[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.1GlSxy0WnW/springsettings.964600.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe88401e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5111 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/964600/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 521ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45c40ea0] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45c40ea0] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2951ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3176ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 40ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 966ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 8ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 201ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/964600/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522928 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522928 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-80522928.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522938 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522938 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-80522938.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1274ms, checksum 6ad25b8a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11537,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/964600/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52279d70,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 0412725ff592eb7bd6e8eeb34596f592 [f=-000001] Connection attempt from Schickelmooser [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Schickelmooser changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from TAG_ROCK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TAG_ROCK changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schickelmooser" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schickelmooser" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[Game::Load][lua{Rules,Gaia}={000000010ac92070,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schickelmooser" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schickelmooser" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schickelmooser" string="[Game::Load][lua{Rules,Gaia}={00000000c636d4e0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4369,268.807861,4858]: 0 finished unit Engineer Commander [f=-000001] [0] Event [737,269.312134,356]: 1 finished unit Engineer Commander [f=0000000] [0] TAG_ROCK, team: 1, elo:2142 [f=0000000] [0] Schickelmooser, team: 0, elo:2036 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [864,267.446533,416]: 1 finished unit Tank Foundry [f=0000007] [7] Event [4344,268.216614,4736]: 0 finished unit Cloakbot Factory [f=0000254] [254] Event [4200,267.678467,4984]: 0 finished unit Metal Extractor [f=0000301] [301] Event [952,267.446533,168]: 1 finished unit Metal Extractor [f=0000452] [452] Event [4328,269.280243,4920]: 0 finished unit Solar Collector [f=0000478] [478] Event [4344.01465,268.939575,4726.3999]: 0 finished unit Conjurer [f=0000640] [640] Event [4504,269.309235,4888]: 0 finished unit Solar Collector [f=0000654] [654] Event [864,268.766541,444]: 1 finished unit Welder [f=0000691] [691] Event [504,310.629639,584]: 1 finished unit Metal Extractor [f=0000793] [793] Event [552,308.42627,472]: 1 finished unit Wind/Tidal Generator [f=0000883] [883] Event [568,308.42627,520]: 1 finished unit Wind/Tidal Generator [f=0000901] [901] Event [4680,284.899536,4856]: 0 finished unit Solar Collector [f=0001027] [1027] Event [600,308.42627,568]: 1 finished unit Wind/Tidal Generator [f=0001182] [1182] Event [616,306.570801,616]: 1 finished unit Wind/Tidal Generator [f=0001240] [1240] Event [4840,310.289001,4856]: 0 finished unit Solar Collector [f=0001367] [1367] Event [864,268.766541,444]: 1 finished unit Kodachi [f=0001620] [1620] Event [4936,310.289001,4952]: 0 finished unit Metal Extractor [f=0001667] [1667] Event [4536,444.404602,3976]: 0 finished unit Metal Extractor [f=0001812] [1812] Event [4808,309.716431,4696]: 0 finished unit Solar Collector [f=0001996] [1996] Event [4344.01465,268.939575,4726.3999]: 0 finished unit Conjurer [f=0002135] [2135] Event [680,269.309235,456]: 1 finished unit Caretaker [f=0002180] [2180] Event [4744,313.412842,4584]: 0 finished unit Solar Collector [f=0002251] [2251] Event [4664,442.498413,4040]: 0 finished unit Solar Collector [f=0002298] [2298] Event [864,268.766541,444]: 1 finished unit Welder [f=0002479] [2479] Event [4648,313.173676,4568]: 0 finished unit Metal Extractor [f=0002688] [2688] Event [4792,412.600708,4168]: 0 finished unit Solar Collector [f=0002723] [2723] Event [864,268.766541,444]: 1 finished unit Kodachi [f=0002855] [2855] Event [4344.01465,268.939575,4726.3999]: 0 finished unit Glaive [f=0003068] [3068] Event [4344.01465,268.939575,4726.3999]: 0 finished unit Glaive [f=0003122] [3122] Event [4057.27271,261.878113,4471.73682]: 0 lost unit Glaive [f=0003126] [3126] Event [864,268.766541,444]: 1 finished unit Kodachi [f=0003274] [3274] Event [4888,379.535675,4328]: 0 finished unit Solar Collector [f=0003314] [3314] Event [3991.33228,250.633423,4431.59131]: 0 lost unit Glaive [f=0003445] [3445] Event [4344.01465,268.939575,4726.3999]: 0 finished unit Imp [f=0003531] [3531] Event [4568,97.8450775,3192]: 0 finished unit Metal Extractor [f=0003562] [3562] Event [864,268.766541,444]: 1 finished unit Welder [f=0003812] [3812] Event [4824,337.403503,4488]: 0 finished unit Solar Collector [f=0003983] [3983] Event [864,268.766541,444]: 1 finished unit Kodachi [f=0004037] [4037] Event [4344.01465,268.939575,4726.3999]: 0 finished unit Glaive [f=0004070] [4070] Event [4456,95.4967499,3256]: 0 finished unit Solar Collector [f=0004245] [4245] Event [4344.01465,268.939575,4726.3999]: 0 finished unit Glaive [f=0004332] [4332] Event [3270.53052,267.446533,4833.36963]: 0 finished unit Engineer Commander [f=0004332] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0004332] [4332] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0004445] [4445] Event [3064,267.446533,4872]: 0 finished unit Metal Extractor [f=0004577] [4577] Event [4424,97.9393005,3352]: 0 finished unit Solar Collector [f=0004792] [4792] Event [4020.54761,86.400795,3146.55396]: 0 lost unit Imp [f=0005050] [5050] Event [808,97.9393005,1752]: 1 finished unit Metal Extractor [f=0005120] [5120] Event [4027.61841,79.6680527,3106.68213]: 1 lost unit Kodachi [f=0005194] [5194] Event [4344,97.9393005,3400]: 0 finished unit Metal Extractor [f=0005209] [5209] Event [4432,441.454712,3808]: 0 finished unit Radar Tower [f=0005213] [5213] Event [248,443.404388,1352]: 1 finished unit Wind/Tidal Generator [f=0005230] [5230] Event [3990.8291,87.0243835,3150.95068]: 1 lost unit Kodachi [f=0005508] [Game::ClientReadNet] added new player PRO_rANDY with number 2 to team 0 [f=0005508] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_0,player_elo|False|PRO||GB [f=0005527] Connection attempt from PRO_rANDY [f=0005527] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005527] -> Connection established (given id 2) [f=0005536] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=0005536] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005580] [5580] Event [2568,166.301727,4712]: 0 lost unit Energy Pylon [f=0005630] [5630] Event [216,310.317993,200]: 1 finished unit Metal Extractor [f=0005669] [5669] Event [4344.01465,268.939575,4726.3999]: 0 finished unit Glaive [f=0005766] [5766] Event [296,439.6427,1352]: 1 finished unit Wind/Tidal Generator [f=0005875] [5875] Event [4344.01465,268.939575,4726.3999]: 0 finished unit Glaive [f=0006046] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=0006062] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=0006062] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000483df480,0000000000000000}]" [f=0006090] [6090] Event [584,94.6342468,1960]: 1 finished unit Metal Extractor [f=0006126] [6126] Event [2616,187.378693,4760]: 0 finished unit Energy Pylon [f=0006146] [6146] Event [2088,267.446533,280]: 1 finished unit Metal Extractor [f=0006150] [6150] Event [344,434.083557,1336]: 1 finished unit Wind/Tidal Generator [f=0006213] [6213] Event [864,268.766541,444]: 1 finished unit Ogre [f=0006252] [6252] Event [4344.01465,268.939575,4726.3999]: 0 finished unit Conjurer [f=0006343] [6343] Event [392,433.337036,1320]: 1 finished unit Wind/Tidal Generator [f=0006457] [6457] Event [2316.0332,100.79512,4684.21729]: 0 finished unit Engineer Commander [f=0006457] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0006457] [6457] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0006532] [6532] Event [2104,97.9393005,4664]: 0 finished unit Metal Extractor [f=0006579] [6579] Event [440,436.366638,1320]: 1 finished unit Wind/Tidal Generator [f=0006860] [6860] Event [4440,97.9393005,3480]: 0 finished unit Energy Pylon [f=0006864] [6864] Event [488,447.253052,1304]: 1 finished unit Wind/Tidal Generator [f=0006919] [6919] Event [168,2.94075012,2120]: 1 finished unit Metal Extractor [f=0007095] [7095] Event [536,444.585815,1288]: 1 finished unit Wind/Tidal Generator [f=0007107] [7107] Event [4056,267.446533,4952]: 0 finished unit Solar Collector [f=0007216] [7216] Event [1976,97.9393005,4632]: 0 finished unit Stardust [f=0007298] [7298] Event [864,268.766541,444]: 1 finished unit Ogre [f=0007315] [7315] Event [616,444.404602,1176]: 1 finished unit Metal Extractor [f=0007525] [7525] Event [584,444.404602,1272]: 1 finished unit Wind/Tidal Generator [f=0007600] [7600] Event [3880,267.446533,4952]: 0 finished unit Solar Collector [f=0007705] [7705] Event [632,444.404602,1272]: 1 finished unit Wind/Tidal Generator [f=0007885] [7885] Event [680,444.404602,1256]: 1 finished unit Wind/Tidal Generator [f=0007896] [7896] Event [448,97.9393005,1952]: 1 finished unit Radar Tower [f=0007961] [7961] Event [4344.01465,268.939575,4726.3999]: 0 finished unit Reaver [f=0007998] [7998] Event [3048,97.9393005,488]: 1 finished unit Metal Extractor [f=0008016] [8016] Event [864,268.766541,444]: 1 finished unit Blitz [f=0008065] [8065] Event [728,444.404602,1240]: 1 finished unit Wind/Tidal Generator [f=0008140] [8140] Event [3704,267.446533,4920]: 0 finished unit Solar Collector [f=0008370] [8370] Event [4344.01465,268.939575,4726.3999]: 0 finished unit Conjurer [f=0008433] [8433] Event [3464,97.9393005,3208]: 0 finished unit Metal Extractor [f=0008458] [8458] Event [832,70.0202942,2064]: 1 finished unit Lotus [f=0008504] [8504] Event [3168,97.9393005,416]: 1 finished unit Lotus [f=0008566] [8566] Event [864,268.766541,444]: 1 finished unit Blitz [f=0008678] [8678] Event [3512,267.446533,4904]: 0 finished unit Solar Collector [f=0008745] [8745] Event [4344.01465,268.939575,4726.3999]: 0 finished unit Conjurer [f=0008868] [8868] Event [3072,97.9393005,592]: 1 finished unit Lotus [f=0009053] [9053] Event [864,268.766541,444]: 1 finished unit Blitz [f=0009061] [9061] Event [728,202.251434,4456]: 0 finished unit Metal Extractor [f=0009237] [9237] Event [3336,267.446533,4904]: 0 finished unit Solar Collector [f=0009321] [9321] Event [3224,97.9393005,3880]: 0 finished unit Metal Extractor [f=0009357] [9357] Event [1196.271,202.251434,4123.26758]: 0 finished unit Engineer Commander [f=0009357] game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [f=0009357] [9357] Received game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [f=0009448] [9448] Event [1400,202.251434,4008]: 0 finished unit Metal Extractor [f=0009533] [9533] Event [864,268.766541,444]: 1 finished unit Blitz [f=0009645] [9645] Event [408,97.9393005,3144]: 1 finished unit Metal Extractor [f=0009712] [9712] Event [1928,97.9393005,1272]: 1 finished unit Metal Extractor [f=0009758] [9758] Event [3176,267.446533,4888]: 0 finished unit Solar Collector [f=0010007] [10007] Event [1688,97.9393005,4424]: 0 finished unit Energy Pylon [f=0010018] [10018] Event [864,268.766541,444]: 1 finished unit Blitz [f=0010325] [10325] Event [259.04184,97.9393005,3232.23535]: 1 finished unit Engineer Commander [f=0010338] [10338] Event [2376,97.9393005,1320]: 1 finished unit Metal Extractor [f=0010349] [10349] Event [4226.53076,36.2050667,2885.44971]: 1 lost unit Kodachi [f=0010375] [10375] Event [4109.78076,63.5857468,3019.771]: 0 lost unit Reaver [f=0010453] [10453] Event [1069.31604,202.251434,4258.26172]: 0 finished unit Engineer Commander [f=0010453] game_message: Morph complete: Engineer lvl 4 -> Engineer lvl 5 [f=0010453] [10453] Received game_message: Morph complete: Engineer lvl 4 -> Engineer lvl 5 [f=0010454] [10454] Event [4328.46094,60.0411224,3012.92529]: 0 lost unit Glaive [f=0010483] [10483] Event [4266.90186,52.831913,2980.28589]: 0 lost unit Glaive [f=0010506] [10506] Event [4030.65381,86.4064255,3144.08203]: 0 lost unit Glaive [f=0010514] [10514] Event [864,268.766541,444]: 1 finished unit Blitz [f=0010529] [10529] Event [3907.66528,89.3560638,3170.07813]: 0 lost unit Glaive [f=0010674] [10674] Event [1016,202.251434,4024]: 0 finished unit Energy Pylon [f=0010707] [10707] Event [3464,97.9393005,3208]: 0 lost unit Metal Extractor [f=0010749] [10749] Event [168,97.9393005,3544]: 1 finished unit Metal Extractor [f=0010934] [10934] Event [3006.38818,97.9393005,3324.79907]: 0 lost unit Conjurer [f=0010973] [10973] Event [864,268.766541,444]: 1 finished unit Blitz [f=0011040] [11040] Event [1688,97.9393005,1944]: 1 finished unit Metal Extractor [f=0011063] [11063] Event [2952,90.0318146,3224]: 0 lost unit Stardust [f=0011206] [11206] Event [3224,97.4891434,3880]: 0 lost unit Metal Extractor [f=0011272] [11272] Event [4344.01465,268.939575,4726.3999]: 0 finished unit Scythe [f=0011438] [11438] Event [864,268.766541,444]: 1 finished unit Blitz [f=0011445] [11445] Event [1904,97.9393005,2016]: 1 finished unit Lotus [f=0011502] [11502] Event [1048,202.251434,3896]: 0 finished unit Geothermal Generator [f=0011613] [11613] Event [960,202.251434,3792]: 0 finished unit Radar Tower [f=0011720] [11720] Event [4344,90.091629,3400]: 0 lost unit Metal Extractor [f=0011764] [11764] Event [4344.01465,268.939575,4726.3999]: 0 finished unit Scythe [f=0011865] [11865] Event [4568,97.8450775,3192]: 0 lost unit Metal Extractor [f=0011882] [11882] Event [1487.05713,2.94075012,2902.5542]: 1 finished unit Engineer Commander [f=0011925] [11925] Event [4456,92.0258331,3256]: 0 lost unit Solar Collector [f=0011962] [11962] Event [4424,202.251434,696]: 1 finished unit Metal Extractor [f=0011985] [11985] Event [4440,90.98909,3480]: 0 lost unit Energy Pylon [f=0012003] [12003] Event [4424,89.1733398,3352]: 0 lost unit Solar Collector [f=0012036] [12036] Event [864,268.766541,444]: 1 finished unit Blitz [f=0012085] [12085] Event [1704,2.94075012,2888]: 1 finished unit Metal Extractor [f=0012153] [12153] Event [4344.01465,268.939575,4726.3999]: 0 finished unit Scythe [f=0012427] [12427] Event [4512,202.251434,800]: 1 finished unit Lotus [f=0012609] [12609] Event [4360,268.881592,4568]: 0 finished unit Stardust [f=0012612] [12612] Event [864,268.766541,444]: 1 finished unit Blitz [f=0012701] [12701] Event [4257.41162,267.466431,4585.1958]: 1 lost unit Blitz [f=0012778] [12778] Event [4315.89063,267.446533,4632.90283]: 1 lost unit Blitz [f=0012864] [12864] Event [4360,256.894897,4568]: 0 lost unit Stardust [f=0012889] [12889] Event [4123.35254,253.576706,4426.1626]: 1 lost unit Ogre [f=0012894] [12894] Event [4160.18066,249.703918,4408.61768]: 0 lost unit Scythe [f=0012895] [12895] Event [4159.33691,241.455353,4368.96729]: 0 lost unit Scythe [f=0012946] [12946] Event [4207.76172,252.951157,4337.30078]: 0 lost unit Scythe [f=0012947] [12947] Event [1592,202.251434,3448]: 0 finished unit Metal Extractor [f=0013079] [13079] Event [1544,202.251434,3528]: 0 finished unit Solar Collector [f=0013196] [13196] Event [4344.01465,268.809326,4726.3999]: 0 lost unit Glaive [f=0013235] [13235] Event [4448,269.309235,4816]: 0 finished unit Lotus [f=0013236] [13236] Event [4344.01465,267.798096,4726.3999]: 0 lost unit Glaive [f=0013251] [13251] Event [4648,313.173676,4568]: 0 lost unit Metal Extractor [f=0013263] [13263] Event [1464,202.251434,3608]: 0 finished unit Solar Collector [f=0013268] [13268] Event [200,444.404602,1208]: 1 finished unit Solar Collector [f=0013355] [13355] Event [3856,202.251434,1216]: 1 finished unit Lotus [f=0013397] [13397] Event [864,268.766541,444]: 1 finished unit Blitz [f=0013439] [13439] Event [4344.01465,265.032959,4726.3999]: 0 finished unit Glaive [f=0013460] [13460] Event [4792,409.359741,4168]: 0 lost unit Solar Collector [f=0013464] [13464] Event [4592,270.157227,4864]: 0 finished unit Lotus [f=0013489] [13489] Event [4888,376.136322,4328]: 0 lost unit Solar Collector [f=0013554] [13554] Event [1415.49463,202.251434,3720.44067]: 1 lost unit Blitz [f=0013647] [13647] Event [4344.01465,268.939575,4726.3999]: 0 finished unit Glaive [f=0013677] [13677] Event [1160,202.251434,3832]: 0 finished unit Stardust [f=0013743] [13743] Event [184,439.773193,1128]: 1 finished unit Solar Collector [f=0013772] [13772] Event [4616,275.585938,4792]: 0 finished unit Caretaker [f=0013797] [13797] Event [4536,436.635437,3976]: 0 lost unit Metal Extractor [f=0013813] [13813] Event [1976,97.9248047,1944]: 1 finished unit Stinger [f=0013823] [13823] Event [1150.77441,202.251434,3903.16675]: 1 lost unit Blitz [f=0013833] [13833] Event [4432,441.454712,3808]: 0 lost unit Radar Tower [f=0013836] [13836] Event [1295.34119,202.251434,3739.20898]: 1 lost unit Blitz [f=0013858] [13858] Event [4344.01465,268.939575,4726.3999]: 0 finished unit Glaive [f=0013924] [13924] Event [3752,202.251434,1144]: 1 finished unit Metal Extractor [f=0013940] [13940] Event [4664,439.042297,4040]: 0 lost unit Solar Collector [f=0013954] [13954] Event [1262.67017,202.251434,3794.93628]: 1 lost unit Blitz [f=0013959] [13959] Event [1388.57703,202.251434,3923.98218]: 0 lost unit Engineer Commander [f=0014037] [14037] Event [1160,204.337921,3832]: 0 lost unit Stardust [f=0014042] [14042] Event [864,268.766541,444]: 1 finished unit Blitz [f=0014064] [14064] Event [undefined]: Schickelmooser resigned [f=0014064] game_message: Schickelmooser has been destroyed! [f=0014064] game_message: TAG_ROCK wins! [f=0014064] Submitting stats [f=0014064] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014064] Part| Total Time|Time of the last 0.5s [f=0014064] Draw 13565.96ms 10.30% [f=0014064] Lua::Callins::Synced 9532.51ms 35.80% [f=0014064] Lua::Callins::Unsynced 21496.79ms 12.70% [f=0014064] Lua::CollectGarbage::Synced 1163.52ms 0.10% [f=0014064] Lua::CollectGarbage::Unsynced 770.30ms 2.70% [f=0014064] Misc::Profiler::AddTime 44.87ms 0.00% [f=0014064] Sim 26919.67ms 80.00% [f=0014064] [14064] Received game_message: Schickelmooser has been destroyed! [f=0014064] [14064] Received game_message: TAG_ROCK wins! [f=0014065] [14065] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014065] [14065] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014065] [14065] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014065] [14065] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.30559969,6.00823975,6.00823975,6.30559969,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014065] [14065] Game End Stats Values: 3,2425,2525,2525,2425,3.26564288,0,0,3.26564288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.666667,8.99715328,8.99715328,10.666667,1275,1275,1275,1275,8.33450794,8.72166538,8.72166538,8.33450794,0,0,0,0,0,0,0,0,1150,1250,1250,1150,0,0,0,0,0,0.001725,0.001725,0,0,0,0,0 [f=0014065] [14065] Game End Stats Values: 4,2565,2595,2595,2565,12.6942358,4.42980003,4.42980003,12.6942358,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,19.1635647,19.1635647,14,1275,1275,1275,1275,8.74537277,12.013751,12.013751,8.74537277,0,0,0,0,0,0,0,0,1290,1320,1320,1290,0,0,0,0,0,26.7723618,26.7723618,0,0,0,0,0 [f=0014065] [14065] Game End Stats Values: 5,2745,2775,2775,2745,16.9384937,12.6818266,12.6818266,16.9384937,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,21.3116093,21.3116093,16,1275,1275,1275,1275,9.48838902,11.6636162,11.6636162,9.48838902,0,180,180,0,0,0,0,0,1470,1320,1320,1470,0,0,0,0,0,40.0090027,40.0090027,0,0,0,0,0 [f=0014065] [14065] Game End Stats Values: 6,3005,2955,2955,3005,27.7766266,23.95298,23.95298,27.7766266,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20.8666744,17.8543987,17.8543987,20.8666744,1275,1275,1275,1275,14.2550745,11.4442177,11.4442177,14.2550745,0,180,180,0,0,0,0,0,1730,1500,1500,1730,0,0,0,0,20.0615845,51.395504,51.395504,20.0615845,0,0,0,0 [f=0014065] [14065] Game End Stats Values: 7,3235,3155,3155,3235,62.2721252,29.7071018,29.7071018,62.2721252,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25.2133369,18.7038078,18.7038078,25.2133369,1275,1275,1275,1275,16.6487656,12.445632,12.445632,16.6487656,0,180,180,0,0,0,0,0,1960,1700,1700,1960,0,0,0,0,40.1249924,83.319931,83.319931,40.1249924,0,0,0,0 [f=0014065] [14065] Game End Stats Values: 8,3300,3515,3515,3300,106.712318,35.2447777,35.2447777,106.712318,0,0,0,0,0,0,0,0,0,0,0,0,43.8447838,65,65,43.8447838,0,0,0,0,24.7199993,23.3282261,23.3282261,24.7199993,1275,1275,1275,1275,17.2031631,13.554409,13.554409,17.2031631,65,540,540,65,0,65,65,0,1960,1700,1700,1960,65,0,0,65,40.1251068,127.630035,127.630035,40.1251068,65,49.3253822,49.3253822,65 [f=0014065] [14065] Game End Stats Values: 9,3515,3715,3715,3515,146.982697,47.5823364,47.5823364,146.982697,0,0,0,0,0,0,0,0,0,0,0,0,112.352196,129.999969,129.999969,112.352196,0,0,0,0,25.2000008,26.6191998,26.6191998,25.2000008,1275,1275,1275,1275,17.0611706,13.7770348,13.7770348,17.0611706,120,540,540,120,0,130,130,0,2120,1900,1900,2120,130,0,0,130,40.1251068,172.940964,172.940964,40.1251068,129.999969,123.313377,123.313377,129.999969 [f=0014065] [14065] Game End Stats Values: 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[f=0014065] [14065] Game End Stats Values: 33,4800,8995,8995,4800,1683.776,302.045258,302.045258,1683.776,0,0,0,0,0,0,0,0,1331.79089,0,0,1331.79089,4494.52441,7379.24023,7379.24023,4494.52441,400,960,960,400,57,45.7393036,45.7393036,57,55,1960,1960,55,23.0800362,40.1653976,40.1653976,23.0800362,195,2300,2300,195,2340,7225.2666,7225.2666,2340,4150,3775,3775,4150,7419.59961,3149.33301,3149.33301,7419.59961,200.146759,483.240906,483.240906,200.146759,7914.63184,5073.57178,5073.57178,7914.63184 [f=0014067] [14067] Event [4344.01465,268.939575,4726.3999]: 0 finished unit Glaive [f=0014078] [14078] Event [4533.66113,269.274384,4789.45068]: 0 lost unit Conjurer [f=0014086] [14086] Event [4824,337.403503,4488]: 0 lost unit Solar Collector [f=0014097] [14097] Event [4344,268.939575,4736]: 0 lost unit Cloakbot Factory [f=0014107] [14107] Event [1016,202.318115,4024]: 0 lost unit Energy Pylon [f=0014111] [14111] Event [1048,200.112213,3896]: 0 lost unit Geothermal Generator [f=0014113] [14113] Event [4744,313.636841,4584]: 0 lost unit Solar Collector [f=0014113] [14113] Event [1592,202.368683,3448]: 0 lost unit Metal Extractor [f=0014135] [14135] Event [168,410.571289,968]: 1 finished unit Solar Collector [f=0014210] Spectator Schickelmooser left the game: normal quit [f=0014210] [14210] Event [undefined]: Schickelmooser quit [f=0014250] Player TAG_ROCK left the game: normal quit [f=0014250] [14250] Event [undefined]: TAG_ROCK quit [f=0014325] No clients connected, shutting down server [f=0014325] Server shutdown [f=0014325] End of demo reached [f=0014528] [14528] Event [152,399.221039,888]: 1 finished unit Solar Collector [f=0014581] [14581] Event [864,268.766541,444]: 1 finished unit Blitz [f=0014626] [14626] Event [3560,202.251434,1704]: 1 finished unit Metal Extractor [f=0014794] [14794] Event [930.360352,2.94075012,2500.39795]: 1 finished unit Engineer Commander [f=0014901] [14901] Event [136,360.654846,728]: 1 finished unit Solar Collector [f=0015228] [15228] Event [120,346.202454,648]: 1 finished unit Solar Collector [f=0015573] [15573] Event [120,333.786774,568]: 1 finished unit Solar Collector [f=0015647] [15647] Event [4984,97.9393005,1608]: 1 finished unit Metal Extractor [f=0015917] [15917] Event [104,322.907654,488]: 1 finished unit Solar Collector [f=0016126] [16126] Event [4744,97.9393005,2008]: 1 finished unit Metal Extractor [f=0016246] [16246] Event [88,313.050476,408]: 1 finished unit Solar Collector [f=0016589] [16589] Event [88,311.071777,328]: 1 finished unit Solar Collector [f=0016918] [16918] Event [72,310.38324,248]: 1 finished unit Solar Collector [f=0017157] Autoquit sending quit command. [f=0017157] [QuitAction] user exited to system [f=0017157] [SpringApp::Kill][1] fromRun=1 [f=0017157] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017157] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017157] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017157] [ThreadPool::SetThreadCount][2] workers=0 [f=0017157] [SpringApp::Kill][2] [f=0017157] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017157] [Game::KillLua][3] dtor=0 luaUI=0x5208d920 [f=0017157] Start widgetHandler:Shutdown [f=0017157] Shutdown - SaveOrderList Complete [f=0017157] Writing last game win data [f=0017157] Shutdown - SaveConfigData Complete [f=0017157] Shutdown Widget - Chili Highlight [f=0017157] Shutdown Widget - Save/Load API [f=0017157] Shutdown Widget - Draw After Chili [f=0017157] Shutdown Widget - EPIC Menu [f=0017157] Shutdown Widget - Chili Minimap [f=0017157] Shutdown Widget - Chili Widget Selector [f=0017157] Shutdown Widget - Local Team Colors [f=0017157] Shutdown Widget - Display Keys 2 [f=0017157] Shutdown Widget - Save Game Menu [f=0017157] Shutdown Widget - HealthBars [f=0017157] Shutdown Widget - Noises [f=0017157] Shutdown Widget - Unit Icons [f=0017157] Shutdown Widget - Win Counter [f=0017157] Shutdown Widget - BuildETA [f=0017157] Shutdown Widget - SpringRTS Replay Stats [f=0017157] Shutdown Widget - Modular Comm Info [f=0017157] Shutdown Widget - CameraShake [f=0017157] Shutdown Widget - Chili Economy Panel Default [f=0017157] Shutdown Widget - Chili EndGame Window [f=0017157] Shutdown Widget - Chili Nuke Warning [f=0017157] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017157] Shutdown Widget - Chili Spectator Panels [f=0017157] Shutdown Widget - Context Menu [f=0017157] Shutdown Widget - Darkening [f=0017157] Shutdown Widget - MetalFeatures (new) [f=0017157] Shutdown Widget - Defense Range Zero-K [f=0017157] Shutdown Widget - Grab Input [f=0017157] Input grabbing is disabled! [f=0017157] Shutdown Widget - Highlight Geos [f=0017157] Shutdown Widget - Local Widgets Config [f=0017157] Shutdown Widget - Mex Placement Handler [f=0017157] Shutdown Widget - MinimapEvents [f=0017157] Shutdown Widget - Missile Silo Range [f=0017157] Shutdown Widget - Point Tracker [f=0017157] Shutdown Widget - Showeco and Grid Drawer [f=0017157] Shutdown Widget - Stereo3D [f=0017157] Shutdown Widget - Music Player v2 [f=0017157] Shutdown Widget - Attack AoE [f=0017157] Shutdown Widget - Map Edge Extension [f=0017157] Shutdown Widget - Selection Send [f=0017157] Shutdown Widget - LupsManager [f=0017157] Shutdown Widget - Newton Firezone [f=0017157] Shutdown Widget - Chili Pro Console [f=0017157] Shutdown Widget - Lasso Terraform GUI [f=0017157] Shutdown Widget - Chili Framework [f=0017157] Shutdown Widget - Lups [f=0017157] Shutdown Widget - Custom Markers [f=0017157] Shutdown Widget - Chili Core Selector [f=0017157] Shutdown Widget - Select Keys [f=0017157] Shutdown Widget - Pause Screen [f=0017157] Shutdown Widget - Layout Handler [f=0017157] Shutdown Widget - Persistent Build Height [f=0017157] Shutdown Widget - Text To Speech Control [f=0017157] End widgetHandler:Shutdown [f=0017157] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={413209,78659173} {int,ext,rec}Allocs={21987328,0,0} {chunk,block}Bytes={78659173,0} [f=0017157] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017157] [Game::KillLua][2] dtor=0 luaRules=0x52279d70 [f=0017157] Start gadgetHandler:Shutdown [f=0017157] Shutdown - StartSetup [f=0017157] Shutdown - UnitMorph [f=0017157] Shutdown - Carrier Drones [f=0017157] Shutdown - LupsNanoSpray [f=0017157] Shutdown - Missile Silo Controller [f=0017157] Shutdown - Modular Comm Info [f=0017157] Shutdown - Terrain Texture Handler [f=0017157] Shutdown - UnitCloakShield [f=0017157] Shutdown - Starlight Handler [f=0017157] End gadgetHandler:Shutdown [f=0017157] Start gadgetHandler:Shutdown [f=0017157] Shutdown - Save/Load [f=0017157] Shutdown - Teleport Throw [f=0017157] Shutdown - UnitMorph [f=0017157] Shutdown - Modular Comm Info [f=0017157] Shutdown - Retreat Command [f=0017157] Shutdown - Shockwaves [f=0017157] Shutdown - we require more minerals v1.1 [f=0017157] Shutdown - UnitCloakShield [f=0017157] Shutdown - Lups Cloak FX [f=0017157] Shutdown - Lups [f=0017157] Shutdown - Lups Shield [f=0017157] End gadgetHandler:Shutdown [f=0017157] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21987361,0,0} {chunk,block}Bytes={0,0} [f=0017157] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21987361,0,0} {chunk,block}Bytes={0,0} [f=0017157] [Game::KillLua][4] dtor=0 [f=0017157] [Game::~CGame][1] [f=0017157] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017157] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017157] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017157] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017157] [Game::KillLua][4] dtor=1 [f=0017157] [Game::KillMisc][1] [f=0017157] [Game::KillMisc][2] [f=0017157] [Game::KillMisc][3] [f=0017157] [Game::KillRendering][1] [f=0017157] [3DOParser::Kill] allocated 137 pieces [f=0017157] [S3OParser::Kill] allocated 2704 pieces [f=0017157] [AssParser::Kill] allocated 227 pieces [f=0017157] [Game::KillInterface][1] [f=0017157] [Game::KillInterface][2] [f=0017157] [Game::KillSimulation][1] [f=0017157] [Game::KillSimulation][2] [f=0017157] [CCollisionHandler] dis-/continuous tests: 0/962545 [f=0017157] [Game::KillSimulation][3] [f=0017157] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017157] [~CPathCache(20x20)] cacheHits=98 hitPercentage=41% numHashColls=0 maxCacheSize=15 [f=0017157] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017157] [~CPathCache(40x40)] cacheHits=488 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017157] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017157] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017157] [LosHandler::Kill] raycast instance cache-{hits,misses}={2229,7705}; shared=1%; cached=22% [f=0017157] [Game::KillSimulation][4] [f=0017157] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0017157] [Game::~CGame][2] [f=0017157] [Game::~CGame][3] [f=0017157] [SpringApp::Kill][3] [f=0017157] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 181241 bytes sent 143006 bytes recv'd [f=0017157] [SpringApp::Kill][4] font=0x45b76aa0 [f=0017157] [SpringApp::Kill][5] [f=0017157] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x45be3be0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=6350ms file="bitmaps/loadpictures/fkeys.png" indx=502 inflSize=4463kb readTime=307ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=173ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=58ms file="luarules/configs/dynamic_comm_skins.lua" indx=1238 inflSize=1kb readTime=58ms file="objects3d/commsupport5.s3o" indx=4991 inflSize=100kb readTime=53ms file="luaui/widgets/chili/skins/evolved/tech_button_bright_small_fg.png" indx=4027 inflSize=1kb readTime=50ms file="bitmaps/pd/shield2.png" indx=555 inflSize=119kb readTime=46ms file="objects3d/chickenbroodqueen.s3o" indx=4948 inflSize=65kb readTime=45ms file="luaui/configs/lupsfxs.lua" indx=2886 inflSize=16kb readTime=45ms file="objects3d/crasher.s3o" indx=5062 inflSize=161kb readTime=41ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 58900634 bytes cached in 2900 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x45cce2e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45cc2670) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45be9800) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe88401e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]