[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ZYjdxRQ8Bo/springsettings.963791.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 97ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f321801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5370 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/963791/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 662ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d615d0] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d615d0] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 147ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1155ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1236ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 696ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 390ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 40ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 69ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 4 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] therx was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/963791/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540d8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-740540d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540e8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-740540e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1159ms, checksum 9d8a343e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/963791/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x513d7a10,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 13d66f5f109e67c96062536d4596f592 [f=-000001] Connection attempt from SentinelComanche [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SentinelComanche changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from exploit [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: exploit changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[Game::Load][lua{Rules,Gaia}={0x4ad26460,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[Game::Load][lua{Rules,Gaia}={00000000482d8bf0,0000000000000000}]" [f=-000001] Allies: I choose: Support! [f=-000001] Allies: I choose: Engineer! [f=-000001] hf [f=-000001] [0] Event [559,176.320358,358]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4644,168.539307,4629]: 1 finished unit Engineer Commander [f=0000000] [0] SentinelComanche, team: 1, elo:2519 [f=0000000] [0] exploit, team: 0, elo:2081 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [4608,172.119049,4512]: 1 finished unit Hovercraft Platform [f=0000060] [60] Event [552,172.095978,528]: 0 finished unit Cloakbot Factory [f=0000256] [256] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000300] [300] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000442] [442] Event [4640,172.217636,4512]: 1 finished unit Dagger [f=0000450] [450] Event [4632,174.180237,4728]: 1 finished unit Solar Collector [f=0000559] [559] Event [552,170.299072,537.599976]: 0 finished unit Conjurer [f=0000615] [615] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0000692] [692] Event [4640,172.217636,4512]: 1 finished unit Dagger [f=0000770] [770] Event [552,170.299072,537.599976]: 0 finished unit Glaive [f=0000955] [955] Event [4640,172.217636,4512]: 1 finished unit Dagger [f=0000978] [978] Event [552,170.299072,537.599976]: 0 finished unit Glaive [f=0001126] [1126] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0001200] [1200] Event [4640,172.217636,4512]: 1 finished unit Dagger [f=0001275] [1275] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0001361] [1361] Event [488,175.819244,344]: 0 finished unit Solar Collector [f=0001477] [1477] Event [4640,172.217636,4512]: 1 finished unit Dagger [f=0001600] [1600] Event [392,175.819244,1016]: 0 finished unit Solar Collector [f=0001691] [1691] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0001879] [1879] Event [312,177.394409,1064]: 0 finished unit Solar Collector [f=0001927] [1927] Event [408,175.819244,392]: 0 finished unit Solar Collector [f=0001933] [1933] Event [4640,172.217636,4512]: 1 finished unit Dagger [f=0002034] [2034] Event [4456,177.465363,4376]: 1 finished unit Solar Collector [f=0002071] [2071] Event [264,179.217896,984]: 0 finished unit Solar Collector [f=0002165] [2165] Event [552,170.299072,537.599976]: 0 finished unit Glaive [f=0002366] [2366] Event [448,173.875122,720]: 0 finished unit Lotus [f=0002486] [2486] Event [360,175.819244,312]: 0 finished unit Solar Collector [f=0002540] [2540] Event [344,175.819244,936]: 0 finished unit Solar Collector [f=0002564] [2564] Event [4640,172.217636,4512]: 1 finished unit Bolas [f=0002735] [2735] Event [552,170.299072,537.599976]: 0 finished unit Glaive [f=0002840] [2840] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0002953] [2953] Event [552,170.299072,537.599976]: 0 finished unit Glaive [f=0003039] [3039] Event [440,175.755371,264]: 0 finished unit Solar Collector [f=0003242] [3242] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0003265] [3265] Event [4872,170.107483,4040]: 1 finished unit Solar Collector [f=0003445] [3445] Event [4376,181.289734,4376]: 1 lost unit Metal Extractor [f=0003487] [3487] Event [4640,172.217636,4512]: 1 finished unit Scalpel [f=0003529] [3529] Event [4562.52393,172.207443,4435.89648]: 0 lost unit Glaive [f=0003539] [3539] Event [4808,168.525238,3912]: 1 finished unit Solar Collector [f=0003552] [3552] Event [552,170.299072,537.599976]: 0 finished unit Conjurer [f=0003760] [3760] Event [1037.08228,173.98024,1831.62085]: 1 lost unit Dagger [f=0003773] [3773] Event [872.03949,177.642761,462.320404]: 1 lost unit Dagger [f=0003780] [3780] Event [4816,179.281769,4112]: 1 finished unit Lotus [f=0003797] [3797] Event [808,175.819244,616]: 0 finished unit Solar Collector [f=0003824] [3824] Event [982.388306,177.142899,1920.52307]: 1 lost unit Dagger [f=0004226] [4226] Event [552,170.299072,537.599976]: 0 finished unit Reaver [f=0004290] [4290] Event [4376,180.612854,4376]: 1 finished unit Metal Extractor [f=0004326] [4326] Event [1112,182.921692,1928]: 0 finished unit Metal Extractor [f=0004617] [4617] Event [4640,172.217636,4512]: 1 finished unit Bolas [f=0004754] [4754] Event [4632,170.348755,4328]: 1 finished unit Caretaker [f=0004935] [4935] Event [816,172.420593,1776]: 0 finished unit Lotus [f=0005066] [5066] Event [2484.12036,177.66954,2172.31616]: 0 lost unit Glaive [f=0005080] [5080] Event [2668.229,177.649231,1977.49487]: 0 lost unit Glaive [f=0005081] [5081] Event [4608,172.172241,4416]: 1 finished unit Lotus [f=0005134] [Game::ClientReadNet] added new player likepottery with number 2 to team 0 [f=0005135] [5135] Event [552,170.299072,537.599976]: 0 finished unit Glaive [f=0005135] [5135] Event [696,175.819244,456]: 0 finished unit Caretaker [f=0005135] > SPRINGIE:User likepottery|shipassault|2_3||False|||US [f=0005154] [5154] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0005154] Connection attempt from likepottery [f=0005154] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005154] -> Connection established (given id 2) [f=0005212] [Game::ClientReadNet][LOGMSG] sender="likepottery" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0005212] [Game::ClientReadNet][LOGMSG] sender="likepottery" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005241] [5241] Event [4640,172.217636,4512]: 1 finished unit Bolas [f=0005338] [5338] Event [728,175.819244,664]: 0 finished unit Solar Collector [f=0005340] [5340] Event [552,170.299072,537.599976]: 0 finished unit Glaive [f=0005385] [5385] Event [776,175.819244,2456]: 0 finished unit Metal Extractor [f=0005404] [5404] Event [3791.26538,173.64212,1679.32202]: 0 lost unit Glaive [f=0005486] [5486] Event [680,173.995728,584]: 0 finished unit Solar Collector [f=0005605] [5605] Event [552,170.299072,537.599976]: 0 finished unit Conjurer [f=0005700] [5700] Event [3976,184.745178,4760]: 1 finished unit Solar Collector [f=0005749] [5749] Event [760,173.995728,536]: 0 finished unit Solar Collector [f=0005782] [5782] Event [4640,172.217636,4512]: 1 finished unit Bolas [f=0005835] [5835] Event [776,177.571777,2712]: 0 finished unit Metal Extractor [f=0005921] [5921] Event [3826.82886,179.5681,4656.31201]: 0 lost unit Glaive [f=0006021] [6021] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0006079] [6079] Event [552,170.299072,537.599976]: 0 finished unit Reaver [f=0006252] [Game::ClientReadNet][LOGMSG] sender="likepottery" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=0006276] [6276] Event [2502.43774,179.451431,722.653503]: 0 lost unit Reaver [f=0006277] [6277] Event [552,170.299072,537.599976]: 0 finished unit Ronin [f=0006280] [6280] Event [4640,172.217636,4512]: 1 finished unit Bolas [f=0006302] [Game::ClientReadNet][LOGMSG] sender="likepottery" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=0006302] [Game::ClientReadNet][LOGMSG] sender="likepottery" string="[Game::Load][lua{Rules,Gaia}={00000000599306a0,0000000000000000}]" [f=0006385] [6385] Event [552,170.299072,537.599976]: 0 finished unit Glaive [f=0006400] [6400] Event [3792,181.360718,4784]: 1 finished unit Lotus [f=0006430] [6430] Event [784,174.24408,2560]: 0 finished unit Lotus [f=0006489] [6489] Event [552,170.299072,537.599976]: 0 finished unit Glaive [f=0006505] [6505] Event [1848,181.154938,760]: 0 finished unit Solar Collector [f=0006580] [6580] Event [1804.61438,178.630508,2147.54858]: 0 lost unit Glaive [f=0006593] [6593] Event [552,170.299072,537.599976]: 0 finished unit Glaive [f=0006699] [6699] Event [552,170.299072,537.599976]: 0 finished unit Glaive [f=0006743] [6743] Event [2264,172.35672,1176]: 0 lost unit Metal Extractor [f=0006804] [6804] Event [552,170.299072,537.599976]: 0 finished unit Glaive [f=0006871] [6871] Event [1991.42786,173.746719,1044.9447]: 0 lost unit Conjurer [f=0006909] [6909] Event [552,170.299072,537.599976]: 0 finished unit Glaive [f=0006922] [6922] Event [1884.79773,168.495071,1153.06409]: 0 lost unit Glaive [f=0007014] [7014] Event [552,170.299072,537.599976]: 0 finished unit Glaive [f=0007037] [7037] Event [2356.12671,175.664948,812.322266]: 0 lost unit Glaive [f=0007119] [7119] Event [552,170.299072,537.599976]: 0 finished unit Glaive [f=0007142] [7142] Event [1968,175.634766,896]: 0 lost unit Lotus [f=0007144] [7144] Event [1864.21533,174.00148,841.302063]: 0 lost unit Conjurer [f=0007154] [7154] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0007224] [7224] Event [552,170.299072,537.599976]: 0 finished unit Glaive [f=0007288] [7288] Event [1784,183.177124,728]: 0 lost unit Metal Extractor [f=0007328] [7328] Event [552,170.299072,537.599976]: 0 finished unit Glaive [f=0007362] [7362] Event [4640,172.217636,4512]: 1 finished unit Mace [f=0007367] [7367] Event [2197.65967,172.212616,722.111206]: 0 lost unit Glaive [f=0007464] [7464] Event [552,170.299072,537.599976]: 0 finished unit Ronin [f=0007504] [7504] Event [3384,168.525238,4792]: 1 finished unit Solar Collector [f=0007505] [7505] Event [1848,181.060944,760]: 0 lost unit Solar Collector [f=0007599] [7599] Event [552,170.299072,537.599976]: 0 finished unit Ronin [f=0007603] [7603] Event [1708.39563,175.817596,875.498657]: 0 lost unit Glaive [f=0007613] [7613] Event [1787.60315,176.655212,825.762512]: 0 lost unit Glaive [f=0007628] [7628] Event [1716.85999,177.038147,893.616882]: 0 lost unit Glaive [f=0007661] [7661] Event [1912.02539,175.169312,909.428711]: 0 lost unit Glaive [f=0007679] [7679] Event [1983.40051,175.428711,902.850342]: 0 lost unit Glaive [f=0007733] [7733] Event [552,170.299072,537.599976]: 0 finished unit Ronin [f=0007765] [7765] Event [1920.36938,173.381332,1025.68286]: 0 lost unit Glaive [f=0007814] [7814] Event [4640,172.217636,4512]: 1 finished unit Scalpel [f=0007842] [7842] Event [1585.93701,175.216537,957.339172]: 0 lost unit Glaive [f=0007868] [7868] Event [552,170.299072,537.599976]: 0 finished unit Ronin [f=0007890] [Game::ClientReadNet] added new player PetTurtle with number 3 to team 0 [f=0007890] > SPRINGIE:User PetTurtle|bomberheavy|7_7|dev_content|False||Dynasty|CA [f=0007901] Connection attempt from PetTurtle [f=0007901] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0007901] -> Connection established (given id 3) [f=0007909] [Game::ClientReadNet][LOGMSG] sender="PetTurtle" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0007909] [Game::ClientReadNet][LOGMSG] sender="PetTurtle" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008003] [8003] Event [552,170.299072,537.599976]: 0 finished unit Ronin [f=0008051] [8051] Event [1114.14026,177.504044,541.030396]: 0 lost unit Ronin [f=0008099] [8099] Event [4056,181.289734,4760]: 1 finished unit Solar Collector [f=0008150] [8150] Event [552,170.299072,537.599976]: 0 finished unit Ronin [f=0008224] [8224] Event [1272,177.458252,264]: 0 lost unit Metal Extractor [f=0008245] [8245] Event [1334.02893,173.531342,437.503113]: 1 lost unit Dagger [f=0008295] [8295] Event [1608,174.002838,3256]: 0 finished unit Metal Extractor [f=0008316] [8316] Event [4640,172.217636,4512]: 1 finished unit Scalpel [f=0008324] [8324] Event [552,170.299072,537.599976]: 0 finished unit Ronin [f=0008345] [Game::ClientReadNet][LOGMSG] sender="PetTurtle" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=0008347] [8347] Event [959.530884,176.842255,475.328705]: 0 lost unit Glaive [f=0008358] [Game::ClientReadNet][LOGMSG] sender="PetTurtle" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=0008358] [Game::ClientReadNet][LOGMSG] sender="PetTurtle" string="[Game::Load][lua{Rules,Gaia}={000000005cfae940,0000000000000000}]" [f=0008431] [8431] Event [844.726746,175.819244,654.508972]: 0 lost unit Ronin [f=0008460] [8460] Event [552,170.299072,537.599976]: 0 finished unit Ronin [f=0008515] [8515] Event [1688,175.819244,3192]: 0 finished unit Solar Collector [f=0008522] [8522] Event [696,175.819244,456]: 0 lost unit Caretaker [f=0008565] [8565] Event [744,175.805817,600]: 0 lost unit Metal Extractor [f=0008662] [8662] Event [552,170.299072,537.599976]: 0 finished unit Ronin [f=0008713] [8713] Event [4054.24609,173.563278,2931.03369]: 1 lost unit Scalpel [f=0008745] [8745] Event [1696,175.819244,3024]: 0 finished unit Lotus [f=0008763] [8763] Event [640.288208,175.705109,673.105957]: 0 lost unit Ronin [f=0008824] [8824] Event [657.142639,175.166443,525.943115]: 0 lost unit Conjurer [f=0008826] [8826] Event [4640,172.217636,4512]: 1 finished unit Scalpel [f=0008920] [8920] Event [552,170.299072,537.599976]: 0 finished unit Ronin [f=0008944] [8944] Event [4125.70898,181.289734,3338.81177]: 0 lost unit Reaver [f=0008950] [8950] Event [1014.22675,175.819244,708.450989]: 1 lost unit Bolas [f=0009061] [9061] Event [808,175.819244,616]: 0 lost unit Solar Collector [f=0009071] [9071] Event [4504,174.187317,4696]: 1 finished unit Caretaker [f=0009086] [9086] Event [1808,174.130554,2928]: 0 finished unit Radar Tower [f=0009187] [9187] Event [1035.17651,173.995728,1016.77502]: 1 lost unit Bolas [f=0009206] [9206] Event [552,170.299072,537.599976]: 0 finished unit Ronin [f=0009330] [9330] Event [1012.79889,172.304031,1598.28101]: 1 lost unit Bolas [f=0009367] [9367] Event [1082.64453,175.934433,1345.14136]: 1 lost unit Scalpel [f=0009371] [9371] Event [4640,172.217636,4512]: 1 finished unit Scalpel [f=0009389] [9389] Event [821.593445,178.342239,1909.26648]: 1 lost unit Dagger [f=0009416] [9416] Event [552,170.299072,537.599976]: 0 finished unit Glaive [f=0009454] [9454] Event [816,172.420593,1776]: 0 lost unit Lotus [f=0009495] [9495] Event [1928,186.568665,2600]: 0 finished unit Metal Extractor [f=0009546] [9546] Event [1112,182.921692,1928]: 0 lost unit Metal Extractor [f=0009625] [9625] Event [552,170.299072,537.599976]: 0 finished unit Glaive [f=0009727] [9727] Event [902.101135,177.559113,2314.61841]: 1 lost unit Bolas [f=0009745] [9745] Event [4640,172.217636,4512]: 1 finished unit Scalpel [f=0009760] [9760] Event [2008,181.296844,2552]: 0 finished unit Solar Collector [f=0009836] [9836] Event [552,170.299072,537.599976]: 0 finished unit Glaive [f=0009953] [9953] Event [846.487061,177.642761,2557.04761]: 1 lost unit Bolas [f=0010006] [10006] Event [2144,173.981567,2464]: 0 lost unit Lotus [f=0010046] [10046] Event [552,170.299072,537.599976]: 0 finished unit Glaive [f=0010115] [10115] Event [4640,172.217636,4512]: 1 finished unit Scalpel [f=0010253] [10253] Event [4640,172.217636,4512]: 1 finished unit Dagger [f=0010254] [10254] Event [552,170.299072,537.599976]: 0 finished unit Glaive [f=0010386] [10386] Event [4640,172.217636,4512]: 1 finished unit Dagger [f=0010404] [10404] Event [2741.729,177.628662,2380.46802]: 0 lost unit Glaive [f=0010466] [10466] Event [552,170.299072,537.599976]: 0 finished unit Glaive [f=0010474] [10474] Event [2871.91187,179.635757,2396.55957]: 1 lost unit Scalpel [f=0010524] [10524] Event [4640,172.217636,4512]: 1 finished unit Dagger [f=0010595] [10595] Event [2600,184.936768,2104]: 0 lost unit Metal Extractor [f=0010657] [10657] Event [4640,172.217636,4512]: 1 finished unit Dagger [f=0010747] [10747] Event [3436.00537,173.992188,2207.9082]: 0 lost unit Glaive [f=0010794] [10794] Event [4640,172.217636,4512]: 1 finished unit Dagger [f=0010842] [10842] Event [552,170.299072,537.599976]: 0 finished unit Conjurer [f=0010927] [10927] Event [4640,172.217636,4512]: 1 finished unit Dagger [f=0011017] [11017] Event [2400.93994,181.187775,1948.27917]: 0 lost unit Engineer Commander [f=0011064] [11064] Event [4640,172.217636,4512]: 1 finished unit Dagger [f=0011168] [11168] Event [2271.36328,172.107071,1689.76575]: 1 lost unit Mace [f=0011179] [11179] Event [552,170.299072,537.599976]: 0 finished unit Conjurer [f=0011200] [11200] Event [3224.08008,169.174393,2163.66968]: 0 lost unit Glaive [f=0011298] [11298] Event [3237.68774,168.264313,2037.98767]: 0 lost unit Glaive [f=0011442] [11442] Event [552,170.299072,537.599976]: 0 finished unit Ronin [f=0011455] [11455] Event [4640,172.217636,4512]: 1 finished unit Dagger [f=0011505] [11505] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0011559] [11559] Event [4640,172.217636,4512]: 1 finished unit Dagger [f=0011566] [11566] Event [2023.98328,177.555099,2059.91577]: 0 lost unit Ronin [f=0011628] gg [f=0011641] [11641] Event [552,170.299072,537.599976]: 0 finished unit Ronin [f=0011665] [11665] Event [2302.24365,177.733139,1807.17554]: 0 lost unit Glaive [f=0011676] [11676] Event [4640,172.217636,4512]: 1 finished unit Dagger [f=0011714] [11714] Event [2523.3916,175.454819,1859.54065]: 0 lost unit Glaive [f=0011728] [11728] Event [undefined]: exploit resigned [f=0011728] game_message: exploit has been destroyed! [f=0011728] game_message: SentinelComanche wins! [f=0011728] Submitting stats [f=0011728] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011728] Part| Total Time|Time of the last 0.5s [f=0011728] Draw 8951.17ms 16.15% [f=0011728] Lua::Callins::Synced 6518.84ms 28.91% [f=0011728] Lua::Callins::Unsynced 13895.47ms 26.52% [f=0011728] Lua::CollectGarbage::Synced 648.75ms 0.20% [f=0011728] Lua::CollectGarbage::Unsynced 461.51ms 0.30% [f=0011728] Misc::Profiler::AddTime 40.98ms 0.00% [f=0011728] Sim 20093.04ms 68.00% [f=0011728] [11728] Received game_message: exploit has been destroyed! [f=0011728] [11728] Received game_message: SentinelComanche wins! [f=0011729] [11729] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011729] [11729] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011729] [11729] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011729] [11729] Game End Stats Values: 2,2165,2245,2245,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13457632,6.26822042,6.26822042,6.13457632,0,80,80,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011729] [11729] Game End Stats Values: 3,2440,2395,2395,2440,0,0.88577563,0.88577563,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.86666679,9.86666679,8,1275,1275,1275,1275,9.07381344,8.06371212,8.06371212,9.07381344,65,160,160,65,0,0,0,0,1100,960,960,1100,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011729] [11729] Game End Stats Values: 4,2595,2645,2645,2595,0,1.01525092,1.01525092,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10,10,8,1275,1275,1275,1275,10.1429644,8.81515694,8.81515694,10.1429644,130,320,320,130,0,0,0,0,1190,1050,1050,1190,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011729] [11729] Game End Stats Values: 5,2735,2815,2815,2735,0.41812223,2.13603187,2.13603187,0.41812223,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3999996,10,10,10.3999996,1275,1275,1275,1275,12.0418539,10.3513269,10.3513269,12.0418539,130,400,400,130,0,0,0,0,1330,1140,1140,1330,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011729] [11729] Game End Stats Values: 6,3010,2965,2965,3010,1.19020665,4.07866383,4.07866383,1.19020665,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.1999998,10.8000002,10.8000002,15.1999998,1275,1275,1275,1275,12.0654516,12.1434898,12.1434898,12.0654516,195,480,480,195,0,0,0,0,1540,1210,1210,1540,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011729] [11729] Game End Stats Values: 7,3240,3155,3155,3240,8.37095547,8.55388069,8.55388069,8.37095547,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,19.333334,12,12,19.333334,1275,1275,1275,1275,12.4926977,12.3123293,12.3123293,12.4926977,195,670,670,195,0,0,0,0,1680,1210,1210,1680,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011729] [11729] Game End Stats Values: 8,3440,3245,3245,3440,24.7921944,9.12180328,9.12180328,24.7921944,0,0,0,0,0,0,0,0,0,0,0,0,10.4914284,16.9565239,16.9565239,10.4914284,90,0,0,90,22.2666664,12,12,22.2666664,1275,1275,1275,1275,13.1087303,13.2546396,13.2546396,13.1087303,325,670,670,325,0,0,0,0,1750,1300,1300,1750,0,0,0,0,0,0,0,0,16.9565239,10.4914284,10.4914284,16.9565239 [f=0011729] [11729] Game 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[11771] Event [4552,172.108398,3528]: 1 finished unit Solar Collector [f=0011835] [11835] Event [4640,172.217636,4512]: 1 finished unit Dagger [f=0011840] Player SentinelComanche left the game: normal quit [f=0011840] [11840] Event [undefined]: SentinelComanche quit [f=0011953] [11953] Event [4640,172.217636,4512]: 1 finished unit Dagger [f=0012011] No clients connected, shutting down server [f=0012011] Server shutdown [f=0012148] [12148] Event [4640,172.217636,4512]: 1 finished unit Quill [f=0012346] [12346] Event [4640,172.217636,4512]: 1 finished unit Quill [f=0015900] Autoquit sending quit command. [f=0015900] [QuitAction] user exited to system [f=0015900] [SpringApp::Kill][1] fromRun=1 [f=0015900] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015900] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015900] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015900] [ThreadPool::SetThreadCount][2] workers=0 [f=0015900] [SpringApp::Kill][2] [f=0015900] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015900] [Game::KillLua][3] dtor=0 luaUI=0x50d05fe0 [f=0015900] Start widgetHandler:Shutdown [f=0015900] Shutdown - SaveOrderList Complete [f=0015900] Writing last game win data [f=0015900] Shutdown - SaveConfigData Complete [f=0015900] Shutdown Widget - Save/Load API [f=0015900] Shutdown Widget - Chili Highlight [f=0015900] Shutdown Widget - Draw After Chili [f=0015900] Shutdown Widget - EPIC Menu [f=0015900] Shutdown Widget - Chili Widget Selector [f=0015900] Shutdown Widget - Chili Minimap [f=0015900] Shutdown Widget - Local Team Colors [f=0015900] Shutdown Widget - Display Keys 2 [f=0015900] Shutdown Widget - Save Game Menu [f=0015900] Shutdown Widget - Unit Icons [f=0015900] Shutdown Widget - Noises [f=0015900] Shutdown Widget - HealthBars [f=0015900] Shutdown Widget - Win Counter [f=0015900] Shutdown Widget - SpringRTS Replay Stats [f=0015900] Shutdown Widget - BuildETA [f=0015900] Shutdown Widget - Modular Comm Info [f=0015900] Shutdown Widget - Music Player v2 [f=0015900] Shutdown Widget - Stereo3D [f=0015900] Shutdown Widget - Showeco and Grid Drawer [f=0015900] Shutdown Widget - Point Tracker [f=0015900] Shutdown Widget - Missile Silo Range [f=0015900] Shutdown Widget - MinimapEvents [f=0015900] Shutdown Widget - Mex Placement Handler [f=0015900] Shutdown Widget - Local Widgets Config [f=0015900] Shutdown Widget - Highlight Geos [f=0015900] Shutdown Widget - Grab Input [f=0015900] Input grabbing is disabled! [f=0015900] Shutdown Widget - Defense Range Zero-K [f=0015900] Shutdown Widget - MetalFeatures (new) [f=0015900] Shutdown Widget - Darkening [f=0015900] Shutdown Widget - Context Menu [f=0015900] Shutdown Widget - Chili Spectator Panels [f=0015900] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015900] Shutdown Widget - Chili Nuke Warning [f=0015900] Shutdown Widget - Chili EndGame Window [f=0015900] Shutdown Widget - Chili Economy Panel Default [f=0015900] Shutdown Widget - CameraShake [f=0015900] Shutdown Widget - Attack AoE [f=0015900] Shutdown Widget - UnitShapes [f=0015900] Shutdown Widget - Map Edge Extension [f=0015900] Shutdown Widget - Selection Send [f=0015900] Shutdown Widget - LupsManager [f=0015900] Shutdown Widget - Newton Firezone [f=0015900] Shutdown Widget - Chili Pro Console [f=0015900] Shutdown Widget - Lasso Terraform GUI [f=0015900] Shutdown Widget - Lups [f=0015900] Shutdown Widget - Chili Framework [f=0015900] Shutdown Widget - Chili Core Selector [f=0015900] Shutdown Widget - Custom Markers [f=0015900] Shutdown Widget - Select Keys [f=0015900] Shutdown Widget - Pause Screen [f=0015900] Shutdown Widget - Text To Speech Control [f=0015900] Shutdown Widget - Persistent Build Height [f=0015900] Shutdown Widget - Layout Handler [f=0015900] End widgetHandler:Shutdown [f=0015900] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={584314,79554932} {int,ext,rec}Allocs={22651468,0,0} {chunk,block}Bytes={79554932,0} [f=0015900] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015900] [Game::KillLua][2] dtor=0 luaRules=0x513d7a10 [f=0015900] Start gadgetHandler:Shutdown [f=0015900] Shutdown - StartSetup [f=0015900] Shutdown - UnitMorph [f=0015900] Shutdown - Carrier Drones [f=0015900] Shutdown - LupsNanoSpray [f=0015900] Shutdown - Missile Silo Controller [f=0015900] Shutdown - Modular Comm Info [f=0015900] Shutdown - Terrain Texture Handler [f=0015900] Shutdown - UnitCloakShield [f=0015900] Shutdown - Starlight Handler [f=0015900] End gadgetHandler:Shutdown [f=0015900] Start gadgetHandler:Shutdown [f=0015900] Shutdown - Save/Load [f=0015900] Shutdown - Teleport Throw [f=0015900] Shutdown - UnitMorph [f=0015900] Shutdown - Modular Comm Info [f=0015900] Shutdown - Retreat Command [f=0015900] Shutdown - Shockwaves [f=0015900] Shutdown - UnitCloakShield [f=0015900] Shutdown - Lups Cloak FX [f=0015900] Shutdown - Lups [f=0015900] Shutdown - Lups Shield [f=0015900] End gadgetHandler:Shutdown [f=0015900] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22651500,0,0} {chunk,block}Bytes={0,0} [f=0015900] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22651500,0,0} {chunk,block}Bytes={0,0} [f=0015900] [Game::KillLua][4] dtor=0 [f=0015900] [Game::~CGame][1] [f=0015900] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015900] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015900] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015900] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015900] [Game::KillLua][4] dtor=1 [f=0015900] [Game::KillMisc][1] [f=0015900] [Game::KillMisc][2] [f=0015900] [Game::KillMisc][3] [f=0015900] [Game::KillRendering][1] [f=0015900] [3DOParser::Kill] allocated 137 pieces [f=0015900] [S3OParser::Kill] allocated 2780 pieces [f=0015900] [AssParser::Kill] allocated 222 pieces [f=0015900] [Game::KillInterface][1] [f=0015900] [Game::KillInterface][2] [f=0015900] [Game::KillSimulation][1] [f=0015900] [Game::KillSimulation][2] [f=0015900] [CCollisionHandler] dis-/continuous tests: 0/99390 [f=0015900] [Game::KillSimulation][3] [f=0015900] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015900] [~CPathCache(20x20)] cacheHits=62 hitPercentage=22% numHashColls=0 maxCacheSize=21 [f=0015900] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015900] [~CPathCache(40x40)] cacheHits=97 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015900] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015900] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015900] [LosHandler::Kill] raycast instance cache-{hits,misses}={4784,13059}; shared=1%; cached=25% [f=0015900] [Game::KillSimulation][4] [f=0015900] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0015900] [Game::~CGame][2] [f=0015900] [Game::~CGame][3] [f=0015900] [SpringApp::Kill][3] [f=0015900] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 167927 bytes sent 208931 bytes recv'd [f=0015900] [SpringApp::Kill][4] font=0x44cedaa0 [f=0015900] [SpringApp::Kill][5] [f=0015900] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x44d6ccc0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=4794ms file="objects3d/bantha.s3o" indx=4882 inflSize=433kb readTime=80ms file="luaui/widgets/unit_unit_reclaimer.lua" indx=4756 inflSize=1kb readTime=51ms file="objects3d/amphassault.s3o" indx=4821 inflSize=151kb readTime=50ms file="luarules/gadgets/unit_removal_from_rezzed_structure.lua" indx=1768 inflSize=13kb readTime=48ms file="objects3d/corvrad_big.s3o" indx=5054 inflSize=115kb readTime=43ms file="objects3d/commrecon.s3o" indx=4974 inflSize=114kb readTime=42ms file="bitmaps/loadpictures/water.png" indx=514 inflSize=3506kb readTime=40ms file="unitpics/platejump.png" indx=6484 inflSize=11kb readTime=40ms file="scripts/factorycloak.lua" indx=5666 inflSize=3kb readTime=39ms file="objects3d/amphbomb.s3o" indx=4823 inflSize=40kb readTime=38ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 49643563 bytes cached in 2893 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x44e513a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44e47e00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44d68a30) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f321801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]