[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.E5orPqMY5G/springsettings.965019.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7effd401e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4962 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/965019/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 437ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ce5a30] using map "Fallendell v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ce5a30] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 273ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1233ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1570ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 46ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 754ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 481ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 65ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 489ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 92ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/965019/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 226 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a02b33b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b46a8c0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b46a8c0 file="cache/104dev-maintenance/paths/Fallendell v1.0.pe-b46a8c0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a02b33b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b46a8d0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b46a8d0 file="cache/104dev-maintenance/paths/Fallendell v1.0.pe2-b46a8d0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (5653ms, checksum 45e99d70)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11539,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/965019/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5190d3b0,0x63103a50}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 3e7b735fd02fc307244774714596f592 [f=-000001] Connection attempt from TAG_ROCK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TAG_ROCK changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from matthewwightman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: matthewwightman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[Game::Load][lua{Rules,Gaia}={00000000ec4f6010,00000000f744a5d0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={00000000a804b080,0000000080f2fb90}]" [f=-000001] Allies: I choose: WorthlessLoser! [f=-000001] Haven't seen this map before. [f=-000001] !predict [f=-000001] > Team matthewwightman has a 32.3% chance to win [f=-000001] > Team TAG_ROCK has a 67.7% chance to win [f=-000001] gl hf! [f=-000001] U TOO [f=-000001] !PREDICT [f=-000001] [0] Event [378,5.7723999,2166]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5871,4.03125,2920]: 1 finished unit Engineer Commander [f=0000000] [0] TAG_ROCK, team: 1, elo:2226 [f=0000000] [0] matthewwightman, team: 0, elo:2097 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [5712,5.28640747,2896]: 1 finished unit Tank Foundry [f=0000135] [135] Event [480,17.7960968,2256]: 0 finished unit Hovercraft Platform [f=0000241] [241] Event [5784,4.15283203,3064]: 1 finished unit Metal Extractor [f=0000419] [419] Event [360,4.01596069,2056]: 0 finished unit Metal Extractor [f=0000481] [481] Event [6008,4.01947021,2824]: 1 finished unit Metal Extractor [f=0000613] [613] Event [448,16.049408,2256]: 0 finished unit Quill [f=0000671] [671] Event [6024,4.01947021,2888]: 1 finished unit Solar Collector [f=0000689] [689] Event [237.432922,81.0194702,2222.52393]: 0 finished unit Firefly [f=0000854] [854] Event [136,4.01947021,2296]: 0 finished unit Metal Extractor [f=0000883] [883] Event [5684,8.02075005,2896]: 1 finished unit Welder [f=0001022] [1022] Event [5944,4.01947021,2824]: 1 finished unit Solar Collector [f=0001110] [1110] Event [72,4.01947021,2216]: 0 finished unit Solar Collector [f=0001206] [1206] Event [448,16.049408,2256]: 0 finished unit Bolas [f=0001352] [1352] Event [5848,4.09667969,3080]: 1 finished unit Solar Collector [f=0001660] [1660] Event [184,4.01947021,2200]: 0 finished unit Solar Collector [f=0001695] [1695] Event [5800,5.71807861,3000]: 1 finished unit Solar Collector [f=0001927] [1927] Event [5684,8.02075005,2896]: 1 finished unit Kodachi [f=0002014] [2014] Event [6024,4.01947021,2760]: 1 finished unit Solar Collector [f=0002083] [2083] Event [4952,52.7561951,3720]: 1 finished unit Metal Extractor [f=0002198] [2198] Event [184,4.01947021,2088]: 0 finished unit Solar Collector [f=0002263] [2263] Event [448,16.049408,2256]: 0 finished unit Bolas [f=0002502] [2502] Event [336,3.3140564,2400]: 0 finished unit Hovercraft Plate [f=0002523] [2523] Event [5684,8.02075005,2896]: 1 finished unit Kodachi [f=0002740] [2740] Event [312,4.01947021,2136]: 0 finished unit Solar Collector [f=0002945] [2945] Event [5784,3.47900391,2728]: 1 finished unit Caretaker [f=0002946] [2946] Event [5144,157.350464,4184]: 1 finished unit Metal Extractor [f=0003155] [3155] Event [5684,8.02075005,2896]: 1 finished unit Welder [f=0003280] [3280] Event [488,7.52548218,2056]: 0 finished unit Solar Collector [f=0003355] [3355] Event [104,52.7526855,3096]: 0 finished unit Metal Extractor [f=0003395] [3395] Event [448,16.049408,2256]: 0 finished unit Bolas [f=0003680] [3680] Event [5720,3.55270386,2744]: 1 finished unit Solar Collector [f=0003690] [3690] Event [5684,8.02075005,2896]: 1 finished unit Kodachi [f=0003703] [3703] Event [356,3.3140564,2400]: 0 finished unit Bolas [f=0003735] [3735] Event [648,4.01245117,1976]: 0 finished unit Solar Collector [f=0003748] [3748] Event [4840,157.350464,4120]: 1 finished unit Metal Extractor [f=0004015] [4015] Event [5684,8.02075005,2896]: 1 finished unit Kodachi [f=0004212] [4212] Event [448,16.049408,2256]: 0 finished unit Bolas [f=0004239] [4239] Event [838.845154,18.758625,2598.64526]: 1 lost unit Kodachi [f=0004418] [4418] Event [5684,8.02075005,2896]: 1 finished unit Welder [f=0004485] [4485] Event [4968,157.350464,4504]: 1 finished unit Metal Extractor [f=0004505] [4505] Event [356,3.3140564,2400]: 0 finished unit Bolas [f=0005077] [5077] Event [448,16.049408,2256]: 0 finished unit Bolas [f=0005110] [5110] Event [656,4.38095093,2304]: 0 finished unit Picket [f=0005159] [5159] Event [3219.5166,0,3072.35889]: 0 lost unit Bolas [f=0005195] [5195] Event [4880,157.350464,4320]: 1 finished unit Lotus [f=0005334] [5334] Event [356,3.3140564,2400]: 0 finished unit Bolas [f=0005353] [5353] Event [6040,52.742157,2024]: 1 finished unit Metal Extractor [f=0005552] [5552] Event [5684,8.02075005,2896]: 1 finished unit Ogre [f=0005560] [5560] Event [448,16.049408,2256]: 0 finished unit Quill [f=0005641] [5641] Event [5736,107.276611,3352]: 1 finished unit Solar Collector [f=0005686] [5686] Event [4944,157.350464,4336]: 1 finished unit Radar Tower [f=0005783] [5783] Event [5315.64941,0,2681.44263]: 0 lost unit Bolas [f=0005851] [5851] Event [5270.86084,0,2730.66992]: 0 lost unit Bolas [f=0005888] [5888] Event [5330.3833,1.12948811,2754.70581]: 0 lost unit Bolas [f=0005889] [5889] Event [1664,54.2687988,1712]: 0 finished unit Radar Tower [f=0005950] [5950] Event [5298.2876,6.8003993,2856.6377]: 1 lost unit Kodachi [f=0005958] [5958] Event [5297.48193,0,2771.8208]: 0 lost unit Bolas [f=0006133] [6133] Event [5816,103.419647,3400]: 1 finished unit Solar Collector [f=0006137] [6137] Event [356,3.3140564,2400]: 0 finished unit Bolas [f=0006184] [6184] Event [5684,8.02075005,2896]: 1 finished unit Blitz [f=0006187] [6187] Event [4616.47021,-0.6911305,2592.14673]: 1 lost unit Kodachi [f=0006257] [6257] Event [4543.45898,0,2552.00806]: 0 lost unit Bolas [f=0006371] [6371] Event [5144,103.233643,1560]: 1 finished unit Metal Extractor [f=0006459] [6459] Event [448,16.049408,2256]: 0 finished unit Scalpel [f=0006722] [6722] Event [5896,103.233643,3448]: 1 finished unit Solar Collector [f=0006850] [6850] Event [5684,8.02075005,2896]: 1 finished unit Blitz [f=0006855] [6855] Event [5208,103.233643,1560]: 1 finished unit Solar Collector [f=0006876] [6876] Event [356,3.3140564,2400]: 0 finished unit Bolas [f=0007203] [7203] Event [1024,216.096344,4480]: 0 finished unit Radar Tower [f=0007237] [7237] Event [5976,103.233643,3496]: 1 finished unit Solar Collector [f=0007245] [7245] Event [5160,103.233643,1640]: 1 finished unit Solar Collector [f=0007358] [7358] Event [1920,158.105011,432]: 0 finished unit Radar Tower [f=0007486] [7486] Event [5684,8.02075005,2896]: 1 finished unit Blitz [f=0007502] [7502] Event [5080,103.233643,1576]: 1 finished unit Solar Collector [f=0007519] [7519] Event [448,16.049408,2256]: 0 finished unit Scalpel [f=0007570] [7570] Event [4784,157.350464,4160]: 1 finished unit Lotus [f=0007803] [7803] Event [5080,103.233643,1496]: 1 finished unit Solar Collector [f=0007824] [7824] Event [6056,103.233643,3528]: 1 finished unit Solar Collector [f=0007879] [7879] Event [5684,8.02075005,2896]: 1 finished unit Kodachi [f=0008026] [8026] Event [356,3.3140564,2400]: 0 finished unit Bolas [f=0008051] [8051] Event [5160,103.233643,1448]: 1 finished unit Solar Collector [f=0008056] [8056] Event [1000,103.233643,3560]: 0 finished unit Metal Extractor [f=0008130] [8130] Event [4626.9126,157.350464,4304.62939]: 0 lost unit Bolas [f=0008178] [8178] Event [5560,4.38446045,3080]: 1 finished unit Caretaker [f=0008215] [8215] Event [2311.66235,23.3019562,4008.07056]: 0 lost unit Bolas [f=0008252] [8252] Event [5684,8.02075005,2896]: 1 finished unit Kodachi [f=0008400] [8400] Event [4784,157.350464,4160]: 1 lost unit Lotus [f=0008411] [8411] Event [4848,157.350464,4512]: 1 finished unit Lotus [f=0008467] [8467] Event [4826.00977,157.422836,4229.25879]: 0 lost unit Bolas [f=0008475] [8475] Event [5684,8.02075005,2896]: 1 finished unit Kodachi [f=0008589] [8589] Event [4880,157.350464,4320]: 1 lost unit Lotus [f=0008591] [8591] Event [1208,52.7246094,1400]: 0 finished unit Metal Extractor [f=0008613] [8613] Event [4944,157.196045,4336]: 1 lost unit Radar Tower [f=0008649] [8649] Event [4974.53809,157.351013,4205.56738]: 0 lost unit Bolas [f=0008928] [8928] Event [5684,8.02075005,2896]: 1 finished unit Ogre [f=0008932] [8932] Event [977.736328,103.233643,3660.79321]: 0 lost unit Quill [f=0008994] [8994] Event [448,16.049408,2256]: 0 finished unit Scalpel [f=0009010] [9010] Event [1000,103.233643,3560]: 0 lost unit Metal Extractor [f=0009011] [9011] Event [1272,52.7246094,1384]: 0 finished unit Solar Collector [f=0009102] [9102] Event [1064,103.233643,3544]: 0 lost unit Solar Collector [f=0009177] [9177] Event [5684,8.02075005,2896]: 1 finished unit Kodachi [f=0009252] [9252] Event [356,3.3140564,2400]: 0 finished unit Bolas [f=0009261] [9261] Event [1187.69031,102.090858,3548.88306]: 0 lost unit Bolas [f=0009345] [9345] Event [5684,8.02075005,2896]: 1 finished unit Kodachi [f=0009347] [9347] Event [4920,103.237152,1624]: 1 finished unit Metal Extractor [f=0009369] [9369] Event [5119.24707,103.247375,1696.01062]: 1 finished unit Engineer Commander [f=0009406] [9406] Event [1224,52.7246094,1464]: 0 finished unit Solar Collector [f=0009577] [9577] Event [5684,8.02075005,2896]: 1 finished unit Welder [f=0009761] [9761] Event [5096,103.233643,1288]: 1 finished unit Metal Extractor [f=0009803] [9803] Event [235.138245,52.7696419,3065.53711]: 0 lost unit Scalpel [f=0009834] [9834] Event [4784,157.43103,4240]: 1 finished unit Lotus [f=0009878] [9878] Event [145.001297,52.0294609,3111.11157]: 0 lost unit Bolas [f=0009884] [9884] Event [104,52.3243713,3096]: 0 lost unit Metal Extractor [f=0009970] [9970] Event [1144,52.7316284,1416]: 0 finished unit Solar Collector [f=0010112] [10112] Event [512.657959,52.7261543,3034.36768]: 0 lost unit Scalpel [f=0010200] [10200] Event [4784,157.523346,4336]: 1 finished unit Lotus [f=0010215] [10215] Event [461.218414,52.2647781,3141.08057]: 0 lost unit Scalpel [f=0010257] [10257] Event [356,3.3140564,2400]: 0 finished unit Bolas [f=0010300] [10300] Event [undefined]: matthewwightman resigned [f=0010300] game_message: matthewwightman has been destroyed! [f=0010300] game_message: TAG_ROCK wins! [f=0010300] Submitting stats [f=0010300] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010300] Part| Total Time|Time of the last 0.5s [f=0010300] Draw 10050.60ms 20.78% [f=0010300] Lua::Callins::Synced 7904.13ms 15.31% [f=0010300] Lua::Callins::Unsynced 15283.54ms 24.55% [f=0010300] Lua::CollectGarbage::Synced 1561.04ms 1.39% [f=0010300] Lua::CollectGarbage::Unsynced 1880.25ms 2.98% [f=0010300] Misc::Profiler::AddTime 40.60ms 0.00% [f=0010300] Sim 18981.59ms 61.43% [f=0010300] [10300] Received game_message: matthewwightman has been destroyed! [f=0010300] [10300] Received game_message: TAG_ROCK wins! [f=0010301] [10301] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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17,4330,5520,5520,4330,148.633545,38.0117073,38.0117073,148.633545,0,0,0,0,0,0,0,0,0,0,0,0,604.817261,1231.51245,1231.51245,604.817261,100,90,90,100,20,27.2000008,27.2000008,20,1330,1330,1330,1330,16.4530888,25.8640671,25.8640671,16.4530888,980,1100,1100,980,360,1140,1140,360,1900,3000,3000,1900,1140,752.333374,752.333374,1140,0.00101333,104.666878,104.666878,0.00101333,1271.28503,857.917908,857.917908,1271.28503 [f=0010301] [10301] Game End Stats Values: 18,4660,6120,6120,4660,167.911621,39.5678291,39.5678291,167.911621,0,0,0,0,0,0,0,0,0,0,0,0,604.817261,1231.51245,1231.51245,604.817261,100,180,180,100,20,33.2666664,33.2666664,20,1440,1330,1330,1440,16.2852058,25.1037388,25.1037388,16.2852058,1200,1400,1400,1200,360,1140,1140,360,1900,3210,3210,1900,1140,752.333374,752.333374,1140,0.00101333,104.667648,104.667648,0.00101333,1271.28503,857.917908,857.917908,1271.28503 [f=0010301] [10301] Game End Stats Values: 19,4940,6510,6510,4940,183.72081,48.2803574,48.2803574,183.72081,0,0,0,0,0,0,0,0,0,0,0,0,608.830017,1477.57642,1477.57642,608.830017,100,180,180,100,20,36.1333351,36.1333351,20,1440,1330,1330,1440,16.0539474,25.5808353,25.5808353,16.0539474,1390,1580,1580,1390,360,1140,1140,360,1990,3420,3420,1990,1140,752.333374,752.333374,1140,0.00101333,104.667648,104.667648,0.00101333,1517.349,861.930664,861.930664,1517.349 [f=0010301] [10301] Game End Stats Values: 20,4370,7050,7050,4370,190.87851,84.0282822,84.0282822,190.87851,0,0,0,0,0,0,0,0,0,0,0,0,837.885681,1896.29285,1896.29285,837.885681,100,180,180,100,20,40,40,20,1440,1330,1330,1440,17.4771786,32.1832047,32.1832047,17.4771786,820,1940,1940,820,450,1710,1710,450,1990,3600,3600,1990,1710,842.333374,842.333374,1710,0.00101333,177.000412,177.000412,0.00101333,1963.97278,1095.63416,1095.63416,1963.97278 [f=0010301] [10301] Game End Stats Values: 21,4360,7405,7405,4360,196.340378,111.524994,111.524994,196.340378,0,0,0,0,0,0,0,0,0,0,0,0,897.696106,2110.13184,2110.13184,897.696106,100,90,90,100,20,40,40,20,1440,1275,1275,1440,18.8307915,29.6923923,29.6923923,18.8307915,850,2440,2440,850,595,2030,2030,595,1950,3600,3600,1950,2030,987.333374,987.333374,2030,0.00101333,235.333694,235.333694,0.00101333,2177.81177,1179.90771,1179.90771,2177.81177 [f=0010301] [10301] Game End Stats Values: 22,4410,7935,7935,4410,211.470734,145.09108,145.09108,211.470734,0,0,0,0,0,0,0,0,0,0,0,0,906.09613,2371.20483,2371.20483,906.09613,100,90,90,100,21.7333336,40,40,21.7333336,1440,1355,1355,1440,18.2753563,40.0321999,40.0321999,18.2753563,850,2800,2800,850,595,2367.8335,2367.8335,595,2000,3690,3690,2000,2367.8335,987.333374,987.333374,2367.8335,0.00101333,430.169434,430.169434,0.00101333,2446.23096,1188.30774,1188.30774,2446.23096 [f=0010301] [10301] Game End Stats Values: 23,3910,8315,8315,3910,238.02063,193.343872,193.343872,238.02063,0,0,0,0,0,0,0,0,0,0,0,0,1292.93542,2870.44922,2870.44922,1292.93542,100,180,180,100,24,40,40,24,1440,1355,1355,1440,18.6366577,38.7001953,38.7001953,18.6366577,440,2800,2800,440,595,2867.8335,2867.8335,595,1910,3980,3980,1910,2867.8335,987.333374,987.333374,2867.8335,0.00101333,534.837036,534.837036,0.00101333,2946.23071,1622.17859,1622.17859,2946.23071 [f=0010301] [10301] Game End Stats Values: 24,3730,8405,8405,3730,269.061768,269.986053,269.986053,269.061768,0,0,0,0,0,0,0,0,0,165.700989,165.700989,0,1730.86853,3410.73486,3410.73486,1730.86853,100,270,270,100,25.4285717,40,40,25.4285717,1440,1355,1355,1440,17.3600807,34.4744339,34.4744339,17.3600807,190,2800,2800,190,595,3307.8335,3307.8335,595,1980,3980,3980,1980,3307.8335,987.333374,987.333374,3307.8335,0.00101333,534.837036,534.837036,0.00101333,3486.51636,2060.11157,2060.11157,3486.51636 [f=0010302] [10302] Event [336,3.3140564,2400]: 0 lost unit Hovercraft Plate [f=0010349] [10349] Event [136,4.01947021,2296]: 0 lost unit Metal Extractor [f=0010349] [10349] Event [656,4.38095093,2304]: 0 lost unit Picket [f=0010412] Spectator matthewwightman left the game: normal quit [f=0010412] [10412] Event [undefined]: matthewwightman quit [f=0010418] Player TAG_ROCK left the game: normal quit [f=0010418] [10418] Event [undefined]: TAG_ROCK quit [f=0010424] No clients connected, shutting down server [f=0010424] Server shutdown [f=0010455] [10455] Event [4960,103.233643,1440]: 1 finished unit Lotus [f=0010657] [10657] Event [4960,103.233643,1280]: 1 finished unit Lotus [f=0013003] Autoquit sending quit command. [f=0013003] [QuitAction] user exited to system [f=0013003] [SpringApp::Kill][1] fromRun=1 [f=0013003] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013003] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013003] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013003] [ThreadPool::SetThreadCount][2] workers=0 [f=0013003] [SpringApp::Kill][2] [f=0013003] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013003] [Game::KillLua][3] dtor=0 luaUI=0x62e492a0 [f=0013003] Start widgetHandler:Shutdown [f=0013003] Shutdown - SaveOrderList Complete [f=0013003] Writing last game win data [f=0013003] Shutdown - SaveConfigData Complete [f=0013003] Shutdown Widget - Chili Highlight [f=0013003] Shutdown Widget - Save/Load API [f=0013003] Shutdown Widget - Draw After Chili [f=0013003] Shutdown Widget - EPIC Menu [f=0013003] Shutdown Widget - Chili Minimap [f=0013003] Shutdown Widget - Chili Widget Selector [f=0013003] Shutdown Widget - Local Team Colors [f=0013003] Shutdown Widget - Display Keys 2 [f=0013003] Shutdown Widget - Save Game Menu [f=0013003] Shutdown Widget - HealthBars [f=0013003] Shutdown Widget - Noises [f=0013003] Shutdown Widget - Unit Icons [f=0013003] Shutdown Widget - Win Counter [f=0013003] Shutdown Widget - BuildETA [f=0013003] Shutdown Widget - SpringRTS Replay Stats [f=0013003] Shutdown Widget - Modular Comm Info [f=0013003] Shutdown Widget - CameraShake [f=0013003] Shutdown Widget - Chili Economy Panel Default [f=0013003] Shutdown Widget - Chili EndGame Window [f=0013003] Shutdown Widget - Chili Nuke Warning [f=0013003] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013003] Shutdown Widget - Chili Spectator Panels [f=0013003] Shutdown Widget - Context Menu [f=0013003] Shutdown Widget - Darkening [f=0013003] Shutdown Widget - MetalFeatures (new) [f=0013003] Shutdown Widget - Defense Range Zero-K [f=0013003] Shutdown Widget - Grab Input [f=0013003] Input grabbing is disabled! [f=0013003] Shutdown Widget - Highlight Geos [f=0013003] Shutdown Widget - Local Widgets Config [f=0013003] Shutdown Widget - Mex Placement Handler [f=0013003] Shutdown Widget - MinimapEvents [f=0013003] Shutdown Widget - Missile Silo Range [f=0013003] Shutdown Widget - Point Tracker [f=0013003] Shutdown Widget - Showeco and Grid Drawer [f=0013003] Shutdown Widget - Stereo3D [f=0013003] Shutdown Widget - Music Player v2 [f=0013003] Shutdown Widget - Attack AoE [f=0013003] Shutdown Widget - Map Edge Extension [f=0013003] Shutdown Widget - Selection Send [f=0013003] Shutdown Widget - LupsManager [f=0013003] Shutdown Widget - Newton Firezone [f=0013003] Shutdown Widget - Chili Pro Console [f=0013003] Shutdown Widget - Lasso Terraform GUI [f=0013003] Shutdown Widget - Chili Framework [f=0013003] Shutdown Widget - Lups [f=0013003] Shutdown Widget - Custom Markers [f=0013003] Shutdown Widget - Chili Core Selector [f=0013003] Shutdown Widget - Select Keys [f=0013003] Shutdown Widget - Pause Screen [f=0013003] Shutdown Widget - Layout Handler [f=0013003] Shutdown Widget - Persistent Build Height [f=0013003] Shutdown Widget - Text To Speech Control [f=0013003] End widgetHandler:Shutdown [f=0013003] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1192386,159317562} {int,ext,rec}Allocs={22079126,0,0} {chunk,block}Bytes={159317562,0} [f=0013003] [Game::KillLua][1] dtor=0 luaGaia=0x63103a50 [f=0013003] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1005763,147685187} {int,ext,rec}Allocs={22079127,0,0} {chunk,block}Bytes={147685187,0} [f=0013003] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1005763,147685187} {int,ext,rec}Allocs={22079127,0,0} {chunk,block}Bytes={147685187,0} [f=0013003] [Game::KillLua][2] dtor=0 luaRules=0x5190d3b0 [f=0013003] Start gadgetHandler:Shutdown [f=0013003] Shutdown - StartSetup [f=0013003] Shutdown - UnitMorph [f=0013003] Shutdown - Carrier Drones [f=0013003] Shutdown - LupsNanoSpray [f=0013003] Shutdown - Missile Silo Controller [f=0013003] Shutdown - Modular Comm Info [f=0013003] Shutdown - Terrain Texture Handler [f=0013003] Shutdown - UnitCloakShield [f=0013003] Shutdown - Starlight Handler [f=0013003] End gadgetHandler:Shutdown [f=0013003] Start gadgetHandler:Shutdown [f=0013003] Shutdown - Save/Load [f=0013003] Shutdown - Teleport Throw [f=0013003] Shutdown - UnitMorph [f=0013003] Shutdown - Modular Comm Info [f=0013003] Shutdown - Retreat Command [f=0013003] Shutdown - Shockwaves [f=0013003] Shutdown - UnitCloakShield [f=0013003] Shutdown - Lups Cloak FX [f=0013003] Shutdown - Lups [f=0013003] Shutdown - Lups Shield [f=0013003] End gadgetHandler:Shutdown [f=0013003] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22079158,0,0} {chunk,block}Bytes={0,0} [f=0013003] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22079158,0,0} {chunk,block}Bytes={0,0} [f=0013003] [Game::KillLua][4] dtor=0 [f=0013003] [Game::~CGame][1] [f=0013003] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013003] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013003] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013003] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013003] [Game::KillLua][4] dtor=1 [f=0013003] [Game::KillMisc][1] [f=0013003] [Game::KillMisc][2] [f=0013003] [Game::KillMisc][3] [f=0013003] [Game::KillRendering][1] [f=0013003] [3DOParser::Kill] allocated 137 pieces [f=0013003] [S3OParser::Kill] allocated 2827 pieces [f=0013003] [AssParser::Kill] allocated 220 pieces [f=0013003] [Game::KillInterface][1] [f=0013003] [Game::KillInterface][2] [f=0013003] [Game::KillSimulation][1] [f=0013003] [Game::KillSimulation][2] [f=0013003] [CCollisionHandler] dis-/continuous tests: 0/132451 [f=0013003] [Game::KillSimulation][3] [f=0013003] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013003] [~CPathCache(24x20)] cacheHits=25 hitPercentage=28% numHashColls=0 maxCacheSize=7 [f=0013003] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013003] [~CPathCache(48x40)] cacheHits=112 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013003] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013003] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013003] [LosHandler::Kill] raycast instance cache-{hits,misses}={2018,8627}; shared=0%; cached=19% [f=0013003] [Game::KillSimulation][4] [f=0013003] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0013003] [Game::~CGame][2] [f=0013003] [Game::~CGame][3] [f=0013003] [SpringApp::Kill][3] [f=0013003] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 137771 bytes sent 106904 bytes recv'd [f=0013003] [SpringApp::Kill][4] font=0x44c14aa0 [f=0013003] [SpringApp::Kill][5] [f=0013003] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x44c95860) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=6388ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=433ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=197ms file="objects3d/bantha.s3o" indx=4882 inflSize=433kb readTime=98ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=96ms file="bitmaps/gpl/groundflash.tga" indx=445 inflSize=188kb readTime=73ms file="objects3d/commsupport.s3o" indx=4984 inflSize=85kb readTime=70ms file="luaui/widgets/gui_chili_selections_and_cursortip.lua" indx=4606 inflSize=72kb readTime=61ms file="objects3d/corcomalt4.s3o" indx=5016 inflSize=114kb readTime=60ms file="objects3d/corcomalt3.s3o" indx=5015 inflSize=114kb readTime=58ms file="luarules/configs/jump_defs.lua" indx=1242 inflSize=0kb readTime=49ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 58011351 bytes cached in 2896 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=98 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Fallendell_v1.0.sd7 (0x44db4030) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44dafaa0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c98de0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7effd401e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]