492371,76.2492371,11.875,950,18400,18400,950,3250,4260,4260,3250,390,7770,7770,390,4260,3273.33325,3273.33325,4260,36.6666718,589.99707,589.99707,36.6666718,6205.71777,4941.54102,4941.54102,6205.71777 [f=0036854] [36854] Game End Stats Values: 82,8635,40795,40795,8635,375.554535,7510.50928,7510.50928,375.554535,0,0,0,0,0,0,0,0,754.794067,560.249329,560.249329,754.794067,4814.7251,5970.87744,5970.87744,4814.7251,0,1900,1900,0,14.000001,120,120,14.000001,7275,12205,12205,7275,11.8779564,81.938736,81.938736,11.8779564,950,18760,18760,950,3380,4260,4260,3380,390,7930,7930,390,4260,3403.33325,3403.33325,4260,36.6666718,620.000732,620.000732,36.6666718,6205.71777,5071.54102,5071.54102,6205.71777 [f=0036854] [36854] Game End Stats Values: 83,175,41405,41405,175,392.004364,7728.69482,7728.69482,392.004364,0,0,0,0,0,0,0,0,1420.54407,806.2995,806.2995,1420.54407,4814.7251,13744.2461,13744.2461,4814.7251,0,1900,1900,0,14.000001,121.85714,121.85714,14.000001,0,12205,12205,0,11.875,80.334877,80.334877,11.875,175,19460,19460,175,3380,12720,12720,3380,0,7840,7840,0,12720,3493.33325,3493.33325,12720,36.6666718,620.000732,620.000732,36.6666718,13979.0859,5161.54102,5161.54102,13979.0859 [f=0036945] [36945] Event [5896,55.9204102,3304]: 1 finished unit Metal Extractor [f=0036969] [36969] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0037089] [37089] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0037161] No clients connected, shutting down server [f=0037161] Server shutdown [f=0037209] [37209] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0037304] [37304] Event [6104,57.232666,3272]: 1 finished unit Metal Extractor [f=0037329] [37329] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0037402] [37402] Event [6088,54.2610168,3368]: 1 finished unit Solar Collector [f=0037449] [37449] Event [5120.02979,56.3816414,273.99234]: 1 finished unit Scorcher [f=0037491] [37491] Event [5976,55.0811768,3400]: 1 finished unit Solar Collector [f=0037493] Autoquit sending quit command. [f=0037493] [QuitAction] user exited to system [f=0037493] [SpringApp::Kill][1] fromRun=1 [f=0037493] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0037493] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0037493] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0037493] [ThreadPool::SetThreadCount][2] workers=0 [f=0037493] [SpringApp::Kill][2] [f=0037493] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0037493] [Game::KillLua][3] dtor=0 luaUI=0x6088a1d0 [f=0037493] Start widgetHandler:Shutdown [f=0037493] Shutdown - SaveOrderList Complete [f=0037493] Writing last game win data [f=0037493] Shutdown - SaveConfigData Complete [f=0037493] Shutdown Widget - Save/Load API [f=0037493] Shutdown Widget - Chili Highlight [f=0037493] Shutdown Widget - Draw After Chili [f=0037493] Shutdown Widget - EPIC Menu [f=0037493] Shutdown Widget - Chili Widget Selector [f=0037493] Shutdown Widget - Chili Minimap [f=0037493] Shutdown Widget - Local Team Colors [f=0037493] Shutdown Widget - Display Keys 2 [f=0037493] Shutdown Widget - Save Game Menu [f=0037493] Shutdown Widget - Unit Icons [f=0037493] Shutdown Widget - Noises [f=0037493] Shutdown Widget - HealthBars [f=0037493] Shutdown Widget - Win Counter [f=0037493] Shutdown Widget - SpringRTS Replay Stats [f=0037493] Shutdown Widget - BuildETA [f=0037493] Shutdown Widget - Modular Comm Info [f=0037493] Shutdown Widget - Music Player v2 [f=0037493] Shutdown Widget - Stereo3D [f=0037493] Shutdown Widget - Showeco and Grid Drawer [f=0037493] Shutdown Widget - Point Tracker [f=0037493] Shutdown Widget - Missile Silo Range [f=0037493] Shutdown Widget - MinimapEvents [f=0037493] Shutdown Widget - Mex Placement Handler [f=0037493] Shutdown Widget - Local Widgets Config [f=0037493] Shutdown Widget - Highlight Geos [f=0037493] Shutdown Widget - Grab Input [f=0037493] Input grabbing is disabled! [f=0037493] Shutdown Widget - Defense Range Zero-K [f=0037493] Shutdown Widget - MetalFeatures (new) [f=0037493] Shutdown Widget - Darkening [f=0037493] Shutdown Widget - Context Menu [f=0037493] Shutdown Widget - Chili Spectator Panels [f=0037493] Shutdown Widget - Chili Selections & CursorTip v2 [f=0037493] Shutdown Widget - Chili Nuke Warning [f=0037493] Shutdown Widget - Chili EndGame Window [f=0037493] Shutdown Widget - Chili Economy Panel Default [f=0037493] Shutdown Widget - CameraShake [f=0037493] Shutdown Widget - Attack AoE [f=0037493] Shutdown Widget - Map Edge Extension [f=0037493] Shutdown Widget - Selection Send [f=0037493] Shutdown Widget - LupsManager [f=0037493] Shutdown Widget - Newton Firezone [f=0037493] Shutdown Widget - Chili Pro Console [f=0037493] Shutdown Widget - Lasso Terraform GUI [f=0037493] Shutdown Widget - Lups [f=0037493] Shutdown Widget - Chili Framework [f=0037493] Shutdown Widget - Chili Core Selector [f=0037493] Shutdown Widget - Custom Markers [f=0037493] Shutdown Widget - Select Keys [f=0037493] Shutdown Widget - Pause Screen [f=0037493] Shutdown Widget - Text To Speech Control [f=0037493] Shutdown Widget - Persistent Build Height [f=0037493] Shutdown Widget - Layout Handler [f=0037493] End widgetHandler:Shutdown [f=0037493] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2476429,290914576} {int,ext,rec}Allocs={29363385,0,0} {chunk,block}Bytes={290914576,0} [f=0037493] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0037493] [Game::KillLua][2] dtor=0 luaRules=0x51bc22f0 [f=0037493] Start gadgetHandler:Shutdown [f=0037493] Shutdown - StartSetup [f=0037493] Shutdown - UnitMorph [f=0037493] Shutdown - Carrier Drones [f=0037493] Shutdown - LupsNanoSpray [f=0037493] Shutdown - Missile Silo Controller [f=0037493] Shutdown - Modular Comm Info [f=0037493] Shutdown - Terrain Texture Handler [f=0037493] Shutdown - UnitCloakShield [f=0037493] Shutdown - Starlight Handler [f=0037493] End gadgetHandler:Shutdown [f=0037493] Start gadgetHandler:Shutdown [f=0037493] Shutdown - Save/Load [f=0037493] Shutdown - Teleport Throw [f=0037493] Shutdown - UnitMorph [f=0037493] Shutdown - Modular Comm Info [f=0037493] Shutdown - Retreat Command [f=0037493] Shutdown - Shockwaves [f=0037493] Shutdown - UnitCloakShield [f=0037493] Shutdown - Lups Cloak FX [f=0037493] Shutdown - Lups [f=0037493] Shutdown - Lups Shield [f=0037493] End gadgetHandler:Shutdown [f=0037493] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29363416,0,0} {chunk,block}Bytes={0,0} [f=0037493] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29363416,0,0} {chunk,block}Bytes={0,0} [f=0037493] [Game::KillLua][4] dtor=0 [f=0037493] [Game::~CGame][1] [f=0037493] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0037493] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0037493] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0037493] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0037493] [Game::KillLua][4] dtor=1 [f=0037493] [Game::KillMisc][1] [f=0037493] [Game::KillMisc][2] [f=0037493] [Game::KillMisc][3] [f=0037493] [Game::KillRendering][1] [f=0037493] [3DOParser::Kill] allocated 137 pieces [f=0037493] [S3OParser::Kill] allocated 2712 pieces [f=0037493] [AssParser::Kill] allocated 243 pieces [f=0037493] [Game::KillInterface][1] [f=0037493] [Game::KillInterface][2] [f=0037493] [Game::KillSimulation][1] [f=0037493] [Game::KillSimulation][2] [f=0037493] [CCollisionHandler] dis-/continuous tests: 0/679412 [f=0037493] [Game::KillSimulation][3] [f=0037493] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0037493] [~CPathCache(24x16)] cacheHits=236 hitPercentage=49% numHashColls=0 maxCacheSize=46 [f=0037493] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0037493] [~CPathCache(48x32)] cacheHits=633 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0037493] [~CRectangleOverlapHandler] 0% overlap reduction [f=0037493] [~CRectangleOverlapHandler] 0% overlap reduction [f=0037493] [LosHandler::Kill] raycast instance cache-{hits,misses}={16006,25835}; shared=2%; cached=36% [f=0037493] [Game::KillSimulation][4] [f=0037493] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0037493] [Game::~CGame][2] [f=0037493] [Game::~CGame][3] [f=0037493] [SpringApp::Kill][3] [f=0037493] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 393241 bytes sent 246893 bytes recv'd [f=0037493] [SpringApp::Kill][4] font=0x4539caa0 [f=0037493] [SpringApp::Kill][5] [f=0037493] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x4545f780) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=6188ms file="bitmaps/loadpictures/fkeys.png" indx=502 inflSize=4463kb readTime=162ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=110ms file="objects3d/bantha.s3o" indx=4882 inflSize=433kb readTime=83ms file="bitmaps/cc/bigexplo.tga" indx=407 inflSize=256kb readTime=73ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=54ms file="objects3d/amphcon.s3o" indx=4825 inflSize=76kb readTime=51ms file="objects3d/corcomalt3.s3o" indx=5015 inflSize=114kb readTime=50ms file="objects3d/commsupport2.s3o" indx=4985 inflSize=91kb readTime=50ms file="objects3d/corcomalt4.s3o" indx=5016 inflSize=114kb readTime=44ms file="objects3d/venom.s3o" indx=5495 inflSize=118kb readTime=41ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 52344682 bytes cached in 2896 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x454f28e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x454f24b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4540d530) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f55e801e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]