[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.qBcEGHzBG8/springsettings.964265.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 149ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6f1401e6a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4915 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/964265/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 614ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44e19480] using map "Fallendell v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44e19480] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 132ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1961ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2285ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 209ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 963ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 117ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 204ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 84ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] turrentjake was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/964265/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 226 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a02b33b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b46a8c0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b46a8c0 file="cache/104dev-maintenance/paths/Fallendell v1.0.pe-b46a8c0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a02b33b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b46a8d0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b46a8d0 file="cache/104dev-maintenance/paths/Fallendell v1.0.pe2-b46a8d0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1724ms, checksum 45e99d70)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11528,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/964265/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51a67820,0x628a7290}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: b9f3705f32fbd63ba1015ca5bf54ffe2 [f=-000001] Connection attempt from Galamesh [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Galamesh changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[Game::Load][lua{Rules,Gaia}={00000000b2dc7b90,00000000f0caf350}]" [f=-000001] ohcrap [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000630c9020,00000000c50d4de0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] quack! [f=-000001] indeed [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Guardian! [f=-000001] gl [f=-000001] hf [f=-000001] [0] Event [5818,4.28735352,2934]: 0 finished unit Engineer Commander [f=-000001] [0] Event [255,4.02368164,2312]: 1 finished unit Guardian Commander [f=0000000] [0] Godde, team: 0, elo:3302 [f=0000000] [0] Galamesh, team: 1, elo:2680 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [376,6.38137817,2344]: 1 finished unit Amphbot Factory [f=0000012] [12] Event [5624,5.34519196,2872]: 0 finished unit Amphbot Factory [f=0000029] u2 [f=0000240] [240] Event [5784,4.15283203,3064]: 0 finished unit Metal Extractor [f=0000285] [285] Event [136,4.01947021,2296]: 1 finished unit Metal Extractor [f=0000336] not that you need it [f=0000430] [430] Event [5816,3.98788452,2760]: 0 finished unit Solar Collector [f=0000468] having fun I mean [f=0000507] [507] Event [5588,5.95181131,2872]: 0 finished unit Conch [f=0000511] [511] Event [232,4.01947021,2216]: 1 finished unit Solar Collector [f=0000599] [599] Event [412,8.29055786,2344]: 1 finished unit Conch [f=0000660] [660] Event [6008,4.01947021,2824]: 0 finished unit Metal Extractor [f=0000689] [689] Event [317.534332,81.0243454,2165.58276]: 1 finished unit Firefly [f=0000850] [850] Event [5736,3.87908936,2760]: 0 finished unit Solar Collector [f=0000897] [897] Event [360,4.01596069,2056]: 1 finished unit Metal Extractor [f=0001031] [1031] Event [5624,16.0009766,2984]: 0 finished unit Solar Collector [f=0001140] [1140] Event [408,7.73605347,2152]: 1 finished unit Solar Collector [f=0001212] [1212] Event [5640,5.27587891,3064]: 0 finished unit Solar Collector [f=0001262] [1262] Event [5588,5.95181131,2872]: 0 finished unit Duck [f=0001300] [1300] Event [412,8.29055786,2344]: 1 finished unit Archer [f=0001405] [1405] Event [4944,166.313782,3888]: 0 finished unit Radar Tower [f=0001524] [1524] Event [432,16.2571716,2240]: 1 finished unit Lotus [f=0001595] [1595] Event [5588,5.95181131,2872]: 0 finished unit Duck [f=0001793] [1793] Event [4952,52.7561951,3720]: 0 finished unit Metal Extractor [f=0001843] [1843] Event [5864,0,2536]: 0 finished unit Wind/Tidal Generator [f=0001977] [1977] Event [5588,5.95181131,2872]: 0 finished unit Duck [f=0002084] [2084] Event [456,4.65820313,2040]: 1 finished unit Solar Collector [f=0002312] [2312] Event [6040,52.742157,2024]: 0 finished unit Metal Extractor [f=0002389] [2389] Event [5588,5.95181131,2872]: 0 finished unit Duck [f=0002413] [2413] Event [496,101.120911,1872]: 1 finished unit Radar Tower [f=0002486] [2486] Event [4840,157.350464,4120]: 0 finished unit Metal Extractor [f=0002648] [2648] Event [5588,5.95181131,2872]: 0 finished unit Duck [f=0002699] [2699] Event [1000,103.233643,3560]: 1 finished unit Metal Extractor [f=0002888] [2888] Event [412,8.29055786,2344]: 1 finished unit Archer [f=0002952] [2952] Event [200,4.01947021,2360]: 1 finished unit Solar Collector [f=0002957] [2957] Event [5144,157.350464,4184]: 0 finished unit Metal Extractor [f=0003052] [3052] Event [984.018616,181.83992,3081.60327]: 1 lost unit Firefly [f=0003105] [3105] Event [5588,5.95181131,2872]: 0 finished unit Conch [f=0003267] [3267] Event [136,4.01947021,2200]: 1 finished unit Solar Collector [f=0003315] [3315] Event [5144,103.233643,1560]: 0 finished unit Metal Extractor [f=0003359] [3359] Event [1082.93848,180.233643,3616.45264]: 1 finished unit Firefly [f=0003444] [3444] Event [412,8.29055786,2344]: 1 finished unit Archer [f=0003484] [3484] Event [4968,157.350464,4504]: 0 finished unit Metal Extractor [f=0003503] [3503] Event [1136,103.233643,3664]: 1 finished unit Lotus [f=0003632] [3632] Event [5588,5.95181131,2872]: 0 finished unit Duck [f=0003637] [3637] Event [5016,157.350464,4456]: 0 finished unit Wind/Tidal Generator [f=0003717] [3717] Event [4881.97217,103.233643,1322.89734]: 1 lost unit Archer [f=0003761] [3761] Event [21.0403099,2.20691371,2502.60596]: 0 lost unit Duck [f=0003786] [3786] Event [5048,157.350464,4360]: 0 finished unit Wind/Tidal Generator [f=0003824] [3824] Event [1104,103.233643,3792]: 1 finished unit Lotus [f=0003936] [3936] Event [5096,103.233643,1288]: 0 finished unit Metal Extractor [f=0003996] [3996] Event [5080,157.350464,4264]: 0 finished unit Wind/Tidal Generator [f=0004002] [4002] Event [412,8.29055786,2344]: 1 finished unit Archer [f=0004017] [4017] Event [4920,103.237152,1624]: 0 finished unit Metal Extractor [f=0004124] [4124] Event [1048,103.233643,3832]: 1 finished unit Metal Extractor [f=0004146] [4146] Event [5032,157.350464,4232]: 0 finished unit Wind/Tidal Generator [f=0004224] [4224] Event [892.275513,209.862793,4251.25732]: 1 lost unit Firefly [f=0004260] [4260] Event [4912,103.233643,1456]: 0 finished unit Lotus [f=0004273] [4273] Event [5588,5.95181131,2872]: 0 finished unit Duck [f=0004326] [4326] Event [4936,157.350464,4200]: 0 finished unit Wind/Tidal Generator [f=0004494] [4494] Event [3888,55.7217407,3392]: 0 finished unit Radar Tower [f=0004521] [4521] Event [4840,157.350464,4184]: 0 finished unit Wind/Tidal Generator [f=0004529] [4529] Event [1149.0979,180.233643,3586.60522]: 1 finished unit Firefly [f=0004529] [4529] Event [1224,103.233643,3496]: 1 finished unit Metal Extractor [f=0004538] [4538] Event [5588,5.95181131,2872]: 0 finished unit Duck [f=0004600] [4600] Event [5016,103.233643,1336]: 0 finished unit Wind/Tidal Generator [f=0004643] [4643] Event [412,8.29055786,2344]: 1 finished unit Archer [f=0004692] [4692] Event [5016,103.233643,1432]: 0 finished unit Wind/Tidal Generator [f=0004782] [4782] Event [5000,103.233643,1528]: 0 finished unit Wind/Tidal Generator [f=0004897] [4897] Event [3840,52.9632568,3392]: 0 finished unit Lotus [f=0004902] [4902] Event [5000,103.233643,1624]: 0 finished unit Wind/Tidal Generator [f=0005007] [5007] Event [5064,103.233643,1608]: 0 finished unit Wind/Tidal Generator [f=0005066] [5066] Event [5588,5.95181131,2872]: 0 finished unit Conch [f=0005097] [5097] Event [5064,103.233643,1512]: 0 finished unit Wind/Tidal Generator [f=0005187] [5187] Event [5080,103.233643,1416]: 0 finished unit Wind/Tidal Generator [f=0005198] [5198] Event [412,8.29055786,2344]: 1 finished unit Archer [f=0005201] [5201] Event [88,4.01947021,2408]: 1 finished unit Solar Collector [f=0005277] [5277] Event [5080,103.233643,1352]: 0 finished unit Wind/Tidal Generator [f=0005318] [5318] Event [5588,5.95181131,2872]: 0 finished unit Duck [f=0005347] [5347] Event [1112,103.233643,3576]: 1 finished unit Solar Collector [f=0005367] [5367] Event [4952,103.233643,1576]: 0 finished unit Wind/Tidal Generator [f=0005457] [5457] Event [4968,103.233643,1480]: 0 finished unit Wind/Tidal Generator [f=0005511] [5511] Event [4808,157.350464,4440]: 0 finished unit Wind/Tidal Generator [f=0005541] [5541] Event [3648,112.144318,3728]: 0 finished unit Lotus [f=0005547] [5547] Event [4968,103.233643,1384]: 0 finished unit Wind/Tidal Generator [f=0005636] [5636] Event [56,4.01947021,2104]: 1 finished unit Solar Collector [f=0005661] [5661] Event [4904,157.350464,4440]: 0 finished unit Wind/Tidal Generator [f=0005756] [5756] Event [412,8.29055786,2344]: 1 finished unit Archer [f=0005808] [5808] Event [1286.58447,317.956909,4936.1377]: 1 lost unit Firefly [f=0005901] [5901] Event [5096,157.350464,4440]: 0 finished unit Wind/Tidal Generator [f=0005910] [5910] Event [3888,55.7217407,3392]: 0 lost unit Radar Tower [f=0005945] [5945] Event [3808,49.5835876,3536]: 0 finished unit Lotus [f=0005968] [5968] Event [3840,52.4552155,3392]: 0 lost unit Lotus [f=0005992] [5992] Event [5432,4.2616272,3080]: 0 finished unit Amphbot Plate [f=0006011] [6011] Event [3716.83423,23.6186142,3236.4585]: 1 lost unit Archer [f=0006111] [6111] Event [5192,160.996857,4440]: 0 finished unit Wind/Tidal Generator [f=0006119] [6119] Event [2069.73071,132.670288,4102.91748]: 1 finished unit Firefly [f=0006198] [6198] Event [3740.22217,30.8870068,3254.90527]: 0 lost unit Duck [f=0006210] [6210] Event [3484.16089,4.40635681,3241.18799]: 1 lost unit Archer [f=0006226] [6226] Event [48,4.01947021,2336]: 1 finished unit Lotus [f=0006227] [6227] Event [4304,166.369934,864]: 0 finished unit Radar Tower [f=0006306] [6306] Event [5288,186.188202,4440]: 0 finished unit Wind/Tidal Generator [f=0006311] [6311] Event [412,8.29055786,2344]: 1 finished unit Archer [f=0006367] [6367] Event [5588,5.95181131,2872]: 0 finished unit Buoy [f=0006423] [6423] Event [3808,88.5568237,3648]: 0 finished unit Lotus [f=0006456] [6456] Event [5288,163.386841,4344]: 0 finished unit Wind/Tidal Generator [f=0006605] [6605] Event [5192,157.375031,4344]: 0 finished unit Wind/Tidal Generator [f=0006626] [6626] Event [5588,5.95181131,2872]: 0 finished unit Duck [f=0006657] [6657] Event [5288,4.27566528,3032]: 0 finished unit Amphbot Plate [f=0006672] [6672] Event [2929.48047,52.7246094,4312.28711]: 0 lost unit Duck [f=0006776] [6776] Event [412,8.29055786,2344]: 1 finished unit Conch [f=0006824] [6824] Event [2584,52.7246094,4376]: 1 finished unit Metal Extractor [f=0006860] [6860] Event [5096,157.350464,4344]: 0 finished unit Wind/Tidal Generator [f=0006882] [6882] Event [5588,5.95181131,2872]: 0 finished unit Duck [f=0006893] [6893] Event [3505.79126,91.6635742,4304.19775]: 0 lost unit Duck [f=0006898] damnit I have a vid playing [f=0007020] [7020] Event [4344,157.838287,120]: 0 finished unit Metal Extractor [f=0007025] Godde paused the game [f=0007025] and I just set the game on full screen [f=0007025] ? [f=0007025] and I can't tab out [f=0007025] and I can't hear the game [f=0007025] lel [f=0007025] I'm losing so many units because [f=0007025] I don't even hear the engagement [f=0007025] why can't you tab out? [f=0007025] no for some reason [f=0007025] when zk runs in full screen [f=0007025] I can't tab out [f=0007025] ctrl+alt+delete? [f=0007025] I can't switch to diff app [f=0007025] yah I'm gonna have to go through [f=0007025] task man [f=0007025] no [f=0007025] zk is over task man as well [f=0007025] wtf [f=0007025] ok I managed something [f=0007025] gogo [f=0007025] ok [f=0007025] Godde unpaused the game [f=0007070] [7070] Event [5000,157.350464,4344]: 0 finished unit Wind/Tidal Generator [f=0007138] [7138] Event [5588,5.95181131,2872]: 0 finished unit Duck [f=0007178] [7178] Event [408,0,2456]: 1 finished unit Caretaker [f=0007197] [7197] Event [5398,4.2616272,3080]: 0 finished unit Buoy [f=0007229] [7229] Event [2915.33911,129.724609,4395.34619]: 1 finished unit Firefly [f=0007256] [7256] Event [412,8.29055786,2344]: 1 finished unit Archer [f=0007259] [7259] Event [3712,112.235565,3680]: 0 finished unit Radar Tower [f=0007280] [7280] Event [4904,157.350464,4344]: 0 finished unit Wind/Tidal Generator [f=0007315] [7315] Event [5256,5.128479,2872]: 0 finished unit Amphbot Plate [f=0007364] [7364] Event [256,4.01947021,2384]: 1 finished unit Lotus [f=0007393] [7393] Event [5588,5.95181131,2872]: 0 finished unit Duck [f=0007396] [7396] Event [3591.3479,201.728897,3747.6687]: 1 lost unit Firefly [f=0007454] [7454] Event [3000,52.7246094,4472]: 1 finished unit Metal Extractor [f=0007475] [7475] Event [4808,157.350464,4344]: 0 finished unit Wind/Tidal Generator [f=0007572] [7572] Event [5254,4.27566528,3032]: 0 finished unit Buoy [f=0007594] [7594] Event [412,8.29055786,2344]: 1 finished unit Archer [f=0007709] [7709] Event [2915.33911,129.724609,4395.34619]: 1 finished unit Firefly [f=0007713] [7713] Event [3512,5.19515991,3624]: 0 finished unit Metal Extractor [f=0007739] [7739] Event [2880,52.7246094,4480]: 1 finished unit Lotus [f=0007800] [7800] Event [3560,52.7246094,744]: 0 finished unit Metal Extractor [f=0007883] [7883] Event [5588,5.95181131,2872]: 0 finished unit Duck [f=0007893] [7893] Event [412,8.29055786,2344]: 1 finished unit Archer [f=0007905] [7905] Event [4720,157.350464,4320]: 0 finished unit Lotus [f=0008128] [8128] Event [3359.58081,106.960892,3632.14893]: 1 lost unit Firefly [f=0008138] [8138] Event [65.1007385,52.7246094,3399.16382]: 0 lost unit Duck [f=0008143] [8143] Event [3584,112.074127,3760]: 0 finished unit Picket [f=0008194] [8194] Event [412,8.29055786,2344]: 1 finished unit Archer [f=0008370] [8370] Event [3144,52.7246094,648]: 0 finished unit Metal Extractor [f=0008416] [8416] Event [4720,157.350464,4464]: 0 finished unit Lotus [f=0008429] [8429] Event [3404.49268,176.717468,4546.78564]: 1 finished unit Firefly [f=0008441] [8441] Event [5588,5.95181131,2872]: 0 finished unit Duck [f=0008449] [8449] Event [4808,157.350464,4248]: 0 finished unit Wind/Tidal Generator [f=0008492] [8492] Event [412,8.29055786,2344]: 1 finished unit Archer [f=0008500] [8500] Event [296,103.391571,1704]: 1 finished unit Solar Collector [f=0008529] [8529] Event [1208,52.7246094,1400]: 1 finished unit Metal Extractor [f=0008569] [8569] Event [5288,-0.262146,2744]: 0 finished unit Amphbot Plate [f=0008617] [8617] Event [412,8.29055786,2344]: 1 finished unit Duck [f=0008660] [8660] Event [4904,157.350464,4248]: 0 finished unit Wind/Tidal Generator [f=0008663] [8663] Event [5398,4.2616272,3080]: 0 finished unit Buoy [f=0008731] [8731] Event [3579.14453,212.204102,4013.90649]: 1 lost unit Firefly [f=0008777] [8777] Event [412,8.29055786,2344]: 1 finished unit Duck [f=0008821] [8821] Event [456,103.335419,1688]: 1 finished unit Solar Collector [f=0008860] [8860] Event [3280,52.7246094,704]: 0 finished unit Lotus [f=0008896] [8896] Event [5588,5.95181131,2872]: 0 finished unit Duck [f=0008934] [8934] Event [412,8.29055786,2344]: 1 finished unit Duck [f=0008955] [8955] Event [5222,5.128479,2872]: 0 finished unit Buoy [f=0008975] [8975] Event [5192,157.350464,4248]: 0 finished unit Wind/Tidal Generator [f=0008991] yah it's over anyway [f=0009020] [9020] Event [3464,75.940094,4424]: 1 lost unit Stinger [f=0009058] [9058] Event [3632,105.567474,3856]: 0 finished unit Picket [f=0009061] [9061] Event [3172.73438,129.724609,4432.94922]: 1 finished unit Firefly [f=0009078] [9078] Event [412,8.29055786,2344]: 1 finished unit Duck [f=0009115] [9115] Event [undefined]: Galamesh resigned [f=0009115] game_message: Galamesh has been destroyed! [f=0009115] game_message: Godde wins! [f=0009115] Submitting stats [f=0009115] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009115] Part| Total Time|Time of the last 0.5s [f=0009115] Draw 8748.05ms 17.30% [f=0009115] Lua::Callins::Synced 5538.72ms 15.60% [f=0009115] Lua::Callins::Unsynced 12611.06ms 24.50% [f=0009115] Lua::CollectGarbage::Synced 1257.97ms 3.00% [f=0009115] Lua::CollectGarbage::Unsynced 550.95ms 0.80% [f=0009115] Misc::Profiler::AddTime 34.51ms 0.10% [f=0009115] Sim 14889.69ms 61.70% [f=0009115] [9115] Received game_message: Galamesh has been destroyed! [f=0009115] [9115] Received game_message: Godde wins! [f=0009116] [9116] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009116] [9116] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009116] [9116] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009116] [9116] Game End Stats Values: 2,2165,2235,2165,2235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.5333333,7,6.5333333,7,0,0,0,0,0,0,0,0,890,960,890,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009116] [9116] Game End Stats Values: 3,2495,2545,2495,2545,0.56159246,0,0.56159246,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.46666622,9.86666679,9.46666622,9.86666679,1275,1275,1275,1275,9.5374403,11.1333332,9.5374403,11.1333332,0,0,0,0,0,0,0,0,1200,1270,1200,1270,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009116] [9116] Game End Stats Values: 4,2745,2765,2745,2765,2.14195991,1.46234989,2.14195991,1.46234989,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.8000002,13.6000004,10.8000002,13.6000004,1275,1275,1275,1275,12.8720255,13.0974903,12.8720255,13.0974903,180,80,180,80,0,0,0,0,1270,1410,1270,1410,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009116] [9116] Game End Stats Values: 5,2835,2990,2835,2990,21.2069778,3.45238733,21.2069778,3.45238733,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,12,16,12,16,1275,1330,1275,1330,14.2710009,13.1326694,14.2710009,13.1326694,180,160,180,160,0,0,0,0,1270,1500,1270,1500,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009116] [9116] Game End Stats Values: 6,2905,3105,2905,3105,50.3106117,11.5820723,50.3106117,11.5820723,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,12.5333338,17.1862621,12.5333338,17.1862621,1275,1330,1275,1330,14.9402428,15.4086466,14.9402428,15.4086466,180,240,180,240,0,0,0,0,1340,1535,1340,1535,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009116] [9116] Game End Stats Values: 7,3050,3445,3050,3445,61.3689194,17.3063869,61.3689194,17.3063869,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,14,17.2319527,14,17.2319527,1330,1330,1330,1330,13.7372217,17.6482868,13.7372217,17.6482868,180,400,180,400,0,0,0,0,1430,1715,1430,1715,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009116] [9116] Game End Stats Values: 8,3280,3685,3280,3685,63.7235413,21.8003235,63.7235413,21.8003235,0,0,0,0,0,0,0,0,0,0,0,0,14.2222223,20,14.2222223,20,90,0,90,0,14.666667,17.2089596,14.666667,17.2089596,1330,1330,1330,1330,15.0236406,19.9662647,15.0236406,19.9662647,360,400,360,400,0,20,0,20,1500,1955,1500,1955,20,0,20,0,0,0,0,0,20,14.2222223,20,14.2222223 [f=0009116] [9116] Game End Stats Values: 9,3640,3865,3640,3865,65.3835907,22.9228001,65.3835907,22.9228001,0,0,0,0,0,0,0,0,0,0,0,0,73.3432541,76.9787674,73.3432541,76.9787674,180,0,180,0,17.333334,17.1112423,17.333334,17.1112423,1330,1330,1330,1330,15.110671,22.408165,15.110671,22.408165,540,400,540,400,0,20,0,20,1570,2135,1570,2135,20,0,20,0,0,0,0,0,76.9787674,73.3432541,76.9787674,73.3432541 [f=0009116] [9116] Game End Stats Values: 10,3730,4150,3730,4150,66.2625275,25.4472294,66.2625275,25.4472294,0,0,0,0,0,0,0,0,0,0,0,0,340.256927,266.861786,340.256927,266.861786,270,0,270,0,18,18.8084698,18,18.8084698,1330,1330,1330,1330,15.0585957,25.4349632,15.0585957,25.4349632,540,400,540,400,80,200,80,200,1570,2420,1570,2420,200,80,200,80,0,0,0,0,283.577362,340.256927,283.577362,340.256927 [f=0009116] [9116] Game End Stats Values: 11,3800,4445,3800,4445,68.4244843,29.0548973,68.4244843,29.0548973,0,0,0,0,0,0,0,0,0,0,0,0,368.701385,286.861786,368.701385,286.861786,270,90,270,90,18,22.6465206,18,22.6465206,1330,1385,1330,1385,16.6107979,29.2405128,16.6107979,29.2405128,540,480,540,480,80,220,80,220,1660,2490,1660,2490,220,80,220,80,0,0,0,0,303.577362,368.701385,303.577362,368.701385 [f=0009116] [9116] Game End Stats Values: 12,4090,4790,4090,4790,83.3929367,31.5469341,83.3929367,31.5469341,0,0,0,0,0,0,0,0,0,0,0,0,368.701385,286.861786,368.701385,286.861786,270,180,270,180,18,26.8737011,18,26.8737011,1330,1385,1330,1385,19.7312279,29.1661358,19.7312279,29.1661358,720,560,720,560,80,220,80,220,1750,2665,1750,2665,220,80,220,80,0,0,0,0,303.577362,368.701385,303.577362,368.701385 [f=0009116] [9116] Game End Stats Values: 13,4410,5195,4410,5195,85.7526627,38.7784615,85.7526627,38.7784615,0,0,0,0,0,0,0,0,0,25.2935791,0,25.2935791,368.701385,286.861786,368.701385,286.861786,270,180,270,180,18.666666,28.0221157,18.666666,28.0221157,1330,1385,1330,1385,19.1573162,29.4821033,19.1573162,29.4821033,900,640,900,640,80,220,80,220,1890,2990,1890,2990,220,80,220,80,0,0.00101,0,0.00101,303.577362,368.701385,303.577362,368.701385 [f=0009116] [9116] Game End Stats Values: 14,4640,5425,4640,5425,113.273544,43.6077423,113.273544,43.6077423,0,0,0,0,0,0,0,0,0,33.884491,0,33.884491,527.821289,475.0289,527.821289,475.0289,270,270,270,270,22.7999992,29.3401928,22.7999992,29.3401928,1330,1385,1330,1385,21.5847244,29.3219509,21.5847244,29.3219509,1080,640,1080,640,80,240,80,240,1960,3130,1960,3130,240,80,240,80,16,0.00101,16,0.00101,491.744476,527.821289,491.744476,527.821289 [f=0009116] [9116] Game End Stats Values: 15,4390,5565,4390,5565,149.345734,66.020401,149.345734,66.020401,0,0,0,0,0,0,0,0,36.9996643,73.4467468,36.9996643,73.4467468,747.01239,788.822815,747.01239,788.822815,360,270,360,270,24,40.7578278,24,40.7578278,1330,1385,1330,1385,21.7214832,30.4941788,21.7214832,30.4941788,720,560,720,560,305,600,305,600,1960,3350,1960,3350,600,305,600,305,16,0.00101,16,0.00101,806.743347,752.82135,806.743347,752.82135 [f=0009116] [9116] Game End Stats Values: 16,4570,6190,4570,6190,185.258011,115.407166,185.258011,115.407166,0,0,0,0,0,0,0,0,110.409271,73.4467468,110.409271,73.4467468,869.351379,850.406433,869.351379,850.406433,360,360,360,360,25.666666,48.7761154,25.666666,48.7761154,1330,1385,1330,1385,21.3941517,32.2924461,21.3941517,32.2924461,900,840,900,840,385,600,385,600,1960,3605,1960,3605,600,385,600,385,16.0010147,0.00202,16.0010147,0.00202,868.326965,879.030579,868.326965,879.030579 [f=0009116] [9116] Game End Stats Values: 17,4970,6710,4970,6710,198.389954,155.867386,198.389954,155.867386,0,0,0,0,0,0,0,0,110.409271,73.4467468,110.409271,73.4467468,903.141968,864.85199,903.141968,864.85199,360,360,360,360,24,57.996357,24,57.996357,1330,1385,1330,1385,21.3421307,32.3640137,21.3421307,32.3640137,900,1200,900,1200,465,600,465,600,2380,3765,2380,3765,620,465,620,465,16.0010147,0.00202,16.0010147,0.00202,888.326965,912.821167,888.326965,912.821167 [f=0009116] [9116] Game End Stats Values: 18,5510,7345,5510,7345,198.389954,227.130356,198.389954,227.130356,0,0,0,0,0,0,0,0,110.409271,73.4467468,110.409271,73.4467468,910.479492,884.851501,910.479492,884.851501,450,360,450,360,24,66.4872742,24,66.4872742,1330,1440,1330,1440,21.666666,35.7508659,21.666666,35.7508659,1260,1560,1260,1560,465,620,465,620,2470,3985,2470,3985,640,465,640,465,16.0010147,0.00202,16.0010147,0.00202,908.326477,920.158691,908.326477,920.158691 [f=0009116] [9116] Game End Stats Values: 19,5800,7695,5800,7695,220.921219,292.766479,220.921219,292.766479,0,0,0,0,0,0,0,0,110.409271,73.4467468,110.409271,73.4467468,931.812866,892.629089,931.812866,892.629089,540,450,540,450,24,53.7640991,24,53.7640991,1330,1440,1330,1440,24.5020847,38.042408,24.5020847,38.042408,1440,1640,1440,1640,465,620,465,620,2470,4165,2470,4165,640,465,640,465,16.0010147,0.00202,16.0010147,0.00202,916.104065,941.492065,916.104065,941.492065 [f=0009116] [9116] Game End Stats Values: 20,6320,8010,6320,8010,231.081116,305.419769,231.081116,305.419769,0,0,0,0,0,0,0,0,110.409271,73.4467468,110.409271,73.4467468,991.035095,978.745789,991.035095,978.745789,540,640,540,640,24,39.1475716,24,39.1475716,1330,1440,1330,1440,23.6773281,36.5102196,23.6773281,36.5102196,1800,1640,1800,1640,545,640,545,640,2630,4290,2630,4290,660,545,660,545,16.0010147,0.00202,16.0010147,0.00202,1033.01257,1000.71429,1033.01257,1000.71429 [f=0009116] [9116] Game End Stats Values: 21,6610,8960,6610,8960,235.07489,368.738708,235.07489,368.738708,0,0,0,0,0,0,0,0,110.409271,73.4467468,110.409271,73.4467468,1001.70178,1169.59839,1001.70178,1169.59839,540,730,540,730,26.49506,58.0419235,26.49506,58.0419235,1330,1440,1330,1440,25.1074028,41.2212563,25.1074028,41.2212563,2040,2280,2040,2280,545,660,545,660,2700,4510,2700,4510,680,545,680,545,16.0010147,0.00202,16.0010147,0.00202,1223.86536,1011.38098,1223.86536,1011.38098 [f=0009116] [9116] Game End Stats Values: 22,6710,9060,6710,9060,236.405365,403.201508,236.405365,403.201508,0,0,0,0,0,0,0,0,110.409271,73.4467468,110.409271,73.4467468,1001.70178,1225.0863,1001.70178,1225.0863,540,830,540,830,28,90.5702972,28,90.5702972,1330,1440,1330,1440,25.3326206,45.6156998,25.3326206,45.6156998,2120,2280,2120,2280,545,799.333984,545,799.333984,2700,4510,2700,4510,819.333984,545,819.333984,545,16.0010147,0.00202,16.0010147,0.00202,1279.35327,1011.38098,1279.35327,1011.38098 [f=0009124] [9124] Event [2066.49121,-3.0113828,3278.58936]: 1 lost unit Archer [f=0009135] [9135] Event [3081.37256,52.7246094,4401.06006]: 1 lost unit Guardian Commander [f=0009154] [9154] Event [3888.4668,-4.6302695,1664.69849]: 1 lost unit Archer [f=0009170] [9170] Event [5288,157.371521,4248]: 0 finished unit Wind/Tidal Generator [f=0009217] [9217] Event [5254,4.27566528,3032]: 0 finished unit Buoy [f=0009230] Spectator Galamesh left the game: normal quit [f=0009230] [9230] Event [undefined]: Galamesh quit [f=0009232] [9232] Event [5588,5.95181131,2872]: 0 finished unit Duck [f=0009365] [9365] Event [5288,157.353973,4152]: 0 finished unit Wind/Tidal Generator [f=0009398] No clients connected, shutting down server [f=0009398] Server shutdown [f=0009515] [9515] Event [5192,157.350464,4152]: 0 finished unit Wind/Tidal Generator [f=0009547] [9547] Event [5588,5.95181131,2872]: 0 finished unit Duck [f=0009710] [9710] Event [5096,157.350464,4152]: 0 finished unit Wind/Tidal Generator [f=0009771] [9771] Event [5254,-0.262146,2744]: 0 finished unit Buoy [f=0009806] [9806] Event [5398,4.2616272,3080]: 0 finished unit Buoy [f=0009844] [9844] Event [5588,5.95181131,2872]: 0 finished unit Duck [f=0009995] [9995] Event [5000,157.350464,4152]: 0 finished unit Wind/Tidal Generator [f=0010035] [10035] Event [2408,103.233643,200]: 0 finished unit Metal Extractor [f=0010040] [10040] Event [5222,5.128479,2872]: 0 finished unit Buoy [f=0010188] [10188] Event [5588,5.95181131,2872]: 0 finished unit Duck [f=0010205] [10205] Event [4904,157.350464,4152]: 0 finished unit Wind/Tidal Generator [f=0010281] [10281] Event [5254,4.27566528,3032]: 0 finished unit Buoy [f=0010415] [10415] Event [4808,157.364502,4056]: 0 finished unit Wind/Tidal Generator [f=0010462] [10462] Event [5588,5.95181131,2872]: 0 finished unit Duck [f=0010660] [10660] Event [4904,157.434692,4056]: 0 finished unit Wind/Tidal Generator [f=0010745] [10745] Event [5588,5.95181131,2872]: 0 finished unit Duck [f=0010763] [10763] Event [5254,-0.262146,2744]: 0 finished unit Buoy [f=0010827] [10827] Event [5398,4.2616272,3080]: 0 finished unit Buoy [f=0010890] [10890] Event [5000,157.67334,4056]: 0 finished unit Wind/Tidal Generator [f=0010994] [10994] Event [5222,5.128479,2872]: 0 finished unit Buoy [f=0011061] [11061] Event [5588,5.95181131,2872]: 0 finished unit Duck [f=0011131] [11131] Event [5096,158.241882,4056]: 0 finished unit Wind/Tidal Generator [f=0011323] [11323] Event [5254,4.27566528,3032]: 0 finished unit Buoy [f=0011370] [11370] Event [5192,159.28421,4056]: 0 finished unit Wind/Tidal Generator [f=0011390] [11390] Event [5588,5.95181131,2872]: 0 finished unit Duck [f=0011664] [11664] Event [5288,159.793091,4056]: 0 finished unit Wind/Tidal Generator [f=0011697] [11697] Event [5588,5.95181131,2872]: 0 finished unit Duck [f=0011822] [11822] Event [5254,-0.262146,2744]: 0 finished unit Buoy [f=0011871] [11871] Event [5398,4.2616272,3080]: 0 finished unit Buoy [f=0011953] [11953] Event [5588,5.95181131,2872]: 0 finished unit Duck [f=0012002] [12002] Event [5222,5.128479,2872]: 0 finished unit Buoy [f=0012011] Autoquit sending quit command. [f=0012011] [QuitAction] user exited to system [f=0012011] [SpringApp::Kill][1] fromRun=1 [f=0012011] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012011] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012011] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012011] [ThreadPool::SetThreadCount][2] workers=0 [f=0012011] [SpringApp::Kill][2] [f=0012011] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012011] [Game::KillLua][3] dtor=0 luaUI=0x62af4830 [f=0012011] Start widgetHandler:Shutdown [f=0012011] Shutdown - SaveOrderList Complete [f=0012011] Writing last game win data [f=0012011] Shutdown - SaveConfigData Complete [f=0012011] Shutdown Widget - Save/Load API [f=0012011] Shutdown Widget - Chili Highlight [f=0012011] Shutdown Widget - Draw After Chili [f=0012011] Shutdown Widget - EPIC Menu [f=0012011] Shutdown Widget - Chili Widget Selector [f=0012011] Shutdown Widget - Chili Minimap [f=0012011] Shutdown Widget - Local Team Colors [f=0012011] Shutdown Widget - Display Keys 2 [f=0012011] Shutdown Widget - Save Game Menu [f=0012011] Shutdown Widget - Unit Icons [f=0012011] Shutdown Widget - Noises [f=0012011] Shutdown Widget - HealthBars [f=0012011] Shutdown Widget - Win Counter [f=0012011] Shutdown Widget - SpringRTS Replay Stats [f=0012011] Shutdown Widget - BuildETA [f=0012011] Shutdown Widget - Modular Comm Info [f=0012011] Shutdown Widget - Music Player v2 [f=0012011] Shutdown Widget - Stereo3D [f=0012011] Shutdown Widget - Showeco and Grid Drawer [f=0012011] Shutdown Widget - Point Tracker [f=0012011] Shutdown Widget - Missile Silo Range [f=0012011] Shutdown Widget - MinimapEvents [f=0012011] Shutdown Widget - Mex Placement Handler [f=0012011] Shutdown Widget - Local Widgets Config [f=0012011] Shutdown Widget - Highlight Geos [f=0012011] Shutdown Widget - Grab Input [f=0012011] Input grabbing is disabled! [f=0012011] Shutdown Widget - Defense Range Zero-K [f=0012011] Shutdown Widget - MetalFeatures (new) [f=0012011] Shutdown Widget - Darkening [f=0012011] Shutdown Widget - Context Menu [f=0012011] Shutdown Widget - Chili Spectator Panels [f=0012011] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012011] Shutdown Widget - Chili Nuke Warning [f=0012011] Shutdown Widget - Chili EndGame Window [f=0012011] Shutdown Widget - Chili Economy Panel Default [f=0012011] Shutdown Widget - CameraShake [f=0012011] Shutdown Widget - Attack AoE [f=0012011] Shutdown Widget - UnitShapes [f=0012011] Shutdown Widget - Map Edge Extension [f=0012011] Shutdown Widget - Selection Send [f=0012011] Shutdown Widget - LupsManager [f=0012011] Shutdown Widget - Newton Firezone [f=0012011] Shutdown Widget - Chili Pro Console [f=0012011] Shutdown Widget - Lasso Terraform GUI [f=0012011] Shutdown Widget - Lups [f=0012011] Shutdown Widget - Chili Framework [f=0012011] Shutdown Widget - Chili Core Selector [f=0012011] Shutdown Widget - Custom Markers [f=0012011] Shutdown Widget - Select Keys [f=0012011] Shutdown Widget - Pause Screen [f=0012011] Shutdown Widget - Text To Speech Control [f=0012011] Shutdown Widget - Persistent Build Height [f=0012011] Shutdown Widget - Layout Handler [f=0012011] End widgetHandler:Shutdown [f=0012011] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={671618,80103206} {int,ext,rec}Allocs={22140479,0,0} {chunk,block}Bytes={80103206,0} [f=0012011] [Game::KillLua][1] dtor=0 luaGaia=0x628a7290 [f=0012011] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={493806,68912011} {int,ext,rec}Allocs={22140480,0,0} {chunk,block}Bytes={68912011,0} [f=0012011] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={493806,68912011} {int,ext,rec}Allocs={22140480,0,0} {chunk,block}Bytes={68912011,0} [f=0012011] [Game::KillLua][2] dtor=0 luaRules=0x51a67820 [f=0012011] Start gadgetHandler:Shutdown [f=0012011] Shutdown - StartSetup [f=0012011] Shutdown - UnitMorph [f=0012011] Shutdown - Carrier Drones [f=0012011] Shutdown - LupsNanoSpray [f=0012011] Shutdown - Missile Silo Controller [f=0012011] Shutdown - Modular Comm Info [f=0012011] Shutdown - Terrain Texture Handler [f=0012011] Shutdown - UnitCloakShield [f=0012011] Shutdown - Starlight Handler [f=0012011] End gadgetHandler:Shutdown [f=0012011] Start gadgetHandler:Shutdown [f=0012011] Shutdown - Save/Load [f=0012011] Shutdown - Teleport Throw [f=0012011] Shutdown - UnitMorph [f=0012011] Shutdown - Modular Comm Info [f=0012011] Shutdown - Retreat Command [f=0012011] Shutdown - Shockwaves [f=0012011] Shutdown - UnitCloakShield [f=0012011] Shutdown - Lups Cloak FX [f=0012011] Shutdown - Lups [f=0012011] Shutdown - Lups Shield [f=0012011] End gadgetHandler:Shutdown [f=0012011] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22140511,0,0} {chunk,block}Bytes={0,0} [f=0012011] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22140511,0,0} {chunk,block}Bytes={0,0} [f=0012011] [Game::KillLua][4] dtor=0 [f=0012011] [Game::~CGame][1] [f=0012011] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012011] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012011] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012011] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012011] [Game::KillLua][4] dtor=1 [f=0012011] [Game::KillMisc][1] [f=0012011] [Game::KillMisc][2] [f=0012011] [Game::KillMisc][3] [f=0012011] [Game::KillRendering][1] [f=0012011] [3DOParser::Kill] allocated 137 pieces [f=0012011] [S3OParser::Kill] allocated 2732 pieces [f=0012011] [AssParser::Kill] allocated 220 pieces [f=0012011] [Game::KillInterface][1] [f=0012011] [Game::KillInterface][2] [f=0012011] [Game::KillSimulation][1] [f=0012011] [Game::KillSimulation][2] [f=0012011] [CCollisionHandler] dis-/continuous tests: 0/197419 [f=0012011] [Game::KillSimulation][3] [f=0012011] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012011] [~CPathCache(24x20)] cacheHits=10 hitPercentage=11% numHashColls=0 maxCacheSize=10 [f=0012011] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012011] [~CPathCache(48x40)] cacheHits=81 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012011] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012011] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012011] [LosHandler::Kill] raycast instance cache-{hits,misses}={3410,9747}; shared=0%; cached=26% [f=0012011] [Game::KillSimulation][4] [f=0012011] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0012011] [Game::~CGame][2] [f=0012011] [Game::~CGame][3] [f=0012011] [SpringApp::Kill][3] [f=0012011] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 126810 bytes sent 119752 bytes recv'd [f=0012011] [SpringApp::Kill][4] font=0x44d4daa0 [f=0012011] [SpringApp::Kill][5] [f=0012011] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x44e18f10) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=6424ms file="objects3d/strikecom_3.dae" indx=5461 inflSize=1000kb readTime=155ms file="bitmaps/cc/bluering.tga" indx=409 inflSize=256kb readTime=84ms file="objects3d/bantha.s3o" indx=4882 inflSize=433kb readTime=80ms file="luarules/gadgets/lups_cloak_fx.lua" indx=1672 inflSize=8kb readTime=63ms file="objects3d/catapult.s3o" indx=4925 inflSize=217kb readTime=62ms file="objects3d/correap.s3o" indx=5039 inflSize=61kb readTime=46ms file="objects3d/starlight_satellite.dae" indx=5444 inflSize=149kb readTime=45ms file="luaui/widgets/gui_epicmenu.lua" indx=4621 inflSize=100kb readTime=45ms file="effects/watercannon.lua" indx=825 inflSize=3kb readTime=43ms file="objects3d/corsent.s3o" indx=5043 inflSize=122kb readTime=34ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 47562801 bytes cached in 2885 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=98 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Fallendell_v1.0.sd7 (0x44eeb250) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44edff10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44e15df0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6f1401e990) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]