[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Hp9BFzUxQO/springsettings.963919.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff0e801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5040 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/963919/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 262ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4667fbc0] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4667fbc0] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 207ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1420ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2431ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 796ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 116ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 14ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 47ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 345ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 80ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] LordSwan3x was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/963919/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68c1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68c1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-bdfc68c1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68d1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68d1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-bdfc68d1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1062ms, checksum f5cbdc87)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/963919/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52aafd60,0x620d8940}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: c11b705ff83376be389370de5fdaa0bf [f=-000001] Connection attempt from Tiptushi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tiptushi changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from cabinboy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: cabinboy changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player LordSwan3x with number 2 to team 0 [f=-000001] > SPRINGIE:User LordSwan3x|shieldscout|3_3||False|||BR [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={00000000d965fc40,00000000d965a060}]" [f=-000001] Connection attempt from LordSwan3x [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Engineer 2! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={0000000048750160,00000000a8a0b7e0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={00007f32b53ff260,00007f321a4f3610}]" [f=-000001] Allies: I choose: Strike! [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [1300,46.3355713,817]: 0 finished unit Strike Commander [f=-000001] [0] Event [4943,46.694458,3469]: 1 finished unit Engineer Commander [f=0000000] [0] Tiptushi, team: 1, elo:2438 [f=0000000] [0] cabinboy, team: 0, elo:2048 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4816,46.3450012,3368]: 1 finished unit Cloakbot Factory [f=0000060] [60] Event [1472,46.1770782,832]: 0 finished unit Hovercraft Platform [f=0000241] [241] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0000298] [298] Event [4806.3999,46.3260803,3368]: 1 finished unit Glaive [f=0000380] [380] Event [1440,45.9949646,832]: 0 finished unit Dagger [f=0000389] [389] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000431] [431] Event [5096,46.3591919,3512]: 1 finished unit Solar Collector [f=0000615] [615] Event [1320,46.5957031,648]: 0 finished unit Solar Collector [f=0000637] [637] Event [1440,45.9949646,832]: 0 finished unit Dagger [f=0000661] [661] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000665] [665] Event [4806.3999,46.3260803,3368]: 1 finished unit Conjurer [f=0000931] [931] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0001004] [1004] Event [1288,46.8842468,744]: 0 finished unit Solar Collector [f=0001044] [1044] Event [1440,45.9949646,832]: 0 finished unit Quill [f=0001126] [1126] Event [5032,46.3355408,3592]: 1 finished unit Solar Collector [f=0001316] [1316] Event [4904,46.6666565,3592]: 1 finished unit Solar Collector [f=0001497] [1497] Event [4744,46.5152893,3560]: 1 finished unit Solar Collector [f=0001507] [1507] Event [1440,45.9949646,832]: 0 finished unit Dagger [f=0001613] [1613] Event [4806.3999,46.3260803,3368]: 1 finished unit Glaive [f=0001798] [1798] Event [1360,46.3260803,768]: 0 finished unit Lotus [f=0001842] [1842] Event [4806.3999,46.3260803,3368]: 1 finished unit Glaive [f=0001878] [1878] Event [5136,74.286438,2480]: 1 finished unit Radar Tower [f=0001948] [1948] Event [1680.27222,74.2782974,1113.95996]: 0 lost unit Dagger [f=0002004] [2004] Event [5136,74.286438,2480]: 1 lost unit Radar Tower [f=0002052] [2052] Event [4806.3999,46.3260803,3368]: 1 finished unit Glaive [f=0002058] [2058] Event [1440,45.9949646,832]: 0 finished unit Dagger [f=0002292] [2292] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0002351] [2351] Event [4712,75.487915,2280]: 1 lost unit Metal Extractor [f=0002422] [2422] Event [1440,45.9949646,832]: 0 finished unit Dagger [f=0002433] [2433] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0002474] [2474] Event [4806.3999,46.3260803,3368]: 1 finished unit Glaive [f=0002596] [2596] Event [5050.37109,74.286438,1722.02258]: 0 lost unit Dagger [f=0002618] [2618] Event [5046.63135,74.286438,1652.06006]: 0 lost unit Dagger [f=0002943] [2943] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0002954] [2954] Event [1440,45.9949646,832]: 0 finished unit Dagger [f=0003057] [3057] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0003100] [3100] Event [332.625641,77.4448471,959.51532]: 1 lost unit Glaive [f=0003181] [3181] Event [3632,74.3006287,3232]: 1 finished unit Lotus [f=0003303] [3303] Event [1440,45.9949646,832]: 0 finished unit Dagger [f=0003334] [3334] Event [3712,74.2911682,3248]: 1 finished unit Radar Tower [f=0003394] [3394] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0003522] [3522] Event [3848,75.5021057,3224]: 1 finished unit Solar Collector [f=0003580] [3580] Event [4712,75.487915,2280]: 1 finished unit Metal Extractor [f=0003700] [3700] Event [2602.86401,75.5021057,572.851929]: 0 lost unit Dagger [f=0003719] [3719] Event [4806.3999,46.3260803,3368]: 1 finished unit Reaver [f=0003787] [3787] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0003894] cabinboy paused the game [f=0003894] sec please [f=0003894] kk [f=0003894] sorry back [f=0003894] cabinboy unpaused the game [f=0003900] k go [f=0003937] [3937] Event [1440,45.9949646,832]: 0 finished unit Quill [f=0004020] [4020] Event [1128,46.4206848,552]: 0 finished unit Solar Collector [f=0004076] [4076] Event [1683.84644,58.4011116,439.938324]: 0 lost unit Dagger [f=0004080] [4080] Event [4806.3999,46.3260803,3368]: 1 finished unit Conjurer [f=0004154] [4154] Event [1440,45.9949646,832]: 0 finished unit Dagger [f=0004156] [4156] Event [4816,74.286438,2256]: 1 finished unit Lotus [f=0004222] [4222] Event [1690.89294,59.0208244,417.316742]: 0 lost unit Dagger [f=0004260] [4260] Event [3384,15.9343872,2456]: 1 finished unit Metal Extractor [f=0004336] [4336] Event [1440,45.9949646,832]: 0 finished unit Dagger [f=0004467] [4467] Event [4806.3999,46.3260803,3368]: 1 finished unit Conjurer [f=0004517] [4517] Event [4864,74.286438,2320]: 1 finished unit Radar Tower [f=0004518] [4518] Event [1440,45.9949646,832]: 0 finished unit Dagger [f=0004519] [4519] Event [1048,46.3260803,520]: 0 lost unit Metal Extractor [f=0004548] [4548] Event [1240,46.3260803,568]: 0 finished unit Solar Collector [f=0004722] [4722] Event [4840,47.5275574,3704]: 1 finished unit Solar Collector [f=0005053] Spectator LordSwan3x left the game: normal quit [f=0005053] [5053] Event [undefined]: LordSwan3x quit [f=0005137] [5137] Event [1440,45.9949646,832]: 0 finished unit Bolas [f=0005139] [5139] Event [4806.3999,46.3260803,3368]: 1 finished unit Reaver [f=0005177] [5177] Event [1112,46.7423401,792]: 0 finished unit Solar Collector [f=0005243] [5243] Event [4632,46.1747131,3800]: 1 finished unit Solar Collector [f=0005310] [5310] Event [128.712891,79.6002426,306.317352]: 1 lost unit Glaive [f=0005348] [5348] Event [417.431702,76.6158447,211.596924]: 0 lost unit Dagger [f=0005425] [5425] Event [4806.3999,46.3260803,3368]: 1 finished unit Ronin [f=0005427] [5427] Event [2760,15.929657,1640]: 0 finished unit Metal Extractor [f=0005467] [5467] Event [1440,45.9949646,832]: 0 finished unit Dagger [f=0005612] [5612] Event [361.805542,78.1626587,474.520386]: 0 lost unit Dagger [f=0005661] [5661] Event [1440,45.9949646,832]: 0 finished unit Dagger [f=0005663] [5663] Event [607.948608,81.1510391,418.863281]: 0 lost unit Dagger [f=0005678] [5678] Event [4712,46.3260803,3800]: 1 finished unit Solar Collector [f=0005680] [5680] Event [360.51886,77.845253,504.503601]: 1 lost unit Glaive [f=0005711] [5711] Event [4806.3999,46.3260803,3368]: 1 finished unit Ronin [f=0005743] [5743] Event [526.480652,85.3054886,355.048645]: 1 lost unit Glaive [f=0005779] [5779] Event [544.767639,85.2822342,396.089722]: 1 lost unit Glaive [f=0005817] [5817] Event [1064,47.3430786,680]: 0 finished unit Solar Collector [f=0005996] [5996] Event [4806.3999,46.3260803,3368]: 1 finished unit Ronin [f=0006113] [6113] Event [4792,46.3544617,3800]: 1 finished unit Solar Collector [f=0006121] [6121] Event [3288,16.8898926,1480]: 0 finished unit Metal Extractor [f=0006131] [6131] Event [1440,45.9949646,832]: 0 finished unit Quill [f=0006189] [6189] Event [4920,46.3544617,3256]: 1 finished unit Caretaker [f=0006235] [6235] Event [4806.3999,46.3260803,3368]: 1 finished unit Ronin [f=0006372] [6372] Event [3565.87964,74.286438,790.521301]: 0 lost unit Dagger [f=0006388] [6388] Event [4806.3999,46.3260803,3368]: 1 finished unit Ronin [f=0006487] [6487] Event [952,46.9044647,552]: 0 finished unit Solar Collector [f=0006525] [6525] Event [1440,45.9949646,832]: 0 finished unit Bolas [f=0006567] [6567] Event [4856,46.3308105,3176]: 1 finished unit Storage [f=0006622] [6622] Event [4872,46.340271,3800]: 1 finished unit Solar Collector [f=0006671] [6671] Event [4806.3999,46.3260803,3368]: 1 finished unit Conjurer [f=0006690] [6690] Event [2856,16.3222656,2616]: 1 finished unit Metal Extractor [f=0006797] [6797] Event [4936,46.3875732,3160]: 1 finished unit Solar Collector [f=0006924] [6924] Event [4806.3999,46.3260803,3368]: 1 finished unit Conjurer [f=0006971] [6971] Event [1440,45.9949646,832]: 0 finished unit Bolas [f=0007202] [7202] Event [4952,46.3260803,3784]: 1 finished unit Solar Collector [f=0007303] [7303] Event [5000,46.3450012,3176]: 1 finished unit Caretaker [f=0007439] [7439] Event [1048,42.2646103,520]: 0 finished unit Metal Extractor [f=0007472] [7472] Event [4806.3999,46.3260803,3368]: 1 finished unit Reaver [f=0007485] [7485] Event [4744,46.8132935,3704]: 1 finished unit Solar Collector [f=0007487] [7487] Event [2501.4043,75.4817276,749.551025]: 1 lost unit Reaver [f=0007498] [7498] Event [1440,45.9949646,832]: 0 finished unit Quill [f=0007524] [7524] Event [3288,16.8898926,1480]: 0 lost unit Metal Extractor [f=0007573] [7573] Event [2760,15.929657,1640]: 0 lost unit Metal Extractor [f=0007604] [7604] Event [4806.3999,46.3260803,3368]: 1 finished unit Ronin [f=0007622] [7622] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0007714] [7714] Event [2856,16.3222656,2616]: 1 lost unit Metal Extractor [f=0007740] [7740] Event [4806.3999,46.3260803,3368]: 1 finished unit Ronin [f=0007867] [7867] Event [5032,46.3260803,3784]: 1 finished unit Solar Collector [f=0007991] [7991] Event [2896,13.4850655,2496]: 1 finished unit Lotus [f=0008001] [8001] Event [3288.1748,74.286438,3529.28125]: 0 lost unit Bolas [f=0008034] [8034] Event [4806.3999,46.3260803,3368]: 1 finished unit Ronin [f=0008054] [8054] Event [1440,45.9949646,832]: 0 finished unit Bolas [f=0008259] [8259] Event [4806.3999,46.3260803,3368]: 1 finished unit Ronin [f=0008264] [8264] Event [2497.25854,19.3406448,1382.95081]: 0 lost unit Dagger [f=0008305] [8305] Event [3432,14.52005,1448]: 0 finished unit Stinger [f=0008315] [8315] Event [2856,12.2608147,2616]: 1 finished unit Metal Extractor [f=0008347] [8347] Event [3270.39624,-12.570841,1870.39648]: 1 lost unit Ronin [f=0008377] [8377] Event [4632,46.3260803,3704]: 1 finished unit Solar Collector [f=0008443] [8443] Event [4806.3999,46.3260803,3368]: 1 finished unit Ronin [f=0008480] [8480] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0008635] [8635] Event [4806.3999,46.3260803,3368]: 1 finished unit Conjurer [f=0008638] [8638] Event [1440,45.9949646,832]: 0 finished unit Bolas [f=0008827] [8827] Event [5112,47.5464783,3784]: 1 finished unit Solar Collector [f=0008852] [8852] Event [5648,16.2749634,2048]: 1 finished unit Lotus [f=0008887] [8887] Event [4806.3999,46.3260803,3368]: 1 finished unit Conjurer [f=0008895] [8895] Event [2568,74.286438,920]: 0 lost unit Metal Extractor [f=0008917] [8917] Event [2192,6.17120361,2384]: 1 finished unit Radar Tower [f=0008951] [8951] Event [2216,75.5021057,872]: 0 lost unit Metal Extractor [f=0008960] [8960] Event [1796.10095,73.9218063,1554.93274]: 1 lost unit Ronin [f=0009273] [9273] Event [1752.13245,74.2382889,1577.99194]: 0 lost unit Bolas [f=0009339] [9339] Event [4806.3999,46.3260803,3368]: 1 finished unit Reaver [f=0009376] [9376] Event [2056,15.9343872,2088]: 1 finished unit Metal Extractor [f=0009466] [9466] Event [1440,45.9949646,832]: 0 finished unit Mace [f=0009512] [9512] Event [392,17.1595154,2008]: 0 finished unit Solar Collector [f=0009576] [9576] Event [4806.3999,46.3260803,3368]: 1 finished unit Ronin [f=0009642] [9642] Event [2272,6.01983643,2208]: 1 finished unit Picket [f=0009680] [9680] Event [2288.52246,33.3987923,1532.12341]: 1 lost unit Ronin [f=0009693] [9693] Event [1811.02502,73.3497086,379.414154]: 0 lost unit Dagger [f=0009779] [9779] Event [1440,45.9949646,832]: 0 finished unit Quill [f=0009822] [9822] Event [4806.3999,46.3260803,3368]: 1 finished unit Ronin [f=0009850] [9850] Event [2287.61963,54.9949646,1389.09583]: 0 lost unit Bolas [f=0009895] [9895] Event [2272,6.14282227,2160]: 1 finished unit Picket [f=0009968] [9968] Event [1458.04089,46.2000923,259.33725]: 1 lost unit Reaver [f=0010035] [10035] Event [4088,15.9343872,2024]: 1 finished unit Metal Extractor [f=0010080] [10080] Event [4806.3999,46.3260803,3368]: 1 finished unit Ronin [f=0010096] [10096] Event [3288,12.8284416,1480]: 0 finished unit Metal Extractor [f=0010104] [10104] Event [5192,56.3115845,3784]: 1 finished unit Solar Collector [f=0010114] [10114] Event [1165.66895,74.1875458,1184.22046]: 1 lost unit Ronin [f=0010150] [10150] Event [2208,7.22131348,2160]: 1 finished unit Picket [f=0010171] [10171] Event [1440,45.9949646,832]: 0 finished unit Bolas [f=0010279] [10279] Event [4806.3999,46.3260803,3368]: 1 finished unit Ronin [f=0010296] [10296] Event [1256.64172,74.1769943,1200.05542]: 1 lost unit Ronin [f=0010336] [10336] Event [1383.99512,74.2565765,1197.12549]: 1 lost unit Ronin [f=0010394] [10394] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0010414] [10414] Event [2128,11.592041,2160]: 1 finished unit Picket [f=0010455] [10455] Event [903.41333,74.286438,1386.9386]: 1 lost unit Ronin [f=0010479] [10479] Event [4806.3999,46.3260803,3368]: 1 finished unit Ronin [f=0010485] [10485] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0010647] [10647] Event [4806.3999,46.3260803,3368]: 1 finished unit Conjurer [f=0010750] [10750] Event [248,18.1907043,2088]: 0 finished unit Solar Collector [f=0010765] [10765] Event [3272,15.0389824,1544]: 0 finished unit Solar Collector [f=0010772] [10772] Event [1440,45.9949646,832]: 0 finished unit Bolas [f=0010832] [10832] Event [1720,16.0100708,2248]: 1 lost unit Metal Extractor [f=0010925] [10925] Event [4806.3999,46.3260803,3368]: 1 finished unit Conjurer [f=0010935] [10935] Event [2256,14.3213806,2000]: 1 finished unit Picket [f=0010944] [10944] Event [1658.43872,17.0743141,2279.15991]: 1 lost unit Conjurer [f=0011058] [11058] Event [2648,74.286438,3592]: 1 finished unit Metal Extractor [f=0011069] [11069] Event [1440,45.9949646,832]: 0 finished unit Quill [f=0011159] [11159] Event [5032,46.2503967,3864]: 1 finished unit Solar Collector [f=0011230] [11230] Event [4806.3999,46.3260803,3368]: 1 finished unit Reaver [f=0011273] [11273] Event [4240,15.9343872,1936]: 1 finished unit Lotus [f=0011395] [11395] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0011415] [11415] Event [4806.3999,46.3260803,3368]: 1 finished unit Ronin [f=0011417] [11417] Event [2744,14.1118584,1704]: 0 lost unit Solar Collector [f=0011443] [11443] Event [2256,15.9343872,1872]: 1 finished unit Picket [f=0011553] [11553] Event [1440,45.9949646,832]: 0 finished unit Bolas [f=0011568] [11568] Event [4806.3999,46.3260803,3368]: 1 finished unit Ronin [f=0011654] [11654] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0011753] [11753] Event [4806.3999,46.3260803,3368]: 1 finished unit Ronin [f=0011774] [11774] Event [2176,17.9021606,1776]: 1 finished unit Picket [f=0011806] [11806] Event [408,17.1169434,2248]: 0 finished unit Solar Collector [f=0011877] [11877] Event [2216,71.4406738,872]: 0 finished unit Metal Extractor [f=0011904] [11904] Event [4806.3999,46.3260803,3368]: 1 finished unit Ronin [f=0012080] [12080] Event [4806.3999,46.3260803,3368]: 1 finished unit Ronin [f=0012094] [12094] Event [2112,23.3088074,1744]: 1 finished unit Picket [f=0012113] [12113] Event [4952,45.6827698,3880]: 1 finished unit Solar Collector [f=0012161] [12161] Event [1440,45.9949646,832]: 0 finished unit Bolas [f=0012171] [12171] Event [408,17.1358643,1944]: 0 lost unit Metal Extractor [f=0012258] [12258] Event [4806.3999,46.3260803,3368]: 1 finished unit Conjurer [f=0012274] [12274] Event [2624,15.972229,1488]: 0 lost unit Picket [f=0012280] [12280] Event [2697.68799,15.944191,1526.97217]: 0 finished unit Strike Commander [f=0012280] [12280] Event [2697.68799,15.944191,1526.97217]: 0 lost unit Strike Commander [f=0012280] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0012280] [12280] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0012292] [12292] Event [374.867371,17.9706917,2121.80225]: 0 lost unit Quill [f=0012321] [12321] Event [2456,73.6856995,3256]: 1 finished unit Metal Extractor [f=0012351] [12351] Event [350.340149,18.0955753,2122.35889]: 0 lost unit Quill [f=0012380] [12380] Event [424,17.1595154,2184]: 0 lost unit Metal Extractor [f=0012451] [12451] Event [2000,45.9996948,1664]: 1 finished unit Picket [f=0012469] [12469] Event [4806.3999,46.3260803,3368]: 1 finished unit Conjurer [f=0012475] [12475] Event [4424,16.0384521,1848]: 1 finished unit Metal Extractor [f=0012513] [12513] Event [264,17.9494629,2024]: 0 lost unit Metal Extractor [f=0012553] [12553] Event [392,17.3388824,2008]: 0 lost unit Solar Collector [f=0012554] [12554] Event [2624,15.972229,1488]: 0 lost unit Picket [f=0012591] [12591] Event [1440,45.9949646,832]: 0 finished unit Quill [f=0012621] [12621] Event [1040,45.1456223,464]: 0 finished unit Lotus [f=0012635] [12635] Event [5856,18.2096252,1936]: 1 finished unit Lotus [f=0012691] [12691] Event [408,17.1169434,2248]: 0 lost unit Solar Collector [f=0012699] [12699] Event [2827.30103,11.1993961,1720.14038]: 1 lost unit Conjurer [f=0012713] [12713] Event [2200,74.9614868,936]: 0 finished unit Solar Collector [f=0012716] [12716] Event [4806.3999,46.3260803,3368]: 1 finished unit Reaver [f=0012726] [12726] Event [248,18.1907043,2088]: 0 lost unit Solar Collector [f=0012774] [12774] Event [1952,58.4685669,1616]: 1 finished unit Picket [f=0012828] [12828] Event [4806.3999,46.3260803,3368]: 1 finished unit Ronin [f=0012830] [12830] Event [4872,46.0422668,3896]: 1 finished unit Solar Collector [f=0012960] [12960] Event [4806.3999,46.3260803,3368]: 1 finished unit Ronin [f=0013000] [13000] Event [2760,11.868206,1640]: 0 lost unit Metal Extractor [f=0013036] [13036] Event [1440,45.9949646,832]: 0 finished unit Bolas [f=0013097] [13097] Event [1904,67.9006348,1568]: 1 finished unit Picket [f=0013101] [13101] Event [1496,46.3260803,600]: 0 finished unit Caretaker [f=0013255] [13255] Event [4806.3999,46.3260803,3368]: 1 finished unit Reaver [f=0013377] [13377] Event [4880,74.286438,1600]: 1 lost unit Lotus [f=0013388] [13388] Event [1440,45.9949646,832]: 0 finished unit Bolas [f=0013483] [13483] Event [1840,74.9959717,1456]: 1 finished unit Picket [f=0013537] [13537] Event [952,46.9044647,552]: 0 lost unit Solar Collector [f=0013538] [13538] Event [4806.3999,46.3260803,3368]: 1 finished unit Reaver [f=0013555] [13555] Event [4792,45.7537231,3912]: 1 finished unit Solar Collector [f=0013579] [13579] Event [5952,17.1642456,1936]: 1 finished unit Picket [f=0013580] [13580] Event [4816,74.286438,2256]: 1 lost unit Lotus [f=0013589] [13589] Event [4864,74.286438,2320]: 1 lost unit Radar Tower [f=0013639] [13639] Event [2568,70.2250061,920]: 0 finished unit Metal Extractor [f=0013639] [13639] Event [4712,75.9436951,2280]: 1 lost unit Metal Extractor [f=0013647] [13647] Event [4806.3999,46.3260803,3368]: 1 finished unit Ronin [f=0013664] [13664] Event [1440,45.9949646,832]: 0 finished unit Quill [f=0013762] [13762] Event [776.240906,47.3615036,699.671631]: 0 lost unit Bolas [f=0013766] [13766] Event [4806.3999,46.3260803,3368]: 1 finished unit Ronin [f=0013797] [13797] Event [1808,75.5021057,1392]: 1 finished unit Picket [f=0013799] [13799] Event [1168,74.2675171,3264]: 1 finished unit Lotus [f=0013827] [13827] Event [808.671021,46.3260803,567.739624]: 0 lost unit Bolas [f=0013833] [13833] Event [4888.12793,74.304306,2854.80737]: 0 lost unit Bolas [f=0013835] [13835] Event [1544.05969,74.1910706,1161.71912]: 0 lost unit Bolas [f=0013844] [13844] Event [1040,45.1456223,464]: 0 lost unit Lotus [f=0013861] [13861] Event [4806.3999,46.3260803,3368]: 1 finished unit Ronin [f=0013880] [13880] Event [4840.07666,73.4379959,2915.59595]: 0 lost unit Bolas [f=0013939] [13939] Event [1440,45.9949646,832]: 0 finished unit Bolas [f=0014052] [14052] Event [1048,41.76091,520]: 0 lost unit Metal Extractor [f=0014057] [14057] Event [5000,46.3450012,3176]: 1 lost unit Caretaker [f=0014063] [14063] Event [4806.3999,46.3260803,3368]: 1 finished unit Conjurer [f=0014081] [14081] Event [5162.41406,46.3412285,3202.81396]: 0 lost unit Bolas [f=0014139] [14139] Event [2552,73.7458191,984]: 0 finished unit Solar Collector [f=0014139] [14139] Event [1345.45361,64.3012238,1100.37439]: 1 lost unit Reaver [f=0014169] [14169] Event [1744,75.5021057,1248]: 1 finished unit Picket [f=0014217] [14217] Event [1159.19214,47.2735939,479.889648]: 0 lost unit Quill [f=0014231] [14231] Event [5824,17.4433289,1888]: 1 finished unit Picket [f=0014234] [14234] Event [5096,46.3260803,3576]: 1 lost unit Metal Extractor [f=0014265] [14265] Event [1080.54651,48.1060333,606.074463]: 0 lost unit Quill [f=0014268] [14268] Event [1605.15735,46.3372078,852.553955]: 0 lost unit Bolas [f=0014273] [14273] Event [4806.3999,46.3260803,3368]: 1 finished unit Conjurer [f=0014279] [14279] Event [1208,47.5370178,744]: 0 lost unit Metal Extractor [f=0014345] [14345] Event [1128,46.4480362,552]: 0 lost unit Solar Collector [f=0014355] [14355] Event [2500.35522,17.2503738,1483.12708]: 0 lost unit Mace [f=0014425] [14425] Event [4971.61377,46.404377,3555.40771]: 0 lost unit Bolas [f=0014475] [14475] Event [4949.7085,46.4900513,3522.15625]: 0 lost unit Bolas [f=0014475] hmm [f=0014480] [14480] Event [928,75.5021057,3248]: 1 finished unit Lotus [f=0014526] [14526] Event [1400,47.2768555,600]: 0 lost unit Metal Extractor [f=0014533] [14533] Event [1440,45.9949646,832]: 0 finished unit Bolas [f=0014573] [14573] Event [4806.3999,46.3260803,3368]: 1 finished unit Reaver [f=0014581] not too familiar with hovers [f=0014588] [14588] Event [1292.74316,47.5222816,418.435852]: 0 lost unit Quill [f=0014605] [14605] Event [1872,75.5021057,1312]: 1 finished unit Picket [f=0014609] [14609] Event [1064,47.3430786,680]: 0 lost unit Solar Collector [f=0014624] [14624] Event [1240,46.3265381,568]: 0 lost unit Solar Collector [f=0014646] [14646] Event [1067.33093,44.2754974,440.130066]: 1 lost unit Reaver [f=0014668] [14668] Event [undefined]: cabinboy resigned [f=0014668] game_message: cabinboy has been destroyed! [f=0014668] game_message: Tiptushi wins! [f=0014668] Submitting stats [f=0014668] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014668] Part| Total Time|Time of the last 0.5s [f=0014668] Draw 25500.60ms 24.30% [f=0014668] Lua::Callins::Synced 9419.49ms 16.30% [f=0014668] Lua::Callins::Unsynced 33299.02ms 30.00% [f=0014668] Lua::CollectGarbage::Synced 1030.66ms 0.20% [f=0014668] Lua::CollectGarbage::Unsynced 1533.88ms 3.40% [f=0014668] Misc::Profiler::AddTime 95.35ms 0.10% [f=0014668] Sim 53447.52ms 58.80% [f=0014668] [14668] Received game_message: cabinboy has been destroyed! [f=0014668] [14668] Received game_message: Tiptushi wins! [f=0014669] [14669] Game End Stats Header: 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28,6205,9330,9330,6205,362.385193,333.692474,333.692474,362.385193,0,0,0,0,0,0,0,0,0,12.0615845,12.0615845,0,2130.35669,3412.63257,3412.63257,2130.35669,510,1250,1250,510,29.333334,44,44,29.333334,1275,1440,1440,1275,23.8885174,35.8421211,35.8421211,23.8885174,1350,1830,1830,1350,1695,2004.33337,2004.33337,1695,3070,4810,4810,3070,2029.33337,1695,1695,2029.33337,108.335564,314.397491,314.397491,108.335564,3501.84937,2280.71338,2280.71338,3501.84937 [f=0014669] [14669] Game End Stats Values: 29,6005,9850,9850,6005,399.750916,362.749451,362.749451,399.750916,0,0,0,0,0,0,0,0,0,12.0615845,12.0615845,0,2136.35669,4413.17578,4413.17578,2136.35669,510,1350,1350,510,27.4666672,46,46,27.4666672,1355,1440,1440,1355,21.824379,37.4704666,37.4704666,21.824379,1540,1830,1830,1540,1695,2712.66675,2712.66675,1695,2600,5230,5230,2600,2737.66675,1695,1695,2737.66675,108.335564,320.230469,320.230469,108.335564,4527.30322,2329.42603,2329.42603,4527.30322 [f=0014669] [14669] Game End Stats Values: 30,6215,10390,10390,6215,436.119904,384.255432,384.255432,436.119904,0,0,0,0,0,0,0,0,0,12.0615845,12.0615845,0,2250.35669,4693.42725,4693.42725,2250.35669,600,1540,1540,600,25.333334,46.7999992,46.7999992,25.333334,1355,1440,1440,1355,20.824604,40.8915138,40.8915138,20.824604,1730,2230,2230,1730,1815,2862,2862,1815,2530,5180,5180,2530,2887,1815,1815,2887,144.502441,337.670471,337.670471,144.502441,4807.55469,2443.52905,2443.52905,4807.55469 [f=0014669] [14669] Game End Stats Values: 31,6585,10810,10810,6585,459.48056,405.19043,405.19043,459.48056,0,0,0,0,0,0,0,0,0,12.0615845,12.0615845,0,2369.70093,4871.08301,4871.08301,2369.70093,600,1740,1740,600,25.6000004,48,48,25.6000004,1355,1440,1440,1355,20.8795986,42.0401001,42.0401001,20.8795986,1920,2450,2450,1920,1871.3335,2862,2862,1871.3335,2710,5180,5180,2710,2887,1871.3335,1871.3335,2887,199.337448,382.334412,382.334412,199.337448,4985.21045,2562.87329,2562.87329,4985.21045 [f=0014669] [14669] Game End Stats Values: 32,5885,11425,11425,5885,470.417053,433.410889,433.410889,470.417053,0,0,0,0,0,0,0,0,0,12.0615845,12.0615845,0,2912.98975,6056.17529,6056.17529,2912.98975,510,1940,1940,510,23.7333336,49.5999985,49.5999985,23.7333336,1355,1385,1385,1355,21.0846577,43.1569138,43.1569138,21.0846577,1160,2940,2940,1160,2106.3335,3972,3972,2106.3335,2860,5160,5160,2860,3997,2106.3335,2106.3335,3997,247.005569,446.163849,446.163849,247.005569,6180.29688,3106.48535,3106.48535,6180.29688 [f=0014669] [14669] Game End Stats Values: 33,4665,11375,11375,4665,482.376587,461.542755,461.542755,482.376587,0,0,0,0,0,0,0,0,0,12.0615845,12.0615845,0,3522.16846,7737.78516,7737.78516,3522.16846,510,2140,2140,510,20.5333328,46.9333344,46.9333344,20.5333328,1355,1385,1385,1355,22.0639477,40.0536232,40.0536232,22.0639477,380,2720,2720,380,2376.3335,5262,5262,2376.3335,2420,5130,5130,2420,5287,2596.3335,2596.3335,5287,322.001801,493.30191,493.30191,322.001801,7878.52979,3921.83838,3921.83838,7878.52979 [f=0014669] [14669] Game End Stats Values: 34,4115,11565,11565,4115,485.241974,466.084412,466.084412,485.241974,0,0,0,0,0,0,0,0,0,12.0615845,12.0615845,0,3727.84106,8708.57813,8708.57813,3727.84106,510,2330,2330,510,16.4444447,44.2752266,44.2752266,16.4444447,1355,1385,1385,1355,15.5591326,37.0453873,37.0453873,15.5591326,190,2720,2720,190,2596.3335,6002,6002,2596.3335,2060,5130,5130,2060,6027,2816.3335,2816.3335,6027,334.501038,522.87793,522.87793,334.501038,8863.16797,4225.57813,4225.57813,8863.16797 [f=0014690] [14690] Event [1412.33813,74.3124542,1191.90955]: 1 lost unit Conjurer [f=0014691] [14691] Event [1496,46.9311295,600]: 0 lost unit Caretaker [f=0014701] [14701] Event [3126.27441,15.9500971,1537.97961]: 0 lost unit Strike Commander [f=0014706] [14706] Event [1512.99805,51.7858276,1027.86816]: 0 lost unit Bolas [f=0014714] [14714] Event [1472,45.9949646,832]: 0 lost unit Hovercraft Platform [f=0014716] [14716] Event [2200,74.2863617,936]: 0 lost unit Solar Collector [f=0014717] [14717] Event [1360,46.0758286,768]: 0 lost unit Lotus [f=0014717] [14717] Event [1112,46.9439468,792]: 0 lost unit Solar Collector [f=0014724] [14724] Event [4806.3999,46.3260803,3368]: 1 finished unit Ronin [f=0014819] Player Tiptushi left the game: normal quit [f=0014819] [14819] Event [undefined]: Tiptushi quit [f=0014825] Spectator cabinboy left the game: normal quit [f=0014825] [14825] Event [undefined]: cabinboy quit [f=0014831] No clients connected, shutting down server [f=0014831] Server shutdown [f=0014835] [14835] Event [4806.3999,46.3260803,3368]: 1 finished unit Ronin [f=0014940] [14940] Event [4806.3999,46.3260803,3368]: 1 finished unit Ronin [f=0014970] [14970] Event [5536,17.3250732,1888]: 1 finished unit Picket [f=0014979] [14979] Event [1632,74.286438,1152]: 1 finished unit Picket [f=0015049] [15049] Event [4806.3999,46.3260803,3368]: 1 finished unit Ronin [f=0015160] [15160] Event [4806.3999,46.3260803,3368]: 1 finished unit Ronin [f=0015234] [15234] Event [1744,74.286438,1088]: 1 finished unit Picket [f=0015259] [15259] Event [632,75.5021057,3608]: 1 finished unit Metal Extractor [f=0015295] [15295] Event [4806.3999,46.3260803,3368]: 1 finished unit Conjurer [f=0015439] [15439] Event [4806.3999,46.3260803,3368]: 1 finished unit Conjurer [f=0015549] [15549] Event [1776,73.5816345,1008]: 1 finished unit Picket [f=0015739] [15739] Event [4806.3999,46.3260803,3368]: 1 finished unit Reaver [f=0015884] [15884] Event [4806.3999,46.3260803,3368]: 1 finished unit Ronin [f=0015894] [15894] Event [1808,71.7652283,896]: 1 finished unit Picket [f=0015904] Autoquit sending quit command. [f=0015904] [QuitAction] user exited to system [f=0015904] [SpringApp::Kill][1] fromRun=1 [f=0015904] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015904] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015904] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015904] [ThreadPool::SetThreadCount][2] workers=0 [f=0015904] [SpringApp::Kill][2] [f=0015904] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015904] [Game::KillLua][3] dtor=0 luaUI=0x6161d4f0 [f=0015904] Start widgetHandler:Shutdown [f=0015904] Shutdown - SaveOrderList Complete [f=0015904] Writing last game win data [f=0015904] Shutdown - SaveConfigData Complete [f=0015904] Shutdown Widget - Save/Load API [f=0015904] Shutdown Widget - Chili Highlight [f=0015904] Shutdown Widget - Draw After Chili [f=0015904] Shutdown Widget - EPIC Menu [f=0015904] Shutdown Widget - Chili Widget Selector [f=0015904] Shutdown Widget - Chili Minimap [f=0015904] Shutdown Widget - Local Team Colors [f=0015904] Shutdown Widget - Display Keys 2 [f=0015904] Shutdown Widget - Save Game Menu [f=0015904] Shutdown Widget - Unit Icons [f=0015904] Shutdown Widget - Noises [f=0015904] Shutdown Widget - HealthBars [f=0015904] Shutdown Widget - Win Counter [f=0015904] Shutdown Widget - SpringRTS Replay Stats [f=0015904] Shutdown Widget - BuildETA [f=0015904] Shutdown Widget - Modular Comm Info [f=0015904] Shutdown Widget - Music Player v2 [f=0015904] Shutdown Widget - Stereo3D [f=0015904] Shutdown Widget - Showeco and Grid Drawer [f=0015904] Shutdown Widget - Point Tracker [f=0015904] Shutdown Widget - Missile Silo Range [f=0015904] Shutdown Widget - MinimapEvents [f=0015904] Shutdown Widget - Mex Placement Handler [f=0015904] Shutdown Widget - Local Widgets Config [f=0015904] Shutdown Widget - Highlight Geos [f=0015904] Shutdown Widget - Grab Input [f=0015904] Input grabbing is disabled! [f=0015904] Shutdown Widget - Defense Range Zero-K [f=0015904] Shutdown Widget - MetalFeatures (new) [f=0015904] Shutdown Widget - Darkening [f=0015904] Shutdown Widget - Context Menu [f=0015904] Shutdown Widget - Chili Spectator Panels [f=0015904] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015904] Shutdown Widget - Chili Nuke Warning [f=0015904] Shutdown Widget - Chili EndGame Window [f=0015904] Shutdown Widget - Chili Economy Panel Default [f=0015904] Shutdown Widget - CameraShake [f=0015904] Shutdown Widget - Attack AoE [f=0015904] Shutdown Widget - Map Edge Extension [f=0015904] Shutdown Widget - Selection Send [f=0015904] Shutdown Widget - LupsManager [f=0015904] Shutdown Widget - Newton Firezone [f=0015904] Shutdown Widget - Chili Pro Console [f=0015904] Shutdown Widget - Lasso Terraform GUI [f=0015904] Shutdown Widget - Lups [f=0015904] Shutdown Widget - Chili Framework [f=0015904] Shutdown Widget - Chili Core Selector [f=0015904] Shutdown Widget - Custom Markers [f=0015904] Shutdown Widget - Select Keys [f=0015904] Shutdown Widget - Pause Screen [f=0015904] Shutdown Widget - Text To Speech Control [f=0015904] Shutdown Widget - Persistent Build Height [f=0015904] Shutdown Widget - Layout Handler [f=0015904] End widgetHandler:Shutdown [f=0015904] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={679374,74858377} {int,ext,rec}Allocs={32291630,0,0} {chunk,block}Bytes={74858377,0} [f=0015904] [Game::KillLua][1] dtor=0 luaGaia=0x620d8940 [f=0015904] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={466297,61893488} {int,ext,rec}Allocs={32291631,0,0} {chunk,block}Bytes={61893488,0} [f=0015904] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={466297,61893488} {int,ext,rec}Allocs={32291631,0,0} {chunk,block}Bytes={61893488,0} [f=0015904] [Game::KillLua][2] dtor=0 luaRules=0x52aafd60 [f=0015904] Start gadgetHandler:Shutdown [f=0015904] Shutdown - StartSetup [f=0015904] Shutdown - UnitMorph [f=0015904] Shutdown - Carrier Drones [f=0015904] Shutdown - LupsNanoSpray [f=0015904] Shutdown - Missile Silo Controller [f=0015904] Shutdown - Modular Comm Info [f=0015904] Shutdown - Terrain Texture Handler [f=0015904] Shutdown - UnitCloakShield [f=0015904] Shutdown - Starlight Handler [f=0015904] End gadgetHandler:Shutdown [f=0015904] Start gadgetHandler:Shutdown [f=0015904] Shutdown - Save/Load [f=0015904] Shutdown - Teleport Throw [f=0015904] Shutdown - UnitMorph [f=0015904] Shutdown - Modular Comm Info [f=0015904] Shutdown - Retreat Command [f=0015904] Shutdown - Shockwaves [f=0015904] Shutdown - UnitCloakShield [f=0015904] Shutdown - Lups Cloak FX [f=0015904] Shutdown - Lups [f=0015904] Shutdown - Lups Shield [f=0015904] End gadgetHandler:Shutdown [f=0015904] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32291735,0,0} {chunk,block}Bytes={0,0} [f=0015904] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32291735,0,0} {chunk,block}Bytes={0,0} [f=0015904] [Game::KillLua][4] dtor=0 [f=0015904] [Game::~CGame][1] [f=0015904] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015904] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015904] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015904] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015904] [Game::KillLua][4] dtor=1 [f=0015904] [Game::KillMisc][1] [f=0015904] [Game::KillMisc][2] [f=0015904] [Game::KillMisc][3] [f=0015904] [Game::KillRendering][1] [f=0015904] [3DOParser::Kill] allocated 137 pieces [f=0015904] [S3OParser::Kill] allocated 2785 pieces [f=0015904] [AssParser::Kill] allocated 222 pieces [f=0015904] [Game::KillInterface][1] [f=0015904] [Game::KillInterface][2] [f=0015904] [Game::KillSimulation][1] [f=0015904] [Game::KillSimulation][2] [f=0015904] [CCollisionHandler] dis-/continuous tests: 0/913588 [f=0015904] [Game::KillSimulation][3] [f=0015904] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015904] [~CPathCache(24x16)] cacheHits=51 hitPercentage=28% numHashColls=0 maxCacheSize=12 [f=0015904] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015904] [~CPathCache(48x32)] cacheHits=20 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015904] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015904] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015904] [LosHandler::Kill] raycast instance cache-{hits,misses}={6710,13422}; shared=3%; cached=30% [f=0015904] [Game::KillSimulation][4] [f=0015904] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0015904] [Game::~CGame][2] [f=0015904] [Game::~CGame][3] [f=0015904] [SpringApp::Kill][3] [f=0015904] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 169804 bytes sent 203570 bytes recv'd [f=0015904] [SpringApp::Kill][4] font=0x465b7aa0 [f=0015904] [SpringApp::Kill][5] [f=0015904] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x4535c7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=5497ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=213ms file="objects3d/spherecloaker.s3o" indx=5422 inflSize=61kb readTime=150ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=141ms file="objects3d/corgator_512.s3o" indx=5024 inflSize=79kb readTime=63ms file="bitmaps/cc/bluering.tga" indx=409 inflSize=256kb readTime=55ms file="objects3d/amphbomb.s3o" indx=4823 inflSize=40kb readTime=49ms file="bitmaps/smoke/smoke10.tga" indx=585 inflSize=16kb readTime=48ms file="objects3d/corcv.s3o" indx=5018 inflSize=92kb readTime=48ms file="objects3d/corvrad_big.s3o" indx=5054 inflSize=115kb readTime=46ms file="luaui/widgets/api_preselection.lua" indx=3794 inflSize=6kb readTime=45ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 47583250 bytes cached in 2900 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x46711f00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x467119f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46625290) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff0e801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]