[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.VH4xonuy0q/springsettings.963213.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 59ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fea7401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5420 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/963213/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 220ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45116790] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45116790] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1501ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2077ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 723ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 345ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Krystian was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/963213/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844ce6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844ce6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-844ce6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844cf6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844cf6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-844cf6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (888ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11511,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/963213/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5149e880,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 98b56e5f079b1de2447f4cd84596f592 [f=-000001] Connection attempt from cabinboy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: cabinboy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from slava1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: slava1 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={00007fafd2436b80,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[Game::Load][lua{Rules,Gaia}={00000000a6431b00,0000000000000000}]" [f=-000001] Allies: I choose: slava1! [f=-000001] Allies: I choose: Strike! [f=-000001] gl hf [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [5482,199.566711,2017]: 0 finished unit Engineer Commander [f=-000001] [0] Event [713,199.565308,2026]: 1 finished unit Strike Commander [f=0000000] [0] slava1, team: 0, elo:2261 [f=0000000] [0] cabinboy, team: 1, elo:2114 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [5392,199.562531,1888]: 0 finished unit Tank Foundry [f=0000031] [31] Event [864,199.562531,1968]: 1 finished unit Rover Assembly [f=0000209] [209] Event [881.99231,200.207626,1967.97034]: 1 finished unit Dart [f=0000240] [240] Event [5416,199.562531,1992]: 0 finished unit Metal Extractor [f=0000315] [315] Event [728,199.562531,2104]: 1 finished unit Metal Extractor [f=0000337] [337] Event [881.99231,200.207626,1967.97034]: 1 finished unit Dart [f=0000555] [555] Event [5640,199.562531,2280]: 0 finished unit Metal Extractor [f=0000601] [601] Event [648,199.562531,2184]: 1 finished unit Solar Collector [f=0000686] [686] Event [5364,200.882538,1888]: 0 finished unit Welder [f=0000713] [713] Event [881.99231,200.207626,1967.97034]: 1 finished unit Mason [f=0000745] [745] Event [5640,199.562531,2200]: 0 finished unit Solar Collector [f=0000826] [826] Event [600,199.562531,2072]: 1 finished unit Solar Collector [f=0001093] [1093] Event [5592,199.562531,2120]: 0 finished unit Solar Collector [f=0001383] [1383] Event [881.99231,200.207626,1967.97034]: 1 finished unit Scorcher [f=0001451] [1451] Event [848,199.562531,2128]: 1 finished unit Lotus [f=0001479] [1479] Event [5560,199.562531,2040]: 0 finished unit Solar Collector [f=0001517] [1517] Event [5472,199.562531,928]: 0 lost unit Lotus [f=0001792] [1792] Event [5364,200.882538,1888]: 0 finished unit Kodachi [f=0001849] [1849] Event [5512,199.562531,1960]: 0 finished unit Solar Collector [f=0002084] [2084] Event [881.99231,200.207626,1967.97034]: 1 finished unit Scorcher [f=0002112] [2112] Event [5544,199.562531,904]: 0 finished unit Metal Extractor [f=0002116] [2116] Event [520,199.562531,1832]: 1 finished unit Metal Extractor [f=0002264] [2264] Event [5553.37646,199.562531,855.306335]: 1 lost unit Dart [f=0002335] [2335] Event [5448,199.562531,1704]: 0 finished unit Solar Collector [f=0002478] [2478] Event [5504,199.562531,896]: 0 finished unit Lotus [f=0002617] [2617] Event [5528,199.562531,1704]: 0 finished unit Solar Collector [f=0002753] [2753] Event [1832,199.562531,2152]: 1 finished unit Metal Extractor [f=0002859] [2859] Event [881.99231,200.207626,1967.97034]: 1 finished unit Scorcher [f=0002918] [2918] Event [536,199.562531,1928]: 1 finished unit Solar Collector [f=0003049] [3049] Event [5608,199.562531,1704]: 0 finished unit Solar Collector [f=0003257] [3257] Event [881.99231,200.207626,1967.97034]: 1 finished unit Scorcher [f=0003273] [3273] Event [5880,199.562531,1192]: 0 finished unit Metal Extractor [f=0003440] [3440] Event [5688,199.562531,1704]: 0 finished unit Solar Collector [f=0003458] [3458] Event [5364,200.882538,1888]: 0 finished unit Kodachi [f=0003494] [3494] Event [881.99231,200.207626,1967.97034]: 1 finished unit Dart [f=0003641] [3641] Event [1784,199.562531,2904]: 1 finished unit Metal Extractor [f=0003822] [3822] Event [5840,199.562531,1184]: 0 finished unit Lotus [f=0003876] [3876] Event [336,199.562531,1296]: 1 finished unit Lotus [f=0003947] [3947] Event [881.99231,200.207626,1967.97034]: 1 finished unit Mason [f=0004057] [4057] Event [5544,199.562531,1832]: 0 finished unit Caretaker [f=0004301] [4301] Event [881.99231,200.207626,1967.97034]: 1 finished unit Scorcher [f=0004558] [4558] Event [4439.59863,199.562531,1026.73511]: 1 lost unit Dart [f=0004562] [4562] Event [184,199.562531,1096]: 1 finished unit Metal Extractor [f=0004589] [4589] Event [881.99231,200.207626,1967.97034]: 1 finished unit Scorcher [f=0004624] [4624] Event [5608,199.562531,1832]: 0 finished unit Storage [f=0004740] [4740] Event [5192,199.562531,632]: 0 lost unit Metal Extractor [f=0004884] [4884] Event [881.99231,200.207626,1967.97034]: 1 finished unit Scorcher [f=0004909] [4909] Event [5504,199.562531,896]: 0 lost unit Lotus [f=0005029] [5029] Event [248,199.562531,1080]: 1 finished unit Solar Collector [f=0005116] [5116] Event [5710.07715,199.562531,455.626953]: 1 lost unit Scorcher [f=0005139] [5139] Event [5596.26563,199.562531,603.248352]: 0 lost unit Kodachi [f=0005161] [5161] Event [5364,200.882538,1888]: 0 finished unit Ogre [f=0005207] [5207] Event [881.99231,200.207626,1967.97034]: 1 finished unit Scorcher [f=0005372] [5372] Event [5152,199.562531,624]: 0 finished unit Lotus [f=0005378] [5378] Event [5176.71387,199.562531,543.557068]: 1 lost unit Scorcher [f=0005409] [5409] Event [5152,199.562531,624]: 0 lost unit Lotus [f=0005423] [5423] Event [3104,199.562531,2672]: 1 finished unit Lotus [f=0005811] [5811] Event [5136,199.123383,640]: 0 lost unit Lotus [f=0005828] [5828] Event [5105.11865,199.348587,639.641052]: 1 lost unit Scorcher [f=0005945] [5945] Event [2808,199.562531,2664]: 1 finished unit Metal Extractor [f=0006061] [6061] Event [881.99231,200.207626,1967.97034]: 1 finished unit Ripper [f=0006181] [6181] Event [5192,199.270935,632]: 0 finished unit Metal Extractor [f=0006251] [6251] Event [216,199.562531,184]: 1 finished unit Metal Extractor [f=0006257] [6257] Event [881.99231,200.207626,1967.97034]: 1 finished unit Dart [f=0006324] [6324] Event [5364,199.562531,1888]: 0 finished unit Kodachi [f=0006512] [6512] Event [5364,199.562531,1888]: 0 finished unit Kodachi [f=0006556] [6556] Event [5344,199.562531,704]: 0 finished unit Lotus [f=0006585] [6585] Event [488,199.562531,1736]: 1 finished unit Solar Collector [f=0006619] [6619] Event [3208,199.562531,2904]: 1 finished unit Metal Extractor [f=0006707] [6707] Event [5364,199.562531,1888]: 0 finished unit Kodachi [f=0006942] [6942] Event [280,199.562531,168]: 1 finished unit Solar Collector [f=0007024] [7024] Event [5364,200.882538,1888]: 0 finished unit Kodachi [f=0007059] [7059] Event [424,199.562531,1624]: 1 finished unit Solar Collector [f=0007152] [7152] Event [5440,199.63028,832]: 0 finished unit Lotus [f=0007216] [7216] Event [3493.23071,199.562531,2542.08179]: 1 finished unit Strike Commander [f=0007307] [7307] Event [5364,200.882538,1888]: 0 finished unit Kodachi [f=0007536] [7536] Event [5364,200.882538,1888]: 0 finished unit Kodachi [f=0007536] [7536] Event [360,199.562531,1512]: 1 finished unit Solar Collector [f=0007626] [7626] Event [3594.46021,199.562531,2925.35669]: 0 lost unit Kodachi [f=0007708] [7708] Event [3364.76416,199.562531,3024.29224]: 0 lost unit Kodachi [f=0007732] [7732] Event [3271.72852,199.562531,2970.66089]: 0 lost unit Kodachi [f=0007747] [7747] Event [872,199.562531,216]: 1 finished unit Metal Extractor [f=0007770] [7770] Event [5364,200.882538,1888]: 0 finished unit Kodachi [f=0007794] [7794] Event [3120.85913,199.562531,2887.70313]: 1 lost unit Scorcher [f=0007834] [7834] Event [3201.60083,199.562531,2945.25879]: 0 lost unit Kodachi [f=0007856] [7856] Event [881.99231,200.207626,1967.97034]: 1 finished unit Dominatrix [f=0008003] [8003] Event [5364,199.562531,1888]: 0 finished unit Kodachi [f=0008046] [8046] Event [296,199.562531,1400]: 1 finished unit Solar Collector [f=0008220] [8220] Event [881.99231,200.207626,1967.97034]: 1 finished unit Mason [f=0008221] [8221] Event [936,199.562531,200]: 1 finished unit Solar Collector [f=0008556] [8556] Event [216,199.562531,1288]: 1 finished unit Solar Collector [f=0008590] [8590] Event [3728,199.562531,2192]: 1 finished unit Lotus [f=0008624] [8624] Event [881.99231,200.207626,1967.97034]: 1 finished unit Scorcher [f=0008681] [8681] Event [2800.28564,199.562531,980.23291]: 0 lost unit Kodachi [f=0008725] [8725] Event [2626.4375,199.562531,1147.81226]: 1 lost unit Scorcher [f=0008744] [8744] Event [5364,199.562531,1888]: 0 finished unit Ogre [f=0008936] [8936] Event [2008.15564,199.562531,686.324158]: 1 lost unit Scorcher [f=0009000] [9000] Event [1104,199.562531,272]: 1 finished unit Lotus [f=0009027] [9027] Event [881.99231,200.207626,1967.97034]: 1 finished unit Scorcher [f=0009066] [9066] Event [152,199.562531,1176]: 1 finished unit Solar Collector [f=0009290] [9290] Event [1104,199.562531,272]: 1 lost unit Lotus [f=0009361] [9361] Event [872,199.562531,216]: 1 lost unit Metal Extractor [f=0009432] [9432] Event [881.99231,200.207626,1967.97034]: 1 finished unit Scorcher [f=0009518] [9518] Event [5364,200.882538,1888]: 0 finished unit Ogre [f=0009546] [9546] Event [216,199.562531,184]: 1 lost unit Metal Extractor [f=0009756] [9756] Event [184,199.562531,1096]: 1 lost unit Metal Extractor [f=0009768] [9768] Event [3709.33325,199.562531,2158.69409]: 1 lost unit Dart [f=0009798] [9798] Event [496,199.562531,1168]: 1 finished unit Lotus [f=0009837] [9837] Event [881.99231,200.207626,1967.97034]: 1 finished unit Scorcher [f=0009843] [9843] Event [3728,198.682251,2192]: 1 lost unit Lotus [f=0009906] [9906] Event [90.6155014,199.562531,1254.12866]: 0 lost unit Kodachi [f=0009980] [9980] Event [3625.46143,199.558746,2430.62427]: 1 lost unit Scorcher [f=0010017] [10017] Event [3532.88647,199.562531,1775.74487]: 1 finished unit Strike Commander [f=0010017] [10017] Event [3532.88647,199.562531,1775.74487]: 1 lost unit Strike Commander [f=0010094] [10094] Event [54.3719635,199.562531,1656.27417]: 0 lost unit Kodachi [f=0010106] [10106] Event [231.714371,199.562531,1648.73096]: 1 lost unit Scorcher [f=0010237] [10237] Event [5364,200.882538,1888]: 0 finished unit Ogre [f=0010264] [10264] Event [191.645355,199.562531,2044.98523]: 0 lost unit Kodachi [f=0010307] [10307] Event [213.536514,199.562531,1875.36121]: 1 lost unit Scorcher [f=0010310] [10310] Event [300.872345,199.562531,1982.06726]: 0 lost unit Kodachi [f=0010559] [10559] Event [881.99231,200.207626,1967.97034]: 1 finished unit Ripper [f=0010680] [10680] Event [881.99231,200.207626,1967.97034]: 1 finished unit Dart [f=0011055] [11055] Event [881.99231,200.207626,1967.97034]: 1 finished unit Mason [f=0011086] [11086] Event [5364,200.882538,1888]: 0 finished unit Ogre [f=0011210] [11210] Event [3735.33398,199.282227,3130.67749]: 1 lost unit Scorcher [f=0011277] [11277] Event [3256,199.562531,2488]: 1 lost unit Metal Extractor [f=0011279] [11279] Event [3208,199.562531,2904]: 1 lost unit Metal Extractor [f=0011349] [11349] Event [3104,199.191574,2672]: 1 lost unit Lotus [f=0011393] [11393] Event [881.99231,200.207626,1967.97034]: 1 finished unit Scorcher [f=0011405] [11405] Event [184,199.054871,1096]: 1 finished unit Metal Extractor [f=0011465] [11465] Event [1056,199.562531,560]: 1 finished unit Lotus [f=0011681] [11681] Event [881.99231,200.207626,1967.97034]: 1 finished unit Scorcher [f=0011773] [11773] Event [5648,199.562531,992]: 0 finished unit Lotus [f=0011966] [11966] Event [881.99231,200.207626,1967.97034]: 1 finished unit Scorcher [f=0011974] [11974] Event [1056,199.572754,160]: 1 finished unit Lotus [f=0011983] [11983] Event [2329.81738,199.562531,3371.74268]: 1 lost unit Dart [f=0011989] [11989] Event [5364,199.562531,1888]: 0 finished unit Ogre [f=0012086] [12086] Event [2112.9231,199.414581,3077.06812]: 1 lost unit Scorcher [f=0012156] [12156] Event [584,199.562531,1816]: 1 finished unit Solar Collector [f=0012252] [12252] Event [881.99231,200.207626,1967.97034]: 1 finished unit Scorcher [f=0012464] [12464] Event [5364,200.882538,1888]: 0 finished unit Blitz [f=0012939] [12939] Event [5364,200.882538,1888]: 0 finished unit Blitz [f=0012942] [12942] Event [774.401428,199.234238,2361.59277]: 1 lost unit Scorcher [f=0013002] [13002] Event [990.608582,200.802582,2374.13623]: 1 lost unit Scorcher [f=0013085] [13085] Event [848,198.951843,2128]: 1 lost unit Lotus [f=0013162] [13162] Event [728,198.687958,2104]: 1 lost unit Metal Extractor [f=0013211] [13211] Event [881.99231,199.327957,1967.97034]: 1 lost unit Dominatrix [f=0013230] [13230] Event [4764.30273,199.279358,2009.41455]: 1 lost unit Scorcher [f=0013240] [13240] Event [881.99231,199.728653,1967.97034]: 1 lost unit Dominatrix [f=0013264] [13264] Event [881.99231,199.222061,1967.97034]: 1 lost unit Dominatrix [f=0013294] [13294] Event [881.99231,198.68425,1967.97034]: 1 lost unit Dominatrix [f=0013320] [13320] Event [881.99231,197.83345,1967.97034]: 1 lost unit Dominatrix [f=0013344] [13344] Event [881.99231,197.360489,1967.97034]: 1 lost unit Dominatrix [f=0013362] [13362] Event [881.99231,197.128708,1967.97034]: 1 lost unit Dominatrix [f=0013371] [13371] Event [881.99231,196.850174,1967.97034]: 1 lost unit Dominatrix [f=0013389] [13389] Event [881.99231,196.137924,1967.97034]: 1 lost unit Dominatrix [f=0013400] [13400] Event [4732.59229,199.562531,1756.47327]: 1 lost unit Dart [f=0013414] [13414] Event [881.99231,195.803894,1967.97034]: 1 lost unit Dominatrix [f=0013417] [13417] Event [5364,199.562531,1888]: 0 finished unit Blitz [f=0013431] [13431] Event [881.99231,195.662796,1967.97034]: 1 lost unit Dominatrix [f=0013432] [13432] Event [864,195.0177,1968]: 1 lost unit Rover Assembly [f=0013449] [13449] Event [1080,199.562531,1928]: 1 lost unit Caretaker [f=0013493] [13493] Event [1154.09619,199.136414,1934.18494]: 1 lost unit Mason [f=0013545] [13545] Event [1101.97339,199.525925,2378.01904]: 1 lost unit Scorcher [f=0013580] [13580] Event [872,199.054871,216]: 1 finished unit Metal Extractor [f=0013601] [13601] Event [648,199.134064,2184]: 1 lost unit Solar Collector [f=0013733] [13733] Event [520,198.457947,1832]: 1 lost unit Metal Extractor [f=0013752] [13752] Event [584,199.393158,1816]: 1 lost unit Solar Collector [f=0013793] [13793] Event [600,199.164276,2072]: 1 lost unit Solar Collector [f=0013893] [13893] Event [536,198.94101,1928]: 1 lost unit Solar Collector [f=0013903] [13903] Event [4924.90137,199.562531,2051.29004]: 1 lost unit Ripper [f=0013933] [13933] Event [5364,199.562531,1888]: 0 finished unit Blitz [f=0013935] [13935] Event [424,198.821289,1624]: 1 lost unit Solar Collector [f=0013993] [13993] Event [4947.54004,199.563995,1859.47864]: 1 lost unit Scorcher [f=0014022] [14022] Event [488,198.222412,1736]: 1 lost unit Solar Collector [f=0014029] [14029] Event [888,199.494934,280]: 1 finished unit Solar Collector [f=0014128] [14128] Event [4849.57129,199.562531,2169.24805]: 0 lost unit Blitz [f=0014181] [14181] Event [4738.15625,199.42981,2115.88135]: 0 lost unit Blitz [f=0014222] [14222] Event [4618.18896,199.562531,2041.41418]: 0 lost unit Blitz [f=0014291] [14291] Event [4903.85205,199.582993,2224.00195]: 1 lost unit Strike Commander [f=0014315] [14315] Event [undefined]: cabinboy resigned [f=0014315] game_message: cabinboy has been destroyed! [f=0014315] game_message: slava1 wins! [f=0014315] Submitting stats [f=0014315] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014315] Part| Total Time|Time of the last 0.5s [f=0014315] Draw 11693.55ms 19.20% [f=0014315] Lua::Callins::Synced 9245.22ms 39.80% [f=0014315] Lua::Callins::Unsynced 17018.20ms 23.70% [f=0014315] Lua::CollectGarbage::Synced 345.24ms 0.20% [f=0014315] Lua::CollectGarbage::Unsynced 729.01ms 0.50% [f=0014315] Misc::Profiler::AddTime 49.98ms 0.00% [f=0014315] Sim 23373.62ms 66.70% [f=0014315] [14315] Received game_message: cabinboy has been destroyed! [f=0014315] [14315] Received game_message: slava1 wins! [f=0014316] [14316] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014316] [14316] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014316] [14316] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014316] [14316] Game End Stats Values: 2,2245,2165,2245,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.05689526,6.51379156,6.05689526,6.51379156,80,0,80,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014316] [14316] Game End Stats Values: 3,2505,2525,2505,2525,0,0.0327411,0,0.0327411,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.19999981,8.53333378,9.19999981,8.53333378,1275,1275,1275,1275,8.28447914,9.80900955,8.28447914,9.80900955,80,0,80,0,0,0,0,0,1150,1250,1150,1250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014316] [14316] Game End Stats Values: 4,2505,2595,2505,2595,4.3879056,0.57153565,4.3879056,0.57153565,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,10.9333334,12,10.9333334,1275,1275,1275,1275,8.57700729,10.6039181,8.57700729,10.6039181,80,0,80,0,0,0,0,0,1150,1320,1150,1320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014316] [14316] Game End Stats Values: 5,2725,2845,2725,2845,11.115551,1.94414771,11.115551,1.94414771,0,0,0,0,0,0,0,0,0,0,0,0,24.0114784,24,24.0114784,24,90,0,90,0,12,13.1999998,12,13.1999998,1275,1275,1275,1275,8.73298931,10.6595087,8.73298931,10.6595087,210,180,210,180,24.0000343,0,24.0000343,0,1150,1390,1150,1390,0,24.0000343,0,24.0000343,0,0,0,0,24,24.0114784,24,24.0114784 [f=0014316] [14316] Game End Stats Values: 6,2945,3005,2945,3005,18.4714565,13.6639471,18.4714565,13.6639471,0,0,0,0,0,0,0,0,0,0,0,0,28.0242176,33,28.0242176,33,90,0,90,0,12,15.6000004,12,15.6000004,1275,1275,1275,1275,9.23157787,11.8064079,9.23157787,11.8064079,340,180,340,180,24.0000343,0,24.0000343,0,1240,1550,1240,1550,0,24.0000343,0,24.0000343,0,0,0,0,33,28.0242176,33,28.0242176 [f=0014316] [14316] Game End Stats Values: 7,2905,3235,2905,3235,23.4421997,20.3524742,23.4421997,20.3524742,0,0,0,0,0,0,0,0,0,0,0,0,74.6387863,70.1655579,74.6387863,70.1655579,90,90,90,90,12,17.6000004,12,17.6000004,1275,1275,1275,1275,10.8993845,13.2993412,10.8993845,13.2993412,300,180,300,180,24.0000343,40,24.0000343,40,1240,1690,1240,1690,40,24.0000343,40,24.0000343,0,0,0,0,70.1655579,74.6387863,70.1655579,74.6387863 [f=0014316] [14316] Game End Stats Values: 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Spectator cabinboy left the game: normal quit [f=0014416] [14416] Event [undefined]: cabinboy quit [f=0014422] Player slava1 left the game: normal quit [f=0014422] [14422] Event [undefined]: slava1 quit [f=0014428] No clients connected, shutting down server [f=0014428] Server shutdown [f=0014428] End of demo reached [f=0014502] [14502] Event [5364,200.882538,1888]: 0 finished unit Blitz [f=0014505] [14505] Event [5960,199.562531,3000]: 0 finished unit Metal Extractor [f=0015331] [15331] Event [5928,199.562531,3928]: 0 finished unit Metal Extractor [f=0015976] [15976] Event [5272,199.562531,3896]: 0 finished unit Metal Extractor [f=0016970] Autoquit sending quit command. [f=0016970] [QuitAction] user exited to system [f=0016970] [SpringApp::Kill][1] fromRun=1 [f=0016970] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016970] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016970] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016970] [ThreadPool::SetThreadCount][2] workers=0 [f=0016970] [SpringApp::Kill][2] [f=0016970] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016970] [Game::KillLua][3] dtor=0 luaUI=0x50fb2bb0 [f=0016970] Start widgetHandler:Shutdown [f=0016970] Shutdown - SaveOrderList Complete [f=0016970] Writing last game win data [f=0016970] Shutdown - SaveConfigData Complete [f=0016970] Shutdown Widget - Chili Highlight [f=0016970] Shutdown Widget - Save/Load API [f=0016970] Shutdown Widget - Draw After Chili [f=0016970] Shutdown Widget - EPIC Menu [f=0016970] Shutdown Widget - Chili Minimap [f=0016970] Shutdown Widget - Chili Widget Selector [f=0016970] Shutdown Widget - Local Team Colors [f=0016970] Shutdown Widget - Display Keys 2 [f=0016970] Shutdown Widget - Save Game Menu [f=0016970] Shutdown Widget - HealthBars [f=0016970] Shutdown Widget - Noises [f=0016970] Shutdown Widget - Unit Icons [f=0016970] Shutdown Widget - Win Counter [f=0016970] Shutdown Widget - BuildETA [f=0016970] Shutdown Widget - SpringRTS Replay Stats [f=0016970] Shutdown Widget - Modular Comm Info [f=0016970] Shutdown Widget - CameraShake [f=0016970] Shutdown Widget - Chili Economy Panel Default [f=0016970] Shutdown Widget - Chili EndGame Window [f=0016970] Shutdown Widget - Chili Nuke Warning [f=0016970] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016970] Shutdown Widget - Chili Spectator Panels [f=0016970] Shutdown Widget - Context Menu [f=0016970] Shutdown Widget - Darkening [f=0016970] Shutdown Widget - MetalFeatures (new) [f=0016970] Shutdown Widget - Defense Range Zero-K [f=0016970] Shutdown Widget - Grab Input [f=0016970] Input grabbing is disabled! [f=0016970] Shutdown Widget - Highlight Geos [f=0016970] Shutdown Widget - Local Widgets Config [f=0016970] Shutdown Widget - Mex Placement Handler [f=0016970] Shutdown Widget - MinimapEvents [f=0016970] Shutdown Widget - Missile Silo Range [f=0016970] Shutdown Widget - Point Tracker [f=0016970] Shutdown Widget - Showeco and Grid Drawer [f=0016970] Shutdown Widget - Stereo3D [f=0016970] Shutdown Widget - Music Player v2 [f=0016970] Shutdown Widget - Attack AoE [f=0016970] Shutdown Widget - Map Edge Extension [f=0016970] Shutdown Widget - Selection Send [f=0016970] Shutdown Widget - LupsManager [f=0016970] Shutdown Widget - Newton Firezone [f=0016970] Shutdown Widget - Chili Pro Console [f=0016970] Shutdown Widget - Lasso Terraform GUI [f=0016970] Shutdown Widget - Chili Framework [f=0016970] Shutdown Widget - Lups [f=0016970] Shutdown Widget - Custom Markers [f=0016970] Shutdown Widget - Chili Core Selector [f=0016970] Shutdown Widget - Select Keys [f=0016970] Shutdown Widget - Pause Screen [f=0016970] Shutdown Widget - Layout Handler [f=0016970] Shutdown Widget - Persistent Build Height [f=0016970] Shutdown Widget - Text To Speech Control [f=0016970] End widgetHandler:Shutdown [f=0016970] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={349973,53070479} {int,ext,rec}Allocs={22696998,0,0} {chunk,block}Bytes={53070479,0} [f=0016970] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016970] [Game::KillLua][2] dtor=0 luaRules=0x5149e880 [f=0016970] Start gadgetHandler:Shutdown [f=0016970] Shutdown - StartSetup [f=0016970] Shutdown - UnitMorph [f=0016970] Shutdown - Carrier Drones [f=0016970] Shutdown - LupsNanoSpray [f=0016970] Shutdown - Missile Silo Controller [f=0016970] Shutdown - Modular Comm Info [f=0016970] Shutdown - Terrain Texture Handler [f=0016970] Shutdown - UnitCloakShield [f=0016970] Shutdown - Starlight Handler [f=0016970] End gadgetHandler:Shutdown [f=0016970] Start gadgetHandler:Shutdown [f=0016970] Shutdown - Save/Load [f=0016970] Shutdown - Teleport Throw [f=0016970] Shutdown - UnitMorph [f=0016970] Shutdown - Modular Comm Info [f=0016970] Shutdown - Retreat Command [f=0016970] Shutdown - Shockwaves [f=0016970] Shutdown - UnitCloakShield [f=0016970] Shutdown - Lups Cloak FX [f=0016970] Shutdown - Lups [f=0016970] Shutdown - Lups Shield [f=0016970] End gadgetHandler:Shutdown [f=0016970] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22697029,0,0} {chunk,block}Bytes={0,0} [f=0016970] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22697029,0,0} {chunk,block}Bytes={0,0} [f=0016970] [Game::KillLua][4] dtor=0 [f=0016970] [Game::~CGame][1] [f=0016970] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016970] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016970] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016970] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016970] [Game::KillLua][4] dtor=1 [f=0016970] [Game::KillMisc][1] [f=0016970] [Game::KillMisc][2] [f=0016970] [Game::KillMisc][3] [f=0016970] [Game::KillRendering][1] [f=0016970] [3DOParser::Kill] allocated 137 pieces [f=0016970] [S3OParser::Kill] allocated 2662 pieces [f=0016970] [AssParser::Kill] allocated 247 pieces [f=0016970] [Game::KillInterface][1] [f=0016970] [Game::KillInterface][2] [f=0016970] [Game::KillSimulation][1] [f=0016970] [Game::KillSimulation][2] [f=0016970] [CCollisionHandler] dis-/continuous tests: 0/247697 [f=0016970] [Game::KillSimulation][3] [f=0016970] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016970] [~CPathCache(24x16)] cacheHits=30 hitPercentage=18% numHashColls=0 maxCacheSize=16 [f=0016970] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016970] [~CPathCache(48x32)] cacheHits=98 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016970] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016970] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016970] [LosHandler::Kill] raycast instance cache-{hits,misses}={2186,9926}; shared=1%; cached=17% [f=0016970] [Game::KillSimulation][4] [f=0016970] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0016970] [Game::~CGame][2] [f=0016970] [Game::~CGame][3] [f=0016970] [SpringApp::Kill][3] [f=0016970] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 179314 bytes sent 245665 bytes recv'd [f=0016970] [SpringApp::Kill][4] font=0x4504daa0 [f=0016970] [SpringApp::Kill][5] [f=0016970] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x450ba850) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=5324ms file="unitpics/dronelight.png" indx=6392 inflSize=11kb readTime=463ms file="bitmaps/loadpictures/skydust.png" indx=512 inflSize=3031kb readTime=293ms file="objects3d/commsupport3.s3o" indx=4987 inflSize=88kb readTime=73ms file="objects3d/cormort.s3o" indx=5034 inflSize=44kb readTime=72ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=62ms file="unittextures/factoryveh2.png" indx=7154 inflSize=582kb readTime=47ms file="objects3d/amphbomb.s3o" indx=4823 inflSize=40kb readTime=44ms file="bitmaps/pd/lightningball4.tga" indx=546 inflSize=48kb readTime=40ms file="objects3d/weaver.s3o" indx=5499 inflSize=128kb readTime=40ms file="objects3d/commsupport4.s3o" indx=4989 inflSize=96kb readTime=39ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 61469848 bytes cached in 2894 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x451a5df0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4519b780) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x450c20f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fea7401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]