[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.8GY2YB2O93/springsettings.965289.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 145ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f251c01e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4859 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/965289/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 417ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44f397c0] using map "Iced Coffee v4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Iced Coffee v4.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44f397c0] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 153ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1508ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1922ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 721ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 127ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 232ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Yogzototh was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/965289/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef443508 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ef443508 file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe-ef443508.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef443518 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ef443518 file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe2-ef443518.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1844ms, checksum 60d8c34c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11537,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/965289/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d785dcf19de5727fd88f4977927b0609e41e37ce580d3d5eab982e5560c38c8487550a2ead31f30e5d003c24922f1631b6320c9e1fcbd829a0cb4382a947b0ba]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8952e65bac96463a9de155fc24d45cae8359f9550ee95634b9ae4964645300c0eb866e998f5ae949d1327d5729f5b15b2755701c02dd32c0b1ab7e67d4cc080b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5147eaa0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: e5a2745f930924d51c9f638a48b97af0 [f=-000001] Connection attempt from TheWarning [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheWarning changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from kvorg [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: kvorg changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kvorg" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kvorg" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kvorg" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d785dcf19de5727fd88f4977927b0609e41e37ce580d3d5eab982e5560c38c8487550a2ead31f30e5d003c24922f1631b6320c9e1fcbd829a0cb4382a947b0ba]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d785dcf19de5727fd88f4977927b0609e41e37ce580d3d5eab982e5560c38c8487550a2ead31f30e5d003c24922f1631b6320c9e1fcbd829a0cb4382a947b0ba]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8952e65bac96463a9de155fc24d45cae8359f9550ee95634b9ae4964645300c0eb866e998f5ae949d1327d5729f5b15b2755701c02dd32c0b1ab7e67d4cc080b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={0000000066fe7840,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kvorg" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8952e65bac96463a9de155fc24d45cae8359f9550ee95634b9ae4964645300c0eb866e998f5ae949d1327d5729f5b15b2755701c02dd32c0b1ab7e67d4cc080b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kvorg" string="[Game::Load][lua{Rules,Gaia}={0xa5ed1680,(nil)}]" [f=-000001] Allies: I choose: KvorgJack! [f=-000001] Allies: I choose: Harry Potter! [f=-000001] gl hf [f=-000001] [0] Event [2529,212.578369,742]: 0 finished unit Recon Commander [f=-000001] [0] Event [1523,216.860901,3325]: 1 finished unit Recon Commander [f=0000000] [0] TheWarning, team: 1, elo:1921 [f=0000000] [0] kvorg, team: 0, elo:1612 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [1608,212.626114,3288]: 1 finished unit Jumpbot Factory [f=0000022] [22] Event [2456,203.823013,760]: 0 finished unit Jumpbot Factory [f=0000051] likewise [f=0000260] [260] Event [1632,208.65358,3288]: 1 finished unit Puppy [f=0000338] [338] Event [2456.03687,200.085541,736]: 0 finished unit Puppy [f=0000353] [353] Event [1496,223.862915,3224]: 1 finished unit Metal Extractor [f=0000382] [382] Event [2600,225.703125,888]: 0 finished unit Metal Extractor [f=0000486] [486] Event [2456.03687,200.085541,736]: 0 finished unit Puppy [f=0000695] [695] Event [1632,208.65358,3288]: 1 finished unit Constable [f=0000743] [743] Event [1496,205.341187,3496]: 1 finished unit Metal Extractor [f=0000757] [757] Event [2600,207.328613,616]: 0 finished unit Metal Extractor [f=0000847] [847] Event [1632,208.65358,3288]: 1 finished unit Puppy [f=0000882] [882] Event [1496,213.327698,3416]: 1 finished unit Wind/Tidal Generator [f=0000896] [896] Event [2616,216.474487,712]: 0 finished unit Wind/Tidal Generator [f=0000923] [923] Event [2456.03687,200.085541,736]: 0 finished unit Constable [f=0000995] [995] Event [1632,208.65358,3288]: 1 finished unit Puppy [f=0001016] [1016] Event [1496,219.381958,3320]: 1 finished unit Wind/Tidal Generator [f=0001031] [1031] Event [2664,221.581055,760]: 0 finished unit Wind/Tidal Generator [f=0001171] [1171] Event [2600,220.4953,792]: 0 finished unit Wind/Tidal Generator [f=0001273] [1273] Event [1800.46155,15.1743212,1200.62524]: 0 lost unit Puppy [f=0001324] [1324] Event [1576,199.010864,3496]: 1 finished unit Wind/Tidal Generator [f=0001358] ?? [f=0001441] [1441] Event [1680,197.750305,3040]: 1 finished unit Radar Tower [f=0001522] lol [f=0001597] [1597] Event [1656,192.671326,3464]: 1 finished unit Wind/Tidal Generator [f=0001618] [1618] Event [2312,190.159424,712]: 0 finished unit Metal Extractor [f=0001619] [1619] Event [2369.76611,16.9763451,2761.80518]: 1 lost unit Puppy [f=0001811] [1811] Event [2456.03687,200.085541,736]: 0 finished unit Pyro [f=0002114] [2114] Event [2520,193.821472,536]: 0 finished unit Wind/Tidal Generator [f=0002258] [2258] Event [1632,208.65358,3288]: 1 finished unit Pyro [f=0002368] [2368] Event [1784,190.122681,3384]: 1 finished unit Metal Extractor [f=0002442] [2442] Event [2600,198.688843,536]: 0 finished unit Wind/Tidal Generator [f=0002569] [2569] Event [2144,146.712097,832]: 0 finished unit Lotus [f=0002699] [2699] Event [2680,203.96106,536]: 0 finished unit Wind/Tidal Generator [f=0002834] [2834] Event [2456.03687,200.085541,736]: 0 finished unit Pyro [f=0002892] [2892] Event [1848,184.289185,3400]: 1 finished unit Solar Collector [f=0002910] [2910] Event [2680,211.4599,616]: 0 finished unit Wind/Tidal Generator [f=0002939] [2939] Event [2240,15.569519,3056]: 1 finished unit Picket [f=0003008] [3008] Event [1632,208.65358,3288]: 1 finished unit Constable [f=0003137] [3137] Event [2520,200.345032,616]: 0 finished unit Wind/Tidal Generator [f=0003262] [3262] Event [1768,189.165771,3448]: 1 finished unit Solar Collector [f=0003457] [3457] Event [2680,217.449768,696]: 0 finished unit Wind/Tidal Generator [f=0003773] [3773] Event [1432,225.721497,3208]: 1 finished unit Solar Collector [f=0003807] [3807] Event [1704,29.5275269,376]: 0 finished unit Metal Extractor [f=0003846] [3846] Event [2456.03687,200.085541,736]: 0 finished unit Pyro [f=0003881] [3881] Event [1632,208.65358,3288]: 1 finished unit Placeholder [f=0004015] [4015] Event [1795.37964,36.4067345,447.485779]: 0 lost unit Constable [f=0004050] [4050] Event [1496,219.381958,3320]: 1 lost unit Wind/Tidal Generator [f=0004202] [4202] Event [1496,213.932709,3416]: 1 lost unit Wind/Tidal Generator [f=0004260] [4260] Event [1510.96399,220.558426,3257.00122]: 1 lost unit Constable [f=0004280] [4280] Event [1576,199.039536,3496]: 1 lost unit Wind/Tidal Generator [f=0004338] [4338] Event [1704,29.5275269,376]: 0 lost unit Metal Extractor [f=0004404] [4404] Event [1656,193.09201,3464]: 1 lost unit Wind/Tidal Generator [f=0004446] ah damn [f=0004526] [4526] Event [1496,223.862915,3224]: 1 lost unit Metal Extractor [f=0004527] [4527] Event [2872,30.5120239,3192]: 1 finished unit Metal Extractor [f=0004547] [4547] Event [1632,208.878799,3288]: 1 lost unit Moderator [f=0004572] [4572] Event [1680,198.122009,3040]: 1 lost unit Radar Tower [f=0004590] [4590] Event [1632,208.878799,3288]: 1 lost unit Moderator [f=0004590] was this possible [f=0004666] [4666] Event [2456.03687,200.085541,736]: 0 finished unit Pyro [f=0004693] [4693] Event [2752,212.582397,704]: 0 finished unit Faraday [f=0004764] [4764] Event [1512,221.269775,3160]: 1 lost unit Solar Collector [f=0004907] [4907] Event [1608,208.65358,3288]: 1 lost unit Jumpbot Factory [f=0004924] I thought it was not possible [f=0004956] [4956] Event [2520,217.026489,856]: 0 finished unit Wind/Tidal Generator [f=0005016] gg [f=0005040] [5040] Event [1432,227.159027,3208]: 1 lost unit Solar Collector [f=0005175] [5175] Event [2680,225.353455,856]: 0 finished unit Wind/Tidal Generator [f=0005241] [5241] Event [2653.16748,21.689333,2874.09155]: 0 lost unit Pyro [f=0005274] [5274] Event [undefined]: TheWarning resigned [f=0005274] game_message: TheWarning has been destroyed! [f=0005274] game_message: kvorg wins! [f=0005274] Submitting stats [f=0005274] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005274] Part| Total Time|Time of the last 0.5s [f=0005274] Draw 5751.25ms 14.84% [f=0005274] Lua::Callins::Synced 2619.71ms 19.32% [f=0005274] Lua::Callins::Unsynced 11079.57ms 24.10% [f=0005274] Lua::CollectGarbage::Synced 413.04ms 0.00% [f=0005274] Lua::CollectGarbage::Unsynced 724.97ms 0.80% [f=0005274] Misc::Profiler::AddTime 46.98ms 0.00% [f=0005274] Sim 8013.37ms 70.32% [f=0005274] [5274] Received game_message: TheWarning has been destroyed! [f=0005274] [5274] Received game_message: kvorg wins! [f=0005275] [5275] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005275] [5275] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005275] [5275] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005275] [5275] Game End Stats Values: 2,2210,2210,2210,2210,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.73333311,5.86666679,5.86666679,5.73333311,45,45,45,45,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005275] [5275] Game End Stats Values: 3,2380,2520,2520,2380,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.39999962,8.53333378,8.53333378,8.39999962,90,90,90,90,0,0,0,0,1015,1155,1155,1015,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005275] [5275] Game End Stats Values: 4,2545,2590,2590,2545,0.26516318,0.2300847,0.2300847,0.26516318,0,0,0,0,0,0,0,0,0,0,0,0,0,28.125,28.125,0,0,0,0,0,9.82630253,9.60999584,9.60999584,9.82630253,1275,1275,1275,1275,10.0176783,10.0153389,10.0153389,10.0176783,45,90,90,45,0,45,45,0,1225,1225,1225,1225,45,45,45,45,0,0,0,0,53.4375,33.75,33.75,53.4375 [f=0005275] [5275] Game End Stats Values: 5,2590,2635,2635,2590,1.62010789,1.15111756,1.15111756,1.62010789,0,0,0,0,0,0,0,0,0,0,0,0,45,28.125,28.125,45,0,0,0,0,11.1567221,11.3803692,11.3803692,11.1567221,1275,1330,1330,1275,10.7569971,10.0614023,10.0614023,10.7569971,0,45,45,0,45,45,45,45,1315,1260,1260,1315,90,90,90,90,0,0,0,0,61.875,78.75,78.75,61.875 [f=0005275] [5275] Game End Stats Values: 6,2845,2635,2635,2845,2.82488012,4.6302824,4.6302824,2.82488012,0,0,0,0,0,0,0,0,0,0,0,0,45,28.125,28.125,45,0,0,0,0,12.208437,13.2178907,13.2178907,12.208437,1275,1330,1330,1275,12.0803185,10.2319431,10.2319431,12.0803185,220,45,45,220,45,45,45,45,1350,1260,1260,1350,90,90,90,90,0,0,0,0,61.875,78.75,78.75,61.875 [f=0005275] [5275] Game End Stats Values: 7,3005,2945,2945,3005,9.10420322,11.7789917,11.7789917,9.10420322,0,0,0,0,0,0,0,0,0,0,0,0,45,28.125,28.125,45,90,0,0,90,16.7059536,15.7840586,15.7840586,16.7059536,1275,1330,1330,1275,12.418622,11.8099146,11.8099146,12.418622,220,265,265,220,45,45,45,45,1420,1350,1350,1420,90,90,90,90,0,0,0,0,61.875,78.75,78.75,61.875 [f=0005275] [5275] Game End Stats Values: 8,3295,3255,3255,3295,23.0184364,21.6173,21.6173,23.0184364,0,0,0,0,0,0,0,0,0,0,0,0,45,28.125,28.125,45,90,100,100,90,20.2809315,16.7611256,16.7611256,20.2809315,1275,1330,1330,1275,12.9276152,12.6558867,12.6558867,12.9276152,440,265,265,440,45,45,45,45,1490,1560,1560,1490,90,90,90,90,0,0,0,0,61.875,78.75,78.75,61.875 [f=0005275] [5275] Game End Stats Values: 9,3330,3325,3325,3330,45.3830681,38.4187431,38.4187431,45.3830681,0,0,0,0,0,0,0,0,0,0,0,0,163.548584,152.456436,152.456436,163.548584,90,100,100,90,24.1698895,19.346983,19.346983,24.1698895,1275,1330,1330,1275,13.4909754,13.1200962,13.1200962,13.4909754,440,265,265,440,45,45,45,45,1525,1630,1630,1525,90,90,90,90,0,0,0,0,186.206482,197.29863,197.29863,186.206482 [f=0005275] [5275] Game End Stats Values: 10,3500,3610,3610,3500,71.2669449,60.9462624,60.9462624,71.2669449,0,0,0,0,0,0,0,0,0,0,0,0,231.527908,346.456573,346.456573,231.527908,90,100,100,90,25.5204678,20.7141361,20.7141361,25.5204678,1275,1330,1330,1275,14.6589251,13.501833,13.501833,14.6589251,660,515,515,660,80,185,185,80,1475,1665,1665,1475,230,125,125,230,0,0,0,0,380.206787,265.277985,265.277985,380.206787 [f=0005275] [5275] Game End Stats Values: 11,3410,3365,3365,3410,92.5374832,67.3424225,67.3424225,92.5374832,0,0,0,0,0,0,0,0,0,0,0,0,879.623657,409.625732,409.625732,879.623657,90,100,100,90,21.0789261,14.8074446,14.8074446,21.0789261,1275,1330,1330,1275,14.8847036,12.4264097,12.4264097,14.8847036,660,515,515,660,325,275,275,325,1385,1420,1420,1385,320,370,370,320,0,0,0,0,443.375946,944.489319,944.489319,443.375946 [f=0005275] [5275] Game End Stats Values: 12,3880,2510,2510,3880,115.961693,73.8955612,73.8955612,115.961693,0,0,0,0,0,0,0,0,0,0,0,0,1673.38879,409.625732,409.625732,1673.38879,340,100,100,340,20.4032383,11.4666662,11.4666662,20.4032383,1275,1275,1275,1275,13.561614,12.4368753,12.4368753,13.561614,880,515,515,880,1480.83362,275,275,1480.83362,1385,620,620,1385,320,1626.83337,1626.83337,320,0,0,0,0,443.375946,1752.55457,1752.55457,443.375946 [f=0005275] [5275] Game End Stats Values: 13,3730,2395,2395,3730,124.601891,84.8101883,84.8101883,124.601891,0,0,0,0,0,0,0,0,0,0,0,0,1700.37476,505.294312,505.294312,1700.37476,340,100,100,340,14.8190498,12,12,14.8190498,1275,1275,1275,1275,12.7854729,12.992239,12.992239,12.7854729,660,470,470,660,1550.83362,495,495,1550.83362,1455,550,550,1455,540,1741.83337,1741.83337,540,0,0,0,0,539.044495,1789.32703,1789.32703,539.044495 [f=0005296] [5296] Event [1496,205.341187,3496]: 1 lost unit Metal Extractor [f=0005401] Spectator TheWarning left the game: normal quit [f=0005401] [5401] Event [undefined]: TheWarning quit [f=0005407] [5407] Event [2456.03687,200.085541,736]: 0 finished unit Pyro [f=0005453] [5453] Event [2680,222.602356,936]: 0 finished unit Wind/Tidal Generator [f=0005565] No clients connected, shutting down server [f=0005565] Server shutdown [f=0005641] [5641] Event [2600,225.279846,936]: 0 finished unit Wind/Tidal Generator [f=0005831] [5831] Event [2520,221.691467,936]: 0 finished unit Wind/Tidal Generator [f=0006031] [6031] Event [2520,213.852173,1016]: 0 finished unit Wind/Tidal Generator [f=0006196] [6196] Event [2600,210.935425,1016]: 0 finished unit Wind/Tidal Generator [f=0006391] [6391] Event [2680,203.05011,1016]: 0 finished unit Wind/Tidal Generator [f=0007545] [7545] Event [2384,207.843872,992]: 0 finished unit Faraday [f=0007567] [7567] Event [2456.03687,200.085541,736]: 0 finished unit Jack [f=0009254] Autoquit sending quit command. [f=0009254] [QuitAction] user exited to system [f=0009254] [SpringApp::Kill][1] fromRun=1 [f=0009254] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009254] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009254] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009254] [ThreadPool::SetThreadCount][2] workers=0 [f=0009254] [SpringApp::Kill][2] [f=0009254] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009254] [Game::KillLua][3] dtor=0 luaUI=0x50f99b70 [f=0009254] Start widgetHandler:Shutdown [f=0009254] Shutdown - SaveOrderList Complete [f=0009254] Writing last game win data [f=0009254] Shutdown - SaveConfigData Complete [f=0009254] Shutdown Widget - Save/Load API [f=0009254] Shutdown Widget - Chili Highlight [f=0009254] Shutdown Widget - Draw After Chili [f=0009254] Shutdown Widget - EPIC Menu [f=0009254] Shutdown Widget - Chili Widget Selector [f=0009254] Shutdown Widget - Chili Minimap [f=0009254] Shutdown Widget - Local Team Colors [f=0009254] Shutdown Widget - Display Keys 2 [f=0009254] Shutdown Widget - Save Game Menu [f=0009254] Shutdown Widget - Unit Icons [f=0009254] Shutdown Widget - Noises [f=0009254] Shutdown Widget - HealthBars [f=0009254] Shutdown Widget - Win Counter [f=0009254] Shutdown Widget - SpringRTS Replay Stats [f=0009254] Shutdown Widget - BuildETA [f=0009254] Shutdown Widget - Modular Comm Info [f=0009254] Shutdown Widget - Music Player v2 [f=0009254] Shutdown Widget - Stereo3D [f=0009254] Shutdown Widget - Showeco and Grid Drawer [f=0009254] Shutdown Widget - Point Tracker [f=0009254] Shutdown Widget - Missile Silo Range [f=0009254] Shutdown Widget - MinimapEvents [f=0009254] Shutdown Widget - Mex Placement Handler [f=0009254] Shutdown Widget - Local Widgets Config [f=0009254] Shutdown Widget - Highlight Geos [f=0009254] Shutdown Widget - Grab Input [f=0009254] Input grabbing is disabled! [f=0009254] Shutdown Widget - Defense Range Zero-K [f=0009254] Shutdown Widget - MetalFeatures (new) [f=0009254] Shutdown Widget - Darkening [f=0009254] Shutdown Widget - Context Menu [f=0009254] Shutdown Widget - Chili Spectator Panels [f=0009254] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009254] Shutdown Widget - Chili Nuke Warning [f=0009254] Shutdown Widget - Chili EndGame Window [f=0009254] Shutdown Widget - Chili Economy Panel Default [f=0009254] Shutdown Widget - CameraShake [f=0009254] Shutdown Widget - Attack AoE [f=0009254] Shutdown Widget - UnitShapes [f=0009254] Shutdown Widget - Map Edge Extension [f=0009254] Shutdown Widget - Selection Send [f=0009254] Shutdown Widget - LupsManager [f=0009254] Shutdown Widget - Newton Firezone [f=0009254] Shutdown Widget - Chili Pro Console [f=0009254] Shutdown Widget - Lasso Terraform GUI [f=0009254] Shutdown Widget - Lups [f=0009254] Shutdown Widget - Chili Framework [f=0009254] Shutdown Widget - Chili Core Selector [f=0009254] Shutdown Widget - Custom Markers [f=0009254] Shutdown Widget - Select Keys [f=0009254] Shutdown Widget - Pause Screen [f=0009254] Shutdown Widget - Text To Speech Control [f=0009254] Shutdown Widget - Persistent Build Height [f=0009254] Shutdown Widget - Layout Handler [f=0009254] End widgetHandler:Shutdown [f=0009254] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={542999,66279406} {int,ext,rec}Allocs={20990090,0,0} {chunk,block}Bytes={66279406,0} [f=0009254] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0009254] [Game::KillLua][2] dtor=0 luaRules=0x5147eaa0 [f=0009254] Start gadgetHandler:Shutdown [f=0009254] Shutdown - StartSetup [f=0009254] Shutdown - UnitMorph [f=0009254] Shutdown - Carrier Drones [f=0009254] Shutdown - LupsNanoSpray [f=0009254] Shutdown - Missile Silo Controller [f=0009254] Shutdown - Modular Comm Info [f=0009254] Shutdown - Terrain Texture Handler [f=0009254] Shutdown - UnitCloakShield [f=0009254] Shutdown - Starlight Handler [f=0009254] End gadgetHandler:Shutdown [f=0009254] Start gadgetHandler:Shutdown [f=0009254] Shutdown - Save/Load [f=0009254] Shutdown - Teleport Throw [f=0009254] Shutdown - UnitMorph [f=0009254] Shutdown - Modular Comm Info [f=0009254] Shutdown - Retreat Command [f=0009254] Shutdown - Shockwaves [f=0009254] Shutdown - UnitCloakShield [f=0009254] Shutdown - Lups Cloak FX [f=0009254] Shutdown - Lups [f=0009254] Shutdown - Lups Shield [f=0009254] End gadgetHandler:Shutdown [f=0009254] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20990122,0,0} {chunk,block}Bytes={0,0} [f=0009254] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20990122,0,0} {chunk,block}Bytes={0,0} [f=0009254] [Game::KillLua][4] dtor=0 [f=0009254] [Game::~CGame][1] [f=0009254] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009254] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009254] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009254] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009254] [Game::KillLua][4] dtor=1 [f=0009254] [Game::KillMisc][1] [f=0009254] [Game::KillMisc][2] [f=0009254] [Game::KillMisc][3] [f=0009254] [Game::KillRendering][1] [f=0009254] [3DOParser::Kill] allocated 155 pieces [f=0009254] [S3OParser::Kill] allocated 2701 pieces [f=0009254] [AssParser::Kill] allocated 220 pieces [f=0009254] [Game::KillInterface][1] [f=0009254] [Game::KillInterface][2] [f=0009254] [Game::KillSimulation][1] [f=0009254] [Game::KillSimulation][2] [f=0009254] [CCollisionHandler] dis-/continuous tests: 0/45699 [f=0009254] [Game::KillSimulation][3] [f=0009254] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009254] [~CPathCache(16x16)] cacheHits=1 hitPercentage=6% numHashColls=0 maxCacheSize=4 [f=0009254] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009254] [~CPathCache(32x32)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009254] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009254] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009254] [LosHandler::Kill] raycast instance cache-{hits,misses}={323,1830}; shared=1%; cached=14% [f=0009254] [Game::KillSimulation][4] [f=0009254] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0009254] [Game::~CGame][2] [f=0009254] [Game::~CGame][3] [f=0009254] [SpringApp::Kill][3] [f=0009254] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 97744 bytes sent 60050 bytes recv'd [f=0009254] [SpringApp::Kill][4] font=0x44ea9aa0 [f=0009254] [SpringApp::Kill][5] [f=0009254] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x44f186d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=6005ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=197ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=175ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=133ms file="objects3d/benzcom3.s3o" indx=4906 inflSize=255kb readTime=79ms file="objects3d/benzcom4.s3o" indx=4908 inflSize=297kb readTime=66ms file="objects3d/benzcom5.s3o" indx=4910 inflSize=326kb readTime=64ms file="objects3d/corseal.s3o" indx=5041 inflSize=105kb readTime=53ms file="objects3d/cremcom2.s3o" indx=5066 inflSize=200kb readTime=47ms file="objects3d/corwolv.s3o" indx=5056 inflSize=117kb readTime=44ms file="objects3d/corbanish.s3o" indx=4999 inflSize=94kb readTime=43ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 48470742 bytes cached in 2880 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/iced_coffee_v4.3.sd7 (0x4501d750) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45036090) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44f326c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f251c01e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]