[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.R32Tg91t3B/springsettings.963715.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3aec01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5288 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/963715/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 790ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44e38580] using map "Living Lands 4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Living Lands 4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44e38580] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 144ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1217ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1803ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 720ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 203ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 208ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 102ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 389ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 89ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Davidii was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/963715/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 121 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 26, 147 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36db0c6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=36db0c6 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe-36db0c6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36db0d6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=36db0d6 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe2-36db0d6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1516ms, checksum 34ec17cf)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11511,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/963715/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x513de5f0,0x5ff0f0f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 5da96f5fe26b23c56e3583044596f592 [f=-000001] Connection attempt from Shapeshifters [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Shapeshifters changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from therx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therx changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[Game::Load][lua{Rules,Gaia}={00000000f1e24c40,00000000ca95af20}]" [f=-000001] Allies: I choose: Economander! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[Game::Load][lua{Rules,Gaia}={000000011424c3d0,00000000ff2d0970}]" [f=-000001] Allies: I choose: Recon! [f=-000001] gl hf [f=-000001] [0] Event [3602,241.372253,502]: 0 finished unit Engineer Commander [f=-000001] [0] Event [361,241.378418,3722]: 1 finished unit Recon Commander [f=0000000] [0] Shapeshifters, team: 0, elo:2223 [f=0000000] [0] therx, team: 1, elo:1738 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [3488,241.370392,568]: 0 finished unit Cloakbot Factory [f=0000300] [300] Event [3624,241.370392,216]: 0 finished unit Metal Extractor [f=0000476] [476] Event [3478.3999,241.370392,568]: 0 finished unit Conjurer [f=0000550] [550] Event [3768,241.370392,184]: 0 finished unit Solar Collector [f=0000586] [586] Event [304,241.370392,3776]: 1 finished unit Rover Assembly [f=0000676] [676] Event [3478.3999,241.370392,568]: 0 finished unit Glaive [f=0000840] [840] Event [3880,241.370392,200]: 0 finished unit Metal Extractor [f=0000890] [890] Event [3478.3999,241.370392,568]: 0 finished unit Glaive [f=0000938] [938] Event [168,241.370392,3896]: 1 finished unit Metal Extractor [f=0001004] [1004] Event [321.99234,242.015488,3775.97046]: 1 finished unit Mason [f=0001139] [1139] Event [3880,241.370392,376]: 0 finished unit Solar Collector [f=0001213] [1213] Event [3478.3999,241.370392,568]: 0 finished unit Glaive [f=0001251] [1251] Event [104,241.370392,3832]: 1 finished unit Solar Collector [f=0001561] [1561] Event [3880,241.370392,520]: 0 finished unit Metal Extractor [f=0001575] [1575] Event [3478.3999,241.370392,568]: 0 finished unit Glaive [f=0001717] [1717] Event [440,241.370392,3928]: 1 finished unit Metal Extractor [f=0001900] [1900] Event [3768,241.370392,600]: 0 finished unit Solar Collector [f=0001903] [1903] Event [3478.3999,241.370392,568]: 0 finished unit Glaive [f=0001988] [1988] Event [360,241.370392,3944]: 1 finished unit Solar Collector [f=0002064] [2064] Event [321.99234,242.015488,3775.97046]: 1 finished unit Scorcher [f=0002089] [2089] Event [288,239.997864,3680]: 1 finished unit Lotus [f=0002225] [2225] Event [3478.3999,241.370392,568]: 0 finished unit Glaive [f=0002469] [2469] Event [321.99234,242.015488,3775.97046]: 1 finished unit Scorcher [f=0002527] [2527] Event [168,239.997864,3576]: 1 finished unit Metal Extractor [f=0002536] [2536] Event [3478.3999,241.370392,568]: 0 finished unit Glaive [f=0002592] [2592] Event [3640,241.370392,456]: 0 finished unit Caretaker [f=0002712] [2712] Event [3478.3999,241.370392,568]: 0 finished unit Glaive [f=0002805] [2805] Event [288,241.370392,3872]: 1 finished unit Lotus [f=0002849] [2849] Event [2518.23169,314.11438,2063.22803]: 0 lost unit Glaive [f=0002915] [2915] Event [3478.3999,241.370392,568]: 0 finished unit Glaive [f=0003007] [3007] Event [88,239.997864,3624]: 1 finished unit Solar Collector [f=0003027] [3027] Event [2829.37231,295.333649,1585.47937]: 1 lost unit Scorcher [f=0003032] [3032] Event [3336,241.370392,408]: 0 finished unit Solar Collector [f=0003038] [3038] Event [321.99234,242.015488,3775.97046]: 1 finished unit Scorcher [f=0003185] [3185] Event [3478.3999,241.370392,568]: 0 finished unit Glaive [f=0003281] [3281] Event [3400,241.370392,312]: 0 finished unit Solar Collector [f=0003427] [3427] Event [3478.3999,241.370392,568]: 0 finished unit Glaive [f=0003442] [3442] Event [321.99234,242.015488,3775.97046]: 1 finished unit Scorcher [f=0003515] [3515] Event [3464,241.370392,216]: 0 finished unit Solar Collector [f=0003754] [3754] Event [3478.3999,241.370392,568]: 0 finished unit Conjurer [f=0003818] [3818] Event [3528,241.370392,120]: 0 finished unit Solar Collector [f=0003850] [3850] Event [321.99234,242.015488,3775.97046]: 1 finished unit Scorcher [f=0004143] [4143] Event [384,241.370392,3856]: 1 finished unit Radar Tower [f=0004246] [4246] Event [321.99234,242.015488,3775.97046]: 1 finished unit Scorcher [f=0004275] [4275] Event [3478.3999,241.370392,568]: 0 finished unit Reaver [f=0004440] [4440] Event [3704,101.329803,2040]: 0 finished unit Metal Extractor [f=0004636] [4636] Event [321.99234,242.015488,3775.97046]: 1 finished unit Scorcher [f=0004803] [4803] Event [2122.0896,108.33165,393.172913]: 0 lost unit Conjurer [f=0004845] [4845] Event [2040,100.213623,312]: 0 lost unit Metal Extractor [f=0004850] [4850] Event [3478.3999,241.370392,568]: 0 finished unit Reaver [f=0004960] [4960] Event [992.745178,248.950867,2822.36523]: 1 lost unit Scorcher [f=0005049] [5049] Event [321.99234,242.015488,3775.97046]: 1 finished unit Scorcher [f=0005072] [5072] Event [3704,101.329803,2040]: 0 lost unit Metal Extractor [f=0005137] [5137] Event [2232,104.197693,3576]: 1 finished unit Metal Extractor [f=0005145] [5145] Event [3724.49023,101.372528,2224.02979]: 0 lost unit Conjurer [f=0005190] [5190] Event [3704,102.729034,2328]: 0 lost unit Metal Extractor [f=0005375] [5375] Event [3478.3999,241.370392,568]: 0 finished unit Reaver [f=0005445] [5445] Event [321.99234,242.015488,3775.97046]: 1 finished unit Scorcher [f=0005593] [5593] Event [3478.3999,241.370392,568]: 0 finished unit Sling [f=0005677] [5677] Event [2504,101.11084,3576]: 1 finished unit Metal Extractor [f=0005730] [Game::ClientReadNet] added new player Galamesh with number 2 to team 0 [f=0005730] > SPRINGIE:User Galamesh|gunshiptrans|5_6||False|TheGBC|Dynasty|CA [f=0005741] Connection attempt from Galamesh [f=0005741] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005741] -> Connection established (given id 2) [f=0005745] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=0005745] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005810] [5810] Event [3478.3999,241.370392,568]: 0 finished unit Sling [f=0005835] [5835] Event [321.99234,242.015488,3775.97046]: 1 finished unit Scorcher [f=0005936] [5936] Event [2011.34656,315.486908,2615.30396]: 1 lost unit Scorcher [f=0006033] [6033] Event [3478.3999,241.370392,568]: 0 finished unit Sling [f=0006122] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=0006122] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=0006122] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[Game::Load][lua{Rules,Gaia}={000000010c9ac470,0000000105464aa0}]" [f=0006127] [6127] Event [3041.61353,242.708694,1014.97223]: 1 lost unit Scorcher [f=0006225] [6225] Event [321.99234,242.015488,3775.97046]: 1 finished unit Scorcher [f=0006615] [6615] Event [321.99234,242.015488,3775.97046]: 1 finished unit Scorcher [f=0006699] [6699] Event [3592,241.370392,744]: 0 finished unit Stardust [f=0006720] [6720] Event [3478.3999,241.370392,568]: 0 finished unit Sling [f=0006965] [6965] Event [3478.3999,241.370392,568]: 0 finished unit Conjurer [f=0007417] [7417] Event [321.99234,242.015488,3775.97046]: 1 finished unit Ripper [f=0007546] [7546] Event [3112,241.370392,392]: 0 finished unit Stardust [f=0007581] [7581] Event [3478.3999,241.370392,568]: 0 finished unit Glaive [f=0007684] [7684] Event [955.787048,241.519241,3407.40723]: 0 lost unit Glaive [f=0007709] [7709] Event [3478.3999,241.370392,568]: 0 finished unit Glaive [f=0007728] [7728] Event [847.499146,239.997864,3479.24097]: 0 lost unit Glaive [f=0007783] [7783] Event [656.319031,239.997864,3559.74146]: 1 lost unit Ripper [f=0007784] [7784] Event [641.678223,242.437622,3405.4729]: 0 lost unit Glaive [f=0007803] [7803] Event [591.762207,247.512527,3386.95825]: 0 lost unit Glaive [f=0007822] [7822] Event [629.282288,239.999344,3521.78735]: 0 lost unit Glaive [f=0007847] [7847] Event [3478.3999,241.370392,568]: 0 finished unit Glaive [f=0007984] [7984] Event [3478.3999,241.370392,568]: 0 finished unit Glaive [f=0008052] [8052] Event [1072.22266,251.085052,3680.93945]: 1 lost unit Scorcher [f=0008091] [8091] Event [1987.29199,189.216843,3322.35327]: 1 lost unit Scorcher [f=0008103] [8103] Event [321.99234,242.015488,3775.97046]: 1 finished unit Ripper [f=0008121] [8121] Event [3478.3999,241.370392,568]: 0 finished unit Glaive [f=0008258] [8258] Event [3478.3999,241.370392,568]: 0 finished unit Glaive [f=0008399] [8399] Event [3478.3999,241.370392,568]: 0 finished unit Glaive [f=0008422] [8422] Event [859.272461,241.488846,3539.17896]: 1 lost unit Ripper [f=0008528] gg [f=0008538] [8538] Event [3478.3999,241.370392,568]: 0 finished unit Glaive [f=0008591] [8591] Event [undefined]: therx resigned [f=0008591] game_message: therx has been destroyed! [f=0008591] game_message: Shapeshifters wins! [f=0008591] Submitting stats [f=0008591] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008591] Part| Total Time|Time of the last 0.5s [f=0008591] Draw 9781.14ms 17.40% [f=0008591] Lua::Callins::Synced 4392.25ms 17.60% [f=0008591] Lua::Callins::Unsynced 13484.63ms 28.20% [f=0008591] Lua::CollectGarbage::Synced 228.49ms 0.00% [f=0008591] Lua::CollectGarbage::Unsynced 503.69ms 0.20% [f=0008591] Misc::Profiler::AddTime 62.25ms 0.20% [f=0008591] Sim 11686.45ms 55.70% [f=0008591] [8591] Received game_message: therx has been destroyed! [f=0008591] [8591] Received game_message: Shapeshifters wins! [f=0008592] [8592] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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8,3115,3380,3115,3380,12.8959332,3.70960641,12.8959332,3.70960641,0,0,0,0,0,0,0,0,0,0,0,0,170.978378,132.76239,170.978378,132.76239,180,0,180,0,12.3999996,14.2666664,12.3999996,14.2666664,1275,1275,1275,1275,12.2681456,16.0658932,12.2681456,16.0658932,260,455,260,455,65,130,65,130,1400,1650,1400,1650,130,130,130,130,0,310.833099,0,310.833099,135.524887,171.101273,135.524887,171.101273 [f=0008592] [8592] Game End Stats Values: 9,3245,3650,3245,3650,27.2298431,4.53513288,27.2298431,4.53513288,0,0,0,0,0,0,0,0,0,0,0,0,170.978378,132.76239,170.978378,132.76239,180,0,180,0,14,17.333334,14,17.333334,1275,1275,1275,1275,12.955595,15.0438976,12.955595,15.0438976,390,585,390,585,65,130,65,130,1400,1790,1400,1790,130,130,130,130,0,350.830658,0,350.830658,135.524887,171.101273,135.524887,171.101273 [f=0008592] [8592] Game End Stats Values: 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12,3690,4250,3690,4250,59.5903244,37.5939674,59.5903244,37.5939674,0,0,0,0,0,0,0,0,0,0,0,0,375.708527,262.599792,375.708527,262.599792,180,0,180,0,14,22,14,22,1330,1275,1330,1275,12.868391,15.337534,12.868391,15.337534,780,1025,780,1025,205.833344,130,205.833344,130,1400,1950,1400,1950,130,270.833344,130,270.833344,0,350.830658,0,350.830658,265.362305,375.831421,265.362305,375.831421 [f=0008592] [8592] Game End Stats Values: 13,3780,4260,3780,4260,65.7532425,59.3445168,65.7532425,59.3445168,0,0,0,0,0,0,0,0,0,0,0,0,656.681519,298.674896,656.681519,298.674896,180,0,180,0,14,22,14,22,1330,1275,1330,1275,13.3441954,14.2500391,13.3441954,14.2500391,780,1245,780,1245,470.833435,260,470.833435,260,1490,1740,1490,1740,260,535.833435,260,535.833435,0,350.830658,0,350.830658,331.522705,667.633789,331.522705,667.633789 [f=0008592] [8592] Game End Stats Values: 14,4130,4460,4130,4460,68.7378693,85.9840088,68.7378693,85.9840088,0,0,0,0,0,0,0,0,0,0,0,0,656.681519,298.674896,656.681519,298.674896,180,0,180,0,14,22,14,22,1330,1275,1330,1275,14.7323103,13.7759676,14.7323103,13.7759676,1040,1445,1040,1445,470.833435,260,470.833435,260,1580,1740,1580,1740,260,535.833435,260,535.833435,0,350.830658,0,350.830658,331.522705,667.633789,331.522705,667.633789 [f=0008592] [8592] Game End Stats Values: 15,4000,4560,4000,4560,81.8121185,115.372795,81.8121185,115.372795,0,0,0,0,0,0,0,0,0,0,0,0,773.610352,644.858459,773.610352,644.858459,180,0,180,0,14,22,14,22,1330,1275,1330,1275,16.8716164,13.9592533,16.8716164,13.9592533,910,1545,910,1545,470.833435,520,470.833435,520,1580,1740,1580,1740,520,535.833435,520,535.833435,0,350.830658,0,350.830658,677.706238,797.359253,677.706238,797.359253 [f=0008592] [8592] Game End Stats Values: 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18,4370,5285,4370,5285,122.101921,211.709595,122.101921,211.709595,0,0,0,0,0,0,0,0,32.1039124,0,32.1039124,0,824.11792,664.196045,824.11792,664.196045,180,440,180,440,14,22,14,22,1330,1275,1330,1275,16.654665,14.1022091,16.654665,14.1022091,1280,1710,1280,1710,470.833435,520,470.833435,520,1580,1860,1580,1860,572.666687,535.833435,572.666687,535.833435,0,350.830658,0,350.830658,697.043823,847.866821,697.043823,847.866821 [f=0008592] [8592] Game End Stats Values: 19,3870,5155,3870,5155,137.480865,241.837387,137.480865,241.837387,0,0,0,0,0,0,0,0,128.985107,0,128.985107,0,1062.4812,1046.20715,1062.4812,1046.20715,180,440,180,440,14,22,14,22,1330,1275,1330,1275,17.0252628,14.0085192,17.0252628,14.0085192,780,1580,780,1580,795.833435,1020,795.833435,1020,1580,1860,1580,1860,1072.66675,860.833435,1072.66675,860.833435,0,350.830658,0,350.830658,1081.45496,1220.88208,1081.45496,1220.88208 [f=0008592] [8592] Game End Stats Values: 20,3870,5415,3870,5415,150.63887,273.459076,150.63887,273.459076,0,0,0,0,0,0,0,0,219.312866,0,219.312866,0,1195.09924,1286.20764,1195.09924,1286.20764,180,440,180,440,14,22,14,22,1330,1275,1330,1275,16.8772011,14.1081123,16.8772011,14.1081123,780,1840,780,1840,795.833435,1260,795.833435,1260,1580,1860,1580,1860,1312.66675,860.833435,1312.66675,860.833435,0,350.830658,0,350.830658,1321.45544,1365.57324,1321.45544,1365.57324 [f=0008592] [8592] Game End Stats Values: 21,3870,5415,3870,5415,150.63887,278.92981,150.63887,278.92981,0,0,0,0,0,0,0,0,221.312866,0,221.312866,0,1195.09924,1286.20764,1195.09924,1286.20764,180,440,180,440,14,22,14,22,1330,1275,1330,1275,16,14.7353716,16,14.7353716,780,1840,780,1840,795.833435,1260,795.833435,1260,1580,1860,1580,1860,1312.66675,860.833435,1312.66675,860.833435,0,350.830658,0,350.830658,1321.45544,1365.57324,1321.45544,1365.57324 [f=0008673] [8673] Event [3478.3999,241.370392,568]: 0 finished unit Glaive [f=0008691] Spectator Galamesh left the game: normal quit [f=0008691] [8691] Event [undefined]: Galamesh quit [f=0008711] Spectator therx left the game: normal quit [f=0008711] [8711] Event [undefined]: therx quit [f=0008717] Player Shapeshifters left the game: normal quit [f=0008717] [8717] Event [undefined]: Shapeshifters quit [f=0008723] No clients connected, shutting down server [f=0008723] Server shutdown [f=0008811] [8811] Event [3478.3999,241.370392,568]: 0 finished unit Glaive [f=0008946] [8946] Event [3478.3999,241.370392,568]: 0 finished unit Glaive [f=0009087] [9087] Event [3478.3999,241.370392,568]: 0 finished unit Glaive [f=0009204] [9204] Event [3478.3999,241.370392,568]: 0 finished unit Glaive [f=0009322] [9322] Event [3478.3999,241.370392,568]: 0 finished unit Glaive [f=0009466] [9466] Event [3478.3999,241.370392,568]: 0 finished unit Glaive [f=0009638] [9638] Event [3478.3999,241.370392,568]: 0 finished unit Glaive [f=0009809] [9809] Event [3478.3999,241.370392,568]: 0 finished unit Glaive [f=0009982] [9982] Event [3478.3999,241.370392,568]: 0 finished unit Glaive [f=0010158] [10158] Event [3478.3999,241.370392,568]: 0 finished unit Glaive [f=0010195] [10195] Event [3704,99.2990875,2040]: 0 finished unit Metal Extractor [f=0010293] [10293] Event [3478.3999,241.370392,568]: 0 finished unit Glaive [f=0010910] [10910] Event [3704,102.729034,2328]: 0 finished unit Metal Extractor [f=0013111] Autoquit sending quit command. [f=0013111] [QuitAction] user exited to system [f=0013111] [SpringApp::Kill][1] fromRun=1 [f=0013111] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013111] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013111] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013111] [ThreadPool::SetThreadCount][2] workers=0 [f=0013111] [SpringApp::Kill][2] [f=0013111] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013111] [Game::KillLua][3] dtor=0 luaUI=0x50ef5fa0 [f=0013111] Start widgetHandler:Shutdown [f=0013111] Shutdown - SaveOrderList Complete [f=0013111] Writing last game win data [f=0013111] Shutdown - SaveConfigData Complete [f=0013111] Shutdown Widget - Save/Load API [f=0013111] Shutdown Widget - Chili Highlight [f=0013111] Shutdown Widget - Draw After Chili [f=0013111] Shutdown Widget - EPIC Menu [f=0013111] Shutdown Widget - Chili Widget Selector [f=0013111] Shutdown Widget - Chili Minimap [f=0013111] Shutdown Widget - Local Team Colors [f=0013111] Shutdown Widget - Display Keys 2 [f=0013111] Shutdown Widget - Save Game Menu [f=0013111] Shutdown Widget - Unit Icons [f=0013111] Shutdown Widget - Noises [f=0013111] Shutdown Widget - HealthBars [f=0013111] Shutdown Widget - Win Counter [f=0013111] Shutdown Widget - SpringRTS Replay Stats [f=0013111] Shutdown Widget - BuildETA [f=0013111] Shutdown Widget - Modular Comm Info [f=0013111] Shutdown Widget - Music Player v2 [f=0013111] Shutdown Widget - Stereo3D [f=0013111] Shutdown Widget - Showeco and Grid Drawer [f=0013111] Shutdown Widget - Point Tracker [f=0013111] Shutdown Widget - Missile Silo Range [f=0013111] Shutdown Widget - MinimapEvents [f=0013111] Shutdown Widget - Mex Placement Handler [f=0013111] Shutdown Widget - Local Widgets Config [f=0013111] Shutdown Widget - Highlight Geos [f=0013111] Shutdown Widget - Grab Input [f=0013111] Input grabbing is disabled! [f=0013111] Shutdown Widget - Defense Range Zero-K [f=0013111] Shutdown Widget - MetalFeatures (new) [f=0013111] Shutdown Widget - Darkening [f=0013111] Shutdown Widget - Context Menu [f=0013111] Shutdown Widget - Chili Spectator Panels [f=0013111] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013111] Shutdown Widget - Chili Nuke Warning [f=0013111] Shutdown Widget - Chili EndGame Window [f=0013111] Shutdown Widget - Chili Economy Panel Default [f=0013111] Shutdown Widget - CameraShake [f=0013111] Shutdown Widget - Attack AoE [f=0013111] Shutdown Widget - Map Edge Extension [f=0013111] Shutdown Widget - Selection Send [f=0013111] Shutdown Widget - LupsManager [f=0013111] Shutdown Widget - Newton Firezone [f=0013111] Shutdown Widget - Chili Pro Console [f=0013111] Shutdown Widget - Lasso Terraform GUI [f=0013111] Shutdown Widget - Lups [f=0013111] Shutdown Widget - Chili Framework [f=0013111] Shutdown Widget - Chili Core Selector [f=0013111] Shutdown Widget - Custom Markers [f=0013111] Shutdown Widget - Select Keys [f=0013111] Shutdown Widget - Pause Screen [f=0013111] Shutdown Widget - Text To Speech Control [f=0013111] Shutdown Widget - Persistent Build Height [f=0013111] Shutdown Widget - Layout Handler [f=0013111] End widgetHandler:Shutdown [f=0013111] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={404939,57477070} {int,ext,rec}Allocs={22364844,0,0} {chunk,block}Bytes={57477070,0} [f=0013111] [Game::KillLua][1] dtor=0 luaGaia=0x5ff0f0f0 [f=0013111] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={337314,51929657} {int,ext,rec}Allocs={22364846,0,0} {chunk,block}Bytes={51929657,0} [f=0013111] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={337314,51929657} {int,ext,rec}Allocs={22364846,0,0} {chunk,block}Bytes={51929657,0} [f=0013111] [Game::KillLua][2] dtor=0 luaRules=0x513de5f0 [f=0013111] Start gadgetHandler:Shutdown [f=0013111] Shutdown - StartSetup [f=0013111] Shutdown - UnitMorph [f=0013111] Shutdown - Carrier Drones [f=0013111] Shutdown - LupsNanoSpray [f=0013111] Shutdown - Missile Silo Controller [f=0013111] Shutdown - Modular Comm Info [f=0013111] Shutdown - Terrain Texture Handler [f=0013111] Shutdown - UnitCloakShield [f=0013111] Shutdown - Starlight Handler [f=0013111] End gadgetHandler:Shutdown [f=0013111] Start gadgetHandler:Shutdown [f=0013111] Shutdown - Save/Load [f=0013111] Shutdown - Teleport Throw [f=0013111] Shutdown - UnitMorph [f=0013111] Shutdown - Modular Comm Info [f=0013111] Shutdown - Retreat Command [f=0013111] Shutdown - Shockwaves [f=0013111] Shutdown - UnitCloakShield [f=0013111] Shutdown - Lups Cloak FX [f=0013111] Shutdown - Lups [f=0013111] Shutdown - Lups Shield [f=0013111] End gadgetHandler:Shutdown [f=0013111] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22364884,0,0} {chunk,block}Bytes={0,0} [f=0013111] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22364884,0,0} {chunk,block}Bytes={0,0} [f=0013111] [Game::KillLua][4] dtor=0 [f=0013111] [Game::~CGame][1] [f=0013111] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013111] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013111] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013111] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013111] [Game::KillLua][4] dtor=1 [f=0013111] [Game::KillMisc][1] [f=0013111] [Game::KillMisc][2] [f=0013111] [Game::KillMisc][3] [f=0013111] [Game::KillRendering][1] [f=0013111] [3DOParser::Kill] allocated 137 pieces [f=0013111] [S3OParser::Kill] allocated 2664 pieces [f=0013111] [AssParser::Kill] allocated 243 pieces [f=0013111] [Game::KillInterface][1] [f=0013111] [Game::KillInterface][2] [f=0013111] [Game::KillSimulation][1] [f=0013111] [Game::KillSimulation][2] [f=0013111] [CCollisionHandler] dis-/continuous tests: 0/1161600 [f=0013111] [Game::KillSimulation][3] [f=0013111] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013111] [~CPathCache(16x16)] cacheHits=49 hitPercentage=22% numHashColls=0 maxCacheSize=17 [f=0013111] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013111] [~CPathCache(32x32)] cacheHits=463 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013111] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013111] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013111] [LosHandler::Kill] raycast instance cache-{hits,misses}={6895,8844}; shared=3%; cached=41% [f=0013111] [Game::KillSimulation][4] [f=0013111] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0013111] [Game::~CGame][2] [f=0013111] [Game::~CGame][3] [f=0013111] [SpringApp::Kill][3] [f=0013111] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 137502 bytes sent 153262 bytes recv'd [f=0013111] [SpringApp::Kill][4] font=0x44d73aa0 [f=0013111] [SpringApp::Kill][5] [f=0013111] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x43b187c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=3987ms file="bitmaps/pd/shield3wake.png" indx=558 inflSize=192kb readTime=93ms file="objects3d/benzcom5.s3o" indx=4910 inflSize=326kb readTime=56ms file="luarules/configs/jump_defs.lua" indx=1242 inflSize=0kb readTime=41ms file="luaui/widgets/unit_healthbars.lua" indx=4732 inflSize=40kb readTime=41ms file="gamedata/unitdefs_pre.lua" indx=917 inflSize=0kb readTime=40ms file="luaui/widgets/dbg_widgetprofiler.lua" indx=4545 inflSize=11kb readTime=39ms file="objects3d/strikecom_3.dae" indx=5461 inflSize=1000kb readTime=38ms file="objects3d/commrecon.s3o" indx=4974 inflSize=114kb readTime=34ms file="objects3d/strikecom_2.dae" indx=5459 inflSize=1000kb readTime=32ms file="anims/cursortarget.txt" indx=166 inflSize=0kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 49168049 bytes cached in 2880 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=56 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/living_lands_4.1.sd7 (0x44f12790) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44f08070) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44dedaa0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3aec01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]