[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.JjLsfIEiwJ/springsettings.963912.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 80ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f305001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5039 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/963912/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 534ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4534cdd0] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4534cdd0] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 145ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2092ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2173ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 717ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 132ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 38ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 302ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 332ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Tiptushi was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/963912/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68c1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68c1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-bdfc68c1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68d1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68d1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-bdfc68d1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (973ms, checksum f5cbdc87)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/963912/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51765d60,0x60042270}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 7617705fa74ea3b76e1f12904596f592 [f=-000001] Connection attempt from a41818414 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Kiricen77 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="a41818414" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="a41818414" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kiricen77" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kiricen77" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kiricen77" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kiricen77" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kiricen77" string="[Game::Load][lua{Rules,Gaia}={00000000ff8c82e0,00000000ff560680}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="a41818414" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="a41818414" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="a41818414" string="[Game::Load][lua{Rules,Gaia}={0000000065a9c620,000000006ef34960}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [4781,46.3401489,3402]: 0 finished unit Recon Commander [f=-000001] [0] Event [1282,46.8996201,717]: 1 finished unit Guardian Commander [f=0000000] [0] a41818414, team: 0, elo:1500 [f=0000000] [0] Kiricen77, team: 1, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000362] [362] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000401] u got question? [f=0000472] su jin? [f=0000493] [493] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000675] [675] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000689] [689] Event [1310.70154,123.388016,690.536804]: 1 finished unit Firefly [f=0000832] [832] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0001110] [1110] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0001252] [1252] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0001801] [1801] Event [1088,46.4963684,944]: 1 finished unit Hovercraft Platform [f=0001808] [1808] Event [4584,46.4679871,3192]: 0 finished unit Solar Collector [f=0002078] [2078] Event [4664,46.3260803,3192]: 0 finished unit Solar Collector [f=0002348] [2348] Event [4744,46.3260803,3192]: 0 finished unit Solar Collector [f=0002444] [2444] Event [1088,53.643734,912]: 1 finished unit Quill [f=0002648] [2648] Event [4824,46.3260803,3192]: 0 finished unit Solar Collector [f=0002825] [2825] Event [1088,53.643734,912]: 1 finished unit Quill [f=0002978] [2978] Event [4904,46.3260803,3192]: 0 finished unit Solar Collector [f=0003112] [3112] Event [1088,53.643734,912]: 1 finished unit Quill [f=0003293] [3293] Event [4984,46.3260803,3192]: 0 finished unit Solar Collector [f=0003297] [3297] Event [1088,53.643734,912]: 1 finished unit Dagger [f=0003602] [3602] Event [1088,53.643734,912]: 1 finished unit Dagger [f=0003623] [3623] Event [5064,46.3260803,3192]: 0 finished unit Solar Collector [f=0004019] [Game::ClientReadNet] added new player LordSwan3x with number 2 to team 0 [f=0004019] > SPRINGIE:User LordSwan3x|shieldscout|3_3||False|||BR [f=0004035] Connection attempt from LordSwan3x [f=0004035] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0004035] -> Connection established (given id 2) [f=0004068] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0004068] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004176] [4176] Event [1088,53.643734,912]: 1 finished unit Dagger [f=0004305] [4305] Event [4488,46.6501007,3352]: 0 finished unit Gunship Plant [f=0004359] [4359] Event [1048,46.3497314,568]: 1 finished unit Wind/Tidal Generator [f=0004576] [4576] Event [1088,53.643734,912]: 1 finished unit Dagger [f=0004684] [4684] Event [1128,46.6051636,568]: 1 finished unit Wind/Tidal Generator [f=0004839] [4839] Event [1088,53.643734,912]: 1 finished unit Dagger [f=0005072] [5072] Event [1208,46.340271,568]: 1 finished unit Wind/Tidal Generator [f=0005133] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=0005167] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=0005167] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={0000000048754300,000000009d1ad1a0}]" [f=0005168] [5168] Event [1088,53.643734,912]: 1 finished unit Dagger [f=0005251] [5251] Event [1288,46.3355408,568]: 1 finished unit Wind/Tidal Generator [f=0005418] [5418] Event [1088,53.643734,912]: 1 finished unit Dagger [f=0005435] [5435] Event [4488,67.6089478,3352]: 0 finished unit Wasp [f=0005656] [5656] Event [1088,53.643734,912]: 1 finished unit Dagger [f=0005888] [5888] Event [1088,53.643734,912]: 1 finished unit Dagger [f=0005955] Spectator LordSwan3x left the game: normal quit [f=0005955] [5955] Event [undefined]: LordSwan3x quit [f=0006051] [6051] Event [3921.21826,94.7792892,3668.552]: 0 lost unit Wasp [f=0006154] [6154] Event [1088,53.643734,912]: 1 finished unit Dagger [f=0006157] [6157] Event [4488,67.6089478,3352]: 0 finished unit Wasp [f=0006380] [6380] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0006444] [6444] Event [4744,46.3260803,3192]: 0 lost unit Solar Collector [f=0006685] [6685] Event [4512.52783,77.1030807,3118.36792]: 0 lost unit Wasp [f=0006823] [6823] Event [4824,46.3260803,3192]: 0 lost unit Solar Collector [f=0006877] [6877] Event [4488,67.6089478,3352]: 0 finished unit Wasp [f=0006944] [6944] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0007274] [7274] Event [4691.05713,145.233704,3038.43726]: 0 lost unit Wasp [f=0007336] [7336] Event [4904,46.3260803,3192]: 0 lost unit Solar Collector [f=0007417] [7417] Event [4600,45.6354675,3352]: 0 finished unit Gunship Plant [f=0007705] [7705] Event [4936,47.5464783,3352]: 0 lost unit Metal Extractor [f=0007776] [7776] Event [4488,67.6089478,3352]: 0 finished unit Wasp [f=0007841] [7841] Event [4584,46.4679871,3192]: 0 lost unit Solar Collector [f=0008231] [8231] Event [4744,47.267395,3496]: 0 lost unit Metal Extractor [f=0008248] [8248] Event [4984,46.3260803,3192]: 0 lost unit Solar Collector [f=0008261] [8261] Event [4769.0127,63.623127,3237.90649]: 0 lost unit Wasp [f=0008301] [8301] Event [5096,46.3260803,3576]: 0 lost unit Metal Extractor [f=0008469] [8469] Event [5064,46.3260803,3192]: 0 lost unit Solar Collector [f=0008729] [8729] Event [1088,53.643734,912]: 1 finished unit Mace [f=0008758] [8758] Event [4600,45.6354675,3352]: 0 lost unit Gunship Plant [f=0008797] [8797] Event [4664,47.6240692,3192]: 0 lost unit Solar Collector [f=0008818] [8818] Event [4488,64.9604034,3352]: 0 lost unit Wasp [f=0008825] [8825] Event [4381.92627,62.6902161,3436.56909]: 1 lost unit Dagger [f=0008894] [8894] Event [4668.02783,42.5317955,3429.31128]: 1 lost unit Dagger [f=0008923] [8923] Event [4594.10596,40.6701355,3260.14966]: 1 lost unit Dagger [f=0008931] [8931] Event [4671.53955,38.3179893,3376.55981]: 1 lost unit Dagger [f=0008999] [8999] Event [4399.63135,59.8114815,3328.48022]: 1 lost unit Dagger [f=0009065] [9065] Event [4661.34766,43.8593369,3446.74536]: 1 lost unit Dagger [f=0009143] [9143] Event [4388.95752,61.7135468,3306.64746]: 1 lost unit Dagger [f=0009219] [9219] Event [4653.32861,39.9952774,3422.01953]: 1 lost unit Dagger [f=0009392] [9392] Event [4488,46.6089478,3352]: 0 lost unit Gunship Plant [f=0009412] game_message: a41818414 has been destroyed! [f=0009412] [9412] Event [undefined]: a41818414 resigned [f=0009412] game_message: Kiricen77 wins! [f=0009412] Submitting stats [f=0009412] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009412] Part| Total Time|Time of the last 0.5s [f=0009412] Draw 12714.04ms 36.23% [f=0009412] Lua::Callins::Synced 5005.25ms 9.58% [f=0009412] Lua::Callins::Unsynced 17410.60ms 42.61% [f=0009412] Lua::CollectGarbage::Synced 309.81ms 0.00% [f=0009412] Lua::CollectGarbage::Unsynced 717.99ms 2.50% [f=0009412] Misc::Profiler::AddTime 63.94ms 0.10% [f=0009412] Sim 32157.29ms 43.21% [f=0009412] [9412] Received game_message: a41818414 has been destroyed! [f=0009412] [9412] Received game_message: Kiricen77 wins! [f=0009413] [9413] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009413] [9413] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009413] [9413] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009413] [9413] Game End Stats Values: 2,1365,1275,1365,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.73333311,5.5999999,5.73333311,5.5999999,0,0,0,0,0,0,0,0,90,0,90,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009413] [9413] Game End Stats Values: 3,1475,1455,1475,1455,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.80000019,7.73333311,8.80000019,7.73333311,0,0,0,0,0,0,0,0,180,180,180,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009413] [9413] Game End Stats Values: 4,1565,1545,1565,1545,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,10.9333334,10.2666664,10.9333334,10.2666664,0,0,0,0,0,0,0,0,270,270,270,270,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009413] [9413] Game End Stats Values: 5,1565,1545,1565,1545,0,0,0,0,0,0,0,0,0,0,0,0,91.9923096,4.00457764,91.9923096,4.00457764,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,12,12,12,12,0,0,0,0,0,0,0,0,270,270,270,270,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009413] [9413] Game End Stats Values: 6,2365,1685,2365,1685,0,0,0,0,0,0,0,0,0,0,0,0,216.657288,68.0060425,216.657288,68.0060425,0,0,0,0,0,0,0,0,8,10.2666664,8,10.2666664,1275,1275,1275,1275,12,12,12,12,0,0,0,0,0,0,0,0,1070,410,1070,410,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009413] [9413] Game End Stats Values: 7,2495,1825,2495,1825,0,0,0,0,0,0,0,0,0,0,0,0,237.655762,144.007324,237.655762,144.007324,0,0,0,0,0,0,0,0,8,13.333333,8,13.333333,1275,1275,1275,1275,12,12,12,12,0,0,0,0,0,0,0,0,1200,550,1200,550,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009413] [9413] Game End Stats Values: 8,2755,1895,2755,1895,0,0,0,0,0,0,0,0,0,0,0,0,237.655762,230.008606,237.655762,230.008606,0,0,0,0,0,0,0,0,8,16.5333328,8,16.5333328,1275,1275,1275,1275,12,12,12,12,0,0,0,0,0,0,0,0,1460,620,1460,620,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009413] [9413] Game End Stats Values: 9,2835,1965,2835,1965,0,0,0,0,0,0,0,0,0,0,0,0,237.655762,308.01001,237.655762,308.01001,0,0,0,0,0,0,0,0,8,19.2000008,8,19.2000008,1275,1275,1275,1275,12,12,12,12,80,0,80,0,0,0,0,0,1460,690,1460,690,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009413] [9413] Game End Stats Values: 10,2915,2035,2915,2035,0,0,0,0,0,0,0,0,0,0,0,0,237.655762,474.010071,237.655762,474.010071,0,0,0,0,0,0,0,0,8,21.7333336,8,21.7333336,1275,1275,1275,1275,12,12,12,12,160,0,160,0,0,0,0,0,1460,760,1460,760,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009413] [9413] Game End Stats Values: 11,3030,2835,3030,2835,0.24539584,0,0.24539584,0,0,0,0,0,0,0,0,0,237.655762,622.277222,237.655762,622.277222,0,0,0,0,0,0,0,0,8.45883656,22,8.45883656,22,1275,1275,1275,1275,12.0163593,12,12.0163593,12,240,0,240,0,0,0,0,0,1495,1560,1495,1560,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009413] [9413] Game End Stats Values: 12,3225,2835,3225,2835,1.031003,0,1.031003,0,0,0,0,0,0,0,0,0,237.655762,654.278198,237.655762,654.278198,0,0,0,0,0,0,0,0,11.2894459,22,11.2894459,22,1275,1275,1275,1275,12.0523739,12,12.0523739,12,400,0,400,0,0,0,0,0,1530,1560,1530,1560,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009413] [9413] Game End Stats Values: 13,3375,2835,3375,2835,1.42275906,0,1.42275906,0,0,0,0,0,0,0,0,0,237.655762,654.278198,237.655762,654.278198,0,0,0,0,0,0,0,0,12.049161,22,12.049161,22,1275,1275,1275,1275,12.0261173,12,12.0261173,12,480,0,480,0,0,0,0,0,1600,1560,1600,1560,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009413] [9413] Game End Stats Values: 14,3535,3075,3535,3075,1.8916918,0,1.8916918,0,0,0,0,0,0,0,0,0,237.655762,654.278198,237.655762,654.278198,0,0,0,0,0,0,0,0,13.4131355,22,13.4131355,22,1275,1275,1275,1275,12.0312624,12,12.0312624,12,640,0,640,0,0,0,0,0,1600,1800,1600,1800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009413] [9413] Game End Stats Values: 15,3695,3075,3695,3075,2.49740362,0,2.49740362,0,0,0,0,0,0,0,0,0,237.655762,654.278198,237.655762,654.278198,426.715515,0,426.715515,0,0,0,0,0,14.0514135,22,14.0514135,22,1275,1275,1275,1275,12.0403805,12,12.0403805,12,800,0,800,0,0,0,0,0,1600,1800,1600,1800,0,240,0,240,0,0,0,0,26.6693325,426.715515,26.6693325,426.715515 [f=0009413] [9413] Game End Stats Values: 16,3785,2765,3785,2765,8.23451233,0,8.23451233,0,0,0,0,0,0,0,0,0,237.655762,654.278198,237.655762,654.278198,820.702942,0,820.702942,0,0,0,0,0,14.2547598,18.1333332,14.2547598,18.1333332,1275,1275,1275,1275,13.8491402,12,13.8491402,12,800,0,800,0,70,0,70,0,1690,1490,1690,1490,0,550,0,550,0,0,0,0,40.4355316,823.502991,40.4355316,823.502991 [f=0009413] [9413] Game End Stats Values: 17,3875,2935,3875,2935,12.5702925,0,12.5702925,0,0,0,0,0,0,0,0,0,237.655762,654.278198,237.655762,654.278198,974.017517,0,974.017517,0,0,0,0,0,13.0689993,16.5333328,13.0689993,16.5333328,1275,1275,1275,1275,15.2223854,12,15.2223854,12,800,0,800,0,140,0,140,0,1780,1660,1780,1660,0,620,0,620,0,0,0,0,44.7036743,982.417664,44.7036743,982.417664 [f=0009413] [9413] Game End Stats Values: 18,3875,3425,3875,3425,24.5010643,0,24.5010643,0,0,0,0,0,0,0,0,0,342.492981,654.278198,342.492981,654.278198,1374.52783,0,1374.52783,0,0,0,0,0,12.3825102,13.4666662,12.3825102,13.4666662,1275,1275,1275,1275,16.7953835,12,16.7953835,12,800,0,800,0,450,0,450,0,1780,2150,1780,2150,0,930,0,930,0,0,0,0,44.7036743,1388.52808,44.7036743,1388.52808 [f=0009413] [9413] Game End Stats Values: 19,3875,3505,3875,3505,38.6304092,0,38.6304092,0,0,0,0,0,0,0,0,0,521.61377,654.278198,521.61377,654.278198,1984.44141,0,1984.44141,0,0,0,0,0,12.4701071,12.2666664,12.4701071,12.2666664,1275,1275,1275,1275,16.9419575,10.3999996,16.9419575,10.3999996,800,0,800,0,610,0,610,0,1780,2230,1780,2230,0,1090,0,1090,0,0,0,0,70.8653641,2004.04175,70.8653641,2004.04175 [f=0009413] [9413] Game End Stats Values: 20,3875,2945,3875,2945,41.1980438,0,41.1980438,0,0,0,0,0,0,0,0,0,540.299377,654.278198,540.299377,654.278198,2846.75854,0,2846.75854,0,0,0,0,0,12.557704,9.46666622,12.557704,9.46666622,1275,1275,1275,1275,16.171175,7.86666679,16.171175,7.86666679,800,0,800,0,930,0,930,0,1780,1670,1780,1670,0,1650,0,1650,0,0,0,0,77.4057846,2867.75879,77.4057846,2867.75879 [f=0009413] [9413] Game End Stats Values: 21,3875,2075,3875,2075,41.6437302,0,41.6437302,0,0,0,0,0,0,0,0,0,540.299377,654.278198,540.299377,654.278198,3902.10767,227.289566,3902.10767,227.289566,0,0,0,0,12.6049156,9.33333302,12.6049156,9.33333302,1275,1275,1275,1275,16.0297127,6,16.0297127,6,800,0,800,0,1873.66663,400,1873.66663,400,1780,800,1780,800,400,2853.00049,400,2853.00049,0,0,0,0,545.475708,4178.61914,545.475708,4178.61914 [f=0009413] [9413] Game End Stats Values: 22,3555,1275,3555,1275,41.9318657,0,41.9318657,0,0,0,0,0,0,0,0,0,540.299377,654.278198,540.299377,654.278198,4718.51807,457.584717,4718.51807,457.584717,0,0,0,0,12.6864624,8,12.6864624,8,1275,1275,1275,1275,16.0205803,6,16.0205803,6,480,0,480,0,2673.6665,640,2673.6665,640,1780,0,1780,0,720,3767.80029,720,3767.80029,0,0,0,0,793.520447,5040.30859,793.520447,5040.30859 [f=0009542] Player Kiricen77 left the game: normal quit [f=0009542] [9542] Event [undefined]: Kiricen77 quit [f=0009685] Spectator a41818414 left the game: normal quit [f=0009685] [9685] Event [undefined]: a41818414 quit [f=0009691] No clients connected, shutting down server [f=0009691] Server shutdown [f=0009914] [9914] Event [1128,46.3686523,512]: 1 finished unit Fusion Reactor [f=0010005] [10005] Event [1088,53.643734,912]: 1 finished unit Mace [f=0010916] Autoquit sending quit command. [f=0010916] [QuitAction] user exited to system [f=0010916] [SpringApp::Kill][1] fromRun=1 [f=0010916] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010916] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010916] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010916] [ThreadPool::SetThreadCount][2] workers=0 [f=0010916] [SpringApp::Kill][2] [f=0010916] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010916] [Game::KillLua][3] dtor=0 luaUI=0x5156cf40 [f=0010916] Start widgetHandler:Shutdown [f=0010916] Shutdown - SaveOrderList Complete [f=0010916] Writing last game win data [f=0010916] Shutdown - SaveConfigData Complete [f=0010916] Shutdown Widget - Save/Load API [f=0010916] Shutdown Widget - Chili Highlight [f=0010916] Shutdown Widget - Draw After Chili [f=0010916] Shutdown Widget - EPIC Menu [f=0010916] Shutdown Widget - Chili Widget Selector [f=0010916] Shutdown Widget - Chili Minimap [f=0010916] Shutdown Widget - Local Team Colors [f=0010916] Shutdown Widget - Display Keys 2 [f=0010916] Shutdown Widget - Save Game Menu [f=0010916] Shutdown Widget - Unit Icons [f=0010916] Shutdown Widget - Noises [f=0010916] Shutdown Widget - HealthBars [f=0010916] Shutdown Widget - Win Counter [f=0010916] Shutdown Widget - SpringRTS Replay Stats [f=0010916] Shutdown Widget - BuildETA [f=0010916] Shutdown Widget - Modular Comm Info [f=0010916] Shutdown Widget - Music Player v2 [f=0010916] Shutdown Widget - Stereo3D [f=0010916] Shutdown Widget - Showeco and Grid Drawer [f=0010916] Shutdown Widget - Point Tracker [f=0010916] Shutdown Widget - Missile Silo Range [f=0010916] Shutdown Widget - MinimapEvents [f=0010916] Shutdown Widget - Mex Placement Handler [f=0010916] Shutdown Widget - Local Widgets Config [f=0010916] Shutdown Widget - Highlight Geos [f=0010916] Shutdown Widget - Grab Input [f=0010916] Input grabbing is disabled! [f=0010916] Shutdown Widget - Defense Range Zero-K [f=0010916] Shutdown Widget - MetalFeatures (new) [f=0010916] Shutdown Widget - Darkening [f=0010916] Shutdown Widget - Context Menu [f=0010916] Shutdown Widget - Chili Spectator Panels [f=0010916] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010916] Shutdown Widget - Chili Nuke Warning [f=0010916] Shutdown Widget - Chili EndGame Window [f=0010916] Shutdown Widget - Chili Economy Panel Default [f=0010916] Shutdown Widget - CameraShake [f=0010916] Shutdown Widget - Attack AoE [f=0010916] Shutdown Widget - Map Edge Extension [f=0010916] Shutdown Widget - Selection Send [f=0010916] Shutdown Widget - LupsManager [f=0010916] Shutdown Widget - Newton Firezone [f=0010916] Shutdown Widget - Chili Pro Console [f=0010916] Shutdown Widget - Lasso Terraform GUI [f=0010916] Shutdown Widget - Lups [f=0010916] Shutdown Widget - Chili Framework [f=0010916] Shutdown Widget - Chili Core Selector [f=0010916] Shutdown Widget - Custom Markers [f=0010916] Shutdown Widget - Select Keys [f=0010916] Shutdown Widget - Pause Screen [f=0010916] Shutdown Widget - Text To Speech Control [f=0010916] Shutdown Widget - Persistent Build Height [f=0010916] Shutdown Widget - Layout Handler [f=0010916] End widgetHandler:Shutdown [f=0010916] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1048433,98715877} {int,ext,rec}Allocs={24573843,0,0} {chunk,block}Bytes={98715877,0} [f=0010916] [Game::KillLua][1] dtor=0 luaGaia=0x60042270 [f=0010916] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={881151,88072680} {int,ext,rec}Allocs={24573844,0,0} {chunk,block}Bytes={88072680,0} [f=0010916] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={881151,88072680} {int,ext,rec}Allocs={24573844,0,0} {chunk,block}Bytes={88072680,0} [f=0010916] [Game::KillLua][2] dtor=0 luaRules=0x51765d60 [f=0010916] Start gadgetHandler:Shutdown [f=0010916] Shutdown - StartSetup [f=0010916] Shutdown - UnitMorph [f=0010916] Shutdown - Carrier Drones [f=0010916] Shutdown - LupsNanoSpray [f=0010916] Shutdown - Missile Silo Controller [f=0010916] Shutdown - Modular Comm Info [f=0010916] Shutdown - Terrain Texture Handler [f=0010916] Shutdown - UnitCloakShield [f=0010916] Shutdown - Starlight Handler [f=0010916] End gadgetHandler:Shutdown [f=0010916] Start gadgetHandler:Shutdown [f=0010916] Shutdown - Save/Load [f=0010916] Shutdown - Teleport Throw [f=0010916] Shutdown - UnitMorph [f=0010916] Shutdown - Modular Comm Info [f=0010916] Shutdown - Retreat Command [f=0010916] Shutdown - Shockwaves [f=0010916] Shutdown - UnitCloakShield [f=0010916] Shutdown - Lups Cloak FX [f=0010916] Shutdown - Lups [f=0010916] Shutdown - Lups Shield [f=0010916] End gadgetHandler:Shutdown [f=0010916] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24573882,0,0} {chunk,block}Bytes={0,0} [f=0010916] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24573882,0,0} {chunk,block}Bytes={0,0} [f=0010916] [Game::KillLua][4] dtor=0 [f=0010916] [Game::~CGame][1] [f=0010916] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010916] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010916] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010916] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010916] [Game::KillLua][4] dtor=1 [f=0010916] [Game::KillMisc][1] [f=0010916] [Game::KillMisc][2] [f=0010916] [Game::KillMisc][3] [f=0010916] [Game::KillRendering][1] [f=0010916] [3DOParser::Kill] allocated 137 pieces [f=0010916] [S3OParser::Kill] allocated 2743 pieces [f=0010916] [AssParser::Kill] allocated 254 pieces [f=0010916] [Game::KillInterface][1] [f=0010916] [Game::KillInterface][2] [f=0010916] [Game::KillSimulation][1] [f=0010916] [Game::KillSimulation][2] [f=0010916] [CCollisionHandler] dis-/continuous tests: 0/724800 [f=0010916] [Game::KillSimulation][3] [f=0010916] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010916] [~CPathCache(24x16)] cacheHits=12 hitPercentage=8% numHashColls=0 maxCacheSize=3 [f=0010916] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010916] [~CPathCache(48x32)] cacheHits=11 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010916] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010916] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010916] [LosHandler::Kill] raycast instance cache-{hits,misses}={1855,3042}; shared=8%; cached=30% [f=0010916] [Game::KillSimulation][4] [f=0010916] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0010916] [Game::~CGame][2] [f=0010916] [Game::~CGame][3] [f=0010916] [SpringApp::Kill][3] [f=0010916] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 115382 bytes sent 80349 bytes recv'd [f=0010916] [SpringApp::Kill][4] font=0x45287aa0 [f=0010916] [SpringApp::Kill][5] [f=0010916] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x45302080) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=5636ms file="luarules/gadgets/unit_enlarger.lua" indx=1721 inflSize=4kb readTime=121ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=105ms file="objects3d/corwolv.s3o" indx=5056 inflSize=117kb readTime=58ms file="objects3d/cremcom2.s3o" indx=5066 inflSize=200kb readTime=47ms file="objects3d/cremcom3.s3o" indx=5068 inflSize=200kb readTime=45ms file="objects3d/commsupport5.s3o" indx=4991 inflSize=100kb readTime=42ms file="luaui/widgets/chili/skins/evolved/checkbox_arrow.png" indx=3984 inflSize=0kb readTime=41ms file="bitmaps/pd/shield2.png" indx=555 inflSize=119kb readTime=38ms file="objects3d/m-9.s3o" indx=5219 inflSize=141kb readTime=36ms file="luaui/widgets/gui_chili_gesture_menu.lua" indx=4593 inflSize=20kb readTime=35ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 49072303 bytes cached in 2886 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x4541d7a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4541b240) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4534b230) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f305001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]