[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.BNVOuQr3z6/springsettings.964493.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe3f001e6a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5162 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/964493/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 728ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x457e6b70] using map "Altair_Crossing_v3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Altair_Crossing_v3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x457e6b70] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 140ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1518ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1869ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 976ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 129ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 89ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] likepottery was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/964493/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573b3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573b3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe-ce0573b3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573c3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe2-ce0573c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (598ms, checksum adba7a27)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11530,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/964493/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51521f40,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 9aae715fcdf00582baf737d04596f592 [f=-000001] Connection attempt from Gorbald [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Gorbald changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from 12pumpkin83oak [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: 12pumpkin83oak changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorbald" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorbald" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="12pumpkin83oak" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="12pumpkin83oak" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="12pumpkin83oak" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="12pumpkin83oak" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="12pumpkin83oak" string="[Game::Load][lua{Rules,Gaia}={00000000e8478db0,0000000000000000}]" [f=-000001] <12pumpkin83oak> Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorbald" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorbald" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorbald" string="[Game::Load][lua{Rules,Gaia}={0x58a32920,(nil)}]" [f=-000001] Allies: I choose: Pusher! [f=-000001] hi glhf [f=-000001] <12pumpkin83oak> glhf [f=-000001] [0] Event [457,285.098145,2089]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3508,285.093994,2120]: 1 finished unit Guardian Commander [f=0000000] [0] Gorbald, team: 1, elo:2206 [f=0000000] [0] 12pumpkin83oak, team: 0, elo:1745 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [520,285.096436,2184]: 0 finished unit Spider Factory [f=0000240] [240] Event [360,285.096436,2024]: 0 finished unit Metal Extractor [f=0000316] [316] Event [3456,285.095367,2024]: 1 finished unit Cloakbot Factory [f=0000480] [480] Event [568,285.096436,1928]: 0 finished unit Metal Extractor [f=0000569] [569] Event [556,285.092163,2184]: 0 finished unit Weaver [f=0000600] [600] Event [3640,285.096436,2056]: 1 finished unit Metal Extractor [f=0000664] [664] Event [556,285.092163,2184]: 0 finished unit Flea [f=0000689] [689] Event [3570.67065,362.096436,2030.86877]: 1 finished unit Firefly [f=0000752] [752] Event [556,285.092163,2184]: 0 finished unit Flea [f=0000842] [842] Event [360,285.096436,1800]: 0 finished unit Metal Extractor [f=0000895] [895] Event [556,285.092163,2184]: 0 finished unit Flea [f=0000946] [946] Event [3446.3999,285.100708,2024]: 1 finished unit Reaver [f=0000988] [988] Event [556,285.092163,2184]: 0 finished unit Flea [f=0001203] [1203] Event [556,285.092163,2184]: 0 finished unit Flea [f=0001272] [1272] Event [424,285.100708,1816]: 0 finished unit Solar Collector [f=0001426] [1426] Event [2492.22266,285.092163,1796.91199]: 0 lost unit Flea [f=0001532] [1532] Event [3446.3999,285.100708,2024]: 1 finished unit Reaver [f=0001656] [1656] Event [344,285.096436,1864]: 0 finished unit Solar Collector [f=0002019] [2019] Event [296,285.096436,1784]: 0 finished unit Solar Collector [f=0002057] [2057] Event [3446.3999,285.100708,2024]: 1 finished unit Glaive [f=0002297] [2297] Event [376,285.092163,1736]: 0 finished unit Solar Collector [f=0002422] [2422] Event [556,285.092163,2184]: 0 finished unit Recluse [f=0002425] [2425] Event [3446.3999,285.100708,2024]: 1 finished unit Conjurer [f=0002539] [2539] Event [632,285.100708,1944]: 0 finished unit Solar Collector [f=0002720] [2720] Event [3446.3999,285.100708,2024]: 1 finished unit Conjurer [f=0002800] [2800] Event [552,285.096436,1992]: 0 finished unit Solar Collector [f=0002880] [2880] Event [3446.3999,285.100708,2024]: 1 finished unit Glaive [f=0002980] [2980] Event [556,285.092163,2184]: 0 finished unit Weaver [f=0003002] [3002] Event [3446.3999,285.100708,2024]: 1 finished unit Glaive [f=0003055] [3055] Event [504,285.092163,1912]: 0 finished unit Solar Collector [f=0003124] [3124] Event [3446.3999,285.100708,2024]: 1 finished unit Glaive [f=0003235] [3235] Event [584,285.092163,1864]: 0 finished unit Solar Collector [f=0003256] [3256] Event [3446.3999,285.100708,2024]: 1 finished unit Glaive [f=0003332] [3332] Event [735.017883,385.137939,2018.40002]: 1 lost unit Firefly [f=0003659] [3659] Event [974.389954,362.093018,1909.11194]: 1 finished unit Firefly [f=0003704] [3704] Event [556,285.092163,2184]: 0 finished unit Redback [f=0003782] [3782] Event [810.549194,285.090607,2086.81812]: 1 lost unit Reaver [f=0003855] [3855] Event [678.819214,301.534454,2140.92847]: 1 lost unit Firefly [f=0004016] [4016] Event [667.666321,285.10498,2013.0719]: 1 lost unit Reaver [f=0004023] [4023] Event [3446.3999,285.100708,2024]: 1 finished unit Glaive [f=0004073] [4073] Event [376,285.100708,968]: 0 finished unit Metal Extractor [f=0004080] [4080] Event [449.416656,285.094635,2243.35571]: 0 lost unit Engineer Commander [f=0004141] [4141] Event [593.999268,285.451904,2092.25977]: 1 finished unit Guardian Commander [f=0004141] [4141] Event [593.999268,285.451904,2092.25977]: 1 lost unit Guardian Commander [f=0004169] [4169] Event [634.146362,362.461029,2083.9043]: 1 finished unit Firefly [f=0004188] [4188] Event [661.411682,285.269531,2079.9585]: 1 lost unit Guardian Commander [f=0004198] [4198] Event [634.146362,357.798798,2083.9043]: 1 lost unit Firefly [f=0004259] [4259] Event [556,285.092163,2184]: 0 finished unit Weaver [f=0004527] [4527] Event [552,285.096436,872]: 0 finished unit Metal Extractor [f=0004933] [4933] Event [120,384.3927,3992]: 0 finished unit Metal Extractor [f=0005190] [5190] Event [556,285.092163,2184]: 0 lost unit Weaver [f=0005266] <12pumpkin83oak> gg [f=0005301] [5301] Event [308.356628,284.79538,2313.81787]: 1 lost unit Glaive [f=0005311] [5311] Event [936,285.100708,280]: 0 finished unit Metal Extractor [f=0005314] [5314] Event [224.626221,285.10498,2497.573]: 0 lost unit Recluse [f=0005335] [5335] Event [376,283.030396,2232]: 0 lost unit Caretaker [f=0005384] [5384] Event [3446.3999,285.100708,2024]: 1 finished unit Conjurer [f=0005413] Player 12pumpkin83oak left the game: normal quit [f=0005413] [5413] Event [undefined]: 12pumpkin83oak quit [f=0005548] [5548] Event [568,285.096436,1928]: 0 lost unit Metal Extractor [f=0005638] Gorbald has forced a win due to dropped opposition. [f=0005638] game_message: 12pumpkin83oak has been destroyed! [f=0005638] [5638] Event [undefined]: 12pumpkin83oak resigned [f=0005638] game_message: Gorbald wins! [f=0005638] Submitting stats [f=0005638] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005638] Part| Total Time|Time of the last 0.5s [f=0005638] Draw 10267.85ms 15.36% [f=0005638] Lua::Callins::Synced 4388.72ms 11.20% [f=0005638] Lua::Callins::Unsynced 12496.77ms 24.18% [f=0005638] Lua::CollectGarbage::Synced 748.14ms 0.00% [f=0005638] Lua::CollectGarbage::Unsynced 773.63ms 0.10% [f=0005638] Misc::Profiler::AddTime 28.16ms 0.00% [f=0005638] Sim 11713.30ms 71.16% [f=0005638] [5638] Received game_message: 12pumpkin83oak has been destroyed! [f=0005638] [5638] Received game_message: Gorbald wins! [f=0005639] [5639] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005639] [5639] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005639] [5639] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005639] [5639] Game End Stats Values: 2,2165,2075,2075,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,9.13333416,9.13333416,7.4666667,1275,1275,1275,1275,6.47999907,5.60006666,5.60006666,6.47999907,0,0,0,0,0,0,0,0,890,800,800,890,0,0,0,0,0,0.00101333,0.00101333,0,0,0,0,0 [f=0005639] [5639] Game End Stats Values: 3,2590,2185,2185,2590,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.42666626,8,8,8.42666626,1275,1275,1275,1275,13.1733503,7.31999922,7.31999922,13.1733503,75,0,0,75,0,0,0,0,1240,890,890,1240,0,0,0,0,53.2506866,0.00101333,0.00101333,53.2506866,0,0,0,0 [f=0005639] [5639] Game End Stats Values: 4,2710,2405,2405,2710,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.5999994,8,8,10.5999994,1275,1275,1275,1275,14.5334349,13.2000027,13.2000027,14.5334349,125,220,220,125,0,0,0,0,1310,890,890,1310,0,0,0,0,75.2519226,75.3343353,75.3343353,75.2519226,0,0,0,0 [f=0005639] [5639] Game End Stats Values: 5,2755,2625,2625,2755,0.77392447,0,0,0.77392447,0,0,0,0,0,0,0,0,0,0,0,0,0,25,25,0,0,0,0,0,12.4666653,8,8,12.4666653,1275,1275,1275,1275,13.1350098,8.19999886,8.19999886,13.1350098,100,440,440,100,0,25,25,0,1380,890,890,1380,25,0,0,25,89.7528839,75.3343353,75.3343353,89.7528839,25,0,0,25 [f=0005639] [5639] Game End Stats Values: 6,2825,2690,2690,2825,1.42715085,0,0,1.42715085,0,0,0,0,0,0,0,0,0,0,0,0,0,25,25,0,0,0,0,0,12.8400002,8,8,12.8400002,1275,1275,1275,1275,17.1602173,8.19999886,8.19999886,17.1602173,100,505,505,100,0,25,25,0,1450,890,890,1450,25,0,0,25,150.502884,75.3343353,75.3343353,150.502884,25,0,0,25 [f=0005639] [5639] Game End Stats Values: 7,3245,2810,2810,3245,3.92481804,0,0,3.92481804,0,0,0,0,0,0,0,0,0,0,0,0,36.2195129,25,25,36.2195129,0,0,0,0,17.7999973,8,8,17.7999973,1275,1275,1275,1275,17.4999104,8.19999886,8.19999886,17.4999104,380,505,505,380,0,25,25,0,1590,1010,1010,1590,25,0,0,25,225.753845,75.3343353,75.3343353,225.753845,25,36.2195129,36.2195129,25 [f=0005639] [5639] Game End Stats Values: 8,3555,3125,3125,3555,7.02775669,0,0,7.02775669,0,0,0,0,0,0,0,0,0,0,0,0,111.55835,38.7846146,38.7846146,111.55835,0,0,0,0,21.2666664,8,8,21.2666664,1275,1275,1275,1275,14.8235979,8.19999886,8.19999886,14.8235979,380,700,700,380,0,25,25,0,1900,1130,1130,1900,25,0,0,25,259.254822,75.3343353,75.3343353,259.254822,38.7846146,111.55835,111.55835,38.7846146 [f=0005639] [5639] Game End Stats Values: 9,3625,3170,3170,3625,19.1030483,0,0,19.1030483,0,0,0,0,0,0,0,0,0,0,0,0,312.655975,209.541428,209.541428,312.655975,0,0,0,0,23.4666672,8,8,23.4666672,1275,1275,1275,1275,18.1550217,8.19999886,8.19999886,18.1550217,380,765,765,380,20,25,25,20,1970,1130,1130,1970,25,20,20,25,330.754822,75.3343353,75.3343353,330.754822,209.541428,312.655975,312.655975,209.541428 [f=0005639] [5639] Game End Stats Values: 10,3865,2795,2795,3865,41.3058968,0,0,41.3058968,0,0,0,0,0,0,0,0,0,0,0,0,1435.57849,1453.58655,1453.58655,1435.57849,0,0,0,0,23.3599987,8,8,23.3599987,1275,1275,1275,1275,17.5801907,8.19999886,8.19999886,17.5801907,620,390,390,620,460,25,25,460,1970,1130,1130,1970,25,480,480,25,376.254852,75.3343353,75.3343353,376.254852,1468.6853,1436.66223,1436.66223,1468.6853 [f=0005639] [5639] Game End Stats Values: 11,2540,1520,1520,2540,58.4490242,0,0,58.4490242,0,0,0,0,0,0,0,0,365.027649,77.2892761,77.2892761,365.027649,1929.64319,1657.50977,1657.50977,1929.64319,0,0,0,0,14.9333334,4.4000001,4.4000001,14.9333334,0,0,0,0,18.1329536,5.79999876,5.79999876,18.1329536,380,390,390,380,1965,1300,1300,1965,2160,1130,1130,2160,1610,2005,2005,1610,480.004852,75.3343353,75.3343353,480.004852,2295.89917,1958.17273,1958.17273,2295.89917 [f=0005639] [5639] Game End Stats Values: 12,2720,1520,1520,2720,84.2261505,0,0,84.2261505,0,0,0,0,0,0,0,0,477.776245,104.423248,104.423248,477.776245,1929.64319,1657.50977,1657.50977,1929.64319,0,0,0,0,16,3.44444323,3.44444323,16,0,0,0,0,18.2086544,4.20005751,4.20005751,18.2086544,380,390,390,380,1965,1300,1300,1965,2340,1130,1130,2340,1610,2005,2005,1610,522.504822,75.3354874,75.3354874,522.504822,2295.89917,1958.17273,1958.17273,2295.89917 [f=0005639] [5639] Game End Stats Values: 13,2360,1575,1575,2360,105.541389,0,0,105.541389,0,0,0,0,0,0,0,0,535.971802,104.423248,104.423248,535.971802,2037.89868,2040.50317,2040.50317,2037.89868,0,0,0,0,16,7.34445906,7.34445906,16,0,0,0,0,15.4210176,4.20021343,4.20021343,15.4210176,100,325,325,100,2030,1874.25012,1874.25012,2030,2260,1250,1250,2260,2184.25024,2070,2070,2184.25024,522.504822,75.339325,75.339325,522.504822,2711.66528,2080.84106,2080.84106,2711.66528 [f=0005639] [5639] Game End Stats Values: 14,2200,1575,1575,2200,121.419495,0,0,121.419495,0,0,0,0,0,0,0,0,607.449829,104.493187,104.493187,607.449829,2037.89868,2481.3855,2481.3855,2037.89868,0,0,0,0,15,9.14584255,9.14584255,15,0,0,0,0,16.434763,4.20028591,4.20028591,16.434763,100,325,325,100,2030,1964.25012,1964.25012,2030,2100,1250,1250,2100,2344.25024,2070,2070,2344.25024,522.504822,75.3418732,75.3418732,522.504822,3167.04736,2080.84106,2080.84106,3167.04736 [f=0005646] [5646] Event [360,285.096436,2024]: 0 lost unit Metal Extractor [f=0005647] [5647] Event [520,285.092163,2184]: 0 lost unit Spider Factory [f=0005653] [5653] Event [504,285.049072,1912]: 0 lost unit Solar Collector [f=0005685] [5685] Event [584,285.045471,1864]: 0 lost unit Solar Collector [f=0005801] Player Gorbald left the game: normal quit [f=0005801] [5801] Event [undefined]: Gorbald quit [f=0005807] No clients connected, shutting down server [f=0005807] Server shutdown [f=0006240] [6240] Event [3446.3999,285.100708,2024]: 1 finished unit Conjurer [f=0006905] [6905] Event [3446.3999,285.100708,2024]: 1 finished unit Glaive [f=0007449] [7449] Event [3446.3999,285.100708,2024]: 1 finished unit Glaive [f=0007941] [7941] Event [3446.3999,285.100708,2024]: 1 finished unit Glaive [f=0008740] [8740] Event [3446.3999,285.100708,2024]: 1 finished unit Glaive [f=0009725] [9725] Event [3446.3999,285.100708,2024]: 1 finished unit Glaive [f=0010261] Autoquit sending quit command. [f=0010261] [QuitAction] user exited to system [f=0010261] [SpringApp::Kill][1] fromRun=1 [f=0010261] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010261] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010261] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010261] [ThreadPool::SetThreadCount][2] workers=0 [f=0010261] [SpringApp::Kill][2] [f=0010261] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010261] [Game::KillLua][3] dtor=0 luaUI=0x51d9ccf0 [f=0010261] Start widgetHandler:Shutdown [f=0010261] Shutdown - SaveOrderList Complete [f=0010261] Writing last game win data [f=0010261] Shutdown - SaveConfigData Complete [f=0010261] Shutdown Widget - Chili Highlight [f=0010261] Shutdown Widget - Save/Load API [f=0010261] Shutdown Widget - Draw After Chili [f=0010261] Shutdown Widget - EPIC Menu [f=0010261] Shutdown Widget - Chili Minimap [f=0010261] Shutdown Widget - Chili Widget Selector [f=0010261] Shutdown Widget - Local Team Colors [f=0010261] Shutdown Widget - Display Keys 2 [f=0010261] Shutdown Widget - Save Game Menu [f=0010261] Shutdown Widget - HealthBars [f=0010261] Shutdown Widget - Noises [f=0010261] Shutdown Widget - Unit Icons [f=0010261] Shutdown Widget - Win Counter [f=0010261] Shutdown Widget - BuildETA [f=0010261] Shutdown Widget - SpringRTS Replay Stats [f=0010261] Shutdown Widget - Modular Comm Info [f=0010261] Shutdown Widget - CameraShake [f=0010261] Shutdown Widget - Chili Economy Panel Default [f=0010261] Shutdown Widget - Chili EndGame Window [f=0010261] Shutdown Widget - Chili Nuke Warning [f=0010261] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010261] Shutdown Widget - Chili Spectator Panels [f=0010261] Shutdown Widget - Context Menu [f=0010261] Shutdown Widget - Darkening [f=0010261] Shutdown Widget - MetalFeatures (new) [f=0010261] Shutdown Widget - Defense Range Zero-K [f=0010261] Shutdown Widget - Grab Input [f=0010261] Input grabbing is disabled! [f=0010261] Shutdown Widget - Highlight Geos [f=0010261] Shutdown Widget - Local Widgets Config [f=0010261] Shutdown Widget - Mex Placement Handler [f=0010261] Shutdown Widget - MinimapEvents [f=0010261] Shutdown Widget - Missile Silo Range [f=0010261] Shutdown Widget - Point Tracker [f=0010261] Shutdown Widget - Showeco and Grid Drawer [f=0010261] Shutdown Widget - Stereo3D [f=0010261] Shutdown Widget - Music Player v2 [f=0010261] Shutdown Widget - Attack AoE [f=0010261] Shutdown Widget - Map Edge Extension [f=0010261] Shutdown Widget - Selection Send [f=0010261] Shutdown Widget - LupsManager [f=0010261] Shutdown Widget - Newton Firezone [f=0010261] Shutdown Widget - Chili Pro Console [f=0010261] Shutdown Widget - Lasso Terraform GUI [f=0010261] Shutdown Widget - Chili Framework [f=0010261] Shutdown Widget - Lups [f=0010261] Shutdown Widget - Custom Markers [f=0010261] Shutdown Widget - Chili Core Selector [f=0010261] Shutdown Widget - Select Keys [f=0010261] Shutdown Widget - Pause Screen [f=0010261] Shutdown Widget - Layout Handler [f=0010261] Shutdown Widget - Persistent Build Height [f=0010261] Shutdown Widget - Text To Speech Control [f=0010261] End widgetHandler:Shutdown [f=0010261] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={532829,69520629} {int,ext,rec}Allocs={20925682,0,0} {chunk,block}Bytes={69520629,0} [f=0010261] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0010261] [Game::KillLua][2] dtor=0 luaRules=0x51521f40 [f=0010261] Start gadgetHandler:Shutdown [f=0010261] Shutdown - StartSetup [f=0010261] Shutdown - UnitMorph [f=0010261] Shutdown - Carrier Drones [f=0010261] Shutdown - LupsNanoSpray [f=0010261] Shutdown - Missile Silo Controller [f=0010261] Shutdown - Modular Comm Info [f=0010261] Shutdown - Terrain Texture Handler [f=0010261] Shutdown - UnitCloakShield [f=0010261] Shutdown - Starlight Handler [f=0010261] End gadgetHandler:Shutdown [f=0010261] Start gadgetHandler:Shutdown [f=0010261] Shutdown - Save/Load [f=0010261] Shutdown - Teleport Throw [f=0010261] Shutdown - UnitMorph [f=0010261] Shutdown - Modular Comm Info [f=0010261] Shutdown - Retreat Command [f=0010261] Shutdown - Shockwaves [f=0010261] Shutdown - UnitCloakShield [f=0010261] Shutdown - Lups Cloak FX [f=0010261] Shutdown - Lups [f=0010261] Shutdown - Lups Shield [f=0010261] End gadgetHandler:Shutdown [f=0010261] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20925737,0,0} {chunk,block}Bytes={0,0} [f=0010261] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20925737,0,0} {chunk,block}Bytes={0,0} [f=0010261] [Game::KillLua][4] dtor=0 [f=0010261] [Game::~CGame][1] [f=0010261] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010261] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010261] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010261] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010261] [Game::KillLua][4] dtor=1 [f=0010261] [Game::KillMisc][1] [f=0010261] [Game::KillMisc][2] [f=0010261] [Game::KillMisc][3] [f=0010261] [Game::KillRendering][1] [f=0010261] [3DOParser::Kill] allocated 137 pieces [f=0010261] [S3OParser::Kill] allocated 2694 pieces [f=0010261] [AssParser::Kill] allocated 220 pieces [f=0010261] [Game::KillInterface][1] [f=0010261] [Game::KillInterface][2] [f=0010261] [Game::KillSimulation][1] [f=0010261] [Game::KillSimulation][2] [f=0010261] [CCollisionHandler] dis-/continuous tests: 0/1484101 [f=0010261] [Game::KillSimulation][3] [f=0010261] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010261] [~CPathCache(16x16)] cacheHits=25 hitPercentage=34% numHashColls=0 maxCacheSize=20 [f=0010261] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010261] [~CPathCache(32x32)] cacheHits=252 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010261] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010261] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010261] [LosHandler::Kill] raycast instance cache-{hits,misses}={897,2996}; shared=2%; cached=21% [f=0010261] [Game::KillSimulation][4] [f=0010261] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0010261] [Game::~CGame][2] [f=0010261] [Game::~CGame][3] [f=0010261] [SpringApp::Kill][3] [f=0010261] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 108772 bytes sent 70416 bytes recv'd [f=0010261] [SpringApp::Kill][4] font=0x456fcaa0 [f=0010261] [SpringApp::Kill][5] [f=0010261] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x45775cf0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=6263ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=259ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=166ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=140ms file="bitmaps/loadpictures/unitguidewarrior.png" indx=513 inflSize=1479kb readTime=92ms file="objects3d/corcomalt5.s3o" indx=5017 inflSize=114kb readTime=86ms file="objects3d/corcomalt4.s3o" indx=5016 inflSize=114kb readTime=86ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=59ms file="objects3d/corcomalt3.s3o" indx=5015 inflSize=114kb readTime=59ms file="luarules/configs/cai/unitmovetype.lua" indx=1230 inflSize=1kb readTime=57ms file="objects3d/commsupport.s3o" indx=4984 inflSize=85kb readTime=43ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 55446194 bytes cached in 2884 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=44 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/altair_crossing_v3.sd7 (0x45865260) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45864970) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45772fb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe3f001e990) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]