[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.QBCce2rO1F/springsettings.965251.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 84ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2b9401e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4872 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/965251/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 542ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44dc1010] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44dc1010] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 293ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1545ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1640ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 722ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 407ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Keyes was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/965251/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f4ecf015 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f4ecf015 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-f4ecf015.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f4ecf025 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f4ecf025 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-f4ecf025.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3710ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11537,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/965251/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x515b9fc0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 4380745f8108feead3693e9d4596f592 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000e8c20000,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000dc06dd80,0000000000000000}]" [f=-000001] Allies: I choose: WFH! [f=-000001] glhfyo [f=-000001] Allies: I choose: MF Doom! [f=-000001] aye [f=-000001] [Game::ClientReadNet] added new player diligentdolphin with number 2 to team 0 [f=-000001] > SPRINGIE:User diligentdolphin|commsupport|6_4||False|CpF||CN [f=-000001] > SPRINGIE:User diligentdolphin|commsupport|6_4||False|CpF||CN [f=-000001] Connection attempt from diligentdolphin [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="diligentdolphin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="diligentdolphin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="diligentdolphin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="diligentdolphin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="diligentdolphin" string="[Game::Load][lua{Rules,Gaia}={0x4a41f600,(nil)}]" [f=-000001] > Game will be force started in 60 seconds [f=-000001] whatcha thinkin bout [f=-000001] Everythinggggg [f=-000001] > Game will be force started in 40 seconds [f=-000001] factory irrelevent [f=-000001] Allies: I choose: Street Dunk! [f=-000001] up your boi [f=-000001] [0] Event [4736,261.999695,4821]: 0 finished unit Recon Commander [f=-000001] [0] Event [441,261.999756,388]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3015 [f=0000000] [0] Dregs, team: 0, elo:2857 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [416,261.995605,608]: 1 finished unit Rover Assembly [f=0000008] [8] Event [4704,261.995605,4728]: 0 finished unit Cloakbot Factory [f=0000241] [241] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0000290] [290] Event [4694.3999,261.995605,4728]: 0 finished unit Glaive [f=0000352] [352] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0000425] [425] Event [416.029633,262.640717,625.99231]: 1 finished unit Mason [f=0000586] [586] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0000593] [593] Event [416.029633,262.640717,625.99231]: 1 finished unit Dart [f=0000663] [663] Event [4694.3999,261.995605,4728]: 0 finished unit Conjurer [f=0000791] [791] Event [680,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0000802] [802] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0000877] [877] Event [4694.3999,261.995605,4728]: 0 finished unit Glaive [f=0000882] [882] Event [760,261.995605,344]: 1 finished unit Wind/Tidal Generator [f=0000941] [941] Event [4888,261.995605,4440]: 0 finished unit Wind/Tidal Generator [f=0000990] [990] Event [600,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0001070] [1070] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0001076] [1076] Event [4888,261.995605,4504]: 0 finished unit Wind/Tidal Generator [f=0001092] [1092] Event [520,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0001149] [1149] Event [4694.3999,261.995605,4728]: 0 finished unit Glaive [f=0001357] [1357] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0001425] [1425] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0001491] [1491] Event [4360,261.995605,4424]: 0 finished unit Wind/Tidal Generator [f=0001527] [1527] Event [760,261.995605,456]: 1 finished unit Wind/Tidal Generator [f=0001586] [1586] Event [4694.3999,261.995605,4728]: 0 finished unit Glaive [f=0001617] [1617] Event [760,261.995605,552]: 1 finished unit Wind/Tidal Generator [f=0001702] [1702] Event [416.029633,262.640717,625.99231]: 1 finished unit Scorcher [f=0001762] [1762] Event [4392,261.995605,4472]: 0 finished unit Wind/Tidal Generator [f=0001819] [1819] Event [4694.3999,261.995605,4728]: 0 finished unit Glaive [f=0002152] [2152] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0002169] [2169] Event [4694.3999,261.995605,4728]: 0 finished unit Glaive [f=0002178] [2178] Event [1152,250.716309,1168]: 1 finished unit Radar Tower [f=0002204] [2204] Event [416.029633,262.640717,625.99231]: 1 finished unit Scorcher [f=0002299] [2299] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0002573] [2573] Event [416.029633,262.640717,625.99231]: 1 finished unit Mason [f=0002866] [2866] Event [4392,261.995605,4920]: 0 finished unit Wind/Tidal Generator [f=0002880] [2880] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0002926] [2926] Event [816,54.0366211,2240]: 1 finished unit Lotus [f=0002937] [2937] Event [4694.3999,261.995605,4728]: 0 finished unit Scythe [f=0003091] [3091] Event [4472,261.995605,4936]: 0 finished unit Wind/Tidal Generator [f=0003116] [3116] Event [440,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0003255] [3255] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0003311] [3311] Event [4694.3999,261.995605,4728]: 0 finished unit Conjurer [f=0003361] [3361] Event [4568,261.995605,4936]: 0 finished unit Wind/Tidal Generator [f=0003383] [3383] Event [344,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0003509] [3509] Event [4694.3999,261.995605,4728]: 0 finished unit Glaive [f=0003555] [3555] Event [1664,105.757813,1664]: 1 finished unit Lotus [f=0003587] [3587] Event [4617.78271,54.0177727,2994.49023]: 1 lost unit Dart [f=0003631] [3631] Event [4664,261.995605,4936]: 0 finished unit Wind/Tidal Generator [f=0003712] [3712] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0003715] [3715] Event [4694.3999,261.995605,4728]: 0 finished unit Glaive [f=0003752] [3752] Event [416.029633,262.640717,625.99231]: 1 finished unit Fencer [f=0003916] [3916] Event [4760,261.995605,4936]: 0 finished unit Wind/Tidal Generator [f=0004186] [4186] Event [4856,261.995605,4936]: 0 finished unit Wind/Tidal Generator [f=0004201] [4201] Event [416.029633,262.640717,625.99231]: 1 finished unit Fencer [f=0004301] [4301] Event [2147.90869,54.0205193,750.985535]: 0 lost unit Glaive [f=0004393] [4393] Event [930.311523,55.3223228,2303.71143]: 0 lost unit Glaive [f=0004440] [4440] Event [944,254.219727,4032]: 1 finished unit Lotus [f=0004456] [4456] Event [4936,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0004530] [4530] Event [2184,54.012207,648]: 1 finished unit Metal Extractor [f=0004554] [4554] Event [568,261.995605,568]: 1 finished unit Caretaker [f=0004584] [4584] Event [4694.3999,261.995605,4728]: 0 finished unit Reaver [f=0004609] [4609] Event [416.029633,262.640717,625.99231]: 1 finished unit Fencer [f=0004725] [4725] Event [4936,261.995605,4760]: 0 finished unit Wind/Tidal Generator [f=0004734] [4734] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0004847] [4847] Event [416.029633,262.640717,625.99231]: 1 finished unit Fencer [f=0004850] [4850] Event [248,261.995605,344]: 1 finished unit Wind/Tidal Generator [f=0004936] [4936] Event [1248,254.177002,4192]: 1 finished unit Radar Tower [f=0004974] [4974] Event [4694.3999,261.995605,4728]: 0 finished unit Conjurer [f=0004980] [4980] Event [4952,261.995605,4664]: 0 finished unit Wind/Tidal Generator [f=0005078] [5078] Event [416.029633,262.640717,625.99231]: 1 finished unit Fencer [f=0005082] [5082] Event [264,261.995605,440]: 1 finished unit Wind/Tidal Generator [f=0005203] [5203] Event [4952,261.995605,4568]: 0 finished unit Wind/Tidal Generator [f=0005238] [5238] Event [1856.31531,55.2739372,2291.85059]: 0 lost unit Glaive [f=0005313] [5313] Event [416.029633,262.640717,625.99231]: 1 finished unit Fencer [f=0005315] [5315] Event [264,261.995605,536]: 1 finished unit Wind/Tidal Generator [f=0005436] [5436] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0005490] [5490] Event [4968,261.995605,4472]: 0 finished unit Wind/Tidal Generator [f=0005521] [5521] Event [2454.94653,54.0191154,1450.13708]: 0 lost unit Glaive [f=0005522] [5522] Event [4694.3999,261.995605,4728]: 0 finished unit Reaver [f=0005555] [5555] Event [416.029633,262.640717,625.99231]: 1 finished unit Fencer [f=0005571] [5571] Event [280,261.995605,632]: 1 finished unit Wind/Tidal Generator [f=0005610] [5610] Event [1456,254.219727,4320]: 1 finished unit Lotus [f=0005753] [5753] Event [1152,250.716309,1168]: 1 lost unit Radar Tower [f=0005775] [5775] Event [4968,261.995605,4376]: 0 finished unit Wind/Tidal Generator [f=0005824] [5824] Event [416.029633,262.640717,625.99231]: 1 finished unit Fencer [f=0005842] [5842] Event [280,261.995605,696]: 1 finished unit Wind/Tidal Generator [f=0005891] [5891] Event [3645.16113,254.185623,741.741943]: 0 lost unit Glaive [f=0006035] [6035] Event [1600.59766,249.104996,4163.50732]: 0 lost unit Glaive [f=0006050] [6050] Event [4694.3999,261.995605,4728]: 0 finished unit Scythe [f=0006065] [6065] Event [3456,104.311279,3472]: 0 finished unit Lotus [f=0006082] [6082] Event [1416,57.729248,1656]: 1 lost unit Metal Extractor [f=0006140] [6140] Event [496,261.995605,480]: 1 finished unit Lotus [f=0006230] [6230] Event [1697.9552,228.550415,4452.41943]: 1 lost unit Scorcher [f=0006241] [6241] Event [1456,254.231934,4240]: 1 finished unit Picket [f=0006381] [6381] Event [1456,254.231934,4240]: 1 lost unit Picket [f=0006444] [6444] Event [1646.62708,239.504669,4516.81738]: 0 lost unit Recon Commander [f=0006452] [6452] Event [1630.00964,232.142624,4574.74365]: 1 lost unit Scorcher [f=0006567] PRICK commander [f=0006620] [6620] Event [1052.24707,57.6860046,1611.6604]: 1 lost unit Fencer [f=0006627] [6627] Event [2952,54.0244141,4472]: 0 lost unit Metal Extractor [f=0006643] [6643] Event [1456,255.057892,4320]: 1 lost unit Lotus [f=0006661] [6661] Event [1456,254.177002,4400]: 1 lost unit Picket [f=0006667] didn't shoot scorcher [f=0006687] [6687] Event [3440,105.757813,3424]: 0 lost unit Picket [f=0006756] [6756] Event [1248,254.177002,4192]: 1 lost unit Radar Tower [f=0006773] [6773] Event [4694.3999,261.995605,4728]: 0 finished unit Knight [f=0006794] [6794] Event [1364.8634,254.741882,4340.6958]: 1 lost unit Mason [f=0006866] [6866] Event [3057.96411,55.1838264,3705.26855]: 1 lost unit Fencer [f=0006871] [6871] Event [3456,104.311279,3472]: 0 lost unit Lotus [f=0006894] [6894] Event [3832,254.20752,776]: 1 finished unit Metal Extractor [f=0006991] [6991] Event [2998.08154,54.0231552,3702.34814]: 1 lost unit Fencer [f=0007028] [7028] Event [1139.22644,254.193268,4125.65625]: 0 lost unit Reaver [f=0007040] [7040] Event [3030.95898,54.4016838,3728.46777]: 0 lost unit Scythe [f=0007085] [7085] Event [368,261.995605,400]: 1 finished unit Lotus [f=0007125] [7125] Event [3728,254.231934,944]: 1 finished unit Lotus [f=0007202] [7202] Event [416.029633,262.640717,625.99231]: 1 finished unit Scorcher [f=0007364] [7364] Event [3464,57.7536621,3720]: 0 lost unit Metal Extractor [f=0007413] [7413] Event [416.029633,262.640717,625.99231]: 1 finished unit Scorcher [f=0007455] [7455] Event [3984,254.164795,784]: 1 finished unit Lotus [f=0007474] [7474] Event [3229.85376,57.7054634,3590.44434]: 0 lost unit Glaive [f=0007521] [7521] Event [760,261.995605,552]: 1 lost unit Wind/Tidal Generator [f=0007544] [7544] Event [3251.3584,57.7761421,3578.50806]: 0 lost unit Glaive [f=0007569] [7569] Event [760,262.667908,456]: 1 lost unit Wind/Tidal Generator [f=0007590] [7590] Event [576,261.995605,192]: 1 finished unit Lotus [f=0007611] [7611] Event [760,262.356628,344]: 1 lost unit Wind/Tidal Generator [f=0007666] [7666] Event [4694.3999,261.995605,4728]: 0 finished unit Knight [f=0007695] [7695] Event [680,262.314209,264]: 1 lost unit Wind/Tidal Generator [f=0007707] [7707] Event [416.029633,262.640717,625.99231]: 1 finished unit Scorcher [f=0007707] [7707] Event [727.911865,261.179199,224.990311]: 0 lost unit Scythe [f=0007733] [7733] Event [3720,57.7231445,3464]: 0 lost unit Metal Extractor [f=0007800] [7800] Event [undefined]: Dregs resigned [f=0007800] game_message: Dregs has been destroyed! [f=0007800] game_message: PRO_rANDY wins! [f=0007800] Submitting stats [f=0007800] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007800] Part| Total Time|Time of the last 0.5s [f=0007800] Draw 11103.04ms 12.89% [f=0007800] Lua::Callins::Synced 5310.33ms 17.78% [f=0007800] Lua::Callins::Unsynced 15596.23ms 19.08% [f=0007800] Lua::CollectGarbage::Synced 669.21ms 0.30% [f=0007800] Lua::CollectGarbage::Unsynced 1555.57ms 0.90% [f=0007800] Misc::Profiler::AddTime 64.00ms 0.00% [f=0007800] Sim 15883.56ms 72.83% [f=0007800] [7800] Received game_message: Dregs has been destroyed! [f=0007800] [7800] Received game_message: PRO_rANDY wins! [f=0007801] [7801] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007801] [7801] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007801] [7801] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007801] [7801] Game End Stats Values: 2,2230,2285,2285,2230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.87200022,6.28000021,6.28000021,5.87200022,65,0,0,65,0,0,0,0,890,1010,1010,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007801] [7801] Game End Stats Values: 3,2505,2485,2485,2505,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.32202816,8.32202816,8,1275,1275,1275,1275,8.31200027,9.26400089,9.26400089,8.31200027,130,40,40,130,0,0,0,0,1100,1170,1170,1100,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007801] [7801] Game End Stats Values: 4,2640,2645,2645,2640,0.95183241,6.00210476,6.00210476,0.95183241,0,0,0,0,0,0,0,0,0,0,0,0,34,0,0,34,0,0,0,0,10.9800234,15.242218,15.242218,10.9800234,1275,1275,1275,1275,10.1434565,11.56814,11.56814,10.1434565,195,40,40,195,0,0,0,0,1170,1330,1330,1170,0,0,0,0,0,0,0,0,0,34,34,0 [f=0007801] [7801] Game End Stats Values: 5,2865,2935,2935,2865,5.27683687,9.33886814,9.33886814,5.27683687,0,0,0,0,0,0,0,0,0,0,0,0,34,0,0,34,0,0,0,0,13.8675871,18.9631252,18.9631252,13.8675871,1275,1275,1275,1275,12.1363316,13.8384495,13.8384495,12.1363316,260,170,170,260,0,0,0,0,1330,1490,1490,1330,0,0,0,0,0,0,0,0,0,34,34,0 [f=0007801] [7801] Game End Stats Values: 6,3085,3120,3120,3085,14.1524086,19.7378769,19.7378769,14.1524086,0,0,0,0,0,0,0,0,0,0,0,0,34,0,0,34,0,0,0,0,16.8903103,21.5670795,21.5670795,16.8903103,1275,1330,1330,1275,12.9837036,14.8532667,14.8532667,12.9837036,390,300,300,390,0,0,0,0,1420,1490,1490,1420,0,0,0,0,0,0,0,0,0,34,34,0 [f=0007801] [7801] Game End Stats Values: 7,3085,3330,3330,3085,29.2863274,33.7094536,33.7094536,29.2863274,0,0,0,0,0,0,0,0,0,0,0,0,34,0,0,34,0,0,0,0,16.5316334,20.7974548,20.7974548,16.5316334,1275,1330,1330,1275,15.1689281,16.7234383,16.7234383,15.1689281,390,300,300,390,0,0,0,0,1420,1700,1700,1420,0,0,0,0,0,0,0,0,0,34,34,0 [f=0007801] [7801] Game End Stats Values: 8,3405,3545,3545,3405,42.5662727,48.259964,48.259964,42.5662727,0,0,0,0,0,0,0,0,0,0,0,0,34,0,0,34,0,90,90,0,17.7848396,21.1068687,21.1068687,17.7848396,1275,1330,1330,1275,15.0453291,18.2580318,18.2580318,15.0453291,640,300,300,640,0,0,0,0,1490,1825,1825,1490,0,0,0,0,0,0,0,0,0,34,34,0 [f=0007801] [7801] Game End Stats Values: 9,3625,3720,3720,3625,64.001442,62.6050072,62.6050072,64.001442,0,0,0,0,0,0,0,0,0,0,0,0,63.3333511,19.782608,19.782608,63.3333511,0,180,180,0,23.3855591,25.4716606,25.4716606,23.3855591,1275,1330,1330,1275,15.5890102,20.5563354,20.5563354,15.5890102,705,260,260,705,40,0,0,40,1645,1950,1950,1645,0,40,40,0,0,0,0,0,19.782608,63.3333511,63.3333511,19.782608 [f=0007801] [7801] Game End Stats Values: 10,3850,3860,3860,3850,101.034798,92.0748367,92.0748367,101.034798,0,0,0,0,0,0,0,0,0,0,0,0,63.3333511,19.782608,19.782608,63.3333511,0,180,180,0,27.0743923,27.2376823,27.2376823,27.0743923,1275,1330,1330,1275,17.9888878,22.2446556,22.2446556,17.9888878,770,400,400,770,40,0,0,40,1805,1950,1950,1805,0,40,40,0,0,0,0,0,19.782608,63.3333511,63.3333511,19.782608 [f=0007801] [7801] Game End Stats Values: 11,3790,4090,4090,3790,145.39212,108.678314,108.678314,145.39212,0,0,0,0,0,0,0,0,0,0,0,0,105.743042,149.782654,149.782654,105.743042,0,270,270,0,31.9021244,26.9401798,26.9401798,31.9021244,1275,1330,1330,1275,19.4904861,21.386898,21.386898,19.4904861,640,540,540,640,40,130,130,40,1875,1950,1950,1875,130,40,40,130,5.01332998,0,0,5.01332998,149.782654,111.504265,111.504265,149.782654 [f=0007801] [7801] Game End Stats Values: 12,4135,4730,4730,4135,204.486282,118.942009,118.942009,204.486282,0,0,0,0,0,0,0,0,0,0,0,0,105.743042,149.782654,149.782654,105.743042,0,270,270,0,35.1797256,26.5114765,26.5114765,35.1797256,1275,1385,1385,1275,21.2889423,24.4655762,24.4655762,21.2889423,860,820,820,860,40,130,130,40,2000,2255,2255,2000,130,40,40,130,10.026659,26.3999844,26.3999844,10.026659,149.782654,111.504265,111.504265,149.782654 [f=0007801] [7801] Game End Stats Values: 13,4260,5080,5080,4260,219.836136,120.134689,120.134689,219.836136,0,0,0,0,0,0,0,0,0,0,0,0,105.743042,214.782669,214.782669,105.743042,0,270,270,0,20.1708088,16.9482994,16.9482994,20.1708088,1275,1385,1385,1275,19.2633152,22.3995075,22.3995075,19.2633152,795,1100,1100,795,40,195,195,40,2190,2325,2325,2190,195,40,40,195,10.026659,26.3999844,26.3999844,10.026659,214.782669,111.504265,111.504265,214.782669 [f=0007801] [7801] Game End Stats Values: 14,4575,5465,5465,4575,224.351944,120.134689,120.134689,224.351944,0,0,0,0,0,0,0,0,0,0,0,0,160.743057,285.434906,285.434906,160.743057,0,360,360,0,18.5301723,16.2347965,16.2347965,18.5301723,1275,1330,1330,1275,20.1730518,22.3199978,22.3199978,20.1730518,950,1380,1380,950,95,260,260,95,2350,2395,2395,2350,260,95,95,260,10.026659,26.3999844,26.3999844,10.026659,290.76709,166.504272,166.504272,290.76709 [f=0007801] [7801] Game End Stats Values: 15,4785,5435,5435,4785,271.393951,142.632645,142.632645,271.393951,0,0,0,0,0,0,0,0,0,0,0,0,488.730255,1363.96704,1363.96704,488.730255,90,550,550,90,33.5176506,28.5996132,28.5996132,33.5176506,1275,1330,1330,1275,23.4161301,23.0038624,23.0038624,23.4161301,1070,1250,1250,1070,315,390,390,315,2350,2305,2305,2350,390,315,315,390,10.026659,26.3999844,26.3999844,10.026659,1370.32458,511.701721,511.701721,1370.32458 [f=0007801] [7801] Game End Stats Values: 16,3420,4975,4975,3420,324.792206,198.565445,198.565445,324.792206,0,0,0,0,0,0,0,0,346.904755,156.279083,156.279083,346.904755,960.629639,2210.12793,2210.12793,960.629639,90,360,360,90,34.3883438,32.3655319,32.3655319,34.3883438,0,1330,1330,0,21.0318813,24.0088463,24.0088463,21.0318813,1070,980,980,1070,790.5,1852.49988,1852.49988,790.5,2260,2305,2305,2260,1852.49988,790.5,790.5,1852.49988,10.026659,26.3999844,26.3999844,10.026659,2216.48535,990.709961,990.709961,2216.48535 [f=0007801] [7801] Game End Stats Values: 17,3210,4790,4790,3210,359.932404,220.694077,220.694077,359.932404,0,0,0,0,0,0,0,0,383.808533,227.400146,227.400146,383.808533,1343.4126,2635.77661,2635.77661,1343.4126,0,540,540,0,22.1613846,24.3811226,24.3811226,22.1613846,0,1275,1275,0,16.5826797,22.9792404,22.9792404,16.5826797,950,700,700,950,1245.5,2412.5,2412.5,1245.5,2260,2275,2275,2260,2412.5,1245.5,1245.5,2412.5,10.026659,26.3999844,26.3999844,10.026659,2648.64258,1415.39722,1415.39722,2648.64258 [f=0007801] [7801] Game End Stats Values: 18,2990,5125,5125,2990,376.889893,222.861359,222.861359,376.889893,0,0,0,0,0,0,0,0,385.425201,227.400146,227.400146,385.425201,1608.60925,3022.63428,3022.63428,1608.60925,0,720,720,0,16.4720917,19.5173721,19.5173721,16.4720917,0,1275,1275,0,14.2824965,22.4644833,22.4644833,14.2824965,820,960,960,820,1350.5,2632.5,2632.5,1350.5,2170,2170,2170,2170,2632.5,1350.5,1350.5,2632.5,10.026659,26.3999844,26.3999844,10.026659,3047.1731,1706.03381,1706.03381,3047.1731 [f=0007801] [7801] Game End Stats Values: 19,3000,5220,5220,3000,389.988617,225.227386,225.227386,389.988617,0,0,0,0,0,0,0,0,393.941498,227.400146,227.400146,393.941498,1669.3363,3110.11353,3110.11353,1669.3363,0,720,720,0,17.3318081,17.9590054,17.9590054,17.3318081,0,1275,1275,0,13.8573885,22.5171661,22.5171661,13.8573885,920,1090,1090,920,1385.5,2972.5,2972.5,1385.5,2080,2135,2135,2080,2972.5,1385.5,1385.5,2972.5,10.026659,26.3999844,26.3999844,10.026659,3134.65234,1775.31396,1775.31396,3134.65234 [f=0007821] [7821] Event [3506.08594,86.325531,3480.7207]: 0 lost unit Conjurer [f=0007831] [7831] Event [4840,264.246887,4600]: 0 finished unit Storage [f=0007849] [7849] Event [3167.96118,70.8530197,4105.45361]: 0 lost unit Knight [f=0007898] Spectator Dregs left the game: normal quit [f=0007898] [7898] Event [undefined]: Dregs quit [f=0007931] Player PRO_rANDY left the game: normal quit [f=0007931] [7931] Event [undefined]: PRO_rANDY quit [f=0007936] [7936] Event [416.029633,262.640717,625.99231]: 1 finished unit Scorcher [f=0007937] Spectator diligentdolphin left the game: normal quit [f=0007937] [7937] Event [undefined]: diligentdolphin quit [f=0007943] No clients connected, shutting down server [f=0007943] Server shutdown [f=0008186] [8186] Event [416.029633,262.640717,625.99231]: 1 finished unit Mason [f=0008219] [8219] Event [192,261.995605,544]: 1 finished unit Lotus [f=0008394] [8394] Event [416.029633,262.640717,625.99231]: 1 finished unit Mason [f=0008474] [8474] Event [696,261.546997,344]: 1 finished unit Wind/Tidal Generator [f=0008640] [8640] Event [416.029633,262.640717,625.99231]: 1 finished unit Scorcher [f=0008664] [8664] Event [696,262.811646,408]: 1 finished unit Wind/Tidal Generator [f=0008859] [8859] Event [416.029633,262.640717,625.99231]: 1 finished unit Scorcher [f=0008878] [8878] Event [696,262.015442,472]: 1 finished unit Wind/Tidal Generator [f=0009074] [9074] Event [416.029633,262.640717,625.99231]: 1 finished unit Scorcher [f=0009088] [9088] Event [696,262.015442,536]: 1 finished unit Wind/Tidal Generator [f=0009284] [9284] Event [416.029633,262.640717,625.99231]: 1 finished unit Scorcher [f=0009303] [9303] Event [632,262.66272,344]: 1 finished unit Wind/Tidal Generator [f=0009496] [9496] Event [416.029633,262.640717,625.99231]: 1 finished unit Scorcher [f=0009513] [9513] Event [632,261.995605,408]: 1 finished unit Wind/Tidal Generator [f=0009708] [9708] Event [416.029633,262.640717,625.99231]: 1 finished unit Scorcher [f=0009723] [9723] Event [648,262.314209,472]: 1 finished unit Wind/Tidal Generator [f=0009853] [9853] Event [648,262.314209,536]: 1 finished unit Wind/Tidal Generator [f=0009986] [9986] Event [416.029633,262.640717,625.99231]: 1 finished unit Scorcher [f=0010237] [10237] Event [416.029633,262.640717,625.99231]: 1 finished unit Scorcher [f=0010483] [10483] Event [416.029633,262.640717,625.99231]: 1 finished unit Scorcher [f=0010726] [10726] Event [416.029633,262.640717,625.99231]: 1 finished unit Scorcher [f=0011108] [11108] Event [416.029633,262.640717,625.99231]: 1 finished unit Scorcher [f=0011323] [11323] Event [416.029633,262.640717,625.99231]: 1 finished unit Scorcher [f=0011514] Autoquit sending quit command. [f=0011514] [QuitAction] user exited to system [f=0011514] [SpringApp::Kill][1] fromRun=1 [f=0011514] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011514] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011514] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011514] [ThreadPool::SetThreadCount][2] workers=0 [f=0011514] [SpringApp::Kill][2] [f=0011514] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011514] [Game::KillLua][3] dtor=0 luaUI=0x6058a9c0 [f=0011514] Start widgetHandler:Shutdown [f=0011514] Shutdown - SaveOrderList Complete [f=0011514] Writing last game win data [f=0011514] Shutdown - SaveConfigData Complete [f=0011514] Shutdown Widget - Chili Highlight [f=0011514] Shutdown Widget - Save/Load API [f=0011514] Shutdown Widget - Draw After Chili [f=0011514] Shutdown Widget - EPIC Menu [f=0011514] Shutdown Widget - Chili Minimap [f=0011514] Shutdown Widget - Chili Widget Selector [f=0011514] Shutdown Widget - Local Team Colors [f=0011514] Shutdown Widget - Display Keys 2 [f=0011514] Shutdown Widget - Save Game Menu [f=0011514] Shutdown Widget - HealthBars [f=0011514] Shutdown Widget - Noises [f=0011514] Shutdown Widget - Unit Icons [f=0011514] Shutdown Widget - Win Counter [f=0011514] Shutdown Widget - BuildETA [f=0011514] Shutdown Widget - SpringRTS Replay Stats [f=0011514] Shutdown Widget - Modular Comm Info [f=0011514] Shutdown Widget - CameraShake [f=0011514] Shutdown Widget - Chili Economy Panel Default [f=0011514] Shutdown Widget - Chili EndGame Window [f=0011514] Shutdown Widget - Chili Nuke Warning [f=0011514] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011514] Shutdown Widget - Chili Spectator Panels [f=0011514] Shutdown Widget - Context Menu [f=0011514] Shutdown Widget - Darkening [f=0011514] Shutdown Widget - MetalFeatures (new) [f=0011514] Shutdown Widget - Defense Range Zero-K [f=0011514] Shutdown Widget - Grab Input [f=0011514] Input grabbing is disabled! [f=0011514] Shutdown Widget - Highlight Geos [f=0011514] Shutdown Widget - Local Widgets Config [f=0011514] Shutdown Widget - Mex Placement Handler [f=0011514] Shutdown Widget - MinimapEvents [f=0011514] Shutdown Widget - Missile Silo Range [f=0011514] Shutdown Widget - Point Tracker [f=0011514] Shutdown Widget - Showeco and Grid Drawer [f=0011514] Shutdown Widget - Stereo3D [f=0011514] Shutdown Widget - Music Player v2 [f=0011514] Shutdown Widget - Attack AoE [f=0011514] Shutdown Widget - Map Edge Extension [f=0011514] Shutdown Widget - Selection Send [f=0011514] Shutdown Widget - LupsManager [f=0011514] Shutdown Widget - Newton Firezone [f=0011514] Shutdown Widget - Chili Pro Console [f=0011514] Shutdown Widget - Lasso Terraform GUI [f=0011514] Shutdown Widget - Chili Framework [f=0011514] Shutdown Widget - Lups [f=0011514] Shutdown Widget - Custom Markers [f=0011514] Shutdown Widget - Chili Core Selector [f=0011514] Shutdown Widget - Select Keys [f=0011514] Shutdown Widget - Pause Screen [f=0011514] Shutdown Widget - Layout Handler [f=0011514] Shutdown Widget - Persistent Build Height [f=0011514] Shutdown Widget - Text To Speech Control [f=0011514] End widgetHandler:Shutdown [f=0011514] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={939368,110696098} {int,ext,rec}Allocs={21107397,0,0} {chunk,block}Bytes={110696098,0} [f=0011514] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011514] [Game::KillLua][2] dtor=0 luaRules=0x515b9fc0 [f=0011514] Start gadgetHandler:Shutdown [f=0011514] Shutdown - StartSetup [f=0011514] Shutdown - UnitMorph [f=0011514] Shutdown - Carrier Drones [f=0011514] Shutdown - LupsNanoSpray [f=0011514] Shutdown - Missile Silo Controller [f=0011514] Shutdown - Modular Comm Info [f=0011514] Shutdown - Terrain Texture Handler [f=0011514] Shutdown - UnitCloakShield [f=0011514] Shutdown - Starlight Handler [f=0011514] End gadgetHandler:Shutdown [f=0011514] Start gadgetHandler:Shutdown [f=0011514] Shutdown - Save/Load [f=0011514] Shutdown - Teleport Throw [f=0011514] Shutdown - UnitMorph [f=0011514] Shutdown - Modular Comm Info [f=0011514] Shutdown - Retreat Command [f=0011514] Shutdown - Shockwaves [f=0011514] Shutdown - UnitCloakShield [f=0011514] Shutdown - Lups Cloak FX [f=0011514] Shutdown - Lups [f=0011514] Shutdown - Lups Shield [f=0011514] End gadgetHandler:Shutdown [f=0011514] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21107428,0,0} {chunk,block}Bytes={0,0} [f=0011514] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21107428,0,0} {chunk,block}Bytes={0,0} [f=0011514] [Game::KillLua][4] dtor=0 [f=0011514] [Game::~CGame][1] [f=0011514] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011514] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011514] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011514] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011514] [Game::KillLua][4] dtor=1 [f=0011514] [Game::KillMisc][1] [f=0011514] [Game::KillMisc][2] [f=0011514] [Game::KillMisc][3] [f=0011514] [Game::KillRendering][1] [f=0011514] [3DOParser::Kill] allocated 137 pieces [f=0011514] [S3OParser::Kill] allocated 2678 pieces [f=0011514] [AssParser::Kill] allocated 243 pieces [f=0011514] [Game::KillInterface][1] [f=0011514] [Game::KillInterface][2] [f=0011514] [Game::KillSimulation][1] [f=0011514] [Game::KillSimulation][2] [f=0011514] [CCollisionHandler] dis-/continuous tests: 0/206307 [f=0011514] [Game::KillSimulation][3] [f=0011514] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011514] [~CPathCache(20x20)] cacheHits=176 hitPercentage=62% numHashColls=0 maxCacheSize=9 [f=0011514] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011514] [~CPathCache(40x40)] cacheHits=338 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011514] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011514] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011514] [LosHandler::Kill] raycast instance cache-{hits,misses}={4008,6814}; shared=1%; cached=36% [f=0011514] [Game::KillSimulation][4] [f=0011514] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0011514] [Game::~CGame][2] [f=0011514] [Game::~CGame][3] [f=0011514] [SpringApp::Kill][3] [f=0011514] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 122356 bytes sent 105822 bytes recv'd [f=0011514] [SpringApp::Kill][4] font=0x44cf4aa0 [f=0011514] [SpringApp::Kill][5] [f=0011514] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x44d62860) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=5949ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=166ms file="objects3d/bantha.s3o" indx=4882 inflSize=433kb readTime=139ms file="unittextures/factoryveh1.png" indx=7152 inflSize=1077kb readTime=138ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=125ms file="bitmaps/loadpictures/resign.png" indx=510 inflSize=1692kb readTime=94ms file="bitmaps/gpl/groundflash.tga" indx=445 inflSize=188kb readTime=81ms file="luarules/configs/cai/unitmovetype.lua" indx=1230 inflSize=1kb readTime=59ms file="objects3d/spideranarchid.s3o" indx=5432 inflSize=168kb readTime=50ms file="objects3d/commrecon4.s3o" indx=4979 inflSize=133kb readTime=49ms file="objects3d/commrecon3.s3o" indx=4977 inflSize=130kb readTime=48ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 49335234 bytes cached in 2891 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x44e96510) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44e852b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44d704c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f2b9401e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]