[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.g6seHedXcZ/springsettings.963903.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f61dc01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5265 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/963903/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 527ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c419c0] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c419c0] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 147ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1663ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1035ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 46ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 70ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 5 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Ford_devel_dog was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/963903/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841729 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841729 file="cache/104dev-maintenance/paths/Ravaged_v2.pe-c3841729.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841739 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841739 file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-c3841739.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (753ms, checksum ec2c733e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11515,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/963903/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x511cf750,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: f811705f7326f015477d87615fdaa0bf [f=-000001] Connection attempt from Tiptushi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tiptushi changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player SentinelComanche with number 2 to team 0 [f=-000001] > SPRINGIE:User SentinelComanche|turretimpulse|5_5||False|AtoSen||US [f=-000001] Connection attempt from SentinelComanche [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000e0d71c00,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={0000000061792430,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[Game::Load][lua{Rules,Gaia}={000000006468c020,0000000000000000}]" [f=-000001] Allies: I choose: Engineer 2! [f=-000001] Allies: I choose: Godde! [f=-000001] gl [f=-000001] u2 [f=-000001] [0] Event [4414,341.586182,899]: 0 finished unit Engineer Commander [f=-000001] [0] Event [725,341.438232,3996]: 1 finished unit Recon Commander [f=0000000] [0] izirayd, team: 1, elo:2926 [f=0000000] [0] Tiptushi, team: 0, elo:2445 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [SentinelComanche] praise allah [f=0000007] [7] Event [4288,341.159424,952]: 0 finished unit Cloakbot Factory [f=0000025] [25] Event [792,341.586823,3880]: 1 finished unit Spider Factory [f=0000214] [214] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0000240] [240] Event [4504,340.845947,728]: 0 finished unit Metal Extractor [f=0000306] [306] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0000337] [337] Event [4278.3999,341.377869,952]: 0 finished unit Glaive [f=0000368] [368] Event [632,340.997925,3992]: 1 finished unit Metal Extractor [f=0000430] [430] Event [4520,341.352539,792]: 0 finished unit Solar Collector [f=0000541] [541] Event [4278.3999,341.377869,952]: 0 finished unit Glaive [f=0000720] [720] Event [4408,341.599487,1192]: 0 finished unit Metal Extractor [f=0000736] [736] Event [4278.3999,341.377869,952]: 0 finished unit Glaive [f=0000803] [803] Event [968,342.562012,3960]: 1 finished unit Metal Extractor [f=0000832] [832] Event [792.055237,341.878113,3844]: 1 finished unit Weaver [f=0000926] [926] Event [4472,342.283386,1176]: 0 finished unit Solar Collector [f=0000941] [941] Event [952,342.37207,3896]: 1 finished unit Wind/Tidal Generator [f=0000945] [945] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0001029] [1029] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0001119] [1119] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0001136] [1136] Event [968,341.903442,3832]: 1 finished unit Wind/Tidal Generator [f=0001210] [1210] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0001301] [1301] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0001316] [1316] Event [4072,341.536194,1112]: 0 finished unit Metal Extractor [f=0001331] [1331] Event [1000,341.941467,3768]: 1 finished unit Wind/Tidal Generator [f=0001362] [1362] Event [4278.3999,341.377869,952]: 0 finished unit Glaive [f=0001428] [1428] Event [4381.63379,341.206635,1254.60754]: 1 lost unit Flea [f=0001475] [1475] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0001498] [1498] Event [4136,341.523499,1144]: 0 finished unit Solar Collector [f=0001658] [1658] Event [600,342.05542,4392]: 1 finished unit Metal Extractor [f=0001728] [1728] Event [4352,341.428528,1152]: 0 finished unit Lotus [f=0001747] [1747] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0001926] [1926] Event [1008,342.359375,3648]: 1 finished unit Radar Tower [f=0001946] [1946] Event [4278.3999,341.377869,952]: 0 finished unit Glaive [f=0002131] [2131] Event [4104,341.916138,664]: 0 finished unit Metal Extractor [f=0002197] [2197] Event [1000,341.27655,4504]: 1 finished unit Metal Extractor [f=0002322] [2322] Event [4168,341.966797,648]: 0 finished unit Solar Collector [f=0002354] [2354] Event [1016,341.365204,4456]: 1 finished unit Wind/Tidal Generator [f=0002500] [2500] Event [952,341.78949,4440]: 1 finished unit Wind/Tidal Generator [f=0002502] [2502] Event [4248,341.453857,648]: 0 finished unit Solar Collector [f=0002604] [2604] Event [4278.3999,341.377869,952]: 0 finished unit Glaive [f=0002648] [2648] Event [888,342.220093,4408]: 1 finished unit Wind/Tidal Generator [f=0002810] [2810] Event [4278.3999,341.377869,952]: 0 finished unit Glaive [f=0002866] [2866] Event [1376,339.59845,4080]: 1 finished unit Lotus [f=0002906] [2906] Event [824,342.486023,4392]: 1 finished unit Wind/Tidal Generator [f=0003014] [3014] Event [4278.3999,341.377869,952]: 0 finished unit Glaive [f=0003124] [3124] Event [760,343.252258,4360]: 1 finished unit Wind/Tidal Generator [f=0003136] [3136] Event [4395.11963,341.355133,1461.8905]: 1 lost unit Flea [f=0003156] [3156] Event [4494.51758,340.994385,1522.0415]: 1 lost unit Flea [f=0003220] [3220] Event [792.055237,341.878113,3844]: 1 finished unit Redback [f=0003306] [3306] Event [4762.73438,343.702301,1209.52063]: 1 lost unit Flea [f=0003347] [3347] Event [696,342.97998,4344]: 1 finished unit Wind/Tidal Generator [f=0003386] [3386] Event [4278.3999,341.377869,952]: 0 finished unit Conjurer [f=0003574] [3574] Event [632,342.296082,4312]: 1 finished unit Wind/Tidal Generator [f=0003588] [3588] Event [4592.55713,340.641815,671.715393]: 1 lost unit Flea [f=0003594] [3594] Event [4278.3999,341.377869,952]: 0 finished unit Glaive [f=0003607] [3607] Event [4591.52979,340.703033,642.743164]: 1 lost unit Flea [f=0003615] [3615] Event [4504,340.845947,728]: 0 lost unit Metal Extractor [f=0003622] [3622] Event [4601.60107,340.749268,659.552551]: 1 lost unit Flea [f=0003798] [3798] Event [568,341.162567,4280]: 1 finished unit Wind/Tidal Generator [f=0003805] [3805] Event [4278.3999,341.377869,952]: 0 finished unit Glaive [f=0003975] [3975] Event [4504,339.492188,728]: 0 finished unit Metal Extractor [f=0004015] [4015] Event [4278.3999,341.377869,952]: 0 finished unit Glaive [f=0004020] [4020] Event [568,341.225891,4216]: 1 finished unit Wind/Tidal Generator [f=0004175] [4175] Event [4328,340.655975,792]: 0 finished unit Caretaker [f=0004202] [4202] Event [4278.3999,341.377869,952]: 0 finished unit Glaive [f=0004231] [4231] Event [568,341.251221,4152]: 1 finished unit Wind/Tidal Generator [f=0004307] [4307] Event [935.997253,231.157028,2614.08325]: 1 finished unit Recon Commander [f=0004330] [4330] Event [792.055237,341.878113,3844]: 1 finished unit Weaver [f=0004456] [4456] Event [584,341.498169,4088]: 1 finished unit Wind/Tidal Generator [f=0004477] [4477] Event [4278.3999,341.377869,952]: 0 finished unit Conjurer [f=0004676] [4676] Event [599.109497,340.951904,2227.08569]: 0 lost unit Glaive [f=0004679] [4679] Event [584,341.314545,4024]: 1 finished unit Wind/Tidal Generator [f=0004775] [4775] Event [545.128357,342.360229,1754.63818]: 0 lost unit Glaive [f=0004793] [4793] Event [4278.3999,341.377869,952]: 0 finished unit Conjurer [f=0004905] [4905] Event [584,341.726135,3960]: 1 finished unit Wind/Tidal Generator [f=0005065] [5065] Event [792.055237,341.878113,3844]: 1 finished unit Redback [f=0005083] [5083] Event [3192,226.020569,2040]: 0 finished unit Metal Extractor [f=0005233] [5233] Event [568,341.111908,1960]: 1 finished unit Metal Extractor [f=0005239] [5239] Event [3352,234.107056,472]: 0 finished unit Metal Extractor [f=0005449] [5449] Event [2525.53833,235.287125,4472.50732]: 0 lost unit Glaive [f=0005473] [5473] Event [1784,226.387878,4536]: 1 finished unit Metal Extractor [f=0005494] [5494] Event [2520.07178,234.73143,4282.15479]: 0 lost unit Glaive [f=0005544] [5544] Event [2609.78833,235.54863,4647.03174]: 0 lost unit Glaive [f=0005648] [5648] Event [680,342.042786,4056]: 1 finished unit Caretaker [f=0005667] [5667] Event [360,340.883942,2184]: 1 finished unit Metal Extractor [f=0005676] [5676] Event [3064,227.223755,424]: 0 finished unit Metal Extractor [f=0005710] [5710] Event [792.055237,341.878113,3844]: 1 finished unit Weaver [f=0005853] [5853] Event [2878.20313,226.28157,548.085938]: 1 lost unit Flea [f=0005981] [5981] Event [4278.3999,341.377869,952]: 0 finished unit Knight [f=0006050] [6050] Event [2104,228.629517,4680]: 1 finished unit Metal Extractor [f=0006135] [Game::ClientReadNet] added new player LordSwan3x with number 3 to team 0 [f=0006136] > SPRINGIE:User LordSwan3x|shieldscout|3_3||False|||BR [f=0006158] [6158] Event [2776,234.214722,344]: 0 finished unit Metal Extractor [f=0006160] Connection attempt from LordSwan3x [f=0006160] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006160] -> Connection established (given id 3) [f=0006189] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=0006189] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006199] [6199] Event [504,342.448059,2424]: 1 finished unit Metal Extractor [f=0006222] [6222] Event [4296,341.466522,1192]: 0 finished unit Solar Collector [f=0006342] [6342] Event [2872,230.611572,344]: 0 finished unit Solar Collector [f=0006427] [6427] Event [424,342.384705,2392]: 1 finished unit Wind/Tidal Generator [f=0006443] [6443] Event [2048,225.862274,4576]: 1 finished unit Lotus [f=0006506] [6506] Event [3184,234.005737,2192]: 0 finished unit Lotus [f=0006554] [6554] Event [760,342.536682,4088]: 1 finished unit Caretaker [f=0006571] [6571] Event [2816,231.035828,432]: 0 finished unit Lotus [f=0006580] [6580] Event [392,342.068115,2344]: 1 finished unit Wind/Tidal Generator [f=0006644] [6644] Event [3054.17529,136.089355,4043.06714]: 0 lost unit Glaive [f=0006664] [6664] Event [3015.12061,136.09494,4036.20752]: 0 lost unit Glaive [f=0006676] [6676] Event [696,341.162567,3992]: 1 finished unit Wind/Tidal Generator [f=0006695] [6695] Event [2979.41284,135.919586,4113.8042]: 0 lost unit Glaive [f=0006705] [6705] Event [1568,340.871277,3120]: 1 finished unit Lotus [f=0006724] [6724] Event [360,342.093445,2280]: 1 finished unit Wind/Tidal Generator [f=0006762] [6762] Event [3016,226.514526,328]: 0 finished unit Solar Collector [f=0006839] [6839] Event [760,341.624817,3992]: 1 finished unit Wind/Tidal Generator [f=0006915] [6915] Event [2207.64697,226.610611,4546.30225]: 0 lost unit Glaive [f=0006925] [6925] Event [312,341.878113,2216]: 1 finished unit Wind/Tidal Generator [f=0006935] [6935] Event [2272,226.837463,4544]: 1 lost unit Lotus [f=0006975] [6975] Event [2217.2085,226.579727,4529.11719]: 0 lost unit Glaive [f=0006981] [6981] Event [824,342.359375,3992]: 1 finished unit Wind/Tidal Generator [f=0006984] [6984] Event [2208.43506,226.752747,4505.33154]: 0 lost unit Glaive [f=0007046] [7046] Event [792.055237,341.878113,3844]: 1 finished unit Redback [f=0007083] [7083] Event [392,340.257019,2120]: 1 finished unit Wind/Tidal Generator [f=0007086] [7086] Event [888,343.024292,4008]: 1 finished unit Wind/Tidal Generator [f=0007258] [7258] Event [4600,342.878662,1240]: 0 finished unit Solar Collector [f=0007262] [7262] Event [4278.3999,341.377869,952]: 0 finished unit Knight [f=0007269] [7269] Event [952,342.967285,4008]: 1 finished unit Wind/Tidal Generator [f=0007278] [7278] Event [440,340.643311,2056]: 1 finished unit Wind/Tidal Generator [f=0007372] [7372] Event [792.055237,341.878113,3844]: 1 finished unit Redback [f=0007457] [7457] Event [488,340.586304,1992]: 1 finished unit Wind/Tidal Generator [f=0007479] [7479] Event [4278.3999,341.377869,952]: 0 finished unit Ronin [f=0007506] [7506] Event [3352,234.404663,2264]: 0 finished unit Metal Extractor [f=0007542] [7542] Event [1648,135.403976,1136]: 0 finished unit Lotus [f=0007599] [7599] Event [4600,343.049622,1160]: 0 finished unit Solar Collector [f=0007764] [7764] Event [4278.3999,341.377869,952]: 0 finished unit Ronin [f=0007829] [7829] Event [792.055237,341.878113,3844]: 1 finished unit Redback [f=0007879] [7879] Event [2456,235.284882,4568]: 1 finished unit Metal Extractor [f=0007897] [7897] Event [1720,135.448303,808]: 0 finished unit Metal Extractor [f=0007913] [7913] Event [720,340.333008,2096]: 1 finished unit Lotus [f=0007995] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=0008003] [8003] Event [4616,342.929321,1080]: 0 finished unit Solar Collector [f=0008041] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=0008041] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={000000006232e840,0000000000000000}]" [f=0008069] [8069] Event [1096,341.30188,4488]: 1 finished unit Wind/Tidal Generator [f=0008080] [8080] Event [1792,135.106354,1184]: 0 finished unit Radar Tower [f=0008114] [8114] Event [4278.3999,341.377869,952]: 0 finished unit Ronin [f=0008180] [8180] Event [1680,341.498169,3136]: 1 finished unit Radar Tower [f=0008237] [Game::ClientReadNet] added new player cabinboy with number 4 to team 0 [f=0008237] > SPRINGIE:User cabinboy|roost|3_3||False|||US [f=0008255] Connection attempt from cabinboy [f=0008255] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0008255] -> Connection established (given id 4) [f=0008262] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=0008262] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008307] [8307] Event [1192,341.726135,4520]: 1 finished unit Wind/Tidal Generator [f=0008319] [8319] Event [1528,135.777588,968]: 0 finished unit Metal Extractor [f=0008343] [8343] Event [720,341.035919,2272]: 1 finished unit Lotus [f=0008354] [8354] Event [2448,235.145569,4448]: 1 finished unit Lotus [f=0008362] [8362] Event [4616,343.340912,1000]: 0 finished unit Solar Collector [f=0008443] [8443] Event [4278.3999,341.377869,952]: 0 finished unit Ronin [f=0008489] [8489] Event [1256,339.737793,4520]: 1 finished unit Wind/Tidal Generator [f=0008523] [8523] Event [792,343.163605,4280]: 1 finished unit Caretaker [f=0008545] [8545] Event [3208,234.480652,2536]: 0 finished unit Metal Extractor [f=0008696] [8696] Event [4278.3999,341.377869,952]: 0 finished unit Ronin [f=0008703] [8703] Event [1448,135.473633,1192]: 0 finished unit Metal Extractor [f=0008737] [8737] Event [2256,230.459595,4208]: 1 finished unit Lotus [f=0008787] [8787] Event [1960,226.539856,3080]: 1 finished unit Metal Extractor [f=0008800] [8800] Event [1320,234.404663,4520]: 1 finished unit Wind/Tidal Generator [f=0008802] [8802] Event [640,342.093445,1920]: 1 finished unit Lotus [f=0008809] [8809] Event [4632,342.68866,920]: 0 finished unit Solar Collector [f=0008896] [8896] Event [792.055237,341.878113,3844]: 1 finished unit Redback [f=0008909] [8909] Event [4278.3999,341.377869,952]: 0 finished unit Ronin [f=0008973] [8973] Event [3216,234.911255,2368]: 0 finished unit Radar Tower [f=0009021] [9021] Event [1808,135.549622,1264]: 0 finished unit Lotus [f=0009056] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=0009085] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=0009085] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={00007f32859f9a50,0000000000000000}]" [f=0009089] [9089] Event [4632,341.586853,840]: 0 finished unit Solar Collector [f=0009120] [9120] Event [3360.22266,235.183975,2903.07495]: 0 lost unit Glaive [f=0009230] [9230] Event [1384,235.544495,4520]: 1 finished unit Wind/Tidal Generator [f=0009285] [9285] Event [1392,235.772461,1664]: 0 finished unit Lotus [f=0009311] [9311] Event [4278.3999,341.377869,952]: 0 finished unit Conjurer [f=0009355] [9355] Event [1800,234.594666,2872]: 1 finished unit Metal Extractor [f=0009382] [9382] Event [1448,235.58252,4520]: 1 finished unit Wind/Tidal Generator [f=0009448] [9448] Event [4408,341.113129,792]: 0 finished unit Caretaker [f=0009475] [9475] Event [792.055237,341.878113,3844]: 1 finished unit Recluse [f=0009585] [9585] Event [1512,235.430542,4536]: 1 finished unit Wind/Tidal Generator [f=0009660] [9660] Event [3384,135.65094,4376]: 1 finished unit Metal Extractor [f=0009764] [9764] Event [4278.3999,341.377869,952]: 0 finished unit Knight [f=0009771] [9771] Event [1576,234.885925,4536]: 1 finished unit Wind/Tidal Generator [f=0009847] [9847] Event [4712,342.789978,984]: 0 finished unit Solar Collector [f=0009904] [9904] Event [1928,234.860596,2600]: 1 finished unit Metal Extractor [f=0009968] [9968] Event [1640,226.628479,4536]: 1 finished unit Wind/Tidal Generator [f=0010080] [10080] Event [2850.83911,234.771759,2782.65991]: 0 lost unit Ronin [f=0010082] [10082] Event [792.055237,341.878113,3844]: 1 finished unit Recluse [f=0010145] [10145] Event [1704,226.57782,4536]: 1 finished unit Wind/Tidal Generator [f=0010227] [10227] Event [4278.3999,341.377869,952]: 0 finished unit Knight [f=0010279] [10279] Event [3208,234.480652,2536]: 0 lost unit Metal Extractor [f=0010288] [10288] Event [4712,342.802673,904]: 0 finished unit Solar Collector [f=0010335] [10335] Event [1824,229.997314,2224]: 0 finished unit Lotus [f=0010366] [10366] Event [4352,341.428528,1152]: 0 lost unit Lotus [f=0010371] [10371] Event [1832,225.862274,4584]: 1 finished unit Wind/Tidal Generator [f=0010372] [10372] Event [3216,234.911255,2368]: 0 lost unit Radar Tower [f=0010394] [10394] Event [4408,341.47406,1192]: 0 lost unit Metal Extractor [f=0010411] [10411] Event [4278.3999,341.377869,952]: 0 finished unit Ronin [f=0010448] [10448] Event [4129.14844,234.476822,4170.93457]: 1 lost unit Redback [f=0010449] [10449] Event [3232.21436,234.738297,2423.21436]: 0 lost unit Conjurer [f=0010508] [10508] Event [792.055237,341.878113,3844]: 1 finished unit Recluse [f=0010521] [10521] Event [3157.74707,229.179901,2365.25928]: 1 lost unit Redback [f=0010527] [10527] Event [936,341.263885,2040]: 1 finished unit Stinger [f=0010547] [10547] Event [1920,226.337219,2224]: 0 finished unit Radar Tower [f=0010550] [10550] Event [1896,225.760956,4616]: 1 finished unit Wind/Tidal Generator [f=0010553] [10553] Event [4459.68408,342.220184,1107.75159]: 0 lost unit Knight [f=0010569] [10569] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0010571] [10571] Event [1392,235.772461,1664]: 0 lost unit Lotus [f=0010588] [10588] Event [4728,342.207397,824]: 0 finished unit Solar Collector [f=0010612] [10612] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0010637] [10637] Event [1928,234.860596,2600]: 1 lost unit Metal Extractor [f=0010657] [10657] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0010674] [10674] Event [2128,226.818481,2128]: 0 finished unit Lotus [f=0010691] [10691] Event [3088.21606,232.23317,2382.96362]: 1 lost unit Redback [f=0010701] [SentinelComanche] thats game [f=0010702] [10702] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0010745] [10745] Event [1960,225.988922,4664]: 1 finished unit Wind/Tidal Generator [f=0010747] [10747] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0010749] [10749] Event [4288,341.377869,952]: 0 lost unit Cloakbot Factory [f=0010779] [SentinelComanche] GAME [f=0010781] [10781] Event [4328,341.165924,792]: 0 lost unit Caretaker [f=0010802] [10802] Event [4408,341.938324,792]: 0 lost unit Caretaker [f=0010856] [10856] Event [4632,341.586853,840]: 0 lost unit Solar Collector [f=0010892] [10892] Event [4504,339.492188,728]: 0 lost unit Metal Extractor [f=0010909] [10909] Event [3432,135.739594,4216]: 1 finished unit Stardust [f=0010940] [10940] Event [2024,226.438538,4696]: 1 finished unit Wind/Tidal Generator [f=0010959] [10959] Event [4745.95752,341.237732,653.50946]: 0 lost unit Conjurer [f=0010983] [10983] Event [792.055237,341.878113,3844]: 1 finished unit Recluse [f=0010995] [10995] Event [2016,234.92395,2480]: 0 finished unit Lotus [f=0011135] [11135] Event [2088,233.657471,4728]: 1 finished unit Wind/Tidal Generator [f=0011165] [11165] Event [4104,341.916138,664]: 0 lost unit Metal Extractor [f=0011206] [11206] Event [4632,342.68866,920]: 0 lost unit Solar Collector [f=0011219] [11219] Event [1872.92737,234.497284,2777.83301]: 1 lost unit Weaver [f=0011228] [11228] Event [792.055237,341.878113,3844]: 1 finished unit Recluse [f=0011247] [11247] Event [4223.00977,341.581268,521.825928]: 1 lost unit Redback [f=0011259] [11259] Event [4728,341.334839,744]: 0 lost unit Solar Collector [f=0011269] [11269] Event [4728,342.141479,824]: 0 lost unit Solar Collector [f=0011286] [11286] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0011302] [11302] Event [4520,341.352539,792]: 0 lost unit Solar Collector [f=0011317] [11317] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0011330] [11330] Event [2168,234.556641,4728]: 1 finished unit Wind/Tidal Generator [f=0011351] [11351] Event [4712,342.691864,904]: 0 lost unit Solar Collector [f=0011362] [11362] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0011407] [11407] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0011439] [11439] Event [4352,342.68866,2912]: 0 finished unit Lotus [f=0011452] [11452] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0011489] [11489] Event [4782.39258,343.290588,1060.66394]: 1 lost unit Redback [f=0011489] [11489] Event [3040.96021,136.123108,4127.04297]: 0 lost unit Knight [f=0011512] [11512] Event [1800,234.594666,2872]: 1 lost unit Metal Extractor [f=0011540] [11540] Event [2232,231.586761,4712]: 1 finished unit Wind/Tidal Generator [f=0011673] [11673] Event [792.055237,341.878113,3844]: 1 finished unit Recluse [f=0011673] [11673] Event [4616,342.929321,1080]: 0 lost unit Solar Collector [f=0011735] [11735] Event [2296,228.103943,4680]: 1 finished unit Wind/Tidal Generator [f=0011767] [11767] Event [2024,234.670654,2392]: 0 finished unit Caretaker [f=0011796] [11796] Event [4712,342.822937,984]: 0 lost unit Solar Collector [f=0011854] [11854] Event [4600,343.049622,1160]: 0 lost unit Solar Collector [f=0011869] [11869] Event [2243.75928,234.656433,3685.16895]: 1 lost unit Flea [f=0011869] [11869] Event [2213.98242,234.493698,3679.9248]: 1 lost unit Flea [f=0011870] [11870] Event [2224.85034,234.511368,3701.97388]: 1 lost unit Flea [f=0011889] [11889] Event [2573.88525,233.794205,3740.46387]: 0 lost unit Ronin [f=0011915] [11915] Event [2360,233.404175,4664]: 1 finished unit Wind/Tidal Generator [f=0011920] gg [f=0011921] [11921] Event [792.055237,341.878113,3844]: 1 finished unit Recluse [f=0011936] [11936] Event [4600,342.793518,1240]: 0 lost unit Solar Collector [f=0011974] [11974] Event [2196.78711,234.429245,3698.05469]: 1 lost unit Flea [f=0011974] [11974] Event [2208.20117,234.407028,3719.55786]: 1 lost unit Flea [f=0011976] [11976] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0011978] [11978] Event [2016,234.34137,2752]: 0 finished unit Lotus [f=0012008] [12008] Event [4616,343.402863,1000]: 0 lost unit Solar Collector [f=0012021] [12021] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0012038] [12038] Event [undefined]: Tiptushi resigned [f=0012038] game_message: Tiptushi has been destroyed! [f=0012038] game_message: izirayd wins! [f=0012038] Submitting stats [f=0012038] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012038] Part| Total Time|Time of the last 0.5s [f=0012038] Draw 9022.80ms 11.11% [f=0012038] Lua::Callins::Synced 5815.46ms 19.84% [f=0012038] Lua::Callins::Unsynced 13120.39ms 16.96% [f=0012038] Lua::CollectGarbage::Synced 260.15ms 1.39% [f=0012038] Lua::CollectGarbage::Unsynced 455.92ms 0.89% [f=0012038] Misc::Profiler::AddTime 46.12ms 0.00% [f=0012038] Sim 21217.46ms 76.49% [f=0012038] [12038] Received game_message: Tiptushi has been destroyed! [f=0012038] [12038] Received game_message: izirayd wins! [f=0012039] [12039] Game End Stats Header: 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20,6075,7065,7065,6075,203.513412,657.238281,657.238281,203.513412,0,0,0,0,0,0,0,0,0,0,0,0,291.429474,808.616211,808.616211,291.429474,360,540,540,360,30.666666,45.2511215,45.2511215,30.666666,1330,1465,1465,1330,26.5494938,28.9754353,28.9754353,26.5494938,1125,1225,1225,1125,254.5,805,805,254.5,3260,3835,3835,3260,817.333374,286.5,286.5,817.333374,57.3342514,89.6467896,89.6467896,57.3342514,816.128662,299.808289,299.808289,816.128662 [f=0012039] [12039] Game End Stats Values: 21,6470,7610,7610,6470,220.008667,742.469116,742.469116,220.008667,0,0,0,0,0,0,0,0,0,0,0,0,291.429474,808.616211,808.616211,291.429474,360,720,720,360,32.6666679,56.1226234,56.1226234,32.6666679,1385,1465,1465,1385,29.9884892,30.7765942,30.7765942,29.9884892,1305,1465,1465,1305,254.5,805,805,254.5,3420,3960,3960,3420,817.333374,286.5,286.5,817.333374,57.3342514,89.6484604,89.6484604,57.3342514,816.128662,299.808289,299.808289,816.128662 [f=0012039] [12039] Game End Stats Values: 22,6955,7770,7770,6955,242.8918,836.275085,836.275085,242.8918,0,0,0,0,0,0,0,0,0,0,0,0,358.20282,954.627808,954.627808,358.20282,540,720,720,540,35.4666672,64.4754562,64.4754562,35.4666672,1385,1465,1465,1385,31.3935471,32.694603,32.694603,31.3935471,1240,1465,1465,1240,254.5,870,870,254.5,3790,4120,4120,3790,882.333374,286.5,286.5,882.333374,57.3342514,89.6491013,89.6491013,57.3342514,962.140259,372.021637,372.021637,962.140259 [f=0012039] [12039] Game End Stats Values: 23,7375,8210,8210,7375,270.853729,938.74231,938.74231,270.853729,0,0,0,0,0,0,0,0,0,0,0,0,502.202209,954.627808,954.627808,502.202209,540,720,720,540,36,70.3671799,70.3671799,36,1385,1465,1465,1385,31.7324638,35.7199516,35.7199516,31.7324638,1590,1745,1745,1590,254.5,870,870,254.5,3860,4280,4280,3860,882.333374,286.5,286.5,882.333374,57.3392868,89.6491013,89.6491013,57.3392868,962.140259,516.021057,516.021057,962.140259 [f=0012039] [12039] Game End Stats Values: 24,7705,8650,8650,7705,286.839203,1064.13831,1064.13831,286.839203,0,0,0,0,0,0,0,0,0,0,0,0,771.59906,1170.86243,1170.86243,771.59906,630,720,720,630,38.1333351,87.0166855,87.0166855,38.1333351,1385,1465,1465,1385,30.8113022,39.8189316,39.8189316,30.8113022,1850,2025,2025,1850,254.5,1050,1050,254.5,3840,4440,4440,3840,1062.33337,286.5,286.5,1062.33337,57.3392868,89.6491013,89.6491013,57.3392868,1178.37488,785.417908,785.417908,1178.37488 [f=0012039] [12039] Game End Stats Values: 25,6235,8770,8770,6235,329.592865,1205.42151,1205.42151,329.592865,0,0,0,0,0,0,0,0,0,0,0,0,1486.0426,3110.21924,3110.21924,1486.0426,540,1140,1140,540,38.6666679,89.8633957,89.8633957,38.6666679,1385,1465,1465,1385,29.4134502,40.6332664,40.6332664,29.4134502,1590,1710,1710,1590,1064.5,2825,2825,1064.5,2720,4455,4455,2720,2914.66699,1096.5,1096.5,2914.66699,57.3392868,89.6491013,89.6491013,57.3392868,3208.71631,1543.98157,1543.98157,3208.71631 [f=0012039] [12039] Game End Stats Values: 26,5705,9210,9210,5705,374.683075,1332.39954,1332.39954,374.683075,0,0,0,0,0,0,0,0,0,0,0,0,1667.24854,3840.83691,3840.83691,1667.24854,630,1360,1360,630,32.1333351,84.4196396,84.4196396,32.1333351,1385,1465,1465,1385,27.8556175,38.33321,38.33321,27.8556175,1590,2030,2030,1590,1474.5,3445,3445,1474.5,2100,4355,4355,2100,3534.66699,1506.5,1506.5,3534.66699,57.3392868,89.6491013,89.6491013,57.3392868,3964.80615,1740.63904,1740.63904,3964.80615 [f=0012039] [12039] Game End Stats Values: 27,5165,9355,9355,5165,407.062073,1477.63708,1477.63708,407.062073,0,0,0,0,0,0,0,0,0,0,0,0,1961.87708,4649.20947,4649.20947,1961.87708,720,1360,1360,720,24.2666664,85.5970383,85.5970383,24.2666664,1385,1465,1465,1385,25.1603775,38.9385109,38.9385109,25.1603775,1240,2195,2195,1240,1804.5,4071.3335,4071.3335,1804.5,1820,4335,4335,1820,4231.00049,1836.5,1836.5,4231.00049,69.3392563,89.6491013,89.6491013,69.3392563,4793.97803,2060.07227,2060.07227,4793.97803 [f=0012039] [12039] Game End Stats Values: 28,5065,9630,9630,5065,415.6203,1557.51343,1557.51343,415.6203,0,0,0,0,0,0,0,0,44.6628723,0,0,44.6628723,2399.5415,5043.479,5043.479,2399.5415,810,1360,1360,810,23.5,62.2010956,62.2010956,23.5,1385,1465,1465,1385,25.6399689,34.6883812,34.6883812,25.6399689,1150,2400,2400,1150,1929.5,4441.3335,4441.3335,1929.5,1720,4405,4405,1720,4601.00049,1961.5,1961.5,4601.00049,93.5055542,89.6491013,89.6491013,93.5055542,5194.7085,2497.73657,2497.73657,5194.7085 [f=0012039] gg [f=0012047] [12047] Event [2568.86133,234.234589,3815.20435]: 0 lost unit Ronin [f=0012059] [12059] Event [2482.23584,235.284225,3998.8291]: 0 lost unit Knight [f=0012067] [12067] Event [2486.91187,234.133118,3776.98315]: 0 lost unit Ronin [f=0012067] [12067] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0012079] [12079] Event [4472,342.283386,1176]: 0 lost unit Solar Collector [f=0012086] [12086] Event [2469.86499,234.057098,3785.54419]: 0 lost unit Ronin [f=0012112] [12112] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0012125] [12125] Event [2424,234.987244,4632]: 1 finished unit Wind/Tidal Generator [f=0012157] [12157] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0012161] Spectator Tiptushi left the game: normal quit [f=0012161] [12161] Event [undefined]: Tiptushi quit [f=0012161] Spectator SentinelComanche left the game: normal quit [f=0012161] [12161] Event [undefined]: SentinelComanche quit [f=0012167] Spectator LordSwan3x left the game: normal quit [f=0012167] [12167] Event [undefined]: LordSwan3x quit [f=0012167] Spectator cabinboy left the game: normal quit [f=0012167] [12167] Event [undefined]: cabinboy quit [f=0012238] No clients connected, shutting down server [f=0012238] Server shutdown [f=0012378] [12378] Event [792.055237,341.878113,3844]: 1 finished unit Recluse [f=0012627] [12627] Event [792.055237,341.878113,3844]: 1 finished unit Recluse [f=0012681] [12681] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0012712] [12712] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0012757] [12757] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0012801] [12801] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0012846] [12846] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0013082] [13082] Event [792.055237,341.878113,3844]: 1 finished unit Recluse [f=0013327] [13327] Event [792.055237,341.878113,3844]: 1 finished unit Recluse [f=0013385] [13385] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0013417] [13417] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0013461] [13461] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0013506] [13506] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0013551] [13551] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0013773] [13773] Event [792.055237,341.878113,3844]: 1 finished unit Recluse [f=0014017] [14017] Event [792.055237,341.878113,3844]: 1 finished unit Recluse [f=0014075] [14075] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0014107] [14107] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0014137] [14137] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0014167] [14167] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0014196] [14196] Event [792.055237,341.878113,3844]: 1 finished unit Flea [f=0014432] [14432] Event [792.055237,341.878113,3844]: 1 finished unit Recluse [f=0014673] [14673] Event [792.055237,341.878113,3844]: 1 finished unit Recluse [f=0014684] Autoquit sending quit command. [f=0014684] [QuitAction] user exited to system [f=0014684] [SpringApp::Kill][1] fromRun=1 [f=0014684] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014684] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014684] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014684] [ThreadPool::SetThreadCount][2] workers=0 [f=0014684] [SpringApp::Kill][2] [f=0014684] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014684] [Game::KillLua][3] dtor=0 luaUI=0x514b4520 [f=0014684] Start widgetHandler:Shutdown [f=0014684] Shutdown - SaveOrderList Complete [f=0014684] Writing last game win data [f=0014684] Shutdown - SaveConfigData Complete [f=0014684] Shutdown Widget - Chili Highlight [f=0014684] Shutdown Widget - Save/Load API [f=0014684] Shutdown Widget - Draw After Chili [f=0014684] Shutdown Widget - EPIC Menu [f=0014684] Shutdown Widget - Chili Minimap [f=0014684] Shutdown Widget - Chili Widget Selector [f=0014684] Shutdown Widget - Local Team Colors [f=0014684] Shutdown Widget - Display Keys 2 [f=0014684] Shutdown Widget - Save Game Menu [f=0014684] Shutdown Widget - HealthBars [f=0014684] Shutdown Widget - Noises [f=0014684] Shutdown Widget - Unit Icons [f=0014684] Shutdown Widget - Win Counter [f=0014684] Shutdown Widget - BuildETA [f=0014684] Shutdown Widget - SpringRTS Replay Stats [f=0014684] Shutdown Widget - Modular Comm Info [f=0014684] Shutdown Widget - CameraShake [f=0014684] Shutdown Widget - Chili Economy Panel Default [f=0014684] Shutdown Widget - Chili EndGame Window [f=0014684] Shutdown Widget - Chili Nuke Warning [f=0014684] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014684] Shutdown Widget - Chili Spectator Panels [f=0014684] Shutdown Widget - Context Menu [f=0014684] Shutdown Widget - Darkening [f=0014684] Shutdown Widget - MetalFeatures (new) [f=0014684] Shutdown Widget - Defense Range Zero-K [f=0014684] Shutdown Widget - Grab Input [f=0014684] Input grabbing is disabled! [f=0014684] Shutdown Widget - Highlight Geos [f=0014684] Shutdown Widget - Local Widgets Config [f=0014684] Shutdown Widget - Mex Placement Handler [f=0014684] Shutdown Widget - MinimapEvents [f=0014684] Shutdown Widget - Missile Silo Range [f=0014684] Shutdown Widget - Point Tracker [f=0014684] Shutdown Widget - Showeco and Grid Drawer [f=0014684] Shutdown Widget - Stereo3D [f=0014684] Shutdown Widget - Music Player v2 [f=0014684] Shutdown Widget - Attack AoE [f=0014684] Shutdown Widget - UnitShapes [f=0014684] Shutdown Widget - Map Edge Extension [f=0014684] Shutdown Widget - Selection Send [f=0014684] Shutdown Widget - LupsManager [f=0014684] Shutdown Widget - Newton Firezone [f=0014684] Shutdown Widget - Chili Pro Console [f=0014684] Shutdown Widget - Lasso Terraform GUI [f=0014684] Shutdown Widget - Chili Framework [f=0014684] Shutdown Widget - Lups [f=0014684] Shutdown Widget - Custom Markers [f=0014684] Shutdown Widget - Chili Core Selector [f=0014684] Shutdown Widget - Select Keys [f=0014684] Shutdown Widget - Pause Screen [f=0014684] Shutdown Widget - Layout Handler [f=0014684] Shutdown Widget - Persistent Build Height [f=0014684] Shutdown Widget - Text To Speech Control [f=0014684] End widgetHandler:Shutdown [f=0014684] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={466445,71484708} {int,ext,rec}Allocs={21752455,0,0} {chunk,block}Bytes={71484708,0} [f=0014684] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014684] [Game::KillLua][2] dtor=0 luaRules=0x511cf750 [f=0014684] Start gadgetHandler:Shutdown [f=0014684] Shutdown - StartSetup [f=0014684] Shutdown - UnitMorph [f=0014684] Shutdown - Carrier Drones [f=0014684] Shutdown - LupsNanoSpray [f=0014684] Shutdown - Missile Silo Controller [f=0014684] Shutdown - Modular Comm Info [f=0014684] Shutdown - Terrain Texture Handler [f=0014684] Shutdown - UnitCloakShield [f=0014684] Shutdown - Starlight Handler [f=0014684] End gadgetHandler:Shutdown [f=0014684] Start gadgetHandler:Shutdown [f=0014684] Shutdown - Save/Load [f=0014684] Shutdown - Teleport Throw [f=0014684] Shutdown - UnitMorph [f=0014684] Shutdown - Modular Comm Info [f=0014684] Shutdown - Retreat Command [f=0014684] Shutdown - Shockwaves [f=0014684] Shutdown - UnitCloakShield [f=0014684] Shutdown - Lups Cloak FX [f=0014684] Shutdown - Lups [f=0014684] Shutdown - Lups Shield [f=0014684] End gadgetHandler:Shutdown [f=0014684] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21752642,0,0} {chunk,block}Bytes={0,0} [f=0014684] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21752642,0,0} {chunk,block}Bytes={0,0} [f=0014684] [Game::KillLua][4] dtor=0 [f=0014684] [Game::~CGame][1] [f=0014684] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014684] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014684] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014684] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014684] [Game::KillLua][4] dtor=1 [f=0014684] [Game::KillMisc][1] [f=0014684] [Game::KillMisc][2] [f=0014684] [Game::KillMisc][3] [f=0014684] [Game::KillRendering][1] [f=0014684] [3DOParser::Kill] allocated 137 pieces [f=0014684] [S3OParser::Kill] allocated 2745 pieces [f=0014684] [AssParser::Kill] allocated 224 pieces [f=0014684] [Game::KillInterface][1] [f=0014684] [Game::KillInterface][2] [f=0014684] [Game::KillSimulation][1] [f=0014684] [Game::KillSimulation][2] [f=0014684] [CCollisionHandler] dis-/continuous tests: 0/845645 [f=0014684] [Game::KillSimulation][3] [f=0014684] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014684] [~CPathCache(20x20)] cacheHits=109 hitPercentage=33% numHashColls=0 maxCacheSize=19 [f=0014684] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014684] [~CPathCache(40x40)] cacheHits=243 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014684] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014684] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014684] [LosHandler::Kill] raycast instance cache-{hits,misses}={7608,10495}; shared=4%; cached=38% [f=0014684] [Game::KillSimulation][4] [f=0014684] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0014684] [Game::~CGame][2] [f=0014684] [Game::~CGame][3] [f=0014684] [SpringApp::Kill][3] [f=0014684] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 155718 bytes sent 177922 bytes recv'd [f=0014684] [SpringApp::Kill][4] font=0x44b71aa0 [f=0014684] [SpringApp::Kill][5] [f=0014684] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x44bdf840) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=5519ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=257ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=169ms file="bitmaps/cc/bluering.tga" indx=409 inflSize=256kb readTime=72ms file="luaui/images/lobbyranks/7_7.png" indx=3626 inflSize=45kb readTime=68ms file="objects3d/corgator_512.s3o" indx=5024 inflSize=79kb readTime=53ms file="bitmaps/pd/shield2.png" indx=555 inflSize=119kb readTime=43ms file="luaui/configs/marking_menu_keys.lua" indx=2895 inflSize=1kb readTime=41ms file="objects3d/core_diplomat.s3o" indx=5020 inflSize=104kb readTime=41ms file="gamedata/explosions.lua" indx=843 inflSize=0kb readTime=40ms file="bitmaps/gpl/explosion2/exp00_4.tga" indx=431 inflSize=16kb readTime=38ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 48060277 bytes cached in 2892 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x44cd1df0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44cebd80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44be85e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f61dc01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]