[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.3OKLco4HTN/springsettings.963947.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 118ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f67ac01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5042 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/963947/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 258ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46273d70] using map "Hide_and_Seek_v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Hide_and_Seek_v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46273d70] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 298ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1834ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2583ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 90ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1311ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 120ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 335ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 73ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/963947/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 71 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15783 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15783 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe-95a15783.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15793 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15793 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe2-95a15793.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2129ms, checksum b4191bc7)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11515,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/963947/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x538b82f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 302a705f3e019e23de6b6c214596f592 [f=-000001] Connection attempt from Ariys [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ariys" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ariys" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from slava1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ariys" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ariys" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ariys" string="[Game::Load][lua{Rules,Gaia}={00000000aaebff10,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[Game::Load][lua{Rules,Gaia}={000000006458ae50,0000000000000000}]" [f=-000001] Allies: I choose: slava1! [f=-000001] glhf [f=-000001] [0] Event [2345,105.002319,4714]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4904,105.004395,2497]: 1 finished unit Recon Commander [f=0000000] [0] slava1, team: 0, elo:2232 [f=0000000] [0] Ariys, team: 1, elo:1605 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [2440,105,4568]: 0 finished unit Amphbot Factory [f=0000008] [8] Event [4888,105,2584]: 1 finished unit Spider Factory [f=0000240] [240] Event [2360,105,4648]: 0 finished unit Metal Extractor [f=0000353] [353] Event [4872,105,2392]: 1 finished unit Metal Extractor [f=0000480] [480] Event [2536,105,4840]: 0 finished unit Metal Extractor [f=0000638] [638] Event [4852,105,2584]: 1 finished unit Weaver [f=0000646] [646] Event [2476,105,4568]: 0 finished unit Archer [f=0000723] [723] Event [4852,105,2584]: 1 finished unit Flea [f=0000821] [821] Event [2248,105,4952]: 0 finished unit Metal Extractor [f=0000893] [893] Event [4680,105,2200]: 1 finished unit Metal Extractor [f=0001300] [1300] Event [2184,105,4936]: 0 finished unit Solar Collector [f=0001357] [1357] Event [4984,105,2104]: 1 finished unit Metal Extractor [f=0001568] [1568] Event [4852,105,2584]: 1 finished unit Venom [f=0001684] [1684] Event [2216,105,4856]: 0 finished unit Solar Collector [f=0001691] [1691] Event [2476,105,4568]: 0 finished unit Conch [f=0001966] [1966] Event [4904,105,2168]: 1 finished unit Solar Collector [f=0002012] [2012] Event [2232,105,4776]: 0 finished unit Solar Collector [f=0002300] [2300] Event [2264,105,4696]: 0 finished unit Solar Collector [f=0002651] [2651] Event [6072,290.996094,1496]: 1 finished unit Metal Extractor [f=0002675] [2675] Event [2328,105,4952]: 0 finished unit Solar Collector [f=0002687] [2687] Event [2476,105,4568]: 0 finished unit Archer [f=0002735] [2735] Event [4776,105,2216]: 1 finished unit Solar Collector [f=0003028] [3028] Event [2408,105,4936]: 0 finished unit Solar Collector [f=0003223] [3223] Event [4852,105,2584]: 1 finished unit Redback [f=0003382] [3382] Event [2488,105,4920]: 0 finished unit Solar Collector [f=0003395] [3395] Event [4872,105,2296]: 1 finished unit Solar Collector [f=0003400] [3400] Event [6048,290.996094,1568]: 1 finished unit Lotus [f=0003800] [3800] Event [2476,105,4568]: 0 finished unit Archer [f=0003921] [3921] Event [4560,105,2208]: 1 finished unit Picket [f=0004023] [4023] Event [4852,105,2584]: 1 finished unit Venom [f=0004216] [4216] Event [2376,105,4792]: 0 finished unit Caretaker [f=0004327] [4327] Event [304,105,6800]: 0 finished unit Lotus [f=0004557] [4557] Event [2440,105,4792]: 0 finished unit Storage [f=0004725] [4725] Event [4852,105,2584]: 1 finished unit Weaver [f=0004780] [4780] Event [4944,105,2704]: 1 finished unit Picket [f=0004780] [4780] Event [6399.4082,222.347092,890.084839]: 0 lost unit Archer [f=0004806] [4806] Event [7000,105,472]: 1 finished unit Metal Extractor [f=0004840] [4840] Event [4852,105,2584]: 1 finished unit Flea [f=0004940] [4940] Event [4852,105,2584]: 1 finished unit Flea [f=0005043] [5043] Event [4852,105,2584]: 1 finished unit Flea [f=0005045] [5045] Event [336,105,6880]: 0 finished unit Lotus [f=0005196] [5196] Event [2476,105,4568]: 0 finished unit Archer [f=0005206] [5206] Event [6960,105,544]: 1 finished unit Lotus [f=0005554] [5554] Event [4560,105,2208]: 1 lost unit Picket [f=0005591] [5591] Event [5088,128.242722,2016]: 1 finished unit Picket [f=0005655] [5655] Event [4680,105,2200]: 1 lost unit Metal Extractor [f=0005734] [5734] Event [4808,105,1608]: 1 finished unit Metal Extractor [f=0005785] [5785] Event [2476,105,4568]: 0 finished unit Archer [f=0005820] [5820] Event [4667.88428,107.933952,1734.24011]: 1 lost unit Weaver [f=0005843] [5843] Event [4512,180.302887,1584]: 1 lost unit Lotus [f=0005903] [5903] Event [4486.7124,166.003967,1704.89575]: 0 lost unit Archer [f=0005942] [5942] Event [7016,105,136]: 1 finished unit Metal Extractor [f=0006057] [6057] Event [4668.6709,214.378174,1432.29932]: 0 lost unit Archer [f=0006291] [6291] Event [384,105,6944]: 0 finished unit Lotus [f=0006346] [6346] Event [2476,105,4568]: 0 finished unit Archer [f=0006400] [6400] Event [6976,105,208]: 1 finished unit Lotus [f=0006508] [6508] Event [4852,105,2584]: 1 finished unit Redback [f=0006748] [6748] Event [2476,105,4568]: 0 finished unit Archer [f=0006913] [6913] Event [6696,105,72]: 1 finished unit Metal Extractor [f=0007187] [7187] Event [4852,105,2584]: 1 finished unit Weaver [f=0007206] [7206] Event [4856,105,1560]: 1 finished unit Wind/Tidal Generator [f=0007397] [7397] Event [2476,105,4568]: 0 finished unit Archer [f=0007414] [7414] Event [4808,105,1560]: 1 finished unit Wind/Tidal Generator [f=0007488] [7488] Event [6640,105,128]: 1 finished unit Lotus [f=0007627] [7627] Event [200,105,6680]: 0 finished unit Metal Extractor [f=0007684] [7684] Event [4760,105,1560]: 1 finished unit Wind/Tidal Generator [f=0007841] [7841] Event [4680,104.918747,2200]: 1 finished unit Metal Extractor [f=0007903] [7903] Event [2476,105,4568]: 0 finished unit Archer [f=0007967] [7967] Event [4760,105,1608]: 1 finished unit Wind/Tidal Generator [f=0007984] [7984] Event [4852,105,2584]: 1 finished unit Venom [f=0008253] [8253] Event [4856,105,1608]: 1 finished unit Wind/Tidal Generator [f=0008428] [8428] Event [2476,105,4568]: 0 finished unit Archer [f=0008493] [8493] Event [184,105,7016]: 0 finished unit Metal Extractor [f=0008590] [8590] Event [4856,105,1656]: 1 finished unit Wind/Tidal Generator [f=0008789] [8789] Event [4344.2251,214.35675,1383.05676]: 1 lost unit Venom [f=0008829] [8829] Event [5352,105,520]: 1 finished unit Metal Extractor [f=0008856] [8856] Event [4356.771,214.36348,1391.43115]: 1 lost unit Venom [f=0008869] [8869] Event [4316.40088,212.795563,1397.76282]: 1 lost unit Venom [f=0008870] [8870] Event [4314.80273,214.208221,1239.20129]: 0 lost unit Archer [f=0008881] [8881] Event [4808,105,1656]: 1 finished unit Wind/Tidal Generator [f=0008884] [8884] Event [4852,105,2584]: 1 finished unit Venom [f=0008931] [8931] Event [4387.21582,214.211456,1341.64172]: 1 lost unit Redback [f=0009000] [9000] Event [2328,105,5592]: 0 finished unit Metal Extractor [f=0009016] [9016] Event [504,105,7080]: 0 finished unit Metal Extractor [f=0009078] [9078] Event [4610.54639,214.157318,1334.81287]: 0 lost unit Archer [f=0009139] [9139] Event [4760,105,1560]: 1 lost unit Wind/Tidal Generator [f=0009167] [9167] Event [4667.854,214.075256,1435.4895]: 0 lost unit Archer [f=0009240] [9240] Event [2368,105,5632]: 0 finished unit Lotus [f=0009246] [9246] Event [4760,105,1656]: 1 finished unit Wind/Tidal Generator [f=0009292] [9292] Event [4808,105.012512,1656]: 1 lost unit Wind/Tidal Generator [f=0009293] [9293] Event [4856,105.012512,1608]: 1 lost unit Wind/Tidal Generator [f=0009299] [9299] Event [4760,104.971123,1656]: 1 lost unit Wind/Tidal Generator [f=0009300] [9300] Event [4856,104.980873,1560]: 1 lost unit Wind/Tidal Generator [f=0009317] [9317] Event [4808,104.833603,1608]: 1 lost unit Metal Extractor [f=0009325] [9325] Event [4590.28467,138.528549,1585.80774]: 0 lost unit Archer [f=0009495] [9495] Event [5296,105,592]: 1 finished unit Lotus [f=0009680] [9680] Event [2288,105,4864]: 0 finished unit Lotus [f=0009790] [9790] Event [4852,105,2584]: 1 finished unit Weaver [f=0009805] [9805] Event [3376.64941,216.067352,4440.53467]: 1 lost unit Flea [f=0010003] [10003] Event [2476,105,4568]: 0 finished unit Archer [f=0010197] [10197] Event [2476,105,4568]: 0 finished unit Archer [f=0010282] [10282] Event [376,105,7112]: 0 finished unit Solar Collector [f=0010365] [10365] Event [4808,104.745636,1608]: 1 finished unit Metal Extractor [f=0010381] [10381] Event [2476,105,4568]: 0 finished unit Archer [f=0010502] [10502] Event [5064,105,536]: 1 finished unit Metal Extractor [f=0010584] [10584] Event [2476,105,4568]: 0 finished unit Archer [f=0010646] [10646] Event [232,105,7112]: 0 finished unit Solar Collector [f=0010744] [10744] Event [4760,104.881592,1656]: 1 finished unit Wind/Tidal Generator [f=0010779] [10779] Event [2476,105,4568]: 0 finished unit Archer [f=0010853] [10853] Event [4808,105,3000]: 1 finished unit Metal Extractor [f=0010966] [10966] Event [2476,105,4568]: 0 finished unit Archer [f=0011008] [11008] Event [136,105,6936]: 0 finished unit Solar Collector [f=0011140] [11140] Event [4760,105.005722,2280]: 1 finished unit Stinger [f=0011252] [11252] Event [2476,105,4568]: 0 finished unit Archer [f=0011293] [11293] Event [4808,104.82605,1656]: 1 finished unit Wind/Tidal Generator [f=0011549] [11549] Event [136,105,6792]: 0 finished unit Solar Collector [f=0011566] [11566] Event [2476,105,4568]: 0 finished unit Archer [f=0011585] [11585] Event [4852,105,2584]: 1 finished unit Weaver [f=0011780] [11780] Event [4728,105,3112]: 1 finished unit Stardust [f=0011794] [11794] Event [4856,104.881439,1656]: 1 finished unit Wind/Tidal Generator [f=0011829] [11829] Event [5024,108.972244,608]: 1 finished unit Lotus [f=0011833] [11833] Event [6399.84961,217.087051,1983.19141]: 1 lost unit Flea [f=0011855] [11855] Event [6507.75977,220.311523,1901.6626]: 1 lost unit Flea [f=0011863] [11863] Event [2476,105,4568]: 0 finished unit Archer [f=0011879] [11879] Event [6461.95801,200.061813,2026.51062]: 1 lost unit Flea [f=0011923] [11923] Event [4760,105,3048]: 1 finished unit Wind/Tidal Generator [f=0012014] [12014] Event [4856,104.82605,1608]: 1 finished unit Wind/Tidal Generator [f=0012060] [12060] Event [88,105,7080]: 0 finished unit Solar Collector [f=0012073] [12073] Event [4808,105,3048]: 1 finished unit Wind/Tidal Generator [f=0012138] [12138] Event [2476,105,4568]: 0 finished unit Archer [f=0012181] [12181] Event [4760,104.826508,1608]: 1 finished unit Wind/Tidal Generator [f=0012223] [12223] Event [4856,105,3048]: 1 finished unit Wind/Tidal Generator [f=0012326] [12326] Event [4760,104.881821,1560]: 1 finished unit Wind/Tidal Generator [f=0012373] [12373] Event [4856,105,3000]: 1 finished unit Wind/Tidal Generator [f=0012428] [12428] Event [6960,105,544]: 1 lost unit Lotus [f=0012476] [12476] Event [4808,104.826431,1560]: 1 finished unit Wind/Tidal Generator [f=0012494] [12494] Event [7000,105.00618,472]: 1 lost unit Metal Extractor [f=0012523] [12523] Event [4760,105,3000]: 1 finished unit Wind/Tidal Generator [f=0012625] [12625] Event [6976,105,208]: 1 lost unit Lotus [f=0012673] [12673] Event [4760,105,2952]: 1 finished unit Wind/Tidal Generator [f=0012674] [12674] Event [4852,105,2584]: 1 finished unit Recluse [f=0012678] [12678] Event [7016,105.00309,136]: 1 lost unit Metal Extractor [f=0012686] [12686] Event [4856,104.881516,1560]: 1 finished unit Wind/Tidal Generator [f=0012687] [12687] Event [2476,105,4568]: 0 finished unit Lobster [f=0012752] [12752] Event [432,105,6992]: 0 finished unit Lotus [f=0012822] [12822] Event [4808,105,2952]: 1 finished unit Wind/Tidal Generator [f=0012877] [12877] Event [6873.25977,105,92.8553238]: 0 lost unit Archer [f=0012923] [12923] Event [6915.46973,105.005333,169.380127]: 0 lost unit Archer [f=0012971] [12971] Event [4856,105,2952]: 1 finished unit Wind/Tidal Generator [f=0013000] [13000] Event [6120,290.738068,1464]: 1 finished unit Wind/Tidal Generator [f=0013041] [13041] Event [6740.63281,105,17.5334396]: 0 lost unit Archer [f=0013085] [13085] Event [3784,105,248]: 1 finished unit Metal Extractor [f=0013331] [13331] Event [6024,290.996094,1464]: 1 finished unit Wind/Tidal Generator [f=0013372] [13372] Event [2476,105,4568]: 0 finished unit Archer [f=0013381] [13381] Event [4720,105,2960]: 1 finished unit Picket [f=0013482] [13482] Event [6024,290.826355,1512]: 1 finished unit Wind/Tidal Generator [f=0013553] [13553] Event [2476,105,4568]: 0 finished unit Archer [f=0013632] [13632] Event [6120,290.996094,1512]: 1 finished unit Wind/Tidal Generator [f=0013749] [13749] Event [2476,105,4568]: 0 finished unit Archer [f=0013757] [13757] Event [3728,105,304]: 1 finished unit Lotus [f=0013782] [13782] Event [6120,290.996094,1560]: 1 finished unit Wind/Tidal Generator [f=0013891] [13891] Event [4864,105,3104]: 1 finished unit Picket [f=0013944] [13944] Event [2476,105,4568]: 0 finished unit Archer [f=0013994] [13994] Event [4852,105,2584]: 1 finished unit Recluse [f=0013994] [13994] Event [4968,105,2296]: 1 finished unit Solar Collector [f=0014139] [14139] Event [2476,105,4568]: 0 finished unit Archer [f=0014334] [14334] Event [2476,105,4568]: 0 finished unit Archer [f=0014375] [14375] Event [4356.38184,105,2697.07324]: 0 lost unit Archer [f=0014522] [14522] Event [4373.89404,105.003014,2660.64771]: 0 lost unit Archer [f=0014529] [14529] Event [2476,105,4568]: 0 finished unit Archer [f=0014549] [14549] Event [4756.86768,105,2496.81714]: 1 lost unit Recluse [f=0014622] [14622] Event [4852,105,2584]: 1 finished unit Venom [f=0014625] [14625] Event [4854.95703,105,2584.14282]: 1 lost unit Venom [f=0014661] [14661] Event [4852,105.003815,2584]: 1 lost unit Venom [f=0014715] [14715] Event [2712,105,312]: 1 finished unit Metal Extractor [f=0014723] [14723] Event [4852,105,2584]: 1 lost unit Venom [f=0014724] [14724] Event [2476,105,4568]: 0 finished unit Archer [f=0014724] [14724] Event [4760,105.005722,2280]: 1 lost unit Stinger [f=0014730] [14730] Event [4781.37939,104.996498,2492.4021]: 0 lost unit Archer [f=0014754] [14754] Event [4680,104.918747,2200]: 1 lost unit Metal Extractor [f=0014796] [14796] Event [4852,105,2584]: 1 lost unit Venom [f=0014823] [14823] Event [4872,105.013199,2392]: 1 lost unit Metal Extractor [f=0014845] [14845] Event [4852,105,2584]: 1 lost unit Venom [f=0014868] [14868] Event [undefined]: Ariys resigned [f=0014868] game_message: Ariys has been destroyed! [f=0014868] game_message: slava1 wins! [f=0014868] Submitting stats [f=0014868] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014868] Part| Total Time|Time of the last 0.5s [f=0014868] Draw 8851.55ms 11.73% [f=0014868] Lua::Callins::Synced 6537.61ms 22.47% [f=0014868] Lua::Callins::Unsynced 11412.28ms 16.10% [f=0014868] Lua::CollectGarbage::Synced 203.96ms 0.00% [f=0014868] Lua::CollectGarbage::Unsynced 425.30ms 0.30% [f=0014868] Misc::Profiler::AddTime 40.92ms 0.00% [f=0014868] Sim 19811.92ms 77.44% [f=0014868] [14868] Received game_message: Ariys has been destroyed! [f=0014868] [14868] Received game_message: slava1 wins! [f=0014869] [14869] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014869] [14869] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014869] [14869] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014869] [14869] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.77813292,6.9343996,5.77813292,6.9343996,0,0,0,0,0,0,0,0,890,890,890,890,0,12.000001,0,12.000001,0,0,0,0,0,0,0,0 [f=0014869] [14869] Game End Stats Values: 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6,2810,2885,2810,2885,0.2405034,0.73509228,0.2405034,0.73509228,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.0666666,12.8000002,9.0666666,12.8000002,1275,1275,1275,1275,10.0240345,10.0277157,10.0240345,10.0277157,225,180,225,180,0,0,0,0,1310,1430,1310,1430,0,12.000001,0,12.000001,0,0,0,0,0,0,0,0 [f=0014869] [14869] Game End Stats Values: 7,2900,3205,2900,3205,0.45800892,5.10297251,0.45800892,5.10297251,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,15.6000004,10,15.6000004,1275,1275,1275,1275,10.022501,10.2991934,10.022501,10.2991934,225,360,225,360,0,0,0,0,1400,1570,1400,1570,0,12.000001,0,12.000001,0,0,0,0,0,0,0,0 [f=0014869] [14869] Game End Stats Values: 8,2970,3275,2970,3275,0.79791474,14.8451557,0.79791474,14.8451557,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.6000004,18.2666664,11.6000004,18.2666664,1275,1275,1275,1275,12.7686615,10.6574793,12.7686615,10.6574793,225,360,225,360,0,0,0,0,1470,1640,1470,1640,0,12.000001,0,12.000001,0,0,0,0,0,0,0,0 [f=0014869] [14869] Game End Stats Values: 9,3370,3345,3370,3345,1.49409759,30.6478062,1.49409759,30.6478062,0,0,0,0,0,0,0,0,0,0,0,0,9.47605228,124.007942,9.47605228,124.007942,90,0,90,0,12.666667,20.7999992,12.666667,20.7999992,1275,1275,1275,1275,12.7924137,11.0615101,12.7924137,11.0615101,465,360,465,360,0,0,0,0,1540,1710,1540,1710,0,12.000001,0,12.000001,0,0,0,0,124.007942,9.47605228,124.007942,9.47605228 [f=0014869] [14869] Game End Stats Values: 10,3670,3525,3670,3525,2.24140072,51.9820023,2.24140072,51.9820023,0,0,0,0,0,0,0,0,0,0,0,0,18.9521046,243.791336,18.9521046,243.791336,190,0,190,0,14,22,14,22,1275,1275,1275,1275,12.7958212,11.4302797,12.7958212,11.4302797,665,540,665,540,0,0,0,0,1540,1710,1540,1710,0,12.000001,0,12.000001,0,0,0,0,243.791336,18.9521046,243.791336,18.9521046 [f=0014869] [14869] Game End Stats Values: 11,3670,3795,3670,3795,5.20779371,74.4695587,5.20779371,74.4695587,0,0,0,0,0,0,0,0,0,0,0,0,113.710144,243.791336,113.710144,243.791336,190,90,190,90,14,22.6666641,14,22.6666641,1275,1275,1275,1275,12.9437599,12.1738386,12.9437599,12.1738386,665,540,665,540,0,0,0,0,1540,1890,1540,1890,0,12.000001,0,12.000001,0,10.166667,0,10.166667,243.791336,113.710144,243.791336,113.710144 [f=0014869] [14869] Game End Stats Values: 12,4080,3715,4080,3715,5.81079578,92.2019882,5.81079578,92.2019882,0,0,0,0,0,0,0,0,0,0,0,0,180.000031,243.791336,180.000031,243.791336,290,90,290,90,14,23.3333302,14,23.3333302,1275,1275,1275,1275,13.2571993,12.5234947,13.2571993,12.5234947,715,360,715,360,180,0,180,0,1800,1990,1800,1990,0,192,0,192,0,30.4999561,0,30.4999561,243.791336,180.000031,243.791336,180.000031 [f=0014869] [14869] Game End Stats Values: 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15,4115,3895,4115,3895,9.06343269,156.023849,9.06343269,156.023849,0,0,0,0,0,0,0,0,0,0,0,0,539.246277,914.110962,539.246277,914.110962,380,270,380,270,13.8666668,22,13.8666668,22,1275,1275,1275,1275,21.1240139,11.494132,21.1240139,11.494132,740,360,740,360,540,366.25,540,366.25,1720,1990,1720,1990,366.25,552,366.25,552,55.1999588,30.4999561,55.1999588,30.4999561,917.555176,539.998901,917.555176,539.998901 [f=0014869] [14869] Game End Stats Values: 16,4445,4255,4445,4255,10.2655525,177.142441,10.2655525,177.142441,0,0,0,0,0,0,0,0,0,0,0,0,539.246277,914.110962,539.246277,914.110962,470,270,470,270,14,24,14,24,1275,1275,1275,1275,24.0571327,13.415906,24.0571327,13.415906,980,720,980,720,540,366.25,540,366.25,1720,1990,1720,1990,366.25,552,366.25,552,132.000732,60.8749542,132.000732,60.8749542,917.555176,539.998901,917.555176,539.998901 [f=0014869] [14869] Game End Stats Values: 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35,6370,7555,6370,7555,196.681015,652.164185,196.681015,652.164185,0,0,0,0,0,0,0,0,1908.50513,0,1908.50513,0,2702.07471,3860.95483,2702.07471,3860.95483,1070,540,1070,540,58.0070496,32,58.0070496,32,1275,1275,1275,1275,28.2170029,19.8099995,28.2170029,19.8099995,720,3040,720,3040,2340,3002.24976,2340,3002.24976,3305,2700,3305,2700,3177.58301,2352,3177.58301,2352,473.862183,60.8749542,473.862183,60.8749542,4177.54004,2706.28174,4177.54004,2706.28174 [f=0014871] [14871] Event [4852,105,2584]: 1 lost unit Venom [f=0014873] [14873] Event [4776,104.945755,2216]: 1 lost unit Solar Collector [f=0014903] [14903] Event [4888,105,2584]: 1 lost unit Spider Factory [f=0014906] [14906] Event [4959.80615,105.012421,2355.79712]: 1 lost unit Weaver [f=0014913] [14913] Event [4872,105.005341,2296]: 1 lost unit Solar Collector [f=0014913] [14913] Event [4968,105.004242,2296]: 1 lost unit Solar Collector [f=0014975] Player slava1 left the game: normal quit [f=0014975] [14975] Event [undefined]: slava1 quit [f=0014982] [14982] Event [2476,105,4568]: 0 finished unit Archer [f=0015009] [Ariys (replay)] gg [f=0015034] Spectator Ariys left the game: normal quit [f=0015034] [15034] Event [undefined]: Ariys quit [f=0015040] No clients connected, shutting down server [f=0015040] Server shutdown [f=0015211] [15211] Event [1752,105,6616]: 0 finished unit Metal Extractor [f=0015267] [15267] Event [2476,105,4568]: 0 finished unit Archer [f=0015505] [15505] Event [2476,105,4568]: 0 finished unit Archer [f=0015785] [15785] Event [2476,105,4568]: 0 finished unit Archer [f=0015932] [15932] Event [2040,105,6600]: 0 finished unit Metal Extractor [f=0016060] [16060] Event [2476,105,4568]: 0 finished unit Archer [f=0016330] [16330] Event [2476,105,4568]: 0 finished unit Archer [f=0016463] [16463] Event [1904,105,6544]: 0 finished unit Lotus [f=0016598] [16598] Event [2476,105,4568]: 0 finished unit Archer [f=0016881] [16881] Event [1904,105,6656]: 0 finished unit Lotus [f=0018876] Autoquit sending quit command. [f=0018876] [QuitAction] user exited to system [f=0018876] [SpringApp::Kill][1] fromRun=1 [f=0018876] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018876] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018876] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018876] [ThreadPool::SetThreadCount][2] workers=0 [f=0018876] [SpringApp::Kill][2] [f=0018876] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018876] [Game::KillLua][3] dtor=0 luaUI=0x532ef350 [f=0018876] Start widgetHandler:Shutdown [f=0018876] Shutdown - SaveOrderList Complete [f=0018876] Writing last game win data [f=0018876] Shutdown - SaveConfigData Complete [f=0018876] Shutdown Widget - Chili Highlight [f=0018876] Shutdown Widget - Save/Load API [f=0018876] Shutdown Widget - Draw After Chili [f=0018876] Shutdown Widget - EPIC Menu [f=0018876] Shutdown Widget - Chili Minimap [f=0018876] Shutdown Widget - Chili Widget Selector [f=0018876] Shutdown Widget - Local Team Colors [f=0018876] Shutdown Widget - Display Keys 2 [f=0018876] Shutdown Widget - Save Game Menu [f=0018876] Shutdown Widget - HealthBars [f=0018876] Shutdown Widget - Noises [f=0018876] Shutdown Widget - Unit Icons [f=0018876] Shutdown Widget - Win Counter [f=0018876] Shutdown Widget - BuildETA [f=0018876] Shutdown Widget - SpringRTS Replay Stats [f=0018876] Shutdown Widget - Modular Comm Info [f=0018876] Shutdown Widget - CameraShake [f=0018876] Shutdown Widget - Chili Economy Panel Default [f=0018876] Shutdown Widget - Chili EndGame Window [f=0018876] Shutdown Widget - Chili Nuke Warning [f=0018876] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018876] Shutdown Widget - Chili Spectator Panels [f=0018876] Shutdown Widget - Context Menu [f=0018876] Shutdown Widget - Darkening [f=0018876] Shutdown Widget - MetalFeatures (new) [f=0018876] Shutdown Widget - Defense Range Zero-K [f=0018876] Shutdown Widget - Grab Input [f=0018876] Input grabbing is disabled! [f=0018876] Shutdown Widget - Highlight Geos [f=0018876] Shutdown Widget - Local Widgets Config [f=0018876] Shutdown Widget - Mex Placement Handler [f=0018876] Shutdown Widget - MinimapEvents [f=0018876] Shutdown Widget - Missile Silo Range [f=0018876] Shutdown Widget - Point Tracker [f=0018876] Shutdown Widget - Showeco and Grid Drawer [f=0018876] Shutdown Widget - Stereo3D [f=0018876] Shutdown Widget - Music Player v2 [f=0018876] Shutdown Widget - Attack AoE [f=0018876] Shutdown Widget - UnitShapes [f=0018876] Shutdown Widget - Map Edge Extension [f=0018876] Shutdown Widget - Selection Send [f=0018876] Shutdown Widget - LupsManager [f=0018876] Shutdown Widget - Newton Firezone [f=0018876] Shutdown Widget - Chili Pro Console [f=0018876] Shutdown Widget - Lasso Terraform GUI [f=0018876] Shutdown Widget - Chili Framework [f=0018876] Shutdown Widget - Lups [f=0018876] Shutdown Widget - Custom Markers [f=0018876] Shutdown Widget - Chili Core Selector [f=0018876] Shutdown Widget - Select Keys [f=0018876] Shutdown Widget - Pause Screen [f=0018876] Shutdown Widget - Layout Handler [f=0018876] Shutdown Widget - Persistent Build Height [f=0018876] Shutdown Widget - Text To Speech Control [f=0018876] End widgetHandler:Shutdown [f=0018876] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={525453,64603969} {int,ext,rec}Allocs={21266802,0,0} {chunk,block}Bytes={64603969,0} [f=0018876] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018876] [Game::KillLua][2] dtor=0 luaRules=0x538b82f0 [f=0018876] Start gadgetHandler:Shutdown [f=0018876] Shutdown - StartSetup [f=0018876] Shutdown - UnitMorph [f=0018876] Shutdown - Carrier Drones [f=0018876] Shutdown - LupsNanoSpray [f=0018876] Shutdown - Missile Silo Controller [f=0018876] Shutdown - Modular Comm Info [f=0018876] Shutdown - Terrain Texture Handler [f=0018876] Shutdown - UnitCloakShield [f=0018876] Shutdown - Starlight Handler [f=0018876] End gadgetHandler:Shutdown [f=0018876] Start gadgetHandler:Shutdown [f=0018876] Shutdown - Save/Load [f=0018876] Shutdown - Teleport Throw [f=0018876] Shutdown - UnitMorph [f=0018876] Shutdown - Modular Comm Info [f=0018876] Shutdown - Retreat Command [f=0018876] Shutdown - Shockwaves [f=0018876] Shutdown - UnitCloakShield [f=0018876] Shutdown - Lups Cloak FX [f=0018876] Shutdown - Lups [f=0018876] Shutdown - Lups Shield [f=0018876] End gadgetHandler:Shutdown [f=0018876] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21266834,0,0} {chunk,block}Bytes={0,0} [f=0018876] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21266834,0,0} {chunk,block}Bytes={0,0} [f=0018876] [Game::KillLua][4] dtor=0 [f=0018876] [Game::~CGame][1] [f=0018876] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018876] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018876] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018876] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018876] [Game::KillLua][4] dtor=1 [f=0018876] [Game::KillMisc][1] [f=0018876] [Game::KillMisc][2] [f=0018876] [Game::KillMisc][3] [f=0018876] [Game::KillRendering][1] [f=0018876] [3DOParser::Kill] allocated 137 pieces [f=0018876] [S3OParser::Kill] allocated 2730 pieces [f=0018876] [AssParser::Kill] allocated 220 pieces [f=0018876] [Game::KillInterface][1] [f=0018876] [Game::KillInterface][2] [f=0018876] [Game::KillSimulation][1] [f=0018876] [Game::KillSimulation][2] [f=0018876] [CCollisionHandler] dis-/continuous tests: 0/112350 [f=0018876] [Game::KillSimulation][3] [f=0018876] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018876] [~CPathCache(28x28)] cacheHits=60 hitPercentage=43% numHashColls=0 maxCacheSize=11 [f=0018876] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018876] [~CPathCache(56x56)] cacheHits=702 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018876] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018876] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018876] [LosHandler::Kill] raycast instance cache-{hits,misses}={2359,7941}; shared=0%; cached=22% [f=0018876] [Game::KillSimulation][4] [f=0018876] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0018876] [Game::~CGame][2] [f=0018876] [Game::~CGame][3] [f=0018876] [SpringApp::Kill][3] [f=0018876] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 197948 bytes sent 166389 bytes recv'd [f=0018876] [SpringApp::Kill][4] font=0x461a9aa0 [f=0018876] [SpringApp::Kill][5] [f=0018876] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x46216ba0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=5941ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=177ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=109ms file="objects3d/bantha.s3o" indx=4882 inflSize=433kb readTime=99ms file="bitmaps/pd/shield3wake.png" indx=558 inflSize=192kb readTime=92ms file="objects3d/strikecom_3.dae" indx=5461 inflSize=1000kb readTime=66ms file="objects3d/cremcom3.s3o" indx=5068 inflSize=200kb readTime=54ms file="objects3d/corsent.s3o" indx=5043 inflSize=122kb readTime=44ms file="objects3d/scorpion.s3o" indx=5373 inflSize=107kb readTime=43ms file="objects3d/starlight_satellite.dae" indx=5444 inflSize=149kb readTime=43ms file="bitmaps/cc/brightblueexplo.tga" indx=410 inflSize=64kb readTime=43ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 47023295 bytes cached in 2892 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=43 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Hide_and_Seek_v03.sd7 (0x46302d20) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x462ff240) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4621d3a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f67ac01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]