[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.HekYjxx0gG/springsettings.962956.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f06ec01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5469 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/962956/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 790ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4526fbc0] using map "Altair_Crossing_v3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Altair_Crossing_v3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4526fbc0] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 320ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1679ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2252ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 20ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 930ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 119ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 310ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Tiptushi was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/962956/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573b3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573b3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe-ce0573b3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573c3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe2-ce0573c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (721ms, checksum adba7a27)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/962956/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51077600,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: dd426e5f692386f65d8a588be2511be5 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from artuv [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: artuv changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="artuv" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="artuv" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={000000009b6317e0,0000000000000000}]" [f=-000001] Allies: I choose: Street Dunk! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="artuv" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="artuv" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="artuv" string="[Game::Load][lua{Rules,Gaia}={00000000662b4b90,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] hi [f=-000001] !predict [f=-000001] > Team Dregs has a 97.1% chance to win [f=-000001] > Team artuv has a 2.9% chance to win [f=-000001] Ay dude [f=-000001] ouch [f=-000001] well gl XD [f=-000001] Looks like Dein's new banding thinks you're hot stuff! [f=-000001] Good luck to you [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [3761,285.101624,2046]: 0 finished unit Recon Commander [f=-000001] [0] Event [467,285.102539,1980]: 1 finished unit Engineer Commander [f=0000000] [0] Dregs, team: 0, elo:3022 [f=0000000] [0] artuv, team: 1, elo:2410 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [3720,285.103912,2152]: 0 finished unit Shieldbot Factory [f=0000106] [106] Event [544,285.096436,2120]: 1 finished unit Cloakbot Factory [f=0000213] [213] Event [3708,285.100708,2152]: 0 finished unit Dirtbag [f=0000346] [346] Event [360,285.096436,2024]: 1 finished unit Metal Extractor [f=0000352] [352] Event [3864,285.10498,2136]: 0 finished unit Metal Extractor [f=0000557] [557] Event [553.599976,285.092163,2120]: 1 finished unit Conjurer [f=0000586] [586] Event [568,285.096436,1928]: 1 finished unit Metal Extractor [f=0000591] [591] Event [3708,285.100708,2152]: 0 finished unit Convict [f=0000697] [697] Event [3640,285.096436,2056]: 0 finished unit Metal Extractor [f=0000753] [753] Event [553.599976,285.092163,2120]: 1 finished unit Glaive [f=0000826] [826] Event [360,285.096436,1800]: 1 finished unit Metal Extractor [f=0000954] [954] Event [3848,285.096436,1992]: 0 finished unit Wind/Tidal Generator [f=0000968] [968] Event [3708,285.100708,2152]: 0 finished unit Convict [f=0000992] [992] Event [553.599976,285.092163,2120]: 1 finished unit Glaive [f=0001217] [1217] Event [3708,285.100708,2152]: 0 finished unit Bandit [f=0001234] [1234] Event [424,285.100708,1816]: 1 finished unit Solar Collector [f=0001253] [1253] Event [3864,285.100708,1912]: 0 finished unit Solar Collector [f=0001384] [1384] Event [640,285.092163,1888]: 1 finished unit Lotus [f=0001479] [1479] Event [3708,285.100708,2152]: 0 finished unit Bandit [f=0001495] [1495] Event [344,285.096436,1864]: 1 finished unit Solar Collector [f=0001606] [1606] Event [3800,285.096436,1848]: 0 finished unit Metal Extractor [f=0001721] [1721] Event [3708,285.100708,2152]: 0 finished unit Bandit [f=0001795] [1795] Event [553.599976,285.092163,2120]: 1 finished unit Glaive [f=0001825] [1825] Event [296,285.096436,1784]: 1 finished unit Solar Collector [f=0001903] [1903] Event [1677.14038,285.096436,846.311584]: 0 lost unit Dirtbag [f=0001942] [1942] Event [3720,285.096436,1864]: 0 finished unit Solar Collector [f=0002019] [2019] Event [3708,285.100708,2152]: 0 finished unit Bandit [f=0002074] [2074] Event [376,285.092163,1736]: 1 finished unit Solar Collector [f=0002079] [2079] Event [553.599976,285.092163,2120]: 1 finished unit Glaive [f=0002278] [2278] Event [3708,285.100708,2152]: 0 finished unit Bandit [f=0002406] [2406] Event [3696,285.109253,1984]: 0 finished unit Lotus [f=0002413] [2413] Event [424,285.10498,2040]: 1 finished unit Solar Collector [f=0002479] [2479] Event [553.599976,285.092163,2120]: 1 finished unit Glaive [f=0002505] [2505] Event [3708,285.100708,2152]: 0 finished unit Bandit [f=0002745] [2745] Event [3708,285.100708,2152]: 0 finished unit Bandit [f=0002767] [2767] Event [344,285.100708,2088]: 1 finished unit Solar Collector [f=0002973] [2973] Event [376,285.100708,968]: 1 finished unit Metal Extractor [f=0002985] [2985] Event [3708,285.100708,2152]: 0 finished unit Bandit [f=0003087] [3087] Event [296,285.096436,2008]: 1 finished unit Solar Collector [f=0003118] [3118] Event [3121.06616,285.093292,2251.12964]: 1 lost unit Glaive [f=0003149] [3149] Event [553.599976,285.092163,2120]: 1 finished unit Conjurer [f=0003225] [3225] Event [3708,285.100708,2152]: 0 finished unit Bandit [f=0003424] [3424] Event [376,285.096436,1960]: 1 finished unit Solar Collector [f=0003600] [3600] Event [3708,285.100708,2152]: 0 finished unit Convict [f=0003652] [3652] Event [552,285.096436,872]: 1 lost unit Metal Extractor [f=0003666] [3666] Event [632,285.100708,1944]: 1 finished unit Solar Collector [f=0003697] [3697] Event [2392,385.411682,2376]: 0 finished unit Metal Extractor [f=0003800] [3800] Event [376,285.100708,968]: 1 lost unit Metal Extractor [f=0003850] [3850] Event [3708,285.100708,2152]: 0 finished unit Bandit [f=0003851] [3851] Event [2344,384.3927,2456]: 0 finished unit Wind/Tidal Generator [f=0003943] [3943] Event [552,285.096436,1992]: 1 finished unit Solar Collector [f=0004091] [4091] Event [2424,384.379883,2520]: 0 finished unit Wind/Tidal Generator [f=0004091] [4091] Event [3708,285.100708,2152]: 0 finished unit Bandit [f=0004134] [4134] Event [553.599976,285.092163,2120]: 1 finished unit Reaver [f=0004331] [4331] Event [2488,385.629578,2472]: 0 finished unit Wind/Tidal Generator [f=0004332] [4332] Event [3708,285.100708,2152]: 0 finished unit Bandit [f=0004403] [4403] Event [504,285.092163,1912]: 1 finished unit Solar Collector [f=0004407] [4407] Event [706.240479,285.108063,216.665146]: 1 lost unit Glaive [f=0004426] [4426] Event [633.785461,285.098175,196.770386]: 1 lost unit Glaive [f=0004432] [4432] Event [811.577454,285.095398,193.077423]: 0 lost unit Bandit [f=0004468] [4468] Event [629.509644,285.099365,114.034821]: 0 lost unit Bandit [f=0004573] [4573] Event [3708,285.100708,2152]: 0 finished unit Bandit [f=0004577] [4577] Event [360,285.100708,3016]: 1 finished unit Metal Extractor [f=0004599] [4599] Event [3736,285.092163,3096]: 0 finished unit Metal Extractor [f=0004691] [4691] Event [2240,384.798584,2384]: 0 finished unit Radar Tower [f=0004813] [4813] Event [3708,285.100708,2152]: 0 finished unit Bandit [f=0004948] [4948] Event [584,285.092163,1864]: 1 finished unit Solar Collector [f=0005053] [5053] Event [3708,285.100708,2152]: 0 finished unit Bandit [f=0005058] [5058] Event [512,285.092163,1168]: 1 finished unit Lotus [f=0005077] [5077] Event [2208,392.612915,2320]: 0 finished unit Lotus [f=0005084] [5084] Event [553.599976,285.092163,2120]: 1 finished unit Reaver [f=0005185] [Game::ClientReadNet] added new player Manu12 with number 2 to team 0 [f=0005185] > SPRINGIE:User Manu12|empmissile|6_7|player_elo|False|MC|Federation|DE [f=0005197] [5197] Event [322.824615,285.151855,1032.82971]: 0 lost unit Bandit [f=0005200] Connection attempt from Manu12 [f=0005200] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005200] -> Connection established (given id 2) [f=0005209] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=0005209] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005251] [5251] Event [3848,285.092163,1736]: 0 finished unit Solar Collector [f=0005273] [5273] Event [3544,285.087891,3288]: 0 finished unit Metal Extractor [f=0005279] [5279] Event [553.599976,285.092163,2120]: 1 finished unit Glaive [f=0005291] [5291] Event [3708,285.100708,2152]: 0 finished unit Bandit [f=0005383] [5383] Event [568,285.092163,3144]: 1 finished unit Metal Extractor [f=0005474] [5474] Event [553.599976,285.092163,2120]: 1 finished unit Glaive [f=0005532] [5532] Event [3708,285.100708,2152]: 0 finished unit Bandit [f=0005685] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=0005703] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=0005703] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[Game::Load][lua{Rules,Gaia}={0000000064052c50,0000000000000000}]" [f=0005715] [5715] Event [553.599976,285.092163,2120]: 1 finished unit Glaive [f=0005821] [5821] Event [568,285.092163,3144]: 1 lost unit Metal Extractor [f=0005856] [5856] Event [3456,285.096436,3280]: 0 finished unit Lotus [f=0005907] [5907] Event [3708,285.100708,2152]: 0 finished unit Rogue [f=0005924] [5924] Event [553.599976,285.092163,2120]: 1 finished unit Glaive [f=0005996] [5996] Event [360,285.100708,3016]: 1 lost unit Metal Extractor [f=0006000] [6000] Event [376,284.423828,968]: 1 finished unit Metal Extractor [f=0006119] [6119] Event [553.599976,285.092163,2120]: 1 finished unit Glaive [f=0006133] [6133] Event [552,285.096436,872]: 1 lost unit Metal Extractor [f=0006283] [6283] Event [3708,285.100708,2152]: 0 finished unit Rogue [f=0006314] [6314] Event [553.599976,285.092163,2120]: 1 finished unit Glaive [f=0006332] [6332] Event [452.380463,285.102417,774.773804]: 0 lost unit Bandit [f=0006347] [6347] Event [3848,285.096436,1816]: 0 finished unit Caretaker [f=0006411] [6411] Event [3536,285.087891,3120]: 0 finished unit Lotus [f=0006506] [6506] Event [3708,285.100708,2152]: 0 finished unit Rogue [f=0006509] [6509] Event [553.599976,285.092163,2120]: 1 finished unit Glaive [f=0006531] [6531] Event [3501.26196,285.095978,896.880737]: 1 lost unit Glaive [f=0006541] [6541] Event [3528,285.100708,776]: 0 lost unit Metal Extractor [f=0006704] [6704] Event [553.599976,285.092163,2120]: 1 finished unit Glaive [f=0006824] [6824] Event [640,285.096436,960]: 1 finished unit Lotus [f=0006826] [6826] Event [3912,285.100708,1832]: 0 finished unit Caretaker [f=0006843] [6843] Event [360,284.423828,3016]: 1 finished unit Metal Extractor [f=0006899] [6899] Event [553.599976,285.092163,2120]: 1 finished unit Glaive [f=0006958] [6958] Event [3716.81372,285.105713,1619.08105]: 0 lost unit Rogue [f=0006980] [6980] Event [3708,285.100708,2152]: 0 finished unit Outlaw [f=0007085] [7085] Event [3776,285.096436,1776]: 0 finished unit Lotus [f=0007094] [7094] Event [553.599976,285.092163,2120]: 1 finished unit Glaive [f=0007155] [7155] Event [3948.25293,285.10498,1657.1521]: 1 lost unit Glaive [f=0007234] [7234] Event [3928,285.100098,1640]: 0 finished unit Solar Collector [f=0007289] [7289] Event [553.599976,285.092163,2120]: 1 finished unit Glaive [f=0007412] [7412] Event [3708,285.100708,2152]: 0 finished unit Thug [f=0007425] [7425] Event [552,285.096436,872]: 1 finished unit Metal Extractor [f=0007484] [7484] Event [553.599976,285.092163,2120]: 1 finished unit Glaive [f=0007503] wtf you blocked my glaive [f=0007581] [7581] Event [2867.08936,285.092163,996.070374]: 0 lost unit Bandit [f=0007601] [7601] Event [3880,285.109253,2056]: 0 finished unit Solar Collector [f=0007637] [7637] Event [2895.56494,285.096436,898.157227]: 0 lost unit Bandit [f=0007642] [7642] Event [3104.08252,285.089722,974.276672]: 1 lost unit Reaver [f=0007697] [7697] Event [3736,285.096436,2040]: 0 finished unit Solar Collector [f=0007743] [7743] Event [568,284.415283,3144]: 1 finished unit Metal Extractor [f=0007927] [7927] Event [1912,384.367065,4040]: 0 finished unit Metal Extractor [f=0008076] [8076] Event [3708,285.100708,2152]: 0 finished unit Bandit [f=0008145] [8145] Event [553.599976,285.092163,2120]: 1 finished unit Reaver [f=0008154] [8154] Event [3960,285.092163,2120]: 0 finished unit Solar Collector [f=0008175] [8175] Event [3720,285.096436,904]: 0 finished unit Metal Extractor [f=0008219] [8219] Event [3708,285.100708,2152]: 0 finished unit Bandit [f=0008287] [8287] Event [1808,384.371338,3856]: 0 finished unit Lotus [f=0008320] [8320] Event [3708,285.100708,2152]: 0 finished unit Bandit [f=0008418] [8418] Event [496,285.092163,2992]: 1 finished unit Lotus [f=0008678] [8678] Event [3377.85498,285.084595,3043.41162]: 1 lost unit Glaive [f=0008681] [8681] Event [3343.92749,285.100708,3160.17725]: 1 lost unit Glaive [f=0008712] [8712] Event [553.599976,285.092163,2120]: 1 finished unit Reaver [f=0008727] [8727] Event [3464.08911,285.09494,3061.31104]: 1 lost unit Glaive [f=0008744] [8744] Event [3708,285.100708,2152]: 0 finished unit Outlaw [f=0008812] [8812] Event [3534.67285,285.092163,3238.06177]: 1 lost unit Glaive [f=0008820] [8820] Event [553.599976,285.092163,2120]: 1 finished unit Glaive [f=0008838] [8838] Event [3443.45581,285.101288,3162.91602]: 1 lost unit Glaive [f=0008847] [8847] Event [3484.40161,285.087891,3289.49536]: 0 lost unit Convict [f=0008851] [8851] Event [1984,384.379883,3776]: 0 finished unit Lotus [f=0008857] [8857] Event [3474.57178,285.096436,3142.05078]: 1 lost unit Glaive [f=0008867] [8867] Event [3944,285.083618,2200]: 0 finished unit Solar Collector [f=0008876] [8876] Event [3456,285.126343,3280]: 0 lost unit Lotus [f=0008940] [8940] Event [553.599976,285.092163,2120]: 1 finished unit Glaive [f=0008948] [8948] Event [3536,285.087891,3120]: 0 lost unit Lotus [f=0008951] [8951] Event [3573.02002,285.113495,3228.85156]: 1 lost unit Glaive [f=0009047] [9047] Event [3544,285.087891,3288]: 0 lost unit Metal Extractor [f=0009060] [9060] Event [553.599976,285.092163,2120]: 1 finished unit Glaive [f=0009138] [9138] Event [3708,285.100708,2152]: 0 finished unit Outlaw [f=0009180] [9180] Event [553.599976,285.092163,2120]: 1 finished unit Glaive [f=0009218] [9218] Event [undefined]: artuv resigned [f=0009218] game_message: artuv has been destroyed! [f=0009218] game_message: Dregs wins! [f=0009218] Submitting stats [f=0009218] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009218] Part| Total Time|Time of the last 0.5s [f=0009218] Draw 11301.98ms 11.97% [f=0009218] Lua::Callins::Synced 4430.84ms 18.20% [f=0009218] Lua::Callins::Unsynced 14770.74ms 14.05% [f=0009218] Lua::CollectGarbage::Synced 268.96ms 0.00% [f=0009218] Lua::CollectGarbage::Unsynced 669.85ms 2.97% [f=0009218] Misc::Profiler::AddTime 44.54ms 0.00% [f=0009218] Sim 20940.98ms 69.54% [f=0009218] [9218] Received game_message: artuv has been destroyed! [f=0009218] [9218] Received game_message: Dregs wins! [f=0009219] [9219] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009219] [9219] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009219] [9219] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009219] [9219] Game End Stats Values: 2,2165,2195,2165,2195,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.13333321,7.4666667,9.13333321,7.4666667,1275,1275,1275,1275,5.89340067,5.89333296,5.89340067,5.89333296,0,30,0,30,0,0,0,0,890,890,890,890,0,0,0,0,0.001008,0,0.001008,0,0,0,0,0 [f=0009219] [9219] Game End Stats Values: 3,2530,2405,2530,2405,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.82666588,8,8.82666588,8,1275,1275,1275,1275,9.66670132,8.9333334,9.66670132,8.9333334,65,30,65,30,0,0,0,0,1190,1100,1190,1100,0,0,0,0,0.001968,1.83333313,0.001968,1.83333313,0,0,0,0 [f=0009219] [9219] Game End Stats Values: 4,2665,2705,2665,2705,0.66140211,0,0.66140211,0,0,0,0,0,0,0,0,0,0,0,0,0,23.4600086,0,23.4600086,0,0,0,0,0,10.7733326,10.715971,10.7733326,10.715971,1275,1275,1275,1275,12.6441965,15.2000933,12.6441965,15.2000933,130,105,130,105,0,0,0,0,1260,1325,1260,1325,0,0,0,0,0.00302399,75.0016556,0.00302399,75.0016556,0,23.4600086,0,23.4600086 [f=0009219] [9219] Game End Stats Values: 5,2890,2945,2890,2945,4.25522947,0,4.25522947,0,0,0,0,0,0,0,0,0,0,0,0,0,24.4800091,0,24.4800091,0,90,0,90,0,12.8666658,18.478363,12.8666658,18.478363,1275,1275,1275,1275,12.8396568,11.333602,12.8396568,11.333602,195,255,195,255,0,0,0,0,1330,1415,1330,1415,0,0,0,0,0.00403199,75.0068512,0.00403199,75.0068512,0,24.4800091,0,24.4800091 [f=0009219] [9219] Game End Stats Values: 6,3095,3060,3095,3060,4.59676123,2.55424333,4.59676123,2.55424333,0,0,0,0,0,0,0,0,0,0,0,0,29.9999943,0,29.9999943,0,90,0,90,0,14.2666664,19.8098316,14.2666664,19.8098316,1275,1275,1275,1275,12.6227694,12.9261293,12.6227694,12.9261293,260,300,260,300,30,0,30,0,1470,1485,1470,1485,0,30,0,30,0.00403199,82.1781006,0.00403199,82.1781006,0,29.9999943,0,29.9999943 [f=0009219] [9219] Game End Stats Values: 7,3230,3300,3230,3300,11.0481205,8.42124653,11.0481205,8.42124653,0,0,0,0,0,0,0,0,0,0,0,0,29.9999943,55.2782593,29.9999943,55.2782593,90,90,90,90,17.0666676,17.6165943,17.0666676,17.6165943,1275,1275,1275,1275,13.0300913,17.8356953,13.0300913,17.8356953,325,450,325,450,30,0,30,0,1540,1485,1540,1485,0,30,0,30,0.00403199,150.012558,0.00403199,150.012558,55.2782593,29.9999943,55.2782593,29.9999943 [f=0009219] [9219] Game End Stats Values: 8,3515,3450,3515,3450,23.7080498,21.2149754,23.7080498,21.2149754,0,0,0,0,0,0,0,0,0,0,0,0,29.9999943,172.56076,29.9999943,172.56076,90,90,90,90,19.6000004,20.1108418,19.6000004,20.1108418,1275,1275,1275,1275,14.0306616,13.4531565,14.0306616,13.4531565,260,600,260,600,30,65,30,65,1890,1485,1890,1485,65,30,65,30,0.00403199,150.012558,0.00403199,150.012558,172.56076,29.9999943,172.56076,29.9999943 [f=0009219] [9219] Game End Stats Values: 9,3585,3525,3585,3525,38.1093979,30.2279243,38.1093979,30.2279243,0,0,0,0,0,0,0,0,0,0,0,0,29.9999943,191.422089,29.9999943,191.422089,90,90,90,90,22.5333328,19.8558617,22.5333328,19.8558617,1275,1275,1275,1275,17.271204,14.2010994,17.271204,14.2010994,260,675,260,675,30,65,30,65,1960,1485,1960,1485,87.666687,30,87.666687,30,0.00403199,169.846497,0.00403199,169.846497,191.422089,29.9999943,191.422089,29.9999943 [f=0009219] [9219] Game End Stats Values: 10,3635,3845,3635,3845,68.0813522,39.4676781,68.0813522,39.4676781,0,0,0,0,0,0,0,0,0,0,0,0,29.9999943,311.572845,29.9999943,311.572845,90,90,90,90,25.7333336,20.8224525,25.7333336,20.8224525,1275,1275,1275,1275,15.7714653,18.9495335,15.7714653,18.9495335,260,750,260,750,30,204.000092,30,204.000092,2010,1730,2010,1730,226.666779,30,226.666779,30,0.00403199,225.016281,0.00403199,225.016281,311.572845,29.9999943,311.572845,29.9999943 [f=0009219] [9219] Game End Stats Values: 11,3795,3915,3795,3915,108.252731,41.2061615,108.252731,41.2061615,0,0,0,0,0,0,0,0,0,0,0,0,182.318069,469.776703,182.318069,469.776703,90,90,90,90,28.2666664,17.979845,28.2666664,17.979845,1275,1275,1275,1275,15.2780924,17.9827595,15.2780924,17.9827595,350,750,350,750,180,334.000092,180,334.000092,2080,1800,2080,1800,356.666779,180,356.666779,180,0.00403199,269.849701,0.00403199,269.849701,480.727753,188.340805,480.727753,188.340805 [f=0009219] [9219] Game End Stats Values: 12,3955,4210,3955,4210,151.75148,42.8072281,151.75148,42.8072281,0,0,0,0,0,0,0,0,0,0,0,0,182.318069,474.383209,182.318069,474.383209,90,90,90,90,30,17.5679741,30,17.5679741,1275,1330,1275,1330,17.1132507,19.1068401,17.1132507,19.1068401,350,900,350,900,180,334.000092,180,334.000092,2240,1890,2240,1890,356.666779,180,356.666779,180,0.00403199,300.014526,0.00403199,300.014526,485.334259,188.340805,485.334259,188.340805 [f=0009219] [9219] Game End Stats Values: 13,4420,4535,4420,4535,203.550018,45.4275169,203.550018,45.4275169,0,0,0,0,0,0,0,0,0,0,0,0,248.976501,511.239777,248.976501,511.239777,180,180,180,180,31.8666668,16.216116,31.8666668,16.216116,1275,1330,1275,1330,19.753231,18.0146847,19.753231,18.0146847,635,975,635,975,255,334.000092,255,334.000092,2330,2050,2330,2050,356.666779,255,356.666779,255,27.3373337,300.014526,27.3373337,300.014526,524.755249,254.999237,524.755249,254.999237 [f=0009219] [9219] Game End Stats Values: 14,4460,4610,4460,4610,262.938934,46.4621544,262.938934,46.4621544,0,0,0,0,0,0,0,0,0,0,0,0,248.976501,607.526428,248.976501,607.526428,180,180,180,180,32,18.2047958,32,18.2047958,1275,1330,1275,1330,21.7126026,19.6689777,21.7126026,19.6689777,765,1050,765,1050,255,424.000092,255,424.000092,2240,2050,2240,2050,446.666779,255,446.666779,255,36.170681,300.014526,36.170681,300.014526,621.04187,256.230408,621.04187,256.230408 [f=0009219] [9219] Game End Stats Values: 15,4590,4940,4590,4940,323.795715,47.4651985,323.795715,47.4651985,0,0,0,0,0,0,0,0,0,0,0,0,346.48941,731.251099,346.48941,731.251099,180,270,180,270,32,18.5384274,32,18.5384274,1275,1330,1275,1330,21.126009,24.4846287,21.126009,24.4846287,895,1290,895,1290,255,521.166809,255,521.166809,2240,2050,2240,2050,543.833435,255,543.833435,255,72.3374329,375.213379,72.3374329,375.213379,744.766541,355.595581,744.766541,355.595581 [f=0009219] [9219] Game End Stats Values: 16,4720,5255,4720,5255,374.349579,47.4651985,374.349579,47.4651985,0,0,0,0,0,0,0,0,0,0,0,0,373.911377,849.875488,373.911377,849.875488,180,360,180,360,32,18.678051,32,18.678051,1275,1330,1275,1330,18.44804,24.7822227,18.44804,24.7822227,1025,1335,1025,1335,354.000031,586.166809,354.000031,586.166809,2240,2230,2240,2230,608.833435,354.000031,608.833435,354.000031,72.3374329,450.412231,72.3374329,450.412231,866.294678,383.017548,866.294678,383.017548 [f=0009219] [9219] Game End Stats Values: 17,4965,5655,4965,5655,430.614807,47.4651985,430.614807,47.4651985,0,0,0,0,0,0,0,0,0,0,0,0,499.532379,976.024536,499.532379,976.024536,270,450,270,450,32,20.7237148,32,20.7237148,1275,1330,1275,1330,22.2465725,19.6001396,22.2465725,19.6001396,1090,1465,1090,1465,474.000031,651.166809,474.000031,651.166809,2330,2410,2330,2410,673.833435,474.000031,673.833435,474.000031,110.596573,450.412231,110.596573,450.412231,992.443726,508.63855,992.443726,508.63855 [f=0009219] [9219] Game End Stats Values: 18,4965,5820,4965,5820,484.458191,52.0484047,484.458191,52.0484047,0,0,0,0,0,0,0,0,0,0,0,0,661.243286,1178.3042,661.243286,1178.3042,270,450,270,450,32,20.6378708,32,20.6378708,1275,1330,1275,1330,21.7362328,21.6390095,21.7362328,21.6390095,1000,1490,1000,1490,624,871.166809,624,871.166809,2420,2550,2420,2550,893.833435,624,893.833435,624,110.596573,476.413025,110.596573,476.413025,1196.91016,682.429016,1196.91016,682.429016 [f=0009219] [9219] Game End Stats Values: 19,5055,6055,5055,6055,545.670532,66.902298,545.670532,66.902298,0,0,0,0,0,0,0,0,137.816162,0,137.816162,0,661.243286,1178.3042,661.243286,1178.3042,270,450,270,450,32,26.6526299,32,26.6526299,1275,1330,1275,1330,24.7474976,24.7837238,24.7474976,24.7837238,1000,1565,1000,1565,624,871.166809,624,871.166809,2510,2710,2510,2710,893.833435,624,893.833435,624,110.596573,534.081116,110.596573,534.081116,1196.91016,682.686279,1196.91016,682.686279 [f=0009219] [9219] Game End Stats Values: 20,5365,6455,5365,6455,598.765625,68.0609207,598.765625,68.0609207,0,0,0,0,0,0,0,0,242.407471,0,242.407471,0,661.243286,1178.3042,661.243286,1178.3042,360,540,360,540,32,26.8118305,32,26.8118305,1275,1330,1275,1330,24.9396725,28.5905552,24.9396725,28.5905552,1220,1715,1220,1715,624,871.166809,624,871.166809,2510,2870,2510,2870,893.833435,624,893.833435,624,110.596573,599.755798,110.596573,599.755798,1196.91016,682.686279,1196.91016,682.686279 [f=0009219] [9219] Game End Stats Values: 21,5195,6565,5195,6565,643.509033,69.0879288,643.509033,69.0879288,0,0,0,0,0,0,0,0,293.148773,0,293.148773,0,1055.19861,1706.18665,1055.19861,1706.18665,360,450,360,450,32,27.8327503,32,27.8327503,1275,1330,1275,1330,24.3828964,24.4684677,24.3828964,24.4684677,1050,1965,1050,1965,924,1326.16675,924,1326.16675,2510,2820,2510,2820,1413.8335,924,1413.8335,924,110.596573,599.755798,110.596573,599.755798,1752.65405,1111.15808,1752.65405,1111.15808 [f=0009219] [9219] Game End Stats Values: 22,5325,6725,5325,6725,667.269836,70.7024078,667.269836,70.7024078,0,0,0,0,0,0,0,0,318.10788,0,318.10788,0,1074.5769,1745.34143,1074.5769,1745.34143,360,450,360,450,32,29.8143368,32,29.8143368,1275,1330,1275,1330,24.3700981,23.2268085,24.3700981,23.2268085,1180,2215,1180,2215,1014,1326.16675,1014,1326.16675,2510,2730,2510,2730,1413.8335,1014,1413.8335,1014,110.596573,599.755798,110.596573,599.755798,1791.80884,1130.53638,1791.80884,1130.53638 [f=0009266] [9266] Event [2588.80566,285.103271,3334.41382]: 1 lost unit Glaive [f=0009267] [9267] Event [2605.42529,285.102356,3321.41577]: 1 lost unit Glaive [f=0009303] [9303] Event [3708,285.100708,2152]: 0 finished unit Convict [f=0009347] Spectator artuv left the game: normal quit [f=0009347] [9347] Event [undefined]: artuv quit [f=0009353] Player Dregs left the game: normal quit [f=0009353] [9353] Event [undefined]: Dregs quit [f=0009382] Spectator Manu12 left the game: normal quit [f=0009382] [9382] Event [undefined]: Manu12 quit [f=0009388] No clients connected, shutting down server [f=0009388] Server shutdown [f=0009428] [9428] Event [1784,384.388428,3992]: 0 finished unit Wind/Tidal Generator [f=0009550] [9550] Event [3708,285.100708,2152]: 0 finished unit Thug [f=0009625] [9625] Event [1864,384.37561,3960]: 0 finished unit Wind/Tidal Generator [f=0009758] [9758] Event [3708,285.100708,2152]: 0 finished unit Rogue [f=0009854] [9854] Event [1928,384.379883,3960]: 0 finished unit Wind/Tidal Generator [f=0009943] [9943] Event [3708,285.100708,2152]: 0 finished unit Rogue [f=0010057] [10057] Event [3708,285.100708,2152]: 0 finished unit Bandit [f=0010107] [10107] Event [2008,384.37561,4024]: 0 finished unit Wind/Tidal Generator [f=0010168] [10168] Event [3708,285.100708,2152]: 0 finished unit Bandit [f=0010317] [10317] Event [2072,384.37561,3976]: 0 finished unit Wind/Tidal Generator [f=0010498] [10498] Event [3708,285.100708,2152]: 0 finished unit Outlaw [f=0010717] [10717] Event [3708,285.100708,2152]: 0 finished unit Thug [f=0010811] [10811] Event [3416,285.113525,776]: 0 finished unit Stardust [f=0010876] [10876] Event [3708,285.100708,2152]: 0 finished unit Rogue [f=0011033] [11033] Event [3708,285.100708,2152]: 0 finished unit Rogue [f=0011135] [11135] Event [3708,285.100708,2152]: 0 finished unit Bandit [f=0011223] [11223] Event [3708,285.100708,2152]: 0 finished unit Bandit [f=0011504] [11504] Event [3708,285.100708,2152]: 0 finished unit Outlaw [f=0011567] [11567] Event [3456,285.100708,912]: 0 finished unit Picket [f=0011721] [11721] Event [3708,285.100708,2152]: 0 finished unit Thug [f=0011768] [11768] Event [3528,285.100708,776]: 0 finished unit Metal Extractor [f=0011869] [11869] Event [3708,285.100708,2152]: 0 finished unit Rogue [f=0012003] [12003] Event [3708,285.100708,2152]: 0 finished unit Rogue [f=0012096] [12096] Event [3708,285.100708,2152]: 0 finished unit Bandit [f=0012186] [12186] Event [3708,285.100708,2152]: 0 finished unit Bandit [f=0012448] Autoquit sending quit command. [f=0012448] [QuitAction] user exited to system [f=0012448] [SpringApp::Kill][1] fromRun=1 [f=0012448] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012448] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012448] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012448] [ThreadPool::SetThreadCount][2] workers=0 [f=0012448] [SpringApp::Kill][2] [f=0012448] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012448] [Game::KillLua][3] dtor=0 luaUI=0x60434c90 [f=0012448] Start widgetHandler:Shutdown [f=0012448] Shutdown - SaveOrderList Complete [f=0012448] Writing last game win data [f=0012448] Shutdown - SaveConfigData Complete [f=0012448] Shutdown Widget - Save/Load API [f=0012448] Shutdown Widget - Chili Highlight [f=0012448] Shutdown Widget - Draw After Chili [f=0012448] Shutdown Widget - EPIC Menu [f=0012448] Shutdown Widget - Chili Widget Selector [f=0012448] Shutdown Widget - Chili Minimap [f=0012448] Shutdown Widget - Local Team Colors [f=0012448] Shutdown Widget - Display Keys 2 [f=0012448] Shutdown Widget - Save Game Menu [f=0012448] Shutdown Widget - Unit Icons [f=0012448] Shutdown Widget - Noises [f=0012448] Shutdown Widget - HealthBars [f=0012448] Shutdown Widget - Win Counter [f=0012448] Shutdown Widget - SpringRTS Replay Stats [f=0012448] Shutdown Widget - BuildETA [f=0012448] Shutdown Widget - Modular Comm Info [f=0012448] Shutdown Widget - Music Player v2 [f=0012448] Shutdown Widget - Stereo3D [f=0012448] Shutdown Widget - Showeco and Grid Drawer [f=0012448] Shutdown Widget - Point Tracker [f=0012448] Shutdown Widget - Missile Silo Range [f=0012448] Shutdown Widget - MinimapEvents [f=0012448] Shutdown Widget - Mex Placement Handler [f=0012448] Shutdown Widget - Local Widgets Config [f=0012448] Shutdown Widget - Highlight Geos [f=0012448] Shutdown Widget - Grab Input [f=0012448] Input grabbing is disabled! [f=0012448] Shutdown Widget - Defense Range Zero-K [f=0012448] Shutdown Widget - MetalFeatures (new) [f=0012448] Shutdown Widget - Darkening [f=0012448] Shutdown Widget - Context Menu [f=0012448] Shutdown Widget - Chili Spectator Panels [f=0012448] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012448] Shutdown Widget - Chili Nuke Warning [f=0012448] Shutdown Widget - Chili EndGame Window [f=0012448] Shutdown Widget - Chili Economy Panel Default [f=0012448] Shutdown Widget - CameraShake [f=0012448] Shutdown Widget - Attack AoE [f=0012448] Shutdown Widget - Map Edge Extension [f=0012448] Shutdown Widget - Selection Send [f=0012448] Shutdown Widget - LupsManager [f=0012448] Shutdown Widget - Newton Firezone [f=0012448] Shutdown Widget - Chili Pro Console [f=0012448] Shutdown Widget - Lasso Terraform GUI [f=0012448] Shutdown Widget - Lups [f=0012448] Shutdown Widget - Chili Framework [f=0012448] Shutdown Widget - Chili Core Selector [f=0012448] Shutdown Widget - Custom Markers [f=0012448] Shutdown Widget - Select Keys [f=0012448] Shutdown Widget - Pause Screen [f=0012448] Shutdown Widget - Text To Speech Control [f=0012448] Shutdown Widget - Persistent Build Height [f=0012448] Shutdown Widget - Layout Handler [f=0012448] End widgetHandler:Shutdown [f=0012448] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={840132,88801552} {int,ext,rec}Allocs={22455784,0,0} {chunk,block}Bytes={88801552,0} [f=0012448] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012448] [Game::KillLua][2] dtor=0 luaRules=0x51077600 [f=0012448] Start gadgetHandler:Shutdown [f=0012448] Shutdown - StartSetup [f=0012448] Shutdown - UnitMorph [f=0012448] Shutdown - Carrier Drones [f=0012448] Shutdown - LupsNanoSpray [f=0012448] Shutdown - Missile Silo Controller [f=0012448] Shutdown - Modular Comm Info [f=0012448] Shutdown - Terrain Texture Handler [f=0012448] Shutdown - UnitCloakShield [f=0012448] Shutdown - Starlight Handler [f=0012448] End gadgetHandler:Shutdown [f=0012448] Start gadgetHandler:Shutdown [f=0012448] Shutdown - Save/Load [f=0012448] Shutdown - Teleport Throw [f=0012448] Shutdown - UnitMorph [f=0012448] Shutdown - Modular Comm Info [f=0012448] Shutdown - Retreat Command [f=0012448] Shutdown - Shockwaves [f=0012448] Shutdown - UnitCloakShield [f=0012448] Shutdown - Lups Cloak FX [f=0012448] Shutdown - Lups [f=0012448] Shutdown - Lups Shield [f=0012448] End gadgetHandler:Shutdown [f=0012448] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22455816,0,0} {chunk,block}Bytes={0,0} [f=0012448] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22455816,0,0} {chunk,block}Bytes={0,0} [f=0012448] [Game::KillLua][4] dtor=0 [f=0012448] [Game::~CGame][1] [f=0012448] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012448] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012448] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012448] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012448] [Game::KillLua][4] dtor=1 [f=0012448] [Game::KillMisc][1] [f=0012448] [Game::KillMisc][2] [f=0012448] [Game::KillMisc][3] [f=0012448] [Game::KillRendering][1] [f=0012448] [3DOParser::Kill] allocated 137 pieces [f=0012448] [S3OParser::Kill] allocated 2714 pieces [f=0012448] [AssParser::Kill] allocated 220 pieces [f=0012448] [Game::KillInterface][1] [f=0012448] [Game::KillInterface][2] [f=0012448] [Game::KillSimulation][1] [f=0012448] [Game::KillSimulation][2] [f=0012448] [CCollisionHandler] dis-/continuous tests: 0/1442512 [f=0012448] [Game::KillSimulation][3] [f=0012448] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012448] [~CPathCache(16x16)] cacheHits=89 hitPercentage=36% numHashColls=0 maxCacheSize=15 [f=0012448] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012448] [~CPathCache(32x32)] cacheHits=160 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012448] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012448] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012448] [LosHandler::Kill] raycast instance cache-{hits,misses}={7638,9499}; shared=13%; cached=31% [f=0012448] [Game::KillSimulation][4] [f=0012448] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0012448] [Game::~CGame][2] [f=0012448] [Game::~CGame][3] [f=0012448] [SpringApp::Kill][3] [f=0012448] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 131511 bytes sent 120994 bytes recv'd [f=0012448] [SpringApp::Kill][4] font=0x4519caa0 [f=0012448] [SpringApp::Kill][5] [f=0012448] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x4520a5a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=5084ms file="luaui/widgets/chili_old/controls/label.lua" indx=4167 inflSize=2kb readTime=163ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=156ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=96ms file="objects3d/benzcom5.s3o" indx=4910 inflSize=326kb readTime=62ms file="objects3d/corvrad_big.s3o" indx=5054 inflSize=115kb readTime=53ms file="objects3d/corcv.s3o" indx=5018 inflSize=92kb readTime=46ms file="bitmaps/gpl/wakelarge.png" indx=481 inflSize=124kb readTime=43ms file="objects3d/chicken.s3o" indx=4929 inflSize=26kb readTime=41ms file="objects3d/commsupport.s3o" indx=4984 inflSize=85kb readTime=39ms file="gamedata/unitdefs_pre.lua" indx=917 inflSize=0kb readTime=38ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 47198592 bytes cached in 2887 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=44 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/altair_crossing_v3.sd7 (0x4533b620) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45329f80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x452084a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f06ec01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]