[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.jSv8s0v43h/springsettings.963994.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd1e401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5016 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/963994/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 777ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4624f5d0] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4624f5d0] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 305ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2259ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2781ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 44ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 713ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 121ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 218ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 86ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 167ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 335ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/963994/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68c1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68c1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-bdfc68c1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68d1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68d1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-bdfc68d1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1041ms, checksum f5cbdc87)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11515,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/963994/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5267b220,0x61e26920}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 7a58705f5a870727a4425ce93618ac38 [f=-000001] Connection attempt from TAG_ROCK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TAG_ROCK changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from therx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therx changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[Game::Load][lua{Rules,Gaia}={0000000105b9c400,00000000e51d7930}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] hey [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[Game::Load][lua{Rules,Gaia}={00000000d1d01540,00000000e6964800}]" [f=-000001] Allies: I choose: Recon! [f=-000001] sup [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [4923,47.3300705,3684]: 0 finished unit Recon Commander [f=-000001] [0] Event [1223,46.3565674,597]: 1 finished unit Engineer Commander [f=0000000] [0] TAG_ROCK, team: 1, elo:2037 [f=0000000] [0] therx, team: 0, elo:1786 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1328,46.382843,736]: 1 finished unit Tank Foundry [f=0000060] [60] Event [4912,46.5235672,3584]: 0 finished unit Rover Assembly [f=0000241] [241] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000481] [481] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000487] [487] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Mason [f=0000658] [658] Event [1328,47.6536484,764]: 1 finished unit Welder [f=0000697] [697] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000789] [789] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0000968] [968] Event [4840,46.5342102,3336]: 0 finished unit Solar Collector [f=0000991] [991] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Scorcher [f=0001138] [1138] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Dart [f=0001198] [1198] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0001319] damn bad build order [f=0001387] [1387] Event [1224,46.7423401,808]: 1 finished unit Solar Collector [f=0001398] lol [f=0001453] [1453] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0001771] [1771] Event [1328,47.6536484,764]: 1 finished unit Kodachi [f=0001850] idk the standard opening tbh [f=0001939] [1939] Event [4664,46.3260803,3448]: 0 finished unit Solar Collector [f=0001953] [1953] Event [1144,46.6477356,808]: 1 finished unit Solar Collector [f=0002073] [2073] Event [4896,46.3260803,3488]: 0 finished unit Lotus [f=0002156] [2156] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Scorcher [f=0002284] [2284] Event [2232,75.5021057,808]: 1 finished unit Solar Collector [f=0002304] [2304] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Dart [f=0002532] [2532] Event [4712,46.3260803,3368]: 0 finished unit Solar Collector [f=0002620] [2620] Event [1064,46.3450012,808]: 1 finished unit Solar Collector [f=0002748] [2748] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Scorcher [f=0002825] [2825] Event [1328,47.6536484,764]: 1 finished unit Welder [f=0002893] [2893] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Dart [f=0003266] [3266] Event [1328,47.6536484,764]: 1 finished unit Kodachi [f=0003293] [3293] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Scorcher [f=0003401] [3401] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0003430] [3430] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Dart [f=0003639] [Game::ClientReadNet] added new player Thomas1 with number 2 to team 0 [f=0003639] > SPRINGIE:User Thomas1|bomberprec|7_6||False|AtoSen||IT [f=0003654] Connection attempt from Thomas1 [f=0003654] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003654] -> Connection established (given id 2) [f=0003659] [3659] Event [1328,47.6536484,764]: 1 finished unit Kodachi [f=0003661] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0003661] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003835] [3835] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Scorcher [f=0003889] [3889] Event [984,46.3260803,808]: 1 finished unit Solar Collector [f=0004173] [4173] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0004211] [4211] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Mason [f=0004309] [4309] Event [501.069611,50.4322968,1692.19116]: 0 lost unit Scorcher [f=0004318] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=0004332] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=0004332] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[Game::Load][lua{Rules,Gaia}={0000000104395060,00000000e0504680}]" [f=0004336] [4336] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Dart [f=0004563] [4563] Event [952,46.3260803,728]: 1 finished unit Solar Collector [f=0004689] [4689] Event [2416,74.5229492,912]: 1 finished unit Lotus [f=0004740] [4740] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Scorcher [f=0004772] [4772] Event [1328,47.6536484,764]: 1 finished unit Kodachi [f=0004861] [4861] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Dart [f=0004897] [4897] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0004985] [4985] Event [1496,46.3260803,664]: 1 finished unit Caretaker [f=0005022] [5022] Event [936,46.3213501,648]: 1 finished unit Solar Collector [f=0005120] [5120] Event [2708.19312,74.286438,3392.09766]: 0 lost unit Dart [f=0005148] [5148] Event [2621.38159,74.286438,3608.87085]: 0 lost unit Dart [f=0005265] [5265] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Scorcher [f=0005270] [5270] Event [3280.06909,74.286438,3371.46167]: 0 lost unit Dart [f=0005347] [5347] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0005386] [5386] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Dart [f=0005411] [5411] Event [3275.24609,74.286438,3591.58667]: 0 lost unit Mason [f=0005466] [5466] Event [3296,74.286438,3344]: 0 lost unit Lotus [f=0005599] [5599] Event [920,46.3166199,568]: 1 finished unit Solar Collector [f=0005610] [5610] Event [2525.72192,74.286438,3430.04932]: 0 lost unit Dart [f=0005640] [5640] Event [2592.65967,74.286438,3540.29395]: 0 lost unit Dart [f=0005647] [5647] Event [2577.72705,74.286438,3638.35913]: 0 lost unit Dart [f=0005656] [5656] Event [4936,46.3260803,3224]: 0 finished unit Solar Collector [f=0005735] [5735] Event [2680.61182,74.286438,3482.24561]: 1 lost unit Kodachi [f=0005749] [5749] Event [1328,47.6536484,764]: 1 finished unit Blitz [f=0005751] [5751] Event [2760,15.929657,1640]: 1 finished unit Metal Extractor [f=0005782] [5782] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0005790] [5790] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Scorcher [f=0005919] [5919] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Dart [f=0005975] [5975] Event [2377.05127,74.286438,3629.64795]: 0 lost unit Scorcher [f=0006024] [6024] Event [2284.02393,74.286438,3703.83984]: 0 lost unit Dart [f=0006182] [6182] Event [920,46.6240845,488]: 1 finished unit Solar Collector [f=0006246] [6246] Event [5600,16.1756287,2048]: 0 finished unit Lotus [f=0006262] [6262] Event [5032,46.382843,3272]: 0 finished unit Solar Collector [f=0006384] [6384] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0006411] [6411] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Scorcher [f=0006421] [6421] Event [1328,47.6536484,764]: 1 finished unit Blitz [f=0006524] [6524] Event [904,53.4639893,408]: 1 finished unit Solar Collector [f=0006736] [6736] Event [5080,46.9268188,3352]: 0 finished unit Solar Collector [f=0006781] [6781] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Mason [f=0006916] [6916] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Dart [f=0006916] [6916] Event [958.701965,74.8899231,3739.82324]: 0 lost unit Dart [f=0006971] [6971] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0006988] [6988] Event [888,64.4191895,328]: 1 finished unit Solar Collector [f=0007043] [7043] Event [1328,47.6536484,764]: 1 finished unit Blitz [f=0007216] [7216] Event [5128,46.4017639,3432]: 0 finished unit Solar Collector [f=0007320] [7320] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Scorcher [f=0007428] [7428] Event [872,71.0415039,248]: 1 finished unit Solar Collector [f=0007451] [7451] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Dart [f=0007462] [7462] Event [4712,75.487915,2280]: 0 finished unit Metal Extractor [f=0007496] [7496] Event [3637.27783,74.286438,401.136566]: 0 lost unit Scorcher [f=0007574] [7574] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0007612] [7612] Event [1714.09351,31.5170383,3346.90796]: 1 lost unit Kodachi [f=0007628] [7628] Event [2082.83521,7.50839233,2752.00562]: 1 lost unit Kodachi [f=0007634] [7634] Event [1715.01514,18.5397606,3206.19946]: 0 lost unit Scorcher [f=0007658] [7658] Event [1572.79407,48.7282562,3354.35596]: 1 lost unit Kodachi [f=0007711] [7711] Event [5192,46.3260803,3512]: 0 finished unit Solar Collector [f=0007735] [7735] Event [1328,47.6536484,764]: 1 finished unit Blitz [f=0007797] [7797] Event [3288,16.8898926,1480]: 1 finished unit Metal Extractor [f=0007853] [7853] Event [1764.03052,71.3806076,3561.69189]: 0 lost unit Dart [f=0007889] [7889] Event [856,74.0783081,168]: 1 finished unit Solar Collector [f=0007974] [7974] Event [3472,75.5021057,3440]: 0 finished unit Lotus [f=0008092] [8092] Event [4424,16.0384521,1848]: 0 finished unit Metal Extractor [f=0008186] [8186] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Ripper [f=0008199] [8199] Event [2822.46655,74.286438,3683.64063]: 0 lost unit Scorcher [f=0008239] [8239] Event [2915.47095,74.286438,3780.51416]: 1 lost unit Blitz [f=0008273] [8273] Event [1328,47.6536484,764]: 1 finished unit Blitz [f=0008280] [8280] Event [840,74.286438,88]: 1 finished unit Solar Collector [f=0008361] [8361] Event [448,17.1453247,2064]: 1 finished unit Lotus [f=0008570] [8570] Event [1328,47.6536484,764]: 1 finished unit Kodachi [f=0008580] [8580] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Scorcher [f=0008633] [8633] Event [3536,74.286438,3056]: 0 finished unit Lotus [f=0008647] [8647] Event [4088,15.9343872,2024]: 0 finished unit Metal Extractor [f=0008713] [8713] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Dart [f=0008812] [8812] Event [1328,47.6536484,764]: 1 finished unit Kodachi [f=0009036] [9036] Event [1328,47.6536484,764]: 1 finished unit Kodachi [f=0009082] [9082] Event [4128,18.7867126,2224]: 0 finished unit Lotus [f=0009260] [9260] Event [1328,47.6536484,764]: 1 finished unit Kodachi [f=0009383] [9383] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0009448] [9448] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Ripper [f=0009474] [9474] Event [2277.26074,5.65196323,2421.67236]: 0 lost unit Scorcher [f=0009485] [9485] Event [1328,47.6536484,764]: 1 finished unit Kodachi [f=0009631] [9631] Event [5071.2749,46.3308105,3709.83569]: 0 lost unit Mason [f=0009697] [9697] Event [4256,17.1405945,1808]: 0 finished unit Lotus [f=0009710] [9710] Event [1328,47.6536484,764]: 1 finished unit Kodachi [f=0009751] [9751] Event [2214.79004,48.1940536,1498.02502]: 0 lost unit Dart [f=0009768] [9768] Event [1056,74.286438,2464]: 1 finished unit Lotus [f=0009780] [9780] Event [2760,15.929657,1640]: 1 lost unit Metal Extractor [f=0009839] [9839] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Scorcher [f=0009936] [9936] Event [1328,47.6536484,764]: 1 finished unit Kodachi [f=0009987] [9987] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Dart [f=0010041] [10041] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0010112] [10112] Event [2859.96143,-7.0406871,1815.29932]: 0 lost unit Scorcher [f=0010161] [10161] Event [1328,47.6536484,764]: 1 finished unit Kodachi [f=0010206] [10206] Event [3496,74.286438,504]: 1 finished unit Metal Extractor [f=0010278] [10278] Event [2426.06934,4.91722345,1996.5343]: 0 lost unit Ripper [f=0010386] [10386] Event [1328,47.6536484,764]: 1 finished unit Kodachi [f=0010611] [10611] Event [1328,47.6536484,764]: 1 finished unit Kodachi [f=0010710] [10710] Event [960.802917,74.286438,2408.70728]: 0 lost unit Dart [f=0010722] [10722] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Ripper [f=0010742] [10742] Event [1056,74.286438,2464]: 1 lost unit Lotus [f=0010787] [10787] Event [1008,74.286438,2576]: 1 lost unit Lotus [f=0010960] [10960] Event [1256,46.5767822,504]: 1 finished unit Caretaker [f=0011141] [11141] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Scorcher [f=0011279] [11279] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Dart [f=0011333] [11333] Event [4624,63.7474976,688]: 1 finished unit Lotus [f=0011347] [11347] Event [960,71.1077271,2288]: 1 finished unit Lotus [f=0011388] [11388] Event [5720,17.1595154,1912]: 0 lost unit Metal Extractor [f=0011405] [11405] Event [620.32074,75.0736465,2823.72119]: 0 lost unit Scorcher [f=0011428] [11428] Event [5600,16.1756287,2048]: 0 lost unit Lotus [f=0011464] [11464] Event [909.798462,74.286438,2640.42456]: 0 lost unit Scorcher [f=0011546] [11546] Event [5880,18.015686,2072]: 0 lost unit Metal Extractor [f=0011600] [11600] Event [685.784607,75.5021057,2993.92017]: 1 lost unit Blitz [f=0011646] [11646] Event [5736,17.1500549,2152]: 0 lost unit Metal Extractor [f=0011738] [11738] Event [5813.75342,18.3916397,2030.6687]: 0 lost unit Dart [f=0011822] [11822] Event [5494.75732,17.6074028,1998.33777]: 0 lost unit Scorcher [f=0011862] [11862] Event [3288,16.8898926,1480]: 1 lost unit Metal Extractor [f=0012013] [12013] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Ripper [f=0012048] [12048] Event [3688,74.286438,840]: 1 finished unit Metal Extractor [f=0012382] [12382] Event [5608.18262,76.4611893,450.17807]: 0 lost unit Dart [f=0012404] [12404] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Scorcher [f=0012513] [12513] Event [1328,47.6536484,764]: 1 finished unit Welder [f=0012525] [12525] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Dart [f=0012540] [12540] Event [1627.64185,21.0402431,2519.56689]: 0 lost unit Scorcher [f=0012677] [12677] Event [3728,66.0180054,928]: 1 finished unit Lotus [f=0012724] [12724] Event [1328,47.6536484,764]: 1 finished unit Kodachi [f=0012906] [12906] Event [1620.7168,17.1547852,2947.97803]: 1 lost unit Blitz [f=0012934] [12934] Event [1328,47.6536484,764]: 1 finished unit Kodachi [f=0012954] [12954] Event [1674.72119,16.125391,2959.85352]: 0 lost unit Ripper [f=0013143] [13143] Event [1328,47.6536484,764]: 1 finished unit Kodachi [f=0013198] [13198] Event [2404.50073,74.286438,3445.00708]: 0 lost unit Scorcher [f=0013254] [13254] Event [2508.40308,73.7927475,3222.66797]: 0 lost unit Dart [f=0013259] [13259] Event [4894.00781,47.0175362,3584.02954]: 0 finished unit Ripper [f=0013296] [13296] Event [2653.40771,74.4027328,3471.25146]: 0 lost unit Scorcher [f=0013353] [13353] Event [1328,47.6536484,764]: 1 finished unit Kodachi [f=0013560] hmmm [f=0013563] [13563] Event [1328,47.6536484,764]: 1 finished unit Kodachi [f=0013578] [13578] Event [5096,46.3260803,3576]: 0 lost unit Metal Extractor [f=0013596] [13596] Event [4904,46.9741211,3720]: 0 lost unit Solar Collector [f=0013629] [13629] Event [4765.69678,46.3582458,3595.80078]: 1 lost unit Kodachi [f=0013654] [13654] Event [4894.00781,47.0175362,3584.02954]: 0 lost unit Scorcher [f=0013719] [13719] Event [4905.71924,46.3724365,3639.29468]: 1 lost unit Kodachi [f=0013733] kodachis are braindead [f=0013827] [13827] Event [undefined]: therx resigned [f=0013827] game_message: therx has been destroyed! [f=0013827] game_message: TAG_ROCK wins! [f=0013827] Submitting stats [f=0013827] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013827] Part| Total Time|Time of the last 0.5s [f=0013827] Draw 21216.21ms 22.13% [f=0013827] Lua::Callins::Synced 8978.73ms 15.75% [f=0013827] Lua::Callins::Unsynced 28658.03ms 29.61% [f=0013827] Lua::CollectGarbage::Synced 513.89ms 0.30% [f=0013827] Lua::CollectGarbage::Unsynced 1165.16ms 0.40% [f=0013827] Misc::Profiler::AddTime 119.07ms 0.10% [f=0013827] Sim 49044.48ms 61.71% [f=0013827] [13827] Received game_message: therx has been destroyed! [f=0013827] [13827] Received game_message: TAG_ROCK wins! [f=0013828] [13828] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013828] [13828] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013828] [13828] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013828] [13828] Game End Stats Values: 2,2075,2165,2165,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.26666689,6.26666689,5.5999999,0,0,0,0,0,0,0,0,800,890,890,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013828] [13828] Game End Stats Values: 3,2285,2545,2545,2285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6.66666651,9.86666679,9.86666679,6.66666651,0,0,0,0,0,0,0,0,1010,1270,1270,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013828] [13828] Game End Stats Values: 4,2615,2545,2545,2615,1.24712682,0,0,1.24712682,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.46666622,8,8,9.46666622,1275,1275,1275,1275,8.61647415,12,12,8.61647415,170,0,0,170,0,0,0,0,1170,1270,1270,1170,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013828] [13828] Game End Stats Values: 5,2705,2795,2795,2705,1.38565505,0.4631173,0.4631173,1.38565505,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,9.60000038,9.60000038,10,1275,1275,1275,1275,11.3425684,12.0308743,12.0308743,11.3425684,170,180,180,170,0,0,0,0,1260,1340,1340,1260,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013828] [13828] Game End Stats Values: 6,2995,2865,2865,2995,2.3726759,0.95235491,0.95235491,2.3726759,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,11.1999998,11.0666666,11.0666666,11.1999998,1275,1275,1275,1275,12.0658007,12.0326147,12.0326147,12.0658007,300,180,180,300,0,0,0,0,1330,1410,1410,1330,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013828] [13828] Game End Stats Values: 7,3105,3005,3005,3105,4.28389502,1.64805448,1.64805448,4.28389502,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,12.5333338,13.7333336,13.7333336,12.5333338,1275,1275,1275,1275,12.1274147,12.046381,12.046381,12.1274147,340,180,180,340,0,0,0,0,1400,1550,1550,1400,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013828] [13828] Game End Stats Values: 8,3275,3205,3205,3275,13.0016232,5.1427021,5.1427021,13.0016232,0,0,0,0,0,0,0,0,0,0,0,0,60.5611191,56.5776901,56.5776901,60.5611191,90,0,0,90,14,16,16,14,1275,1275,1275,1275,12.5811825,12.232976,12.232976,12.5811825,510,180,180,510,0,0,0,0,1400,1750,1750,1400,0,0,0,0,0,0,0,0,56.5776901,60.5611191,60.5611191,56.5776901 [f=0013828] [13828] Game End Stats Values: 9,3445,3475,3475,3445,24.5547943,6.92895985,6.92895985,24.5547943,0,0,0,0,0,0,0,0,0,0,0,0,89.1427612,76.0776901,76.0776901,89.1427612,90,0,0,90,14,16,16,14,1275,1275,1275,1275,12.7702112,12.7857504,12.7857504,12.7702112,680,360,360,680,0,0,0,0,1400,1840,1840,1400,0,0,0,0,0,0,0,0,76.0776901,89.1427612,89.1427612,76.0776901 [f=0013828] [13828] Game End Stats Values: 10,3575,3725,3725,3575,37.5966873,9.33913422,9.33913422,37.5966873,0,0,0,0,0,0,0,0,0,0,0,0,89.1427612,76.0776901,76.0776901,89.1427612,90,0,0,90,14,16.5333328,16.5333328,14,1275,1275,1275,1275,12.8694582,14.1606779,14.1606779,12.8694582,810,540,540,810,0,0,0,0,1400,1910,1910,1400,0,0,0,0,0,0,0,0,76.0776901,89.1427612,89.1427612,76.0776901 [f=0013828] [13828] Game End Stats Values: 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[13865] Event [4912,46.3724365,3584]: 0 lost unit Rover Assembly [f=0013875] [13875] Event [3438.63184,75.511261,3557.56616]: 0 lost unit Ripper [f=0013942] Player TAG_ROCK left the game: normal quit [f=0013942] [13942] Event [undefined]: TAG_ROCK quit [f=0013958] Spectator therx left the game: normal quit [f=0013958] [13958] Event [undefined]: therx quit [f=0014037] Spectator Thomas1 left the game: normal quit [f=0014037] [14037] Event [undefined]: Thomas1 quit [f=0014043] No clients connected, shutting down server [f=0014043] Server shutdown [f=0014048] [14048] Event [1328,47.6536484,764]: 1 finished unit Blitz [f=0014091] [14091] Event [1032,73.5201416,2248]: 1 finished unit Caretaker [f=0014627] [14627] Event [1328,47.6536484,764]: 1 finished unit Blitz [f=0015010] [15010] Event [2760,11.868206,1640]: 1 finished unit Metal Extractor [f=0015095] [15095] Event [3800,73.2268677,760]: 1 finished unit Stinger [f=0015441] [15441] Event [1328,47.6536484,764]: 1 finished unit Ogre [f=0015606] Autoquit sending quit command. [f=0015606] [QuitAction] user exited to system [f=0015606] [SpringApp::Kill][1] fromRun=1 [f=0015606] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015606] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015606] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015606] [ThreadPool::SetThreadCount][2] workers=0 [f=0015606] [SpringApp::Kill][2] [f=0015606] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015606] [Game::KillLua][3] dtor=0 luaUI=0x52483480 [f=0015606] Start widgetHandler:Shutdown [f=0015606] Shutdown - SaveOrderList Complete [f=0015606] Writing last game win data [f=0015606] Shutdown - SaveConfigData Complete [f=0015606] Shutdown Widget - Chili Highlight [f=0015606] Shutdown Widget - Save/Load API [f=0015606] Shutdown Widget - Draw After Chili [f=0015606] Shutdown Widget - EPIC Menu [f=0015606] Shutdown Widget - Chili Minimap [f=0015606] Shutdown Widget - Chili Widget Selector [f=0015606] Shutdown Widget - Local Team Colors [f=0015606] Shutdown Widget - Display Keys 2 [f=0015606] Shutdown Widget - Save Game Menu [f=0015606] Shutdown Widget - HealthBars [f=0015606] Shutdown Widget - Noises [f=0015606] Shutdown Widget - Unit Icons [f=0015606] Shutdown Widget - Win Counter [f=0015606] Shutdown Widget - BuildETA [f=0015606] Shutdown Widget - SpringRTS Replay Stats [f=0015606] Shutdown Widget - Modular Comm Info [f=0015606] Shutdown Widget - CameraShake [f=0015606] Shutdown Widget - Chili Economy Panel Default [f=0015606] Shutdown Widget - Chili EndGame Window [f=0015606] Shutdown Widget - Chili Nuke Warning [f=0015606] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015606] Shutdown Widget - Chili Spectator Panels [f=0015606] Shutdown Widget - Context Menu [f=0015606] Shutdown Widget - Darkening [f=0015606] Shutdown Widget - MetalFeatures (new) [f=0015606] Shutdown Widget - Defense Range Zero-K [f=0015606] Shutdown Widget - Grab Input [f=0015606] Input grabbing is disabled! [f=0015606] Shutdown Widget - Highlight Geos [f=0015606] Shutdown Widget - Local Widgets Config [f=0015606] Shutdown Widget - Mex Placement Handler [f=0015606] Shutdown Widget - MinimapEvents [f=0015606] Shutdown Widget - Missile Silo Range [f=0015606] Shutdown Widget - Point Tracker [f=0015606] Shutdown Widget - Showeco and Grid Drawer [f=0015606] Shutdown Widget - Stereo3D [f=0015606] Shutdown Widget - Music Player v2 [f=0015606] Shutdown Widget - Attack AoE [f=0015606] Shutdown Widget - UnitShapes [f=0015606] Shutdown Widget - Map Edge Extension [f=0015606] Shutdown Widget - Selection Send [f=0015606] Shutdown Widget - LupsManager [f=0015606] Shutdown Widget - Newton Firezone [f=0015606] Shutdown Widget - Chili Pro Console [f=0015606] Shutdown Widget - Lasso Terraform GUI [f=0015606] Shutdown Widget - Chili Framework [f=0015606] Shutdown Widget - Lups [f=0015606] Shutdown Widget - Custom Markers [f=0015606] Shutdown Widget - Chili Core Selector [f=0015606] Shutdown Widget - Select Keys [f=0015606] Shutdown Widget - Pause Screen [f=0015606] Shutdown Widget - Layout Handler [f=0015606] Shutdown Widget - Persistent Build Height [f=0015606] Shutdown Widget - Text To Speech Control [f=0015606] End widgetHandler:Shutdown [f=0015606] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={476670,60000254} {int,ext,rec}Allocs={27479577,0,0} {chunk,block}Bytes={60000254,0} [f=0015606] [Game::KillLua][1] dtor=0 luaGaia=0x61e26920 [f=0015606] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={266495,47183461} {int,ext,rec}Allocs={27479578,0,0} {chunk,block}Bytes={47183461,0} [f=0015606] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={266495,47183461} {int,ext,rec}Allocs={27479578,0,0} {chunk,block}Bytes={47183461,0} [f=0015606] [Game::KillLua][2] dtor=0 luaRules=0x5267b220 [f=0015606] Start gadgetHandler:Shutdown [f=0015606] Shutdown - StartSetup [f=0015606] Shutdown - UnitMorph [f=0015606] Shutdown - Carrier Drones [f=0015606] Shutdown - LupsNanoSpray [f=0015606] Shutdown - Missile Silo Controller [f=0015606] Shutdown - Modular Comm Info [f=0015606] Shutdown - Terrain Texture Handler [f=0015606] Shutdown - UnitCloakShield [f=0015606] Shutdown - Starlight Handler [f=0015606] End gadgetHandler:Shutdown [f=0015606] Start gadgetHandler:Shutdown [f=0015606] Shutdown - Save/Load [f=0015606] Shutdown - Teleport Throw [f=0015606] Shutdown - UnitMorph [f=0015606] Shutdown - Modular Comm Info [f=0015606] Shutdown - Retreat Command [f=0015606] Shutdown - Shockwaves [f=0015606] Shutdown - UnitCloakShield [f=0015606] Shutdown - Lups Cloak FX [f=0015606] Shutdown - Lups [f=0015606] Shutdown - Lups Shield [f=0015606] End gadgetHandler:Shutdown [f=0015606] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27479610,0,0} {chunk,block}Bytes={0,0} [f=0015606] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27479610,0,0} {chunk,block}Bytes={0,0} [f=0015606] [Game::KillLua][4] dtor=0 [f=0015606] [Game::~CGame][1] [f=0015606] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015606] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015606] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015606] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015606] [Game::KillLua][4] dtor=1 [f=0015606] [Game::KillMisc][1] [f=0015606] [Game::KillMisc][2] [f=0015606] [Game::KillMisc][3] [f=0015606] [Game::KillRendering][1] [f=0015606] [3DOParser::Kill] allocated 137 pieces [f=0015606] [S3OParser::Kill] allocated 2680 pieces [f=0015606] [AssParser::Kill] allocated 243 pieces [f=0015606] [Game::KillInterface][1] [f=0015606] [Game::KillInterface][2] [f=0015606] [Game::KillSimulation][1] [f=0015606] [Game::KillSimulation][2] [f=0015606] [CCollisionHandler] dis-/continuous tests: 0/918308 [f=0015606] [Game::KillSimulation][3] [f=0015606] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015606] [~CPathCache(24x16)] cacheHits=68 hitPercentage=32% numHashColls=0 maxCacheSize=18 [f=0015606] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015606] [~CPathCache(48x32)] cacheHits=54 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015606] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015606] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015606] [LosHandler::Kill] raycast instance cache-{hits,misses}={3951,17173}; shared=1%; cached=18% [f=0015606] [Game::KillSimulation][4] [f=0015606] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0015606] [Game::~CGame][2] [f=0015606] [Game::~CGame][3] [f=0015606] [SpringApp::Kill][3] [f=0015606] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 165286 bytes sent 219174 bytes recv'd [f=0015606] [SpringApp::Kill][4] font=0x46187aa0 [f=0015606] [SpringApp::Kill][5] [f=0015606] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x46203e60) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=6673ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=472ms file="bitmaps/loadpictures/buildpower.png" indx=492 inflSize=2718kb readTime=241ms file="luaui/widgets/gui_havens.lua" indx=4624 inflSize=5kb readTime=134ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=123ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=123ms file="objects3d/bantha.s3o" indx=4882 inflSize=433kb readTime=120ms file="bitmaps/cc/bluering.tga" indx=409 inflSize=256kb readTime=85ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=57ms file="objects3d/commrecon.s3o" indx=4974 inflSize=114kb readTime=55ms file="objects3d/cremcom2.s3o" indx=5066 inflSize=200kb readTime=55ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 59008390 bytes cached in 2892 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x462e2170) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x462d6010) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46251be0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd1e401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]