[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.KvMzxmtc1o/springsettings.963893.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 112ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc81001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5264 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/963893/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 829ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x458b9860] using map "Eye of Horus v13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Eye of Horus v13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x458b9860] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 243ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1184ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1285ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 78ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 723ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 120ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 278ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 84ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/963893/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9793831b [f=-000001] [Path] [PathEstimator::ReadFile] hash=9793831b file="cache/104dev-maintenance/paths/Eye of Horus v13.pe-9793831b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9793832b [f=-000001] [Path] [PathEstimator::ReadFile] hash=9793832b file="cache/104dev-maintenance/paths/Eye of Horus v13.pe2-9793832b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1706ms, checksum e7ca5d2b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11511,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/963893/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54384b90,0x5436b8b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 1b0f705fbad8297b2ba132d64596f592 [f=-000001] Connection attempt from Tiptushi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={00000000d55f8ac0,00000000cd6b0a10}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={000000006dd32b70,00000000e0d72fb0}]" [f=-000001] Allies: I choose: Engineer 2! [f=-000001] Allies: I choose: Sigero! [f=-000001] gl [f=-000001] [0] Event [3387,19.30896,6416]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2719,13.6903381,1167]: 1 finished unit Engineer Commander [f=0000000] [0] izirayd, team: 1, elo:2922 [f=0000000] [0] Tiptushi, team: 0, elo:2448 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [3536,25.0570679,6320]: 0 finished unit Tank Foundry [f=0000009] [9] Event [2816,8.47045898,1296]: 1 finished unit Rover Assembly [f=0000018] u2 [f=0000218] [218] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Dart [f=0000240] [240] Event [3368,25.7629395,6600]: 0 finished unit Metal Extractor [f=0000241] [241] Event [2616,15.6500244,1176]: 1 finished unit Metal Extractor [f=0000431] [431] Event [3432,24.6807861,6584]: 0 finished unit Solar Collector [f=0000588] [588] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Mason [f=0000601] [601] Event [3080,7.14111328,1176]: 1 finished unit Metal Extractor [f=0000699] [699] Event [3536.04297,21.4491234,6292]: 0 finished unit Welder [f=0000866] [866] Event [3144,9.01977539,1176]: 1 finished unit Solar Collector [f=0000945] [945] Event [3544,14.8919678,6024]: 0 finished unit Metal Extractor [f=0001046] [1046] Event [3048,5.30090332,1064]: 1 finished unit Solar Collector [f=0001180] [1180] Event [3608,15.8203125,6008]: 0 finished unit Solar Collector [f=0001301] [1301] Event [3096,12.4530029,1288]: 1 finished unit Solar Collector [f=0001319] [1319] Event [3536.04297,20.1291237,6292]: 0 finished unit Kodachi [f=0001385] [1385] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Scorcher [f=0001790] [1790] Event [3008,8.26171875,1200]: 1 finished unit Lotus [f=0001816] [1816] Event [2808,26.350708,600]: 1 finished unit Metal Extractor [f=0001858] [1858] Event [3536.04297,20.1291237,6292]: 0 finished unit Welder [f=0002188] [2188] Event [3000,11.3323975,1400]: 1 finished unit Solar Collector [f=0002192] [2192] Event [3096,6.8939209,6024]: 0 finished unit Metal Extractor [f=0002238] [2238] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Scorcher [f=0002276] [2276] Event [2712,28.4490967,552]: 1 finished unit Solar Collector [f=0002604] [2604] Event [2576,14.5404053,1232]: 1 finished unit Lotus [f=0002685] [2685] Event [2328,12.5518799,6600]: 0 finished unit Metal Extractor [f=0002840] [2840] Event [2768,24.9169922,608]: 1 finished unit Lotus [f=0002861] [2861] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Mason [f=0003090] [3090] Event [3640,9.84924316,5176]: 0 finished unit Metal Extractor [f=0003191] [3191] Event [3648,22.5274658,6208]: 0 finished unit Lotus [f=0003294] [3294] Event [2872,28.2293701,584]: 1 finished unit Solar Collector [f=0003331] [3331] Event [3536.04297,21.4491234,6292]: 0 finished unit Kodachi [f=0003525] [3525] Event [3624,9.76135254,5240]: 0 finished unit Solar Collector [f=0003579] [3579] Event [2536,9.84924316,2024]: 1 finished unit Metal Extractor [f=0003661] [3661] Event [2584,15.8807373,6584]: 0 finished unit Solar Collector [f=0003716] [3716] Event [3624,12.3760986,5320]: 0 finished unit Solar Collector [f=0003844] [3844] Event [2840,19.7094727,696]: 1 finished unit Solar Collector [f=0003889] [3889] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Ripper [f=0003890] [3890] Event [2544,9.84924316,2080]: 1 finished unit Lotus [f=0004270] [4270] Event [3576,9.84924316,5176]: 0 finished unit Stardust [f=0004296] [4296] Event [2888,10.9039307,824]: 1 finished unit Solar Collector [f=0004312] [4312] Event [2600,9.84924316,2040]: 1 finished unit Solar Collector [f=0004419] [4419] Event [2664,19.753418,6584]: 0 finished unit Solar Collector [f=0004495] [4495] Event [2472,9.36035156,2008]: 1 finished unit Solar Collector [f=0004671] [4671] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Mason [f=0004675] [4675] Event [2552,9.7833252,1960]: 1 finished unit Solar Collector [f=0004698] [4698] Event [5368,15.3863525,6104]: 0 finished unit Metal Extractor [f=0004718] [4718] Event [3536.04297,21.4491234,6292]: 0 finished unit Welder [f=0004781] [4781] Event [3096,6.8939209,6024]: 0 lost unit Metal Extractor [f=0004804] [4804] Event [2744,21.0333252,6584]: 0 finished unit Solar Collector [f=0004848] [4848] Event [2936,5.55908203,952]: 1 finished unit Solar Collector [f=0005017] [5017] Event [3368,25.7629395,6600]: 0 lost unit Metal Extractor [f=0005069] [5069] Event [2328,12.5518799,6600]: 0 lost unit Metal Extractor [f=0005080] [5080] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Scorcher [f=0005093] [5093] Event [3536.04297,21.4491234,6292]: 0 finished unit Kodachi [f=0005254] [5254] Event [4187.67285,9.77037334,599.606506]: 0 lost unit Kodachi [f=0005328] [5328] Event [2872,6.98181152,1064]: 1 finished unit Solar Collector [f=0005384] [5384] Event [2584,15.8807373,6584]: 0 lost unit Solar Collector [f=0005486] [5486] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Scorcher [f=0005496] [5496] Event [624,12.6507568,1200]: 1 finished unit Lotus [f=0005530] [5530] Event [3536.04297,21.4491234,6292]: 0 finished unit Kodachi [f=0005644] [5644] Event [3736,12.8320313,3992]: 0 finished unit Metal Extractor [f=0005793] [5793] Event [2744,12.2442627,1080]: 1 finished unit Solar Collector [f=0005892] [5892] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Scorcher [f=0005973] [5973] Event [3648,14.4250488,4000]: 0 finished unit Lotus [f=0006088] [6088] Event [3536.04297,21.4491234,6292]: 0 finished unit Welder [f=0006273] [6273] Event [3776,13.9746094,3904]: 0 finished unit Lotus [f=0006284] [6284] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Scorcher [f=0006363] [6363] Event [5648,14.8699951,6064]: 0 finished unit Lotus [f=0006674] [6674] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Scorcher [f=0006817] [6817] Event [3832,12.6507568,600]: 1 finished unit Metal Extractor [f=0006826] [6826] Event [4176,16.2542725,3824]: 0 finished unit Lotus [f=0006901] [6901] Event [2808,11.4202881,1000]: 1 finished unit Caretaker [f=0006944] [6944] Event [1519.62012,16.3458633,6122.46973]: 1 lost unit Dart [f=0006965] [6965] Event [1347.23865,15.4401627,6112.73047]: 0 lost unit Kodachi [f=0006996] [6996] Event [1504.34863,14.9136696,6093.26025]: 1 lost unit Scorcher [f=0006997] [6997] Event [3536.04297,21.4491234,6292]: 0 finished unit Blitz [f=0007120] [7120] Event [2936,17.8417969,6568]: 0 finished unit Solar Collector [f=0007167] [7167] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Ravager [f=0007294] [7294] Event [3096,6.38623714,6024]: 0 finished unit Metal Extractor [f=0007322] [7322] Event [1114.75916,8.4375,6132.99512]: 0 lost unit Kodachi [f=0007462] [7462] Event [2952,4.87792969,1016]: 1 finished unit Caretaker [f=0007489] [7489] Event [496,9.33288574,1248]: 1 finished unit Lotus [f=0007515] [7515] Event [4560,11.25,3712]: 0 finished unit Lotus [f=0007521] [7521] Event [4160,11.7367649,544]: 1 finished unit Lotus [f=0007560] [7560] Event [5648,14.8699951,6064]: 0 lost unit Lotus [f=0007617] [7617] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Ravager [f=0007670] [7670] Event [5368,15.3863525,6104]: 0 lost unit Metal Extractor [f=0007682] [7682] Event [5784,18.2757568,6104]: 0 finished unit Metal Extractor [f=0007725] [7725] Event [3064,19.6655273,2920]: 1 finished unit Metal Extractor [f=0007785] [7785] Event [5784,18.2757568,6104]: 0 lost unit Metal Extractor [f=0007802] [7802] Event [4752,12.958374,3776]: 0 finished unit Radar Tower [f=0007876] [7876] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Ravager [f=0007917] [7917] Event [3536.04297,21.4491234,6292]: 0 finished unit Blitz [f=0007956] [7956] Event [3032,23.7579346,6584]: 0 finished unit Solar Collector [f=0008148] [8148] Event [2664,19.753418,6584]: 0 lost unit Solar Collector [f=0008229] [8229] Event [4904,8.94836426,4040]: 0 finished unit Metal Extractor [f=0008273] [8273] Event [4576,9.53063965,640]: 1 finished unit Lotus [f=0008306] [8306] Event [2719.88818,25.3677311,6663.85254]: 1 lost unit Scorcher [f=0008355] [8355] Event [2424,13.8262939,3208]: 1 finished unit Metal Extractor [f=0008419] [8419] Event [1272,16.9683838,648]: 1 finished unit Metal Extractor [f=0008432] [8432] Event [4840,8.63525391,4088]: 0 finished unit Solar Collector [f=0008441] [8441] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Ravager [f=0008616] [8616] Event [5010.78662,11.0768909,4043.21948]: 1 lost unit Scorcher [f=0008620] [8620] Event [4952,9.76135254,3928]: 0 finished unit Solar Collector [f=0008700] [8700] Event [2136,19.6875,5144]: 0 lost unit Metal Extractor [f=0008702] [8702] Event [4897.60645,12.2113237,3776.14209]: 1 lost unit Scorcher [f=0008853] [8853] Event [3536.04297,21.4491234,6292]: 0 finished unit Blitz [f=0008871] [8871] Event [2129.4397,20.0492344,5090.1123]: 0 lost unit Welder [f=0008898] [8898] Event [2032,20.6872559,4976]: 0 lost unit Lotus [f=0008930] [8930] Event [2424,10.2062988,3096]: 1 finished unit Stardust [f=0008962] [8962] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Ravager [f=0009060] [9060] Event [5072,13.5845947,752]: 1 finished unit Lotus [f=0009120] [9120] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Scorcher [f=0009138] [9138] Event [3112,22.7636719,6584]: 0 finished unit Solar Collector [f=0009279] [9279] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Scorcher [f=0009292] [9292] Event [5536,12.7188492,6064]: 0 finished unit Lotus [f=0009306] [9306] Event [2328,12.0442009,6600]: 0 finished unit Metal Extractor [f=0009370] [9370] Event [296,28.0206299,232]: 1 finished unit Metal Extractor [f=0009385] [9385] Event [3096,6.38623714,6024]: 0 lost unit Metal Extractor [f=0009468] [9468] Event [3192,28.1195068,6584]: 0 finished unit Solar Collector [f=0009477] [9477] Event [3536.04297,21.4491234,6292]: 0 finished unit Welder [f=0009488] [9488] Event [2480,14.6228027,3616]: 1 finished unit Lotus [f=0009531] [9531] Event [3581.34204,15.2255116,6157.80371]: 1 lost unit Scorcher [f=0009532] [9532] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Scorcher [f=0009564] [9564] Event [3648,22.5274658,6208]: 0 lost unit Lotus [f=0009688] [9688] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Scorcher [f=0009727] [9727] Event [2256,11.5611267,6608]: 0 finished unit Lotus [f=0009771] [9771] Event [3429.31958,14.1378336,6237.68701]: 1 lost unit Scorcher [f=0009800] [9800] Event [5784,17.7680779,6104]: 0 finished unit Metal Extractor [f=0009824] [9824] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Scorcher [f=0009850] [9850] Event [5536,14.0405273,1008]: 1 finished unit Lotus [f=0009921] [9921] Event [3136,22.5054932,6464]: 0 finished unit Lotus [f=0009959] [9959] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Scorcher [f=0010113] [10113] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Scorcher [f=0010125] [10125] Event [2640,21.5496826,4128]: 1 finished unit Lotus [f=0010151] [10151] Event [2256,10.0195313,6480]: 0 finished unit Lotus [f=0010232] [10232] Event [3667.60059,29.9429684,6330.43262]: 1 lost unit Scorcher [f=0010271] [10271] Event [5368,14.8786736,6104]: 0 finished unit Metal Extractor [f=0010273] [10273] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Scorcher [f=0010320] [10320] Event [3536.04297,21.4491234,6292]: 0 finished unit Blitz [f=0010346] [10346] Event [5099.74707,9.08786869,946.203186]: 0 lost unit Blitz [f=0010409] [10409] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Scorcher [f=0010462] [10462] Event [577.737793,14.1592569,1373.38745]: 0 lost unit Kodachi [f=0010544] [10544] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Scorcher [f=0010711] [10711] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Scorcher [f=0010802] [10802] Event [4176,16.2542725,3824]: 0 lost unit Lotus [f=0010806] [10806] Event [5408,11.7333984,800]: 1 finished unit Lotus [f=0010818] [10818] Event [2504,22.06604,3976]: 1 finished unit Metal Extractor [f=0010891] [10891] Event [4560,11.25,3712]: 0 lost unit Lotus [f=0010920] [10920] Event [624,12.6507568,1200]: 1 lost unit Lotus [f=0010921] [10921] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Scorcher [f=0010926] [10926] Event [4752,12.958374,3776]: 0 lost unit Radar Tower [f=0010937] [10937] Event [4904,17.8417969,6552]: 0 finished unit Metal Extractor [f=0010947] [10947] Event [3536.04297,21.4491234,6292]: 0 finished unit Blitz [f=0011043] [11043] Event [496,9.33288574,1248]: 1 lost unit Lotus [f=0011101] [11101] Event [5016,10.6512451,3576]: 0 lost unit Stardust [f=0011106] [11106] Event [528,11.0083008,768]: 1 finished unit Lotus [f=0011119] [11119] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Scorcher [f=0011175] [11175] Event [5084.29688,12.3652782,3407.1084]: 1 lost unit Ravager [f=0011177] [11177] Event [681.530151,16.5319099,1001.03827]: 0 lost unit Blitz [f=0011286] [11286] Event [2824,21.5122986,6584]: 0 finished unit Solar Collector [f=0011296] [11296] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Scorcher [f=0011366] [11366] Event [5209.55713,61.4814949,3537.35474]: 0 lost unit Engineer Commander [f=0011378] [11378] Event [5191.9458,22.3550053,3459.02612]: 1 lost unit Ravager [f=0011486] [11486] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Scorcher [f=0011510] [11510] Event [3536.04297,21.4491234,6292]: 0 finished unit Kodachi [f=0011547] [11547] Event [2968,16.8145752,6440]: 0 finished unit Solar Collector [f=0011588] [11588] Event [615.332825,11.4748631,787.293335]: 1 lost unit Mason [f=0011656] [11656] Event [3544,14.8919678,6024]: 0 lost unit Metal Extractor [f=0011682] [11682] Event [4904,8.94836426,4040]: 0 lost unit Metal Extractor [f=0011685] [11685] Event [659.590088,15.6009159,994.413452]: 0 lost unit Blitz [f=0011719] [11719] Event [3352.48364,9.57025242,5869.84424]: 1 lost unit Scorcher [f=0011725] [11725] Event [3542.68262,14.8309031,6009.74219]: 0 lost unit Kodachi [f=0011794] [11794] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Mason [f=0011842] [11842] Event [3336,9.84924316,6328]: 0 finished unit Caretaker [f=0011873] [11873] Event [2872,15.3424072,6424]: 0 finished unit Solar Collector [f=0011887] [11887] Event [3483.54663,15.4742432,5754.95508]: 1 lost unit Scorcher [f=0011927] [11927] Event [2824,21.2695313,4056]: 1 finished unit Stinger [f=0011955] [11955] Event [3662.66431,9.77602673,5866.25293]: 1 lost unit Scorcher [f=0011997] [11997] Event [3660.99951,18.4761295,6072.68652]: 0 lost unit Blitz [f=0011998] [11998] Event [2664,14.0625,968]: 1 finished unit Caretaker [f=0012045] [12045] Event [3437.75317,12.9749479,5895.04541]: 1 lost unit Scorcher [f=0012046] [12046] Event [5864,28.1304932,6968]: 0 finished unit Metal Extractor [f=0012047] [12047] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Mason [f=0012170] [12170] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Mason [f=0012210] [12210] Event [3417.66479,12.754034,6111.00342]: 1 lost unit Scorcher [f=0012233] [12233] Event [3336,9.84924316,6328]: 0 lost unit Caretaker [f=0012261] [12261] Event [2792,15.7983398,6440]: 0 finished unit Solar Collector [f=0012290] [12290] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Mason [f=0012361] [Game::ClientReadNet] added new player cabinboy with number 2 to team 0 [f=0012361] > SPRINGIE:User cabinboy|roost|3_3||False|||US [f=0012367] [12367] Event [5536,12.7188492,6064]: 0 lost unit Lotus [f=0012379] Connection attempt from cabinboy [f=0012379] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0012379] -> Connection established (given id 2) [f=0012387] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=0012387] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0012410] [12410] Event [2816.02954,11.6435118,1313.99231]: 1 finished unit Mason [f=0012455] [12455] Event [3352,17.380085,6408]: 0 finished unit Storage [f=0012457] [12457] Event [3415.93164,11.3491554,5998.52686]: 1 lost unit Scorcher [f=0012478] [12478] Event [5368,14.8786736,6104]: 0 lost unit Metal Extractor [f=0012524] gg [f=0012539] [12539] Event [2712,16.776123,6440]: 0 finished unit Solar Collector [f=0012593] [12593] Event [undefined]: Tiptushi resigned [f=0012593] game_message: Tiptushi has been destroyed! [f=0012593] game_message: izirayd wins! [f=0012593] Submitting stats [f=0012593] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012593] Part| Total Time|Time of the last 0.5s [f=0012593] Draw 10058.37ms 28.30% [f=0012593] Lua::Callins::Synced 7542.78ms 11.70% [f=0012593] Lua::Callins::Unsynced 14963.61ms 34.90% [f=0012593] Lua::CollectGarbage::Synced 327.72ms 0.80% [f=0012593] Lua::CollectGarbage::Unsynced 496.07ms 0.40% [f=0012593] Misc::Profiler::AddTime 43.66ms 0.10% [f=0012593] Sim 24598.40ms 51.20% [f=0012593] [12593] Received game_message: Tiptushi has been destroyed! [f=0012593] [12593] Received game_message: izirayd wins! [f=0012594] [12594] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012594] [12594] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012594] [12594] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012594] [12594] Game End Stats Values: 2,2235,2205,2205,2235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.74599934,6.55499935,6.55499935,6.74599934,0,40,40,0,0,0,0,0,960,890,890,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012594] [12594] Game End Stats Values: 3,2435,2485,2485,2435,0.58354807,0,0,0.58354807,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.86666679,8,8,9.86666679,1275,1275,1275,1275,8.90390205,10.3930006,10.3930006,8.90390205,0,40,40,0,0,0,0,0,1160,1170,1170,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012594] [12594] Game End Stats Values: 4,2775,2625,2625,2775,1.68282366,0.00432414,0.00432414,1.68282366,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.5333338,11.1999998,11.1999998,10.5333338,1275,1275,1275,1275,11.2302856,11.7302885,11.7302885,11.2302856,180,40,40,180,0,0,0,0,1320,1310,1310,1320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012594] [12594] Game End Stats Values: 5,2775,2845,2845,2775,2.62133169,0.07803169,0.07803169,2.62133169,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,12,14,14,12,1275,1275,1275,1275,11.7925663,11.7349129,11.7349129,11.7925663,180,170,170,180,0,0,0,0,1320,1310,1310,1320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012594] [12594] Game End Stats Values: 6,3065,3135,3135,3065,4.05610657,0.74727315,0.74727315,4.05610657,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,12,14.1333332,14.1333332,12,1275,1275,1275,1275,11.8256531,14.257617,14.257617,11.8256531,180,300,300,180,0,0,0,0,1610,1470,1470,1610,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012594] [12594] Game End Stats Values: 7,3155,3295,3295,3155,5.27877712,6.63655424,6.63655424,5.27877712,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,0,12,17.7333336,17.7333336,12,1275,1275,1275,1275,14.6765118,14.9876204,14.9876204,14.6765118,180,300,300,180,0,0,0,0,1700,1540,1540,1700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012594] [12594] Game End Stats Values: 8,3245,3505,3505,3245,5.55345583,14.4222126,14.4222126,5.55345583,0,0,0,0,0,0,0,0,0,0,0,0,0,22.5,22.5,0,0,270,270,0,12,18,18,12,1275,1275,1275,1275,16.9026642,15.1140461,15.1140461,16.9026642,180,300,300,180,0,0,0,0,1790,1660,1660,1790,0,0,0,0,0,0,0,0,22.5,0,0,22.5 [f=0012594] [12594] Game End Stats Values: 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29,4330,9215,9215,4330,126.245468,800.457947,800.457947,126.245468,0,0,0,0,0,0,0,0,411.267212,0,0,411.267212,2591.68506,7102.47754,7102.47754,2591.68506,670,1720,1720,670,30.5333328,36,36,30.5333328,0,1275,1275,0,22.5324383,37.5711021,37.5711021,22.5324383,300,2160,2160,300,2530,5422.34961,5422.34961,2530,3360,4060,4060,3360,5603.01563,2530,2530,5603.01563,196.999207,0,0,196.999207,7216.27197,2950.90039,2950.90039,7216.27197 [f=0012603] [12603] Event [3270.22705,7.18597746,5979.08887]: 0 lost unit Blitz [f=0012609] [12609] Event [3413.07397,16.3653126,6348.93994]: 0 lost unit Welder [f=0012610] gg [f=0012623] [12623] Event [5784,17.7680779,6104]: 0 lost unit Metal Extractor [f=0012626] [12626] Event [4952,9.76135254,3928]: 0 lost unit Solar Collector [f=0012731] Spectator Tiptushi left the game: normal quit [f=0012731] [12731] Event [undefined]: Tiptushi quit [f=0012880] No clients connected, shutting down server [f=0012880] Server shutdown [f=0012880] End of demo reached [f=0015767] Autoquit sending quit command. [f=0015767] [QuitAction] user exited to system [f=0015767] [SpringApp::Kill][1] fromRun=1 [f=0015767] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015767] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015767] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015767] [ThreadPool::SetThreadCount][2] workers=0 [f=0015767] [SpringApp::Kill][2] [f=0015767] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015767] [Game::KillLua][3] dtor=0 luaUI=0x5471b620 [f=0015767] Start widgetHandler:Shutdown [f=0015767] Shutdown - SaveOrderList Complete [f=0015767] Writing last game win data [f=0015767] Shutdown - SaveConfigData Complete [f=0015767] Shutdown Widget - Save/Load API [f=0015767] Shutdown Widget - Chili Highlight [f=0015767] Shutdown Widget - Draw After Chili [f=0015767] Shutdown Widget - EPIC Menu [f=0015767] Shutdown Widget - Chili Widget Selector [f=0015767] Shutdown Widget - Chili Minimap [f=0015767] Shutdown Widget - Local Team Colors [f=0015767] Shutdown Widget - Display Keys 2 [f=0015767] Shutdown Widget - Save Game Menu [f=0015767] Shutdown Widget - Unit Icons [f=0015767] Shutdown Widget - Noises [f=0015767] Shutdown Widget - HealthBars [f=0015767] Shutdown Widget - Win Counter [f=0015767] Shutdown Widget - SpringRTS Replay Stats [f=0015767] Shutdown Widget - BuildETA [f=0015767] Shutdown Widget - Modular Comm Info [f=0015767] Shutdown Widget - Music Player v2 [f=0015767] Shutdown Widget - Stereo3D [f=0015767] Shutdown Widget - Showeco and Grid Drawer [f=0015767] Shutdown Widget - Point Tracker [f=0015767] Shutdown Widget - Missile Silo Range [f=0015767] Shutdown Widget - MinimapEvents [f=0015767] Shutdown Widget - Mex Placement Handler [f=0015767] Shutdown Widget - Local Widgets Config [f=0015767] Shutdown Widget - Highlight Geos [f=0015767] Shutdown Widget - Grab Input [f=0015767] Input grabbing is disabled! [f=0015767] Shutdown Widget - Defense Range Zero-K [f=0015767] Shutdown Widget - MetalFeatures (new) [f=0015767] Shutdown Widget - Darkening [f=0015767] Shutdown Widget - Context Menu [f=0015767] Shutdown Widget - Chili Spectator Panels [f=0015767] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015767] Shutdown Widget - Chili Nuke Warning [f=0015767] Shutdown Widget - Chili EndGame Window [f=0015767] Shutdown Widget - Chili Economy Panel Default [f=0015767] Shutdown Widget - CameraShake [f=0015767] Shutdown Widget - Attack AoE [f=0015767] Shutdown Widget - UnitShapes [f=0015767] Shutdown Widget - Map Edge Extension [f=0015767] Shutdown Widget - Selection Send [f=0015767] Shutdown Widget - LupsManager [f=0015767] Shutdown Widget - Newton Firezone [f=0015767] Shutdown Widget - Chili Pro Console [f=0015767] Shutdown Widget - Lasso Terraform GUI [f=0015767] Shutdown Widget - Lups [f=0015767] Shutdown Widget - Chili Framework [f=0015767] Shutdown Widget - Chili Core Selector [f=0015767] Shutdown Widget - Custom Markers [f=0015767] Shutdown Widget - Select Keys [f=0015767] Shutdown Widget - Pause Screen [f=0015767] Shutdown Widget - Text To Speech Control [f=0015767] Shutdown Widget - Persistent Build Height [f=0015767] Shutdown Widget - Layout Handler [f=0015767] End widgetHandler:Shutdown [f=0015767] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={581782,83333684} {int,ext,rec}Allocs={22413529,0,0} {chunk,block}Bytes={83333684,0} [f=0015767] [Game::KillLua][1] dtor=0 luaGaia=0x5436b8b0 [f=0015767] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={514841,77851610} {int,ext,rec}Allocs={22413531,0,0} {chunk,block}Bytes={77851610,0} [f=0015767] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={514841,77851610} {int,ext,rec}Allocs={22413531,0,0} {chunk,block}Bytes={77851610,0} [f=0015767] [Game::KillLua][2] dtor=0 luaRules=0x54384b90 [f=0015767] Start gadgetHandler:Shutdown [f=0015767] Shutdown - StartSetup [f=0015767] Shutdown - UnitMorph [f=0015767] Shutdown - Carrier Drones [f=0015767] Shutdown - LupsNanoSpray [f=0015767] Shutdown - Missile Silo Controller [f=0015767] Shutdown - Modular Comm Info [f=0015767] Shutdown - Terrain Texture Handler [f=0015767] Shutdown - UnitCloakShield [f=0015767] Shutdown - Starlight Handler [f=0015767] End gadgetHandler:Shutdown [f=0015767] Start gadgetHandler:Shutdown [f=0015767] Shutdown - Save/Load [f=0015767] Shutdown - Teleport Throw [f=0015767] Shutdown - UnitMorph [f=0015767] Shutdown - Modular Comm Info [f=0015767] Shutdown - Retreat Command [f=0015767] Shutdown - Shockwaves [f=0015767] Shutdown - UnitCloakShield [f=0015767] Shutdown - Lups Cloak FX [f=0015767] Shutdown - Lups [f=0015767] Shutdown - Lups Shield [f=0015767] End gadgetHandler:Shutdown [f=0015767] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22413562,0,0} {chunk,block}Bytes={0,0} [f=0015767] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22413562,0,0} {chunk,block}Bytes={0,0} [f=0015767] [Game::KillLua][4] dtor=0 [f=0015767] [Game::~CGame][1] [f=0015767] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015767] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015767] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015767] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015767] [Game::KillLua][4] dtor=1 [f=0015767] [Game::KillMisc][1] [f=0015767] [Game::KillMisc][2] [f=0015767] [Game::KillMisc][3] [f=0015767] [Game::KillRendering][1] [f=0015767] [3DOParser::Kill] allocated 137 pieces [f=0015767] [S3OParser::Kill] allocated 2704 pieces [f=0015767] [AssParser::Kill] allocated 241 pieces [f=0015767] [Game::KillInterface][1] [f=0015767] [Game::KillInterface][2] [f=0015767] [Game::KillSimulation][1] [f=0015767] [Game::KillSimulation][2] [f=0015767] [CCollisionHandler] dis-/continuous tests: 0/423239 [f=0015767] [Game::KillSimulation][3] [f=0015767] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015767] [~CPathCache(24x28)] cacheHits=17 hitPercentage=25% numHashColls=0 maxCacheSize=7 [f=0015767] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015767] [~CPathCache(48x56)] cacheHits=57 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015767] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015767] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015767] [LosHandler::Kill] raycast instance cache-{hits,misses}={3774,9637}; shared=2%; cached=27% [f=0015767] [Game::KillSimulation][4] [f=0015767] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0015767] [Game::~CGame][2] [f=0015767] [Game::~CGame][3] [f=0015767] [SpringApp::Kill][3] [f=0015767] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 166581 bytes sent 156410 bytes recv'd [f=0015767] [SpringApp::Kill][4] font=0x457e9aa0 [f=0015767] [SpringApp::Kill][5] [f=0015767] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x4458e7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=4358ms file="objects3d/spiderriot.s3o" indx=5433 inflSize=134kb readTime=78ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=57ms file="objects3d/weaver.s3o" indx=5499 inflSize=128kb readTime=45ms file="objects3d/spideranarchid.s3o" indx=5432 inflSize=168kb readTime=44ms file="objects3d/venom.s3o" indx=5495 inflSize=118kb readTime=43ms file="luaui/widgets/unit_global_build_command.lua" indx=4731 inflSize=103kb readTime=36ms file="objects3d/corcomalt.s3o" indx=5013 inflSize=114kb readTime=36ms file="unitpics/staticarty.png" indx=6566 inflSize=12kb readTime=35ms file="objects3d/strikecom_1.dae.lua" indx=5458 inflSize=0kb readTime=34ms file="luaui/widgets/unit_dynamic_avoidance_ex.lua" indx=4729 inflSize=127kb readTime=34ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 57759973 bytes cached in 2896 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/eye_of_horus_v13.sd7 (0x45948a80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45ad8240) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x458645f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc81001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]