[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.r2FQOJqHmk/springsettings.963592.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0f5401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5325 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/963592/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 460ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44fed3d0] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44fed3d0] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1074ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1250ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1027ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 389ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 67ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/963592/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522928 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522928 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-80522928.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522938 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522938 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-80522938.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1092ms, checksum 6ad25b8a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11511,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/963592/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5167d7c0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 897d6f5fee478b8b2e1b195b5fc8eb57 [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from TAG_ROCK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TAG_ROCK changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[Game::Load][lua{Rules,Gaia}={00000000e9c95c40,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000eba709b0,0000000000000000}]" [f=-000001] [Game::ClientReadNet] added new player LordSwan3x with number 2 to team 0 [f=-000001] > SPRINGIE:User LordSwan3x|shieldscout|3_3||False|||BR [f=-000001] Connection attempt from LordSwan3x [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4418,269.316895,4728]: 0 finished unit Engineer Commander [f=-000001] [0] Event [931,267.449768,326]: 1 finished unit Strike Commander [f=0000000] [0] TAG_ROCK, team: 1, elo:1992 [f=0000000] [0] Jack500, team: 0, elo:1877 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [1008,267.446533,400]: 1 finished unit Tank Foundry [f=0000105] [105] Event [4088,267.446533,4792]: 0 finished unit Jumpbot Factory [f=0000330] [330] Event [952,267.446533,168]: 1 finished unit Metal Extractor [f=0000405] [405] Event [4200,267.678467,4984]: 0 finished unit Metal Extractor [f=0000441] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=0000486] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=0000486] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={00000000a90d3e60,0000000000000000}]" [f=0000649] [649] Event [4280,275.948334,4984]: 0 finished unit Solar Collector [f=0000655] [655] Event [1008,268.766541,428]: 1 finished unit Welder [f=0000676] [676] Event [4088.03687,267.446533,4768]: 0 finished unit Constable [f=0000960] [960] Event [504,310.629639,584]: 1 finished unit Metal Extractor [f=0001210] [1210] Event [840,267.729187,264]: 1 finished unit Solar Collector [f=0001262] Spectator LordSwan3x left the game: normal quit [f=0001262] [1262] Event [undefined]: LordSwan3x quit [f=0001290] [1290] Event [4936,310.289001,4952]: 0 finished unit Metal Extractor [f=0001472] [1472] Event [1008,268.766541,428]: 1 finished unit Welder [f=0001503] [1503] Event [4856,312.274933,4984]: 0 finished unit Solar Collector [f=0001538] [1538] Event [4088.03687,267.446533,4768]: 0 finished unit Pyro [f=0001698] [1698] Event [760,268.700409,264]: 1 finished unit Solar Collector [f=0002052] [2052] Event [4448,269.309235,4880]: 0 finished unit Radar Tower [f=0002276] [2276] Event [1008,268.766541,428]: 1 finished unit Kodachi [f=0002420] [2420] Event [808,97.9393005,1752]: 1 finished unit Metal Extractor [f=0002499] [2499] Event [680,269.309235,264]: 1 finished unit Solar Collector [f=0002787] [2787] Event [4536,444.404602,3976]: 0 finished unit Metal Extractor [f=0002806] [2806] Event [4448,269.309235,4880]: 0 finished unit Sparrow [f=0002806] game_message: Morph complete: Radar Tower -> Sparrow [f=0002807] [2807] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0003063] [3063] Event [600,269.309235,264]: 1 finished unit Solar Collector [f=0003145] [3145] Event [3968,267.446533,4832]: 0 finished unit Lotus [f=0003211] [3211] Event [584,94.6342468,1960]: 1 finished unit Metal Extractor [f=0003253] [3253] Event [4088.03687,267.446533,4768]: 0 finished unit Pyro [f=0003323] [3323] Event [1008,268.766541,428]: 1 finished unit Welder [f=0003462] [3462] Event [520,270.911011,264]: 1 finished unit Solar Collector [f=0003759] [3759] Event [4648,313.173676,4568]: 0 finished unit Metal Extractor [f=0003885] [3885] Event [440,284.899536,264]: 1 finished unit Solar Collector [f=0003945] [3945] Event [168,2.94075012,2120]: 1 finished unit Metal Extractor [f=0003986] [3986] Event [1008,268.766541,428]: 1 finished unit Kodachi [f=0004014] [4014] Event [4088.03687,267.446533,4768]: 0 finished unit Pyro [f=0004206] [4206] Event [3064,267.446533,4872]: 0 finished unit Metal Extractor [f=0004484] [4484] Event [344,310.549927,88]: 1 finished unit Solar Collector [f=0004529] [4529] Event [1008,268.766541,428]: 1 finished unit Kodachi [f=0004810] [4810] Event [4088.03687,267.446533,4768]: 0 finished unit Pyro [f=0004847] [4847] Event [216,310.317993,200]: 1 finished unit Metal Extractor [f=0005006] [5006] Event [4398.19434,269.738129,4302.17432]: 1 lost unit Kodachi [f=0005011] [5011] Event [424,316.101837,88]: 1 finished unit Solar Collector [f=0005254] [5254] Event [624,69.3969727,2096]: 1 finished unit Lotus [f=0005461] [5461] Event [1176,267.446533,264]: 1 finished unit Caretaker [f=0005470] [5470] Event [1008,268.766541,428]: 1 finished unit Welder [f=0005633] [5633] Event [712,269.309235,184]: 1 finished unit Solar Collector [f=0005681] [5681] Event [2104,97.9393005,4664]: 0 finished unit Metal Extractor [f=0005762] [5762] Event [2204.89233,97.9393005,4760.00977]: 0 finished unit Engineer Commander [f=0005762] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005762] [5762] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005791] [5791] Event [4472,444.404602,3880]: 0 finished unit Wind/Tidal Generator [f=0005875] [5875] Event [1008,268.766541,428]: 1 finished unit Kodachi [f=0006131] [6131] Event [616,444.404602,1176]: 1 finished unit Metal Extractor [f=0006213] [6213] Event [4088.03687,267.446533,4768]: 0 finished unit Pyro [f=0006292] [6292] Event [1048,267.446533,72]: 1 finished unit Solar Collector [f=0006376] [6376] Event [1008,268.766541,428]: 1 finished unit Kodachi [f=0006534] [6534] Event [1152,84.8930359,1984]: 1 finished unit Lotus [f=0006695] [6695] Event [4552,444.404602,3848]: 0 finished unit Wind/Tidal Generator [f=0006764] [6764] Event [1928,97.9393005,1272]: 1 finished unit Metal Extractor [f=0006770] [6770] Event [1128,267.446533,72]: 1 finished unit Solar Collector [f=0006881] [6881] Event [168,2.94075012,2120]: 1 lost unit Metal Extractor [f=0007026] [7026] Event [173.880081,3.29162693,2009.64233]: 1 lost unit Kodachi [f=0007181] [7181] Event [4632,445.542542,3832]: 0 finished unit Wind/Tidal Generator [f=0007248] [7248] Event [1208,267.446533,72]: 1 finished unit Solar Collector [f=0007264] [7264] Event [1928,97.9393005,4584]: 0 finished unit Stinger [f=0007445] [7445] Event [673.026245,444.404602,1084.0271]: 1 lost unit Welder [f=0007459] [7459] Event [4088.03687,267.446533,4768]: 0 finished unit Pyro [f=0007459] [7459] Event [4712,433.532715,3800]: 0 finished unit Wind/Tidal Generator [f=0007466] [7466] Event [616,444.404602,1176]: 1 lost unit Metal Extractor [f=0007533] [7533] Event [1008,268.766541,428]: 1 finished unit Ogre [f=0007539] fook [f=0007598] [7598] Event [504,310.629639,584]: 1 lost unit Metal Extractor [f=0007608] [7608] Event [2376,97.9393005,1320]: 1 finished unit Metal Extractor [f=0007725] [7725] Event [4792,434.73587,3768]: 0 finished unit Wind/Tidal Generator [f=0007818] [7818] Event [136,310.289001,264]: 1 lost unit Solar Collector [f=0007822] [7822] Event [1288,267.446533,72]: 1 finished unit Solar Collector [f=0007869] [7869] Event [301.143829,310.289001,213.682999]: 0 lost unit Pyro [f=0007870] [7870] Event [216,310.317993,200]: 1 lost unit Metal Extractor [f=0007900] [7900] Event [265.512939,311.039551,111.632774]: 0 lost unit Pyro [f=0007904] [7904] Event [245.197678,310.118256,83.596344]: 0 lost unit Pyro [f=0007984] [7984] Event [312.002228,319.413422,8.02217007]: 0 lost unit Pyro [f=0007995] [7995] Event [4872,438.207642,3736]: 0 finished unit Wind/Tidal Generator [f=0008131] [8131] Event [4088.03687,267.446533,4768]: 0 finished unit Pyro [f=0008211] [8211] Event [786.532104,97.9393005,1707.63721]: 1 finished unit Strike Commander [f=0008247] [8247] Event [1944.34631,97.9393005,4484.18213]: 1 lost unit Kodachi [f=0008295] [8295] Event [4632,444.404602,3912]: 0 finished unit Wind/Tidal Generator [f=0008367] [8367] Event [2215.61816,97.9393005,4554.18262]: 1 lost unit Kodachi [f=0008429] [8429] Event [1368,267.446533,72]: 1 finished unit Solar Collector [f=0008602] [8602] Event [4712,441.889587,3864]: 0 finished unit Wind/Tidal Generator [f=0008747] [8747] Event [3166.47998,267.446533,4810.59375]: 1 lost unit Kodachi [f=0008841] [8841] Event [1008,268.766541,428]: 1 finished unit Ogre [f=0008865] [8865] Event [4088.03687,267.446533,4768]: 0 finished unit Moderator [f=0008895] [8895] Event [4792,440.389252,3832]: 0 finished unit Wind/Tidal Generator [f=0009141] [9141] Event [2192,97.9393005,1264]: 1 finished unit Lotus [f=0009190] [9190] Event [4872,444.216156,3784]: 0 finished unit Wind/Tidal Generator [f=0009465] [9465] Event [4680,444.368347,3960]: 0 finished unit Wind/Tidal Generator [f=0009611] [9611] Event [4088.03687,267.446533,4768]: 0 finished unit Moderator [f=0009738] [9738] Event [1008,268.766541,428]: 1 finished unit Ogre [f=0009773] [9773] Event [4760,444.353882,3912]: 0 finished unit Wind/Tidal Generator [f=0009895] [9895] Event [2704,93.7789917,1776]: 1 finished unit Radar Tower [f=0010065] [10065] Event [4840,444.281372,3848]: 0 finished unit Wind/Tidal Generator [f=0010186] [10186] Event [4088.03687,267.446533,4768]: 0 finished unit Constable [f=0010186] [10186] Event [504,306.568054,584]: 1 finished unit Metal Extractor [f=0010210] [10210] Event [2088,267.446533,280]: 1 finished unit Metal Extractor [f=0010311] [10311] Event [1008,268.766541,428]: 1 finished unit Welder [f=0010350] [10350] Event [4696,442.483887,4008]: 0 finished unit Wind/Tidal Generator [f=0010360] [10360] Event [2120,97.9393005,4584]: 0 finished unit Solar Collector [f=0010488] [10488] Event [2184,97.9393005,4664]: 0 finished unit Solar Collector [f=0010620] [10620] Event [2120,97.9393005,4744]: 0 finished unit Solar Collector [f=0010643] [10643] Event [1008,268.766541,428]: 1 finished unit Welder [f=0010648] [10648] Event [4088.03687,267.446533,4768]: 0 finished unit Constable [f=0010702] [10702] Event [4776,442.955017,3960]: 0 finished unit Wind/Tidal Generator [f=0010928] [10928] Event [2014.37842,97.9393005,4566.97998]: 0 finished unit Engineer Commander [f=0010928] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0010928] [10928] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0011059] [11059] Event [3560,202.251434,1704]: 1 finished unit Metal Extractor [f=0011062] [11062] Event [168,-1,2120]: 1 finished unit Metal Extractor [f=0011177] [11177] Event [4856,444.404602,3896]: 0 finished unit Wind/Tidal Generator [f=0011334] [11334] Event [4088.03687,267.446533,4768]: 0 finished unit Constable [f=0011398] [11398] Event [1008,268.766541,428]: 1 finished unit Ogre [f=0011399] [11399] Event [1912,97.9393005,4424]: 0 finished unit Stardust [f=0011551] [11551] Event [4936,444.404602,3848]: 0 finished unit Wind/Tidal Generator [f=0011681] [11681] Event [616,440.343018,1176]: 1 finished unit Metal Extractor [f=0011822] [11822] Event [3224,97.9393005,3880]: 0 finished unit Metal Extractor [f=0012047] [12047] Event [4088.03687,267.446533,4768]: 0 finished unit Pyro [f=0012082] [12082] Event [1008,268.766541,428]: 1 finished unit Ogre [f=0012162] [12162] Event [1330.06946,2.94075012,2725.16577]: 1 finished unit Strike Commander [f=0012273] [12273] Event [3048,97.9393005,488]: 1 finished unit Metal Extractor [f=0012579] [12579] Event [2776,97.9393005,3832]: 0 finished unit Metal Extractor [f=0012581] [12581] Event [4344,97.9393005,3400]: 0 finished unit Metal Extractor [f=0012685] [12685] Event [3632,202.251434,1760]: 1 finished unit Lotus [f=0012700] [12700] Event [728,202.251434,4456]: 0 finished unit Metal Extractor [f=0012720] [12720] Event [4088.03687,267.446533,4768]: 0 finished unit Pyro [f=0012845] [12845] Event [1704,2.94075012,2888]: 1 finished unit Metal Extractor [f=0012903] [12903] Event [3136,97.9393005,576]: 1 finished unit Lotus [f=0013027] [13027] Event [1008,268.766541,428]: 1 finished unit Ogre [f=0013247] [13247] Event [4568,97.8450775,3192]: 0 lost unit Metal Extractor [f=0013290] [13290] Event [3184,97.9393005,480]: 1 finished unit Lotus [f=0013317] [13317] Event [4510.46924,93.7910309,3262.48169]: 0 lost unit Constable [f=0013318] [13318] Event [808,268.417725,344]: 1 finished unit Caretaker [f=0013371] [13371] Event [1400,202.251434,4008]: 0 finished unit Metal Extractor [f=0013395] [13395] Event [4088.03687,267.446533,4768]: 0 finished unit Pyro [f=0013490] [13490] Event [4344,90.3518677,3400]: 0 lost unit Metal Extractor [f=0013704] [13704] Event [3976,267.446533,4904]: 0 finished unit Caretaker [f=0013761] [13761] Event [1307.7981,130.582977,3215.04517]: 0 lost unit Pyro [f=0013817] [13817] Event [1297.33215,156.442093,3371.58838]: 0 lost unit Pyro [f=0013864] [13864] Event [1286.82617,179.899643,3447.97363]: 0 lost unit Pyro [f=0014053] [14053] Event [4088.03687,267.446533,4768]: 0 finished unit Moderator [f=0014112] [14112] Event [1008,268.766541,428]: 1 finished unit Emissary [f=0014336] [14336] Event [4088,267.475525,4904]: 0 finished unit Caretaker [f=0014483] [14483] Event [4088.03687,267.446533,4768]: 0 finished unit Moderator [f=0014532] [14532] Event [2256.38501,409.043396,2020.09399]: 0 lost unit Sparrow [f=0014580] [14580] Event [3224,90.2257538,3880]: 0 lost unit Metal Extractor [f=0014714] [14714] Event [2897.55542,94.2020569,3854.65015]: 0 lost unit Constable [f=0014803] [14803] Event [2776,93.4511566,3832]: 0 lost unit Metal Extractor [f=0014902] [14902] Event [4088.03687,267.446533,4768]: 0 finished unit Moderator [f=0015022] [15022] Event [1304,202.251434,3832]: 0 finished unit Stinger [f=0015078] [15078] Event [320,431.387329,1424]: 1 finished unit Lotus [f=0015099] [15099] Event [3138.79395,98.5265045,3708.64478]: 0 lost unit Pyro [f=0015121] [15121] Event [3156.41772,91.5033951,3693.5769]: 0 lost unit Pyro [f=0015168] [15168] Event [3178.85522,98.3903351,3577.18994]: 0 lost unit Pyro [f=0015239] [15239] Event [3159.83911,97.9393005,3336.43579]: 1 lost unit Ogre [f=0015267] [15267] Event [1008,268.766541,428]: 1 finished unit Emissary [f=0015317] [15317] Event [4088.03687,267.446533,4768]: 0 finished unit Moderator [f=0015592] [15592] Event [4088.03687,267.446533,4768]: 0 finished unit Moderator [f=0015925] [15925] Event [3752,202.251434,1144]: 1 finished unit Metal Extractor [f=0016158] [16158] Event [4088.03687,267.446533,4768]: 0 finished unit Placeholder [f=0016299] [16299] Event [1064,202.251434,3880]: 0 finished unit Geothermal Generator [f=0016426] [16426] Event [4088.03687,267.446533,4768]: 0 finished unit Placeholder [f=0016492] [16492] Event [1008,268.766541,428]: 1 finished unit Emissary [f=0016532] [16532] Event [512,5.5065155,2864]: 1 finished unit Radar Tower [f=0016566] [16566] Event [465.969757,97.5182648,2994.99292]: 1 finished unit Strike Commander [f=0016636] [16636] Event [824,267.446533,488]: 1 finished unit Caretaker [f=0016873] [16873] Event [4088.03687,267.446533,4768]: 0 finished unit Moderator [f=0016967] [16967] Event [1208,202.251434,3912]: 0 finished unit Energy Pylon [f=0017029] [17029] Event [408,97.9393005,3144]: 1 finished unit Metal Extractor [f=0017180] [17180] Event [4088.03687,267.446533,4768]: 0 finished unit Moderator [f=0017273] [17273] Event [1008,268.766541,428]: 1 finished unit Emissary [f=0017316] [17316] Event [2477.99243,98.1617126,3592.17578]: 0 lost unit Moderator [f=0017417] [17417] Event [1326.87146,177.870911,3424.65405]: 0 lost unit Moderator [f=0017431] [17431] Event [4088.03687,267.446533,4768]: 0 finished unit Pyro [f=0017663] [17663] Event [4057.93677,187.916962,4118.95313]: 1 lost unit Ogre [f=0017671] [17671] Event [4088.03687,267.446533,4768]: 0 finished unit Pyro [f=0017737] [17737] Event [1373.83325,189.698395,3329.12573]: 0 lost unit Moderator [f=0017843] [17843] Event [1008,268.766541,428]: 1 finished unit Emissary [f=0018501] [18501] Event [1008,268.766541,428]: 1 finished unit Emissary [f=0018572] [18572] Event [4424,202.251434,696]: 1 finished unit Metal Extractor [f=0018606] [18606] Event [1215.97961,133.692978,3280.08252]: 1 lost unit Emissary [f=0018711] [18711] Event [4088.03687,267.446533,4768]: 0 finished unit Jack [f=0019007] [19007] Event [216,305.813599,200]: 1 finished unit Metal Extractor [f=0019069] [19069] Event [4712,437.693024,4072]: 0 finished unit Wind/Tidal Generator [f=0019210] [19210] Event [1008,268.766541,428]: 1 finished unit Emissary [f=0019262] [19262] Event [4984,97.9393005,1608]: 1 finished unit Metal Extractor [f=0019493] [19493] Event [4792,436.533356,4040]: 0 finished unit Wind/Tidal Generator [f=0019690] [19690] Event [1304,202.251434,3832]: 0 lost unit Stinger [f=0019709] [19709] Event [1280,202.251434,3920]: 0 lost unit Aegis [f=0019806] [19806] Event [4744,97.9393005,2008]: 1 finished unit Metal Extractor [f=0019863] [19863] Event [1088.3186,202.251434,4027.00464]: 0 lost unit Engineer Commander [f=0019874] [19874] Event [1008,268.766541,428]: 1 finished unit Minotaur [f=0019892] [19892] Event [1232.4906,194.279694,3671.69678]: 0 lost unit Pyro [f=0019898] [19898] Event [4872,436.286926,4024]: 0 finished unit Wind/Tidal Generator [f=0019898] [19898] Event [1064,196.575165,3880]: 0 lost unit Geothermal Generator [f=0019913] [19913] Event [4088.03687,267.446533,4768]: 0 finished unit Jack [f=0019916] [19916] Event [1208,202.251434,3912]: 0 lost unit Energy Pylon [f=0019940] [19940] Event [1217.03467,204.395309,3716.37305]: 0 lost unit Pyro [f=0020102] [20102] Event [1400,204.18605,4008]: 0 lost unit Metal Extractor [f=0020119] [20119] Event [1490.49207,202.815979,3905.40723]: 0 lost unit Moderator [f=0020148] [20148] Event [1496.51648,201.925491,3794.41699]: 0 lost unit Moderator [f=0020170] [20170] Event [1505.26672,196.603165,3869.06763]: 0 lost unit Moderator [f=0020185] [20185] Event [1528.77075,199.468399,3846.13159]: 0 lost unit Placeholder [f=0020230] [20230] Event [4744,420.196533,4136]: 0 finished unit Wind/Tidal Generator [f=0020281] [20281] Event [1628.92554,199.220673,3733.02856]: 0 lost unit Moderator [f=0020330] [20330] Event [1619.54102,203.165054,3787.03467]: 0 lost unit Moderator [f=0020364] [20364] Event [4088.03687,267.446533,4768]: 0 finished unit Placeholder [f=0020376] [20376] Event [1531.57727,191.231079,3904.89893]: 0 lost unit Moderator [f=0020421] [20421] Event [1615.79736,198.684692,3841.86572]: 0 lost unit Placeholder [f=0020508] [20508] Event [1008,268.766541,428]: 1 finished unit Minotaur [f=0020573] [20573] Event [undefined]: Jack500 resigned [f=0020573] game_message: Jack500 has been destroyed! [f=0020573] game_message: TAG_ROCK wins! [f=0020573] Submitting stats [f=0020573] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020573] Part| Total Time|Time of the last 0.5s [f=0020573] Draw 19628.35ms 65.93% [f=0020573] Lua::Callins::Synced 15434.12ms 4.40% [f=0020573] Lua::Callins::Unsynced 24495.53ms 67.83% [f=0020573] Lua::CollectGarbage::Synced 499.72ms 1.00% [f=0020573] Lua::CollectGarbage::Unsynced 1118.06ms 0.00% [f=0020573] Misc::Profiler::AddTime 72.60ms 0.10% [f=0020573] Sim 44182.75ms 10.19% [f=0020573] [20573] Received game_message: Jack500 has been destroyed! [f=0020573] [20573] Received game_message: TAG_ROCK wins! [f=0020574] [20574] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[20574] Game End Stats Values: 33,8075,10500,10500,8075,489.138214,373.532776,373.532776,489.138214,0,0,0,0,0,0,0,0,544.927246,0,0,544.927246,1869.74646,2266.5293,2266.5293,1869.74646,730,540,540,730,49.3954086,37.8371773,37.8371773,49.3954086,2305,2110,2110,2305,29.2076435,31.6261272,31.6261272,29.2076435,1615,3700,3700,1615,1474.5,1411.3335,1411.3335,1474.5,3425,4150,4150,3425,1981.66687,1569.5,1569.5,1981.66687,164.767136,1225.01343,1225.01343,164.767136,2754.56006,2053.16138,2053.16138,2754.56006 [f=0020574] [20574] Game End Stats Values: 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[f=0020574] [20574] Game End Stats Values: 39,9680,13005,13005,9680,682.156067,410.466431,410.466431,682.156067,0,0,0,0,0,0,0,0,544.927246,0,0,544.927246,2434.29761,3463.43335,3463.43335,2434.29761,1150,630,630,1150,82.1379395,40.4551315,40.4551315,82.1379395,2305,3265,3265,2305,25.6355495,33.1638908,33.1638908,25.6355495,2420,4600,4600,2420,1974.5,2626.3335,2626.3335,1974.5,3805,4510,4510,3805,3196.66699,2069.5,2069.5,3196.66699,245.181686,1355.23804,1355.23804,245.181686,4074.34229,2669.41699,2669.41699,4074.34229 [f=0020574] [20574] Game End Stats Values: 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[f=0020574] [20574] Game End Stats Values: 42,9640,13905,13905,9640,919.313965,421.399689,421.399689,919.313965,0,0,0,0,0,0,0,0,544.927246,0,0,544.927246,3648.09692,4175.7876,4175.7876,3648.09692,1150,630,630,1150,73.5586853,35.953846,35.953846,73.5586853,2305,3265,3265,2305,27.6726398,35.3695793,35.3695793,27.6726398,2380,5500,5500,2380,2474.5,3346.3335,3346.3335,2474.5,3805,4510,4510,3805,3916.66699,2569.5,2569.5,3916.66699,245.181686,1425.27222,1425.27222,245.181686,4791.49805,3883.21606,3883.21606,4791.49805 [f=0020574] [20574] Game End Stats Values: 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Game End Stats Values: 45,9890,14875,14875,9890,1154.77075,427.151886,427.151886,1154.77075,0,0,0,0,0,0,0,0,544.927246,0,0,544.927246,4863.87549,7121.47754,7121.47754,4863.87549,730,630,630,730,82.2437515,43.8256378,43.8256378,82.2437515,2305,3265,3265,2305,27.3577576,43.5994797,43.5994797,27.3577576,2980,6200,6200,2980,3174.5,3766.3335,3766.3335,3174.5,3875,4780,4780,3875,4514.00098,3269.5,3269.5,4514.00098,245.181686,1484.79614,1484.79614,245.181686,7789.70361,5098.99658,5098.99658,7789.70361 [f=0020574] [20574] Game End Stats Values: 46,6055,15815,15815,6055,1200.95764,429.796051,429.796051,1200.95764,0,0,0,0,0,0,0,0,934.275635,0,0,934.275635,5910.40381,8832.11426,8832.11426,5910.40381,730,630,630,730,61.2337646,36.1406746,36.1406746,61.2337646,0,3265,3265,0,46.7687416,41.8633537,41.8633537,46.7687416,2170,7050,7050,2170,3174.5,8071.3335,8071.3335,3174.5,3155,4870,4870,3155,9019.00098,3269.5,3269.5,9019.00098,245.181686,1485.25757,1485.25757,245.181686,9814.93359,6798.85498,6798.85498,9814.93359 [f=0020574] [20574] Game End Stats Values: 47,5335,16665,16665,5335,1230.87866,430.007263,430.007263,1230.87866,0,0,0,0,0,0,0,0,948.791931,0,0,948.791931,6159.10693,9802.11328,9802.11328,6159.10693,730,630,630,730,60.3343506,38.5205421,38.5205421,60.3343506,0,3265,3265,0,19.0840454,44.0155525,44.0155525,19.0840454,1450,7900,7900,1450,3174.5,9041.33398,9041.33398,3174.5,3155,4870,4870,3155,9989.00098,3269.5,3269.5,9989.00098,245.181686,1516.70996,1516.70996,245.181686,10784.9326,7154.20898,7154.20898,10784.9326 [f=0020763] Player TAG_ROCK left the game: normal quit [f=0020763] [20763] Event [undefined]: TAG_ROCK quit [f=0020769] Spectator Jack500 left the game: normal quit [f=0020769] [20769] Event [undefined]: Jack500 quit [f=0020775] No clients connected, shutting down server [f=0020775] Server shutdown [f=0020961] [20961] Event [680,269.309235,360]: 1 finished unit Solar Collector [f=0021339] [21339] Event [1008,268.766541,428]: 1 finished unit Minotaur [f=0021369] [21369] Event [696,269.309235,440]: 1 finished unit Solar Collector [f=0021820] [21820] Event [712,269.309235,520]: 1 finished unit Solar Collector [f=0022178] [22178] Event [1008,268.766541,428]: 1 finished unit Minotaur [f=0022208] [22208] Event [728,269.309235,600]: 1 finished unit Solar Collector [f=0022690] [22690] Event [744,269.345459,680]: 1 finished unit Solar Collector [f=0022888] [22888] Event [1008,268.766541,428]: 1 finished unit Minotaur [f=0023569] [23569] Event [1008,268.766541,428]: 1 finished unit Minotaur [f=0024244] [24244] Event [1008,268.766541,428]: 1 finished unit Minotaur [f=0024479] Autoquit sending quit command. [f=0024479] [QuitAction] user exited to system [f=0024479] [SpringApp::Kill][1] fromRun=1 [f=0024479] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0024479] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024479] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024479] [ThreadPool::SetThreadCount][2] workers=0 [f=0024479] [SpringApp::Kill][2] [f=0024479] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0024479] [Game::KillLua][3] dtor=0 luaUI=0x51802aa0 [f=0024479] Start widgetHandler:Shutdown [f=0024479] Shutdown - SaveOrderList Complete [f=0024479] Writing last game win data [f=0024479] Shutdown - SaveConfigData Complete [f=0024479] Shutdown Widget - Save/Load API [f=0024479] Shutdown Widget - Chili Highlight [f=0024479] Shutdown Widget - Draw After Chili [f=0024479] Shutdown Widget - EPIC Menu [f=0024479] Shutdown Widget - Chili Widget Selector [f=0024479] Shutdown Widget - Chili Minimap [f=0024479] Shutdown Widget - Local Team Colors [f=0024479] Shutdown Widget - Display Keys 2 [f=0024479] Shutdown Widget - Save Game Menu [f=0024479] Shutdown Widget - Unit Icons [f=0024479] Shutdown Widget - Noises [f=0024479] Shutdown Widget - HealthBars [f=0024479] Shutdown Widget - Win Counter [f=0024479] Shutdown Widget - SpringRTS Replay Stats [f=0024479] Shutdown Widget - BuildETA [f=0024479] Shutdown Widget - Modular Comm Info [f=0024479] Shutdown Widget - Music Player v2 [f=0024479] Shutdown Widget - Stereo3D [f=0024479] Shutdown Widget - Showeco and Grid Drawer [f=0024479] Shutdown Widget - Point Tracker [f=0024479] Shutdown Widget - Missile Silo Range [f=0024479] Shutdown Widget - MinimapEvents [f=0024479] Shutdown Widget - Mex Placement Handler [f=0024479] Shutdown Widget - Local Widgets Config [f=0024479] Shutdown Widget - Highlight Geos [f=0024479] Shutdown Widget - Grab Input [f=0024479] Input grabbing is disabled! [f=0024479] Shutdown Widget - Defense Range Zero-K [f=0024479] Shutdown Widget - MetalFeatures (new) [f=0024479] Shutdown Widget - Darkening [f=0024479] Shutdown Widget - Context Menu [f=0024479] Shutdown Widget - Chili Spectator Panels [f=0024479] Shutdown Widget - Chili Selections & CursorTip v2 [f=0024479] Shutdown Widget - Chili Nuke Warning [f=0024479] Shutdown Widget - Chili EndGame Window [f=0024479] Shutdown Widget - Chili Economy Panel Default [f=0024479] Shutdown Widget - CameraShake [f=0024479] Shutdown Widget - Attack AoE [f=0024479] Shutdown Widget - Map Edge Extension [f=0024479] Shutdown Widget - Selection Send [f=0024479] Shutdown Widget - LupsManager [f=0024479] Shutdown Widget - Newton Firezone [f=0024479] Shutdown Widget - Chili Pro Console [f=0024479] Shutdown Widget - Lasso Terraform GUI [f=0024479] Shutdown Widget - Lups [f=0024479] Shutdown Widget - Chili Framework [f=0024479] Shutdown Widget - Chili Core Selector [f=0024479] Shutdown Widget - Custom Markers [f=0024479] Shutdown Widget - Select Keys [f=0024479] Shutdown Widget - Pause Screen [f=0024479] Shutdown Widget - Text To Speech Control [f=0024479] Shutdown Widget - Persistent Build Height [f=0024479] Shutdown Widget - Layout Handler [f=0024479] End widgetHandler:Shutdown [f=0024479] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={636096,102464656} {int,ext,rec}Allocs={25696061,0,0} {chunk,block}Bytes={102464656,0} [f=0024479] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0024479] [Game::KillLua][2] dtor=0 luaRules=0x5167d7c0 [f=0024479] Start gadgetHandler:Shutdown [f=0024479] Shutdown - StartSetup [f=0024479] Shutdown - UnitMorph [f=0024479] Shutdown - Carrier Drones [f=0024479] Shutdown - LupsNanoSpray [f=0024479] Shutdown - Missile Silo Controller [f=0024479] Shutdown - Modular Comm Info [f=0024479] Shutdown - Terrain Texture Handler [f=0024479] Shutdown - UnitCloakShield [f=0024479] Shutdown - Starlight Handler [f=0024479] End gadgetHandler:Shutdown [f=0024479] Start gadgetHandler:Shutdown [f=0024479] Shutdown - Save/Load [f=0024479] Shutdown - Teleport Throw [f=0024479] Shutdown - UnitMorph [f=0024479] Shutdown - Modular Comm Info [f=0024479] Shutdown - Retreat Command [f=0024479] Shutdown - Shockwaves [f=0024479] Shutdown - we require more minerals v1.1 [f=0024479] Shutdown - UnitCloakShield [f=0024479] Shutdown - Lups Cloak FX [f=0024479] Shutdown - Lups [f=0024479] Shutdown - Lups Shield [f=0024479] End gadgetHandler:Shutdown [f=0024479] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25696093,0,0} {chunk,block}Bytes={0,0} [f=0024479] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25696093,0,0} {chunk,block}Bytes={0,0} [f=0024479] [Game::KillLua][4] dtor=0 [f=0024479] [Game::~CGame][1] [f=0024479] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0024479] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0024479] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0024479] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0024479] [Game::KillLua][4] dtor=1 [f=0024479] [Game::KillMisc][1] [f=0024479] [Game::KillMisc][2] [f=0024479] [Game::KillMisc][3] [f=0024479] [Game::KillRendering][1] [f=0024479] [3DOParser::Kill] allocated 137 pieces [f=0024479] [S3OParser::Kill] allocated 2780 pieces [f=0024479] [AssParser::Kill] allocated 228 pieces [f=0024479] [Game::KillInterface][1] [f=0024479] [Game::KillInterface][2] [f=0024479] [Game::KillSimulation][1] [f=0024479] [Game::KillSimulation][2] [f=0024479] [CCollisionHandler] dis-/continuous tests: 0/1330718 [f=0024479] [Game::KillSimulation][3] [f=0024479] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024479] [~CPathCache(20x20)] cacheHits=141 hitPercentage=41% numHashColls=0 maxCacheSize=14 [f=0024479] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024479] [~CPathCache(40x40)] cacheHits=617 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0024479] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024479] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024479] [LosHandler::Kill] raycast instance cache-{hits,misses}={5950,14372}; shared=4%; cached=25% [f=0024479] [Game::KillSimulation][4] [f=0024479] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0024479] [Game::~CGame][2] [f=0024479] [Game::~CGame][3] [f=0024479] [SpringApp::Kill][3] [f=0024479] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 257369 bytes sent 186055 bytes recv'd [f=0024479] [SpringApp::Kill][4] font=0x44f1caa0 [f=0024479] [SpringApp::Kill][5] [f=0024479] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x44f9f8a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=5335ms file="luaui/widgets/unit_auto_patrol_nanos.lua" indx=4716 inflSize=6kb readTime=170ms file="bitmaps/pd/shield3wake.png" indx=558 inflSize=192kb readTime=71ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=58ms file="luaui/configs/marking_menu_keys.lua" indx=2895 inflSize=1kb readTime=58ms file="luaui/widgets/gui_chili_global_commands.lua" indx=4594 inflSize=12kb readTime=56ms file="luaui/widgets/unit_unit_reclaimer.lua" indx=4756 inflSize=1kb readTime=52ms file="unitpics/cloakcon.png" indx=6335 inflSize=11kb readTime=52ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=43ms file="bitmaps/loadpictures/fire.png" indx=500 inflSize=3301kb readTime=42ms file="unitpics/cloakjammer.png" indx=6337 inflSize=9kb readTime=41ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 58029303 bytes cached in 2905 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x45078f70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45078e90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44f9fdf0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f0f5401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]