[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.hHO00JyfJL/springsettings.963585.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f184801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5324 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/963585/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 423ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46055520] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46055520] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2368ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2677ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 151ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 703ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 6ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 47ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 208ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 399ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Godde was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/963585/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080e96 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080e96 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-53080e96.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080ea6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080ea6 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-53080ea6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1455ms, checksum fc9d2293)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/963585/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53f46060,0x53f44f90}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 757b6f5f92315620274ec6884596f592 [f=-000001] Connection attempt from exploit [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Tiptushi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[Game::Load][lua{Rules,Gaia}={0x7af35910,0x740cd170}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={00000000d5cff8d0,00000000d31424e0}]" [f=-000001] Allies: I choose: Engineer 2! [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: Support! [f=-000001] [0] Event [5465,191.380371,2390]: 0 finished unit Engineer Commander [f=-000001] [0] Event [752,190.53064,3781]: 1 finished unit Engineer Commander [f=0000000] [0] Tiptushi, team: 1, elo:2420 [f=0000000] [0] exploit, team: 0, elo:2079 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [5312,191.227539,2416]: 0 finished unit Tank Foundry [f=0000008] [8] Event [864,187.86792,3752]: 1 finished unit Cloakbot Factory [f=0000149] hf [f=0000174] [Game::ClientReadNet] added new player LordSwan3x with number 2 to team 0 [f=0000174] > SPRINGIE:User LordSwan3x|shieldscout|3_3||False|||BR [f=0000206] Connection attempt from LordSwan3x [f=0000206] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000206] -> Connection established (given id 2) [f=0000216] u2 [f=0000229] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0000229] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000240] [240] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0000241] [241] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0000301] [301] Event [873.599976,185.856445,3752]: 1 finished unit Glaive [f=0000480] [480] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0000481] [481] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0000501] [501] Event [873.599976,185.856445,3752]: 1 finished unit Glaive [f=0000671] [671] Event [664,185.813477,3880]: 1 finished unit Solar Collector [f=0000699] [699] Event [5284,192.547546,2416]: 0 finished unit Welder [f=0000707] [707] Event [873.599976,185.856445,3752]: 1 finished unit Glaive [f=0000810] [810] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0000990] [990] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0001007] [1007] Event [5384,187.854492,2696]: 0 finished unit Solar Collector [f=0001096] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=0001121] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=0001121] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={0000000099884ec0,00000000915b3730}]" [f=0001180] [1180] Event [744,188.305664,3480]: 1 finished unit Solar Collector [f=0001246] [1246] Event [5304,184.84668,2744]: 0 finished unit Solar Collector [f=0001360] [1360] Event [632,191.227539,3624]: 1 finished unit Solar Collector [f=0001459] [1459] Event [5256,188.832031,2664]: 0 finished unit Solar Collector [f=0001487] [1487] Event [873.599976,185.856445,3752]: 1 finished unit Glaive [f=0001695] [1695] Event [873.599976,185.856445,3752]: 1 finished unit Glaive [f=0001712] [1712] Event [5336,192.226563,2616]: 0 finished unit Solar Collector [f=0001808] [1808] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0001901] [1901] Event [873.599976,185.856445,3752]: 1 finished unit Glaive [f=0002107] [2107] Event [873.599976,185.856445,3752]: 1 finished unit Glaive [f=0002245] [2245] Event [5496,190.926758,2552]: 0 finished unit Solar Collector [f=0002288] [2288] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [f=0002295] [2295] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0002313] [2313] Event [873.599976,185.856445,3752]: 1 finished unit Glaive [f=0002383] [2383] Event [5284,192.547546,2416]: 0 lost unit Kodachi [f=0002387] [2387] Event [5284,192.564301,2416]: 0 lost unit Kodachi [f=0002520] [2520] Event [873.599976,185.856445,3752]: 1 finished unit Glaive [f=0002614] [2614] Event [5129.46924,189.382355,2389.06323]: 1 lost unit Glaive [f=0002715] [2715] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0002724] [2724] Event [873.599976,185.856445,3752]: 1 finished unit Glaive [f=0002939] [2939] Event [5284,192.547546,2416]: 0 finished unit Kodachi [f=0003072] [3072] Event [1880,184.255859,3160]: 1 finished unit Solar Collector [f=0003132] [3132] Event [4168,92.2705078,1544]: 0 lost unit Metal Extractor [f=0003194] [3194] Event [873.599976,185.856445,3752]: 1 finished unit Conjurer [f=0003212] [3212] Event [4392,120.361328,1592]: 0 lost unit Metal Extractor [f=0003265] [3265] Event [1976,188.402344,3192]: 1 finished unit Solar Collector [f=0003285] [3285] Event [5312,192.140625,2544]: 0 finished unit Lotus [f=0003354] [3354] Event [4766.99756,161.519287,1663.81921]: 1 lost unit Glaive [f=0003370] [3370] Event [4789.21045,162.785141,1653.54675]: 1 lost unit Glaive [f=0003374] [3374] Event [4765.28809,159.491562,1639.57739]: 1 lost unit Glaive [f=0003439] [3439] Event [873.599976,185.856445,3752]: 1 finished unit Glaive [f=0003525] [3525] Event [5296,186.586914,2256]: 0 finished unit Lotus [f=0003594] [3594] Event [4574.44287,183.817017,2571.41016]: 1 lost unit Glaive [f=0003656] [3656] Event [4597.55273,180.619522,2407.38379]: 1 lost unit Glaive [f=0003661] [3661] Event [4776.24121,190.640152,2340.61353]: 0 lost unit Kodachi [f=0003672] Spectator LordSwan3x left the game: normal quit [f=0003672] [3672] Event [undefined]: LordSwan3x quit [f=0003806] [3806] Event [824,184.621094,3544]: 1 finished unit Solar Collector [f=0003822] [3822] Event [5284,192.547546,2416]: 0 finished unit Kodachi [f=0004111] [4111] Event [873.599976,185.856445,3752]: 1 finished unit Reaver [f=0004238] [4238] Event [936,182.880859,3528]: 1 finished unit Solar Collector [f=0004374] [4374] Event [5284,192.547546,2416]: 0 finished unit Kodachi [f=0004395] [4395] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0004424] [4424] Event [873.599976,185.856445,3752]: 1 finished unit Conjurer [f=0004685] [4685] Event [873.599976,185.856445,3752]: 1 finished unit Conjurer [f=0004930] [4930] Event [5284,192.547546,2416]: 0 finished unit Kodachi [f=0004980] [4980] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0004980] [4980] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0005162] [5162] Event [4392,116.299896,1592]: 0 finished unit Metal Extractor [f=0005235] [5235] Event [2048,87.7910156,4544]: 1 finished unit Lotus [f=0005370] [5370] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0005389] [5389] Event [1984,93.7314453,4528]: 1 finished unit Radar Tower [f=0005486] [5486] Event [5284,192.547546,2416]: 0 finished unit Kodachi [f=0005627] [5627] Event [2048,103.861328,4400]: 1 finished unit Lotus [f=0005775] [5775] Event [3984,160.311523,3104]: 0 finished unit Lotus [f=0005936] [5936] Event [664,190.303711,3752]: 1 finished unit Solar Collector [f=0006029] [6029] Event [4288,102.786575,1536]: 0 finished unit Lotus [f=0006101] [6101] Event [5284,192.547546,2416]: 0 finished unit Welder [f=0006153] [6153] Event [4168,88.2090759,1544]: 0 finished unit Metal Extractor [f=0006257] [6257] Event [3856,348.117188,2624]: 0 finished unit Radar Tower [f=0006273] [6273] Event [873.599976,185.856445,3752]: 1 finished unit Phantom [f=0006371] [6371] Event [1976.9718,96.7406921,4493.15771]: 0 lost unit Kodachi [f=0006464] gg [f=0006550] [6550] Event [undefined]: exploit resigned [f=0006550] game_message: exploit has been destroyed! [f=0006550] game_message: Tiptushi wins! [f=0006550] Submitting stats [f=0006550] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006550] Part| Total Time|Time of the last 0.5s [f=0006550] Draw 9904.89ms 26.82% [f=0006550] Lua::Callins::Synced 3828.79ms 8.08% [f=0006550] Lua::Callins::Unsynced 12700.25ms 32.30% [f=0006550] Lua::CollectGarbage::Synced 240.80ms 0.20% [f=0006550] Lua::CollectGarbage::Unsynced 496.20ms 1.00% [f=0006550] Misc::Profiler::AddTime 26.57ms 0.10% [f=0006550] Sim 23385.39ms 55.63% [f=0006550] [6550] Received game_message: exploit has been destroyed! [f=0006550] [6550] Received game_message: Tiptushi wins! [f=0006551] [6551] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006551] [6551] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006551] [6551] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006551] [6551] Game End Stats Values: 2,2165,2230,2230,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.26666689,6.26666689,6.4000001,0,65,65,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006551] [6551] Game End Stats Values: 3,2545,2520,2520,2545,0,0.21617934,0.21617934,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.80000019,8.80000019,8,1275,1275,1275,1275,10,9.61441231,9.61441231,10,0,195,195,0,0,0,0,0,1270,1050,1050,1270,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006551] [6551] Game End Stats Values: 4,2685,2680,2680,2685,0.8349942,0.46283984,0.46283984,0.8349942,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,10.5333338,10.5333338,9.60000038,1275,1275,1275,1275,12.055666,11.4831095,11.4831095,12.055666,0,195,195,0,0,0,0,0,1410,1210,1210,1410,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006551] [6551] Game End Stats Values: 5,2825,2880,2880,2825,0.85738194,8.07569027,8.07569027,0.85738194,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.4666662,13.7333336,13.7333336,13.4666662,1275,1275,1275,1275,12.0014925,12.5075235,12.5075235,12.0014925,0,325,325,0,0,0,0,0,1550,1280,1280,1550,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006551] [6551] Game End Stats Values: 6,2985,3010,3010,2985,2.09128284,16.5400925,16.5400925,2.09128284,0,0,0,0,0,0,0,0,0,0,0,0,12.717392,34.2720108,34.2720108,12.717392,0,0,0,0,14.8000002,14,14,14.8000002,1275,1275,1275,1275,13.8155947,12.5642939,12.5642939,13.8155947,0,455,455,0,0,0,0,0,1710,1280,1280,1710,0,0,0,0,0,0,0,0,34.2720108,12.717392,12.717392,34.2720108 [f=0006551] [6551] Game End Stats Values: 7,3075,3165,3165,3075,11.1639109,20.6949196,20.6949196,11.1639109,0,0,0,0,0,0,0,0,0,0,0,0,84.7825775,609.788696,609.788696,84.7825775,0,0,0,0,17.8666668,14,14,17.8666668,1275,1275,1275,1275,16.2048416,13.8769884,13.8769884,16.2048416,0,520,520,0,65,153.000031,153.000031,65,1800,1370,1370,1800,153.000031,65,65,153.000031,0,0,0,0,617.568909,93.4303818,93.4303818,617.568909 [f=0006551] [6551] Game End Stats Values: 8,3165,3390,3390,3165,30.2208271,24.0567513,24.0567513,30.2208271,0,0,0,0,0,0,0,0,0,0,0,0,84.7825775,729.949036,729.949036,84.7825775,0,0,0,0,18,14.1333332,14.1333332,18,1275,1275,1275,1275,21.0304585,15.9574556,15.9574556,21.0304585,180,585,585,180,65,243.000031,243.000031,65,1710,1530,1530,1710,243.000031,65,65,243.000031,57.1893616,0,0,57.1893616,737.729248,110.726021,110.726021,737.729248 [f=0006551] [6551] Game End Stats Values: 9,3255,3385,3385,3255,39.0268288,31.6147995,31.6147995,39.0268288,0,0,0,0,0,0,0,0,0,0,0,0,289.04895,940.469055,940.469055,289.04895,180,0,0,180,18,17.333334,17.333334,18,1275,1275,1275,1275,13.2537336,16.50387,16.50387,13.2537336,180,390,390,180,325,333.000031,333.000031,325,1620,1720,1720,1620,333.000031,325,325,333.000031,57.1893616,0,0,57.1893616,953.729858,353.430634,353.430634,953.729858 [f=0006551] [6551] Game End Stats Values: 10,3255,3390,3390,3255,58.9912262,45.8000946,45.8000946,58.9912262,0,0,0,0,0,0,0,0,0,0,0,0,439.061676,1119.85583,1119.85583,439.061676,180,0,0,180,18,18.9333324,18.9333324,18,1275,1275,1275,1275,13.3309593,16.9456863,16.9456863,13.3309593,180,325,325,180,390,333.000031,333.000031,390,1620,1790,1790,1620,513,390,390,513,57.1893616,0,0,57.1893616,1137.44202,514.436096,514.436096,1137.44202 [f=0006551] [6551] Game End Stats Values: 11,3435,3890,3890,3435,69.5687561,56.8786354,56.8786354,69.5687561,0,0,0,0,0,0,0,0,0,0,0,0,439.061676,1119.85583,1119.85583,439.061676,180,0,0,180,18,20.9333324,20.9333324,18,1275,1275,1275,1275,12.7051697,17.0052376,17.0052376,12.7051697,360,545,545,360,390,333.000031,333.000031,390,1620,2070,2070,1620,513,390,390,513,57.1893616,0,0,57.1893616,1137.44202,514.436096,514.436096,1137.44202 [f=0006551] [6551] Game End Stats Values: 12,3615,4010,4010,3615,85.379509,75.6438065,75.6438065,85.379509,0,0,0,0,0,0,0,0,0,0,0,0,491.333801,1119.85583,1119.85583,491.333801,180,0,0,180,18,22,22,18,1275,1275,1275,1275,15.4540491,19.2510109,19.2510109,15.4540491,540,545,545,540,390,333.000031,333.000031,390,1620,2190,2190,1620,513,390,390,513,93.4393616,0,0,93.4393616,1137.44202,566.708374,566.708374,1137.44202 [f=0006551] [6551] Game End Stats Values: 13,3885,4245,4245,3885,87.0784988,77.7663727,77.7663727,87.0784988,0,0,0,0,0,0,0,0,0,0,0,0,491.333801,1119.85583,1119.85583,491.333801,180,90,90,180,18,22,22,18,1275,1330,1330,1275,16.1465988,19.8748379,19.8748379,16.1465988,540,545,545,540,390,333.000031,333.000031,390,1890,2280,2280,1890,513,390,390,513,123.189362,0,0,123.189362,1137.44202,566.708374,566.708374,1137.44202 [f=0006551] [6551] Game End Stats Values: 14,4155,4335,4335,4155,91.6450119,85.6930161,85.6930161,91.6450119,0,0,0,0,0,0,0,0,0,0,0,0,491.333801,1119.85583,1119.85583,491.333801,270,180,180,270,18,22,22,18,1275,1330,1330,1275,19.2044334,20.5284405,20.5284405,19.2044334,720,545,545,720,390,333.000031,333.000031,390,1890,2280,2280,1890,513,390,390,513,129.689362,0,0,129.689362,1137.44202,566.708374,566.708374,1137.44202 [f=0006551] [6551] Game End Stats Values: 15,4590,5155,5155,4590,94.7038116,95.9715118,95.9715118,94.7038116,0,0,0,0,0,0,0,0,0,0,0,0,491.333801,1211.86926,1211.86926,491.333801,360,180,180,360,18,23.4666672,23.4666672,18,1330,1330,1330,1330,18.6039181,20.6852341,20.6852341,18.6039181,720,1295,1295,720,390,333.000031,333.000031,390,2180,2350,2350,2180,513,390,390,513,129.689362,0,0,129.689362,1229.45544,566.708374,566.708374,1229.45544 [f=0006551] [6551] Game End Stats Values: 16,4410,5155,5155,4410,96.2805862,100.823921,100.823921,96.2805862,0,0,0,0,0,0,0,0,0,0,0,0,529.139954,1299.85291,1299.85291,529.139954,360,180,180,360,18,24,24,18,1330,1330,1330,1330,20.1751976,20.5391579,20.5391579,20.1751976,540,1295,1295,540,390,513,513,390,2180,2350,2350,2180,693,390,390,693,129.689362,0,0,129.689362,1317.43909,626.471191,626.471191,1317.43909 [f=0006599] [6599] Event [4483.70508,226.751358,1155.61475]: 0 lost unit Welder [f=0006600] [6600] Event [1888,222.46582,5216]: 1 finished unit Lotus [f=0006681] > SPRINGIE:User LordSwan3x|shieldscout|3_3||False|||BR [f=0006687] [6687] Event [456,188.552734,3640]: 1 finished unit Solar Collector [f=0006723] Connection attempt from LordSwan3x [f=0006723] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006723] -> Connection established (given id 2) [f=0006744] Spectator exploit left the game: normal quit [f=0006744] [6744] Event [undefined]: exploit quit [f=0006750] Player Tiptushi left the game: normal quit [f=0006750] [6750] Event [undefined]: Tiptushi quit [f=0006750] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0006750] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006812] No clients connected, shutting down server [f=0006812] Server shutdown [f=0006812] End of demo reached [f=0006884] [6884] Event [873.599976,185.856445,3752]: 1 finished unit Reaver [f=0007003] [7003] Event [2104,224.367188,5272]: 1 finished unit Metal Extractor [f=0007362] [7362] Event [456,188.541992,3720]: 1 finished unit Solar Collector [f=0007476] [7476] Event [2416,223.421875,5280]: 1 finished unit Lotus [f=0007711] [7711] Event [2376,227.12793,5368]: 1 finished unit Metal Extractor [f=0007797] [7797] Event [873.599976,185.856445,3752]: 1 finished unit Knight [f=0008042] [8042] Event [456,185.910156,3800]: 1 finished unit Solar Collector [f=0008085] [8085] Event [2448,227.826172,5536]: 1 finished unit Lotus [f=0008274] Autoquit sending quit command. [f=0008274] [QuitAction] user exited to system [f=0008274] [SpringApp::Kill][1] fromRun=1 [f=0008274] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0008274] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008274] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008274] [ThreadPool::SetThreadCount][2] workers=0 [f=0008274] [SpringApp::Kill][2] [f=0008274] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0008274] [Game::KillLua][3] dtor=0 luaUI=0x5424b190 [f=0008274] Start widgetHandler:Shutdown [f=0008274] Shutdown - SaveOrderList Complete [f=0008274] Writing last game win data [f=0008274] Shutdown - SaveConfigData Complete [f=0008274] Shutdown Widget - Save/Load API [f=0008274] Shutdown Widget - Chili Highlight [f=0008274] Shutdown Widget - Draw After Chili [f=0008274] Shutdown Widget - EPIC Menu [f=0008274] Shutdown Widget - Chili Widget Selector [f=0008274] Shutdown Widget - Chili Minimap [f=0008274] Shutdown Widget - Local Team Colors [f=0008274] Shutdown Widget - Display Keys 2 [f=0008274] Shutdown Widget - Save Game Menu [f=0008274] Shutdown Widget - Unit Icons [f=0008274] Shutdown Widget - Noises [f=0008274] Shutdown Widget - HealthBars [f=0008274] Shutdown Widget - Win Counter [f=0008274] Shutdown Widget - SpringRTS Replay Stats [f=0008274] Shutdown Widget - BuildETA [f=0008274] Shutdown Widget - Modular Comm Info [f=0008274] Shutdown Widget - Music Player v2 [f=0008274] Shutdown Widget - Stereo3D [f=0008274] Shutdown Widget - Showeco and Grid Drawer [f=0008274] Shutdown Widget - Point Tracker [f=0008274] Shutdown Widget - Missile Silo Range [f=0008274] Shutdown Widget - MinimapEvents [f=0008274] Shutdown Widget - Mex Placement Handler [f=0008274] Shutdown Widget - Local Widgets Config [f=0008274] Shutdown Widget - Highlight Geos [f=0008274] Shutdown Widget - Grab Input [f=0008274] Input grabbing is disabled! [f=0008274] Shutdown Widget - Defense Range Zero-K [f=0008274] Shutdown Widget - MetalFeatures (new) [f=0008274] Shutdown Widget - Darkening [f=0008274] Shutdown Widget - Context Menu [f=0008274] Shutdown Widget - Chili Spectator Panels [f=0008274] Shutdown Widget - Chili Selections & CursorTip v2 [f=0008274] Shutdown Widget - Chili Nuke Warning [f=0008274] Shutdown Widget - Chili EndGame Window [f=0008274] Shutdown Widget - Chili Economy Panel Default [f=0008274] Shutdown Widget - CameraShake [f=0008274] Shutdown Widget - Attack AoE [f=0008274] Shutdown Widget - Map Edge Extension [f=0008274] Shutdown Widget - Selection Send [f=0008274] Shutdown Widget - LupsManager [f=0008274] Shutdown Widget - Newton Firezone [f=0008274] Shutdown Widget - Chili Pro Console [f=0008274] Shutdown Widget - Lasso Terraform GUI [f=0008274] Shutdown Widget - Lups [f=0008274] Shutdown Widget - Chili Framework [f=0008274] Shutdown Widget - Chili Core Selector [f=0008274] Shutdown Widget - Custom Markers [f=0008274] Shutdown Widget - Select Keys [f=0008274] Shutdown Widget - Pause Screen [f=0008274] Shutdown Widget - Text To Speech Control [f=0008274] Shutdown Widget - Persistent Build Height [f=0008274] Shutdown Widget - Layout Handler [f=0008274] End widgetHandler:Shutdown [f=0008274] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={639207,76104917} {int,ext,rec}Allocs={21622418,0,0} {chunk,block}Bytes={76104917,0} [f=0008274] [Game::KillLua][1] dtor=0 luaGaia=0x53f44f90 [f=0008274] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={495439,66649592} {int,ext,rec}Allocs={21622419,0,0} {chunk,block}Bytes={66649592,0} [f=0008274] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={495439,66649592} {int,ext,rec}Allocs={21622419,0,0} {chunk,block}Bytes={66649592,0} [f=0008274] [Game::KillLua][2] dtor=0 luaRules=0x53f46060 [f=0008274] Start gadgetHandler:Shutdown [f=0008274] Shutdown - StartSetup [f=0008274] Shutdown - UnitMorph [f=0008274] Shutdown - Carrier Drones [f=0008274] Shutdown - LupsNanoSpray [f=0008274] Shutdown - Missile Silo Controller [f=0008274] Shutdown - Modular Comm Info [f=0008274] Shutdown - Terrain Texture Handler [f=0008274] Shutdown - UnitCloakShield [f=0008274] Shutdown - Starlight Handler [f=0008274] End gadgetHandler:Shutdown [f=0008274] Start gadgetHandler:Shutdown [f=0008274] Shutdown - Save/Load [f=0008274] Shutdown - Teleport Throw [f=0008274] Shutdown - UnitMorph [f=0008274] Shutdown - Modular Comm Info [f=0008274] Shutdown - Retreat Command [f=0008274] Shutdown - Shockwaves [f=0008274] Shutdown - UnitCloakShield [f=0008274] Shutdown - Lups Cloak FX [f=0008274] Shutdown - Lups [f=0008274] Shutdown - Lups Shield [f=0008274] End gadgetHandler:Shutdown [f=0008274] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21622474,0,0} {chunk,block}Bytes={0,0} [f=0008274] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21622474,0,0} {chunk,block}Bytes={0,0} [f=0008274] [Game::KillLua][4] dtor=0 [f=0008274] [Game::~CGame][1] [f=0008274] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0008274] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0008274] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0008274] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0008274] [Game::KillLua][4] dtor=1 [f=0008274] [Game::KillMisc][1] [f=0008274] [Game::KillMisc][2] [f=0008274] [Game::KillMisc][3] [f=0008274] [Game::KillRendering][1] [f=0008274] [3DOParser::Kill] allocated 137 pieces [f=0008274] [S3OParser::Kill] allocated 2672 pieces [f=0008274] [AssParser::Kill] allocated 220 pieces [f=0008274] [Game::KillInterface][1] [f=0008274] [Game::KillInterface][2] [f=0008274] [Game::KillSimulation][1] [f=0008274] [Game::KillSimulation][2] [f=0008274] [CCollisionHandler] dis-/continuous tests: 0/234417 [f=0008274] [Game::KillSimulation][3] [f=0008274] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008274] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=6 [f=0008274] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008274] [~CPathCache(48x48)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0008274] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008274] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008274] [LosHandler::Kill] raycast instance cache-{hits,misses}={1694,4738}; shared=5%; cached=22% [f=0008274] [Game::KillSimulation][4] [f=0008274] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0008274] [Game::~CGame][2] [f=0008274] [Game::~CGame][3] [f=0008274] [SpringApp::Kill][3] [f=0008274] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 88207 bytes sent 88993 bytes recv'd [f=0008274] [SpringApp::Kill][4] font=0x45f89aa0 [f=0008274] [SpringApp::Kill][5] [f=0008274] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x45ff8290) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=5681ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=170ms file="objects3d/benzcom4.s3o" indx=4908 inflSize=297kb readTime=90ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=63ms file="luaui/widgets/gui_epicmenu.lua" indx=4621 inflSize=100kb readTime=62ms file="objects3d/benzcom5.s3o" indx=4910 inflSize=326kb readTime=54ms file="objects3d/commrecon3.s3o" indx=4977 inflSize=130kb readTime=50ms file="luarules/utilities/clustertool.lua" indx=1883 inflSize=24kb readTime=50ms file="luaui/widgets/chili/skins/evolved/treeview_node_collapsed.png" indx=4061 inflSize=0kb readTime=44ms file="objects3d/cremcom2.s3o" indx=5066 inflSize=200kb readTime=44ms file="objects3d/amphriot.s3o" indx=4832 inflSize=95kb readTime=40ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 55940270 bytes cached in 2876 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x4612e0a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x462be0f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46005a20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f184801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]