[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.CIffovEfaa/springsettings.963452.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0ca001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5362 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/963452/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 418ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4516c210] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4516c210] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 341ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1622ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1709ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 700ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 373ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 38ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 424ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Galamesh was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/963452/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=14179a72 [f=-000001] [Path] [PathEstimator::ReadFile] hash=14179a72 file="cache/104dev-maintenance/paths/AlienDesert.pe-14179a72.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=14179a82 [f=-000001] [Path] [PathEstimator::ReadFile] hash=14179a82 file="cache/104dev-maintenance/paths/AlienDesert.pe2-14179a82.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1212ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/963452/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51611a60,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 20426f5f3abe068a1e22fe2518df2838 [f=-000001] Connection attempt from Cliver5 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Cliver5 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Tiptushi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tiptushi changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cliver5" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cliver5" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cliver5" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cliver5" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cliver5" string="[Game::Load][lua{Rules,Gaia}={00000000e2244380,0000000000000000}]" [f=-000001] Allies: I choose: Tuba Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={000000006198b570,0000000000000000}]" [f=-000001] Allies: I choose: Engineer 2! [f=-000001] Uuuh have fun, if that's even possible [f=-000001] ^^ [f=-000001] [0] Event [772,57.1551514,3645]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5177,56.0116577,477]: 1 finished unit Engineer Commander [f=0000000] [0] Tiptushi, team: 1, elo:2337 [f=0000000] [0] Cliver5, team: 0, elo:2025 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [5072,54.8027039,376]: 1 finished unit Cloakbot Factory [f=0000011] [11] Event [608,57.0133209,3728]: 0 finished unit Tank Foundry [f=0000241] [241] Event [5288,53.0326843,328]: 1 finished unit Metal Extractor [f=0000285] [285] Event [1016,57.9307556,3544]: 0 finished unit Metal Extractor [f=0000310] [310] Event [5062.3999,55.6190491,376]: 1 finished unit Glaive [f=0000481] [481] Event [5128,56.0501099,600]: 1 finished unit Metal Extractor [f=0000511] [511] Event [5062.3999,55.6190491,376]: 1 finished unit Glaive [f=0000525] [525] Event [872,58.6097717,3832]: 0 finished unit Metal Extractor [f=0000671] [671] Event [5288,56.0806274,392]: 1 finished unit Solar Collector [f=0000790] [790] Event [904,55.9013367,3912]: 0 finished unit Solar Collector [f=0000852] [852] Event [5192,56.2179565,584]: 1 finished unit Solar Collector [f=0001030] [1030] Event [5062.3999,55.6190491,376]: 1 finished unit Conjurer [f=0001084] [1084] Event [984,58.8653564,3784]: 0 finished unit Solar Collector [f=0001230] [1230] Event [5062.3999,55.6190491,376]: 1 finished unit Glaive [f=0001292] [1292] Event [608.042969,59.7245369,3700]: 0 finished unit Blitz [f=0001390] [1390] Event [1048,58.3732605,3656]: 0 finished unit Solar Collector [f=0001425] [1425] Event [5062.3999,55.6190491,376]: 1 finished unit Glaive [f=0001699] [1699] Event [1128,59.2849731,3528]: 0 finished unit Solar Collector [f=0001722] [1722] Event [5304,53.7994385,248]: 1 finished unit Solar Collector [f=0001828] [1828] Event [5062.3999,55.6190491,376]: 1 finished unit Conjurer [f=0001947] [1947] Event [896,57.2097778,3648]: 0 finished unit Lotus [f=0002214] [2214] Event [3832,54.8789978,1416]: 1 finished unit Metal Extractor [f=0002260] [2260] Event [1016,57.7667236,3464]: 0 finished unit Solar Collector [f=0002428] [2428] Event [608.042969,59.7245369,3700]: 0 finished unit Kodachi [f=0002502] [2502] Event [5062.3999,55.6190491,376]: 1 finished unit Conjurer [f=0002525] [2525] Event [5320,55.1231384,72]: 1 finished unit Solar Collector [f=0002567] [2567] Event [784,56.9236755,3616]: 0 finished unit Radar Tower [f=0002860] [2860] Event [3288,56.6833496,1112]: 1 finished unit Metal Extractor [f=0003004] [3004] Event [3408,57.8086853,1088]: 1 finished unit Radar Tower [f=0003081] [3081] Event [608.042969,59.7245369,3700]: 0 finished unit Kodachi [f=0003243] [3243] Event [3312,57.8086853,1200]: 1 finished unit Lotus [f=0003307] [3307] Event [248,58.7585449,3144]: 0 finished unit Metal Extractor [f=0003426] [3426] Event [5240,55.0888062,40]: 1 finished unit Solar Collector [f=0003774] [3774] Event [152,56.9694519,3000]: 0 finished unit Metal Extractor [f=0003858] [3858] Event [5062.3999,55.6190491,376]: 1 finished unit Reaver [f=0003901] [3901] Event [5896,55.0125122,1016]: 1 finished unit Metal Extractor [f=0004077] [4077] Event [184,58.1977844,2872]: 0 finished unit Solar Collector [f=0004090] [4090] Event [5160,58.7203979,40]: 1 finished unit Solar Collector [f=0004120] [4120] Event [2880,54.5509338,1424]: 1 finished unit Lotus [f=0004304] [4304] Event [264,58.6555481,3000]: 0 finished unit Solar Collector [f=0004312] [4312] Event [784,56.9236755,3616]: 0 finished unit Sparrow [f=0004312] game_message: Morph complete: Radar Tower -> Sparrow [f=0004312] [4312] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0004457] [4457] Event [2960,55.0315857,1728]: 1 lost unit Lotus [f=0004500] [4500] Event [344,56.3476563,3128]: 0 finished unit Solar Collector [f=0004501] [4501] Event [608.042969,59.7245369,3700]: 0 finished unit Kodachi [f=0004742] [4742] Event [5062.3999,55.6190491,376]: 1 finished unit Reaver [f=0004758] [4758] Event [5502.42773,57.5519524,2161.59644]: 1 lost unit Glaive [f=0004765] [4765] Event [384,57.8544617,3008]: 0 finished unit Picket [f=0004768] [4768] Event [5514.49902,54.0507355,2384.20435]: 0 lost unit Kodachi [f=0004844] [4844] Event [3832,54.8789978,1416]: 1 lost unit Metal Extractor [f=0004868] [4868] Event [5080,57.7056885,40]: 1 finished unit Solar Collector [f=0004968] [4968] Event [6008,58.9797974,1144]: 1 finished unit Metal Extractor [f=0004983] [4983] Event [3008,57.8544617,1680]: 1 finished unit Lotus [f=0005312] [5312] Event [2824,53.7994385,1688]: 1 finished unit Metal Extractor [f=0005320] [5320] Event [5062.3999,55.6190491,376]: 1 finished unit Conjurer [f=0005485] [5485] Event [5062.3999,55.6190491,376]: 1 finished unit Glaive [f=0005510] [5510] Event [608.042969,59.7245369,3700]: 0 finished unit Blitz [f=0005601] [5601] Event [5000,56.9389343,40]: 1 finished unit Solar Collector [f=0005740] [5740] Event [3408,57.8086853,1088]: 1 lost unit Radar Tower [f=0005770] [5770] Event [6000,58.8005066,1200]: 1 finished unit Lotus [f=0005772] [5772] Event [5062.3999,55.6190491,376]: 1 finished unit Conjurer [f=0005890] [5890] Event [3288,56.6838455,1112]: 1 lost unit Metal Extractor [f=0006053] [6053] Event [5062.3999,55.6190491,376]: 1 finished unit Conjurer [f=0006131] [6131] Event [608.042969,59.7245369,3700]: 0 finished unit Welder [f=0006216] [6216] Event [4920,57.6599121,40]: 1 finished unit Solar Collector [f=0006282] [6282] Event [5888,59.7961426,1168]: 1 finished unit Radar Tower [f=0006545] [6545] Event [2248,55.7220459,1400]: 1 finished unit Metal Extractor [f=0006612] [Game::ClientReadNet] added new player Galamesh with number 2 to team 0 [f=0006612] > SPRINGIE:User Galamesh|gunshiptrans|5_6||False|TheGBC|Dynasty|CA [f=0006622] Connection attempt from Galamesh [f=0006622] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006622] -> Connection established (given id 2) [f=0006627] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=0006628] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006674] [6674] Event [440,58.1214905,3416]: 0 finished unit Caretaker [f=0006700] [6700] Event [5062.3999,55.6190491,376]: 1 finished unit Reaver [f=0006836] [6836] Event [2336,54.6424866,1488]: 1 finished unit Lotus [f=0006974] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=0006987] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=0006987] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[Game::Load][lua{Rules,Gaia}={00000001c8439760,0000000000000000}]" [f=0007034] [7034] Event [608.042969,59.7245369,3700]: 0 finished unit Blitz [f=0007067] [7067] Event [2528,53.0937195,1488]: 1 finished unit Lotus [f=0007138] [7138] Event [448,57.9917908,3632]: 0 finished unit Tank Plate [f=0007166] [7166] Event [4840,58.8005066,40]: 1 finished unit Solar Collector [f=0007371] [7371] Event [2592,52.986908,1680]: 1 finished unit Lotus [f=0007503] [7503] Event [608.042969,59.7245369,3700]: 0 finished unit Kodachi [f=0007539] [7539] Event [5062.3999,55.6190491,376]: 1 finished unit Reaver [f=0007616] [7616] Event [6088,58.0490112,2216]: 1 finished unit Metal Extractor [f=0007783] [7783] Event [768,58.5029602,3712]: 0 finished unit Tank Plate [f=0007854] [7854] Event [4760,59.4642639,40]: 1 finished unit Solar Collector [f=0007896] [7896] Event [1096,58.1062317,1608]: 0 finished unit Metal Extractor [f=0007939] [7939] Event [5062.3999,55.6190491,376]: 1 finished unit Reaver [f=0008314] [8314] Event [5808,193.299103,2928]: 1 finished unit Radar Tower [f=0008503] [8503] Event [4680,58.9073181,40]: 1 finished unit Solar Collector [f=0008517] [8517] Event [3846.56934,55.6221771,2870.53467]: 0 lost unit Kodachi [f=0008552] [8552] Event [2264,58.1481934,2088]: 1 finished unit Metal Extractor [f=0008617] [8617] Event [4003.36816,54.8264732,2980.56055]: 0 lost unit Kodachi [f=0008703] [8703] Event [5062.3999,55.6190491,376]: 1 finished unit Knight [f=0008711] [8711] Event [1096,58.1062317,1608]: 0 lost unit Metal Extractor [f=0008982] [8982] Event [4600,59.4108582,40]: 1 finished unit Solar Collector [f=0009053] [9053] Event [5505.75293,384.633881,2146.74902]: 0 lost unit Sparrow [f=0009263] [9263] Event [5062.3999,55.6190491,376]: 1 finished unit Knight [f=0009437] [9437] Event [4520,58.7890625,40]: 1 finished unit Solar Collector [f=0009605] [9605] Event [72,56.6108704,1928]: 0 lost unit Metal Extractor [f=0009764] [9764] Event [2416,56.7176819,2096]: 1 finished unit Lotus [f=0009866] [9866] Event [5062.3999,55.6190491,376]: 1 finished unit Knight [f=0009928] [9928] Event [4552,58.7890625,120]: 1 finished unit Solar Collector [f=0010089] [10089] Event [319.991486,57.8615303,2575.08325]: 1 lost unit Glaive [f=0010157] [10157] Event [768.042969,58.5029602,3684]: 0 finished unit Emissary [f=0010194] [10194] Event [448.042938,57.9917908,3604]: 0 finished unit Minotaur [f=0010255] [10255] Event [152,56.9694519,3000]: 0 lost unit Metal Extractor [f=0010322] Galamesh added point: way too much BP for income [f=0010339] [10339] Event [252.137192,58.1843491,2863.84741]: 0 lost unit Kodachi [f=0010375] [10375] Event [384,57.8544617,3008]: 0 lost unit Picket [f=0010392] [10392] Event [2456,56.275177,2184]: 1 finished unit Stardust [f=0010418] [10418] Event [254.007294,57.0462646,2883.17822]: 1 lost unit Glaive [f=0010628] [10628] Event [4632,59.0942383,120]: 1 finished unit Solar Collector [f=0010636] [10636] Event [5062.3999,55.6190491,376]: 1 finished unit Knight [f=0011058] [11058] Event [2312,58.8729858,2744]: 1 finished unit Metal Extractor [f=0011146] [11146] Event [6104,57.232666,3272]: 1 finished unit Metal Extractor [f=0011431] [11431] Event [4712,59.3154907,120]: 1 finished unit Solar Collector [f=0011558] [11558] Event [3232,54.1999817,3472]: 1 finished unit Radar Tower [f=0011638] Galamesh added point: perhaps consider making anti raiding walls instead of along the edge of map? [f=0011691] [11691] Event [5062.3999,55.6190491,376]: 1 finished unit Knight [f=0011749] [11749] Event [5896,55.9204102,3304]: 1 finished unit Metal Extractor [f=0011751] [11751] Event [2312,58.8729858,2744]: 1 lost unit Metal Extractor [f=0011880] [11880] Event [undefined]: Cliver5 resigned [f=0011880] game_message: Cliver5 has been destroyed! [f=0011880] game_message: Tiptushi wins! [f=0011880] Submitting stats [f=0011880] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011880] Part| Total Time|Time of the last 0.5s [f=0011880] Draw 10224.12ms 11.19% [f=0011880] Lua::Callins::Synced 5090.72ms 11.88% [f=0011880] Lua::Callins::Unsynced 14664.43ms 19.01% [f=0011880] Lua::CollectGarbage::Synced 232.05ms 0.00% [f=0011880] Lua::CollectGarbage::Unsynced 630.70ms 2.77% [f=0011880] Misc::Profiler::AddTime 44.85ms 0.10% [f=0011880] Sim 13759.59ms 55.64% [f=0011880] [11880] Received game_message: Cliver5 has been destroyed! [f=0011880] [11880] Received game_message: Tiptushi wins! [f=0011881] [11881] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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11,3910,4020,4020,3910,95.8760986,34.4338989,34.4338989,95.8760986,0,0,0,0,0,0,0,0,0,0,0,0,67.4484253,65.4447174,65.4447174,67.4484253,90,180,180,90,20.3999996,19.6000004,19.6000004,20.3999996,1275,1330,1330,1275,16.7702751,18.0504971,18.0504971,16.7702751,895,480,480,895,46.8000298,0,0,46.8000298,1650,2030,2030,1650,0,46.8000298,46.8000298,0,0,0,0,0,65.4447174,67.4484253,67.4484253,65.4447174 [f=0011881] [11881] Game End Stats Values: 12,4080,4155,4155,4080,134.172836,40.2161064,40.2161064,134.172836,0,0,0,0,0,0,0,0,0,0,0,0,241.375229,237.223511,237.223511,241.375229,190,180,180,190,23.8666668,20.1333332,20.1333332,23.8666668,1275,1330,1330,1275,17.9531155,18.2894821,18.2894821,17.9531155,895,635,635,895,201.800034,180,180,201.800034,1720,2010,2010,1720,180,201.800034,201.800034,180,0,9.99999332,9.99999332,0,250.567398,270.116974,270.116974,250.567398 [f=0011881] [11881] Game End Stats Values: 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15,4580,4990,4990,4580,314.551117,74.344101,74.344101,314.551117,0,0,0,0,0,0,0,0,6.99508667,0,0,6.99508667,386.375031,444.329712,444.329712,386.375031,190,360,360,190,24,24.1333332,24.1333332,24,1275,1330,1330,1275,19.6592236,19.1935349,19.1935349,19.6592236,1195,700,700,1195,346.800049,180,180,346.800049,1920,2600,2600,1920,180,346.800049,346.800049,180,0,9.99999332,9.99999332,0,457.673584,416.52182,416.52182,457.673584 [f=0011881] [11881] Game End Stats Values: 16,4760,5300,5300,4760,358.942139,94.0442047,94.0442047,358.942139,0,0,0,0,0,0,0,0,58.4189148,0,0,58.4189148,386.375031,444.329712,444.329712,386.375031,190,360,360,190,24,26,26,24,1275,1330,1330,1275,18.3594036,19.8466721,19.8466721,18.3594036,1195,920,920,1195,346.800049,180,180,346.800049,2100,2690,2690,2100,180,346.800049,346.800049,180,0,9.99999332,9.99999332,0,457.673584,416.52182,416.52182,457.673584 [f=0011881] [11881] Game End Stats Values: 17,5210,5550,5550,5210,371.423431,111.391144,111.391144,371.423431,0,0,0,0,0,0,0,0,58.4189148,0,0,58.4189148,386.375031,444.329712,444.329712,386.375031,190,540,540,190,24,26,26,24,1275,1330,1330,1275,16.2320824,21.2564621,21.2564621,16.2320824,1495,920,920,1495,346.800049,180,180,346.800049,2250,2760,2760,2250,180,346.800049,346.800049,180,0,9.99999332,9.99999332,0,457.673584,416.52182,416.52182,457.673584 [f=0011881] [11881] Game End Stats Values: 18,5390,5950,5950,5390,386.978271,116.540436,116.540436,386.978271,0,0,0,0,0,0,0,0,58.4189148,0,0,58.4189148,386.375031,444.329712,444.329712,386.375031,190,630,630,190,24,28,28,24,1275,1330,1330,1275,16.4369869,20.4432888,20.4432888,16.4369869,1675,1140,1140,1675,346.800049,180,180,346.800049,2250,2850,2850,2250,180,346.800049,346.800049,180,0,9.99999332,9.99999332,0,457.673584,416.52182,416.52182,457.673584 [f=0011881] [11881] Game End Stats Values: 19,5630,6240,6240,5630,405.994965,122.094444,122.094444,405.994965,0,0,0,0,0,0,0,0,58.4189148,0,0,58.4189148,434.667725,542.248474,542.248474,434.667725,190,630,630,190,24,28.9333324,28.9333324,24,1275,1330,1330,1275,17.4511108,22.8202648,22.8202648,17.4511108,1675,1360,1360,1675,346.800049,180,180,346.800049,2490,2920,2920,2490,180,346.800049,346.800049,180,0,9.99999332,9.99999332,0,555.592346,464.814514,464.814514,555.592346 [f=0011881] [11881] Game End Stats Values: 20,5450,6365,6365,5450,430.812744,122.547142,122.547142,430.812744,0,0,0,0,0,0,0,0,58.4189148,0,0,58.4189148,627.432312,1213.03271,1213.03271,627.432312,190,630,630,190,24,30,30,24,1275,1385,1385,1275,19.4045219,22.4801826,22.4801826,19.4045219,1495,1360,1360,1495,346.800049,360,360,346.800049,2490,2990,2990,2490,360,346.800049,346.800049,360,0,9.99999332,9.99999332,0,1226.37646,660.593628,660.593628,1226.37646 [f=0011881] [11881] Game End Stats Values: 21,5180,6875,6875,5180,460.333069,126.740784,126.740784,460.333069,0,0,0,0,0,0,0,0,58.4189148,0,0,58.4189148,706.698975,1467.02271,1467.02271,706.698975,190,630,630,190,24,32,32,24,1275,1385,1385,1275,18.4646931,24.7662392,24.7662392,18.4646931,1315,1710,1710,1315,346.800049,630,630,346.800049,2400,3150,3150,2400,630,346.800049,346.800049,630,0,9.99999332,9.99999332,0,1480.36646,756.618713,756.618713,1480.36646 [f=0011881] [11881] Game End Stats Values: 22,4945,7295,7295,4945,489.986633,130.876129,130.876129,489.986633,0,0,0,0,0,0,0,0,58.4189148,0,0,58.4189148,706.698975,1645.98914,1645.98914,706.698975,190,630,630,190,24,33.8666649,33.8666649,24,1275,1385,1385,1275,17.3769035,25.0756893,25.0756893,17.3769035,1080,2060,2060,1080,346.800049,865,865,346.800049,2400,3220,3220,2400,865,346.800049,346.800049,865,0,9.99999332,9.99999332,0,1659.33289,756.618713,756.618713,1659.33289 [f=0011881] [11881] Game End Stats Values: 23,4945,7735,7735,4945,491.17038,135.956497,135.956497,491.17038,0,0,0,0,0,0,0,0,58.4189148,0,0,58.4189148,706.698975,1699.00256,1699.00256,706.698975,190,720,720,190,24,35.8666649,35.8666649,24,1275,1385,1385,1275,15.4789152,25.1386929,25.1386929,15.4789152,1080,2410,2410,1080,346.800049,918,918,346.800049,2400,3220,3220,2400,918,346.800049,346.800049,918,0,9.99999332,9.99999332,0,1712.34631,756.618713,756.618713,1712.34631 [f=0011881] [11881] Game End Stats Values: 24,6225,7740,7740,6225,496.519806,144.057877,144.057877,496.519806,0,0,0,0,0,0,0,0,58.4189148,0,0,58.4189148,866.266174,2006.36621,2006.36621,866.266174,190,720,720,190,22.9333324,37.7333336,37.7333336,22.9333324,1275,1385,1385,1275,15.4432936,25.3400898,25.3400898,15.4432936,2450,2345,2345,2450,411.800049,1188,1188,411.800049,2310,3290,3290,2310,1188,411.800049,411.800049,1188,0,9.99999332,9.99999332,0,2021.32629,918.729431,918.729431,2021.32629 [f=0011881] [11881] Game End Stats Values: 25,6125,8250,8250,6125,522.864014,163.613388,163.613388,522.864014,0,0,0,0,0,0,0,0,58.4189148,0,0,58.4189148,892.763245,2363.03491,2363.03491,892.763245,90,940,940,90,20.666666,38.5333328,38.5333328,20.666666,1275,1385,1385,1275,14.8062792,26.1036987,26.1036987,14.8062792,2450,2565,2565,2450,476.800049,1288,1288,476.800049,2310,3360,3360,2310,1288,541.800049,541.800049,1288,0,9.99999332,9.99999332,0,2377.99512,951.985657,951.985657,2377.99512 [f=0011881] [11881] Game End Stats Values: 26,6125,8430,8430,6125,558.724182,188.437744,188.437744,558.724182,0,0,0,0,0,0,0,0,58.4189148,0,0,58.4189148,892.763245,2363.03491,2363.03491,892.763245,90,940,940,90,24,40,40,24,1275,1385,1385,1275,15.44067,27.5516243,27.5516243,15.44067,2450,2565,2565,2450,476.800049,1288,1288,476.800049,2310,3540,3540,2310,1288,541.800049,541.800049,1288,0,9.99999332,9.99999332,0,2377.99512,951.985657,951.985657,2377.99512 [f=0011881] [11881] Game End Stats Values: 27,6125,8905,8905,6125,596.47168,214.182617,214.182617,596.47168,0,0,0,0,0,0,0,0,58.4189148,0,0,58.4189148,1100.54688,2363.03491,2363.03491,1100.54688,90,940,940,90,24,40.9333344,40.9333344,24,1275,1440,1440,1275,15.5664949,31.05966,31.05966,15.5664949,2450,2915,2915,2450,476.800049,1288,1288,476.800049,2310,3610,3610,2310,1288,541.800049,541.800049,1288,0,9.99999332,9.99999332,0,2377.99512,1159.76929,1159.76929,2377.99512 [f=0011881] [11881] Game End Stats Values: 28,6125,8905,8905,6125,614.593323,226.629456,226.629456,614.593323,0,0,0,0,0,0,0,0,58.4189148,0,0,58.4189148,1121.11829,2363.03491,2363.03491,1121.11829,90,940,940,90,24.0240192,41.6083908,41.6083908,24.0240192,1275,1440,1440,1275,15.6340227,31.3571968,31.3571968,15.6340227,2450,2915,2915,2450,566.800049,1288,1288,566.800049,2310,3610,3610,2310,1288,631.800049,631.800049,1288,0,9.99999332,9.99999332,0,2377.99512,1180.3407,1180.3407,2377.99512 [f=0011887] [11887] Event [284.199768,58.6195412,3056.01196]: 0 lost unit Welder [f=0011889] [11889] Event [2169.96851,59.0046768,3334.46069]: 0 lost unit Blitz [f=0011904] [11904] Event [184,58.1978989,2872]: 0 lost unit Solar Collector [f=0011929] [11929] Event [356.972992,55.0604057,3575.12378]: 0 lost unit Blitz [f=0011929] [11929] Event [344,56.3487015,3128]: 0 lost unit Solar Collector [f=0011929] [11929] Event [824.566895,54.1143494,2609.65552]: 0 lost unit Blitz [f=0011983] Spectator Galamesh left the game: normal quit [f=0011983] [11983] Event [undefined]: Galamesh quit [f=0011989] Spectator Cliver5 left the game: normal quit [f=0011989] [11989] Event [undefined]: Cliver5 quit [f=0012080] Player Tiptushi left the game: normal quit [f=0012080] [12080] Event [undefined]: Tiptushi quit [f=0012086] No clients connected, shutting down server [f=0012086] Server shutdown [f=0012097] [12097] Event [5062.3999,55.6190491,376]: 1 finished unit Conjurer [f=0012128] [12128] Event [2440,55.6190491,2392]: 1 finished unit Stinger [f=0012170] [12170] Event [4792,58.808136,120]: 1 finished unit Solar Collector [f=0012258] [12258] Event [5062.3999,55.6190491,376]: 1 finished unit Glaive [f=0012517] [12517] Event [5062.3999,55.6190491,376]: 1 finished unit Conjurer [f=0012649] [12649] Event [5064,53.90625,2584]: 1 finished unit Metal Extractor [f=0012653] [12653] Event [5128,57.5874329,184]: 1 finished unit Caretaker [f=0012703] [12703] Event [4872,57.0419312,120]: 1 finished unit Solar Collector [f=0012740] [12740] Event [5062.3999,55.6190491,376]: 1 finished unit Conjurer [f=0012998] [12998] Event [5062.3999,55.6190491,376]: 1 finished unit Reaver [f=0013071] [13071] Event [4952,57.3356628,120]: 1 finished unit Solar Collector [f=0013234] [13234] Event [3448,54.8217773,3800]: 1 finished unit Stardust [f=0013293] [13293] Event [5062.3999,55.6190491,376]: 1 finished unit Reaver [f=0013420] [13420] Event [5032,55.859375,120]: 1 finished unit Solar Collector [f=0013527] [13527] Event [4128,58.1443787,2768]: 1 finished unit Lotus [f=0013631] [13631] Event [5062.3999,55.6190491,376]: 1 finished unit Reaver [f=0013764] [13764] Event [5112,55.9204102,120]: 1 finished unit Solar Collector [f=0014006] [14006] Event [4000,53.2272339,2592]: 1 finished unit Lotus [f=0014060] [14060] Event [3624,52.9296875,3928]: 1 finished unit Metal Extractor [f=0014145] [14145] Event [5062.3999,55.6190491,376]: 1 finished unit Knight [f=0014215] [14215] Event [5192,57.5569153,120]: 1 finished unit Solar Collector [f=0014395] [14395] Event [3896,57.7972412,2744]: 1 finished unit Metal Extractor [f=0014573] [14573] Event [5062.3999,55.6190491,376]: 1 finished unit Knight [f=0014818] [14818] Event [3992,53.3607483,3720]: 1 finished unit Metal Extractor [f=0014953] [14953] Event [5062.3999,55.6190491,376]: 1 finished unit Knight [f=0015343] [15343] Event [5062.3999,55.6190491,376]: 1 finished unit Knight [f=0015733] [15733] Event [5062.3999,55.6190491,376]: 1 finished unit Knight [f=0015893] [15893] Event [5062.3999,55.6190491,376]: 1 finished unit Conjurer [f=0015988] [15988] Event [5062.3999,55.6190491,376]: 1 finished unit Glaive [f=0016133] [16133] Event [5062.3999,55.6190491,376]: 1 finished unit Conjurer [f=0016283] [16283] Event [5062.3999,55.6190491,376]: 1 finished unit Conjurer [f=0016533] [16533] Event [5062.3999,55.6190491,376]: 1 finished unit Reaver [f=0016579] Autoquit sending quit command. [f=0016579] [QuitAction] user exited to system [f=0016579] [SpringApp::Kill][1] fromRun=1 [f=0016579] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016579] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016579] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016579] [ThreadPool::SetThreadCount][2] workers=0 [f=0016579] [SpringApp::Kill][2] [f=0016579] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016579] [Game::KillLua][3] dtor=0 luaUI=0x5161efc0 [f=0016579] Start widgetHandler:Shutdown [f=0016579] Shutdown - SaveOrderList Complete [f=0016579] Writing last game win data [f=0016579] Shutdown - SaveConfigData Complete [f=0016579] Shutdown Widget - Chili Highlight [f=0016579] Shutdown Widget - Save/Load API [f=0016579] Shutdown Widget - Draw After Chili [f=0016579] Shutdown Widget - EPIC Menu [f=0016579] Shutdown Widget - Chili Minimap [f=0016579] Shutdown Widget - Chili Widget Selector [f=0016579] Shutdown Widget - Local Team Colors [f=0016579] Shutdown Widget - Display Keys 2 [f=0016579] Shutdown Widget - Save Game Menu [f=0016579] Shutdown Widget - HealthBars [f=0016579] Shutdown Widget - Noises [f=0016579] Shutdown Widget - Unit Icons [f=0016579] Shutdown Widget - Win Counter [f=0016579] Shutdown Widget - BuildETA [f=0016579] Shutdown Widget - SpringRTS Replay Stats [f=0016579] Shutdown Widget - Modular Comm Info [f=0016579] Shutdown Widget - CameraShake [f=0016579] Shutdown Widget - Chili Economy Panel Default [f=0016579] Shutdown Widget - Chili EndGame Window [f=0016579] Shutdown Widget - Chili Nuke Warning [f=0016579] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016579] Shutdown Widget - Chili Spectator Panels [f=0016579] Shutdown Widget - Context Menu [f=0016579] Shutdown Widget - Darkening [f=0016579] Shutdown Widget - MetalFeatures (new) [f=0016579] Shutdown Widget - Defense Range Zero-K [f=0016579] Shutdown Widget - Grab Input [f=0016579] Input grabbing is disabled! [f=0016579] Shutdown Widget - Highlight Geos [f=0016579] Shutdown Widget - Local Widgets Config [f=0016579] Shutdown Widget - Mex Placement Handler [f=0016579] Shutdown Widget - MinimapEvents [f=0016579] Shutdown Widget - Missile Silo Range [f=0016579] Shutdown Widget - Point Tracker [f=0016579] Shutdown Widget - Showeco and Grid Drawer [f=0016579] Shutdown Widget - Stereo3D [f=0016579] Shutdown Widget - Music Player v2 [f=0016579] Shutdown Widget - Attack AoE [f=0016579] Shutdown Widget - Map Edge Extension [f=0016579] Shutdown Widget - Selection Send [f=0016579] Shutdown Widget - LupsManager [f=0016579] Shutdown Widget - Newton Firezone [f=0016579] Shutdown Widget - Chili Pro Console [f=0016579] Shutdown Widget - Lasso Terraform GUI [f=0016579] Shutdown Widget - Chili Framework [f=0016579] Shutdown Widget - Lups [f=0016579] Shutdown Widget - Custom Markers [f=0016579] Shutdown Widget - Chili Core Selector [f=0016579] Shutdown Widget - Select Keys [f=0016579] Shutdown Widget - Pause Screen [f=0016579] Shutdown Widget - Layout Handler [f=0016579] Shutdown Widget - Persistent Build Height [f=0016579] Shutdown Widget - Text To Speech Control [f=0016579] End widgetHandler:Shutdown [f=0016579] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={617524,76428672} {int,ext,rec}Allocs={23091780,0,0} {chunk,block}Bytes={76428672,0} [f=0016579] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016579] [Game::KillLua][2] dtor=0 luaRules=0x51611a60 [f=0016579] Start gadgetHandler:Shutdown [f=0016579] Shutdown - StartSetup [f=0016579] Shutdown - UnitMorph [f=0016579] Shutdown - Carrier Drones [f=0016579] Shutdown - LupsNanoSpray [f=0016579] Shutdown - Missile Silo Controller [f=0016579] Shutdown - Modular Comm Info [f=0016579] Shutdown - Terrain Texture Handler [f=0016579] Shutdown - UnitCloakShield [f=0016579] Shutdown - Starlight Handler [f=0016579] End gadgetHandler:Shutdown [f=0016579] Start gadgetHandler:Shutdown [f=0016579] Shutdown - Save/Load [f=0016579] Shutdown - Teleport Throw [f=0016579] Shutdown - UnitMorph [f=0016579] Shutdown - Modular Comm Info [f=0016579] Shutdown - Retreat Command [f=0016579] Shutdown - Shockwaves [f=0016579] Shutdown - UnitCloakShield [f=0016579] Shutdown - Lups Cloak FX [f=0016579] Shutdown - Lups [f=0016579] Shutdown - Lups Shield [f=0016579] End gadgetHandler:Shutdown [f=0016579] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23091890,0,0} {chunk,block}Bytes={0,0} [f=0016579] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23091890,0,0} {chunk,block}Bytes={0,0} [f=0016579] [Game::KillLua][4] dtor=0 [f=0016579] [Game::~CGame][1] [f=0016579] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016579] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016579] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016579] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016579] [Game::KillLua][4] dtor=1 [f=0016579] [Game::KillMisc][1] [f=0016579] [Game::KillMisc][2] [f=0016579] [Game::KillMisc][3] [f=0016579] [Game::KillRendering][1] [f=0016579] [3DOParser::Kill] allocated 155 pieces [f=0016579] [S3OParser::Kill] allocated 2742 pieces [f=0016579] [AssParser::Kill] allocated 220 pieces [f=0016579] [Game::KillInterface][1] [f=0016579] [Game::KillInterface][2] [f=0016579] [Game::KillSimulation][1] [f=0016579] [Game::KillSimulation][2] [f=0016579] [CCollisionHandler] dis-/continuous tests: 0/48494 [f=0016579] [Game::KillSimulation][3] [f=0016579] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016579] [~CPathCache(24x16)] cacheHits=18 hitPercentage=22% numHashColls=0 maxCacheSize=6 [f=0016579] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016579] [~CPathCache(48x32)] cacheHits=121 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016579] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016579] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016579] [LosHandler::Kill] raycast instance cache-{hits,misses}={3620,9508}; shared=5%; cached=22% [f=0016579] [Game::KillSimulation][4] [f=0016579] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0016579] [Game::~CGame][2] [f=0016579] [Game::~CGame][3] [f=0016579] [SpringApp::Kill][3] [f=0016579] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 174151 bytes sent 151000 bytes recv'd [f=0016579] [SpringApp::Kill][4] font=0x4508eaa0 [f=0016579] [SpringApp::Kill][5] [f=0016579] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x450fd200) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=5089ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=146ms file="bitmaps/cc/bigexplo.tga" indx=407 inflSize=256kb readTime=97ms file="objects3d/amphraider.s3o" indx=4827 inflSize=346kb readTime=81ms file="objects3d/bantha.s3o" indx=4882 inflSize=433kb readTime=71ms file="unittextures/factorytank_2.png" indx=7147 inflSize=4103kb readTime=63ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=59ms file="luaui/widgets/unit_terraform_draw.lua" indx=4753 inflSize=6kb readTime=56ms file="objects3d/amphassault.s3o" indx=4821 inflSize=151kb readTime=54ms file="objects3d/dante.s3o" indx=5079 inflSize=112kb readTime=45ms file="gamedata/resources.lua" indx=907 inflSize=6kb readTime=44ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 58252937 bytes cached in 2895 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x451f2cd0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x451e6370) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4510be30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f0ca001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]