[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.a19nPIYZkP/springsettings.963233.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4d9c01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5420 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/963233/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 765ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45154fe0] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45154fe0] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 297ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1651ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1739ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 912ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 117ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 178ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Davidii was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/963233/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540d8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-740540d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540e8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-740540e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1085ms, checksum 9d8a343e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/963233/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5174da80,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 23bf6e5faafa84ab904846d72c9ceb70 [f=-000001] Connection attempt from 12pumpkin83oak [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: 12pumpkin83oak changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="12pumpkin83oak" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="12pumpkin83oak" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Krystian [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Krystian changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krystian" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krystian" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="12pumpkin83oak" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="12pumpkin83oak" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="12pumpkin83oak" string="[Game::Load][lua{Rules,Gaia}={0000000060d1ffd0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krystian" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krystian" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krystian" string="[Game::Load][lua{Rules,Gaia}={0000000069d95110,0000000000000000}]" [f=-000001] <12pumpkin83oak> Allies: I choose: Guardian! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [537,171.904388,557]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4512,173.747406,4512]: 1 finished unit Engineer Commander [f=0000000] [0] 12pumpkin83oak, team: 0, elo:1703 [f=0000000] [0] Krystian, team: 1, elo:1702 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [464,176.301727,672]: 0 finished unit Tank Foundry [f=0000015] [15] Event [4560,170.370026,4336]: 1 finished unit Tank Foundry [f=0000241] [241] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0000359] [359] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0000432] [432] Event [4360,175.705719,4472]: 1 finished unit Solar Collector [f=0000666] [666] Event [4560.04297,171.668762,4308]: 1 finished unit Welder [f=0000689] [689] Event [505.74646,252.80806,416.510956]: 0 finished unit Firefly [f=0000809] [809] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000879] [879] Event [464,173.563202,700]: 0 finished unit Welder [f=0001035] [1035] Event [488,175.819244,344]: 0 finished unit Solar Collector [f=0001205] [1205] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0001394] [1394] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0001512] [1512] Event [408,175.819244,392]: 0 finished unit Solar Collector [f=0001631] [1631] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0001778] [1778] Event [4632,170.597076,4680]: 1 finished unit Solar Collector [f=0001861] [1861] Event [4376,170.419678,3496]: 1 finished unit Solar Collector [f=0001876] [1876] Event [464,173.563202,700]: 0 finished unit Welder [f=0001890] [1890] Event [4560.04297,171.668762,4308]: 1 finished unit Kodachi [f=0001994] [1994] Event [360,175.819244,312]: 0 finished unit Solar Collector [f=0002354] [2354] Event [4008,183.10614,4760]: 1 finished unit Solar Collector [f=0002758] [2758] Event [440,175.755371,264]: 0 finished unit Solar Collector [f=0002782] [2782] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0002997] [2997] Event [3672,170.348755,3224]: 1 finished unit Metal Extractor [f=0003027] [3027] Event [464,173.563202,700]: 0 finished unit Welder [f=0003050] [3050] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0003227] [3227] Event [4560.04297,171.668762,4308]: 1 finished unit Blitz [f=0003314] [3314] Event [3592,172.172241,3176]: 1 finished unit Solar Collector [f=0003504] [3504] Event [3728,172.051636,3232]: 1 finished unit Radar Tower [f=0003632] [3632] Event [760,173.995728,536]: 0 finished unit Solar Collector [f=0003645] [3645] Event [120,175.819244,520]: 0 finished unit Caretaker [f=0003954] [3954] Event [464,173.563202,700]: 0 finished unit Kodachi [f=0003965] [3965] Event [1112,182.921692,1928]: 0 finished unit Metal Extractor [f=0004338] [4338] Event [808,175.819244,616]: 0 finished unit Solar Collector [f=0004425] [4425] Event [3144,173.995728,2600]: 1 finished unit Metal Extractor [f=0004441] [4441] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0004708] [4708] Event [3160,175.819244,2488]: 1 finished unit Solar Collector [f=0004723] [4723] Event [464,173.563202,700]: 0 finished unit Kodachi [f=0004753] [4753] Event [3416,168.525238,4760]: 1 finished unit Solar Collector [f=0004843] [4843] Event [4560.04297,171.668762,4308]: 1 finished unit Ogre [f=0004868] [4868] Event [2391.17065,175.799637,3283.73315]: 0 lost unit Kodachi [f=0004918] [4918] Event [1296,172.172241,2064]: 0 finished unit Picket [f=0004968] [4968] Event [680,173.995728,584]: 0 finished unit Solar Collector [f=0005011] [5011] Event [3088,175.627686,2544]: 1 finished unit Picket [f=0005073] [5073] Event [3592,179.331421,4808]: 1 finished unit Solar Collector [f=0005220] [5220] Event [776,175.819244,2456]: 0 finished unit Metal Extractor [f=0005407] [5407] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0005436] [5436] Event [464,173.563202,700]: 0 finished unit Kodachi [f=0005658] [5658] Event [728,175.819244,664]: 0 finished unit Solar Collector [f=0005884] [5884] Event [1408,175.819244,1808]: 0 finished unit Picket [f=0005967] [5967] Event [2430.94531,179.440674,2998.13086]: 0 lost unit Kodachi [f=0006011] [6011] Event [464,173.563202,700]: 0 finished unit Kodachi [f=0006098] [6098] Event [776,177.571777,2712]: 0 finished unit Metal Extractor [f=0006334] [6334] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0006480] [6480] Event [464,173.563202,700]: 0 finished unit Kodachi [f=0006513] [6513] Event [1440,172.179321,1952]: 0 finished unit Lotus [f=0006517] [6517] Event [560,345.383606,2592]: 0 finished unit Radar Tower [f=0006823] [6823] Event [464,173.563202,700]: 0 finished unit Kodachi [f=0007215] [7215] Event [2616,190.215698,3128]: 1 finished unit Metal Extractor [f=0007218] [7218] Event [464,173.563202,700]: 0 finished unit Kodachi [f=0007226] [7226] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0007245] [7245] Event [2674.68823,170.351135,2908.85986]: 1 finished unit Engineer Commander [f=0007290] [7290] Event [4136,172.172241,4456]: 1 finished unit Caretaker [f=0007365] [7365] Event [2648,175.762482,3032]: 1 finished unit Solar Collector [f=0007543] [7543] Event [2560,172.172241,2928]: 1 finished unit Picket [f=0007573] [7573] Event [4560.04297,171.668762,4308]: 1 finished unit Minotaur [f=0007577] [7577] Event [1336,175.819244,1912]: 0 finished unit Stardust [f=0007698] [7698] Event [464,173.563202,700]: 0 finished unit Blitz [f=0007880] [7880] Event [4560.04297,171.668762,4308]: 1 finished unit Welder [f=0007995] [7995] Event [464,173.563202,700]: 0 finished unit Kodachi [f=0008057] [8057] Event [2600,184.936768,2104]: 0 finished unit Metal Extractor [f=0008397] [8397] Event [2672,172.35672,1840]: 0 finished unit Radar Tower [f=0008428] [8428] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0008492] [8492] Event [1918.12439,179.60379,2820.36304]: 0 lost unit Kodachi [f=0008563] [8563] Event [1994.09119,177.649231,2910.60107]: 0 lost unit Kodachi [f=0008641] [8641] Event [1935.99536,175.830338,3025.16333]: 0 lost unit Kodachi [f=0008742] [8742] Event [4936,166.950073,4008]: 1 finished unit Solar Collector [f=0008761] [8761] Event [464,173.563202,700]: 0 finished unit Ogre [f=0009091] [9091] Event [464,173.563202,700]: 0 finished unit Welder [f=0009243] [9243] Event [4560.04297,171.668762,4308]: 1 finished unit Emissary [f=0009633] [9633] Event [2600,184.936768,2104]: 0 lost unit Metal Extractor [f=0009805] [9805] Event [120,177.458252,568]: 0 finished unit Caretaker [f=0009983] [9983] Event [1744.25354,177.637894,3047.32227]: 0 lost unit Kodachi [f=0009997] [9997] Event [2573.40796,177.643402,1974.61182]: 0 lost unit Welder [f=0010007] [10007] Event [120,177.635651,616]: 0 finished unit Caretaker [f=0010053] [10053] Event [1879.15076,172.319366,3096.91016]: 0 lost unit Kodachi [f=0010111] [10111] Event [2672,172.35672,1840]: 0 lost unit Radar Tower [f=0010148] [10148] Event [2052.92847,173.995728,3310.67432]: 0 lost unit Blitz [f=0010182] [10182] Event [2920,172.172241,4344]: 1 finished unit Stinger [f=0010192] [10192] Event [2125.77319,173.894455,3054.99146]: 0 lost unit Kodachi [f=0010888] [10888] Event [2578.29297,275.53717,2366.2002]: 0 lost unit Firefly [f=0010930] [10930] Event [464,173.563202,700]: 0 finished unit Minotaur [f=0010995] [10995] Event [2182.02148,175.795395,3120.5481]: 1 finished unit Engineer Commander [f=0011108] [11108] Event [2824,173.995728,3896]: 1 finished unit Metal Extractor [f=0011189] [11189] Event [1490.16504,253.018402,2131.6438]: 0 finished unit Firefly [f=0011372] [11372] Event [4560.04297,171.668762,4308]: 1 finished unit Minotaur [f=0011513] [11513] Event [2712,181.225891,3880]: 1 finished unit Solar Collector [f=0011738] [11738] Event [5016,177.515015,4136]: 1 finished unit Solar Collector [f=0011830] [11830] Event [2840,177.642761,3784]: 1 finished unit Solar Collector [f=0012067] [12067] Event [4872,177.642761,4312]: 1 finished unit Solar Collector [f=0012074] [12074] Event [392,175.819244,1016]: 0 finished unit Solar Collector [f=0012125] [12125] Event [464,173.563202,700]: 0 finished unit Minotaur [f=0012221] [12221] Event [3016,177.891083,3736]: 1 finished unit Solar Collector [f=0012315] [12315] Event [312,177.394409,1064]: 0 finished unit Solar Collector [f=0012613] [12613] Event [4712,164.707947,4488]: 1 finished unit Solar Collector [f=0012695] [12695] Event [3160,173.931885,3704]: 1 finished unit Solar Collector [f=0012849] [12849] Event [264,179.217896,984]: 0 finished unit Solar Collector [f=0013361] [13361] Event [464,173.563202,700]: 0 finished unit Minotaur [f=0013572] [13572] Event [1681.90576,174.444092,3088.85327]: 1 lost unit Kodachi [f=0013591] [13591] Event [344,175.819244,936]: 0 finished unit Solar Collector [f=0013688] [13688] Event [1636.24646,174.689819,3067.2251]: 0 lost unit Ogre [f=0013787] [13787] Event [1904.24841,173.435272,3258.65698]: 1 finished unit Engineer Commander [f=0013787] [13787] Event [1904.24841,173.435272,3258.65698]: 1 lost unit Engineer Commander [f=0013796] [13796] Event [1653.00391,173.680084,3120.95483]: 0 lost unit Minotaur [f=0014408] [14408] Event [536,179.473328,1624]: 0 finished unit Solar Collector [f=0014557] [14557] Event [1560,175.819244,3192]: 1 finished unit Stinger [f=0014659] [14659] Event [4568,172.172241,4552]: 1 finished unit Solar Collector [f=0014673] [14673] Event [464,173.563202,700]: 0 finished unit Minotaur [f=0014843] [14843] Event [1608,174.002838,3256]: 1 finished unit Metal Extractor [f=0014917] [14917] Event [1656,175.819244,3336]: 1 finished unit Solar Collector [f=0014944] [14944] Event [456,179.338531,1672]: 0 finished unit Solar Collector [f=0015034] [15034] Event [4408,173.995728,4632]: 1 finished unit Solar Collector [f=0015323] [15323] Event [1864,175.819244,4136]: 1 finished unit Stinger [f=0015393] [15393] Event [4248,181.282654,4696]: 1 finished unit Solar Collector [f=0015555] [15555] Event [408,181.282654,1592]: 0 finished unit Solar Collector [f=0015756] [15756] Event [4560.04297,171.668762,4308]: 1 finished unit Cyclops [f=0015768] [15768] Event [4088,181.275574,4776]: 1 finished unit Solar Collector [f=0016150] [16150] Event [464,173.563202,700]: 0 finished unit Minotaur [f=0016209] [16209] Event [3624,172.363831,632]: 0 finished unit Metal Extractor [f=0016215] [16215] Event [1656,173.995728,4152]: 1 finished unit Metal Extractor [f=0016254] [16254] Event [4344,176.067566,4248]: 1 finished unit Caretaker [f=0016369] [16369] Event [488,179.657837,1544]: 0 finished unit Solar Collector [f=0016605] [16605] Event [1816,179.452057,4280]: 1 finished unit Metal Extractor [f=0016660] [16660] Event [104,285.404907,2456]: 0 finished unit Geothermal Generator [f=0016792] [16792] Event [1752,176.084534,3144]: 1 finished unit Stinger [f=0016857] [16857] Event [1264,115.826355,1792]: 0 finished unit Aegis [f=0017025] [17025] Event [3816,173.995728,504]: 0 finished unit Metal Extractor [f=0017040] [17040] Event [1576,174.002838,4088]: 1 finished unit Solar Collector [f=0017200] [17200] Event [4560.04297,171.668762,4308]: 1 finished unit Minotaur [f=0017236] [17236] Event [4680,175.819244,4200]: 1 finished unit Caretaker [f=0017283] [17283] Event [840,175.819244,2472]: 0 finished unit Solar Collector [f=0017284] [17284] Event [776,177.571777,2712]: 0 lost unit Metal Extractor [f=0017304] [17304] Event [464,173.563202,700]: 0 finished unit Minotaur [f=0017388] [17388] Event [1720,175.627686,4248]: 1 finished unit Solar Collector [f=0017414] <12pumpkin83oak> ok, you got this [f=0017479] <12pumpkin83oak> gg [f=0017611] Player 12pumpkin83oak left the game: normal quit [f=0017611] [17611] Event [undefined]: 12pumpkin83oak quit [f=0017717] [17717] Event [840,175.819244,2472]: 0 lost unit Solar Collector [f=0017750] [17750] Event [760,175.710754,2520]: 0 finished unit Solar Collector [f=0017754] Krystian has forced a win due to dropped opposition. [f=0017754] game_message: 12pumpkin83oak has been destroyed! [f=0017754] [17754] Event [undefined]: 12pumpkin83oak resigned [f=0017754] game_message: Krystian wins! [f=0017754] Submitting stats [f=0017754] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017754] Part| Total Time|Time of the last 0.5s [f=0017754] Draw 12766.05ms 11.67% [f=0017754] Lua::Callins::Synced 7023.16ms 22.23% [f=0017754] Lua::Callins::Unsynced 18067.55ms 21.24% [f=0017754] Lua::CollectGarbage::Synced 437.42ms 0.10% [f=0017754] Lua::CollectGarbage::Unsynced 843.55ms 0.80% [f=0017754] Misc::Profiler::AddTime 74.83ms 0.10% [f=0017754] Sim 22414.99ms 55.43% [f=0017754] [17754] Received game_message: 12pumpkin83oak has been destroyed! [f=0017754] [17754] Received game_message: Krystian wins! [f=0017755] [17755] Event [1440,172.179321,1952]: 0 lost unit Lotus [f=0017755] [17755] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017755] [17755] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017755] [17755] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017755] [17755] Game End Stats Values: 2,2235,2165,2235,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26822042,5.86728811,6.26822042,5.86728811,0,0,0,0,0,0,0,0,960,890,960,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017755] [17755] Game End Stats Values: 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Event [901.837769,177.529282,2311.38354]: 0 lost unit Minotaur [f=0017818] [17818] Event [1944,175.868896,4312]: 1 finished unit Solar Collector [f=0017966] [17966] Event [4560.04297,171.668762,4308]: 1 finished unit Minotaur [f=0018030] Player Krystian left the game: normal quit [f=0018030] [18030] Event [undefined]: Krystian quit [f=0018036] No clients connected, shutting down server [f=0018036] Server shutdown [f=0018659] [18659] Event [4560.04297,171.668762,4308]: 1 finished unit Minotaur [f=0018785] [18785] Event [808,179.52301,4456]: 1 finished unit Metal Extractor [f=0019108] [19108] Event [872,175.819244,4376]: 1 finished unit Solar Collector [f=0019371] [19371] Event [4560.04297,171.668762,4308]: 1 finished unit Minotaur [f=0020044] [20044] Event [4560.04297,171.668762,4308]: 1 finished unit Minotaur [f=0020727] Autoquit sending quit command. [f=0020727] [QuitAction] user exited to system [f=0020727] [SpringApp::Kill][1] fromRun=1 [f=0020727] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020727] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020727] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020727] [ThreadPool::SetThreadCount][2] workers=0 [f=0020727] [SpringApp::Kill][2] [f=0020727] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020727] [Game::KillLua][3] dtor=0 luaUI=0x51266800 [f=0020727] Start widgetHandler:Shutdown [f=0020727] Shutdown - SaveOrderList Complete [f=0020727] Writing last game win data [f=0020727] Shutdown - SaveConfigData Complete [f=0020727] Shutdown Widget - Save/Load API [f=0020727] Shutdown Widget - Chili Highlight [f=0020727] Shutdown Widget - Draw After Chili [f=0020727] Shutdown Widget - EPIC Menu [f=0020727] Shutdown Widget - Chili Widget Selector [f=0020727] Shutdown Widget - Chili Minimap [f=0020727] Shutdown Widget - Local Team Colors [f=0020727] Shutdown Widget - Display Keys 2 [f=0020727] Shutdown Widget - Save Game Menu [f=0020727] Shutdown Widget - Unit Icons [f=0020727] Shutdown Widget - Noises [f=0020727] Shutdown Widget - HealthBars [f=0020727] Shutdown Widget - Win Counter [f=0020727] Shutdown Widget - SpringRTS Replay Stats [f=0020727] Shutdown Widget - BuildETA [f=0020727] Shutdown Widget - Modular Comm Info [f=0020727] Shutdown Widget - Music Player v2 [f=0020727] Shutdown Widget - Stereo3D [f=0020727] Shutdown Widget - Showeco and Grid Drawer [f=0020727] Shutdown Widget - Point Tracker [f=0020727] Shutdown Widget - Missile Silo Range [f=0020727] Shutdown Widget - MinimapEvents [f=0020727] Shutdown Widget - Mex Placement Handler [f=0020727] Shutdown Widget - Local Widgets Config [f=0020727] Shutdown Widget - Highlight Geos [f=0020727] Shutdown Widget - Grab Input [f=0020727] Input grabbing is disabled! [f=0020727] Shutdown Widget - Defense Range Zero-K [f=0020727] Shutdown Widget - MetalFeatures (new) [f=0020727] Shutdown Widget - Darkening [f=0020727] Shutdown Widget - Context Menu [f=0020727] Shutdown Widget - Chili Spectator Panels [f=0020727] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020727] Shutdown Widget - Chili Nuke Warning [f=0020727] Shutdown Widget - Chili EndGame Window [f=0020727] Shutdown Widget - Chili Economy Panel Default [f=0020727] Shutdown Widget - CameraShake [f=0020727] Shutdown Widget - Attack AoE [f=0020727] Shutdown Widget - UnitShapes [f=0020727] Shutdown Widget - Map Edge Extension [f=0020727] Shutdown Widget - Selection Send [f=0020727] Shutdown Widget - LupsManager [f=0020727] Shutdown Widget - Newton Firezone [f=0020727] Shutdown Widget - Chili Pro Console [f=0020727] Shutdown Widget - Lasso Terraform GUI [f=0020727] Shutdown Widget - Lups [f=0020727] Shutdown Widget - Chili Framework [f=0020727] Shutdown Widget - Chili Core Selector [f=0020727] Shutdown Widget - Custom Markers [f=0020727] Shutdown Widget - Select Keys [f=0020727] Shutdown Widget - Pause Screen [f=0020727] Shutdown Widget - Text To Speech Control [f=0020727] Shutdown Widget - Persistent Build Height [f=0020727] Shutdown Widget - Layout Handler [f=0020727] End widgetHandler:Shutdown [f=0020727] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={349842,55559542} {int,ext,rec}Allocs={24337861,0,0} {chunk,block}Bytes={55559542,0} [f=0020727] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0020727] [Game::KillLua][2] dtor=0 luaRules=0x5174da80 [f=0020727] Start gadgetHandler:Shutdown [f=0020727] Shutdown - StartSetup [f=0020727] Shutdown - UnitMorph [f=0020727] Shutdown - Carrier Drones [f=0020727] Shutdown - LupsNanoSpray [f=0020727] Shutdown - Missile Silo Controller [f=0020727] Shutdown - Modular Comm Info [f=0020727] Shutdown - Terrain Texture Handler [f=0020727] Shutdown - UnitCloakShield [f=0020727] Shutdown - Starlight Handler [f=0020727] End gadgetHandler:Shutdown [f=0020727] Start gadgetHandler:Shutdown [f=0020727] Shutdown - Save/Load [f=0020727] Shutdown - Teleport Throw [f=0020727] Shutdown - UnitMorph [f=0020727] Shutdown - Modular Comm Info [f=0020727] Shutdown - Retreat Command [f=0020727] Shutdown - Shockwaves [f=0020727] Shutdown - UnitCloakShield [f=0020727] Shutdown - Lups Cloak FX [f=0020727] Shutdown - Lups [f=0020727] Shutdown - Lups Shield [f=0020727] End gadgetHandler:Shutdown [f=0020727] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24337893,0,0} {chunk,block}Bytes={0,0} [f=0020727] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24337893,0,0} {chunk,block}Bytes={0,0} [f=0020727] [Game::KillLua][4] dtor=0 [f=0020727] [Game::~CGame][1] [f=0020727] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020727] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020727] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020727] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020727] [Game::KillLua][4] dtor=1 [f=0020727] [Game::KillMisc][1] [f=0020727] [Game::KillMisc][2] [f=0020727] [Game::KillMisc][3] [f=0020727] [Game::KillRendering][1] [f=0020727] [3DOParser::Kill] allocated 137 pieces [f=0020727] [S3OParser::Kill] allocated 2722 pieces [f=0020727] [AssParser::Kill] allocated 223 pieces [f=0020727] [Game::KillInterface][1] [f=0020727] [Game::KillInterface][2] [f=0020727] [Game::KillSimulation][1] [f=0020727] [Game::KillSimulation][2] [f=0020727] [CCollisionHandler] dis-/continuous tests: 0/221599 [f=0020727] [Game::KillSimulation][3] [f=0020727] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020727] [~CPathCache(20x20)] cacheHits=38 hitPercentage=46% numHashColls=0 maxCacheSize=4 [f=0020727] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020727] [~CPathCache(40x40)] cacheHits=247 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020727] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020727] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020727] [LosHandler::Kill] raycast instance cache-{hits,misses}={2376,7010}; shared=0%; cached=25% [f=0020727] [Game::KillSimulation][4] [f=0020727] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0020727] [Game::~CGame][2] [f=0020727] [Game::~CGame][3] [f=0020727] [SpringApp::Kill][3] [f=0020727] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 217787 bytes sent 227377 bytes recv'd [f=0020727] [SpringApp::Kill][4] font=0x4508baa0 [f=0020727] [SpringApp::Kill][5] [f=0020727] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x43e307c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=4683ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=320ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=241ms file="objects3d/benzcom5.s3o" indx=4910 inflSize=326kb readTime=114ms file="objects3d/hlt.s3o" indx=5174 inflSize=47kb readTime=76ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=61ms file="bitmaps/pd/lightningball.tga" indx=544 inflSize=256kb readTime=58ms file="luarules/configs/state_commands.lua" indx=1589 inflSize=1kb readTime=41ms file="lups/lups.cfg" indx=4766 inflSize=1kb readTime=41ms file="luarules/utilities/cacheinclude.lua" indx=1881 inflSize=0kb readTime=35ms file="luarules/gadgets/mission_galaxy_campaign_battle.lua" indx=1684 inflSize=50kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 57580940 bytes cached in 2889 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x451e3a80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x451d8290) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x451539f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4d9c01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]