[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.INtjGLLdkM/springsettings.964741.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 88ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3f3401e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5083 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/964741/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 709ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x457bf3d0] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x457bf3d0] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 134ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3469ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 4048ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 57ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1383ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 478ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 150ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Yogzototh was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/964741/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=14179a72 [f=-000001] [Path] [PathEstimator::ReadFile] hash=14179a72 file="cache/104dev-maintenance/paths/AlienDesert.pe-14179a72.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=14179a82 [f=-000001] [Path] [PathEstimator::ReadFile] hash=14179a82 file="cache/104dev-maintenance/paths/AlienDesert.pe2-14179a82.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (806ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11539,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/964741/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51c194b0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 4b63725fd83d2163d1952e38939337a8 [f=-000001] Connection attempt from StStephenHawking [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: StStephenHawking changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from cabinboy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: cabinboy changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[Game::Load][lua{Rules,Gaia}={00000000bcf94200,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] Allies: I choose: Rat Daddo! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={00007ff7176469c0,0000000000000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] gl hf [f=-000001] gl hf [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [1175,59.2324219,3542]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5079,56.8562012,466]: 1 finished unit Engineer Commander [f=0000000] [0] StStephenHawking, team: 1, elo:2185 [f=0000000] [0] cabinboy, team: 0, elo:2101 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4984,55.1774979,456]: 1 finished unit Spider Factory [f=0000010] [10] Event [1312,58.1205368,3568]: 0 finished unit Tank Foundry [f=0000329] [329] Event [1016,57.9307556,3544]: 0 finished unit Metal Extractor [f=0000483] [483] Event [4948,55.3230209,456]: 1 finished unit Redback [f=0000543] [543] Event [5128,56.0501099,600]: 1 finished unit Metal Extractor [f=0000653] [653] Event [1312.04297,59.053154,3540]: 0 finished unit Kodachi [f=0000672] [672] Event [1112,58.5639954,3544]: 0 finished unit Solar Collector [f=0000689] [689] Event [1071.27051,136.259186,3643.72144]: 0 finished unit Firefly [f=0000732] [732] Event [5208,56.6299438,584]: 1 finished unit Solar Collector [f=0000991] [991] Event [5288,53.0326843,328]: 1 finished unit Metal Extractor [f=0001003] [1003] Event [1064,58.518219,3656]: 0 finished unit Solar Collector [f=0001210] [1210] Event [5352,56.6566467,376]: 1 finished unit Solar Collector [f=0001390] [1390] Event [5320,57.2937012,472]: 1 finished unit Solar Collector [f=0001507] [1507] Event [1312.04297,59.053154,3540]: 0 finished unit Welder [f=0001520] [1520] Event [1200,58.8615417,3600]: 0 finished unit Lotus [f=0001859] [1859] Event [4948,55.3230209,456]: 1 finished unit Flea [f=0001907] [1907] Event [4816,181.129303,304]: 1 finished unit Radar Tower [f=0001944] [1944] Event [4948,55.3230209,456]: 1 finished unit Flea [f=0002035] [2035] Event [4948,55.3230209,456]: 1 finished unit Flea [f=0002126] [2126] Event [4948,55.3230209,456]: 1 finished unit Flea [f=0002206] [2206] Event [4948,55.3230209,456]: 1 finished unit Flea [f=0002273] [2273] Event [1312.04297,59.053154,3540]: 0 finished unit Kodachi [f=0002625] [2625] Event [872,58.6097717,3832]: 0 finished unit Metal Extractor [f=0002730] [2730] Event [4948,55.3230209,456]: 1 finished unit Weaver [f=0002894] [2894] Event [5288,53.0326843,328]: 1 lost unit Metal Extractor [f=0003110] [3110] Event [4816,181.129303,304]: 1 lost unit Radar Tower [f=0003255] [3255] Event [952,59.3307495,3752]: 0 finished unit Solar Collector [f=0003421] [3421] Event [2528,58.9683533,3616]: 0 finished unit Lotus [f=0003444] [3444] Event [1312.04297,59.053154,3540]: 0 finished unit Kodachi [f=0003680] [3680] Event [5216,55.2986145,768]: 1 finished unit Lotus [f=0003736] [3736] Event [824,59.3650818,3720]: 0 finished unit Solar Collector [f=0003740] [3740] Event [5411.24854,56.8750191,866.032959]: 1 lost unit Weaver [f=0003769] [3769] Event [2978.79468,158.848419,3937.75244]: 0 lost unit Firefly [f=0003852] [3852] Event [5257.8877,56.0478363,903.336975]: 0 lost unit Kodachi [f=0004079] [4079] Event [5180.59717,54.3506927,916.426636]: 1 finished unit Engineer Commander [f=0004079] [4079] Event [2335.8418,135.360184,2867.52588]: 0 finished unit Firefly [f=0004386] [4386] Event [1626.71155,54.8862686,3926.42285]: 0 lost unit Kodachi [f=0004471] [4471] Event [2312,58.8729858,2744]: 0 finished unit Metal Extractor [f=0004689] [4689] Event [1277.03467,57.3535156,3990.36719]: 1 lost unit Redback [f=0004705] [4705] Event [320,57.9040527,3184]: 0 finished unit Lotus [f=0004770] [4770] Event [1312.04297,59.053154,3540]: 0 finished unit Blitz [f=0004822] [4822] Event [1166.07446,57.4690018,3206.29785]: 1 lost unit Flea [f=0004900] [4900] Event [1158.60498,57.8467636,3043.99268]: 1 lost unit Flea [f=0004978] [4978] Event [1361.78723,56.8320313,3115.10205]: 1 lost unit Flea [f=0005186] [5186] Event [4948,55.3230209,456]: 1 finished unit Venom [f=0005306] [5306] Event [5288,53.0056,328]: 1 finished unit Metal Extractor [f=0005329] [5329] Event [2856,56.9465637,3032]: 0 finished unit Metal Extractor [f=0005339] Playback paused [f=0005341] Playback continued [f=0005385] [5385] Event [248,58.7585449,3144]: 0 finished unit Metal Extractor [f=0005591] [5591] Event [1312.04297,59.053154,3540]: 0 finished unit Kodachi [f=0005712] [5712] Event [232,57.7781677,3080]: 0 finished unit Solar Collector [f=0005826] [5826] Event [5320.646,58.1322556,669.746216]: 0 lost unit Kodachi [f=0006152] [6152] Event [152,56.9694519,3000]: 0 finished unit Metal Extractor [f=0006203] [6203] Event [1312.04297,59.053154,3540]: 0 finished unit Welder [f=0006462] [6462] Event [136,58.6364746,2936]: 0 finished unit Solar Collector [f=0006494] [6494] Event [5369.09229,57.5277443,608.376038]: 1 finished unit Engineer Commander [f=0006547] [6547] Event [4948,55.3230209,456]: 1 finished unit Venom [f=0006677] [6677] Event [1312.04297,59.053154,3540]: 0 finished unit Kodachi [f=0007073] [7073] Event [4948,55.3230209,456]: 1 finished unit Weaver [f=0007166] [7166] Event [4948,55.3230209,456]: 1 finished unit Flea [f=0007258] [7258] Event [4948,55.3230209,456]: 1 finished unit Flea [f=0007275] [7275] Event [1312.04297,59.053154,3540]: 0 finished unit Kodachi [f=0007277] [7277] Event [5896,55.0125122,1016]: 1 finished unit Metal Extractor [f=0007349] [7349] Event [4948,55.3230209,456]: 1 finished unit Flea [f=0007357] [7357] Event [72,56.6108704,1928]: 0 finished unit Metal Extractor [f=0007499] [7499] Event [6008,58.9797974,1144]: 1 finished unit Metal Extractor [f=0007506] [7506] Event [1448,57.4653625,3480]: 0 finished unit Caretaker [f=0007561] [7561] Event [4948,55.3230209,456]: 1 finished unit Flea [f=0007670] [7670] Event [4948,55.3230209,456]: 1 finished unit Flea [f=0007808] [7808] Event [6000,58.8806152,1248]: 1 finished unit Lotus [f=0007910] [7910] Event [56,55.9165955,1864]: 0 finished unit Solar Collector [f=0008056] [8056] Event [5944,55.8708191,952]: 1 finished unit Solar Collector [f=0008139] [8139] Event [5952,59.3803406,1264]: 1 finished unit Lotus [f=0008210] [8210] Event [1312.04297,59.053154,3540]: 0 finished unit Blitz [f=0008256] [8256] Event [3461.46484,52.9296875,352.846069]: 1 lost unit Flea [f=0008266] [8266] Event [6088,58.8005066,1128]: 1 finished unit Solar Collector [f=0008349] [8349] Event [3336,56.6986084,2472]: 0 finished unit Metal Extractor [f=0008386] [8386] Event [6008,53.90625,1048]: 1 finished unit Solar Collector [f=0008442] [8442] Event [1464,57.8239441,3624]: 0 finished unit Caretaker [f=0008453] [8453] Event [3011.42334,53.0753441,711.174316]: 1 lost unit Flea [f=0008498] [8498] Event [5848,56.4468384,888]: 1 finished unit Solar Collector [f=0008531] [8531] Event [2802.52759,54.6029053,548.694519]: 1 lost unit Flea [f=0008572] [8572] Event [72,56.6108704,1928]: 0 lost unit Metal Extractor [f=0008612] [8612] Event [4948,55.3230209,456]: 1 finished unit Flea [f=0008654] [8654] Event [169.806366,55.8626785,1856.71765]: 1 lost unit Flea [f=0008690] [8690] Event [3320,59.0103149,2408]: 0 finished unit Solar Collector [f=0008711] [8711] Event [4948,55.3230209,456]: 1 finished unit Flea [f=0008721] [8721] Event [315.057037,55.2082024,2275.49951]: 1 lost unit Flea [f=0008804] [8804] Event [4948,55.3230209,456]: 1 finished unit Flea [f=0008894] [8894] Event [4948,55.3230209,456]: 1 finished unit Flea [f=0008957] [8957] Event [4033.03638,74.2697525,1567.11841]: 0 lost unit Firefly [f=0008962] [8962] Event [4712,57.1574783,360]: 1 finished unit Caretaker [f=0008980] [8980] Event [4948,55.3230209,456]: 1 finished unit Flea [f=0009247] [9247] Event [1312.04297,59.053154,3540]: 0 finished unit Ogre [f=0009269] [9269] Event [3178.87207,134.044678,2270.07251]: 0 finished unit Firefly [f=0009341] [9341] Event [3093.74268,55.1482048,2229.11353]: 0 finished unit Guardian Commander [f=0009341] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0009341] [9341] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0009391] [9391] Event [4816,181.102295,304]: 1 finished unit Radar Tower [f=0009437] [9437] Event [4948,55.3230209,456]: 1 finished unit Widow [f=0009457] [9457] Event [2296,57.56073,2680]: 0 finished unit Solar Collector [f=0009495] [9495] Event [72,56.583786,1928]: 0 finished unit Metal Extractor [f=0009610] [9610] Event [1312.04297,59.053154,3540]: 0 finished unit Kodachi [f=0009756] [9756] Event [3205.10791,54.2430305,879.717224]: 1 lost unit Flea [f=0009834] [9834] Event [3404.39258,56.9522285,1046.26917]: 1 lost unit Flea [f=0009932] [9932] Event [64,54.5852661,1728]: 0 finished unit Lotus [f=0009949] [9949] Event [6056,58.7585449,1992]: 1 finished unit Solar Collector [f=0010000] [10000] Event [1312.04297,59.053154,3540]: 0 finished unit Welder [f=0010113] [10113] Event [6040,58.3732605,2088]: 1 finished unit Solar Collector [f=0010162] [10162] Event [3339.06348,58.771534,1050.26367]: 1 lost unit Flea [f=0010214] [10214] Event [3592.13086,74.8032761,1174.05017]: 0 lost unit Firefly [f=0010271] [10271] Event [2264,58.1481934,2088]: 0 finished unit Metal Extractor [f=0010329] [10329] Event [1312.04297,59.053154,3540]: 0 finished unit Kodachi [f=0010341] [10341] Event [6088,58.0490112,2216]: 1 finished unit Metal Extractor [f=0010388] [10388] Event [3367.12671,58.0594063,1217.5127]: 1 lost unit Venom [f=0010454] [10454] Event [5976,55.7449341,2168]: 1 finished unit Solar Collector [f=0010529] [10529] Event [2993.75415,133.937424,1595.36304]: 0 finished unit Firefly [f=0010552] [10552] Event [4948,55.3230209,456]: 1 finished unit Widow [f=0010723] [10723] Event [5728,54.9705505,1904]: 1 finished unit Lotus [f=0010747] [10747] Event [1312.04297,59.053154,3540]: 0 finished unit Kodachi [f=0010875] [10875] Event [2248,58.6364746,2024]: 0 finished unit Solar Collector [f=0010889] [10889] Event [6088,58.0490112,2216]: 1 lost unit Metal Extractor [f=0010896] [10896] Event [5320,56.5231323,616]: 1 finished unit Gauss [f=0010947] [10947] Event [3325.87012,54.9355927,1268.34131]: 1 lost unit Flea [f=0010983] [10983] Event [72,56.893158,952]: 0 finished unit Metal Extractor [f=0010988] [10988] Event [3521.07983,159.177673,1273.7572]: 0 lost unit Firefly [f=0010996] [10996] Event [3405.09717,58.2310333,1317.7655]: 1 lost unit Flea [f=0011118] [11118] Event [3399.80347,55.8726845,1397.84131]: 1 lost unit Venom [f=0011154] [11154] Event [5520,55.6533813,2320]: 1 finished unit Lotus [f=0011176] [11176] Event [5743.84619,53.3933907,2355.16162]: 0 lost unit Kodachi [f=0011188] [11188] Event [3312.86914,56.5729218,1492.86914]: 1 lost unit Widow [f=0011197] [11197] Event [1312.04297,59.053154,3540]: 0 finished unit Blitz [f=0011309] [11309] Event [2954.91113,130.973434,1465.03735]: 0 finished unit Firefly [f=0011375] [11375] Event [56,56.6375732,888]: 0 finished unit Solar Collector [f=0011547] [11547] Event [3484.05762,58.6000938,1368.09473]: 1 lost unit Flea [f=0011641] [11641] Event [4948,55.3230209,456]: 1 finished unit Recluse [f=0011655] [11655] Event [5504,94.8646545,848]: 1 finished unit Radar Tower [f=0011750] [11750] Event [6024,56.7785263,2280]: 1 finished unit Solar Collector [f=0011918] [11918] Event [1312.04297,59.053154,3540]: 0 finished unit Ogre [f=0011935] [11935] Event [6088,58.0219269,2216]: 1 finished unit Metal Extractor [f=0012044] [12044] Event [416,57.8392029,912]: 0 finished unit Lotus [f=0012170] [12170] Event [1312.04297,59.053154,3540]: 0 finished unit Kodachi [f=0012378] [12378] Event [4948,55.3230209,456]: 1 finished unit Recluse [f=0012399] [12399] Event [3275.02783,58.1553726,1179.32837]: 1 lost unit Flea [f=0012403] [12403] Event [1312.04297,59.053154,3540]: 0 finished unit Welder [f=0012751] [12751] Event [1312.04297,59.053154,3540]: 0 finished unit Kodachi [f=0012825] [12825] Event [4948,55.3230209,456]: 1 finished unit Recluse [f=0012848] [12848] Event [2916.52344,53.0000801,964.47644]: 1 lost unit Widow [f=0013092] [13092] Event [1312.04297,59.053154,3540]: 0 finished unit Kodachi [f=0013115] gg [f=0013142] [13142] Event [2824,53.7994385,1688]: 0 finished unit Metal Extractor [f=0013149] [13149] Event [undefined]: StStephenHawking resigned [f=0013149] game_message: StStephenHawking has been destroyed! [f=0013149] game_message: cabinboy wins! [f=0013149] Submitting stats [f=0013149] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013149] Part| Total Time|Time of the last 0.5s [f=0013149] Draw 9930.12ms 22.93% [f=0013149] Lua::Callins::Synced 5307.96ms 14.26% [f=0013149] Lua::Callins::Unsynced 14297.66ms 33.90% [f=0013149] Lua::CollectGarbage::Synced 1011.87ms 0.00% [f=0013149] Lua::CollectGarbage::Unsynced 649.79ms 0.10% [f=0013149] Misc::Profiler::AddTime 46.89ms 0.10% [f=0013149] Sim 13650.85ms 40.78% [f=0013149] [13149] Received game_message: StStephenHawking has been destroyed! [f=0013149] [13149] Received game_message: cabinboy wins! [f=0013150] [13150] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013150] [13150] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013150] [13150] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013150] [13150] Game End Stats Values: 2,2165,2075,2075,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.06999969,5.5999999,5.5999999,6.06999969,0,0,0,0,0,0,0,0,890,800,800,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013150] [13150] Game End Stats Values: 3,2435,2475,2475,2435,0.00089767,1.13235474,1.13235474,0.00089767,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,8.53333378,8.53333378,8.80000019,1275,1275,1275,1275,8.35005856,7.64215612,7.64215612,8.35005856,180,240,240,180,0,0,0,0,960,960,960,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013150] [13150] Game End Stats Values: 4,2505,2635,2635,2505,2.45698547,2.97934103,2.97934103,2.45698547,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.333333,10.3999996,10.3999996,11.333333,1275,1275,1275,1275,8.51373863,10.0397978,10.0397978,8.51373863,180,240,240,180,0,0,0,0,1030,1120,1120,1030,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013150] [13150] Game End Stats Values: 5,2795,2705,2705,2795,8.94299412,18.7700825,18.7700825,8.94299412,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,12,13.6000004,13.6000004,12,1275,1275,1275,1275,8.78240013,11.7527161,11.7527161,8.78240013,180,240,240,180,0,0,0,0,1230,1190,1190,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013150] [13150] Game End Stats Values: 6,2795,2885,2885,2795,16.7041187,29.4055805,29.4055805,16.7041187,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,12,14,14,12,1275,1330,1330,1275,8.86740685,11.4090328,11.4090328,8.86740685,180,365,365,180,0,0,0,0,1230,1190,1190,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013150] [13150] Game End Stats Values: 7,3065,2885,2885,3065,25.4542789,43.9974709,43.9974709,25.4542789,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,12,14,14,12,1275,1330,1330,1275,9.09001064,11.6727924,11.6727924,9.09001064,360,365,365,360,0,0,0,0,1320,1190,1190,1320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013150] [13150] Game End Stats Values: 8,3065,2910,2910,3065,30.3437405,63.4582596,63.4582596,30.3437405,0,0,0,0,0,0,0,0,0,0,0,0,157.619263,42.9850731,42.9850731,157.619263,90,0,0,90,12,12.3999996,12.3999996,12,1275,1275,1275,1275,11.0259638,10.9007177,10.9007177,11.0259638,360,365,365,360,145,0,0,145,1320,1270,1270,1320,0,145,145,0,0,0,0,0,42.9850731,159.016739,159.016739,42.9850731 [f=0013150] [13150] Game End Stats Values: 9,3405,2910,2910,3405,39.9270058,81.9815063,81.9815063,39.9270058,0,0,0,0,0,0,0,0,0,0,0,0,292.643005,42.9850731,42.9850731,292.643005,180,0,0,180,13.333333,14,14,13.333333,1275,1275,1275,1275,11.3388834,9.58488655,9.58488655,11.3388834,540,365,365,540,145,0,0,145,1390,1270,1270,1390,0,145,145,0,0,0,0,0,42.9850731,294.040466,294.040466,42.9850731 [f=0013150] [13150] Game End Stats Values: 10,3275,2740,2740,3275,55.1591606,88.8578339,88.8578339,55.1591606,0,0,0,0,0,0,0,0,0,0,0,0,535.804443,216.790863,216.790863,535.804443,180,0,0,180,15.1999998,14,14,15.1999998,1275,1275,1275,1275,11.715476,8.80842209,8.80842209,11.715476,360,365,365,360,315,200,200,315,1460,1100,1100,1460,200,405,405,200,0,0,0,0,216.790863,540.570923,540.570923,216.790863 [f=0013150] [13150] Game End Stats Values: 11,3205,2970,2970,3205,72.116127,109.034363,109.034363,72.116127,0,0,0,0,0,0,0,0,0,0,0,0,635.196167,396.790833,396.790833,635.196167,180,0,0,180,16,14,14,16,1275,1505,1505,1275,11.8304644,9.69510555,9.69510555,11.8304644,180,365,365,180,315,380,380,315,1550,1100,1100,1550,380,405,405,380,0,0,0,0,396.790833,660.507324,660.507324,396.790833 [f=0013150] [13150] Game End Stats Values: 12,3595,2680,2680,3595,84.3883362,127.612785,127.612785,84.3883362,0,0,0,0,0,0,0,0,0,0,0,0,706.86084,409.334778,409.334778,706.86084,270,0,0,270,16,14,14,16,1275,1505,1505,1275,13.7114811,9.58856392,9.58856392,13.7114811,480,75,75,480,605,380,380,605,1550,1100,1100,1550,380,695,695,380,0,0,0,0,409.334778,732.171997,732.171997,409.334778 [f=0013150] [13150] Game End Stats Values: 13,3775,2945,2945,3775,98.0849686,137.30928,137.30928,98.0849686,0,0,0,0,0,0,0,0,0,0,0,0,731.86084,419.526733,419.526733,731.86084,270,0,0,270,16,14,14,16,1275,1505,1505,1275,14.1197758,11.7097683,11.7097683,14.1197758,480,250,250,480,630,380,380,630,1730,1190,1190,1730,380,720,720,380,0,36.6000023,36.6000023,0,419.526733,757.171997,757.171997,419.526733 [f=0013150] [13150] Game End Stats Values: 14,3845,2945,2945,3845,109.194946,139.287369,139.287369,109.194946,0,0,0,0,0,0,0,0,0,0,0,0,841.518311,586.013855,586.013855,841.518311,270,0,0,270,16.3999996,13.333333,13.333333,16.3999996,1275,1505,1505,1275,18.3339958,10.831872,10.831872,18.3339958,480,250,250,480,630,560,560,630,1800,1190,1190,1800,560,720,720,560,0,36.6000023,36.6000023,0,599.526855,867.389282,867.389282,599.526855 [f=0013150] [13150] Game End Stats Values: 15,4135,2945,2945,4135,120.652725,148.669891,148.669891,120.652725,0,0,0,0,0,0,0,0,0,0,0,0,841.518311,586.013855,586.013855,841.518311,270,0,0,270,18,13.8666668,13.8666668,18,1275,1505,1505,1275,18.9838524,11.3255005,11.3255005,18.9838524,480,250,250,480,630,560,560,630,2090,1190,1190,2090,560,720,720,560,0,38.3999977,38.3999977,0,599.526855,867.389282,867.389282,599.526855 [f=0013150] [13150] Game End Stats Values: 16,4385,3545,3545,4385,143.150497,156.933594,156.933594,143.150497,0,0,0,0,0,0,0,0,0,0,0,0,841.518311,586.013855,586.013855,841.518311,270,0,0,270,19.0666676,14,14,19.0666676,1275,1905,1905,1275,21.5998516,26.5842514,26.5842514,21.5998516,660,450,450,660,630,560,560,630,2160,1190,1190,2160,560,720,720,560,0,268.799774,268.799774,0,599.526855,867.389282,867.389282,599.526855 [f=0013150] [13150] Game End Stats Values: 17,4385,3740,3740,4385,143.798782,170.451584,170.451584,143.798782,0,0,0,0,0,0,0,0,0,0,0,0,841.518311,586.013855,586.013855,841.518311,270,0,0,270,20,14,14,20,1275,1905,1905,1275,20.1432209,11.6011992,11.6011992,20.1432209,660,475,475,660,630,560,560,630,2160,1360,1360,2160,560,720,720,560,0,268.799774,268.799774,0,599.526855,867.389282,867.389282,599.526855 [f=0013150] [13150] Game End Stats Values: 18,4835,3995,3995,4835,145.995773,173.773636,173.773636,145.995773,0,0,0,0,0,0,0,0,0,0,0,0,841.518311,586.013855,586.013855,841.518311,270,0,0,270,20,14,14,20,1275,1905,1905,1275,21.4997997,13.271471,13.271471,21.4997997,840,550,550,840,630,560,560,630,2430,1540,1540,2430,560,720,720,560,0,268.799774,268.799774,0,599.526855,867.389282,867.389282,599.526855 [f=0013150] [13150] Game End Stats Values: 19,4905,4180,4180,4905,147.162476,174.33252,174.33252,147.162476,0,0,0,0,0,0,0,0,0,0,0,0,841.518311,586.013855,586.013855,841.518311,270,90,90,270,20.666666,14,14,20.666666,1275,1905,1905,1275,22.5277805,15.4372549,15.4372549,22.5277805,840,575,575,840,630,560,560,630,2500,1610,1610,2500,560,720,720,560,0,268.799774,268.799774,0,599.526855,867.389282,867.389282,599.526855 [f=0013150] [13150] Game End Stats Values: 20,5475,4405,4405,5475,148.692413,175.827408,175.827408,148.692413,0,0,0,0,0,0,0,0,0,0,0,0,916.518311,679.250488,679.250488,916.518311,270,180,180,270,22,17.6000004,17.6000004,22,1275,1905,1905,1275,23.3353271,15.4996586,15.4996586,23.3353271,1140,500,500,1140,705,560,560,705,2770,1820,1820,2770,560,795,795,560,0,268.799774,268.799774,0,692.763489,942.389282,942.389282,692.763489 [f=0013150] [13150] Game End Stats Values: 21,5435,4660,4660,5435,149.775116,193.386566,193.386566,149.775116,0,0,0,0,0,0,0,0,0,0,0,0,971.314575,712.914917,712.914917,971.314575,270,180,180,270,22.1333332,22,22,22.1333332,1275,1905,1905,1275,25.2355137,16.5706081,16.5706081,25.2355137,1140,575,575,1140,755,650,650,755,2750,2000,2000,2750,670,845,845,670,36.25,268.799774,268.799774,36.25,733.773499,1000.92261,1000.92261,733.773499 [f=0013150] [13150] Game End Stats Values: 22,6035,4995,4995,6035,151.886276,201.670914,201.670914,151.886276,0,0,0,0,0,0,0,0,0,0,0,0,971.314575,712.914917,712.914917,971.314575,270,180,180,270,24,22,22,24,1355,1960,1960,1355,25.6796265,17.4189529,17.4189529,25.6796265,1640,855,855,1640,755,650,650,755,2750,2000,2000,2750,670,845,845,670,92.5834427,291.049774,291.049774,92.5834427,733.773499,1000.92261,1000.92261,733.773499 [f=0013150] [13150] Game End Stats Values: 23,6375,4945,4945,6375,156.595352,209.293167,209.293167,156.595352,0,0,0,0,0,0,0,0,0,0,0,0,1029.8479,726.51001,726.51001,1029.8479,270,180,180,270,25.7333336,22,22,25.7333336,1355,1960,1960,1355,31.8661575,15.9081507,15.9081507,31.8661575,1820,805,805,1820,805,650,650,805,2910,2000,2000,2910,670,895,895,670,201.582596,291.049774,291.049774,201.582596,747.368591,1059.45593,1059.45593,747.368591 [f=0013150] [13150] Game End Stats Values: 24,6915,5150,5150,6915,157.511108,220.252747,220.252747,157.511108,0,0,0,0,0,0,0,0,0,0,0,0,1215.91455,775.639282,775.639282,1215.91455,360,180,180,360,26,24.3999996,24.3999996,26,1355,1960,1960,1355,26.5733128,16.1306381,16.1306381,26.5733128,2000,780,780,2000,830,650,650,830,3200,2230,2230,3200,690,920,920,690,215.582382,291.049774,291.049774,215.582382,796.497864,1245.52258,1245.52258,796.497864 [f=0013150] [13150] Game End Stats Values: 25,7115,5390,5390,7115,157.511108,231.476837,231.476837,157.511108,0,0,0,0,0,0,0,0,0,0,0,0,1337.66528,833.252136,833.252136,1337.66528,360,270,270,360,26,27.333334,27.333334,26,1355,1960,1960,1355,27.1499958,18.3416061,18.3416061,27.1499958,2180,860,860,2180,1030,650,650,1030,3200,2300,2300,3200,690,1120,1120,690,215.582382,291.049774,291.049774,215.582382,854.110718,1367.27332,1367.27332,854.110718 [f=0013150] [13150] Game End Stats Values: 26,7375,5260,5260,7375,160.003677,234.607086,234.607086,160.003677,0,0,0,0,0,0,0,0,0,0,0,0,2085.21973,1148.69421,1148.69421,2085.21973,360,760,760,360,27.4666672,26.9333324,26.9333324,27.4666672,1355,1960,1960,1355,28.412838,16.2353477,16.2353477,28.412838,2300,330,330,2300,1650,850,850,1650,3360,2210,2210,3360,890,1740,1740,890,215.582382,291.049774,291.049774,215.582382,1169.55273,2170.83936,2170.83936,1169.55273 [f=0013150] [13150] Game End Stats Values: 27,7465,5570,5570,7465,162.449844,238.017334,238.017334,162.449844,0,0,0,0,0,0,0,0,0,0,0,0,2110.21973,1148.69421,1148.69421,2110.21973,360,760,760,360,29.2000008,28,28,29.2000008,1355,2015,2015,1355,29.6630783,15.6273499,15.6273499,29.6630783,2300,585,585,2300,1675,850,850,1675,3430,2210,2210,3430,890,1765,1765,890,215.582382,291.049774,291.049774,215.582382,1169.55273,2195.83936,2195.83936,1169.55273 [f=0013150] [13150] Game End Stats Values: 28,8055,5730,5730,8055,164.369461,247.044098,247.044098,164.369461,0,0,0,0,0,0,0,0,0,0,0,0,2110.21973,1148.69421,1148.69421,2110.21973,450,760,760,450,30,29.6000004,29.6000004,30,1355,2015,2015,1355,29.6279774,19.3417854,19.3417854,29.6279774,2800,585,585,2800,1675,850,850,1675,3430,2370,2370,3430,890,1765,1765,890,215.582382,327.449219,327.449219,215.582382,1169.55273,2195.83936,2195.83936,1169.55273 [f=0013150] [13150] Game End Stats Values: 29,8435,5985,5985,8435,168.26062,255.226196,255.226196,168.26062,0,0,0,0,0,0,0,0,0,0,0,0,2135.21973,1148.69421,1148.69421,2135.21973,450,760,760,450,30,30,30,30,1355,2015,2015,1355,29.7594109,18.2954731,18.2954731,29.7594109,2980,840,840,2980,1700,850,850,1700,3630,2370,2370,3630,890,1790,1790,890,215.582382,327.449219,327.449219,215.582382,1169.55273,2220.83936,2220.83936,1169.55273 [f=0013150] [13150] Game End Stats Values: 30,8615,5985,5985,8615,168.535202,283.356689,283.356689,168.535202,0,0,0,0,0,0,0,0,0,0,0,0,2415.2207,1148.69421,1148.69421,2415.2207,450,760,760,450,25.2000008,30,30,25.2000008,1355,2015,2015,1355,26.318306,19.6253662,19.6253662,26.318306,3160,840,840,3160,1980,850,850,1980,3630,2370,2370,3630,890,2070,2070,890,215.582382,327.449219,327.449219,215.582382,1169.55273,2500.84033,2500.84033,1169.55273 [f=0013150] [13150] Game End Stats Values: 31,8885,5985,5985,8885,168.732025,292.674713,292.674713,168.732025,0,0,0,0,0,0,0,0,0,0,0,0,2415.2207,1148.69421,1148.69421,2415.2207,450,760,760,450,24,30,30,24,1355,2015,2015,1355,25.5492077,20.079504,20.079504,25.5492077,3340,840,840,3340,1980,850,850,1980,3720,2370,2370,3720,890,2070,2070,890,215.582382,327.449219,327.449219,215.582382,1169.55273,2500.84033,2500.84033,1169.55273 [f=0013267] [13267] Event [1096,58.1062317,1608]: 0 finished unit Metal Extractor [f=0013304] Spectator StStephenHawking left the game: normal quit [f=0013304] [13304] Event [undefined]: StStephenHawking quit [f=0013433] No clients connected, shutting down server [f=0013433] Server shutdown [f=0013741] [13741] Event [1312.04297,59.053154,3540]: 0 finished unit Blitz [f=0013895] [13895] Event [2808,54.825592,1624]: 0 finished unit Solar Collector [f=0013921] [13921] Event [3624,52.9296875,3928]: 0 finished unit Metal Extractor [f=0013924] [13924] Event [3000,55.2757263,1464]: 0 finished unit Stinger [f=0013982] [13982] Event [1080,57.2097778,1544]: 0 finished unit Solar Collector [f=0014350] [14350] Event [3608,53.0326843,3864]: 0 finished unit Solar Collector [f=0014435] [14435] Event [1312.04297,59.053154,3540]: 0 finished unit Ogre [f=0014674] [14674] Event [2248,55.7220459,1400]: 0 finished unit Metal Extractor [f=0014677] [14677] Event [1312.04297,59.053154,3540]: 0 finished unit Kodachi [f=0014791] [14791] Event [1560,54.5967102,952]: 0 finished unit Metal Extractor [f=0014950] [14950] Event [1312.04297,59.053154,3540]: 0 finished unit Welder [f=0015103] [15103] Event [3992,53.3607483,3720]: 0 finished unit Metal Extractor [f=0015130] [15130] Event [2232,55.8288574,1336]: 0 finished unit Solar Collector [f=0015188] [15188] Event [1312.04297,59.053154,3540]: 0 finished unit Kodachi [f=0015231] [15231] Event [1544,52.9296875,888]: 0 finished unit Solar Collector [f=0015368] [15368] Event [1312.04297,59.053154,3540]: 0 finished unit Kodachi [f=0015430] [15430] Event [3976,52.9296875,3656]: 0 finished unit Solar Collector [f=0015636] [15636] Event [1312.04297,59.053154,3540]: 0 finished unit Blitz [f=0016021] [16021] Event [2152,53.7536621,440]: 0 finished unit Metal Extractor [f=0016055] [16055] Event [1312.04297,59.053154,3540]: 0 finished unit Ogre [f=0016241] [16241] Event [1312.04297,59.053154,3540]: 0 finished unit Kodachi [f=0016281] [16281] Event [4600,52.986908,3208]: 0 finished unit Metal Extractor [f=0016364] [16364] Event [2136,53.1242371,376]: 0 finished unit Solar Collector [f=0016426] [16426] Event [1312.04297,59.053154,3540]: 0 finished unit Welder [f=0016583] [16583] Event [1312.04297,59.053154,3540]: 0 finished unit Kodachi [f=0016616] [16616] Event [4584,54.2877197,3144]: 0 finished unit Solar Collector [f=0016724] [16724] Event [1312.04297,59.053154,3540]: 0 finished unit Kodachi [f=0016956] [16956] Event [1312.04297,59.053154,3540]: 0 finished unit Blitz [f=0016988] [16988] Event [2536,53.6964417,232]: 0 finished unit Metal Extractor [f=0017382] [17382] Event [1312.04297,59.053154,3540]: 0 finished unit Ogre [f=0017390] [17390] Event [2520,55.8708191,168]: 0 finished unit Solar Collector [f=0017418] [17418] Event [3896,57.7972412,2744]: 0 finished unit Metal Extractor [f=0017544] [17544] Event [1312.04297,59.053154,3540]: 0 finished unit Kodachi [f=0017690] [17690] Event [1312.04297,59.053154,3540]: 0 finished unit Welder [f=0017730] [17730] Event [3880,57.8392029,2680]: 0 finished unit Solar Collector [f=0017829] [17829] Event [1312.04297,59.053154,3540]: 0 finished unit Kodachi [f=0017897] Autoquit sending quit command. [f=0017897] [QuitAction] user exited to system [f=0017897] [SpringApp::Kill][1] fromRun=1 [f=0017897] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017897] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017897] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017897] [ThreadPool::SetThreadCount][2] workers=0 [f=0017897] [SpringApp::Kill][2] [f=0017897] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017897] [Game::KillLua][3] dtor=0 luaUI=0x5249c800 [f=0017897] Start widgetHandler:Shutdown [f=0017897] Shutdown - SaveOrderList Complete [f=0017897] Writing last game win data [f=0017897] Shutdown - SaveConfigData Complete [f=0017897] Shutdown Widget - Save/Load API [f=0017897] Shutdown Widget - Chili Highlight [f=0017897] Shutdown Widget - Draw After Chili [f=0017897] Shutdown Widget - EPIC Menu [f=0017897] Shutdown Widget - Chili Widget Selector [f=0017897] Shutdown Widget - Chili Minimap [f=0017897] Shutdown Widget - Local Team Colors [f=0017897] Shutdown Widget - Display Keys 2 [f=0017897] Shutdown Widget - Save Game Menu [f=0017897] Shutdown Widget - Unit Icons [f=0017897] Shutdown Widget - Noises [f=0017897] Shutdown Widget - HealthBars [f=0017897] Shutdown Widget - Win Counter [f=0017897] Shutdown Widget - SpringRTS Replay Stats [f=0017897] Shutdown Widget - BuildETA [f=0017897] Shutdown Widget - Modular Comm Info [f=0017897] Shutdown Widget - Music Player v2 [f=0017897] Shutdown Widget - Stereo3D [f=0017897] Shutdown Widget - Showeco and Grid Drawer [f=0017897] Shutdown Widget - Point Tracker [f=0017897] Shutdown Widget - Missile Silo Range [f=0017897] Shutdown Widget - MinimapEvents [f=0017897] Shutdown Widget - Mex Placement Handler [f=0017897] Shutdown Widget - Local Widgets Config [f=0017897] Shutdown Widget - Highlight Geos [f=0017897] Shutdown Widget - Grab Input [f=0017897] Input grabbing is disabled! [f=0017897] Shutdown Widget - Defense Range Zero-K [f=0017897] Shutdown Widget - MetalFeatures (new) [f=0017897] Shutdown Widget - Darkening [f=0017897] Shutdown Widget - Context Menu [f=0017897] Shutdown Widget - Chili Spectator Panels [f=0017897] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017897] Shutdown Widget - Chili Nuke Warning [f=0017897] Shutdown Widget - Chili EndGame Window [f=0017897] Shutdown Widget - Chili Economy Panel Default [f=0017897] Shutdown Widget - CameraShake [f=0017897] Shutdown Widget - Attack AoE [f=0017897] Shutdown Widget - Map Edge Extension [f=0017897] Shutdown Widget - Selection Send [f=0017897] Shutdown Widget - LupsManager [f=0017897] Shutdown Widget - Newton Firezone [f=0017897] Shutdown Widget - Chili Pro Console [f=0017897] Shutdown Widget - Lasso Terraform GUI [f=0017897] Shutdown Widget - Lups [f=0017897] Shutdown Widget - Chili Framework [f=0017897] Shutdown Widget - Chili Core Selector [f=0017897] Shutdown Widget - Custom Markers [f=0017897] Shutdown Widget - Select Keys [f=0017897] Shutdown Widget - Pause Screen [f=0017897] Shutdown Widget - Text To Speech Control [f=0017897] Shutdown Widget - Persistent Build Height [f=0017897] Shutdown Widget - Layout Handler [f=0017897] End widgetHandler:Shutdown [f=0017897] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={481283,75032315} {int,ext,rec}Allocs={22218207,0,0} {chunk,block}Bytes={75032315,0} [f=0017897] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017897] [Game::KillLua][2] dtor=0 luaRules=0x51c194b0 [f=0017897] Start gadgetHandler:Shutdown [f=0017897] Shutdown - StartSetup [f=0017897] Shutdown - UnitMorph [f=0017897] Shutdown - Carrier Drones [f=0017897] Shutdown - LupsNanoSpray [f=0017897] Shutdown - Missile Silo Controller [f=0017897] Shutdown - Modular Comm Info [f=0017897] Shutdown - Terrain Texture Handler [f=0017897] Shutdown - UnitCloakShield [f=0017897] Shutdown - Starlight Handler [f=0017897] End gadgetHandler:Shutdown [f=0017897] Start gadgetHandler:Shutdown [f=0017897] Shutdown - Save/Load [f=0017897] Shutdown - Teleport Throw [f=0017897] Shutdown - UnitMorph [f=0017897] Shutdown - Modular Comm Info [f=0017897] Shutdown - Retreat Command [f=0017897] Shutdown - Shockwaves [f=0017897] Shutdown - UnitCloakShield [f=0017897] Shutdown - Lups Cloak FX [f=0017897] Shutdown - Lups [f=0017897] Shutdown - Lups Shield [f=0017897] End gadgetHandler:Shutdown [f=0017897] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22218245,0,0} {chunk,block}Bytes={0,0} [f=0017897] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22218245,0,0} {chunk,block}Bytes={0,0} [f=0017897] [Game::KillLua][4] dtor=0 [f=0017897] [Game::~CGame][1] [f=0017897] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017897] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017897] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017897] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017897] [Game::KillLua][4] dtor=1 [f=0017897] [Game::KillMisc][1] [f=0017897] [Game::KillMisc][2] [f=0017897] [Game::KillMisc][3] [f=0017897] [Game::KillRendering][1] [f=0017897] [3DOParser::Kill] allocated 155 pieces [f=0017897] [S3OParser::Kill] allocated 2721 pieces [f=0017897] [AssParser::Kill] allocated 244 pieces [f=0017897] [Game::KillInterface][1] [f=0017897] [Game::KillInterface][2] [f=0017897] [Game::KillSimulation][1] [f=0017897] [Game::KillSimulation][2] [f=0017897] [CCollisionHandler] dis-/continuous tests: 0/36546 [f=0017897] [Game::KillSimulation][3] [f=0017897] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017897] [~CPathCache(24x16)] cacheHits=8 hitPercentage=13% numHashColls=0 maxCacheSize=9 [f=0017897] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017897] [~CPathCache(48x32)] cacheHits=109 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017897] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017897] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017897] [LosHandler::Kill] raycast instance cache-{hits,misses}={2355,8792}; shared=1%; cached=20% [f=0017897] [Game::KillSimulation][4] [f=0017897] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0017897] [Game::~CGame][2] [f=0017897] [Game::~CGame][3] [f=0017897] [SpringApp::Kill][3] [f=0017897] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 188258 bytes sent 145108 bytes recv'd [f=0017897] [SpringApp::Kill][4] font=0x456f4aa0 [f=0017897] [SpringApp::Kill][5] [f=0017897] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x457621d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=6902ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=388ms file="objects3d/gauss.dae" indx=5152 inflSize=1555kb readTime=247ms file="unittextures/gauss3_tex1.png" indx=7165 inflSize=1103kb readTime=152ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=116ms file="luaui/configs/lang/campaign_units.en.json" indx=2849 inflSize=4kb readTime=87ms file="objects3d/corcomalt3.s3o" indx=5015 inflSize=114kb readTime=68ms file="effects/gundam_comm_explosion.lua" indx=679 inflSize=2kb readTime=61ms file="objects3d/benzcom5.s3o" indx=4910 inflSize=326kb readTime=59ms file="objects3d/bantha.s3o" indx=4882 inflSize=433kb readTime=48ms file="objects3d/corcomalt5.s3o" indx=5017 inflSize=114kb readTime=43ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 58876128 bytes cached in 2902 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x45850750) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x458470c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4576d070) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3f3401e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]