[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.MfpDm4a0jG/springsettings.962975.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 135ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8b2001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5470 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/962975/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 442ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x456ac610] using map "Hide_and_Seek_v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Hide_and_Seek_v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x456ac610] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1318ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1656ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 84ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 725ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 69ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 144ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] SausageandMash was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/962975/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 71 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15783 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15783 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe-95a15783.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15793 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15793 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe2-95a15793.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1552ms, checksum b4191bc7)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11511,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/962975/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52e076b0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: c5476e5f6475fc8389155b61dbab37ef [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Connection attempt from SentinelComanche [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Tiptushi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[Game::Load][lua{Rules,Gaia}={00000000e80937d0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={00000000e0a53180,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer 2! [f=-000001] [0] Event [4827,105.003967,1784]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2322,105.000854,4795]: 1 finished unit Engineer Commander [f=0000000] [0] SentinelComanche, team: 1, elo:2588 [f=0000000] [0] Tiptushi, team: 0, elo:2372 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [2456,105,4744]: 1 finished unit Spider Factory [f=0000020] [20] Event [4856,105,1928]: 0 finished unit Jumpbot Factory [f=0000135] [135] Event [2492,105,4744]: 1 finished unit Flea [f=0000212] [212] Event [2492,105,4744]: 1 finished unit Flea [f=0000241] [241] Event [2360,105,4648]: 1 finished unit Metal Extractor [f=0000275] [275] Event [4808,105,1608]: 0 finished unit Metal Extractor [f=0000302] [302] Event [2492,105,4744]: 1 finished unit Flea [f=0000379] [379] Event [4856,105,1952]: 0 finished unit Puppy [f=0000392] [392] Event [2492,105,4744]: 1 finished unit Flea [f=0000460] [460] Event [4760,105,1912]: 0 finished unit Solar Collector [f=0000481] [481] Event [2248,105,4952]: 1 finished unit Metal Extractor [f=0000671] [671] Event [2280,105,4648]: 1 finished unit Solar Collector [f=0000818] [818] Event [4856,105,1952]: 0 finished unit Constable [f=0000850] [850] Event [2232,105,4856]: 1 finished unit Solar Collector [f=0000885] [885] Event [4984,105,2104]: 0 finished unit Metal Extractor [f=0001105] [1105] Event [5048,105.135803,2120]: 0 finished unit Solar Collector [f=0001337] [1337] Event [2536,105,4840]: 1 finished unit Metal Extractor [f=0001492] [1492] Event [4680,105,2200]: 0 finished unit Metal Extractor [f=0001716] [1716] Event [2456,105,4888]: 1 finished unit Solar Collector [f=0001894] [1894] Event [2492,105,4744]: 1 finished unit Redback [f=0001932] [1932] Event [4872,105,2392]: 0 finished unit Metal Extractor [f=0001964] [1964] Event [4856,105,1952]: 0 finished unit Pyro [f=0002122] [2122] Event [2344,105,4904]: 1 finished unit Solar Collector [f=0002307] [2307] Event [4048,214.029617,1232]: 0 finished unit Radar Tower [f=0002586] [2586] Event [2368,105,4736]: 1 finished unit Lotus [f=0002734] [2734] Event [4808,105,3000]: 0 finished unit Metal Extractor [f=0002872] [2872] Event [2492,105,4744]: 1 finished unit Venom [f=0002933] [2933] Event [4872,105,2984]: 0 finished unit Solar Collector [f=0002963] [2963] Event [2492,105,4744]: 1 finished unit Flea [f=0003167] [3167] Event [4672,105,2960]: 0 finished unit Lotus [f=0003228] [3228] Event [4856,105,1952]: 0 finished unit Pyro [f=0003405] [3405] Event [2392,105,4168]: 1 finished unit Metal Extractor [f=0003614] [3614] Event [4888,105,2856]: 0 finished unit Solar Collector [f=0003654] [3654] Event [2472,105,4184]: 1 finished unit Solar Collector [f=0003701] [3701] Event [3808,214.070358,1152]: 0 finished unit Lotus [f=0003887] [3887] Event [1852.25781,111.804451,3801.01416]: 0 lost unit Puppy [f=0003887] [3887] Event [1844.54993,105,3807.83447]: 1 lost unit Flea [f=0004055] [4055] Event [2416,105,4288]: 1 finished unit Lotus [f=0004057] [4057] Event [5056,105,2992]: 0 finished unit Lotus [f=0004250] [4250] Event [4856,105,1952]: 0 finished unit Pyro [f=0004258] [4258] Event [2492,105,4744]: 1 finished unit Recluse [f=0004270] [4270] Event [4672,105,2960]: 0 lost unit Lotus [f=0004471] [4471] Event [4024,214.504929,1064]: 0 finished unit Metal Extractor [f=0004531] [4531] Event [4808,105,3000]: 0 lost unit Metal Extractor [f=0004757] [4757] Event [4784,105,2880]: 0 finished unit Lotus [f=0005099] [5099] Event [2492,105,4744]: 1 finished unit Recluse [f=0005175] [5175] Event [4808,104.918747,3000]: 0 finished unit Metal Extractor [f=0005358] [5358] Event [3552,105,432]: 0 finished unit Lotus [f=0005365] [5365] Event [4968,105,2952]: 0 finished unit Solar Collector [f=0005432] [5432] Event [4856,105,1952]: 0 finished unit Pyro [f=0005705] [5705] Event [2376,105,4472]: 1 finished unit Caretaker [f=0005873] [5873] Event [4856,105,1952]: 0 finished unit Constable [f=0005971] [5971] Event [2492,105,4744]: 1 finished unit Redback [f=0006047] [6047] Event [3536,105,144]: 0 finished unit Lotus [f=0006065] [6065] Event [2296,105,4264]: 1 finished unit Solar Collector [f=0006310] [6310] Event [4856,105,1952]: 0 finished unit Constable [f=0006464] [6464] Event [4270.30811,205.980698,3315.76538]: 1 lost unit Recluse [f=0006489] [6489] Event [5128,112.095718,2120]: 0 finished unit Solar Collector [f=0006507] [6507] Event [2492,105,4744]: 1 finished unit Venom [f=0006662] [6662] Event [3784,105,248]: 0 finished unit Metal Extractor [f=0006720] [6720] Event [5624,105,3400]: 0 finished unit Metal Extractor [f=0007137] [7137] Event [2492,105,4744]: 1 finished unit Recluse [f=0007232] [7232] Event [4856,105,1952]: 0 finished unit Pyro [f=0007529] [7529] Event [2492,105,4744]: 1 finished unit Weaver [f=0007588] [7588] Event [2492,105,4744]: 1 finished unit Flea [f=0007671] [7671] Event [3992.77466,212.555573,3090.07153]: 1 lost unit Venom [f=0007799] [7799] Event [3915.75854,214.307053,3188.29907]: 0 lost unit Pyro [f=0007841] [7841] Event [3823.65356,214.444794,3154.65796]: 1 lost unit Venom [f=0007846] [7846] Event [3064,213.669739,3752]: 1 finished unit Metal Extractor [f=0007852] [7852] Event [3844.44019,214.438461,3237.46216]: 0 lost unit Pyro [f=0007853] [7853] Event [3871.79248,214.469223,3235.62061]: 0 lost unit Pyro [f=0007860] [7860] Event [5704,105,3480]: 0 finished unit Stinger [f=0007937] [7937] Event [5152,105,400]: 0 finished unit Lotus [f=0008027] [8027] Event [5744,105,3440]: 0 finished unit Radar Tower [f=0008370] [8370] Event [5603.36719,214.240143,4053.69971]: 1 lost unit Flea [f=0008392] [8392] Event [3064,213.72406,3864]: 1 finished unit Solar Collector [f=0008522] [8522] Event [5064,105,536]: 0 finished unit Metal Extractor [f=0008523] [8523] Event [2492,105,4744]: 1 finished unit Weaver [f=0008707] [8707] Event [2976,214.430237,3776]: 1 finished unit Lotus [f=0008711] [8711] Event [4856,105,1952]: 0 finished unit Pyro [f=0008719] [8719] Event [6144,290.812744,1552]: 0 finished unit Lotus [f=0008786] [8786] Event [4808,104.918747,3000]: 0 lost unit Metal Extractor [f=0008804] [8804] Event [3896,247.348938,4760]: 1 finished unit Metal Extractor [f=0008824] [8824] Event [5096,128.61618,2024]: 0 finished unit Caretaker [f=0008894] [8894] Event [4784,105.00145,2880]: 0 lost unit Lotus [f=0008982] [8982] Event [2492,105,4744]: 1 finished unit Weaver [f=0008989] [8989] Event [4222.70996,141.878448,4611.78613]: 0 lost unit Pyro [f=0009181] [9181] Event [5352,105,520]: 0 finished unit Metal Extractor [f=0009350] [9350] Event [4888,105,2856]: 0 lost unit Solar Collector [f=0009477] [Game::ClientReadNet] added new player LordSwan3x with number 2 to team 0 [f=0009477] > SPRINGIE:User LordSwan3x|shieldscout|3_3||False|||BR [f=0009492] [9492] Event [5032,105,3832]: 0 finished unit Solar Collector [f=0009497] Connection attempt from LordSwan3x [f=0009497] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009497] -> Connection established (given id 2) [f=0009519] [9519] Event [3840,247.539063,4640]: 1 finished unit Lotus [f=0009529] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=0009529] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009624] [9624] Event [4680,105,2200]: 0 lost unit Metal Extractor [f=0009633] [9633] Event [4856,105,1952]: 0 finished unit Pyro [f=0009670] [9670] Event [4952,105,3832]: 0 finished unit Solar Collector [f=0009703] [9703] Event [4649.28564,282.967377,2240.13257]: 0 lost unit Pyro [f=0009761] [9761] Event [3800,247.484741,4776]: 1 finished unit Solar Collector [f=0009786] [9786] Event [4540.34473,105,2188.29053]: 0 lost unit Pyro [f=0009844] [9844] Event [5128,105,2200]: 0 finished unit Solar Collector [f=0009900] [9900] Event [4880,105,3808]: 0 finished unit Lotus [f=0010051] [10051] Event [6072,290.996094,1496]: 0 finished unit Metal Extractor [f=0010179] [10179] Event [4760,105,1912]: 0 lost unit Solar Collector [f=0010235] [10235] Event [4856,105,1952]: 0 lost unit Pyro [f=0010247] [10247] Event [4856,105,1952]: 0 lost unit Pyro [f=0010268] [10268] Event [4856,105,1952]: 0 lost unit Pyro [f=0010296] [10296] Event [4856,105,1952]: 0 lost unit Pyro [f=0010313] [10313] Event [4673.84814,213.570099,1874.90918]: 0 lost unit Pyro [f=0010321] [10321] Event [2492,105,4744]: 1 finished unit Recluse [f=0010353] [10353] Event [4856,105,1952]: 0 lost unit Pyro [f=0010367] [10367] Event [4856,105,1952]: 0 lost unit Pyro [f=0010382] [10382] Event [4856,105,1952]: 0 lost unit Pyro [f=0010397] [10397] Event [4856,105,1952]: 0 lost unit Pyro [f=0010412] [10412] Event [4856,105,1952]: 0 lost unit Pyro [f=0010449] [10449] Event [4928,105,2160]: 0 lost unit Lotus [f=0010455] gg [f=0010492] [10492] Event [4953.8916,105,2200.11426]: 0 lost unit Constable [f=0010501] [10501] Event [4856,105,1952]: 0 lost unit Pyro [f=0010510] [10510] Event [4912,105,2224]: 0 lost unit Lotus [f=0010515] [10515] Event [undefined]: Tiptushi resigned [f=0010515] game_message: Tiptushi has been destroyed! [f=0010515] game_message: SentinelComanche wins! [f=0010515] Submitting stats [f=0010515] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010515] Part| Total Time|Time of the last 0.5s [f=0010515] Draw 7923.88ms 22.71% [f=0010515] Lua::Callins::Synced 4839.74ms 17.13% [f=0010515] Lua::Callins::Unsynced 9981.99ms 27.19% [f=0010515] Lua::CollectGarbage::Synced 582.35ms 0.20% [f=0010515] Lua::CollectGarbage::Unsynced 516.09ms 0.10% [f=0010515] Misc::Profiler::AddTime 29.72ms 0.10% [f=0010515] Sim 14742.47ms 55.28% [f=0010515] [10515] Received game_message: Tiptushi has been destroyed! [f=0010515] [10515] Received game_message: SentinelComanche wins! [f=0010516] [10516] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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19,5145,4640,4640,5145,22.5943623,261.594604,261.594604,22.5943623,0,0,0,0,0,0,0,0,0,0,0,0,777.50824,1073.76501,1073.76501,777.50824,960,180,180,960,19.333334,20,20,19.333334,1385,1275,1275,1385,20.1903744,14.5103874,14.5103874,20.1903744,440,1165,1165,440,705,400,400,705,2360,2020,2020,2360,885,705,705,885,133.083572,30.6000443,30.6000443,133.083572,1167.72766,912.770935,912.770935,1167.72766 [f=0010516] [10516] Game End Stats Values: 20,5235,4855,4855,5235,23.2328796,277.268188,277.268188,23.2328796,0,0,0,0,0,0,0,0,0,0,0,0,802.50824,1158.62219,1158.62219,802.50824,960,180,180,960,20,20.5333328,20.5333328,20,1385,1275,1275,1385,20.1695671,14.7439032,14.7439032,20.1695671,440,1140,1140,440,730,400,400,730,2450,2260,2260,2450,885,730,730,885,133.083572,30.6000443,30.6000443,133.083572,1252.58484,946.570801,946.570801,1252.58484 [f=0010516] [10516] Game End Stats Values: 21,5325,5205,5205,5325,23.5408707,299.316162,299.316162,23.5408707,0,0,0,0,0,0,0,0,0,0,0,0,1021.25238,1380.7207,1380.7207,1021.25238,960,270,270,960,19.2000008,22,22,19.2000008,1385,1275,1275,1385,20.8600674,15.6141968,15.6141968,20.8600674,440,1140,1140,440,730,800,800,730,2540,2520,2520,2540,1285,730,730,1285,133.083572,30.6000443,30.6000443,133.083572,1484.30273,1179.7915,1179.7915,1484.30273 [f=0010516] [10516] Game End Stats Values: 22,5345,4925,4925,5345,23.9663773,343.181946,343.181946,23.9663773,0,0,0,0,0,0,0,0,0,0,0,0,1021.25238,1449.1676,1449.1676,1021.25238,960,270,270,960,18.9333401,22,22,18.9333401,1385,1275,1275,1385,21.445507,17.9593906,17.9593906,21.445507,440,860,860,440,730,870,870,730,2560,2520,2520,2560,1355,1010,1010,1355,143.16629,30.6000443,30.6000443,143.16629,1552.75427,1226.57495,1226.57495,1552.75427 [f=0010516] [10516] Game End Stats Values: 23,5245,5085,5085,5245,24.3635635,390.852081,390.852081,24.3635635,0,0,0,0,0,0,0,0,0,0,0,0,1174.26392,1866.22925,1866.22925,1174.26392,960,360,360,960,20.7777882,22.3999996,22.3999996,20.7777882,1385,1275,1275,1385,21.6880665,18.2130127,18.2130127,21.6880665,220,860,860,220,730,1400,1400,730,2680,2590,2590,2680,1885,1010,1010,1885,159.33197,30.6000443,30.6000443,159.33197,2004.9259,1412.0675,1412.0675,2004.9259 [f=0010516] [10516] Game End Stats Values: 24,5135,5365,5365,5135,24.6949291,422.899963,422.899963,24.6949291,0,0,0,0,0,0,0,0,0,0,0,0,1187.33081,2295.56885,2295.56885,1187.33081,1050,360,360,1050,22.8222275,24,24,22.8222275,1385,1275,1275,1385,22.0315857,17.1715317,17.1715317,22.0315857,0,1140,1140,0,730,1819.66663,1819.66663,730,2700,2590,2590,2700,2304.6665,1010,1010,2304.6665,163.331726,30.6000443,30.6000443,163.331726,2443.28149,1500.85815,1500.85815,2443.28149 [f=0010516] [10516] Game End Stats Values: 25,4995,5365,5365,4995,24.8479176,430.646637,430.646637,24.8479176,0,0,0,0,0,0,0,0,0,0,0,0,1187.33081,2575.79077,2575.79077,1187.33081,1050,360,360,1050,22,24,24,22,1385,1275,1275,1385,22.890501,16.3261108,16.3261108,22.890501,0,1140,1140,0,730,2029.66663,2029.66663,730,2560,2590,2590,2560,2514.66675,1010,1010,2514.66675,163.331726,30.6000443,30.6000443,163.331726,2723.50342,1522.45947,1522.45947,2723.50342 [f=0010529] [10529] Event [4872,105,2392]: 0 lost unit Metal Extractor [f=0010531] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=0010556] [10556] Event [4872,105,2984]: 0 lost unit Solar Collector [f=0010563] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=0010563] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={00000000a5cec780,0000000000000000}]" [f=0010564] [10564] Event [4856,105,1928]: 0 lost unit Jumpbot Factory [f=0010650] Player SentinelComanche left the game: normal quit [f=0010650] [10650] Event [undefined]: SentinelComanche quit [f=0010711] Spectator Tiptushi left the game: normal quit [f=0010711] [10711] Event [undefined]: Tiptushi quit [f=0010771] [10771] Event [2492,105,4744]: 1 finished unit Recluse [f=0010777] No clients connected, shutting down server [f=0010777] Server shutdown [f=0010813] [10813] Event [2456,105,4472]: 1 finished unit Caretaker [f=0011093] [11093] Event [2492,105,4744]: 1 finished unit Recluse [f=0011675] [11675] Event [2492,105,4744]: 1 finished unit Recluse [f=0011813] [11813] Event [504,105,7080]: 1 finished unit Metal Extractor [f=0012204] [12204] Event [2492,105,4744]: 1 finished unit Recluse [f=0012661] [12661] Event [184,105,7016]: 1 finished unit Metal Extractor [f=0012765] [12765] Event [2492,105,4744]: 1 finished unit Recluse [f=0013300] [13300] Event [104,432.102417,344]: 1 finished unit Metal Extractor [f=0013357] [13357] Event [2492,105,4744]: 1 finished unit Recluse [f=0013413] [13413] Event [200,105,6680]: 1 finished unit Metal Extractor [f=0013765] [13765] Event [2492,105,4744]: 1 finished unit Recluse [f=0014002] [14002] Event [392,432.163544,72]: 1 finished unit Metal Extractor [f=0014138] [14138] Event [2492,105,4744]: 1 finished unit Recluse [f=0014395] Autoquit sending quit command. [f=0014395] [QuitAction] user exited to system [f=0014395] [SpringApp::Kill][1] fromRun=1 [f=0014395] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014395] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014395] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014395] [ThreadPool::SetThreadCount][2] workers=0 [f=0014395] [SpringApp::Kill][2] [f=0014395] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014395] [Game::KillLua][3] dtor=0 luaUI=0x6529cf20 [f=0014395] Start widgetHandler:Shutdown [f=0014395] Shutdown - SaveOrderList Complete [f=0014395] Writing last game win data [f=0014395] Shutdown - SaveConfigData Complete [f=0014395] Shutdown Widget - Save/Load API [f=0014395] Shutdown Widget - Chili Highlight [f=0014395] Shutdown Widget - Draw After Chili [f=0014395] Shutdown Widget - EPIC Menu [f=0014395] Shutdown Widget - Chili Widget Selector [f=0014395] Shutdown Widget - Chili Minimap [f=0014395] Shutdown Widget - Local Team Colors [f=0014395] Shutdown Widget - Display Keys 2 [f=0014395] Shutdown Widget - Save Game Menu [f=0014395] Shutdown Widget - Unit Icons [f=0014395] Shutdown Widget - Noises [f=0014395] Shutdown Widget - HealthBars [f=0014395] Shutdown Widget - Win Counter [f=0014395] Shutdown Widget - SpringRTS Replay Stats [f=0014395] Shutdown Widget - BuildETA [f=0014395] Shutdown Widget - Modular Comm Info [f=0014395] Shutdown Widget - Music Player v2 [f=0014395] Shutdown Widget - Stereo3D [f=0014395] Shutdown Widget - Showeco and Grid Drawer [f=0014395] Shutdown Widget - Point Tracker [f=0014395] Shutdown Widget - Missile Silo Range [f=0014395] Shutdown Widget - MinimapEvents [f=0014395] Shutdown Widget - Mex Placement Handler [f=0014395] Shutdown Widget - Local Widgets Config [f=0014395] Shutdown Widget - Highlight Geos [f=0014395] Shutdown Widget - Grab Input [f=0014395] Input grabbing is disabled! [f=0014395] Shutdown Widget - Defense Range Zero-K [f=0014395] Shutdown Widget - MetalFeatures (new) [f=0014395] Shutdown Widget - Darkening [f=0014395] Shutdown Widget - Context Menu [f=0014395] Shutdown Widget - Chili Spectator Panels [f=0014395] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014395] Shutdown Widget - Chili Nuke Warning [f=0014395] Shutdown Widget - Chili EndGame Window [f=0014395] Shutdown Widget - Chili Economy Panel Default [f=0014395] Shutdown Widget - CameraShake [f=0014395] Shutdown Widget - Attack AoE [f=0014395] Shutdown Widget - UnitShapes [f=0014395] Shutdown Widget - Map Edge Extension [f=0014395] Shutdown Widget - Selection Send [f=0014395] Shutdown Widget - LupsManager [f=0014395] Shutdown Widget - Newton Firezone [f=0014395] Shutdown Widget - Chili Pro Console [f=0014395] Shutdown Widget - Lasso Terraform GUI [f=0014395] Shutdown Widget - Lups [f=0014395] Shutdown Widget - Chili Framework [f=0014395] Shutdown Widget - Chili Core Selector [f=0014395] Shutdown Widget - Custom Markers [f=0014395] Shutdown Widget - Select Keys [f=0014395] Shutdown Widget - Pause Screen [f=0014395] Shutdown Widget - Text To Speech Control [f=0014395] Shutdown Widget - Persistent Build Height [f=0014395] Shutdown Widget - Layout Handler [f=0014395] End widgetHandler:Shutdown [f=0014395] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={797226,100809197} {int,ext,rec}Allocs={21008686,0,0} {chunk,block}Bytes={100809197,0} [f=0014395] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014395] [Game::KillLua][2] dtor=0 luaRules=0x52e076b0 [f=0014395] Start gadgetHandler:Shutdown [f=0014395] Shutdown - StartSetup [f=0014395] Shutdown - UnitMorph [f=0014395] Shutdown - Carrier Drones [f=0014395] Shutdown - LupsNanoSpray [f=0014395] Shutdown - Missile Silo Controller [f=0014395] Shutdown - Modular Comm Info [f=0014395] Shutdown - Terrain Texture Handler [f=0014395] Shutdown - UnitCloakShield [f=0014395] Shutdown - Starlight Handler [f=0014395] End gadgetHandler:Shutdown [f=0014395] Start gadgetHandler:Shutdown [f=0014395] Shutdown - Save/Load [f=0014395] Shutdown - Teleport Throw [f=0014395] Shutdown - UnitMorph [f=0014395] Shutdown - Modular Comm Info [f=0014395] Shutdown - Retreat Command [f=0014395] Shutdown - Shockwaves [f=0014395] Shutdown - UnitCloakShield [f=0014395] Shutdown - Lups Cloak FX [f=0014395] Shutdown - Lups [f=0014395] Shutdown - Lups Shield [f=0014395] End gadgetHandler:Shutdown [f=0014395] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21008741,0,0} {chunk,block}Bytes={0,0} [f=0014395] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21008741,0,0} {chunk,block}Bytes={0,0} [f=0014395] [Game::KillLua][4] dtor=0 [f=0014395] [Game::~CGame][1] [f=0014395] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014395] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014395] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014395] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014395] [Game::KillLua][4] dtor=1 [f=0014395] [Game::KillMisc][1] [f=0014395] [Game::KillMisc][2] [f=0014395] [Game::KillMisc][3] [f=0014395] [Game::KillRendering][1] [f=0014395] [3DOParser::Kill] allocated 137 pieces [f=0014395] [S3OParser::Kill] allocated 2702 pieces [f=0014395] [AssParser::Kill] allocated 220 pieces [f=0014395] [Game::KillInterface][1] [f=0014395] [Game::KillInterface][2] [f=0014395] [Game::KillSimulation][1] [f=0014395] [Game::KillSimulation][2] [f=0014395] [CCollisionHandler] dis-/continuous tests: 0/157412 [f=0014395] [Game::KillSimulation][3] [f=0014395] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014395] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=5 [f=0014395] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014395] [~CPathCache(56x56)] cacheHits=146 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014395] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014395] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014395] [LosHandler::Kill] raycast instance cache-{hits,misses}={1794,6505}; shared=1%; cached=21% [f=0014395] [Game::KillSimulation][4] [f=0014395] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0014395] [Game::~CGame][2] [f=0014395] [Game::~CGame][3] [f=0014395] [SpringApp::Kill][3] [f=0014395] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 151742 bytes sent 114269 bytes recv'd [f=0014395] [SpringApp::Kill][4] font=0x455deaa0 [f=0014395] [SpringApp::Kill][5] [f=0014395] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x45653190) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=4599ms file="bitmaps/loadpictures/fkeys.png" indx=502 inflSize=4463kb readTime=242ms file="objects3d/bantha.s3o" indx=4882 inflSize=433kb readTime=73ms file="objects3d/catapult.s3o" indx=4925 inflSize=217kb readTime=66ms file="objects3d/corcomalt3.s3o" indx=5015 inflSize=114kb readTime=51ms file="objects3d/dante.s3o" indx=5079 inflSize=112kb readTime=50ms file="objects3d/corcomalt2.s3o" indx=5014 inflSize=114kb readTime=46ms file="bitmaps/other/energywave.tga" indx=523 inflSize=34kb readTime=39ms file="objects3d/corcomalt5.s3o" indx=5017 inflSize=114kb readTime=37ms file="bitmaps/gpl/wakelarge.png" indx=481 inflSize=124kb readTime=34ms file="luaui/widgets/gfx_dof.lua" indx=4552 inflSize=14kb readTime=33ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 49850534 bytes cached in 2885 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=43 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Hide_and_Seek_v03.sd7 (0x4577c770) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x457748e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4565eef0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8b2001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]