[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.EICxbum8Ox/springsettings.964902.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 252ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f498401e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5011 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/964902/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 264ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45e8f170] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45e8f170] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 179ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2652ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3152ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 73ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 696ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 37ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 618ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 5 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] cabinboy was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/964902/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844ce6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844ce6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-844ce6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844cf6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844cf6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-844cf6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1101ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11538,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/964902/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52672fb0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 31f3725f62a9cdb91ce504364596f592 [f=-000001] Connection attempt from Berder [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Berder changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from [GBC]HeadHunter [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: [GBC]HeadHunter changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player never with number 2 to team 0 [f=-000001] > SPRINGIE:User never|turretantiheavy|5_4||False|ossc||RU [f=-000001] Connection attempt from never [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="never" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="never" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[Game::Load][lua{Rules,Gaia}={0x4c7f3c90,(nil)}]" [f=-000001] Allies: I choose: Killer Rabbit! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="never" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="never" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="never" string="[Game::Load][lua{Rules,Gaia}={000000006e0b4d90,0000000000000000}]" [f=-000001] gl hf [f=-000001] [never] good luck, Sanya [f=-000001] Spectator never left the game: normal quit [f=-000001] [0] Event [undefined]: never quit [f=-000001] > SPRINGIE:User never|turretantiheavy|5_4||False|ossc||RU [f=-000001] Connection attempt from never [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="never" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="never" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player cabinboy with number 3 to team 0 [f=-000001] > SPRINGIE:User cabinboy|roost|3_3||False|||US [f=-000001] Connection attempt from cabinboy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[Game::Load][lua{Rules,Gaia}={0x6344a870,(nil)}]" [f=-000001] <[GBC]HeadHunter> Allies: I choose: to troll you all! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="never" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="never" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="never" string="[Game::Load][lua{Rules,Gaia}={000000009121d830,0000000000000000}]" [f=-000001] <[GBC]HeadHunter> gl gl [f=-000001] [Game::ClientReadNet] added new player czesio with number 4 to team 0 [f=-000001] > SPRINGIE:User czesio|commassault|7_6||False|||GB [f=-000001] Connection attempt from czesio [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="czesio" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="czesio" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={00007f136fd44590,0000000000000000}]" [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [638,199.570923,2038]: 0 finished unit Recon Commander [f=-000001] [0] Event [5249,199.566101,696]: 1 finished unit Recon Commander [f=0000000] [0] [GBC]HeadHunter, team: 1, elo:2349 [f=0000000] [0] Berder, team: 0, elo:2168 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [736,199.562531,1952]: 0 finished unit Rover Assembly [f=0000026] [26] Event [5264,199.562531,784]: 1 finished unit Rover Assembly [f=0000205] [205] Event [5246.00781,200.207626,784.029663]: 1 finished unit Dart [f=0000327] [Game::ClientReadNet][LOGMSG] sender="czesio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=0000337] [337] Event [5246.00781,200.207626,784.029663]: 1 finished unit Dart [f=0000347] [Game::ClientReadNet][LOGMSG] sender="czesio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=0000347] [Game::ClientReadNet][LOGMSG] sender="czesio" string="[Game::Load][lua{Rules,Gaia}={000000015033b410,0000000000000000}]" [f=0000352] [352] Event [728,199.562531,2104]: 0 finished unit Metal Extractor [f=0000368] [368] Event [5192,199.562531,632]: 1 finished unit Metal Extractor [f=0000424] [424] Event [753.99231,200.207626,1951.97034]: 0 finished unit Mason [f=0000561] [561] Event [753.99231,200.207626,1951.97034]: 0 finished unit Dart [f=0000639] [639] Event [5256,199.562531,616]: 1 finished unit Solar Collector [f=0000701] [701] Event [753.99231,200.207626,1951.97034]: 0 finished unit Dart [f=0000709] [709] Event [5246.00781,200.207626,784.029663]: 1 finished unit Mason [f=0000787] [787] Event [520,199.562531,1832]: 0 finished unit Metal Extractor [f=0001026] [1026] Event [616,199.562531,2120]: 0 finished unit Solar Collector [f=0001099] [1099] Event [5246.00781,200.207626,784.029663]: 1 finished unit Mason [f=0001273] [1273] Event [753.99231,200.207626,1951.97034]: 0 finished unit Scorcher [f=0001383] [1383] Event [536,199.562531,1928]: 0 finished unit Solar Collector [f=0001750] [1750] Event [5544,199.562531,904]: 1 finished unit Metal Extractor [f=0001803] [1803] Event [4376,199.562531,1192]: 1 finished unit Metal Extractor [f=0001992] [1992] Event [753.99231,200.207626,1951.97034]: 0 finished unit Scorcher [f=0002072] [2072] Event [928,199.562531,3264]: 0 finished unit Lotus [f=0002126] [2126] Event [4976,197.764893,864]: 1 finished unit Lotus [f=0002129] [2129] Event [568,199.562531,2024]: 0 finished unit Solar Collector [f=0002181] [2181] Event [5246.00781,200.207626,784.029663]: 1 finished unit Fencer [f=0002562] [2562] Event [5880,199.562531,1192]: 1 finished unit Metal Extractor [f=0002662] [2662] Event [4478.20703,199.562531,205.082916]: 0 lost unit Dart [f=0002714] [2714] Event [3784,199.562531,952]: 1 finished unit Metal Extractor [f=0002756] [2756] Event [600,199.562531,3208]: 0 finished unit Metal Extractor [f=0002876] [2876] Event [753.99231,200.207626,1951.97034]: 0 finished unit Scorcher [f=0002911] [2911] Event [608,199.562531,1872]: 0 finished unit Lotus [f=0003019] Spectator cabinboy left the game: normal quit [f=0003019] [3019] Event [undefined]: cabinboy quit [f=0003302] [3302] Event [5544,199.562531,824]: 1 finished unit Solar Collector [f=0003370] [3370] Event [753.99231,200.207626,1951.97034]: 0 finished unit Scorcher [f=0003415] [3415] Event [968,199.562531,3464]: 0 finished unit Metal Extractor [f=0003483] [3483] Event [3736,199.562531,744]: 1 finished unit Metal Extractor [f=0003545] [3545] Event [5246.00781,200.207626,784.029663]: 1 finished unit Fencer [f=0003776] [3776] Event [753.99231,200.207626,1951.97034]: 0 finished unit Scorcher [f=0003909] [3909] Event [5896,199.562531,1112]: 1 finished unit Solar Collector [f=0004059] [4059] Event [3648,199.562531,864]: 1 finished unit Lotus [f=0004087] [4087] Event [5640,199.562531,888]: 1 finished unit Solar Collector [f=0004246] [4246] Event [280,199.562531,2904]: 0 finished unit Metal Extractor [f=0004342] [4342] Event [1832,199.562531,2152]: 0 finished unit Metal Extractor [f=0004344] [4344] Event [5403.42334,199.562531,1555.25427]: 1 lost unit Fencer [f=0004666] [4666] Event [5246.00781,200.207626,784.029663]: 1 finished unit Ripper [f=0004687] [4687] Event [1872,199.562531,2048]: 0 finished unit Lotus [f=0004745] [4745] Event [5377.94336,199.562592,692.320496]: 0 lost unit Scorcher [f=0004800] [4800] Event [5395.11865,199.562531,845.571533]: 0 lost unit Scorcher [f=0004802] [4802] Event [5343.68604,199.570663,891.51001]: 0 lost unit Scorcher [f=0005312] [5312] Event [6059.0127,199.562531,1861.66492]: 0 lost unit Dart [f=0005336] [5336] Event [753.99231,200.207626,1951.97034]: 0 finished unit Scorcher [f=0005369] [5369] Event [1952,199.562531,2288]: 0 finished unit Lotus [f=0005414] [5414] Event [5816,199.562531,1128]: 1 finished unit Solar Collector [f=0005741] [5741] Event [753.99231,200.207626,1951.97034]: 0 finished unit Scorcher [f=0005896] [5896] Event [816,199.562531,3520]: 0 finished unit Lotus [f=0006022] [6022] Event [1784,199.562531,2904]: 0 finished unit Metal Extractor [f=0006115] [6115] Event [753.99231,200.207626,1951.97034]: 0 finished unit Mason [f=0006182] [6182] Event [5112,199.562531,600]: 1 finished unit Solar Collector [f=0006259] [6259] Event [5246.00781,200.207626,784.029663]: 1 finished unit Ripper [f=0006283] [6283] Event [5103.52637,199.562531,653.584229]: 1 finished unit Recon Commander [f=0006308] [6308] Event [1688,199.562531,2904]: 0 finished unit Solar Collector [f=0006381] [6381] Event [5856,199.562531,1392]: 1 finished unit Lotus [f=0006398] [6398] Event [4376,199.562531,1192]: 1 lost unit Metal Extractor [f=0006520] [6520] Event [753.99231,200.207626,1951.97034]: 0 finished unit Scorcher [f=0006653] [6653] Event [1704,199.562531,3016]: 0 finished unit Solar Collector [f=0006676] [6676] Event [5416,199.562531,1992]: 1 finished unit Metal Extractor [f=0006723] [6723] Event [5096,199.562531,696]: 1 finished unit Caretaker [f=0006731] [6731] Event [680,199.562531,2200]: 0 finished unit Solar Collector [f=0006808] [6808] Event [5416,199.562531,1992]: 1 lost unit Metal Extractor [f=0006926] [6926] Event [753.99231,200.207626,1951.97034]: 0 finished unit Scorcher [f=0006938] [6938] Event [1832,199.562531,3016]: 0 finished unit Solar Collector [f=0006970] [6970] Event [5345.40625,199.562531,2318.83423]: 0 lost unit Scorcher [f=0006995] [6995] Event [5246.00781,200.207626,784.029663]: 1 finished unit Ripper [f=0007013] [7013] Event [5204.646,199.562531,2317.19507]: 1 lost unit Fencer [f=0007211] [7211] Event [680,199.562531,2296]: 0 finished unit Solar Collector [f=0007332] [7332] Event [753.99231,200.207626,1951.97034]: 0 finished unit Scorcher [f=0007605] [7605] Event [5000,199.562531,616]: 1 finished unit Solar Collector [f=0007633] [7633] Event [1768,199.562531,2808]: 0 finished unit Solar Collector [f=0007634] [7634] Event [5246.00781,200.207626,784.029663]: 1 finished unit Fencer [f=0007737] [7737] Event [753.99231,200.207626,1951.97034]: 0 finished unit Scorcher [f=0007779] [7779] Event [760,199.562531,2184]: 0 finished unit Solar Collector [f=0007840] [7840] Event [5424,199.562531,1440]: 1 finished unit Lotus [f=0007960] [7960] Event [4880,199.562531,512]: 1 finished unit Lotus [f=0008017] [8017] Event [1888,199.562531,2896]: 0 finished unit Lotus [f=0008111] [8111] Event [753.99231,200.207626,1951.97034]: 0 finished unit Mason [f=0008134] [8134] Event [5416,199.054871,1992]: 1 finished unit Metal Extractor [f=0008229] [8229] Event [4376,199.054871,1192]: 1 finished unit Metal Extractor [f=0008262] [8262] Event [5246.00781,200.207626,784.029663]: 1 finished unit Fencer [f=0008407] [8407] Event [1936,199.562531,3024]: 0 finished unit Lotus [f=0008516] [8516] Event [753.99231,200.207626,1951.97034]: 0 finished unit Scorcher [f=0008640] [8640] Event [2376,199.562531,3144]: 0 finished unit Metal Extractor [f=0008647] [8647] Event [2488.67041,199.562531,3153.927]: 1 lost unit Dart [f=0008701] [8701] Event [5246.00781,200.207626,784.029663]: 1 finished unit Mason [f=0008701] [8701] Event [3648,199.562531,864]: 1 lost unit Lotus [f=0008740] [8740] Event [5688,199.562531,1048]: 1 finished unit Solar Collector [f=0008779] [8779] Event [3736,199.562531,744]: 1 lost unit Metal Extractor [f=0008843] [8843] Event [3784,199.562531,952]: 1 lost unit Metal Extractor [f=0008922] [8922] Event [753.99231,200.207626,1951.97034]: 0 finished unit Scorcher [f=0008932] [8932] Event [368,199.562531,1008]: 0 finished unit Lotus [f=0008953] [8953] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0008979] [8979] Event [5640,199.562531,2280]: 1 finished unit Metal Extractor [f=0009037] [9037] Event [2480,199.562531,3040]: 0 finished unit Lotus [f=0009167] [9167] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0009306] [9306] Event [5832,199.562531,968]: 1 finished unit Solar Collector [f=0009325] [9325] Event [753.99231,200.207626,1951.97034]: 0 finished unit Scorcher [f=0009390] [9390] Event [2408,199.562531,3352]: 0 finished unit Metal Extractor [f=0009417] [9417] Event [648,199.562531,2024]: 0 finished unit Caretaker [f=0009498] [9498] Event [3163.72754,199.562531,259.081818]: 0 lost unit Scorcher [f=0009511] [9511] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0009545] [9545] Event [184,199.562531,1096]: 0 finished unit Metal Extractor [f=0009581] [9581] Event [753.99231,200.207626,1951.97034]: 0 finished unit Scorcher [f=0009822] [9822] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0009872] [9872] Event [5936,199.562531,2480]: 1 finished unit Lotus [f=0009905] [9905] Event [632,199.562531,1976]: 0 finished unit Caretaker [f=0009942] [9942] Event [753.99231,200.207626,1951.97034]: 0 finished unit Fencer [f=0010041] [10041] Event [3816,199.591675,840]: 1 finished unit Stardust [f=0010080] [10080] Event [4373.96484,199.562531,232.210999]: 0 lost unit Scorcher [f=0010081] [10081] Event [4390.77979,199.562531,251.191177]: 0 lost unit Scorcher [f=0010081] [10081] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0010090] [10090] Event [753.99231,200.207626,1951.97034]: 0 finished unit Fencer [f=0010102] [10102] Event [4478.25684,199.562531,319.236115]: 0 lost unit Scorcher [f=0010130] [10130] Event [4391.99707,199.562531,418.731934]: 0 lost unit Scorcher [f=0010130] [10130] Event [4384.60156,199.562531,391.703613]: 0 lost unit Scorcher [f=0010245] [10245] Event [753.99231,200.207626,1951.97034]: 0 finished unit Fencer [f=0010267] [10267] Event [4159.51074,199.562531,503.57074]: 0 lost unit Scorcher [f=0010306] [10306] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0010379] [10379] Event [2496,199.562531,3248]: 0 finished unit Lotus [f=0010387] [10387] Event [2808,199.562531,2664]: 0 finished unit Metal Extractor [f=0010400] [10400] Event [753.99231,200.207626,1951.97034]: 0 finished unit Fencer [f=0010549] [10549] Event [753.99231,200.207626,1951.97034]: 0 finished unit Fencer [f=0010571] [10571] Event [5648,199.562531,2544]: 1 finished unit Lotus [f=0010593] [10593] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0010626] [10626] Event [3784,199.054871,952]: 1 finished unit Metal Extractor [f=0010650] [10650] Event [5896,199.562531,1304]: 1 finished unit Solar Collector [f=0010699] [10699] Event [753.99231,200.207626,1951.97034]: 0 finished unit Fencer [f=0010815] [10815] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0010849] [10849] Event [753.99231,200.207626,1951.97034]: 0 finished unit Fencer [f=0010957] [10957] Event [2944,199.562531,2656]: 0 finished unit Lotus [f=0010999] [10999] Event [753.99231,200.207626,1951.97034]: 0 finished unit Fencer [f=0011103] [11103] Event [3736,199.054871,744]: 1 finished unit Metal Extractor [f=0011113] [11113] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0011250] [11250] Event [753.99231,200.207626,1951.97034]: 0 finished unit Fencer [f=0011261] [11261] Event [4848,199.562531,2128]: 1 finished unit Lotus [f=0011269] [11269] Event [3040,199.562531,2496]: 0 lost unit Lotus [f=0011271] [11271] Event [6008,199.562531,1208]: 1 finished unit Solar Collector [f=0011326] [11326] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0011453] [11453] Event [2944,199.408569,2656]: 0 lost unit Lotus [f=0011455] [11455] Event [2868.24683,199.567993,2628.75317]: 1 lost unit Scorcher [f=0011463] [11463] Event [3032.75659,199.635391,2624.59399]: 1 lost unit Ripper [f=0011489] [11489] Event [3208,199.562531,2904]: 0 finished unit Metal Extractor [f=0011492] [11492] Event [753.99231,200.207626,1951.97034]: 0 finished unit Fencer [f=0011516] [11516] Event [2808,199.562531,2664]: 0 lost unit Metal Extractor [f=0011537] [11537] Event [2511.34424,204.353607,2360.55469]: 0 lost unit Scorcher [f=0011537] [11537] Event [2492.20361,209.54628,2356.32031]: 0 lost unit Scorcher [f=0011539] [11539] Event [464,199.562531,704]: 0 finished unit Lotus [f=0011541] [11541] Event [2474.88403,208.302063,2335.31738]: 0 lost unit Scorcher [f=0011549] [11549] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0011552] [11552] Event [2651.98633,199.562531,2225.86523]: 1 lost unit Ripper [f=0011560] [11560] Event [5568,198.294067,3696]: 1 finished unit Radar Tower [f=0011565] [11565] Event [2821.67578,199.562531,2882.57739]: 1 lost unit Scorcher [f=0011620] [11620] Event [2574.96899,199.562531,2962.0105]: 1 lost unit Scorcher [f=0011676] [11676] Event [2509.6814,199.562531,3049.78955]: 1 lost unit Scorcher [f=0011715] [11715] Event [2540.83862,199.591232,3069.92993]: 1 lost unit Scorcher [f=0011715] [11715] Event [2497.98047,199.467056,2253.24951]: 1 lost unit Ripper [f=0011727] [11727] Event [2562.08813,199.593185,2931.2439]: 1 lost unit Fencer [f=0011743] [11743] Event [2551.29102,199.563644,2968.47119]: 0 lost unit Recon Commander [f=0011747] [11747] Event [2586.70728,199.037354,3017.64624]: 1 lost unit Scorcher [f=0011761] [11761] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0011767] [11767] Event [6040,199.562531,1032]: 1 finished unit Solar Collector [f=0011985] [11985] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0012060] [12060] Event [4320,199.562531,1856]: 1 finished unit Lotus [f=0012108] [12108] Event [968,199.562531,2152]: 0 finished unit Storage [f=0012210] [12210] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0012224] [12224] Event [3808,199.631958,1040]: 1 finished unit Picket [f=0012255] [12255] Event [3256,199.562531,2488]: 0 finished unit Metal Extractor [f=0012361] [12361] Event [848,199.562531,2400]: 0 finished unit Lotus [f=0012375] [12375] Event [5960,199.562531,3000]: 1 finished unit Metal Extractor [f=0012381] [12381] Event [216,199.562531,184]: 0 finished unit Metal Extractor [f=0012466] [12466] Event [3848,199.603119,744]: 1 finished unit Solar Collector [f=0012518] [12518] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0012575] [12575] Event [3424.16406,199.562531,2063.77368]: 0 lost unit Fencer [f=0012576] [12576] Event [3506.35352,199.562531,1941.27625]: 1 lost unit Scorcher [f=0012581] [12581] Event [753.99231,200.207626,1951.97034]: 0 finished unit Fencer [f=0012638] [12638] Event [3367.89697,199.562531,1856.17908]: 0 lost unit Fencer [f=0012642] [12642] Event [3808,199.631958,1040]: 1 lost unit Picket [f=0012679] [12679] Event [3383.67969,199.562531,1788.85046]: 0 lost unit Fencer [f=0012692] [12692] Event [3379.99048,199.562531,1717.64539]: 1 lost unit Scorcher [f=0012696] [12696] Event [3417.01978,199.563263,1746.06531]: 0 lost unit Fencer [f=0012734] [12734] Event [3896,199.572754,1000]: 1 finished unit Solar Collector [f=0012744] [12744] Event [3408.70386,199.562531,1650.17871]: 0 lost unit Fencer [f=0012766] [12766] Event [3425.19629,199.562531,1526.88159]: 0 lost unit Fencer [f=0012802] [12802] Event [3328.48804,199.562531,1420.20862]: 1 lost unit Scorcher [f=0012826] [12826] Event [3355.28809,199.562531,1359.04834]: 0 lost unit Fencer [f=0012873] [12873] Event [3418.9707,199.562531,1247.83069]: 1 lost unit Scorcher [f=0012905] [12905] Event [753.99231,200.207626,1951.97034]: 0 finished unit Fencer [f=0012908] [12908] Event [3313.31738,199.562561,1330.30066]: 0 lost unit Fencer [f=0012915] [12915] Event [4312,199.562531,1944]: 1 finished unit Metal Extractor [f=0012959] [12959] Event [3120,199.562531,2544]: 0 finished unit Lotus [f=0013031] [13031] Event [3100.36963,199.562531,1550.62646]: 1 lost unit Scorcher [f=0013188] [13188] Event [872,199.562531,216]: 0 finished unit Metal Extractor [f=0013229] [13229] Event [5928,199.562531,3928]: 1 finished unit Metal Extractor [f=0013231] [13231] Event [753.99231,200.207626,1951.97034]: 0 finished unit Fencer [f=0013366] [13366] Event [4328,199.562531,2040]: 1 finished unit Solar Collector [f=0013497] [13497] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0013544] [13544] Event [3136,199.562531,2704]: 0 finished unit Lotus [f=0013633] [13633] Event [753.99231,200.207626,1951.97034]: 0 finished unit Fencer [f=0013706] [13706] Event [3070.10083,199.562531,1680.49695]: 0 lost unit Fencer [f=0013710] [13710] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0013731] [13731] Event [792,199.562531,2296]: 0 finished unit Solar Collector [f=0013848] [13848] Event [1056,199.562531,272]: 0 finished unit Lotus [f=0013891] [13891] Event [4200,199.562531,1848]: 1 finished unit Solar Collector [f=0013921] [13921] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0013951] [13951] Event [2579.60645,199.562531,1436.22229]: 0 lost unit Fencer [f=0014021] [14021] Event [2314.33203,199.562531,1441.48901]: 0 lost unit Fencer [f=0014039] [14039] Event [5272,199.562531,3896]: 1 finished unit Metal Extractor [f=0014131] [14131] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0014189] [14189] Event [3120,199.562531,2864]: 0 finished unit Lotus [f=0014283] [14283] Event [753.99231,200.207626,1951.97034]: 0 finished unit Ripper [f=0014292] [14292] Event [760,199.562531,2424]: 0 finished unit Solar Collector [f=0014341] [14341] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0014344] [14344] Event [904,199.562531,344]: 0 finished unit Solar Collector [f=0014566] [14566] Event [5246.00781,200.207626,784.029663]: 1 finished unit Fencer [f=0014574] [14574] Event [3184,199.562531,1568]: 1 finished unit Radar Tower [f=0014645] [14645] Event [909.623474,199.562531,420.798065]: 1 lost unit Scorcher [f=0014673] [14673] Event [1056,199.562531,272]: 0 lost unit Lotus [f=0014771] [14771] Event [753.99231,200.207626,1951.97034]: 0 finished unit Ripper [f=0014796] [14796] Event [776,199.562531,2600]: 0 finished unit Solar Collector [f=0014839] [14839] Event [776,199.562531,328]: 0 finished unit Solar Collector [f=0014853] [14853] Event [933.033936,199.570969,284.570587]: 0 lost unit Mason [f=0014859] [14859] Event [5128,199.562531,968]: 1 finished unit Caretaker [f=0014864] [14864] Event [2808,199.054871,2664]: 0 finished unit Metal Extractor [f=0014876] [14876] Event [872,199.562531,216]: 0 lost unit Metal Extractor [f=0014912] [14912] Event [5246.00781,200.207626,784.029663]: 1 finished unit Fencer [f=0014978] [14978] Event [753.99231,200.207626,1951.97034]: 0 finished unit Fencer [f=0015153] [15153] Event [753.99231,200.207626,1951.97034]: 0 finished unit Fencer [f=0015245] [15245] Event [3288,199.562531,1592]: 1 finished unit Caretaker [f=0015256] [15256] Event [3172.51245,199.562531,1635.06104]: 1 finished unit Recon Commander [f=0015290] [15290] Event [760,199.562531,2696]: 0 finished unit Solar Collector [f=0015299] [15299] Event [5246.00781,200.207626,784.029663]: 1 finished unit Fencer [f=0015323] [15323] Event [753.99231,200.207626,1951.97034]: 0 finished unit Fencer [f=0015325] [15325] Event [5256,199.562531,968]: 1 finished unit Caretaker [f=0015496] [15496] Event [753.99231,200.207626,1951.97034]: 0 finished unit Fencer [f=0015546] [15546] Event [776,199.562531,328]: 0 lost unit Solar Collector [f=0015572] [15572] Event [5246.00781,200.207626,784.029663]: 1 finished unit Fencer [f=0015572] [15572] Event [904,199.586029,344]: 0 lost unit Solar Collector [f=0015606] [15606] Event [2904,199.562531,1608]: 1 finished unit Metal Extractor [f=0015635] [15635] Event [4968,199.562531,3752]: 1 finished unit Stardust [f=0015705] [15705] Event [753.99231,200.207626,1951.97034]: 0 finished unit Fencer [f=0015763] [15763] Event [5368,199.562531,968]: 1 finished unit Caretaker [f=0015800] [15800] Event [744,199.562531,2792]: 0 finished unit Solar Collector [f=0015901] [15901] Event [753.99231,200.207626,1951.97034]: 0 finished unit Fencer [f=0015905] [15905] Event [5246.00781,200.207626,784.029663]: 1 finished unit Fencer [f=0015914] [15914] Event [3568,199.562531,3632]: 0 finished unit Lotus [f=0015963] [15963] Event [2904,199.334717,1608]: 1 lost unit Metal Extractor [f=0016057] [16057] Event [753.99231,200.207626,1951.97034]: 0 finished unit Mason [f=0016145] [16145] Event [5432,199.469101,824]: 1 finished unit Caretaker [f=0016145] [16145] Event [2936,199.562531,1208]: 1 finished unit Metal Extractor [f=0016217] [16217] Event [753.99231,200.207626,1951.97034]: 0 finished unit Mason [f=0016222] [16222] Event [3041.57446,199.562531,1512.9458]: 1 lost unit Fencer [f=0016257] [16257] Event [2999.51636,199.562531,1464.36536]: 1 lost unit Fencer [f=0016280] [16280] Event [744,199.562531,2888]: 0 finished unit Solar Collector [f=0016305] [16305] Event [925.072083,199.562531,2109.11499]: 1 lost unit Scorcher [f=0016323] [16323] Event [2791.53076,199.562531,2021.33997]: 0 lost unit Fencer [f=0016324] [16324] Event [3102.66797,199.543716,1575.35669]: 1 lost unit Fencer [f=0016385] [16385] Event [861.833435,199.562531,2080.34448]: 1 lost unit Scorcher [f=0016390] [16390] Event [753.99231,200.207626,1951.97034]: 0 finished unit Fencer [f=0016415] [16415] Event [5246.00781,200.207626,784.029663]: 1 finished unit Ripper [f=0016497] [16497] Event [3187.18506,199.562531,1618.16455]: 1 lost unit Fencer [f=0016499] [16499] Event [3664,199.562531,3536]: 0 finished unit Lotus [f=0016527] [16527] Event [3184,199.562531,1568]: 1 lost unit Radar Tower [f=0016555] [16555] Event [702.759277,199.562531,2024.30139]: 1 lost unit Scorcher [f=0016580] [16580] Event [648,199.562531,2024]: 0 lost unit Caretaker [f=0016580] [16580] Event [657.24054,199.562668,2048.77002]: 1 lost unit Scorcher [f=0016611] [16611] Event [753.99231,200.207626,1951.97034]: 0 finished unit Fencer [f=0016627] [16627] Event [5416,199.588013,2072]: 1 finished unit Solar Collector [f=0016657] [16657] Event [3254.04346,199.562531,1707.51282]: 1 lost unit Fencer [f=0016693] [16693] Event [3352,199.559631,1432]: 1 finished unit Metal Extractor [f=0016790] [16790] Event [728,199.562531,2984]: 0 finished unit Solar Collector [f=0016829] [16829] Event [2042.24243,199.562531,1608.55005]: 0 lost unit Mason [f=0016874] [16874] Event [2144,199.562531,1504]: 0 lost unit Lotus [f=0016891] [16891] Event [2858.04443,199.562531,1919.99255]: 0 lost unit Fencer [f=0016905] [16905] Event [2936,199.562531,1208]: 1 lost unit Metal Extractor [f=0016918] [16918] Event [2793.51685,199.562531,1715.59607]: 0 lost unit Fencer [f=0016934] [16934] Event [2826.58301,199.571411,1741.82788]: 0 lost unit Fencer [f=0016951] [16951] Event [3288,199.562531,1592]: 1 lost unit Caretaker [f=0016961] [16961] Event [2837.52075,199.568756,1882.07764]: 0 lost unit Fencer [f=0016981] [16981] Event [2642.16968,199.562531,1705.31628]: 0 lost unit Fencer [f=0017001] [17001] Event [2602.89038,199.562531,1875.59412]: 1 lost unit Scorcher [f=0017053] [17053] Event [753.99231,200.207626,1951.97034]: 0 finished unit Fencer [f=0017053] [17053] Event [2591.18115,199.562531,1737.2334]: 1 lost unit Scorcher [f=0017084] [17084] Event [3512,199.562531,3352]: 0 finished unit Metal Extractor [f=0017212] [17212] Event [2521.28394,199.60466,1852.35938]: 0 lost unit Ripper [f=0017230] [17230] Event [3999.99268,199.562531,3630.2832]: 1 lost unit Dart [f=0017233] [17233] Event [5416,199.605255,648]: 1 finished unit Gunship Plant [f=0017270] [17270] Event [712,199.562531,3080]: 0 finished unit Solar Collector [f=0017289] [17289] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0017384] [17384] Event [5496,199.562531,2200]: 1 finished unit Solar Collector [f=0017409] [17409] Event [2752,199.586945,1760]: 1 finished unit Lotus [f=0017444] [17444] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0017476] [17476] Event [753.99231,200.207626,1951.97034]: 0 finished unit Fencer [f=0017500] [17500] Event [2105.86377,199.562531,1378.78186]: 1 lost unit Scorcher [f=0017576] [17576] Event [896,199.562531,1968]: 0 finished unit Lotus [f=0017672] [17672] Event [5416,220.605255,648]: 1 finished unit Locust [f=0017733] [17733] Event [2688,199.562531,1648]: 1 finished unit Lotus [f=0017756] [17756] Event [753.99231,200.207626,1951.97034]: 0 finished unit Fencer [f=0017759] [17759] Event [3736,199.562531,3784]: 0 finished unit Metal Extractor [f=0017779] [17779] Event [696,199.562531,3176]: 0 finished unit Solar Collector [f=0017917] [17917] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0018059] [18059] Event [5416,220.605255,648]: 1 finished unit Locust [f=0018089] [18089] Event [5576,199.562531,2328]: 1 finished unit Solar Collector [f=0018112] [18112] Event [664,198.753052,2056]: 0 finished unit Caretaker [f=0018113] [18113] Event [5192,199.562531,3928]: 1 finished unit Solar Collector [f=0018150] [18150] Event [2354.76367,199.317596,2095.83838]: 0 lost unit Fencer [f=0018184] [18184] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0018200] [18200] Event [2688,199.562531,1648]: 1 lost unit Lotus [f=0018246] [18246] Event [2305.96069,199.562531,1883.56848]: 0 lost unit Fencer [f=0018261] [18261] Event [2267.54053,199.562531,1840.48474]: 0 lost unit Fencer [f=0018342] [18342] Event [5416,220.605255,648]: 1 finished unit Locust [f=0018493] > SPRINGIE:User cabinboy|roost|3_3||False|||US [f=0018520] [18520] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0018523] Connection attempt from cabinboy [f=0018523] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0018523] -> Connection established (given id 3) [f=0018529] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=0018529] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0018560] [18560] Event [648,199.562531,1816]: 0 finished unit Caretaker [f=0018584] [18584] Event [4328,199.562531,3992]: 0 finished unit Metal Extractor [f=0018604] [18604] Event [2663.59692,199.56337,1811.20093]: 1 lost unit Fencer [f=0018629] [18629] Event [753.99231,200.207626,1951.97034]: 0 finished unit Scorcher [f=0018682] [18682] Event [2194.64844,199.562531,1882.81384]: 1 lost unit Scorcher [f=0018694] [18694] Event [2165.89648,199.6008,1963.93872]: 0 lost unit Fencer [f=0018710] [18710] Event [5416,220.605255,648]: 1 finished unit Locust [f=0018730] [18730] Event [2177.98706,199.34317,1911.8418]: 0 lost unit Fencer [f=0018770] [18770] Event [5720,199.562531,2392]: 1 finished unit Solar Collector [f=0018812] [18812] Event [753.99231,200.207626,1951.97034]: 0 finished unit Ripper [f=0018820] [18820] Event [5352,199.562531,3944]: 1 finished unit Solar Collector [f=0018880] [18880] Event [4772.02539,199.562531,3805.99536]: 0 lost unit Mason [f=0018940] [18940] Event [5246.00781,200.207626,784.029663]: 1 finished unit Fencer [f=0018998] [18998] Event [2840,199.592743,1656]: 1 finished unit Caretaker [f=0019020] [19020] Event [753.99231,200.207626,1951.97034]: 0 finished unit Scorcher [f=0019098] [19098] Event [5416,220.605255,648]: 1 finished unit Locust [f=0019167] [19167] Event [753.99231,200.207626,1951.97034]: 0 finished unit Scorcher [f=0019264] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=0019284] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=0019284] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={00007f1387b515b0,0000000000000000}]" [f=0019329] [19329] Event [753.99231,200.207626,1951.97034]: 0 finished unit Scorcher [f=0019384] [19384] Event [5246.00781,200.207626,784.029663]: 1 finished unit Fencer [f=0019488] [19488] Event [840,199.562531,2184]: 0 finished unit Caretaker [f=0019493] [19493] Event [2235.08936,199.562531,2024.78748]: 0 lost unit Fencer [f=0019510] [19510] Event [5416,220.605255,648]: 1 finished unit Locust [f=0019544] [19544] Event [5816,199.562531,3960]: 1 finished unit Solar Collector [f=0019544] [19544] Event [753.99231,200.207626,1951.97034]: 0 finished unit Scorcher [f=0019601] [19601] Event [2139.70972,199.562531,1790.08093]: 1 lost unit Scorcher [f=0019607] [19607] Event [2175.94922,199.553711,1808.07935]: 0 lost unit Fencer [f=0019670] [19670] Event [904,199.562531,2200]: 0 finished unit Caretaker [f=0019745] [19745] Event [5246.00781,200.207626,784.029663]: 1 finished unit Fencer [f=0019772] [19772] Event [753.99231,200.207626,1951.97034]: 0 finished unit Ripper [f=0019869] [19869] Event [753.99231,200.207626,1951.97034]: 0 finished unit Scorcher [f=0019894] [19894] Event [5416,220.605255,648]: 1 finished unit Locust [f=0019983] [19983] Event [2728,199.327545,1624]: 1 finished unit Stinger [f=0020008] [20008] Event [753.99231,200.207626,1951.97034]: 0 finished unit Ripper [f=0020052] [20052] Event [5246.00781,200.207626,784.029663]: 1 finished unit Fencer [f=0020107] [20107] Event [753.99231,200.207626,1951.97034]: 0 finished unit Scorcher [f=0020132] [20132] Event [2288.98364,199.562531,1233.60522]: 0 lost unit Ripper [f=0020172] [20172] Event [5416,220.605255,648]: 1 finished unit Locust [f=0020197] [20197] Event [753.99231,200.207626,1951.97034]: 0 finished unit Scorcher [f=0020259] [20259] Event [2887.85498,199.562531,799.304321]: 1 lost unit Scorcher [f=0020286] [20286] Event [5246.00781,200.207626,784.029663]: 1 finished unit Fencer [f=0020287] [20287] Event [753.99231,200.207626,1951.97034]: 0 finished unit Scorcher [f=0020357] [20357] Event [5992,199.562531,3112]: 1 finished unit Solar Collector [f=0020357] [20357] Event [3256,199.562531,2488]: 0 lost unit Metal Extractor [f=0020377] [20377] Event [753.99231,200.207626,1951.97034]: 0 finished unit Scorcher [f=0020405] [20405] Event [5416,220.605255,648]: 1 finished unit Locust [f=0020518] [20518] Event [753.99231,200.207626,1951.97034]: 0 finished unit Ripper [f=0020592] [20592] Event [5246.00781,200.207626,784.029663]: 1 finished unit Ripper [f=0020618] [20618] Event [753.99231,200.207626,1951.97034]: 0 finished unit Scorcher [f=0020688] [20688] Event [5416,220.605255,648]: 1 finished unit Locust [f=0020698] [20698] Event [3120,199.562531,2544]: 0 lost unit Lotus [f=0020705] [20705] Event [4257.6416,199.562531,148.080826]: 0 lost unit Scorcher [f=0020718] [20718] Event [753.99231,200.207626,1951.97034]: 0 finished unit Fencer [f=0020729] [20729] Event [4320.64746,306.393188,199.889587]: 1 lost unit Locust [f=0020782] [20782] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0020825] [20825] Event [753.99231,200.207626,1951.97034]: 0 finished unit Fencer [f=0020833] [20833] Event [4350.09424,199.603958,332.01416]: 0 lost unit Ripper [f=0020865] [20865] Event [4471.23145,199.562531,454.599579]: 1 lost unit Fencer [f=0020877] [20877] Event [4434.77441,199.562531,641.519897]: 0 lost unit Scorcher [f=0020887] [20887] Event [4437.52588,199.386215,600.03833]: 0 lost unit Scorcher [f=0020892] [20892] Event [4380.24121,199.586884,682.59967]: 0 lost unit Scorcher [f=0020898] [20898] Event [4406.26904,199.590454,679.265076]: 0 lost unit Scorcher [f=0020915] [20915] Event [5416,220.605255,648]: 1 finished unit Locust [f=0020927] [20927] Event [753.99231,200.207626,1951.97034]: 0 finished unit Fencer [f=0020955] gg [f=0021005] [21005] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0021029] <[GBC]HeadHunter> =) [f=0021037] [21037] Event [753.99231,200.207626,1951.97034]: 0 finished unit Fencer [f=0021053] [21053] Event [undefined]: Berder resigned [f=0021053] game_message: Berder has been destroyed! [f=0021053] game_message: [GBC]HeadHunter wins! [f=0021053] Submitting stats [f=0021053] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0021053] Part| Total Time|Time of the last 0.5s [f=0021053] Draw 20497.50ms 11.33% [f=0021053] Lua::Callins::Synced 15511.19ms 26.54% [f=0021053] Lua::Callins::Unsynced 29551.31ms 19.78% [f=0021053] Lua::CollectGarbage::Synced 2635.58ms 0.00% [f=0021053] Lua::CollectGarbage::Unsynced 1585.41ms 0.20% [f=0021053] Misc::Profiler::AddTime 122.70ms 0.10% [f=0021053] Sim 41144.98ms 72.96% [f=0021053] [21053] Received game_message: Berder has been destroyed! [f=0021053] [21053] Received game_message: [GBC]HeadHunter wins! [f=0021054] [21054] Game End Stats Header: 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End Stats Values: 47,8730,13440,13440,8730,537.060547,529.67865,529.67865,537.060547,0,0,0,0,0,0,0,0,3742.69702,1375.10059,1375.10059,3742.69702,9409.77344,8886.05566,8886.05566,9409.77344,1530,1670,1670,1530,40,55.3333321,55.3333321,40,0,2110,2110,0,40.228611,48.9866066,48.9866066,40.228611,2390,3770,3770,2390,5845,7854.9668,7854.9668,5845,4810,5890,5890,4810,8524.9668,5975,5975,8524.9668,270.332947,1208.85889,1208.85889,270.332947,9646.49902,9892.0791,9892.0791,9646.49902 [f=0021054] [21054] Game End Stats Values: 48,8400,13560,13560,8400,541.543274,539.198608,539.198608,541.543274,0,0,0,0,0,0,0,0,3742.69702,1375.10059,1375.10059,3742.69702,10153.748,9488.97168,9488.97168,10153.748,1530,1670,1670,1530,40,56,56,40,0,2110,2110,0,38.9338799,48.109436,48.109436,38.9338799,2060,3890,3890,2060,6205,8744.9668,8744.9668,6205,4810,5890,5890,4810,9414.9668,6335,6335,9414.9668,270.332947,1345.68982,1345.68982,270.332947,10263.5967,10666.9316,10666.9316,10263.5967 [f=0021071] <[GBC]HeadHunter> wp [f=0021118] [21118] Event [5416,220.605255,648]: 1 finished unit Locust [f=0021215] [21215] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0021222] Spectator czesio left the game: normal quit [f=0021222] [21222] Event [undefined]: czesio quit [f=0021228] Player [GBC]HeadHunter left the game: normal quit [f=0021228] [21228] Event [undefined]: [GBC]HeadHunter quit [f=0021238] Spectator cabinboy left the game: normal quit [f=0021238] [21238] Event [undefined]: cabinboy quit [f=0021288] No clients connected, shutting down server [f=0021288] Server shutdown [f=0021326] [21326] Event [5416,220.605255,648]: 1 finished unit Locust [f=0021427] [21427] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0021540] [21540] Event [5416,220.605255,648]: 1 finished unit Locust [f=0021637] [21637] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0021754] [21754] Event [5416,220.605255,648]: 1 finished unit Locust [f=0021850] [21850] Event [5246.00781,200.207626,784.029663]: 1 finished unit Fencer [f=0021946] [21946] Event [5246.00781,200.207626,784.029663]: 1 finished unit Fencer [f=0022048] [22048] Event [5246.00781,200.207626,784.029663]: 1 finished unit Fencer [f=0022142] [22142] Event [5246.00781,200.207626,784.029663]: 1 finished unit Fencer [f=0022243] [22243] Event [5246.00781,200.207626,784.029663]: 1 finished unit Fencer [f=0022387] [22387] Event [5246.00781,200.207626,784.029663]: 1 finished unit Ripper [f=0022478] [22478] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0022568] [22568] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0022658] [22658] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0022748] [22748] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0022838] [22838] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0022933] [22933] Event [5246.00781,200.207626,784.029663]: 1 finished unit Fencer [f=0023027] [23027] Event [5246.00781,200.207626,784.029663]: 1 finished unit Fencer [f=0023128] [23128] Event [5246.00781,200.207626,784.029663]: 1 finished unit Fencer [f=0023222] [23222] Event [5246.00781,200.207626,784.029663]: 1 finished unit Fencer [f=0023324] [23324] Event [5246.00781,200.207626,784.029663]: 1 finished unit Fencer [f=0023500] [23500] Event [5246.00781,200.207626,784.029663]: 1 finished unit Ripper [f=0023593] [23593] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0023688] [23688] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0023780] [23780] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0023875] [23875] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0023973] [23973] Event [5246.00781,200.207626,784.029663]: 1 finished unit Scorcher [f=0024070] Autoquit sending quit command. [f=0024070] [QuitAction] user exited to system [f=0024070] [SpringApp::Kill][1] fromRun=1 [f=0024070] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0024070] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024070] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024070] [ThreadPool::SetThreadCount][2] workers=0 [f=0024070] [SpringApp::Kill][2] [f=0024070] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0024070] [Game::KillLua][3] dtor=0 luaUI=0x60e68ed0 [f=0024070] Start widgetHandler:Shutdown [f=0024070] Shutdown - SaveOrderList Complete [f=0024070] Writing last game win data [f=0024070] Shutdown - SaveConfigData Complete [f=0024070] Shutdown Widget - Save/Load API [f=0024070] Shutdown Widget - Chili Highlight [f=0024070] Shutdown Widget - Draw After Chili [f=0024070] Shutdown Widget - EPIC Menu [f=0024070] Shutdown Widget - Chili Widget Selector [f=0024070] Shutdown Widget - Chili Minimap [f=0024070] Shutdown Widget - Local Team Colors [f=0024070] Shutdown Widget - Display Keys 2 [f=0024070] Shutdown Widget - Save Game Menu [f=0024070] Shutdown Widget - Unit Icons [f=0024070] Shutdown Widget - Noises [f=0024070] Shutdown Widget - HealthBars [f=0024070] Shutdown Widget - Win Counter [f=0024070] Shutdown Widget - SpringRTS Replay Stats [f=0024070] Shutdown Widget - BuildETA [f=0024070] Shutdown Widget - Modular Comm Info [f=0024070] Shutdown Widget - Music Player v2 [f=0024070] Shutdown Widget - Stereo3D [f=0024070] Shutdown Widget - Showeco and Grid Drawer [f=0024070] Shutdown Widget - Point Tracker [f=0024070] Shutdown Widget - Missile Silo Range [f=0024070] Shutdown Widget - MinimapEvents [f=0024070] Shutdown Widget - Mex Placement Handler [f=0024070] Shutdown Widget - Local Widgets Config [f=0024070] Shutdown Widget - Highlight Geos [f=0024070] Shutdown Widget - Grab Input [f=0024070] Input grabbing is disabled! [f=0024070] Shutdown Widget - Defense Range Zero-K [f=0024070] Shutdown Widget - MetalFeatures (new) [f=0024070] Shutdown Widget - Darkening [f=0024070] Shutdown Widget - Context Menu [f=0024070] Shutdown Widget - Chili Spectator Panels [f=0024070] Shutdown Widget - Chili Selections & CursorTip v2 [f=0024070] Shutdown Widget - Chili Nuke Warning [f=0024070] Shutdown Widget - Chili EndGame Window [f=0024070] Shutdown Widget - Chili Economy Panel Default [f=0024070] Shutdown Widget - CameraShake [f=0024070] Shutdown Widget - Attack AoE [f=0024070] Shutdown Widget - Map Edge Extension [f=0024070] Shutdown Widget - Selection Send [f=0024070] Shutdown Widget - LupsManager [f=0024070] Shutdown Widget - Newton Firezone [f=0024070] Shutdown Widget - Chili Pro Console [f=0024070] Shutdown Widget - Lasso Terraform GUI [f=0024070] Shutdown Widget - Lups [f=0024070] Shutdown Widget - Chili Framework [f=0024070] Shutdown Widget - Chili Core Selector [f=0024070] Shutdown Widget - Custom Markers [f=0024070] Shutdown Widget - Select Keys [f=0024070] Shutdown Widget - Pause Screen [f=0024070] Shutdown Widget - Text To Speech Control [f=0024070] Shutdown Widget - Persistent Build Height [f=0024070] Shutdown Widget - Layout Handler [f=0024070] End widgetHandler:Shutdown [f=0024070] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={542410,69967401} {int,ext,rec}Allocs={29071264,0,0} {chunk,block}Bytes={69967401,0} [f=0024070] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0024070] [Game::KillLua][2] dtor=0 luaRules=0x52672fb0 [f=0024070] Start gadgetHandler:Shutdown [f=0024070] Shutdown - StartSetup [f=0024070] Shutdown - UnitMorph [f=0024070] Shutdown - Carrier Drones [f=0024070] Shutdown - LupsNanoSpray [f=0024070] Shutdown - Missile Silo Controller [f=0024070] Shutdown - Modular Comm Info [f=0024070] Shutdown - Terrain Texture Handler [f=0024070] Shutdown - UnitCloakShield [f=0024070] Shutdown - Starlight Handler [f=0024070] End gadgetHandler:Shutdown [f=0024070] Start gadgetHandler:Shutdown [f=0024070] Shutdown - Save/Load [f=0024070] Shutdown - Teleport Throw [f=0024070] Shutdown - UnitMorph [f=0024070] Shutdown - Modular Comm Info [f=0024070] Shutdown - Retreat Command [f=0024070] Shutdown - Shockwaves [f=0024070] Shutdown - UnitCloakShield [f=0024070] Shutdown - Lups Cloak FX [f=0024070] Shutdown - Lups [f=0024070] Shutdown - Lups Shield [f=0024070] End gadgetHandler:Shutdown [f=0024070] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29071296,0,0} {chunk,block}Bytes={0,0} [f=0024070] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29071296,0,0} {chunk,block}Bytes={0,0} [f=0024070] [Game::KillLua][4] dtor=0 [f=0024070] [Game::~CGame][1] [f=0024070] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0024070] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0024070] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0024070] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0024070] [Game::KillLua][4] dtor=1 [f=0024070] [Game::KillMisc][1] [f=0024070] [Game::KillMisc][2] [f=0024070] [Game::KillMisc][3] [f=0024070] [Game::KillRendering][1] [f=0024070] [3DOParser::Kill] allocated 137 pieces [f=0024070] [S3OParser::Kill] allocated 2709 pieces [f=0024070] [AssParser::Kill] allocated 243 pieces [f=0024070] [Game::KillInterface][1] [f=0024070] [Game::KillInterface][2] [f=0024070] [Game::KillSimulation][1] [f=0024070] [Game::KillSimulation][2] [f=0024070] [CCollisionHandler] dis-/continuous tests: 0/861487 [f=0024070] [Game::KillSimulation][3] [f=0024070] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024070] [~CPathCache(24x16)] cacheHits=48 hitPercentage=16% numHashColls=0 maxCacheSize=12 [f=0024070] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024070] [~CPathCache(48x32)] cacheHits=166 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0024070] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024070] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024070] [LosHandler::Kill] raycast instance cache-{hits,misses}={14653,19841}; shared=4%; cached=38% [f=0024070] [Game::KillSimulation][4] [f=0024070] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0024070] [Game::~CGame][2] [f=0024070] [Game::~CGame][3] [f=0024070] [SpringApp::Kill][3] [f=0024070] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 253145 bytes sent 497426 bytes recv'd [f=0024070] [SpringApp::Kill][4] font=0x45e18aa0 [f=0024070] [SpringApp::Kill][5] [f=0024070] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x45e9c0e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=6362ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=277ms file="weapons/big_unit.tdf" indx=7781 inflSize=0kb readTime=128ms file="bitmaps/loadpictures/skydust.png" indx=512 inflSize=3031kb readTime=94ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=91ms file="objects3d/amphraider3.s3o" indx=4830 inflSize=62kb readTime=84ms file="objects3d/bantha.s3o" indx=4882 inflSize=433kb readTime=80ms file="effects/bomb.lua" indx=625 inflSize=5kb readTime=52ms file="objects3d/corcv.s3o" indx=5018 inflSize=92kb readTime=48ms file="objects3d/corbanish.s3o" indx=4999 inflSize=94kb readTime=45ms file="objects3d/dante.s3o" indx=5079 inflSize=112kb readTime=40ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 50895261 bytes cached in 2896 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x45f7c520) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45f73000) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45ee2600) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f498401e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]