[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.AfpFOBrsq3/springsettings.962966.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 160ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f681001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5469 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/962966/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 416ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x460d5550] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x460d5550] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 144ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1477ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1822ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 722ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 59ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 298ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/962966/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844ce6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844ce6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-844ce6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844cf6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844cf6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-844cf6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (722ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/962966/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52531b90,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 51456e5fa911bedd694d0e122c9ceb70 [f=-000001] Connection attempt from SentinelComanche [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SentinelComanche changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Tiptushi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tiptushi changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={00000000d3e53d90,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] Allies: I choose: Engineer 2! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[Game::Load][lua{Rules,Gaia}={0000000066474d60,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [696,199.566711,1916]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5364,199.573975,2113]: 1 finished unit Engineer Commander [f=0000000] [0] SentinelComanche, team: 1, elo:2573 [f=0000000] [0] Tiptushi, team: 0, elo:2376 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [5232,199.562531,2112]: 1 finished unit Hovercraft Platform [f=0000007] [7] Event [792,199.562531,1848]: 0 finished unit Jumpbot Factory [f=0000240] [240] Event [520,199.562531,1832]: 0 finished unit Metal Extractor [f=0000265] [265] Event [5416,199.562531,1992]: 1 finished unit Metal Extractor [f=0000310] [310] Event [5264,199.562531,2112]: 1 finished unit Dagger [f=0000480] [480] Event [728,199.562531,2104]: 0 finished unit Metal Extractor [f=0000557] [557] Event [5264,199.562531,2112]: 1 finished unit Dagger [f=0000571] [571] Event [5640,199.562531,2280]: 1 finished unit Metal Extractor [f=0000670] [670] Event [584,199.562531,1912]: 0 finished unit Solar Collector [f=0000761] [761] Event [5576,199.562531,2232]: 1 finished unit Solar Collector [f=0000850] [850] Event [664,199.562531,2056]: 0 finished unit Solar Collector [f=0000854] [854] Event [5264,199.562531,2112]: 1 finished unit Dagger [f=0001080] [1080] Event [624,199.562531,1968]: 0 finished unit Lotus [f=0001114] [1114] Event [5496,199.562531,2024]: 1 finished unit Solar Collector [f=0001156] [1156] Event [816,199.562531,1848]: 0 finished unit Pyro [f=0001307] [1307] Event [816,199.562531,1848]: 0 finished unit Puppy [f=0001357] [1357] Event [5264,199.562531,2112]: 1 finished unit Dagger [f=0001453] [1453] Event [5408,199.562531,2128]: 1 finished unit Lotus [f=0001463] [1463] Event [816,199.562531,1848]: 0 finished unit Puppy [f=0001780] [1780] Event [2553.27124,199.562531,1962.10681]: 1 lost unit Dagger [f=0001809] [1809] Event [5264,199.562531,2112]: 1 finished unit Dagger [f=0001850] [1850] Event [5544,199.562531,2120]: 1 finished unit Solar Collector [f=0002074] [2074] Event [1832,199.562531,2152]: 0 finished unit Metal Extractor [f=0002211] [2211] Event [2580.97119,199.562531,1848.57227]: 1 lost unit Dagger [f=0002344] [2344] Event [1872,199.562531,2160]: 0 finished unit Lotus [f=0002397] [2397] Event [5496,199.562531,2232]: 1 finished unit Solar Collector [f=0002492] [2492] Event [1792,199.562531,2144]: 0 finished unit Radar Tower [f=0002569] [2569] Event [5264,199.562531,2112]: 1 finished unit Bolas [f=0002680] [2680] Event [1768,199.562531,2200]: 0 finished unit Solar Collector [f=0002718] [2718] Event [816,199.562531,1848]: 0 finished unit Pyro [f=0002966] SentinelComanche added point: [f=0002979] [2979] Event [5264,199.562531,2112]: 1 finished unit Quill [f=0003390] [3390] Event [2216,199.562531,1496]: 0 finished unit Metal Extractor [f=0003442] [3442] Event [816,199.562531,1848]: 0 finished unit Pyro [f=0003489] [3489] Event [4312,199.562531,1944]: 1 finished unit Metal Extractor [f=0003593] [3593] Event [816,199.562531,1848]: 0 finished unit Puppy [f=0003744] [3744] Event [816,199.562531,1848]: 0 finished unit Puppy [f=0003849] [3849] Event [5328,199.562531,1904]: 1 finished unit Picket [f=0003900] [3900] Event [1960,199.562531,1096]: 0 finished unit Metal Extractor [f=0003912] [3912] Event [4392,199.562531,1944]: 1 finished unit Solar Collector [f=0004116] [4116] Event [816,199.562531,1848]: 0 finished unit Puppy [f=0004139] [4139] Event [1581.54163,199.562531,2852.0835]: 1 lost unit Dagger [f=0004140] [4140] Event [2080,199.562531,1136]: 0 finished unit Lotus [f=0004167] [4167] Event [5264,199.562531,2112]: 1 finished unit Scalpel [f=0004222] [4222] Event [1366.34399,199.562531,2703.81006]: 0 lost unit Puppy [f=0004247] [4247] Event [4368,199.562531,2048]: 1 finished unit Lotus [f=0004330] [4330] Event [1960,199.562531,1192]: 0 finished unit Solar Collector [f=0004457] [4457] Event [5264,199.562531,2112]: 1 finished unit Dagger [f=0004613] [4613] Event [2040,199.562531,1320]: 0 finished unit Solar Collector [f=0004710] [4710] Event [5264,199.562531,2112]: 1 finished unit Dagger [f=0004882] [4882] Event [5880,199.562531,1192]: 1 finished unit Metal Extractor [f=0004959] [4959] Event [2152,199.562531,1128]: 0 finished unit Solar Collector [f=0004965] [4965] Event [5264,199.562531,2112]: 1 finished unit Dagger [f=0005033] [5033] Event [816,199.562531,1848]: 0 finished unit Pyro [f=0005054] [5054] Event [3307.82935,199.562531,3343.11621]: 0 lost unit Puppy [f=0005214] [5214] Event [2272,199.562531,1152]: 0 finished unit Picket [f=0005258] [5258] Event [3804.62695,199.562531,2132.47095]: 1 lost unit Bolas [f=0005333] [5333] Event [5800,199.562531,1192]: 1 finished unit Solar Collector [f=0005369] [5369] Event [5264,199.562531,2112]: 1 finished unit Quill [f=0005514] [5514] Event [2256,199.562531,1040]: 0 finished unit Picket [f=0005529] [5529] Event [816,199.562531,1848]: 0 finished unit Constable [f=0005801] [5801] Event [3520,199.562531,2128]: 1 finished unit Picket [f=0005949] [5949] Event [2405.23682,199.562531,3029.04175]: 0 lost unit Pyro [f=0005965] [5965] Event [816,199.562531,1848]: 0 finished unit Constable [f=0006020] [6020] Event [5544,199.562531,904]: 1 finished unit Metal Extractor [f=0006165] [6165] Event [2632,199.562531,744]: 0 finished unit Metal Extractor [f=0006363] [6363] Event [5264,199.562531,2112]: 1 finished unit Scalpel [f=0006410] [6410] Event [4513.61133,199.562531,1719.32422]: 0 lost unit Pyro [f=0006630] [6630] Event [2936,199.562531,1208]: 0 finished unit Metal Extractor [f=0006656] [6656] Event [504,199.562531,1720]: 0 finished unit Solar Collector [f=0006695] [6695] Event [5536,199.562531,1008]: 1 finished unit Lotus [f=0006738] [6738] Event [4337.40332,199.562531,1571.15222]: 1 lost unit Dagger [f=0006767] [6767] Event [5228.16309,199.562531,1246.49829]: 0 lost unit Pyro [f=0006981] [6981] Event [5536,199.562531,1008]: 1 lost unit Lotus [f=0007047] [7047] Event [5264,199.562531,2112]: 1 finished unit Scalpel [f=0007125] [7125] Event [2904,199.562531,1608]: 0 finished unit Metal Extractor [f=0007135] [7135] Event [424,199.562531,1704]: 0 finished unit Solar Collector [f=0007277] [7277] Event [760,199.562531,1688]: 0 finished unit Caretaker [f=0007415] [7415] Event [424,199.562531,1624]: 0 finished unit Solar Collector [f=0007475] [7475] Event [5840,199.562531,1088]: 1 finished unit Picket [f=0007575] [7575] Event [424,199.562531,1544]: 0 finished unit Solar Collector [f=0007695] [7695] Event [4376,199.562531,1192]: 1 finished unit Metal Extractor [f=0007722] [7722] Event [5264,199.562531,2112]: 1 finished unit Scalpel [f=0007875] [7875] Event [816,199.562531,1848]: 0 finished unit Pyro [f=0007885] [7885] Event [4296,199.562531,1208]: 1 finished unit Solar Collector [f=0007938] [7938] Event [424,199.562531,1464]: 0 finished unit Solar Collector [f=0008058] [8058] Event [5648,199.611816,928]: 1 finished unit Lotus [f=0008115] [8115] Event [4336,199.562531,1296]: 1 finished unit Lotus [f=0008223] [8223] Event [2984,199.562531,1544]: 0 finished unit Stinger [f=0008267] [8267] Event [184,199.562531,1096]: 0 finished unit Metal Extractor [f=0008379] [8379] Event [5288,199.562531,2312]: 1 finished unit Caretaker [f=0008412] [8412] Event [816,199.562531,1848]: 0 finished unit Placeholder [f=0008427] [8427] Event [2912,199.562531,1296]: 0 finished unit Lotus [f=0008461] [8461] Event [408,199.562531,1384]: 0 finished unit Solar Collector [f=0008529] [8529] Event [3952,269.250183,1440]: 1 finished unit Picket [f=0008655] [8655] Event [2992,199.562531,1456]: 0 finished unit Lotus [f=0008846] [8846] Event [816,199.562531,1848]: 0 finished unit Moderator [f=0008853] [8853] Event [5192,199.562531,632]: 1 finished unit Metal Extractor [f=0008926] [8926] Event [5448,199.562531,2328]: 1 finished unit Solar Collector [f=0008973] [8973] Event [408,199.562531,1304]: 0 finished unit Solar Collector [f=0009120] [9120] Event [3352,199.562531,1432]: 0 finished unit Metal Extractor [f=0009249] [9249] Event [1872,199.562531,2160]: 0 lost unit Lotus [f=0009268] [9268] Event [816,199.562531,1848]: 0 finished unit Moderator [f=0009270] [9270] Event [216,199.562531,184]: 0 finished unit Metal Extractor [f=0009341] [9341] Event [1734.23877,199.662537,2654.67896]: 1 lost unit Dagger [f=0009462] [9462] Event [408,199.562531,1224]: 0 finished unit Solar Collector [f=0009469] [9469] Event [5152,199.562531,736]: 1 finished unit Lotus [f=0009560] [9560] Event [1768,199.562531,2200]: 0 lost unit Solar Collector [f=0009608] [9608] Event [1832,199.588013,2152]: 0 lost unit Metal Extractor [f=0009610] [9610] Event [1792,199.456329,2144]: 0 lost unit Radar Tower [f=0009633] [9633] Event [816,199.562531,1848]: 0 finished unit Moderator [f=0009663] [9663] Event [5264,199.562531,2112]: 1 finished unit Lance [f=0009826] [9826] Event [5960,199.562531,3000]: 1 finished unit Metal Extractor [f=0009881] [9881] Event [1938.48071,199.562531,2503.76953]: 1 lost unit Scalpel [f=0009890] [9890] Event [5264,199.562531,2112]: 1 finished unit Quill [f=0009936] [9936] Event [408,199.562531,1144]: 0 finished unit Solar Collector [f=0009959] [9959] Event [1665.61597,199.605499,2233.5437]: 0 lost unit Moderator [f=0010024] [10024] Event [816,199.562531,1848]: 0 finished unit Moderator [f=0010030] [10030] Event [3520,199.562531,2128]: 1 lost unit Picket [f=0010100] [10100] Event [872,199.562531,216]: 0 finished unit Metal Extractor [f=0010119] [10119] Event [3201.07275,199.562531,2060.02637]: 1 lost unit Dagger [f=0010135] [10135] Event [3265.27808,199.562531,2100.92822]: 1 lost unit Dagger [f=0010219] [10219] Event [3328,199.562531,2016]: 0 finished unit Lotus [f=0010265] [10265] Event [3339.55518,199.562531,1909.98303]: 0 lost unit Engineer Commander [f=0010315] [10315] Event [3328,198.522339,2016]: 0 lost unit Lotus [f=0010417] [10417] Event [816,199.562531,1848]: 0 finished unit Moderator [f=0010420] [10420] Event [408,199.562531,1064]: 0 finished unit Solar Collector [f=0010453] [10453] Event [3352,199.562531,1432]: 0 lost unit Metal Extractor [f=0010504] [10504] Event [5264,199.562531,2112]: 1 finished unit Mace [f=0010614] [10614] Event [3360,199.562531,2240]: 1 finished unit Picket [f=0010781] [10781] Event [1024,199.562531,80]: 0 finished unit Lotus [f=0010850] [10850] Event [816,199.562531,1848]: 0 finished unit Moderator [f=0010937] [10937] Event [5160,199.562531,552]: 1 finished unit Solar Collector [f=0011075] [11075] Event [488,199.562531,1112]: 0 finished unit Storage [f=0011126] [11126] Event [3944,199.562531,2600]: 1 finished unit Metal Extractor [f=0011191] [11191] Event [5264,199.562531,2112]: 1 finished unit Dagger [f=0011259] [11259] Event [816,199.562531,1848]: 0 finished unit Moderator [f=0011318] SentinelComanche added point: [f=0011328] [11328] Event [5264,199.562531,2112]: 1 finished unit Dagger [f=0011355] [11355] Event [992,199.562531,240]: 0 finished unit Lotus [f=0011370] [11370] Event [3256,199.562531,2488]: 1 finished unit Metal Extractor [f=0011432] [11432] Event [2319.70337,211.927826,2278.85742]: 0 lost unit Moderator [f=0011437] [11437] Event [2284.59766,227.488358,2287.49536]: 0 lost unit Moderator [f=0011463] [11463] Event [5264,199.562531,2112]: 1 finished unit Dagger [f=0011472] [11472] Event [2404.61719,203.216125,2507.09229]: 1 lost unit Scalpel [f=0011665] [11665] Event [816,199.562531,1848]: 0 finished unit Moderator [f=0011695] [11695] Event [3368,199.562531,2488]: 1 finished unit Solar Collector [f=0011715] [11715] Event [5264,199.562531,2112]: 1 finished unit Dagger [f=0011716] [11716] Event [1008,199.562531,176]: 0 finished unit Radar Tower [f=0011802] [11802] Event [2329.58301,199.562531,2826.32129]: 0 lost unit Placeholder [f=0011805] [11805] Event [5576,199.562531,2408]: 1 finished unit Caretaker [f=0011810] [11810] Event [816,199.562531,1848]: 0 finished unit Puppy [f=0011864] [11864] Event [2375.19531,209.49736,2555.95654]: 1 lost unit Scalpel [f=0011866] [11866] Event [5264,199.562531,2112]: 1 finished unit Dagger [f=0011929] [11929] Event [2984,199.562531,1544]: 0 lost unit Stinger [f=0011933] [11933] Event [696,199.445801,1688]: 0 finished unit Caretaker [f=0011948] [11948] Event [5672,199.562531,2376]: 1 finished unit Solar Collector [f=0011949] [11949] Event [816,199.562531,1848]: 0 finished unit Puppy [f=0011979] [11979] Event [4048,199.562531,2640]: 1 finished unit Lotus [f=0012011] [12011] Event [5264,199.562531,2112]: 1 finished unit Dagger [f=0012019] [12019] Event [816,199.562531,1848]: 0 finished unit Puppy [f=0012063] [12063] Event [3256,199.562531,2392]: 1 finished unit Solar Collector [f=0012080] [12080] Event [816,199.562531,1848]: 0 finished unit Puppy [f=0012140] [12140] Event [816,199.562531,1848]: 0 finished unit Puppy [f=0012158] [12158] Event [5744,199.562531,2432]: 1 finished unit Lotus [f=0012200] [12200] Event [816,199.562531,1848]: 0 finished unit Puppy [f=0012225] [12225] Event [5264,199.562531,2112]: 1 finished unit Dagger [f=0012247] [12247] Event [5685.65088,196.906754,3733.89307]: 1 lost unit Dagger [f=0012260] [12260] Event [816,199.562531,1848]: 0 finished unit Puppy [f=0012296] [12296] Event [3088.21997,199.63681,1666.10217]: 1 lost unit Dagger [f=0012320] [12320] Event [816,199.562531,1848]: 0 finished unit Puppy [f=0012330] [12330] Event [5803.31738,199.562531,3731.64063]: 1 lost unit Dagger [f=0012340] [12340] Event [5264,199.562531,2112]: 1 finished unit Dagger [f=0012380] [12380] Event [816,199.562531,1848]: 0 finished unit Puppy [f=0012392] [12392] Event [3090.95728,199.553101,1558.68628]: 1 lost unit Dagger [f=0012400] [12400] Event [5678.02539,199.562531,3520.25]: 1 lost unit Dagger [f=0012439] [12439] Event [816,199.562531,1848]: 0 finished unit Puppy [f=0012456] [12456] Event [5264,199.562531,2112]: 1 finished unit Dagger [f=0012521] [12521] Event [2904,199.562531,1608]: 0 lost unit Metal Extractor [f=0012578] [12578] Event [5264,199.562531,2112]: 1 finished unit Dagger [f=0012692] [12692] Event [1832,199.562531,104]: 0 finished unit Metal Extractor [f=0012724] [12724] Event [5960,199.562531,3000]: 1 lost unit Metal Extractor [f=0012735] [12735] Event [5632,199.562531,2592]: 1 finished unit Picket [f=0012737] [12737] Event [816,199.562531,1848]: 0 finished unit Moderator [f=0012750] [12750] Event [2992,199.562531,1456]: 0 lost unit Lotus [f=0012799] [12799] Event [5264,199.562531,2112]: 1 finished unit Dagger [f=0012819] [12819] Event [5935.16357,199.635361,3096.60864]: 0 lost unit Pyro [f=0012906] [12906] Event [3026.45923,199.562729,1732.61731]: 1 lost unit Dagger [f=0012983] [12983] Event [3262.99463,199.634827,1462.26538]: 1 lost unit Scalpel [f=0013015] [13015] Event [816,199.562531,1848]: 0 finished unit Moderator [f=0013119] [13119] Event [2912,199.562531,1296]: 0 lost unit Lotus [f=0013222] [13222] Event [2936,199.631958,1208]: 0 lost unit Metal Extractor [f=0013257] [13257] Event [3208,199.562531,2232]: 1 finished unit Stinger [f=0013269] [13269] Event [5264,199.562531,2112]: 1 finished unit Dagger [f=0013294] [13294] Event [2765.802,204.581024,1372.70178]: 1 lost unit Dagger [f=0013320] [13320] Event [816,199.562531,1848]: 0 finished unit Pyro [f=0013372] [13372] Event [2304,199.562531,416]: 0 finished unit Radar Tower [f=0013374] [13374] Event [5264,199.562531,2112]: 1 finished unit Dagger [f=0013478] [13478] Event [5264,199.562531,2112]: 1 finished unit Dagger [f=0013584] [13584] Event [5264,199.562531,2112]: 1 finished unit Dagger [f=0013626] [13626] Event [816,199.562531,1848]: 0 finished unit Pyro [f=0013667] [13667] Event [5096,199.562531,664]: 1 finished unit Solar Collector [f=0013689] [13689] Event [5264,199.562531,2112]: 1 finished unit Dagger [f=0013719] [13719] Event [2272,199.562531,1152]: 0 lost unit Picket [f=0013794] [13794] Event [5264,199.562531,2112]: 1 finished unit Dagger [f=0013947] [13947] Event [816,199.562531,1848]: 0 finished unit Pyro [f=0014038] [14038] Event [5264,199.562531,2112]: 1 finished unit Scalpel [f=0014151] [14151] Event [4200,199.562531,3016]: 1 finished unit Metal Extractor [f=0014180] [14180] Event [2424,199.562531,312]: 0 finished unit Metal Extractor [f=0014279] [14279] Event [5264,199.562531,2112]: 1 finished unit Scalpel [f=0014279] [14279] Event [816,199.562531,1848]: 0 finished unit Placeholder [f=0014307] [14307] Event [2794.92993,199.562531,1832.00208]: 0 lost unit Pyro [f=0014319] [14319] Event [2783.41309,199.204163,1811.97668]: 0 lost unit Pyro [f=0014343] [14343] Event [5776,199.562531,2960]: 1 finished unit Picket [f=0014356] [14356] Event [5200,199.562531,896]: 1 finished unit Picket [f=0014376] [14376] Event [2553.40674,199.562531,1880.71741]: 0 lost unit Puppy [f=0014385] [14385] Event [2593.9917,199.562531,1916.14307]: 0 lost unit Puppy [f=0014408] [14408] Event [2626.34448,199.562531,1949.24951]: 0 lost unit Puppy [f=0014413] [14413] Event [2842.53613,199.291428,1875.021]: 1 lost unit Mace [f=0014431] [14431] Event [2614.32959,199.562531,2548.6543]: 1 lost unit Dagger [f=0014445] [14445] Event [2616.64673,199.562531,2161.06323]: 0 lost unit Moderator [f=0014494] [14494] Event [2935.30591,199.562531,1975.28406]: 0 lost unit Puppy [f=0014535] [14535] Event [3008.07178,199.562531,1895.12781]: 0 lost unit Puppy [f=0014536] [14536] Event [5264,199.562531,2112]: 1 finished unit Scalpel [f=0014564] [14564] Event [3148.854,199.709732,1917.55994]: 0 lost unit Puppy [f=0014568] [14568] Event [3096.68628,199.834839,1923.41113]: 0 lost unit Puppy [f=0014580] [14580] Event [2751.18921,199.562531,2040.41028]: 0 lost unit Moderator [f=0014590] [14590] Event [3149.24146,199.850967,1814.75159]: 1 lost unit Dagger [f=0014592] [14592] Event [816,199.562531,1848]: 0 finished unit Moderator [f=0014621] [14621] Event [4280,199.562531,3016]: 1 finished unit Solar Collector [f=0014622] [14622] Event [3120,199.562531,2336]: 1 lost unit Radar Tower [f=0014627] [14627] Event [3208,199.562531,2904]: 1 finished unit Metal Extractor [f=0014699] gg [f=0014717] [14717] Event [2850.61646,199.562531,2099.3125]: 0 lost unit Moderator [f=0014766] [14766] Event [undefined]: Tiptushi resigned [f=0014766] game_message: Tiptushi has been destroyed! [f=0014766] game_message: SentinelComanche wins! [f=0014766] Submitting stats [f=0014766] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014766] Part| Total Time|Time of the last 0.5s [f=0014766] Draw 9806.63ms 15.94% [f=0014766] Lua::Callins::Synced 6472.45ms 20.92% [f=0014766] Lua::Callins::Unsynced 14708.80ms 24.10% [f=0014766] Lua::CollectGarbage::Synced 377.23ms 0.20% [f=0014766] Lua::CollectGarbage::Unsynced 639.79ms 0.90% [f=0014766] Misc::Profiler::AddTime 47.15ms 0.10% [f=0014766] Sim 19989.14ms 68.23% [f=0014766] [14766] Received game_message: Tiptushi has been destroyed! [f=0014766] [14766] Received game_message: SentinelComanche wins! [f=0014767] [14767] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014767] [14767] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014767] [14767] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014767] [14767] Game End Stats Values: 2,2165,2245,2245,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.51340818,6.36149311,6.36149311,6.51340818,0,80,80,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014767] [14767] Game End Stats Values: 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32,6280,8295,8295,6280,343.628967,457.26474,457.26474,343.628967,0,0,0,0,0,0,0,0,258.251923,0,0,258.251923,2792.26831,4696.66064,4696.66064,2792.26831,460,1550,1550,460,32,33.0666656,33.0666656,32,110,1275,1275,110,24.3298416,27.8324547,27.8324547,24.3298416,2310,2200,2200,2310,2390,4580,4580,2390,3400,3270,3270,3400,5415,2550,2550,5415,0,120.800316,120.800316,0,5424.34863,2936.2998,2936.2998,5424.34863 [f=0014767] [14767] Game End Stats Values: 33,6090,9025,9025,6090,371.386108,460.845062,460.845062,371.386108,0,0,0,0,0,0,0,0,258.251923,0,0,258.251923,2947.9917,5243.37891,5243.37891,2947.9917,460,1750,1750,460,32,34,34,32,110,1275,1275,110,25.3268929,27.8694458,27.8694458,25.3268929,2030,2640,2640,2030,2390,5110,5110,2390,3490,3360,3360,3490,5945,2550,2550,5945,0,120.800316,120.800316,0,5987.73975,3128.85254,3128.85254,5987.73975 [f=0014767] [14767] Game End Stats Values: 34,5250,8845,8845,5250,388.708191,484.25354,484.25354,388.708191,0,0,0,0,0,0,0,0,258.251923,0,0,258.251923,3513.93384,6111.80664,6111.80664,3513.93384,460,1750,1750,460,32,34.6153831,34.6153831,32,110,1275,1275,110,26.1801453,31.3525009,31.3525009,26.1801453,1190,2300,2300,1190,2954.80005,6055,6055,2954.80005,3490,3520,3520,3490,7025,3114.80005,3114.80005,7025,0,120.800316,120.800316,0,7026.01611,3699.46362,3699.46362,7026.01611 [f=0014902] Spectator Tiptushi left the game: normal quit [f=0014902] [14902] Event [undefined]: Tiptushi quit [f=0014908] Player SentinelComanche left the game: normal quit [f=0014908] [14908] Event [undefined]: SentinelComanche quit [f=0014914] No clients connected, shutting down server [f=0014914] Server shutdown [f=0018857] Autoquit sending quit command. [f=0018857] [QuitAction] user exited to system [f=0018857] [SpringApp::Kill][1] fromRun=1 [f=0018857] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018857] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018857] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018857] [ThreadPool::SetThreadCount][2] workers=0 [f=0018857] [SpringApp::Kill][2] [f=0018857] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018857] [Game::KillLua][3] dtor=0 luaUI=0x5204d830 [f=0018857] Start widgetHandler:Shutdown [f=0018857] Shutdown - SaveOrderList Complete [f=0018857] Writing last game win data [f=0018857] Shutdown - SaveConfigData Complete [f=0018857] Shutdown Widget - Chili Highlight [f=0018857] Shutdown Widget - Save/Load API [f=0018857] Shutdown Widget - Draw After Chili [f=0018857] Shutdown Widget - EPIC Menu [f=0018857] Shutdown Widget - Chili Minimap [f=0018857] Shutdown Widget - Chili Widget Selector [f=0018857] Shutdown Widget - Local Team Colors [f=0018857] Shutdown Widget - Display Keys 2 [f=0018857] Shutdown Widget - Save Game Menu [f=0018857] Shutdown Widget - HealthBars [f=0018857] Shutdown Widget - Noises [f=0018857] Shutdown Widget - Unit Icons [f=0018857] Shutdown Widget - Win Counter [f=0018857] Shutdown Widget - BuildETA [f=0018857] Shutdown Widget - SpringRTS Replay Stats [f=0018857] Shutdown Widget - Modular Comm Info [f=0018857] Shutdown Widget - CameraShake [f=0018857] Shutdown Widget - Chili Economy Panel Default [f=0018857] Shutdown Widget - Chili EndGame Window [f=0018857] Shutdown Widget - Chili Nuke Warning [f=0018857] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018857] Shutdown Widget - Chili Spectator Panels [f=0018857] Shutdown Widget - Context Menu [f=0018857] Shutdown Widget - Darkening [f=0018857] Shutdown Widget - MetalFeatures (new) [f=0018857] Shutdown Widget - Defense Range Zero-K [f=0018857] Shutdown Widget - Grab Input [f=0018857] Input grabbing is disabled! [f=0018857] Shutdown Widget - Highlight Geos [f=0018857] Shutdown Widget - Local Widgets Config [f=0018857] Shutdown Widget - Mex Placement Handler [f=0018857] Shutdown Widget - MinimapEvents [f=0018857] Shutdown Widget - Missile Silo Range [f=0018857] Shutdown Widget - Point Tracker [f=0018857] Shutdown Widget - Showeco and Grid Drawer [f=0018857] Shutdown Widget - Stereo3D [f=0018857] Shutdown Widget - Music Player v2 [f=0018857] Shutdown Widget - Attack AoE [f=0018857] Shutdown Widget - Map Edge Extension [f=0018857] Shutdown Widget - Selection Send [f=0018857] Shutdown Widget - LupsManager [f=0018857] Shutdown Widget - Newton Firezone [f=0018857] Shutdown Widget - Chili Pro Console [f=0018857] Shutdown Widget - Lasso Terraform GUI [f=0018857] Shutdown Widget - Chili Framework [f=0018857] Shutdown Widget - Lups [f=0018857] Shutdown Widget - Custom Markers [f=0018857] Shutdown Widget - Chili Core Selector [f=0018857] Shutdown Widget - Select Keys [f=0018857] Shutdown Widget - Pause Screen [f=0018857] Shutdown Widget - Layout Handler [f=0018857] Shutdown Widget - Persistent Build Height [f=0018857] Shutdown Widget - Text To Speech Control [f=0018857] End widgetHandler:Shutdown [f=0018857] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={386911,56545168} {int,ext,rec}Allocs={22969426,0,0} {chunk,block}Bytes={56545168,0} [f=0018857] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018857] [Game::KillLua][2] dtor=0 luaRules=0x52531b90 [f=0018857] Start gadgetHandler:Shutdown [f=0018857] Shutdown - StartSetup [f=0018857] Shutdown - UnitMorph [f=0018857] Shutdown - Carrier Drones [f=0018857] Shutdown - LupsNanoSpray [f=0018857] Shutdown - Missile Silo Controller [f=0018857] Shutdown - Modular Comm Info [f=0018857] Shutdown - Terrain Texture Handler [f=0018857] Shutdown - UnitCloakShield [f=0018857] Shutdown - Starlight Handler [f=0018857] End gadgetHandler:Shutdown [f=0018857] Start gadgetHandler:Shutdown [f=0018857] Shutdown - Save/Load [f=0018857] Shutdown - Teleport Throw [f=0018857] Shutdown - UnitMorph [f=0018857] Shutdown - Modular Comm Info [f=0018857] Shutdown - Retreat Command [f=0018857] Shutdown - Shockwaves [f=0018857] Shutdown - UnitCloakShield [f=0018857] Shutdown - Lups Cloak FX [f=0018857] Shutdown - Lups [f=0018857] Shutdown - Lups Shield [f=0018857] End gadgetHandler:Shutdown [f=0018857] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22969458,0,0} {chunk,block}Bytes={0,0} [f=0018857] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22969458,0,0} {chunk,block}Bytes={0,0} [f=0018857] [Game::KillLua][4] dtor=0 [f=0018857] [Game::~CGame][1] [f=0018857] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018857] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018857] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018857] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018857] [Game::KillLua][4] dtor=1 [f=0018857] [Game::KillMisc][1] [f=0018857] [Game::KillMisc][2] [f=0018857] [Game::KillMisc][3] [f=0018857] [Game::KillRendering][1] [f=0018857] [3DOParser::Kill] allocated 137 pieces [f=0018857] [S3OParser::Kill] allocated 2834 pieces [f=0018857] [AssParser::Kill] allocated 241 pieces [f=0018857] [Game::KillInterface][1] [f=0018857] [Game::KillInterface][2] [f=0018857] [Game::KillSimulation][1] [f=0018857] [Game::KillSimulation][2] [f=0018857] [CCollisionHandler] dis-/continuous tests: 0/504920 [f=0018857] [Game::KillSimulation][3] [f=0018857] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018857] [~CPathCache(24x16)] cacheHits=31 hitPercentage=17% numHashColls=0 maxCacheSize=14 [f=0018857] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018857] [~CPathCache(48x32)] cacheHits=240 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018857] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018857] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018857] [LosHandler::Kill] raycast instance cache-{hits,misses}={3817,12342}; shared=2%; cached=21% [f=0018857] [Game::KillSimulation][4] [f=0018857] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0018857] [Game::~CGame][2] [f=0018857] [Game::~CGame][3] [f=0018857] [SpringApp::Kill][3] [f=0018857] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 199539 bytes sent 175626 bytes recv'd [f=0018857] [SpringApp::Kill][4] font=0x46007aa0 [f=0018857] [SpringApp::Kill][5] [f=0018857] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x46080770) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=4613ms file="objects3d/strikecom_3.dae" indx=5461 inflSize=1000kb readTime=187ms file="objects3d/cremcom2.s3o" indx=5066 inflSize=200kb readTime=65ms file="objects3d/commsupport4.s3o" indx=4989 inflSize=96kb readTime=55ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=54ms file="bitmaps/pd/shield2.png" indx=555 inflSize=119kb readTime=52ms file="objects3d/arm_flea.s3o" indx=4844 inflSize=32kb readTime=49ms file="luaui/widgets/gui_chili_space_waster.lua" indx=4608 inflSize=1kb readTime=48ms file="objects3d/spiderriot.s3o" indx=5433 inflSize=134kb readTime=45ms file="objects3d/corcomalt5.s3o" indx=5017 inflSize=114kb readTime=45ms file="luaui/widgets/gui_chili_share.lua" indx=4607 inflSize=46kb readTime=45ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 51878162 bytes cached in 2901 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x46164f40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x461614e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46087e70) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f681001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]